Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- Script4 = Instance.new("Script")
- Script5 = Instance.new("Script")
- Part6 = Instance.new("Part")
- BlockMesh7 = Instance.new("BlockMesh")
- Part8 = Instance.new("Part")
- CylinderMesh9 = Instance.new("CylinderMesh")
- Part10 = Instance.new("Part")
- BlockMesh11 = Instance.new("BlockMesh")
- Part12 = Instance.new("Part")
- Script13 = Instance.new("Script")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Part17 = Instance.new("Part")
- CylinderMesh18 = Instance.new("CylinderMesh")
- Part19 = Instance.new("Part")
- CylinderMesh20 = Instance.new("CylinderMesh")
- Part21 = Instance.new("Part")
- CylinderMesh22 = Instance.new("CylinderMesh")
- Part23 = Instance.new("Part")
- CylinderMesh24 = Instance.new("CylinderMesh")
- Part25 = Instance.new("Part")
- CylinderMesh26 = Instance.new("CylinderMesh")
- Part27 = Instance.new("Part")
- CylinderMesh28 = Instance.new("CylinderMesh")
- Part29 = Instance.new("Part")
- CylinderMesh30 = Instance.new("CylinderMesh")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Decal36 = Instance.new("Decal")
- Motor6D37 = Instance.new("Motor6D")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Decal43 = Instance.new("Decal")
- Motor6D44 = Instance.new("Motor6D")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Humanoid47 = Instance.new("Humanoid")
- Part48 = Instance.new("Part")
- SpecialMesh49 = Instance.new("SpecialMesh")
- Part50 = Instance.new("Part")
- SpecialMesh51 = Instance.new("SpecialMesh")
- Decal52 = Instance.new("Decal")
- Part53 = Instance.new("Part")
- Script54 = Instance.new("Script")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- SpecialMesh57 = Instance.new("SpecialMesh")
- Decal58 = Instance.new("Decal")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Part61 = Instance.new("Part")
- BlockMesh62 = Instance.new("BlockMesh")
- Part63 = Instance.new("Part")
- BlockMesh64 = Instance.new("BlockMesh")
- Part65 = Instance.new("Part")
- BlockMesh66 = Instance.new("BlockMesh")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- BlockMesh72 = Instance.new("BlockMesh")
- Part73 = Instance.new("Part")
- BlockMesh74 = Instance.new("BlockMesh")
- Part75 = Instance.new("Part")
- BlockMesh76 = Instance.new("BlockMesh")
- Part77 = Instance.new("Part")
- SpecialMesh78 = Instance.new("SpecialMesh")
- Part79 = Instance.new("Part")
- BlockMesh80 = Instance.new("BlockMesh")
- Part81 = Instance.new("Part")
- BlockMesh82 = Instance.new("BlockMesh")
- Script83 = Instance.new("Script")
- Script84 = Instance.new("Script")
- Part85 = Instance.new("Part")
- BlockMesh86 = Instance.new("BlockMesh")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- BlockMesh89 = Instance.new("BlockMesh")
- Part90 = Instance.new("Part")
- BlockMesh91 = Instance.new("BlockMesh")
- Part92 = Instance.new("Part")
- SpecialMesh93 = Instance.new("SpecialMesh")
- Part94 = Instance.new("Part")
- SpecialMesh95 = Instance.new("SpecialMesh")
- Part96 = Instance.new("Part")
- BlockMesh97 = Instance.new("BlockMesh")
- Part98 = Instance.new("Part")
- BlockMesh99 = Instance.new("BlockMesh")
- Part100 = Instance.new("Part")
- Sound101 = Instance.new("Sound")
- Part102 = Instance.new("Part")
- BlockMesh103 = Instance.new("BlockMesh")
- Part104 = Instance.new("Part")
- SpecialMesh105 = Instance.new("SpecialMesh")
- Part106 = Instance.new("Part")
- SpecialMesh107 = Instance.new("SpecialMesh")
- Part108 = Instance.new("Part")
- SpecialMesh109 = Instance.new("SpecialMesh")
- Sound110 = Instance.new("Sound")
- Part111 = Instance.new("Part")
- BlockMesh112 = Instance.new("BlockMesh")
- Part113 = Instance.new("Part")
- SpecialMesh114 = Instance.new("SpecialMesh")
- Part115 = Instance.new("Part")
- BlockMesh116 = Instance.new("BlockMesh")
- Part117 = Instance.new("Part")
- SpecialMesh118 = Instance.new("SpecialMesh")
- Part119 = Instance.new("Part")
- BlockMesh120 = Instance.new("BlockMesh")
- Part121 = Instance.new("Part")
- BlockMesh122 = Instance.new("BlockMesh")
- Part123 = Instance.new("Part")
- BlockMesh124 = Instance.new("BlockMesh")
- SpawnLocation125 = Instance.new("SpawnLocation")
- Decal126 = Instance.new("Decal")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(-191.639008, 22.2989578, 6.2018342, 0.717922151, -0.3778705, 0.584638178, -0, 0.839848518, 0.542821109, -0.696123421, -0.389703304, 0.602945805)
- Camera0.CoordinateFrame = CFrame.new(-191.639008, 22.2989578, 6.2018342, 0.717922151, -0.3778705, 0.584638178, -0, 0.839848518, 0.542821109, -0.696123421, -0.389703304, 0.602945805)
- Camera0.Focus = CFrame.new(-192.808273, 21.2133255, 4.99595356, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(-192.808273, 21.2133255, 4.99595356, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Camo")
- Part1.Locked = true
- Part1.Material = Enum.Material.Grass
- Part1.brickColor = BrickColor.new("Camo")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Model2.Name = "VTabs"
- Model2.Parent = mas
- Part3.Name = "Moving brick"
- Part3.Parent = mas
- Part3.CFrame = CFrame.new(-210.474625, 3.68000364, -8.25734901, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part3.Orientation = Vector3.new(90, -90, 0)
- Part3.Position = Vector3.new(-210.474625, 3.68000364, -8.25734901)
- Part3.Rotation = Vector3.new(90, 0, 90)
- Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part3.Transparency = 34545
- Part3.Size = Vector3.new(4, 6, 1)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Bright yellow")
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Bright yellow")
- Script4.Parent = Part3
- table.insert(cors,sandbox(Script4,function()
- while true do
- wait()
- for i= 1, 300 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.4,0)
- wait()
- end
- for i= 1, 300 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.0,0)
- wait()
- end
- end
- end))
- Script5.Name = "qPerfectionWeld"
- Script5.Parent = Part3
- table.insert(cors,sandbox(Script5,function()
- -- Created by Quenty (@Quenty, follow me on twitter).
- -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
- -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
- --[[ INSTRUCTIONS
- - Place in the model
- - Make sure model is anchored
- - That's it. It will weld the model and all children.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
- ]]
- --[[ DOCUMENTATION
- - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
- - Will work in PBS servers
- - Will work as long as it starts out with the part anchored
- - Stores the relative CFrame as a CFrame value
- - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
- - Utilizes a recursive algorith to find all parts in the model
- - Will reweld on script reparent if the script is initially parented to a tool.
- - Welds as fast as possible
- ]]
- -- qPerfectionWeld.lua
- -- Created 10/6/2014
- -- Author: Quenty
- -- Version 1.0.3
- -- Updated 10/14/2014 - Updated to 1.0.1
- --- Bug fix with existing ROBLOX welds ? Repro by asimo3089
- -- Updated 10/14/2014 - Updated to 1.0.2
- --- Fixed bug fix.
