allenjamelsim

Untitled

Dec 28th, 2016
276
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.87 KB | None | 0 0
  1. =================================
  2. BASEPLATENAME
  3. ================================
  4. p= game.Workspace:GetChildren()
  5. for i= 1, #p do
  6. if p[i].className == "Part" then
  7. p[i].Name = "Shane"
  8. end
  9. end
  10.  
  11.  
  12.  
  13. Roate base 45 degrees
  14. =================================
  15. game.Workspace.Shane.CFrame = CFrame.fromEulerAnglesXYZ(1,0,0)
  16.  
  17.  
  18. VELOCITY
  19. ====================================
  20. p= game.Workspace:GetChildren()
  21. for i= 1, #p do
  22. if p[i].className == "Part" then
  23. p[i].Velocity = Vector3.new(10000,0,0)
  24. end
  25. end
  26.  
  27. ROT VELOCITY
  28. =============================
  29. p= game.Workspace:GetChildren()
  30. for i= 1, #p do
  31. if p[i].className == "Part" then
  32. p[i].RotVelocity = Vector3.new(0,0,0)
  33. end
  34. end
  35.  
  36.  
  37.  
  38. CLEANUP
  39. =========================
  40. p= game.Workspace:GetChildren()
  41. for i= 1, #p do
  42. if p[i].className == "Part" then
  43. if p[i].Name ~= "Shane" then
  44. p[i]:remove()
  45. end
  46. end
  47. end
  48.  
  49.  
  50. Invisable
  51. ------------------------------------
  52. c= game.Players:GetChildren()
  53. for i= 1, #c do
  54. p= c[i].Character:GetChildren()
  55. for i= 1, #p do
  56. if p[i].className == "Part" then
  57. p[i].Transparency = 1
  58. end
  59. end
  60. end
  61.  
  62.  
  63.  
  64.  
  65. Clone
  66. ------------------------
  67. p= game.Players:GetChildren()
  68. for i= 1, #p do
  69. p[i].CharacterAppearance = "http://www.roblox.com/Data/Get.ashx?hash=2531336bd505c2ce1f3eaaeef39d9f43;http://www.roblox.com/Data/AssetFetch.ashx?hash=0c957eae1dc937dcecc4f1874bddaac7&isapproved=true"
  70. end
  71.  
  72.  
  73.  
  74.  
  75.  
  76.  
  77.  
  78. Genocide
  79. ===========================
  80. while true do
  81. p= game.Players:GetChildren()
  82. for i= 1, #p do
  83. p[i].Character.Torso.Neck:remove()
  84. wait (0.1)
  85. end
  86. end
  87.  
  88.  
  89.  
  90.  
  91.  
  92. freeze - off
  93. ----------------------------
  94. p= game.Players:GetChildren()
  95. for i= 1, #p do
  96. if p[i]~= "shanethe13" then
  97. p[i].Character.Torso.Anchored = false
  98. end
  99. end
  100.  
  101.  
  102.  
  103.  
  104. freeze - on
  105. ---------------------------
  106. p= game.Players:GetChildren()
  107. for i= 1, #p do
  108. if p[i]~= "shanethe13" then
  109. p[i].Character.Torso.Anchored = true
  110. end
  111. end
  112.  
  113.  
  114.  
  115. Teleport Up All
  116. ==============================
  117. p= game.Players:GetChildren()
  118. for i= 1, #p do
  119. if p[i] ~= "shanethe13" then
  120. p[i].Character.Torso.CFrame = CFrame.new(0,1025,0)
  121. end
  122. end
  123.  
  124.  
  125.  
  126.  
  127.  
  128. PRISON!
  129. --------------------------------------------------------------------------------------------------------
  130. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(0,500,0) p.Size = Vector3.new(50,0,50) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  131.  
  132. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(25,501,0) p.Size = Vector3.new(0,50,50) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  133.  
  134. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-25,501,0) p.Size = Vector3.new(0,50,50) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  135.  
  136. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(0,501,25) p.Size = Vector3.new(50,50,0) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  137.  
