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DaOMEGAa32

clown van map

May 7th, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. local chil = workspace:GetChildren()
  20. for i,v in pairs(chil) do
  21. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  22. v:Destroy()
  23. end
  24. end
  25. Camera0 = Instance.new("Camera")
  26. Part1 = Instance.new("Part")
  27. Model2 = Instance.new("Model")
  28. Part3 = Instance.new("Part")
  29. Script4 = Instance.new("Script")
  30. Script5 = Instance.new("Script")
  31. Part6 = Instance.new("Part")
  32. BlockMesh7 = Instance.new("BlockMesh")
  33. Part8 = Instance.new("Part")
  34. CylinderMesh9 = Instance.new("CylinderMesh")
  35. Part10 = Instance.new("Part")
  36. BlockMesh11 = Instance.new("BlockMesh")
  37. Part12 = Instance.new("Part")
  38. Script13 = Instance.new("Script")
  39. Part14 = Instance.new("Part")
  40. Part15 = Instance.new("Part")
  41. SpecialMesh16 = Instance.new("SpecialMesh")
  42. Part17 = Instance.new("Part")
  43. CylinderMesh18 = Instance.new("CylinderMesh")
  44. Part19 = Instance.new("Part")
  45. CylinderMesh20 = Instance.new("CylinderMesh")
  46. Part21 = Instance.new("Part")
  47. CylinderMesh22 = Instance.new("CylinderMesh")
  48. Part23 = Instance.new("Part")
  49. CylinderMesh24 = Instance.new("CylinderMesh")
  50. Part25 = Instance.new("Part")
  51. CylinderMesh26 = Instance.new("CylinderMesh")
  52. Part27 = Instance.new("Part")
  53. CylinderMesh28 = Instance.new("CylinderMesh")
  54. Part29 = Instance.new("Part")
  55. CylinderMesh30 = Instance.new("CylinderMesh")
  56. Part31 = Instance.new("Part")
  57. Part32 = Instance.new("Part")
  58. Part33 = Instance.new("Part")
  59. Part34 = Instance.new("Part")
  60. Part35 = Instance.new("Part")
  61. Decal36 = Instance.new("Decal")
  62. Motor6D37 = Instance.new("Motor6D")
  63. Part38 = Instance.new("Part")
  64. Part39 = Instance.new("Part")
  65. Part40 = Instance.new("Part")
  66. Part41 = Instance.new("Part")
  67. Part42 = Instance.new("Part")
  68. Decal43 = Instance.new("Decal")
  69. Motor6D44 = Instance.new("Motor6D")
  70. Part45 = Instance.new("Part")
  71. Part46 = Instance.new("Part")
  72. Humanoid47 = Instance.new("Humanoid")
  73. Part48 = Instance.new("Part")
  74. SpecialMesh49 = Instance.new("SpecialMesh")
  75. Part50 = Instance.new("Part")
  76. SpecialMesh51 = Instance.new("SpecialMesh")
  77. Decal52 = Instance.new("Decal")
  78. Part53 = Instance.new("Part")
  79. Script54 = Instance.new("Script")
  80. Part55 = Instance.new("Part")
  81. Part56 = Instance.new("Part")
  82. SpecialMesh57 = Instance.new("SpecialMesh")
  83. Decal58 = Instance.new("Decal")
  84. Part59 = Instance.new("Part")
  85. BlockMesh60 = Instance.new("BlockMesh")
  86. Part61 = Instance.new("Part")
  87. BlockMesh62 = Instance.new("BlockMesh")
  88. Part63 = Instance.new("Part")
  89. BlockMesh64 = Instance.new("BlockMesh")
  90. Part65 = Instance.new("Part")
  91. BlockMesh66 = Instance.new("BlockMesh")
  92. Part67 = Instance.new("Part")
  93. Part68 = Instance.new("Part")
  94. Part69 = Instance.new("Part")
  95. BlockMesh70 = Instance.new("BlockMesh")
  96. Part71 = Instance.new("Part")
  97. BlockMesh72 = Instance.new("BlockMesh")
  98. Part73 = Instance.new("Part")
  99. BlockMesh74 = Instance.new("BlockMesh")
  100. Part75 = Instance.new("Part")
  101. BlockMesh76 = Instance.new("BlockMesh")
  102. Part77 = Instance.new("Part")
  103. SpecialMesh78 = Instance.new("SpecialMesh")
  104. Part79 = Instance.new("Part")
  105. BlockMesh80 = Instance.new("BlockMesh")
  106. Part81 = Instance.new("Part")
  107. BlockMesh82 = Instance.new("BlockMesh")
  108. Script83 = Instance.new("Script")
  109. Script84 = Instance.new("Script")
  110. Part85 = Instance.new("Part")
  111. BlockMesh86 = Instance.new("BlockMesh")
  112. Part87 = Instance.new("Part")
  113. Part88 = Instance.new("Part")
  114. BlockMesh89 = Instance.new("BlockMesh")
  115. Part90 = Instance.new("Part")
  116. BlockMesh91 = Instance.new("BlockMesh")
  117. Part92 = Instance.new("Part")
  118. SpecialMesh93 = Instance.new("SpecialMesh")
  119. Part94 = Instance.new("Part")
  120. SpecialMesh95 = Instance.new("SpecialMesh")
  121. Part96 = Instance.new("Part")
  122. BlockMesh97 = Instance.new("BlockMesh")
  123. Part98 = Instance.new("Part")
  124. BlockMesh99 = Instance.new("BlockMesh")
  125. Part100 = Instance.new("Part")
  126. Sound101 = Instance.new("Sound")
  127. Part102 = Instance.new("Part")
  128. BlockMesh103 = Instance.new("BlockMesh")
  129. Part104 = Instance.new("Part")
  130. SpecialMesh105 = Instance.new("SpecialMesh")
  131. Part106 = Instance.new("Part")
  132. SpecialMesh107 = Instance.new("SpecialMesh")
  133. Part108 = Instance.new("Part")
  134. SpecialMesh109 = Instance.new("SpecialMesh")
  135. Sound110 = Instance.new("Sound")
  136. Part111 = Instance.new("Part")
  137. BlockMesh112 = Instance.new("BlockMesh")
  138. Part113 = Instance.new("Part")
  139. SpecialMesh114 = Instance.new("SpecialMesh")
  140. Part115 = Instance.new("Part")
  141. BlockMesh116 = Instance.new("BlockMesh")
  142. Part117 = Instance.new("Part")
  143. SpecialMesh118 = Instance.new("SpecialMesh")
  144. Part119 = Instance.new("Part")
  145. BlockMesh120 = Instance.new("BlockMesh")
  146. Part121 = Instance.new("Part")
  147. BlockMesh122 = Instance.new("BlockMesh")
  148. Part123 = Instance.new("Part")
  149. BlockMesh124 = Instance.new("BlockMesh")
  150. SpawnLocation125 = Instance.new("SpawnLocation")
  151. Decal126 = Instance.new("Decal")
  152. Camera0.Parent = mas
  153. Camera0.CFrame = CFrame.new(-191.639008, 22.2989578, 6.2018342, 0.717922151, -0.3778705, 0.584638178, -0, 0.839848518, 0.542821109, -0.696123421, -0.389703304, 0.602945805)
  154. Camera0.CoordinateFrame = CFrame.new(-191.639008, 22.2989578, 6.2018342, 0.717922151, -0.3778705, 0.584638178, -0, 0.839848518, 0.542821109, -0.696123421, -0.389703304, 0.602945805)
  155. Camera0.Focus = CFrame.new(-192.808273, 21.2133255, 4.99595356, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  156. Camera0.focus = CFrame.new(-192.808273, 21.2133255, 4.99595356, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  157. Part1.Name = "Baseplate"
  158. Part1.Parent = mas
  159. Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  160. Part1.Position = Vector3.new(0, -10, 0)
  161. Part1.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  162. Part1.Size = Vector3.new(512, 20, 512)
  163. Part1.Anchored = true
  164. Part1.BrickColor = BrickColor.new("Camo")
  165. Part1.Locked = true
  166. Part1.Material = Enum.Material.Grass
  167. Part1.brickColor = BrickColor.new("Camo")
  168. Part1.FormFactor = Enum.FormFactor.Symmetric
  169. Part1.formFactor = Enum.FormFactor.Symmetric
  170. Model2.Name = "VTabs"
  171. Model2.Parent = mas
  172. Part3.Name = "Moving brick"
  173. Part3.Parent = mas
  174. Part3.CFrame = CFrame.new(-210.474625, 3.68000364, -8.25734901, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  175. Part3.Orientation = Vector3.new(90, -90, 0)
  176. Part3.Position = Vector3.new(-210.474625, 3.68000364, -8.25734901)
  177. Part3.Rotation = Vector3.new(90, 0, 90)
  178. Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
  179. Part3.Transparency = 34545
  180. Part3.Size = Vector3.new(4, 6, 1)
  181. Part3.Anchored = true
  182. Part3.BottomSurface = Enum.SurfaceType.Smooth
  183. Part3.BrickColor = BrickColor.new("Bright yellow")
  184. Part3.TopSurface = Enum.SurfaceType.Smooth
  185. Part3.brickColor = BrickColor.new("Bright yellow")
  186. Script4.Parent = Part3
  187. table.insert(cors,sandbox(Script4,function()
  188. while true do
  189. wait()
  190. for i= 1, 300 do
  191. script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.4,0)
  192. wait()
  193. end
  194. for i= 1, 300 do
  195. script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.0,0)
  196. wait()
  197. end
  198. end
  199.  
  200. end))
  201. Script5.Name = "qPerfectionWeld"
  202. Script5.Parent = Part3
  203. table.insert(cors,sandbox(Script5,function()
  204. -- Created by Quenty (@Quenty, follow me on twitter).