- -- Updated 10/14/2014 - Updated to 1.0.3
- --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
- local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
- local function CallOnChildren(Instance, FunctionToCall)
- -- Calls a function on each of the children of a certain object, using recursion.
- FunctionToCall(Instance)
- for _, Child in next, Instance:GetChildren() do
- CallOnChildren(Child, FunctionToCall)
- end
- end
- local function GetNearestParent(Instance, ClassName)
- -- Returns the nearest parent of a certain class, or returns nil
- local Ancestor = Instance
- repeat
- Ancestor = Ancestor.Parent
- if Ancestor == nil then
- return nil
- end
- until Ancestor:IsA(ClassName)
- return Ancestor
- end
- local function GetBricks(StartInstance)
- local List = {}
- -- if StartInstance:IsA("BasePart") then
- -- List[#List+1] = StartInstance
- -- end
- CallOnChildren(StartInstance, function(Item)
- if Item:IsA("BasePart") then
- List[#List+1] = Item;
- end
- end)
- return List
- end
- local function Modify(Instance, Values)
- -- Modifies an Instance by using a table.
- assert(type(Values) == "table", "Values is not a table");
- for Index, Value in next, Values do
- if type(Index) == "number" then
- Value.Parent = Instance
- else
- Instance[Index] = Value
- end
- end
- return Instance
- end
- local function Make(ClassType, Properties)
- -- Using a syntax hack to create a nice way to Make new items.
- return Modify(Instance.new(ClassType), Properties)
- end
- local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
- local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
- local function HasWheelJoint(Part)
- for _, SurfaceName in pairs(Surfaces) do
- for _, HingSurfaceName in pairs(HingSurfaces) do
- if Part[SurfaceName].Name == HingSurfaceName then
- return true
- end
- end
- end
- return false
- end
- local function ShouldBreakJoints(Part)
- --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
- -- definitely some edge cases.
- if NEVER_BREAK_JOINTS then
- return false
- end
- if HasWheelJoint(Part) then
- return false
- end
- local Connected = Part:GetConnectedParts()
- if #Connected == 1 then
- return false
- end
- for _, Item in pairs(Connected) do
- if HasWheelJoint(Item) then
- return false
- elseif not Item:IsDescendantOf(script.Parent) then
- return false
- end
- end
- return true
- end
- local function WeldTogether(Part0, Part1, JointType, WeldParent)
- --- Weld's 2 parts together
- -- @param Part0 The first part
- -- @param Part1 The second part (Dependent part most of the time).
- -- @param [JointType] The type of joint. Defaults to weld.
- -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
- -- @return The weld created.
- JointType = JointType or "Weld"
- local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
- local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
- Modify(NewWeld, {
- Name = "qCFrameWeldThingy";
- Part0 = Part0;
- Part1 = Part1;
- C0 = CFrame.new();--Part0.CFrame:inverse();
- C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
- Parent = Part1;
- })
- if not RelativeValue then
- RelativeValue = Make("CFrameValue", {
- Parent = Part1;
- Name = "qRelativeCFrameWeldValue";
- Archivable = true;
- Value = NewWeld.C1;
- })
- end
- return NewWeld
- end
- local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
- -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
- -- @param MainPart The part to weld the model to (can be in the model).
- -- @param [JointType] The type of joint. Defaults to weld.
- -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
- for _, Part in pairs(Parts) do
- if ShouldBreakJoints(Part) then
- Part:BreakJoints()
- end
- end
- for _, Part in pairs(Parts) do
- if Part ~= MainPart then
- WeldTogether(MainPart, Part, JointType, MainPart)
- end
- end
- if not DoNotUnanchor then
- for _, Part in pairs(Parts) do
- Part.Anchored = false
- end
- MainPart.Anchored = false
- end
- end
- local function PerfectionWeld()
- local Tool = GetNearestParent(script, "Tool")
- local Parts = GetBricks(script.Parent)
- local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
- if PrimaryPart then
- WeldParts(Parts, PrimaryPart, "Weld", false)
- else
- warn("qWeld - Unable to weld part")
- end
- return Tool
- end
- local Tool = PerfectionWeld()
- if Tool and script.ClassName == "Script" then
- --- Don't bother with local scripts
- script.Parent.AncestryChanged:connect(function()
- PerfectionWeld()
- end)
- end
- -- Created by Quenty (@Quenty, follow me on twitter).
- end))
- Part6.Parent = Part3
- Part6.CFrame = CFrame.new(-221.163391, 9.40004921, -3.23965168, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part6.Orientation = Vector3.new(0, 180, 0)
- Part6.Position = Vector3.new(-221.163391, 9.40004921, -3.23965168)
- Part6.Rotation = Vector3.new(-180, 0, -180)
- Part6.Color = Color3.new(1, 0, 0)
- Part6.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- Part6.Size = Vector3.new(1, 1.20000005, 1)
- Part6.Anchored = true
- Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BrickColor = BrickColor.new("Really red")
- Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Material = Enum.Material.Neon
- Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.brickColor = BrickColor.new("Really red")
- BlockMesh7.Parent = Part6
- Part8.Parent = Part3
- Part8.CFrame = CFrame.new(-202.693863, 6.10004711, -12.3846426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part8.Orientation = Vector3.new(-90, 0, 0)
- Part8.Position = Vector3.new(-202.693863, 6.10004711, -12.3846426)
- Part8.Rotation = Vector3.new(-90, 0, 0)
- Part8.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- Part8.Anchored = true
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CylinderMesh9.Parent = Part8
- Part10.Parent = Part3
- Part10.CFrame = CFrame.new(-208.25528, 10.4000463, -8.21969604, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part10.Orientation = Vector3.new(0, 180, 0)
- Part10.Position = Vector3.new(-208.25528, 10.4000463, -8.21969604)
- Part10.Rotation = Vector3.new(-180, 0, -180)
- Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part10.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- Part10.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- Part10.Anchored = true
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BrickColor = BrickColor.new("Institutional white")
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Material = Enum.Material.SmoothPlastic
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.brickColor = BrickColor.new("Institutional white")
- BlockMesh11.Parent = Part10
- Part12.Name = "Lentilkac58-Easy-Teleport-1"
- Part12.Parent = Part3
- Part12.CFrame = CFrame.new(-207.89473, 4.74502182, 2.29472423, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.Position = Vector3.new(-207.89473, 4.74502182, 2.29472423)
- Part12.Color = Color3.new(0, 0, 1)
- Part12.Transparency = 234234
- Part12.Size = Vector3.new(4, 1.45000029, 6.83000183)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Really blue")
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Really blue")
- Part12.FormFactor = Enum.FormFactor.Plate
- Part12.formFactor = Enum.FormFactor.Plate
- Script13.Parent = Part12
- table.insert(cors,sandbox(Script13,function()
- -- YouTube: Lentilkač 58 ( http://youtube.com/channel/UCGW_ltdykdCjQE6kHRn7sPw/ )
- -- Skype: Lentilkac58
- -- By: Lentilkac58 ( https://www.roblox.com/users/171327977/profile )
- -- Date: 30.8.2017
- local Teleport = "Lentilkac58-Easy-Teleport-2" --Put the name of the Part between the ""s.