  138. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(0,501,-25) p.Size = Vector3.new(50,50,0) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  139.  
  140.  
  141. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(0,525,0) p.Size = Vector3.new(50,0,50) p.Parent = game.Workspace p.Locked = true p.Transparency = 0.5
  142.  
  143. p= game.Players:GetChildren()
  144. for i= 1, #p do
  145. if p[i] ~= "shanethe13" then
  146. p[i].Character.Torso.CFrame = CFrame.new(0,515,0)
  147. end
  148. end
  149.  
  150.  
  151.  
  152.  
  153.  
  154.  
  155. Body Force
  156. ---------------------------
  157. p= game.Players:GetChildren()
  158. for i= 1, #p do
  159. b = Instance.new("BodyForce")
  160. b.Parent = p[i].Character.Torso
  161. b.force = Vector3.new(0,10000,0)
  162. end
  163.  
  164.  
  165.  
  166.  
  167.  
  168. Slaves
  169. ----------------------
  170. p= game.Players:GetChildren()
  171. for i= 1, #p do
  172. p[i].Character.Name = "Shane's Slave"
  173. end
  174.  
  175.  
  176.  
  177.  
  178.  
  179.  
  180. Orbit
  181.  
  182. while true do
  183. p= game.Players:GetChildren()
  184. for i= 1, #p do
  185. if p[i].Name ~= "shanethe13" then
  186. b = Instance.new("BodyPosition")
  187. b.Parent = p[i].Character.Torso
  188. b.maxForce = Vector3.new(600000000,6000000000,6000000000)
  189. b.position = game.Workspace.shanethe13.Torso.Position
  190. wait(0.1)
  191. end
  192. end
  193. end
  194.  
  195.  
  196. Follow
  197. ==========================
  198. b = Instance.new("BodyPosition") b.Parent = game.Workspace.Onule.Torso b.maxForce = Vector3.new(600000000,6000000000,6000000000)
  199. while true do
  200. b.position = game.Workspace.shanethe13.Torso.Position
  201. wait(0.1)
  202. end
  203.  
  204.  
  205.  
  206.  
  207.  
  208.  
  209.  
  210. BlackHole
  211. --------------------------------
  212. p= game.Players:GetChildren()
  213. for i= 1, #p do
  214. if p[i].Name ~= "shanethe13" then
  215. b = Instance.new("BodyPosition") b.Parent = p[i].Character.Torso b.maxForce = Vector3.new(6000000,60000000,60000000)
  216. b.position = Vector3.new(100,10,0)
  217. end
  218. end
  219.  
  220.  
  221.  
  222.  
  223.  
  224. Kick all
  225. =====================
  226.  
  227. p= game.Players:GetChildren()
  228. for i= 1, #p do
  229. p[i]:remove()
  230. end
  231. ========================
  232.  
  233. Castle
  234. ===========================
  235. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,1.8,-40.5) p.Size = Vector3.new(58,1.2,52) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(38)
  236.  
  237. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,1.8,-5.5) p.Size = Vector3.new(8,1.2,18) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(38)
  238.  
  239.  
  240. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-15.5,9,-12.5) p.Size = Vector3.new(25,15.6,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  241.  
  242.  
  243. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(17.5,9,-12.5) p.Size = Vector3.new(25,15.6,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  244.  
  245. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,27,-12.5) p.Size = Vector3.new(58,20.4,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  246.  
  247. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-31,19.2,-40.5) p.Size = Vector3.new(6,36,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  248.  
  249. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(33,19.2,-40.5) p.Size = Vector3.new(6,36,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  250.  
  251. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,19.2,-68.5) p.Size = Vector3.new(58,36,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  252.  
  253.  
  254. p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,37.8,-40.5) p.Size = Vector3.new(70,1.2,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
  255.  
  256.  
  257. p = Instance.new("SpawnLocation") p.Anchored = true p.Position = Vector3.new(1,1.8,20.5) p.Size = Vector3.new(8,1.2,6) p.Parent = game.Workspace p.Locked = true
Add Comment
Please, Sign In to add comment