  205. -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
  206. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
  207.  
  208. --[[ INSTRUCTIONS
  209. - Place in the model
  210. - Make sure model is anchored
  211. - That's it. It will weld the model and all children.
  212.  
  213. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  214. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  215. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  216. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  217. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  218. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  219. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  220. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  221.  
  222. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
  223. ]]
  224.  
  225. --[[ DOCUMENTATION
  226. - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
  227. - Will work in PBS servers
  228. - Will work as long as it starts out with the part anchored
  229. - Stores the relative CFrame as a CFrame value
  230. - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
  231. - Utilizes a recursive algorith to find all parts in the model
  232. - Will reweld on script reparent if the script is initially parented to a tool.
  233. - Welds as fast as possible
  234. ]]
  235.  
  236. -- qPerfectionWeld.lua
  237. -- Created 10/6/2014
  238. -- Author: Quenty
  239. -- Version 1.0.3
  240.  
  241. -- Updated 10/14/2014 - Updated to 1.0.1
  242. --- Bug fix with existing ROBLOX welds ? Repro by asimo3089
  243.  
  244. -- Updated 10/14/2014 - Updated to 1.0.2
  245. --- Fixed bug fix.
  246.  
  247. -- Updated 10/14/2014 - Updated to 1.0.3
  248. --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
  249.  
  250. local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
  251.  
  252.  
  253. local function CallOnChildren(Instance, FunctionToCall)
  254. -- Calls a function on each of the children of a certain object, using recursion.
  255.  
  256. FunctionToCall(Instance)
  257.  
  258. for _, Child in next, Instance:GetChildren() do
  259. CallOnChildren(Child, FunctionToCall)
  260. end
  261. end
  262.  
  263. local function GetNearestParent(Instance, ClassName)
  264. -- Returns the nearest parent of a certain class, or returns nil
  265.  
  266. local Ancestor = Instance
  267. repeat
  268. Ancestor = Ancestor.Parent
  269. if Ancestor == nil then
  270. return nil
  271. end
  272. until Ancestor:IsA(ClassName)
  273.  
  274. return Ancestor
  275. end
  276.  
  277. local function GetBricks(StartInstance)
  278. local List = {}
  279.  
  280. -- if StartInstance:IsA("BasePart") then
  281. -- List[#List+1] = StartInstance
  282. -- end
  283.  
  284. CallOnChildren(StartInstance, function(Item)
  285. if Item:IsA("BasePart") then
  286. List[#List+1] = Item;
  287. end
  288. end)
  289.  
  290. return List
  291. end
  292.  
  293. local function Modify(Instance, Values)
  294. -- Modifies an Instance by using a table.
  295.  
  296. assert(type(Values) == "table", "Values is not a table");
  297.  
  298. for Index, Value in next, Values do
  299. if type(Index) == "number" then
  300. Value.Parent = Instance
  301. else
  302. Instance[Index] = Value
  303. end
  304. end
  305. return Instance
  306. end
  307.  
  308. local function Make(ClassType, Properties)
  309. -- Using a syntax hack to create a nice way to Make new items.
  310.  
  311. return Modify(Instance.new(ClassType), Properties)
  312. end
  313.  
  314. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  315. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  316.  
  317. local function HasWheelJoint(Part)
  318. for _, SurfaceName in pairs(Surfaces) do
  319. for _, HingSurfaceName in pairs(HingSurfaces) do
  320. if Part[SurfaceName].Name == HingSurfaceName then
  321. return true
  322. end
  323. end
  324. end
  325.  
  326. return false
  327. end
  328.  
  329. local function ShouldBreakJoints(Part)
  330. --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
  331. -- definitely some edge cases.
  332.  
  333. if NEVER_BREAK_JOINTS then
  334. return false
  335. end
  336.  
  337. if HasWheelJoint(Part) then
  338. return false
  339. end
  340.  
  341. local Connected = Part:GetConnectedParts()
  342.  
  343. if #Connected == 1 then
  344. return false
  345. end
  346.  
  347. for _, Item in pairs(Connected) do
  348. if HasWheelJoint(Item) then
  349. return false
  350. elseif not Item:IsDescendantOf(script.Parent) then
  351. return false
  352. end
  353. end
  354.  
  355. return true
  356. end
  357.  
  358. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  359. --- Weld's 2 parts together
  360. -- @param Part0 The first part
  361. -- @param Part1 The second part (Dependent part most of the time).
  362. -- @param [JointType] The type of joint. Defaults to weld.
  363. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
  364. -- @return The weld created.
  365.  
  366. JointType = JointType or "Weld"
  367. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  368.  
  369. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  370. Modify(NewWeld, {
  371. Name = "qCFrameWeldThingy";
  372. Part0 = Part0;
  373. Part1 = Part1;
  374. C0 = CFrame.new();--Part0.CFrame:inverse();
  375. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  376. Parent = Part1;
  377. })
  378.  
  379. if not RelativeValue then
  380. RelativeValue = Make("CFrameValue", {
  381. Parent = Part1;
  382. Name = "qRelativeCFrameWeldValue";
  383. Archivable = true;
  384. Value = NewWeld.C1;
  385. })
  386. end
  387.  
  388. return NewWeld
  389. end
  390.  
  391. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  392. -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
  393. -- @param MainPart The part to weld the model to (can be in the model).
  394. -- @param [JointType] The type of joint. Defaults to weld.
  395. -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
  396.  
  397. for _, Part in pairs(Parts) do
  398. if ShouldBreakJoints(Part) then
  399. Part:BreakJoints()
  400. end
  401. end
  402.  
  403. for _, Part in pairs(Parts) do
  404. if Part ~= MainPart then
  405. WeldTogether(MainPart, Part, JointType, MainPart)
  406. end
  407. end
  408.  
  409. if not DoNotUnanchor then
  410. for _, Part in pairs(Parts) do
  411. Part.Anchored = false
  412. end
  413. MainPart.Anchored = false
  414. end
  415. end
  416.  
  417. local function PerfectionWeld()
  418. local Tool = GetNearestParent(script, "Tool")
  419.  
  420. local Parts = GetBricks(script.Parent)
  421. local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
  422.  
  423. if PrimaryPart then
  424. WeldParts(Parts, PrimaryPart, "Weld", false)
  425. else
  426. warn("qWeld - Unable to weld part")
  427. end
  428.  
  429. return Tool
  430. end
  431.  
  432. local Tool = PerfectionWeld()
  433.  
  434.  
  435. if Tool and script.ClassName == "Script" then
  436. --- Don't bother with local scripts
  437.  
  438. script.Parent.AncestryChanged:connect(function()
  439. PerfectionWeld()
  440. end)
  441. end
  442.  
  443. -- Created by Quenty (@Quenty, follow me on twitter).
  444.  
  445. end))
  446. Part6.Parent = Part3
  447. Part6.CFrame = CFrame.new(-221.163391, 9.40004921, -3.23965168, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  448. Part6.Orientation = Vector3.new(0, 180, 0)
  449. Part6.Position = Vector3.new(-221.163391, 9.40004921, -3.23965168)
  450. Part6.Rotation = Vector3.new(-180, 0, -180)
  451. Part6.Color = Color3.new(1, 0, 0)
  452. Part6.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
  453. Part6.Size = Vector3.new(1, 1.20000005, 1)
  454. Part6.Anchored = true
  455. Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  456. Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  457. Part6.BrickColor = BrickColor.new("Really red")
  458. Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  459. Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  460. Part6.Material = Enum.Material.Neon
  461. Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  462. Part6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  463. Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  464. Part6.brickColor = BrickColor.new("Really red")
  465. BlockMesh7.Parent = Part6
  466. Part8.Parent = Part3
  467. Part8.CFrame = CFrame.new(-202.693863, 6.10004711, -12.3846426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  468. Part8.Orientation = Vector3.new(-90, 0, 0)
  469. Part8.Position = Vector3.new(-202.693863, 6.10004711, -12.3846426)
  470. Part8.Rotation = Vector3.new(-90, 0, 0)
  471. Part8.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
  472. Part8.Anchored = true
  473. Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  474. Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  475. Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  476. Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  477. Part8.Material = Enum.Material.SmoothPlastic
  478. Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  479. Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  480. CylinderMesh9.Parent = Part8
  481. Part10.Parent = Part3
  482. Part10.CFrame = CFrame.new(-208.25528, 10.4000463, -8.21969604, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  483. Part10.Orientation = Vector3.new(0, 180, 0)
  484. Part10.Position = Vector3.new(-208.25528, 10.4000463, -8.21969604)
  485. Part10.Rotation = Vector3.new(-180, 0, -180)
  486. Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
  487. Part10.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
  488. Part10.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
  489. Part10.Anchored = true
  490. Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  491. Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  492. Part10.BrickColor = BrickColor.new("Institutional white")
  493. Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  494. Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  495. Part10.Material = Enum.Material.SmoothPlastic
  496. Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  497. Part10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  498. Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  499. Part10.brickColor = BrickColor.new("Institutional white")
  500. BlockMesh11.Parent = Part10
  501. Part12.Name = "Lentilkac58-Easy-Teleport-1"
  502. Part12.Parent = Part3
  503. Part12.CFrame = CFrame.new(-207.89473, 4.74502182, 2.29472423, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  504. Part12.Position = Vector3.new(-207.89473, 4.74502182, 2.29472423)
  505. Part12.Color = Color3.new(0, 0, 1)
  506. Part12.Transparency = 234234
  507. Part12.Size = Vector3.new(4, 1.45000029, 6.83000183)
  508. Part12.Anchored = true
  509. Part12.BottomSurface = Enum.SurfaceType.Smooth
  510. Part12.BrickColor = BrickColor.new("Really blue")
  511. Part12.TopSurface = Enum.SurfaceType.Smooth
  512. Part12.brickColor = BrickColor.new("Really blue")
  513. Part12.FormFactor = Enum.FormFactor.Plate
  514. Part12.formFactor = Enum.FormFactor.Plate
  515. Script13.Parent = Part12
  516. table.insert(cors,sandbox(Script13,function()
  517. -- YouTube: Lentilkač 58 ( http://youtube.com/channel/UCGW_ltdykdCjQE6kHRn7sPw/ )
  518. -- Skype: Lentilkac58
  519. -- By: Lentilkac58 ( https://www.roblox.com/users/171327977/profile )
  520. -- Date: 30.8.2017
  521. local Teleport = "Lentilkac58-Easy-Teleport-2" --Put the name of the Part between the ""s.