- function Touch(hit) --Indicates that the Part has been Touched.
- if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
- local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
- hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
- script.Parent.Touched:connect(Touch) --Listens out for Touchers.
- end))
- Part14.Name = "RPPART"
- Part14.Parent = Part3
- Part14.CFrame = CFrame.new(-210.799362, 9.93463898, -6.99888468, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part14.Orientation = Vector3.new(-90, -180, 0)
- Part14.Position = Vector3.new(-210.799362, 9.93463898, -6.99888468)
- Part14.Rotation = Vector3.new(-90, 0, -180)
- Part14.Transparency = 1
- Part14.Size = Vector3.new(4, 1, 2)
- Part14.Anchored = true
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.CanCollide = false
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Name = "Handle"
- Part15.Parent = Part3
- Part15.CFrame = CFrame.new(-206.552338, 11.4766197, -9.13286877, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
- Part15.Orientation = Vector3.new(0, -90.9599991, 0)
- Part15.Position = Vector3.new(-206.552338, 11.4766197, -9.13286877)
- Part15.Rotation = Vector3.new(-180, -89.0400009, -180)
- Part15.Size = Vector3.new(2, 2, 2)
- Part15.Anchored = true
- Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.CanCollide = false
- Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- SpecialMesh16.Parent = Part15
- SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=15393031"
- SpecialMesh16.TextureId = "http://www.roblox.com/asset/?id=15393013"
- SpecialMesh16.MeshType = Enum.MeshType.FileMesh
- Part17.Parent = Part3
- Part17.CFrame = CFrame.new(-218.262726, 6.10006428, -3.09474206, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part17.Orientation = Vector3.new(-90, -180, 0)
- Part17.Position = Vector3.new(-218.262726, 6.10006428, -3.09474206)
- Part17.Rotation = Vector3.new(-90, 0, -180)
- Part17.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- Part17.Anchored = true
- Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CylinderMesh18.Parent = Part17
- Part19.Parent = Part3
- Part19.CFrame = CFrame.new(-202.693863, 6.10004711, -12.3846426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part19.Orientation = Vector3.new(-90, 0, 0)
- Part19.Position = Vector3.new(-202.693863, 6.10004711, -12.3846426)
- Part19.Rotation = Vector3.new(-90, 0, 0)
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part19.Size = Vector3.new(3, 1.20000005, 3)
- Part19.Anchored = true
- Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.BrickColor = BrickColor.new("Really black")
- Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.brickColor = BrickColor.new("Really black")
- CylinderMesh20.Parent = Part19
- Part21.Parent = Part3
- Part21.CFrame = CFrame.new(-202.693832, 6.10006428, -3.09472394, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part21.Orientation = Vector3.new(-90, -180, 0)
- Part21.Position = Vector3.new(-202.693832, 6.10006428, -3.09472394)
- Part21.Rotation = Vector3.new(-90, 0, -180)
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part21.Size = Vector3.new(3, 1.20000005, 3)
- Part21.Anchored = true
- Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.BrickColor = BrickColor.new("Really black")
- Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.brickColor = BrickColor.new("Really black")
- CylinderMesh22.Parent = Part21
- Part23.Parent = Part3
- Part23.CFrame = CFrame.new(-202.693832, 6.10006428, -3.09472394, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part23.Orientation = Vector3.new(-90, -180, 0)
- Part23.Position = Vector3.new(-202.693832, 6.10006428, -3.09472394)
- Part23.Rotation = Vector3.new(-90, 0, -180)
- Part23.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- Part23.Anchored = true
- Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CylinderMesh24.Parent = Part23
- Part25.Parent = Part3
- Part25.CFrame = CFrame.new(-218.262726, 6.10004997, -12.384675, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part25.Orientation = Vector3.new(-90, 0, 0)
- Part25.Position = Vector3.new(-218.262726, 6.10004997, -12.384675)
- Part25.Rotation = Vector3.new(-90, 0, 0)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Size = Vector3.new(3, 1.20000005, 3)
- Part25.Anchored = true
- Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.brickColor = BrickColor.new("Really black")
- CylinderMesh26.Parent = Part25
- Part27.Parent = Part3
- Part27.CFrame = CFrame.new(-218.262726, 6.10006428, -3.09474206, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part27.Orientation = Vector3.new(-90, -180, 0)
- Part27.Position = Vector3.new(-218.262726, 6.10006428, -3.09474206)
- Part27.Rotation = Vector3.new(-90, 0, -180)
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part27.Size = Vector3.new(3, 1.20000005, 3)
- Part27.Anchored = true
- Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.BrickColor = BrickColor.new("Really black")
- Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.brickColor = BrickColor.new("Really black")
- CylinderMesh28.Parent = Part27
- Part29.Parent = Part3
- Part29.CFrame = CFrame.new(-218.262726, 6.10004997, -12.384675, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part29.Orientation = Vector3.new(-90, 0, 0)
- Part29.Position = Vector3.new(-218.262726, 6.10004997, -12.384675)
- Part29.Rotation = Vector3.new(-90, 0, 0)
- Part29.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- Part29.Anchored = true
- Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CylinderMesh30.Parent = Part29
- Part31.Name = "Left Arm"
- Part31.Parent = Part3
- Part31.CFrame = CFrame.new(-208.96254, 10.560792, -8.62062073, -0.999860883, 0.0117959492, 0.0117959594, 0, 0.707107067, -0.707106531, -0.016681999, -0.707008064, -0.70700866)
- Part31.Orientation = Vector3.new(45, 179.039993, 0)
- Part31.Position = Vector3.new(-208.96254, 10.560792, -8.62062073)
- Part31.Rotation = Vector3.new(135, 0.680000007, -179.320007)
- Part31.Color = Color3.new(0.458824, 0, 0)
- Part31.Size = Vector3.new(1, 2, 1)
- Part31.Anchored = true
- Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.BrickColor = BrickColor.new("Maroon")
- Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.brickColor = BrickColor.new("Maroon")
- Part32.Name = "Left Leg"
- Part32.Parent = Part3
- Part32.CFrame = CFrame.new(-209.954285, 8.59670734, -9.12449265, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
- Part32.Orientation = Vector3.new(0, 179.039993, 0)
- Part32.Position = Vector3.new(-209.954285, 8.59670734, -9.12449265)
- Part32.Rotation = Vector3.new(-180, 0.959999979, -180)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Size = Vector3.new(1, 2, 1)
- Part32.Anchored = true
- Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.brickColor = BrickColor.new("Really black")
- Part33.Name = "Right Arm"
- Part33.Parent = Part3
- Part33.CFrame = CFrame.new(-211.960587, 10.4965019, -8.76120663, -0.999860883, 0.0117959492, 0.0117959594, 0, 0.707107067, -0.707106531, -0.016681999, -0.707008064, -0.70700866)
- Part33.Orientation = Vector3.new(45, 179.039993, 0)
- Part33.Position = Vector3.new(-211.960587, 10.4965019, -8.76120663)
- Part33.Rotation = Vector3.new(135, 0.680000007, -179.320007)
- Part33.Color = Color3.new(0.458824, 0, 0)
- Part33.Size = Vector3.new(1, 2, 1)
- Part33.Anchored = true
- Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.BrickColor = BrickColor.new("Maroon")
- Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.brickColor = BrickColor.new("Maroon")
- Part34.Name = "Right Leg"
- Part34.Parent = Part3
- Part34.CFrame = CFrame.new(-210.954086, 8.59670734, -9.1411972, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
- Part34.Orientation = Vector3.new(0, 179.039993, 0)
- Part34.Position = Vector3.new(-210.954086, 8.59670734, -9.1411972)
- Part34.Rotation = Vector3.new(-180, 0.959999979, -180)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Size = Vector3.new(1, 2, 1)
- Part34.Anchored = true
- Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.Material = Enum.Material.SmoothPlastic
- Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.brickColor = BrickColor.new("Really black")
- Part35.Name = "Torso"
- Part35.Parent = Part3
- Part35.CFrame = CFrame.new(-210.454208, 10.5967093, -9.13289833, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
- Part35.Orientation = Vector3.new(0, 179.039993, 0)
- Part35.Position = Vector3.new(-210.454208, 10.5967093, -9.13289833)
- Part35.Rotation = Vector3.new(-180, 0.959999979, -180)
- Part35.Color = Color3.new(0, 0.121569, 0.376471)
- Part35.Size = Vector3.new(2, 2, 1)
- Part35.Anchored = true
- Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BrickColor = BrickColor.new("Navy blue")
- Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.brickColor = BrickColor.new("Navy blue")
- Decal36.Name = "roblox"
- Decal36.Parent = Part35
- Motor6D37.Name = "Neck"
- Motor6D37.Parent = Part35
- Motor6D37.MaxVelocity = 0.10000000149012
- Motor6D37.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D37.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D37.Part0 = Part35
- Motor6D37.Part1 = Part50
- Motor6D37.part1 = Part50
- Part38.Name = "Left Arm"
- Part38.Parent = Part3
- Part38.CFrame = CFrame.new(-206.527344, 10.1266184, -10.6326599, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
- Part38.Orientation = Vector3.new(0, -90.9599991, 0)
- Part38.Position = Vector3.new(-206.527344, 10.1266184, -10.6326599)
- Part38.Rotation = Vector3.new(-180, -89.0400009, -180)
- Part38.Color = Color3.new(0.458824, 0, 0)
- Part38.Size = Vector3.new(1, 2, 1)
- Part38.Anchored = true
- Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BrickColor = BrickColor.new("Maroon")
- Part38.CanCollide = false
- Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.brickColor = BrickColor.new("Maroon")
- Part39.Name = "Left Leg"
- Part39.Parent = Part3
- Part39.CFrame = CFrame.new(-206.543961, 8.12661648, -9.63282871, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
- Part39.Orientation = Vector3.new(0, -90.9599991, 0)
- Part39.Position = Vector3.new(-206.543961, 8.12661648, -9.63282871)
- Part39.Rotation = Vector3.new(-180, -89.0400009, -180)
- Part39.Color = Color3.new(0, 0.121569, 0.376471)
- Part39.Size = Vector3.new(1, 2, 1)
- Part39.Anchored = true
- Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.BrickColor = BrickColor.new("Navy blue")
- Part39.CanCollide = false
- Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.brickColor = BrickColor.new("Navy blue")
- Part40.Name = "Right Arm"
- Part40.Parent = Part3
- Part40.CFrame = CFrame.new(-206.577332, 10.1266184, -7.63312674, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
- Part40.Orientation = Vector3.new(0, -90.9599991, 0)
- Part40.Position = Vector3.new(-206.577332, 10.1266184, -7.63312674)
- Part40.Rotation = Vector3.new(-180, -89.0400009, -180)
- Part40.Color = Color3.new(0.458824, 0, 0)
- Part40.Size = Vector3.new(1, 2, 1)
- Part40.Anchored = true
- Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BrickColor = BrickColor.new("Maroon")
- Part40.CanCollide = false
- Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.Material = Enum.Material.SmoothPlastic
- Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.brickColor = BrickColor.new("Maroon")
- Part41.Name = "Right Leg"
- Part41.Parent = Part3
- Part41.CFrame = CFrame.new(-206.560684, 8.12661648, -8.63298225, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
- Part41.Orientation = Vector3.new(0, -90.9599991, 0)
- Part41.Position = Vector3.new(-206.560684, 8.12661648, -8.63298225)
- Part41.Rotation = Vector3.new(-180, -89.0400009, -180)
- Part41.Color = Color3.new(0, 0.121569, 0.376471)
- Part41.Size = Vector3.new(1, 2, 1)
- Part41.Anchored = true
- Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BrickColor = BrickColor.new("Navy blue")
- Part41.CanCollide = false
- Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.brickColor = BrickColor.new("Navy blue")
- Part42.Name = "Torso"
- Part42.Parent = Part3
- Part42.CFrame = CFrame.new(-206.552338, 10.1266184, -9.13286877, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
- Part42.Orientation = Vector3.new(0, -90.9599991, 0)
- Part42.Position = Vector3.new(-206.552338, 10.1266184, -9.13286877)
- Part42.Rotation = Vector3.new(-180, -89.0400009, -180)
- Part42.Color = Color3.new(0, 0.121569, 0.376471)
- Part42.Size = Vector3.new(2, 2, 1)
- Part42.Anchored = true
- Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BrickColor = BrickColor.new("Navy blue")
- Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.brickColor = BrickColor.new("Navy blue")
- Decal43.Name = "roblox"
- Decal43.Parent = Part42
- Motor6D44.Name = "Neck"
- Motor6D44.Parent = Part42
- Motor6D44.MaxVelocity = 0.10000000149012
- Motor6D44.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D44.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D44.Part0 = Part42
- Motor6D44.Part1 = Part56
- Motor6D44.part1 = Part56
- Part45.Name = "TPPART2"
- Part45.Parent = Part3
- Part45.CFrame = CFrame.new(-211.500427, 10.0019264, -0.252228111, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part45.Orientation = Vector3.new(0, 180, 0)
- Part45.Position = Vector3.new(-211.500427, 10.0019264, -0.252228111)
- Part45.Rotation = Vector3.new(-180, 0, -180)
- Part45.Transparency = 1
- Part45.Size = Vector3.new(4, 1, 2)
- Part45.Anchored = true
- Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.CanCollide = false
- Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.Name = "TPPART"
- Part46.Parent = Part3
- Part46.CFrame = CFrame.new(-211.500412, 8.84113312, -6.52849245, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part46.Orientation = Vector3.new(0, 180, 0)
- Part46.Position = Vector3.new(-211.500412, 8.84113312, -6.52849245)
- Part46.Rotation = Vector3.new(-180, 0, -180)
- Part46.Transparency = 1
- Part46.Size = Vector3.new(4, 1, 2)
- Part46.Anchored = true
- Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.CanCollide = false
- Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.Material = Enum.Material.SmoothPlastic
- Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Humanoid47.Parent = Part3
- Humanoid47.Health = 0
- Humanoid47.LeftLeg = Part32
- Humanoid47.MaxHealth = 0
- Humanoid47.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid47.RightLeg = Part34
- Humanoid47.Torso = Part35
- Humanoid47.maxHealth = 0
- Part48.Name = "Handle"
- Part48.Parent = Part3
- Part48.CFrame = CFrame.new(-210.454208, 11.9467049, -9.13289833, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
- Part48.Orientation = Vector3.new(0, 179.039993, 0)
- Part48.Position = Vector3.new(-210.454208, 11.9467049, -9.13289833)
- Part48.Rotation = Vector3.new(-180, 0.959999979, -180)
- Part48.Size = Vector3.new(2, 2, 2)
- Part48.Anchored = true
- Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.CanCollide = false
- Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.Material = Enum.Material.SmoothPlastic
- Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- SpecialMesh49.Parent = Part48
- SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=15393031"
- SpecialMesh49.TextureId = "http://www.roblox.com/asset/?id=15393013"
- SpecialMesh49.MeshType = Enum.MeshType.FileMesh
- Part50.Name = "Head"
- Part50.Parent = Part3
- Part50.CFrame = CFrame.new(-210.454208, 12.0967102, -9.13289833, -0.999860883, 0, 0.016681999, 0, 1, 0, -0.016681999, 0, -0.999860883)
- Part50.Orientation = Vector3.new(0, 179.039993, 0)
- Part50.Position = Vector3.new(-210.454208, 12.0967102, -9.13289833)
- Part50.Rotation = Vector3.new(-180, 0.959999979, -180)
- Part50.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part50.Size = Vector3.new(2, 1, 1)
- Part50.Anchored = true
- Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BrickColor = BrickColor.new("Institutional white")
- Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.Material = Enum.Material.SmoothPlastic
- Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.brickColor = BrickColor.new("Institutional white")
- SpecialMesh51.Parent = Part50
- SpecialMesh51.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal52.Name = "face"