  522. function Touch(hit) --Indicates that the Part has been Touched.
  523. if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
  524. local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
  525. hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
  526. script.Parent.Touched:connect(Touch) --Listens out for Touchers.
  527. end))
  528. Part14.Name = "RPPART"
  529. Part14.Parent = Part3
  530. Part14.CFrame = CFrame.new(-210.799362, 9.93463898, -6.99888468, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  531. Part14.Orientation = Vector3.new(-90, -180, 0)
  532. Part14.Position = Vector3.new(-210.799362, 9.93463898, -6.99888468)
  533. Part14.Rotation = Vector3.new(-90, 0, -180)
  534. Part14.Transparency = 1
  535. Part14.Size = Vector3.new(4, 1, 2)
  536. Part14.Anchored = true
  537. Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  538. Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  539. Part14.CanCollide = false
  540. Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  541. Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  542. Part14.Material = Enum.Material.SmoothPlastic
  543. Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  544. Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  545. Part15.Name = "Handle"
  546. Part15.Parent = Part3
  547. Part15.CFrame = CFrame.new(-206.552338, 11.4766197, -9.13286877, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
  548. Part15.Orientation = Vector3.new(0, -90.9599991, 0)
  549. Part15.Position = Vector3.new(-206.552338, 11.4766197, -9.13286877)
  550. Part15.Rotation = Vector3.new(-180, -89.0400009, -180)
  551. Part15.Size = Vector3.new(2, 2, 2)
  552. Part15.Anchored = true
  553. Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  554. Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  555. Part15.CanCollide = false
  556. Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  557. Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  558. Part15.Material = Enum.Material.SmoothPlastic
  559. Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  560. Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  561. SpecialMesh16.Parent = Part15
  562. SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=15393031"
  563. SpecialMesh16.TextureId = "http://www.roblox.com/asset/?id=15393013"
  564. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  565. Part17.Parent = Part3
  566. Part17.CFrame = CFrame.new(-218.262726, 6.10006428, -3.09474206, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  567. Part17.Orientation = Vector3.new(-90, -180, 0)
  568. Part17.Position = Vector3.new(-218.262726, 6.10006428, -3.09474206)
  569. Part17.Rotation = Vector3.new(-90, 0, -180)
  570. Part17.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
  571. Part17.Anchored = true
  572. Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  573. Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  574. Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  575. Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  576. Part17.Material = Enum.Material.SmoothPlastic
  577. Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  578. Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  579. CylinderMesh18.Parent = Part17
  580. Part19.Parent = Part3
  581. Part19.CFrame = CFrame.new(-202.693863, 6.10004711, -12.3846426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  582. Part19.Orientation = Vector3.new(-90, 0, 0)
  583. Part19.Position = Vector3.new(-202.693863, 6.10004711, -12.3846426)
  584. Part19.Rotation = Vector3.new(-90, 0, 0)
  585. Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  586. Part19.Size = Vector3.new(3, 1.20000005, 3)
  587. Part19.Anchored = true
  588. Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  589. Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  590. Part19.BrickColor = BrickColor.new("Really black")
  591. Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  592. Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  593. Part19.Material = Enum.Material.SmoothPlastic
  594. Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  595. Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  596. Part19.brickColor = BrickColor.new("Really black")
  597. CylinderMesh20.Parent = Part19
  598. Part21.Parent = Part3
  599. Part21.CFrame = CFrame.new(-202.693832, 6.10006428, -3.09472394, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  600. Part21.Orientation = Vector3.new(-90, -180, 0)
  601. Part21.Position = Vector3.new(-202.693832, 6.10006428, -3.09472394)
  602. Part21.Rotation = Vector3.new(-90, 0, -180)
  603. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  604. Part21.Size = Vector3.new(3, 1.20000005, 3)
  605. Part21.Anchored = true
  606. Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  607. Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  608. Part21.BrickColor = BrickColor.new("Really black")
  609. Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  610. Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  611. Part21.Material = Enum.Material.SmoothPlastic
  612. Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  613. Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  614. Part21.brickColor = BrickColor.new("Really black")
  615. CylinderMesh22.Parent = Part21
  616. Part23.Parent = Part3
  617. Part23.CFrame = CFrame.new(-202.693832, 6.10006428, -3.09472394, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  618. Part23.Orientation = Vector3.new(-90, -180, 0)
  619. Part23.Position = Vector3.new(-202.693832, 6.10006428, -3.09472394)
  620. Part23.Rotation = Vector3.new(-90, 0, -180)
  621. Part23.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
  622. Part23.Anchored = true
  623. Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  624. Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  625. Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  626. Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  627. Part23.Material = Enum.Material.SmoothPlastic
  628. Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  629. Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  630. CylinderMesh24.Parent = Part23
  631. Part25.Parent = Part3
  632. Part25.CFrame = CFrame.new(-218.262726, 6.10004997, -12.384675, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  633. Part25.Orientation = Vector3.new(-90, 0, 0)
  634. Part25.Position = Vector3.new(-218.262726, 6.10004997, -12.384675)
  635. Part25.Rotation = Vector3.new(-90, 0, 0)
  636. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  637. Part25.Size = Vector3.new(3, 1.20000005, 3)
  638. Part25.Anchored = true
  639. Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  640. Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  641. Part25.BrickColor = BrickColor.new("Really black")
  642. Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  643. Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  644. Part25.Material = Enum.Material.SmoothPlastic
  645. Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  646. Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  647. Part25.brickColor = BrickColor.new("Really black")
  648. CylinderMesh26.Parent = Part25
  649. Part27.Parent = Part3
  650. Part27.CFrame = CFrame.new(-218.262726, 6.10006428, -3.09474206, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  651. Part27.Orientation = Vector3.new(-90, -180, 0)
  652. Part27.Position = Vector3.new(-218.262726, 6.10006428, -3.09474206)
  653. Part27.Rotation = Vector3.new(-90, 0, -180)
  654. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  655. Part27.Size = Vector3.new(3, 1.20000005, 3)
  656. Part27.Anchored = true
  657. Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  658. Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  659. Part27.BrickColor = BrickColor.new("Really black")
  660. Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  661. Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  662. Part27.Material = Enum.Material.SmoothPlastic
  663. Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  664. Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  665. Part27.brickColor = BrickColor.new("Really black")
  666. CylinderMesh28.Parent = Part27
  667. Part29.Parent = Part3
  668. Part29.CFrame = CFrame.new(-218.262726, 6.10004997, -12.384675, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  669. Part29.Orientation = Vector3.new(-90, 0, 0)
  670. Part29.Position = Vector3.new(-218.262726, 6.10004997, -12.384675)
  671. Part29.Rotation = Vector3.new(-90, 0, 0)
  672. Part29.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
  673. Part29.Anchored = true
  674. Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  675. Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  676. Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  677. Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  678. Part29.Material = Enum.Material.SmoothPlastic
  679. Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  680. Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  681. CylinderMesh30.Parent = Part29
  682. Part31.Name = "Left Arm"
  683. Part31.Parent = Part3
  684. Part31.CFrame = CFrame.new(-208.96254, 10.560792, -8.62062073, -0.999860883, 0.0117959492, 0.0117959594, 0, 0.707107067, -0.707106531, -0.016681999, -0.707008064, -0.70700866)
  685. Part31.Orientation = Vector3.new(45, 179.039993, 0)
  686. Part31.Position = Vector3.new(-208.96254, 10.560792, -8.62062073)
  687. Part31.Rotation = Vector3.new(135, 0.680000007, -179.320007)
  688. Part31.Color = Color3.new(0.458824, 0, 0)
  689. Part31.Size = Vector3.new(1, 2, 1)
  690. Part31.Anchored = true
  691. Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  692. Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  693. Part31.BrickColor = BrickColor.new("Maroon")
  694. Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  695. Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  696. Part31.Material = Enum.Material.SmoothPlastic
  697. Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  698. Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  699. Part31.brickColor = BrickColor.new("Maroon")
  700. Part32.Name = "Left Leg"
  701. Part32.Parent = Part3
  702. Part32.CFrame = CFrame.new(-209.954285, 8.59670734, -9.12449265, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
  703. Part32.Orientation = Vector3.new(0, 179.039993, 0)
  704. Part32.Position = Vector3.new(-209.954285, 8.59670734, -9.12449265)
  705. Part32.Rotation = Vector3.new(-180, 0.959999979, -180)
  706. Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  707. Part32.Size = Vector3.new(1, 2, 1)
  708. Part32.Anchored = true
  709. Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  710. Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  711. Part32.BrickColor = BrickColor.new("Really black")
  712. Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  713. Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  714. Part32.Material = Enum.Material.SmoothPlastic
  715. Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  716. Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  717. Part32.brickColor = BrickColor.new("Really black")
  718. Part33.Name = "Right Arm"
  719. Part33.Parent = Part3
  720. Part33.CFrame = CFrame.new(-211.960587, 10.4965019, -8.76120663, -0.999860883, 0.0117959492, 0.0117959594, 0, 0.707107067, -0.707106531, -0.016681999, -0.707008064, -0.70700866)
  721. Part33.Orientation = Vector3.new(45, 179.039993, 0)
  722. Part33.Position = Vector3.new(-211.960587, 10.4965019, -8.76120663)
  723. Part33.Rotation = Vector3.new(135, 0.680000007, -179.320007)
  724. Part33.Color = Color3.new(0.458824, 0, 0)
  725. Part33.Size = Vector3.new(1, 2, 1)
  726. Part33.Anchored = true
  727. Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  728. Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  729. Part33.BrickColor = BrickColor.new("Maroon")
  730. Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  731. Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  732. Part33.Material = Enum.Material.SmoothPlastic
  733. Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  734. Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  735. Part33.brickColor = BrickColor.new("Maroon")
  736. Part34.Name = "Right Leg"
  737. Part34.Parent = Part3
  738. Part34.CFrame = CFrame.new(-210.954086, 8.59670734, -9.1411972, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
  739. Part34.Orientation = Vector3.new(0, 179.039993, 0)
  740. Part34.Position = Vector3.new(-210.954086, 8.59670734, -9.1411972)
  741. Part34.Rotation = Vector3.new(-180, 0.959999979, -180)
  742. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  743. Part34.Size = Vector3.new(1, 2, 1)
  744. Part34.Anchored = true
  745. Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  746. Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  747. Part34.BrickColor = BrickColor.new("Really black")
  748. Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  749. Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  750. Part34.Material = Enum.Material.SmoothPlastic
  751. Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  752. Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  753. Part34.brickColor = BrickColor.new("Really black")
  754. Part35.Name = "Torso"
  755. Part35.Parent = Part3
  756. Part35.CFrame = CFrame.new(-210.454208, 10.5967093, -9.13289833, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
  757. Part35.Orientation = Vector3.new(0, 179.039993, 0)
  758. Part35.Position = Vector3.new(-210.454208, 10.5967093, -9.13289833)
  759. Part35.Rotation = Vector3.new(-180, 0.959999979, -180)
  760. Part35.Color = Color3.new(0, 0.121569, 0.376471)
  761. Part35.Size = Vector3.new(2, 2, 1)
  762. Part35.Anchored = true
  763. Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  764. Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  765. Part35.BrickColor = BrickColor.new("Navy blue")
  766. Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  767. Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  768. Part35.Material = Enum.Material.SmoothPlastic
  769. Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  770. Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  771. Part35.brickColor = BrickColor.new("Navy blue")
  772. Decal36.Name = "roblox"
  773. Decal36.Parent = Part35
  774. Motor6D37.Name = "Neck"
  775. Motor6D37.Parent = Part35
  776. Motor6D37.MaxVelocity = 0.10000000149012
  777. Motor6D37.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  778. Motor6D37.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  779. Motor6D37.Part0 = Part35
  780. Motor6D37.Part1 = Part50
  781. Motor6D37.part1 = Part50
  782. Part38.Name = "Left Arm"
  783. Part38.Parent = Part3
  784. Part38.CFrame = CFrame.new(-206.527344, 10.1266184, -10.6326599, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
  785. Part38.Orientation = Vector3.new(0, -90.9599991, 0)
  786. Part38.Position = Vector3.new(-206.527344, 10.1266184, -10.6326599)
  787. Part38.Rotation = Vector3.new(-180, -89.0400009, -180)
  788. Part38.Color = Color3.new(0.458824, 0, 0)
  789. Part38.Size = Vector3.new(1, 2, 1)
  790. Part38.Anchored = true
  791. Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  792. Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  793. Part38.BrickColor = BrickColor.new("Maroon")
  794. Part38.CanCollide = false
  795. Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  796. Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  797. Part38.Material = Enum.Material.SmoothPlastic
  798. Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  799. Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  800. Part38.brickColor = BrickColor.new("Maroon")
  801. Part39.Name = "Left Leg"
  802. Part39.Parent = Part3
  803. Part39.CFrame = CFrame.new(-206.543961, 8.12661648, -9.63282871, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
  804. Part39.Orientation = Vector3.new(0, -90.9599991, 0)
  805. Part39.Position = Vector3.new(-206.543961, 8.12661648, -9.63282871)
  806. Part39.Rotation = Vector3.new(-180, -89.0400009, -180)
  807. Part39.Color = Color3.new(0, 0.121569, 0.376471)
  808. Part39.Size = Vector3.new(1, 2, 1)
  809. Part39.Anchored = true
  810. Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  811. Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  812. Part39.BrickColor = BrickColor.new("Navy blue")
  813. Part39.CanCollide = false
  814. Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  815. Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  816. Part39.Material = Enum.Material.SmoothPlastic
  817. Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  818. Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  819. Part39.brickColor = BrickColor.new("Navy blue")
  820. Part40.Name = "Right Arm"
  821. Part40.Parent = Part3
  822. Part40.CFrame = CFrame.new(-206.577332, 10.1266184, -7.63312674, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
  823. Part40.Orientation = Vector3.new(0, -90.9599991, 0)
  824. Part40.Position = Vector3.new(-206.577332, 10.1266184, -7.63312674)
  825. Part40.Rotation = Vector3.new(-180, -89.0400009, -180)
  826. Part40.Color = Color3.new(0.458824, 0, 0)
  827. Part40.Size = Vector3.new(1, 2, 1)
  828. Part40.Anchored = true
  829. Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  830. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  831. Part40.BrickColor = BrickColor.new("Maroon")
  832. Part40.CanCollide = false
  833. Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  834. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  835. Part40.Material = Enum.Material.SmoothPlastic
  836. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  837. Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  838. Part40.brickColor = BrickColor.new("Maroon")
  839. Part41.Name = "Right Leg"
  840. Part41.Parent = Part3
  841. Part41.CFrame = CFrame.new(-206.560684, 8.12661648, -8.63298225, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
  842. Part41.Orientation = Vector3.new(0, -90.9599991, 0)
  843. Part41.Position = Vector3.new(-206.560684, 8.12661648, -8.63298225)
  844. Part41.Rotation = Vector3.new(-180, -89.0400009, -180)
  845. Part41.Color = Color3.new(0, 0.121569, 0.376471)
  846. Part41.Size = Vector3.new(1, 2, 1)
  847. Part41.Anchored = true
  848. Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  849. Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  850. Part41.BrickColor = BrickColor.new("Navy blue")
  851. Part41.CanCollide = false
  852. Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  853. Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  854. Part41.Material = Enum.Material.SmoothPlastic
  855. Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  856. Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  857. Part41.brickColor = BrickColor.new("Navy blue")
  858. Part42.Name = "Torso"
  859. Part42.Parent = Part3
  860. Part42.CFrame = CFrame.new(-206.552338, 10.1266184, -9.13286877, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
  861. Part42.Orientation = Vector3.new(0, -90.9599991, 0)
  862. Part42.Position = Vector3.new(-206.552338, 10.1266184, -9.13286877)
  863. Part42.Rotation = Vector3.new(-180, -89.0400009, -180)
  864. Part42.Color = Color3.new(0, 0.121569, 0.376471)
  865. Part42.Size = Vector3.new(2, 2, 1)
  866. Part42.Anchored = true
  867. Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  868. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  869. Part42.BrickColor = BrickColor.new("Navy blue")
  870. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  871. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  872. Part42.Material = Enum.Material.SmoothPlastic
  873. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  874. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  875. Part42.brickColor = BrickColor.new("Navy blue")
  876. Decal43.Name = "roblox"
  877. Decal43.Parent = Part42
  878. Motor6D44.Name = "Neck"
  879. Motor6D44.Parent = Part42
  880. Motor6D44.MaxVelocity = 0.10000000149012
  881. Motor6D44.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  882. Motor6D44.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  883. Motor6D44.Part0 = Part42
  884. Motor6D44.Part1 = Part56
  885. Motor6D44.part1 = Part56
  886. Part45.Name = "TPPART2"
  887. Part45.Parent = Part3
  888. Part45.CFrame = CFrame.new(-211.500427, 10.0019264, -0.252228111, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  889. Part45.Orientation = Vector3.new(0, 180, 0)
  890. Part45.Position = Vector3.new(-211.500427, 10.0019264, -0.252228111)
  891. Part45.Rotation = Vector3.new(-180, 0, -180)
  892. Part45.Transparency = 1
  893. Part45.Size = Vector3.new(4, 1, 2)
  894. Part45.Anchored = true
  895. Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  896. Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  897. Part45.CanCollide = false
  898. Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  899. Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  900. Part45.Material = Enum.Material.SmoothPlastic
  901. Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  902. Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  903. Part46.Name = "TPPART"
  904. Part46.Parent = Part3
  905. Part46.CFrame = CFrame.new(-211.500412, 8.84113312, -6.52849245, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  906. Part46.Orientation = Vector3.new(0, 180, 0)
  907. Part46.Position = Vector3.new(-211.500412, 8.84113312, -6.52849245)
  908. Part46.Rotation = Vector3.new(-180, 0, -180)
  909. Part46.Transparency = 1
  910. Part46.Size = Vector3.new(4, 1, 2)
  911. Part46.Anchored = true
  912. Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  913. Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  914. Part46.CanCollide = false
  915. Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  916. Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  917. Part46.Material = Enum.Material.SmoothPlastic