- Decal52.Parent = Part50
- Decal52.Texture = "rbxasset://textures/face.png"
- Part53.Name = "Lentilkac58-Easy-Teleport-2"
- Part53.Parent = Part3
- Part53.CFrame = CFrame.new(-210.704712, 5.10002184, -7.17027521, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part53.Position = Vector3.new(-210.704712, 5.10002184, -7.17027521)
- Part53.Color = Color3.new(1, 0, 0)
- Part53.Size = Vector3.new(4, 0.400000006, 4)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Really red")
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Really red")
- Part53.FormFactor = Enum.FormFactor.Plate
- Part53.formFactor = Enum.FormFactor.Plate
- Script54.Parent = Part53
- table.insert(cors,sandbox(Script54,function()
- -- YouTube: Lentilkač 58 ( http://youtube.com/channel/UCGW_ltdykdCjQE6kHRn7sPw/ )
- -- Skype: Lentilkac58
- -- By: Lentilkac58 ( https://www.roblox.com/users/171327977/profile )
- -- Date: 30.8.2017
- local Teleport = "Lentilkac58-Easy-Teleport-1" --Put the name of the Part between the ""s.
- function Touch(hit) --Indicates that the Part has been Touched.
- if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
- local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
- hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
- script.Parent.Touched:connect(Touch) --Listens out for Touchers.
- end))
- Part55.Parent = Part3
- Part55.CFrame = CFrame.new(-207.040665, 10.4150496, -3.2396698, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part55.Orientation = Vector3.new(0, 180, 0)
- Part55.Position = Vector3.new(-207.040665, 10.4150496, -3.2396698)
- Part55.Rotation = Vector3.new(-180, 0, -180)
- Part55.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part55.Size = Vector3.new(2.76000023, 4.82999992, 1)
- Part55.Anchored = true
- Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.BrickColor = BrickColor.new("Institutional white")
- Part55.CanCollide = false
- Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.brickColor = BrickColor.new("Institutional white")
- Part56.Name = "Head"
- Part56.Parent = Part3
- Part56.CFrame = CFrame.new(-206.552338, 11.6266174, -9.13286877, -0.0166809987, 0, -0.999860883, 0, 1, 0, 0.999860883, 0, -0.0166809987)
- Part56.Orientation = Vector3.new(0, -90.9599991, 0)
- Part56.Position = Vector3.new(-206.552338, 11.6266174, -9.13286877)
- Part56.Rotation = Vector3.new(-180, -89.0400009, -180)
- Part56.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part56.Size = Vector3.new(2, 1, 1)
- Part56.Anchored = true
- Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.BrickColor = BrickColor.new("Institutional white")
- Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.Material = Enum.Material.SmoothPlastic
- Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.brickColor = BrickColor.new("Institutional white")
- SpecialMesh57.Parent = Part56
- SpecialMesh57.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal58.Name = "face"
- Decal58.Parent = Part56
- Decal58.Texture = "rbxasset://textures/face.png"
- Part59.Parent = Part3
- Part59.CFrame = CFrame.new(-199.563431, 8.40004826, -7.73968267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part59.Orientation = Vector3.new(0, 180, 0)
- Part59.Position = Vector3.new(-199.563431, 8.40004826, -7.73968267)
- Part59.Rotation = Vector3.new(-180, 0, -180)
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part59.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- Part59.Size = Vector3.new(0.200000003, 0.800000012, 6)
- Part59.Anchored = true
- Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BrickColor = BrickColor.new("Really black")
- Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.brickColor = BrickColor.new("Really black")
- BlockMesh60.Parent = Part59
- Part61.Parent = Part3
- Part61.CFrame = CFrame.new(-220.163147, 13.0000439, -7.73968267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part61.Orientation = Vector3.new(0, 180, 0)
- Part61.Position = Vector3.new(-220.163147, 13.0000439, -7.73968267)
- Part61.Rotation = Vector3.new(-180, 0, -180)
- Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part61.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- Part61.Size = Vector3.new(1, 0.400000006, 10)
- Part61.Anchored = true
- Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.BrickColor = BrickColor.new("Institutional white")
- Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.brickColor = BrickColor.new("Institutional white")
- BlockMesh62.Parent = Part61
- Part63.Parent = Part3
- Part63.CFrame = CFrame.new(-221.162506, 9.40004635, -12.2396355, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part63.Orientation = Vector3.new(0, 180, 0)
- Part63.Position = Vector3.new(-221.162506, 9.40004635, -12.2396355)
- Part63.Rotation = Vector3.new(-180, 0, -180)
- Part63.Color = Color3.new(1, 0, 0)
- Part63.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- Part63.Size = Vector3.new(1, 1.20000005, 1)
- Part63.Anchored = true
- Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BrickColor = BrickColor.new("Really red")
- Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.Material = Enum.Material.Neon
- Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.brickColor = BrickColor.new("Really red")
- BlockMesh64.Parent = Part63
- Part65.Parent = Part3
- Part65.CFrame = CFrame.new(-220.763443, 7.00004768, -7.73969507, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part65.Orientation = Vector3.new(0, 180, 0)
- Part65.Position = Vector3.new(-220.763443, 7.00004768, -7.73969507)
- Part65.Rotation = Vector3.new(-180, 0, -180)
- Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- Part65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- Part65.Anchored = true
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BrickColor = BrickColor.new("Institutional white")
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.brickColor = BrickColor.new("Institutional white")
- BlockMesh66.Parent = Part65
- Part67.Parent = Part3
- Part67.CFrame = CFrame.new(-205.163025, 11.6000423, -12.2396479, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part67.Orientation = Vector3.new(0, 180, 0)
- Part67.Position = Vector3.new(-205.163025, 11.6000423, -12.2396479)
- Part67.Rotation = Vector3.new(-180, 0, -180)
- Part67.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part67.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- Part67.Size = Vector3.new(1, 2.4000001, 1)
- Part67.Anchored = true
- Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.BrickColor = BrickColor.new("Institutional white")
- Part67.CanCollide = false
- Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.brickColor = BrickColor.new("Institutional white")
- Part68.Parent = Part3
- Part68.CFrame = CFrame.new(-205.163391, 10.3950529, -3.23968554, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part68.Orientation = Vector3.new(0, 180, 0)
- Part68.Position = Vector3.new(-205.163391, 10.3950529, -3.23968554)
- Part68.Rotation = Vector3.new(-180, 0, -180)
- Part68.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part68.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- Part68.Size = Vector3.new(1, 4.80999994, 1)
- Part68.Anchored = true
- Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.BrickColor = BrickColor.new("Institutional white")
- Part68.CanCollide = false
- Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.Material = Enum.Material.SmoothPlastic
- Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.brickColor = BrickColor.new("Institutional white")
- Part69.Parent = Part3
- Part69.CFrame = CFrame.new(-212.663162, 13.0000439, -12.2396584, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part69.Orientation = Vector3.new(0, 180, 0)
- Part69.Position = Vector3.new(-212.663162, 13.0000439, -12.2396584)
- Part69.Rotation = Vector3.new(-180, 0, -180)
- Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part69.Velocity = Vector3.new(0.00237834454, 4.6692905e-05, -0.00436840346)
- Part69.Size = Vector3.new(14, 0.400000006, 1)
- Part69.Anchored = true
- Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.BrickColor = BrickColor.new("Institutional white")
- Part69.CanCollide = false
- Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.brickColor = BrickColor.new("Institutional white")
- BlockMesh70.Parent = Part69
- Part71.Parent = Part3
- Part71.CFrame = CFrame.new(-221.163391, 8.40004539, -12.2396441, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part71.Orientation = Vector3.new(0, 180, 0)
- Part71.Position = Vector3.new(-221.163391, 8.40004539, -12.2396441)
- Part71.Rotation = Vector3.new(-180, 0, -180)
- Part71.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part71.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- Part71.Size = Vector3.new(1, 0.800000012, 1)
- Part71.Anchored = true
- Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BrickColor = BrickColor.new("Institutional white")
- Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.brickColor = BrickColor.new("Institutional white")
- BlockMesh72.Parent = Part71
- Part73.Parent = Part3
- Part73.CFrame = CFrame.new(-221.163422, 9.00004673, -7.73964071, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part73.Orientation = Vector3.new(0, 180, 0)
- Part73.Position = Vector3.new(-221.163422, 9.00004673, -7.73964071)
- Part73.Rotation = Vector3.new(-180, 0, -180)
- Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part73.Velocity = Vector3.new(0.000777417503, 9.27956426e-05, -0.00743345637)
- Part73.Size = Vector3.new(1, 2, 8)
- Part73.Anchored = true
- Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BrickColor = BrickColor.new("Institutional white")
- Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.brickColor = BrickColor.new("Institutional white")
- BlockMesh74.Parent = Part73
- Part75.Parent = Part3
- Part75.CFrame = CFrame.new(-199.563416, 8.60004711, -12.1396236, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part75.Orientation = Vector3.new(0, 180, 0)
- Part75.Position = Vector3.new(-199.563416, 8.60004711, -12.1396236)
- Part75.Rotation = Vector3.new(-180, 0, -180)
- Part75.Color = Color3.new(0.886275, 0.603922, 0.247059)
- Part75.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- Part75.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- Part75.Anchored = true
- Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.BrickColor = BrickColor.new("Br. yellowish orange")
- Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.Material = Enum.Material.Neon
- Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh76.Parent = Part75
- Part77.Parent = Part3
- Part77.CFrame = CFrame.new(-221.163422, 11.4000454, -7.83963966, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part77.Orientation = Vector3.new(0, 90, 0)
- Part77.Position = Vector3.new(-221.163422, 11.4000454, -7.83963966)
- Part77.Rotation = Vector3.new(0, 90, 0)
- Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part77.Size = Vector3.new(7.05999708, 2.79999995, 1)
- Part77.Anchored = true
- Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.BrickColor = BrickColor.new("Institutional white")
- Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.Material = Enum.Material.SmoothPlastic
- Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.brickColor = BrickColor.new("Institutional white")
- SpecialMesh78.Parent = Part77
- SpecialMesh78.MeshType = Enum.MeshType.Wedge
- Part79.Parent = Part3
- Part79.CFrame = CFrame.new(-214.51297, 10.4000463, -12.2396898, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part79.Orientation = Vector3.new(0, 180, 0)
- Part79.Position = Vector3.new(-214.51297, 10.4000463, -12.2396898)
- Part79.Rotation = Vector3.new(-180, 0, -180)
- Part79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part79.Velocity = Vector3.new(0.00219043763, -8.69987416e-05, -0.00528925471)
- Part79.Size = Vector3.new(12.3000002, 4.80000019, 1)
- Part79.Anchored = true
- Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.BrickColor = BrickColor.new("Institutional white")
- Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.Material = Enum.Material.SmoothPlastic
- Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.brickColor = BrickColor.new("Institutional white")
- BlockMesh80.Parent = Part79
- Part81.Name = "xd"
- Part81.Parent = Part3
- Part81.CFrame = CFrame.new(-211.363403, 7.80004597, -7.73966742, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part81.Orientation = Vector3.new(0, 180, 0)
- Part81.Position = Vector3.new(-211.363403, 7.80004597, -7.73966742)
- Part81.Rotation = Vector3.new(-180, 0, -180)
- Part81.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part81.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- Part81.Size = Vector3.new(20.6000004, 0.400000006, 10)
- Part81.Anchored = true
- Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.BrickColor = BrickColor.new("White")
- Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.Material = Enum.Material.SmoothPlastic
- Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.brickColor = BrickColor.new("White")
- BlockMesh82.Parent = Part81
- Script83.Parent = Part81
- table.insert(cors,sandbox(Script83,function()
- function onTouch(part)
- wait (12)
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- if (humanoid ~= nil) then -- if a humanoid exists, then
- humanoid.Health = 0 -- damage the humanoid
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script84.Parent = Part81
- table.insert(cors,sandbox(Script84,function()
- function onTouched(hit)
- local humanoid = hit.Parent:findFirstChild("Humanoid")
- if humanoid~=nil then
- wait(0.01)
- humanoid.WalkSpeed = 0
- end
- end
- script.Parent.Touched:connect(onTouched)
- -- Made by Yarik, you are allowed to take it, but please favorite it first
- end))
- Part85.Parent = Part3
- Part85.CFrame = CFrame.new(-210.463394, 7.00004768, -7.73965693, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part85.Orientation = Vector3.new(0, 180, 0)
- Part85.Position = Vector3.new(-210.463394, 7.00004768, -7.73965693)
- Part85.Rotation = Vector3.new(-180, 0, -180)
- Part85.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part85.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- Part85.Size = Vector3.new(12.3999996, 1.20000005, 10)
- Part85.Anchored = true
- Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.BrickColor = BrickColor.new("Institutional white")
- Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.Material = Enum.Material.SmoothPlastic
- Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.brickColor = BrickColor.new("Institutional white")
- BlockMesh86.Parent = Part85
- Part87.Parent = Part3
- Part87.CFrame = CFrame.new(-206.405441, 9.20004845, -12.2396336, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part87.Orientation = Vector3.new(0, 180, 0)
- Part87.Position = Vector3.new(-206.405441, 9.20004845, -12.2396336)
- Part87.Rotation = Vector3.new(-180, 0, -180)
- Part87.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part87.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- Part87.Size = Vector3.new(3.48000026, 2.4000001, 1)
- Part87.Anchored = true
- Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.BrickColor = BrickColor.new("Institutional white")
- Part87.CanCollide = false
- Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.Material = Enum.Material.SmoothPlastic
- Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.brickColor = BrickColor.new("Institutional white")
- Part88.Parent = Part3
- Part88.CFrame = CFrame.new(-212.663132, 13.6300411, -7.73964739, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part88.Orientation = Vector3.new(0, 180, 0)
- Part88.Position = Vector3.new(-212.663132, 13.6300411, -7.73964739)
- Part88.Rotation = Vector3.new(-180, 0, -180)
- Part88.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part88.Size = Vector3.new(14, 0.400000006, 8)
- Part88.Anchored = true
- Part88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.BrickColor = BrickColor.new("Institutional white")
- Part88.CanCollide = false
- Part88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.Material = Enum.Material.SmoothPlastic