  918. Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  919. Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  920. Humanoid47.Parent = Part3
  921. Humanoid47.Health = 0
  922. Humanoid47.LeftLeg = Part32
  923. Humanoid47.MaxHealth = 0
  924. Humanoid47.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  925. Humanoid47.RightLeg = Part34
  926. Humanoid47.Torso = Part35
  927. Humanoid47.maxHealth = 0
  928. Part48.Name = "Handle"
  929. Part48.Parent = Part3
  930. Part48.CFrame = CFrame.new(-210.454208, 11.9467049, -9.13289833, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
  931. Part48.Orientation = Vector3.new(0, 179.039993, 0)
  932. Part48.Position = Vector3.new(-210.454208, 11.9467049, -9.13289833)
  933. Part48.Rotation = Vector3.new(-180, 0.959999979, -180)
  934. Part48.Size = Vector3.new(2, 2, 2)
  935. Part48.Anchored = true
  936. Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  937. Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  938. Part48.CanCollide = false
  939. Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  940. Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  941. Part48.Material = Enum.Material.SmoothPlastic
  942. Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  943. Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  944. SpecialMesh49.Parent = Part48
  945. SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=15393031"
  946. SpecialMesh49.TextureId = "http://www.roblox.com/asset/?id=15393013"
  947. SpecialMesh49.MeshType = Enum.MeshType.FileMesh
  948. Part50.Name = "Head"
  949. Part50.Parent = Part3
  950. Part50.CFrame = CFrame.new(-210.454208, 12.0967102, -9.13289833, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
  951. Part50.Orientation = Vector3.new(0, 179.039993, 0)
  952. Part50.Position = Vector3.new(-210.454208, 12.0967102, -9.13289833)
  953. Part50.Rotation = Vector3.new(-180, 0.959999979, -180)
  954. Part50.Color = Color3.new(0.972549, 0.972549, 0.972549)
  955. Part50.Size = Vector3.new(2, 1, 1)
  956. Part50.Anchored = true
  957. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  958. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  959. Part50.BrickColor = BrickColor.new("Institutional white")
  960. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  961. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  962. Part50.Material = Enum.Material.SmoothPlastic
  963. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  964. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  965. Part50.brickColor = BrickColor.new("Institutional white")
  966. SpecialMesh51.Parent = Part50
  967. SpecialMesh51.Scale = Vector3.new(1.25, 1.25, 1.25)
  968. Decal52.Name = "face"
  969. Decal52.Parent = Part50
  970. Decal52.Texture = "rbxasset://textures/face.png"
  971. Part53.Name = "Lentilkac58-Easy-Teleport-2"
  972. Part53.Parent = Part3
  973. Part53.CFrame = CFrame.new(-210.704712, 5.10002184, -7.17027521, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  974. Part53.Position = Vector3.new(-210.704712, 5.10002184, -7.17027521)
  975. Part53.Color = Color3.new(1, 0, 0)
  976. Part53.Size = Vector3.new(4, 0.400000006, 4)
  977. Part53.Anchored = true
  978. Part53.BottomSurface = Enum.SurfaceType.Smooth
  979. Part53.BrickColor = BrickColor.new("Really red")
  980. Part53.TopSurface = Enum.SurfaceType.Smooth
  981. Part53.brickColor = BrickColor.new("Really red")
  982. Part53.FormFactor = Enum.FormFactor.Plate
  983. Part53.formFactor = Enum.FormFactor.Plate
  984. Script54.Parent = Part53
  985. table.insert(cors,sandbox(Script54,function()
  986. -- YouTube: Lentilkač 58 ( http://youtube.com/channel/UCGW_ltdykdCjQE6kHRn7sPw/ )
  987. -- Skype: Lentilkac58
  988. -- By: Lentilkac58 ( https://www.roblox.com/users/171327977/profile )
  989. -- Date: 30.8.2017
  990. local Teleport = "Lentilkac58-Easy-Teleport-1" --Put the name of the Part between the ""s.
  991. function Touch(hit) --Indicates that the Part has been Touched.
  992. if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
  993. local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
  994. hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
  995. script.Parent.Touched:connect(Touch) --Listens out for Touchers.
  996. end))
  997. Part55.Parent = Part3
  998. Part55.CFrame = CFrame.new(-207.040665, 10.4150496, -3.2396698, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  999. Part55.Orientation = Vector3.new(0, 180, 0)
  1000. Part55.Position = Vector3.new(-207.040665, 10.4150496, -3.2396698)
  1001. Part55.Rotation = Vector3.new(-180, 0, -180)
  1002. Part55.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1003. Part55.Size = Vector3.new(2.76000023, 4.82999992, 1)
  1004. Part55.Anchored = true
  1005. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1006. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1007. Part55.BrickColor = BrickColor.new("Institutional white")
  1008. Part55.CanCollide = false
  1009. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. Part55.Material = Enum.Material.SmoothPlastic
  1012. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1013. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1014. Part55.brickColor = BrickColor.new("Institutional white")
  1015. Part56.Name = "Head"
  1016. Part56.Parent = Part3
  1017. Part56.CFrame = CFrame.new(-206.552338, 11.6266174, -9.13286877, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
  1018. Part56.Orientation = Vector3.new(0, -90.9599991, 0)
  1019. Part56.Position = Vector3.new(-206.552338, 11.6266174, -9.13286877)
  1020. Part56.Rotation = Vector3.new(-180, -89.0400009, -180)
  1021. Part56.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1022. Part56.Size = Vector3.new(2, 1, 1)
  1023. Part56.Anchored = true
  1024. Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1026. Part56.BrickColor = BrickColor.new("Institutional white")
  1027. Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1028. Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1029. Part56.Material = Enum.Material.SmoothPlastic
  1030. Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1031. Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1032. Part56.brickColor = BrickColor.new("Institutional white")
  1033. SpecialMesh57.Parent = Part56
  1034. SpecialMesh57.Scale = Vector3.new(1.25, 1.25, 1.25)
  1035. Decal58.Name = "face"
  1036. Decal58.Parent = Part56
  1037. Decal58.Texture = "rbxasset://textures/face.png"
  1038. Part59.Parent = Part3
  1039. Part59.CFrame = CFrame.new(-199.563431, 8.40004826, -7.73968267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1040. Part59.Orientation = Vector3.new(0, 180, 0)
  1041. Part59.Position = Vector3.new(-199.563431, 8.40004826, -7.73968267)
  1042. Part59.Rotation = Vector3.new(-180, 0, -180)
  1043. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1044. Part59.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
  1045. Part59.Size = Vector3.new(0.200000003, 0.800000012, 6)
  1046. Part59.Anchored = true
  1047. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1048. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1049. Part59.BrickColor = BrickColor.new("Really black")
  1050. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1052. Part59.Material = Enum.Material.SmoothPlastic
  1053. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. Part59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1055. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. Part59.brickColor = BrickColor.new("Really black")
  1057. BlockMesh60.Parent = Part59
  1058. Part61.Parent = Part3
  1059. Part61.CFrame = CFrame.new(-220.163147, 13.0000439, -7.73968267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1060. Part61.Orientation = Vector3.new(0, 180, 0)
  1061. Part61.Position = Vector3.new(-220.163147, 13.0000439, -7.73968267)
  1062. Part61.Rotation = Vector3.new(-180, 0, -180)
  1063. Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1064. Part61.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
  1065. Part61.Size = Vector3.new(1, 0.400000006, 10)
  1066. Part61.Anchored = true
  1067. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. Part61.BrickColor = BrickColor.new("Institutional white")
  1070. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. Part61.Material = Enum.Material.SmoothPlastic
  1073. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. Part61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1075. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. Part61.brickColor = BrickColor.new("Institutional white")
  1077. BlockMesh62.Parent = Part61
  1078. Part63.Parent = Part3
  1079. Part63.CFrame = CFrame.new(-221.162506, 9.40004635, -12.2396355, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1080. Part63.Orientation = Vector3.new(0, 180, 0)
  1081. Part63.Position = Vector3.new(-221.162506, 9.40004635, -12.2396355)
  1082. Part63.Rotation = Vector3.new(-180, 0, -180)
  1083. Part63.Color = Color3.new(1, 0, 0)
  1084. Part63.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
  1085. Part63.Size = Vector3.new(1, 1.20000005, 1)
  1086. Part63.Anchored = true
  1087. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. Part63.BrickColor = BrickColor.new("Really red")
  1090. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1092. Part63.Material = Enum.Material.Neon
  1093. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1094. Part63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1095. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1096. Part63.brickColor = BrickColor.new("Really red")
  1097. BlockMesh64.Parent = Part63
  1098. Part65.Parent = Part3
  1099. Part65.CFrame = CFrame.new(-220.763443, 7.00004768, -7.73969507, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1100. Part65.Orientation = Vector3.new(0, 180, 0)
  1101. Part65.Position = Vector3.new(-220.763443, 7.00004768, -7.73969507)
  1102. Part65.Rotation = Vector3.new(-180, 0, -180)
  1103. Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1104. Part65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
  1105. Part65.Size = Vector3.new(1.80000007, 1.20000005, 10)
  1106. Part65.Anchored = true
  1107. Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. Part65.BrickColor = BrickColor.new("Institutional white")
  1110. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1111. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1112. Part65.Material = Enum.Material.SmoothPlastic
  1113. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1114. Part65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1115. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. Part65.brickColor = BrickColor.new("Institutional white")
  1117. BlockMesh66.Parent = Part65
  1118. Part67.Parent = Part3
  1119. Part67.CFrame = CFrame.new(-205.163025, 11.6000423, -12.2396479, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1120. Part67.Orientation = Vector3.new(0, 180, 0)
  1121. Part67.Position = Vector3.new(-205.163025, 11.6000423, -12.2396479)
  1122. Part67.Rotation = Vector3.new(-180, 0, -180)
  1123. Part67.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1124. Part67.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
  1125. Part67.Size = Vector3.new(1, 2.4000001, 1)
  1126. Part67.Anchored = true
  1127. Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1128. Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1129. Part67.BrickColor = BrickColor.new("Institutional white")
  1130. Part67.CanCollide = false
  1131. Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1132. Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1133. Part67.Material = Enum.Material.SmoothPlastic
  1134. Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1135. Part67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1136. Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1137. Part67.brickColor = BrickColor.new("Institutional white")
  1138. Part68.Parent = Part3
  1139. Part68.CFrame = CFrame.new(-205.163391, 10.3950529, -3.23968554, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1140. Part68.Orientation = Vector3.new(0, 180, 0)
  1141. Part68.Position = Vector3.new(-205.163391, 10.3950529, -3.23968554)
  1142. Part68.Rotation = Vector3.new(-180, 0, -180)
  1143. Part68.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1144. Part68.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
  1145. Part68.Size = Vector3.new(1, 4.80999994, 1)
  1146. Part68.Anchored = true
  1147. Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1148. Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1149. Part68.BrickColor = BrickColor.new("Institutional white")
  1150. Part68.CanCollide = false
  1151. Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1152. Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1153. Part68.Material = Enum.Material.SmoothPlastic
  1154. Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1155. Part68.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1156. Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1157. Part68.brickColor = BrickColor.new("Institutional white")
  1158. Part69.Parent = Part3
  1159. Part69.CFrame = CFrame.new(-212.663162, 13.0000439, -12.2396584, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1160. Part69.Orientation = Vector3.new(0, 180, 0)
  1161. Part69.Position = Vector3.new(-212.663162, 13.0000439, -12.2396584)
  1162. Part69.Rotation = Vector3.new(-180, 0, -180)
  1163. Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1164. Part69.Velocity = Vector3.new(0.00237834454, 4.6692905e-05, -0.00436840346)
  1165. Part69.Size = Vector3.new(14, 0.400000006, 1)
  1166. Part69.Anchored = true
  1167. Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1168. Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1169. Part69.BrickColor = BrickColor.new("Institutional white")
  1170. Part69.CanCollide = false
  1171. Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1172. Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1173. Part69.Material = Enum.Material.SmoothPlastic
  1174. Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1175. Part69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1176. Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. Part69.brickColor = BrickColor.new("Institutional white")
  1178. BlockMesh70.Parent = Part69
  1179. Part71.Parent = Part3
  1180. Part71.CFrame = CFrame.new(-221.163391, 8.40004539, -12.2396441, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1181. Part71.Orientation = Vector3.new(0, 180, 0)
  1182. Part71.Position = Vector3.new(-221.163391, 8.40004539, -12.2396441)
  1183. Part71.Rotation = Vector3.new(-180, 0, -180)
  1184. Part71.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1185. Part71.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
  1186. Part71.Size = Vector3.new(1, 0.800000012, 1)
  1187. Part71.Anchored = true
  1188. Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1189. Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1190. Part71.BrickColor = BrickColor.new("Institutional white")
  1191. Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1192. Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1193. Part71.Material = Enum.Material.SmoothPlastic
  1194. Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1195. Part71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1196. Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1197. Part71.brickColor = BrickColor.new("Institutional white")
  1198. BlockMesh72.Parent = Part71
  1199. Part73.Parent = Part3
  1200. Part73.CFrame = CFrame.new(-221.163422, 9.00004673, -7.73964071, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1201. Part73.Orientation = Vector3.new(0, 180, 0)
  1202. Part73.Position = Vector3.new(-221.163422, 9.00004673, -7.73964071)
  1203. Part73.Rotation = Vector3.new(-180, 0, -180)
  1204. Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1205. Part73.Velocity = Vector3.new(0.000777417503, 9.27956426e-05, -0.00743345637)
  1206. Part73.Size = Vector3.new(1, 2, 8)
  1207. Part73.Anchored = true
  1208. Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1209. Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1210. Part73.BrickColor = BrickColor.new("Institutional white")
  1211. Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1212. Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1213. Part73.Material = Enum.Material.SmoothPlastic
  1214. Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1215. Part73.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1216. Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1217. Part73.brickColor = BrickColor.new("Institutional white")
  1218. BlockMesh74.Parent = Part73
  1219. Part75.Parent = Part3
  1220. Part75.CFrame = CFrame.new(-199.563416, 8.60004711, -12.1396236, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1221. Part75.Orientation = Vector3.new(0, 180, 0)
  1222. Part75.Position = Vector3.new(-199.563416, 8.60004711, -12.1396236)
  1223. Part75.Rotation = Vector3.new(-180, 0, -180)
  1224. Part75.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1225. Part75.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
  1226. Part75.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
  1227. Part75.Anchored = true
  1228. Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1229. Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1230. Part75.BrickColor = BrickColor.new("Br. yellowish orange")
  1231. Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1232. Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1233. Part75.Material = Enum.Material.Neon
  1234. Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1235. Part75.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1236. Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1237. Part75.brickColor = BrickColor.new("Br. yellowish orange")
  1238. BlockMesh76.Parent = Part75
  1239. Part77.Parent = Part3
  1240. Part77.CFrame = CFrame.new(-221.163422, 11.4000454, -7.83963966, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1241. Part77.Orientation = Vector3.new(0, 90, 0)
  1242. Part77.Position = Vector3.new(-221.163422, 11.4000454, -7.83963966)
  1243. Part77.Rotation = Vector3.new(0, 90, 0)
  1244. Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1245. Part77.Size = Vector3.new(7.05999708, 2.79999995, 1)
  1246. Part77.Anchored = true
  1247. Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1248. Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. Part77.BrickColor = BrickColor.new("Institutional white")
  1250. Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1251. Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1252. Part77.Material = Enum.Material.SmoothPlastic
  1253. Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1254. Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1255. Part77.brickColor = BrickColor.new("Institutional white")
  1256. SpecialMesh78.Parent = Part77
  1257. SpecialMesh78.MeshType = Enum.MeshType.Wedge
  1258. Part79.Parent = Part3
  1259. Part79.CFrame = CFrame.new(-214.51297, 10.4000463, -12.2396898, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1260. Part79.Orientation = Vector3.new(0, 180, 0)
  1261. Part79.Position = Vector3.new(-214.51297, 10.4000463, -12.2396898)
  1262. Part79.Rotation = Vector3.new(-180, 0, -180)
  1263. Part79.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1264. Part79.Velocity = Vector3.new(0.00219043763, -8.69987416e-05, -0.00528925471)
  1265. Part79.Size = Vector3.new(12.3000002, 4.80000019, 1)
  1266. Part79.Anchored = true
  1267. Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1269. Part79.BrickColor = BrickColor.new("Institutional white")
  1270. Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1271. Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1272. Part79.Material = Enum.Material.SmoothPlastic
  1273. Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1274. Part79.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1275. Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1276. Part79.brickColor = BrickColor.new("Institutional white")
  1277. BlockMesh80.Parent = Part79
  1278. Part81.Name = "xd"
  1279. Part81.Parent = Part3
  1280. Part81.CFrame = CFrame.new(-211.363403, 7.80004597, -7.73966742, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1281. Part81.Orientation = Vector3.new(0, 180, 0)
  1282. Part81.Position = Vector3.new(-211.363403, 7.80004597, -7.73966742)
  1283. Part81.Rotation = Vector3.new(-180, 0, -180)
  1284. Part81.Color = Color3.new(0.94902, 0.94902, 0.94902)
  1285. Part81.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
  1286. Part81.Size = Vector3.new(20.6000004, 0.400000006, 10)
  1287. Part81.Anchored = true
  1288. Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1289. Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. Part81.BrickColor = BrickColor.new("White")
  1291. Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1292. Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1293. Part81.Material = Enum.Material.SmoothPlastic
  1294. Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1295. Part81.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1296. Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1297. Part81.brickColor = BrickColor.new("White")
  1298. BlockMesh82.Parent = Part81
  1299. Script83.Parent = Part81
  1300. table.insert(cors,sandbox(Script83,function()
  1301. function onTouch(part)
  1302. wait (12)
  1303. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1304. if (humanoid ~= nil) then -- if a humanoid exists, then
  1305. humanoid.Health = 0 -- damage the humanoid
  1306. end
  1307. end
  1308.  
  1309. script.Parent.Touched:connect(onTouch)
  1310.  
  1311. end))
  1312. Script84.Parent = Part81
  1313. table.insert(cors,sandbox(Script84,function()
  1314. function onTouched(hit)
  1315. local humanoid = hit.Parent:findFirstChild("Humanoid")
  1316. if humanoid~=nil then
  1317. wait(0.01)
  1318. humanoid.WalkSpeed = 0
  1319. end
  1320. end
  1321.  
  1322. script.Parent.Touched:connect(onTouched)
  1323.  