- Part88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.brickColor = BrickColor.new("Institutional white")
- BlockMesh89.Parent = Part88
- Part90.Parent = Part3
- Part90.CFrame = CFrame.new(-221.1633, 8.40004539, -3.23970079, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part90.Orientation = Vector3.new(0, 180, 0)
- Part90.Position = Vector3.new(-221.1633, 8.40004539, -3.23970079)
- Part90.Rotation = Vector3.new(-180, 0, -180)
- Part90.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part90.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- Part90.Size = Vector3.new(1, 0.800000012, 1)
- Part90.Anchored = true
- Part90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.BrickColor = BrickColor.new("Institutional white")
- Part90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.Material = Enum.Material.SmoothPlastic
- Part90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.brickColor = BrickColor.new("Institutional white")
- BlockMesh91.Parent = Part90
- Part92.Parent = Part3
- Part92.CFrame = CFrame.new(-203.663345, 11.6000423, -3.23967981, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part92.Orientation = Vector3.new(0, -90, 0)
- Part92.Position = Vector3.new(-203.663345, 11.6000423, -3.23967981)
- Part92.Rotation = Vector3.new(0, -90, 0)
- Part92.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part92.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- Part92.Size = Vector3.new(1, 2.4000001, 2)
- Part92.Anchored = true
- Part92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.BrickColor = BrickColor.new("Institutional white")
- Part92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.Material = Enum.Material.SmoothPlastic
- Part92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.brickColor = BrickColor.new("Institutional white")
- SpecialMesh93.Parent = Part92
- SpecialMesh93.MeshType = Enum.MeshType.Wedge
- Part94.Parent = Part3
- Part94.CFrame = CFrame.new(-203.663437, 11.6000423, -7.73964739, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part94.Orientation = Vector3.new(0, -90, 0)
- Part94.Position = Vector3.new(-203.663437, 11.6000423, -7.73964739)
- Part94.Rotation = Vector3.new(0, -90, 0)
- Part94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part94.Transparency = 0.5
- Part94.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- Part94.Size = Vector3.new(8, 2.4000001, 1.99999976)
- Part94.Anchored = true
- Part94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.BrickColor = BrickColor.new("Really black")
- Part94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.Material = Enum.Material.SmoothPlastic
- Part94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.brickColor = BrickColor.new("Really black")
- SpecialMesh95.Parent = Part94
- SpecialMesh95.MeshType = Enum.MeshType.Wedge
- Part96.Parent = Part3
- Part96.CFrame = CFrame.new(-199.563477, 8.60004711, -3.53971124, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part96.Orientation = Vector3.new(0, 180, 0)
- Part96.Position = Vector3.new(-199.563477, 8.60004711, -3.53971124)
- Part96.Rotation = Vector3.new(-180, 0, -180)
- Part96.Color = Color3.new(0.886275, 0.603922, 0.247059)
- Part96.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- Part96.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- Part96.Anchored = true
- Part96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.BrickColor = BrickColor.new("Br. yellowish orange")
- Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.Material = Enum.Material.Neon
- Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh97.Parent = Part96
- Part98.Parent = Part3
- Part98.CFrame = CFrame.new(-212.663147, 13.000082, -3.23966646, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part98.Orientation = Vector3.new(0, 180, 0)
- Part98.Position = Vector3.new(-212.663147, 13.000082, -3.23966646)
- Part98.Rotation = Vector3.new(-180, 0, -180)
- Part98.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part98.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- Part98.Size = Vector3.new(14, 0.400000006, 1)
- Part98.Anchored = true
- Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.BrickColor = BrickColor.new("Institutional white")
- Part98.CanCollide = false
- Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.Material = Enum.Material.SmoothPlastic
- Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.brickColor = BrickColor.new("Institutional white")
- BlockMesh99.Parent = Part98
- Part100.Name = "DOOR"
- Part100.Parent = Part3
- Part100.CFrame = CFrame.new(-211.053696, 10.4150476, -3.23965168, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part100.Orientation = Vector3.new(0, 180, 0)
- Part100.Position = Vector3.new(-211.053696, 10.4150476, -3.23965168)
- Part100.Rotation = Vector3.new(-180, 0, -180)
- Part100.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part100.Size = Vector3.new(5.22000027, 4.82999992, 1)
- Part100.Anchored = true
- Part100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.BrickColor = BrickColor.new("Institutional white")
- Part100.CanCollide = false
- Part100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.Material = Enum.Material.SmoothPlastic
- Part100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.brickColor = BrickColor.new("Institutional white")
- Sound101.Parent = Part100
- Sound101.Looped = true
- Sound101.TimePosition = 0.73703191310516
- Sound101.Playing = true
- Sound101.SoundId = "rbxassetid://532147820"
- Part102.Parent = Part3
- Part102.CFrame = CFrame.new(-217.163437, 10.4000463, -3.23971176, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part102.Orientation = Vector3.new(0, 180, 0)
- Part102.Position = Vector3.new(-217.163437, 10.4000463, -3.23971176)
- Part102.Rotation = Vector3.new(-180, 0, -180)
- Part102.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part102.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- Part102.Size = Vector3.new(7, 4.80000019, 1)
- Part102.Anchored = true
- Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.BrickColor = BrickColor.new("White")
- Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.Material = Enum.Material.SmoothPlastic
- Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.brickColor = BrickColor.new("White")
- BlockMesh103.Parent = Part102
- Part104.Parent = Part3
- Part104.CFrame = CFrame.new(-205.163132, 13.0000458, -7.73968935, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part104.Orientation = Vector3.new(0, -90, 0)
- Part104.Position = Vector3.new(-205.163132, 13.0000458, -7.73968935)
- Part104.Rotation = Vector3.new(0, -90, 0)
- Part104.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part104.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- Part104.Size = Vector3.new(10, 0.400000006, 1)
- Part104.Anchored = true
- Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.BrickColor = BrickColor.new("Institutional white")
- Part104.CanCollide = false
- Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.Material = Enum.Material.SmoothPlastic
- Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.brickColor = BrickColor.new("Institutional white")
- SpecialMesh105.Parent = Part104
- SpecialMesh105.MeshType = Enum.MeshType.Wedge
- Part106.Parent = Part3
- Part106.CFrame = CFrame.new(-203.663422, 11.6000423, -12.2396774, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part106.Orientation = Vector3.new(0, -90, 0)
- Part106.Position = Vector3.new(-203.663422, 11.6000423, -12.2396774)
- Part106.Rotation = Vector3.new(0, -90, 0)
- Part106.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part106.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- Part106.Size = Vector3.new(1, 2.4000001, 2)
- Part106.Anchored = true
- Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.BrickColor = BrickColor.new("Institutional white")
- Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.Material = Enum.Material.SmoothPlastic
- Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.brickColor = BrickColor.new("Institutional white")
- SpecialMesh107.Parent = Part106
- SpecialMesh107.MeshType = Enum.MeshType.Wedge
- Part108.Parent = Part3