  1324. -- Made by Yarik, you are allowed to take it, but please favorite it first
  1325. end))
  1326. Part85.Parent = Part3
  1327. Part85.CFrame = CFrame.new(-210.463394, 7.00004768, -7.73965693, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1328. Part85.Orientation = Vector3.new(0, 180, 0)
  1329. Part85.Position = Vector3.new(-210.463394, 7.00004768, -7.73965693)
  1330. Part85.Rotation = Vector3.new(-180, 0, -180)
  1331. Part85.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1332. Part85.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
  1333. Part85.Size = Vector3.new(12.3999996, 1.20000005, 10)
  1334. Part85.Anchored = true
  1335. Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. Part85.BrickColor = BrickColor.new("Institutional white")
  1338. Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1339. Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1340. Part85.Material = Enum.Material.SmoothPlastic
  1341. Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1342. Part85.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1343. Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1344. Part85.brickColor = BrickColor.new("Institutional white")
  1345. BlockMesh86.Parent = Part85
  1346. Part87.Parent = Part3
  1347. Part87.CFrame = CFrame.new(-206.405441, 9.20004845, -12.2396336, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1348. Part87.Orientation = Vector3.new(0, 180, 0)
  1349. Part87.Position = Vector3.new(-206.405441, 9.20004845, -12.2396336)
  1350. Part87.Rotation = Vector3.new(-180, 0, -180)
  1351. Part87.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1352. Part87.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
  1353. Part87.Size = Vector3.new(3.48000026, 2.4000001, 1)
  1354. Part87.Anchored = true
  1355. Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1356. Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1357. Part87.BrickColor = BrickColor.new("Institutional white")
  1358. Part87.CanCollide = false
  1359. Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1360. Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1361. Part87.Material = Enum.Material.SmoothPlastic
  1362. Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1363. Part87.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1364. Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1365. Part87.brickColor = BrickColor.new("Institutional white")
  1366. Part88.Parent = Part3
  1367. Part88.CFrame = CFrame.new(-212.663132, 13.6300411, -7.73964739, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1368. Part88.Orientation = Vector3.new(0, 180, 0)
  1369. Part88.Position = Vector3.new(-212.663132, 13.6300411, -7.73964739)
  1370. Part88.Rotation = Vector3.new(-180, 0, -180)
  1371. Part88.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1372. Part88.Size = Vector3.new(14, 0.400000006, 8)
  1373. Part88.Anchored = true
  1374. Part88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1375. Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1376. Part88.BrickColor = BrickColor.new("Institutional white")
  1377. Part88.CanCollide = false
  1378. Part88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1379. Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1380. Part88.Material = Enum.Material.SmoothPlastic
  1381. Part88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1382. Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1383. Part88.brickColor = BrickColor.new("Institutional white")
  1384. BlockMesh89.Parent = Part88
  1385. Part90.Parent = Part3
  1386. Part90.CFrame = CFrame.new(-221.1633, 8.40004539, -3.23970079, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1387. Part90.Orientation = Vector3.new(0, 180, 0)
  1388. Part90.Position = Vector3.new(-221.1633, 8.40004539, -3.23970079)
  1389. Part90.Rotation = Vector3.new(-180, 0, -180)
  1390. Part90.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1391. Part90.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
  1392. Part90.Size = Vector3.new(1, 0.800000012, 1)
  1393. Part90.Anchored = true
  1394. Part90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1395. Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1396. Part90.BrickColor = BrickColor.new("Institutional white")
  1397. Part90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1398. Part90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1399. Part90.Material = Enum.Material.SmoothPlastic
  1400. Part90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1401. Part90.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1402. Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1403. Part90.brickColor = BrickColor.new("Institutional white")
  1404. BlockMesh91.Parent = Part90
  1405. Part92.Parent = Part3
  1406. Part92.CFrame = CFrame.new(-203.663345, 11.6000423, -3.23967981, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1407. Part92.Orientation = Vector3.new(0, -90, 0)
  1408. Part92.Position = Vector3.new(-203.663345, 11.6000423, -3.23967981)
  1409. Part92.Rotation = Vector3.new(0, -90, 0)
  1410. Part92.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1411. Part92.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
  1412. Part92.Size = Vector3.new(1, 2.4000001, 2)
  1413. Part92.Anchored = true
  1414. Part92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1415. Part92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1416. Part92.BrickColor = BrickColor.new("Institutional white")
  1417. Part92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1418. Part92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1419. Part92.Material = Enum.Material.SmoothPlastic
  1420. Part92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1421. Part92.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1422. Part92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1423. Part92.brickColor = BrickColor.new("Institutional white")
  1424. SpecialMesh93.Parent = Part92
  1425. SpecialMesh93.MeshType = Enum.MeshType.Wedge
  1426. Part94.Parent = Part3
  1427. Part94.CFrame = CFrame.new(-203.663437, 11.6000423, -7.73964739, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1428. Part94.Orientation = Vector3.new(0, -90, 0)
  1429. Part94.Position = Vector3.new(-203.663437, 11.6000423, -7.73964739)
  1430. Part94.Rotation = Vector3.new(0, -90, 0)
  1431. Part94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1432. Part94.Transparency = 0.5
  1433. Part94.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
  1434. Part94.Size = Vector3.new(8, 2.4000001, 1.99999976)
  1435. Part94.Anchored = true
  1436. Part94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1437. Part94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1438. Part94.BrickColor = BrickColor.new("Really black")
  1439. Part94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1440. Part94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1441. Part94.Material = Enum.Material.SmoothPlastic
  1442. Part94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1443. Part94.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1444. Part94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1445. Part94.brickColor = BrickColor.new("Really black")
  1446. SpecialMesh95.Parent = Part94
  1447. SpecialMesh95.MeshType = Enum.MeshType.Wedge
  1448. Part96.Parent = Part3
  1449. Part96.CFrame = CFrame.new(-199.563477, 8.60004711, -3.53971124, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1450. Part96.Orientation = Vector3.new(0, 180, 0)
  1451. Part96.Position = Vector3.new(-199.563477, 8.60004711, -3.53971124)
  1452. Part96.Rotation = Vector3.new(-180, 0, -180)
  1453. Part96.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1454. Part96.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
  1455. Part96.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
  1456. Part96.Anchored = true
  1457. Part96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1458. Part96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1459. Part96.BrickColor = BrickColor.new("Br. yellowish orange")
  1460. Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1461. Part96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1462. Part96.Material = Enum.Material.Neon
  1463. Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1464. Part96.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1465. Part96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1466. Part96.brickColor = BrickColor.new("Br. yellowish orange")
  1467. BlockMesh97.Parent = Part96
  1468. Part98.Parent = Part3
  1469. Part98.CFrame = CFrame.new(-212.663147, 13.000082, -3.23966646, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1470. Part98.Orientation = Vector3.new(0, 180, 0)
  1471. Part98.Position = Vector3.new(-212.663147, 13.000082, -3.23966646)
  1472. Part98.Rotation = Vector3.new(-180, 0, -180)
  1473. Part98.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1474. Part98.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
  1475. Part98.Size = Vector3.new(14, 0.400000006, 1)
  1476. Part98.Anchored = true
  1477. Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1478. Part98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1479. Part98.BrickColor = BrickColor.new("Institutional white")
  1480. Part98.CanCollide = false
  1481. Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1482. Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1483. Part98.Material = Enum.Material.SmoothPlastic
  1484. Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1485. Part98.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1486. Part98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1487. Part98.brickColor = BrickColor.new("Institutional white")
  1488. BlockMesh99.Parent = Part98
  1489. Part100.Name = "DOOR"
  1490. Part100.Parent = Part3
  1491. Part100.CFrame = CFrame.new(-211.053696, 10.4150476, -3.23965168, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1492. Part100.Orientation = Vector3.new(0, 180, 0)
  1493. Part100.Position = Vector3.new(-211.053696, 10.4150476, -3.23965168)
  1494. Part100.Rotation = Vector3.new(-180, 0, -180)
  1495. Part100.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1496. Part100.Size = Vector3.new(5.22000027, 4.82999992, 1)
  1497. Part100.Anchored = true
  1498. Part100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1499. Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1500. Part100.BrickColor = BrickColor.new("Institutional white")
  1501. Part100.CanCollide = false
  1502. Part100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1503. Part100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1504. Part100.Material = Enum.Material.SmoothPlastic
  1505. Part100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1506. Part100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1507. Part100.brickColor = BrickColor.new("Institutional white")
  1508. Sound101.Parent = Part100
  1509. Sound101.Looped = true
  1510. Sound101.TimePosition = 0.73703191310516
  1511. Sound101.Playing = true
  1512. Sound101.SoundId = "rbxassetid://532147820"
  1513. Part102.Parent = Part3
  1514. Part102.CFrame = CFrame.new(-217.163437, 10.4000463, -3.23971176, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1515. Part102.Orientation = Vector3.new(0, 180, 0)
  1516. Part102.Position = Vector3.new(-217.163437, 10.4000463, -3.23971176)
  1517. Part102.Rotation = Vector3.new(-180, 0, -180)
  1518. Part102.Color = Color3.new(0.94902, 0.94902, 0.94902)
  1519. Part102.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
  1520. Part102.Size = Vector3.new(7, 4.80000019, 1)
  1521. Part102.Anchored = true
  1522. Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1523. Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1524. Part102.BrickColor = BrickColor.new("White")
  1525. Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1526. Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1527. Part102.Material = Enum.Material.SmoothPlastic
  1528. Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1529. Part102.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1530. Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1531. Part102.brickColor = BrickColor.new("White")
  1532. BlockMesh103.Parent = Part102
  1533. Part104.Parent = Part3
  1534. Part104.CFrame = CFrame.new(-205.163132, 13.0000458, -7.73968935, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1535. Part104.Orientation = Vector3.new(0, -90, 0)
  1536. Part104.Position = Vector3.new(-205.163132, 13.0000458, -7.73968935)
  1537. Part104.Rotation = Vector3.new(0, -90, 0)
  1538. Part104.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1539. Part104.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
  1540. Part104.Size = Vector3.new(10, 0.400000006, 1)
  1541. Part104.Anchored = true
  1542. Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1543. Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1544. Part104.BrickColor = BrickColor.new("Institutional white")
  1545. Part104.CanCollide = false
  1546. Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1547. Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1548. Part104.Material = Enum.Material.SmoothPlastic
  1549. Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1550. Part104.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1551. Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1552. Part104.brickColor = BrickColor.new("Institutional white")
  1553. SpecialMesh105.Parent = Part104
  1554. SpecialMesh105.MeshType = Enum.MeshType.Wedge
  1555. Part106.Parent = Part3
  1556. Part106.CFrame = CFrame.new(-203.663422, 11.6000423, -12.2396774, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1557. Part106.Orientation = Vector3.new(0, -90, 0)
  1558. Part106.Position = Vector3.new(-203.663422, 11.6000423, -12.2396774)
  1559. Part106.Rotation = Vector3.new(0, -90, 0)
  1560. Part106.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1561. Part106.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
  1562. Part106.Size = Vector3.new(1, 2.4000001, 2)
  1563. Part106.Anchored = true
  1564. Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1565. Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1566. Part106.BrickColor = BrickColor.new("Institutional white")
  1567. Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1568. Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1569. Part106.Material = Enum.Material.SmoothPlastic
  1570. Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1571. Part106.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1572. Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1573. Part106.brickColor = BrickColor.new("Institutional white")
  1574. SpecialMesh107.Parent = Part106
  1575. SpecialMesh107.MeshType = Enum.MeshType.Wedge
  1576. Part108.Parent = Part3
  1577. Part108.CFrame = CFrame.new(-201.163452, 9.80004787, -7.73967505, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1578. Part108.Orientation = Vector3.new(0, -90, 0)
  1579. Part108.Position = Vector3.new(-201.163452, 9.80004787, -7.73967505)
  1580. Part108.Rotation = Vector3.new(0, -90, 0)
  1581. Part108.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1582. Part108.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
  1583. Part108.Size = Vector3.new(10, 1.20000005, 3)
  1584. Part108.Anchored = true
  1585. Part108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1586. Part108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1587. Part108.BrickColor = BrickColor.new("Institutional white")
  1588. Part108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1589. Part108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1590. Part108.Material = Enum.Material.SmoothPlastic
  1591. Part108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1592. Part108.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1593. Part108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1594. Part108.brickColor = BrickColor.new("Institutional white")
  1595. SpecialMesh109.Parent = Part108
  1596. SpecialMesh109.MeshType = Enum.MeshType.Wedge
  1597. Sound110.Parent = Part108
  1598. Sound110.Looped = true
  1599. Sound110.TimePosition = 0.73703191310516
  1600. Sound110.Playing = true
  1601. Sound110.SoundId = "rbxassetid://532147820"
  1602. Part111.Parent = Part3
  1603. Part111.CFrame = CFrame.new(-203.663574, 9.20004845, -3.23967743, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1604. Part111.Orientation = Vector3.new(0, 180, 0)
  1605. Part111.Position = Vector3.new(-203.663574, 9.20004845, -3.23967743)
  1606. Part111.Rotation = Vector3.new(-180, 0, -180)
  1607. Part111.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1608. Part111.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
  1609. Part111.Size = Vector3.new(2, 2.4000001, 1)
  1610. Part111.Anchored = true
  1611. Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1612. Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1613. Part111.BrickColor = BrickColor.new("Institutional white")
  1614. Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1615. Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1616. Part111.Material = Enum.Material.SmoothPlastic
  1617. Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1618. Part111.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1619. Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1620. Part111.brickColor = BrickColor.new("Institutional white")
  1621. BlockMesh112.Parent = Part111
  1622. Part113.Parent = Part3
  1623. Part113.CFrame = CFrame.new(-221.162506, 11.4000454, -12.2396355, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1624. Part113.Orientation = Vector3.new(0, 90, 0)
  1625. Part113.Position = Vector3.new(-221.162506, 11.4000454, -12.2396355)
  1626. Part113.Rotation = Vector3.new(0, 90, 0)
  1627. Part113.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1628. Part113.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
  1629. Part113.Size = Vector3.new(1, 2.79999995, 1)
  1630. Part113.Anchored = true
  1631. Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1632. Part113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1633. Part113.BrickColor = BrickColor.new("Institutional white")
  1634. Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1635. Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1636. Part113.Material = Enum.Material.SmoothPlastic
  1637. Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1638. Part113.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1639. Part113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1640. Part113.brickColor = BrickColor.new("Institutional white")
  1641. SpecialMesh114.Parent = Part113
  1642. SpecialMesh114.MeshType = Enum.MeshType.Wedge
  1643. Part115.Parent = Part3
  1644. Part115.CFrame = CFrame.new(-200.363434, 7.20004845, -7.73967886, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1645. Part115.Orientation = Vector3.new(0, 180, 0)
  1646. Part115.Position = Vector3.new(-200.363434, 7.20004845, -7.73967886)
  1647. Part115.Rotation = Vector3.new(-180, 0, -180)
  1648. Part115.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1649. Part115.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
  1650. Part115.Size = Vector3.new(1.39999998, 1.60000002, 10)
  1651. Part115.Anchored = true
  1652. Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1653. Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1654. Part115.BrickColor = BrickColor.new("Institutional white")
  1655. Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1656. Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1657. Part115.Material = Enum.Material.SmoothPlastic
  1658. Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1659. Part115.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1660. Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1661. Part115.brickColor = BrickColor.new("Institutional white")
  1662. BlockMesh116.Parent = Part115
  1663. Part117.Parent = Part3
  1664. Part117.CFrame = CFrame.new(-221.163391, 11.4000473, -3.23965168, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1665. Part117.Orientation = Vector3.new(0, 90, 0)
  1666. Part117.Position = Vector3.new(-221.163391, 11.4000473, -3.23965168)
  1667. Part117.Rotation = Vector3.new(0, 90, 0)
  1668. Part117.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1669. Part117.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
  1670. Part117.Size = Vector3.new(1, 2.79999995, 1)
  1671. Part117.Anchored = true
  1672. Part117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1673. Part117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1674. Part117.BrickColor = BrickColor.new("Institutional white")
  1675. Part117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1676. Part117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1677. Part117.Material = Enum.Material.SmoothPlastic
  1678. Part117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1679. Part117.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1680. Part117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1681. Part117.brickColor = BrickColor.new("Institutional white")
  1682. SpecialMesh118.Parent = Part117
  1683. SpecialMesh118.MeshType = Enum.MeshType.Wedge
  1684. Part119.Parent = Part3
  1685. Part119.CFrame = CFrame.new(-203.663467, 9.20004845, -12.2396774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1686. Part119.Orientation = Vector3.new(0, 180, 0)
  1687. Part119.Position = Vector3.new(-203.663467, 9.20004845, -12.2396774)
  1688. Part119.Rotation = Vector3.new(-180, 0, -180)
  1689. Part119.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1690. Part119.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
  1691. Part119.Size = Vector3.new(2, 2.4000001, 1)
  1692. Part119.Anchored = true
  1693. Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1694. Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1695. Part119.BrickColor = BrickColor.new("Institutional white")
  1696. Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1697. Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1698. Part119.Material = Enum.Material.SmoothPlastic
  1699. Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1700. Part119.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1701. Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1702. Part119.brickColor = BrickColor.new("Institutional white")
  1703. BlockMesh120.Parent = Part119
  1704. Part121.Parent = Part3
  1705. Part121.CFrame = CFrame.new(-203.163422, 9.20004845, -7.73969126, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1706. Part121.Orientation = Vector3.new(0, -90, 0)
  1707. Part121.Position = Vector3.new(-203.163422, 9.20004845, -7.73969126)
  1708. Part121.Rotation = Vector3.new(0, -90, 0)
  1709. Part121.Color = Color3.new(0.384314, 0.368627, 0.384314)
  1710. Part121.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
  1711. Part121.Size = Vector3.new(8, 2.4000001, 1)
  1712. Part121.Anchored = true
  1713. Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1714. Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1715. Part121.BrickColor = BrickColor.new("Dark stone grey")
  1716. Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1717. Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1718. Part121.Material = Enum.Material.SmoothPlastic
  1719. Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1720. Part121.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1721. Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1722. Part121.brickColor = BrickColor.new("Dark stone grey")
  1723. BlockMesh122.Parent = Part121
  1724. BlockMesh122.Offset = Vector3.new(0, 0, 0.5)
  1725. BlockMesh122.Scale = Vector3.new(1, 1, 2)
  1726. Part123.Parent = Part3
  1727. Part123.CFrame = CFrame.new(-201.163452, 8.60004711, -7.73967505, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1728. Part123.Orientation = Vector3.new(0, 180, 0)
  1729. Part123.Position = Vector3.new(-201.163452, 8.60004711, -7.73967505)
  1730. Part123.Rotation = Vector3.new(-180, 0, -180)
  1731. Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1732. Part123.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
  1733. Part123.Size = Vector3.new(3, 1.20000005, 10)
  1734. Part123.Anchored = true
  1735. Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1736. Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1737. Part123.BrickColor = BrickColor.new("Institutional white")
  1738. Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1739. Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1740. Part123.Material = Enum.Material.SmoothPlastic
  1741. Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1742. Part123.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
  1743. Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1744. Part123.brickColor = BrickColor.new("Institutional white")
  1745. BlockMesh124.Parent = Part123
  1746. SpawnLocation125.Parent = mas
  1747. SpawnLocation125.CFrame = CFrame.new(-186.259995, 0.500003994, 28.7399998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1748. SpawnLocation125.Position = Vector3.new(-186.259995, 0.500003994, 28.7399998)
  1749. SpawnLocation125.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1750. SpawnLocation125.Size = Vector3.new(12, 1, 12)
  1751. SpawnLocation125.Anchored = true
  1752. SpawnLocation125.BottomSurface = Enum.SurfaceType.Smooth
  1753. SpawnLocation125.BrickColor = BrickColor.new("Camo")
  1754. SpawnLocation125.Material = Enum.Material.Grass
  1755. SpawnLocation125.TopSurface = Enum.SurfaceType.Smooth
  1756. SpawnLocation125.brickColor = BrickColor.new("Camo")
  1757. Decal126.Parent = SpawnLocation125
  1758. Decal126.Texture = "rbxasset://textures/SpawnLocation.png"
  1759. Decal126.Face = Enum.NormalId.Top
  1760. for i,v in pairs(mas:GetChildren()) do
  1761. v.Parent = workspace
  1762. pcall(function() v:MakeJoints() end)
  1763. end
  1764. mas:Destroy()
  1765. for i,v in pairs(cors) do
  1766. spawn(function()
  1767. pcall(v)
  1768. end)
  1769. end
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