- Part108.CFrame = CFrame.new(-201.163452, 9.80004787, -7.73967505, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part108.Orientation = Vector3.new(0, -90, 0)
- Part108.Position = Vector3.new(-201.163452, 9.80004787, -7.73967505)
- Part108.Rotation = Vector3.new(0, -90, 0)
- Part108.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part108.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- Part108.Size = Vector3.new(10, 1.20000005, 3)
- Part108.Anchored = true
- Part108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.BrickColor = BrickColor.new("Institutional white")
- Part108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.Material = Enum.Material.SmoothPlastic
- Part108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.brickColor = BrickColor.new("Institutional white")
- SpecialMesh109.Parent = Part108
- SpecialMesh109.MeshType = Enum.MeshType.Wedge
- Sound110.Parent = Part108
- Sound110.Looped = true
- Sound110.TimePosition = 0.73703191310516
- Sound110.Playing = true
- Sound110.SoundId = "rbxassetid://532147820"
- Part111.Parent = Part3
- Part111.CFrame = CFrame.new(-203.663574, 9.20004845, -3.23967743, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part111.Orientation = Vector3.new(0, 180, 0)
- Part111.Position = Vector3.new(-203.663574, 9.20004845, -3.23967743)
- Part111.Rotation = Vector3.new(-180, 0, -180)
- Part111.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part111.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- Part111.Size = Vector3.new(2, 2.4000001, 1)
- Part111.Anchored = true
- Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.BrickColor = BrickColor.new("Institutional white")
- Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.Material = Enum.Material.SmoothPlastic
- Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.brickColor = BrickColor.new("Institutional white")
- BlockMesh112.Parent = Part111
- Part113.Parent = Part3
- Part113.CFrame = CFrame.new(-221.162506, 11.4000454, -12.2396355, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part113.Orientation = Vector3.new(0, 90, 0)
- Part113.Position = Vector3.new(-221.162506, 11.4000454, -12.2396355)
- Part113.Rotation = Vector3.new(0, 90, 0)
- Part113.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part113.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- Part113.Size = Vector3.new(1, 2.79999995, 1)
- Part113.Anchored = true
- Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.BrickColor = BrickColor.new("Institutional white")
- Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.Material = Enum.Material.SmoothPlastic
- Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.brickColor = BrickColor.new("Institutional white")
- SpecialMesh114.Parent = Part113
- SpecialMesh114.MeshType = Enum.MeshType.Wedge
- Part115.Parent = Part3
- Part115.CFrame = CFrame.new(-200.363434, 7.20004845, -7.73967886, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part115.Orientation = Vector3.new(0, 180, 0)
- Part115.Position = Vector3.new(-200.363434, 7.20004845, -7.73967886)
- Part115.Rotation = Vector3.new(-180, 0, -180)
- Part115.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part115.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- Part115.Size = Vector3.new(1.39999998, 1.60000002, 10)
- Part115.Anchored = true
- Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.BrickColor = BrickColor.new("Institutional white")
- Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.Material = Enum.Material.SmoothPlastic
- Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.brickColor = BrickColor.new("Institutional white")
- BlockMesh116.Parent = Part115
- Part117.Parent = Part3
- Part117.CFrame = CFrame.new(-221.163391, 11.4000473, -3.23965168, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part117.Orientation = Vector3.new(0, 90, 0)
- Part117.Position = Vector3.new(-221.163391, 11.4000473, -3.23965168)
- Part117.Rotation = Vector3.new(0, 90, 0)
- Part117.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part117.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- Part117.Size = Vector3.new(1, 2.79999995, 1)
- Part117.Anchored = true
- Part117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.BrickColor = BrickColor.new("Institutional white")
- Part117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.Material = Enum.Material.SmoothPlastic
- Part117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.brickColor = BrickColor.new("Institutional white")
- SpecialMesh118.Parent = Part117
- SpecialMesh118.MeshType = Enum.MeshType.Wedge
- Part119.Parent = Part3
- Part119.CFrame = CFrame.new(-203.663467, 9.20004845, -12.2396774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part119.Orientation = Vector3.new(0, 180, 0)
- Part119.Position = Vector3.new(-203.663467, 9.20004845, -12.2396774)
- Part119.Rotation = Vector3.new(-180, 0, -180)
- Part119.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part119.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- Part119.Size = Vector3.new(2, 2.4000001, 1)
- Part119.Anchored = true
- Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.BrickColor = BrickColor.new("Institutional white")
- Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.Material = Enum.Material.SmoothPlastic
- Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.brickColor = BrickColor.new("Institutional white")
- BlockMesh120.Parent = Part119
- Part121.Parent = Part3
- Part121.CFrame = CFrame.new(-203.163422, 9.20004845, -7.73969126, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part121.Orientation = Vector3.new(0, -90, 0)
- Part121.Position = Vector3.new(-203.163422, 9.20004845, -7.73969126)
- Part121.Rotation = Vector3.new(0, -90, 0)
- Part121.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part121.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- Part121.Size = Vector3.new(8, 2.4000001, 1)
- Part121.Anchored = true
- Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.BrickColor = BrickColor.new("Dark stone grey")
- Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.Material = Enum.Material.SmoothPlastic
- Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.brickColor = BrickColor.new("Dark stone grey")
- BlockMesh122.Parent = Part121
- BlockMesh122.Offset = Vector3.new(0, 0, 0.5)
- BlockMesh122.Scale = Vector3.new(1, 1, 2)
- Part123.Parent = Part3
- Part123.CFrame = CFrame.new(-201.163452, 8.60004711, -7.73967505, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part123.Orientation = Vector3.new(0, 180, 0)
- Part123.Position = Vector3.new(-201.163452, 8.60004711, -7.73967505)
- Part123.Rotation = Vector3.new(-180, 0, -180)
- Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part123.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- Part123.Size = Vector3.new(3, 1.20000005, 10)
- Part123.Anchored = true
- Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.BrickColor = BrickColor.new("Institutional white")
- Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.Material = Enum.Material.SmoothPlastic
- Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-05)
- Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.brickColor = BrickColor.new("Institutional white")
- BlockMesh124.Parent = Part123
- SpawnLocation125.Parent = mas
- SpawnLocation125.CFrame = CFrame.new(-186.259995, 0.500003994, 28.7399998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation125.Position = Vector3.new(-186.259995, 0.500003994, 28.7399998)
- SpawnLocation125.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- SpawnLocation125.Size = Vector3.new(12, 1, 12)
- SpawnLocation125.Anchored = true
- SpawnLocation125.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation125.BrickColor = BrickColor.new("Camo")
- SpawnLocation125.Material = Enum.Material.Grass
- SpawnLocation125.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation125.brickColor = BrickColor.new("Camo")
- Decal126.Parent = SpawnLocation125
- Decal126.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal126.Face = Enum.NormalId.Top
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement