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Sami83094

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Jan 17th, 2021
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     print("FE Compatibility code by Mokiros")
  6.     local rp = RealPlayer
  7.     script.Parent = rp.Character
  8.    
  9.     --RemoteEvent for communicating
  10.     local Event = Instance.new("RemoteEvent")
  11.     Event.Name = "UserInput_Event"
  12.  
  13.     --Fake event to make stuff like Mouse.KeyDown work
  14.     local function fakeEvent()
  15.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16.         t.connect = t.Connect
  17.         return t
  18.     end
  19.  
  20.     --Creating fake input objects with fake variables
  21.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25.     end}
  26.     --Merged 2 functions into one by checking amount of arguments
  27.     CAS.UnbindAction = CAS.BindAction
  28.  
  29.     --This function will trigger the events that have been :Connect()'ed
  30.     local function te(self,ev,...)
  31.         local t = m[ev]
  32.         if t and t._fakeEvent then
  33.             for _,f in pairs(t.Functions) do
  34.                 f(...)
  35.             end
  36.         end
  37.     end
  38.     m.TrigEvent = te
  39.     UIS.TrigEvent = te
  40.  
  41.     Event.OnServerEvent:Connect(function(plr,io)
  42.         if plr~=rp then return end
  43.         m.Target = io.Target
  44.         m.Hit = io.Hit
  45.         if not io.isMouse then
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local Mouse = Player:GetMouse()
  66.     local UIS = game:GetService("UserInputService")
  67.     local input = function(io,a)
  68.         if a then return end
  69.         --Since InputObject is a client-side instance, we create and pass table instead
  70.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71.     end
  72.     UIS.InputBegan:Connect(input)
  73.     UIS.InputEnded:Connect(input)
  74.  
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.  
  85.     ----Sandboxed game object that allows the usage of client-side methods and services
  86.     --Real game object
  87.     local _rg = game
  88.  
  89.     --Metatable for fake service
  90.     local fsmt = {
  91.         __index = function(self,k)
  92.             local s = rawget(self,"_RealService")
  93.             if s then return s[k] end
  94.         end,
  95.         __newindex = function(self,k,v)
  96.             local s = rawget(self,"_RealService")
  97.             if s then s[k]=v end
  98.         end,
  99.         __call = function(self,...)
  100.             local s = rawget(self,"_RealService")
  101.             if s then return s(...) end
  102.         end
  103.     }
  104.     local function FakeService(t,RealService)
  105.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106.         return setmetatable(t,fsmt)
  107.     end
  108.  
  109.     --Fake game object
  110.     local g = {
  111.         GetService = function(self,s)
  112.             return self[s]
  113.         end,
  114.         Players = FakeService({
  115.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116.         },"Players"),
  117.         UserInputService = FakeService(UIS,"UserInputService"),
  118.         ContextActionService = FakeService(CAS,"ContextActionService"),
  119.     }
  120.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121.     g.service = g.GetService
  122.    
  123.     g.RunService = FakeService({
  124.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  125.         BindToRenderStep = function(self,name,_,fun)
  126.             self._btrs[name] = self.Heartbeat:Connect(fun)
  127.         end,
  128.         UnbindFromRenderStep = function(self,name)
  129.             self._btrs[name]:Disconnect()
  130.         end,
  131.     },"RunService")
  132.  
  133.     setmetatable(g,{
  134.         __index=function(self,s)
  135.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  136.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137.         end,
  138.         __newindex = fsmt.__newindex,
  139.         __call = fsmt.__call
  140.     })
  141.     --Changing owner to fake player object to support owner:GetMouse()
  142.     game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145. ---------Rainbow Titan edited by Gooby----------------
  146. local p = game.Players.LocalPlayer
  147. local char = p.Character
  148. local mouse = p:GetMouse()
  149. local larm = char["Left Arm"]
  150. local rarm = char["Right Arm"]
  151. local lleg = char["Left Leg"]
  152. local rleg = char["Right Leg"]
  153. local hed = char.Head
  154. local torso = char.Torso
  155. local hum = char.Humanoid
  156. local cam = game.Workspace.CurrentCamera
  157. local root = char.HumanoidRootPart
  158. local deb = false
  159. local shot = 0
  160. local l = game:GetService("Lighting")
  161. local rs = game:GetService("RunService").RenderStepped
  162. local stanceToggle = "Normal"
  163. math.randomseed(os.time())
  164. hum.WalkSpeed = 7
  165. char.Health:Destroy()
  166. hum.MaxHealth = 50000
  167. wait(0.1)
  168. hum.Health = 50000
  169. ----------------------------------------------------
  170. pcall(function()char.Shirt:Destroy()
  171. char.Pants:Destroy()
  172. end)
  173. shirt = Instance.new("Shirt", char)
  174. shirt.Name = "Shirt"
  175. pants = Instance.new("Pants", char)
  176. pants.Name = "Pants"
  177. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=184045061"
  178. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=219558126"
  179. ----------------------------------------------------
  180. Debounces = {
  181. on = false;
  182. ks = false;
  183. CanAttack = true;
  184. CanJoke = true;
  185. NoIdl = false;
  186. Slashing = false;
  187. Slashed = false;
  188. Grabbing = false;
  189. Grabbed = false;
  190. }
  191. local Touche = {char.Name, }
  192. ----------------------------------------------------
  193. function lerp(a, b, t) -- Linear interpolation
  194.     return a + (b - a)*t
  195. end
  196.  
  197. function slerp(a, b, t) --Spherical interpolation
  198.     dot = a:Dot(b)
  199.     if dot > 0.99999 or dot < -0.99999 then
  200.         return t <= 0.5 and a or b
  201.     else
  202.         r = math.acos(dot)
  203.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  204.     end
  205. end
  206.  
  207. function matrixInterpolate(a, b, t)
  208.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  209.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  210.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  211.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  212.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  213.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  214.     local t = v1:Dot(v2)
  215.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  216.         return CFrame.new()
  217.     end
  218.     return CFrame.new(
  219.     v0.x, v0.y, v0.z,
  220.     v1.x, v1.y, v1.z,
  221.     v2.x, v2.y, v2.z,
  222.     v3.x, v3.y, v3.z)
  223. end
  224. ----------------------------------------------------
  225. function genWeld(a,b)
  226.     local w = Instance.new("Weld",a)
  227.     w.Part0 = a
  228.     w.Part1 = b
  229.     return w
  230. end
  231. function weld(a, b)
  232.     local weld = Instance.new("Weld")
  233.     weld.Name = "W"
  234.     weld.Part0 = a
  235.     weld.Part1 = b
  236.     weld.C0 = a.CFrame:inverse() * b.CFrame
  237.     weld.Parent = a
  238.     return weld;
  239. end
  240. ----------------------------------------------------
  241. function Lerp(c1,c2,al)
  242. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  243. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  244. for i,v in pairs(com1) do
  245. com1[i] = v+(com2[i]-v)*al
  246. end
  247. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  248. end
  249. ----------------------------------------------------
  250. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  251. local wld = Instance.new("Weld", wp1)
  252. wld.Part0 = wp0
  253. wld.Part1 = wp1
  254. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  255. end
  256. ----------------------------------------------------
  257. for i,v in pairs(char:children()) do
  258.     if v:IsA("Hat") then
  259.         v:Destroy()
  260.     end
  261. end
  262. for i,v in pairs(hed:children()) do
  263.     if v:IsA("Sound") then
  264.         v:Destroy()
  265.     end
  266. end
  267. ----------------------------------------------------
  268. function HasntTouched(plrname)
  269. local ret = true
  270. for _, v in pairs(Touche) do
  271. if v == plrname then
  272. ret = false
  273. end
  274. end
  275. return ret
  276. end
  277. ----------------------------------------------------
  278. larm.Size = larm.Size * 2
  279. rarm.Size = rarm.Size * 2
  280. lleg.Size = lleg.Size * 2
  281. rleg.Size = rleg.Size * 2
  282. torso.Size = torso.Size * 2
  283. hed.Size = hed.Size * 2
  284. root.Size = root.Size * 2
  285. ----------------------------------------------------
  286. newWeld(torso, larm, -1.5, 0.5, 0)
  287. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  288. newWeld(torso, rarm, 1.5, 0.5, 0)
  289. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  290. newWeld(torso, hed, 0, 1.5, 0)
  291. newWeld(torso, lleg, -0.5, -1, 0)
  292. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  293. newWeld(torso, rleg, 0.5, -1, 0)
  294. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  295. newWeld(root, torso, 0, -1, 0)
  296. torso.Weld.C1 = CFrame.new(0, -1, 0)
  297. ----------------------------------------------------
  298. game:service'InsertService':LoadAsset(335080396):children()[1].Parent=char
  299. char.RainbowWings.Handle.Mesh.Scale = char.RainbowWings.Handle.Mesh.Scale * 1.8
  300. char.RainbowWings.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  301. hed.face.Texture = "rbxassetid://127498555"
  302. z=Instance.new('Decal',hed)
  303. z.Face = 'Front'
  304. z.Texture='rbxassetid://32298878'
  305. hed.BrickColor = BrickColor.new("Light blue")
  306. lite = Instance.new("PointLight", torso)
  307. lite.Brightness = 14
  308. lite.Range = 10
  309. lite.Color = Color3.new(1, 0, 0)
  310. --[[local hed2 = hed:Clone()
  311. hed2.CanCollide = false
  312. hed2.Parent = char
  313. hed2:ClearAllChildren()
  314. hed2.Transparency = 1
  315. hed2.Name = "DARP"
  316. local w = Instance.new("Weld",hed2)
  317. w.Part0 = hed
  318. w.Part1 = hed2
  319. w.C0 = CFrame.new(0,0,-0.175)
  320. z=Instance.new("SurfaceGui",hed2)
  321. z.Enabled = true
  322. z.Face = "Front"
  323. z.Adornee = hed2
  324. z.CanvasSize = Vector2.new(100,100)
  325. local face = Instance.new("ImageLabel",z)
  326. face.Size = UDim2.new(1,-30,1,0)
  327. face.Position = UDim2.new(0,15,0,0)
  328. face.BackgroundTransparency = 1
  329. face.Image='rbxassetid://46282671']]--
  330. ----------------------------------------------------
  331. game:service'InsertService':LoadAsset(82332012):children()[1].Parent=char
  332. char.RainbowFedora.Handle.Mesh.Scale = char.RainbowFedora.Handle.Mesh.Scale * 1.8
  333. char.RainbowFedora.Handle.Mesh.VertexColor = Vector3.new(4,2,2)
  334. char.RainbowFedora.Handle.Mesh.Offset = Vector3.new(0,0.6,0)
  335. ----------------------------------------------------
  336.  
  337. z = Instance.new("Sound", char)
  338. z.SoundId = "rbxassetid://138103237 "--242463565
  339. z.Looped = true
  340. z.Pitch = 1
  341. z.Volume = 1
  342. wait(.01)
  343. z:Play()
  344. ----------------------------------------------------
  345. local m = Instance.new("Model")
  346. m.Name = "Absolution"
  347. p1 = Instance.new("Part", m)
  348. p1.BrickColor = BrickColor.new("New Yeller")
  349. p1.FormFactor = Enum.FormFactor.Custom
  350. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  351. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  352. p1.CanCollide = false
  353. p1.Locked = true
  354. p1.Elasticity = 0
  355. p1.BottomSurface = Enum.SurfaceType.Smooth
  356. p1.TopSurface = Enum.SurfaceType.Smooth
  357. b1 = Instance.new("SpecialMesh", p1)
  358. b1.MeshType = Enum.MeshType.Wedge
  359. b1.Name = "Mesh"
  360. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  361. p2 = Instance.new("Part", m)
  362. p2.BrickColor = BrickColor.new("Institutional white")
  363. p2.FormFactor = Enum.FormFactor.Custom
  364. p2.Size = Vector3.new(1, 2.9000001, 1)
  365. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  366. p2.CanCollide = false
  367. p2.Locked = true
  368. p2.Elasticity = 0
  369. p2.BottomSurface = Enum.SurfaceType.Smooth
  370. p2.TopSurface = Enum.SurfaceType.Smooth
  371. b2 = Instance.new("BlockMesh", p2)
  372. b2.Name = "Mesh"
  373. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  374. p3 = Instance.new("Part", m)
  375. p3.BrickColor = BrickColor.new("New Yeller")
  376. p3.FormFactor = Enum.FormFactor.Custom
  377. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  378. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  379. p3.CanCollide = false
  380. p3.Locked = true
  381. p3.Elasticity = 0
  382. p3.BottomSurface = Enum.SurfaceType.Smooth
  383. p3.TopSurface = Enum.SurfaceType.Smooth
  384. b3 = Instance.new("SpecialMesh", p3)
  385. b3.MeshType = Enum.MeshType.Wedge
  386. b3.Name = "Mesh"
  387. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  388. p4 = Instance.new("Part", m)
  389. p4.BrickColor = BrickColor.new("New Yeller")
  390. p4.FormFactor = Enum.FormFactor.Custom
  391. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  392. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  393. p4.CanCollide = false
  394. p4.Locked = true
  395. p4.Elasticity = 0
  396. p4.BottomSurface = Enum.SurfaceType.Smooth
  397. p4.TopSurface = Enum.SurfaceType.Smooth
  398. b4 = Instance.new("SpecialMesh", p4)
  399. b4.MeshType = Enum.MeshType.Wedge
  400. b4.Name = "Mesh"
  401. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  402. p5 = Instance.new("Part", m)
  403. p5.BrickColor = BrickColor.new("New Yeller")
  404. p5.FormFactor = Enum.FormFactor.Custom
  405. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  406. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  407. p5.CanCollide = false
  408. p5.Locked = true
  409. p5.Elasticity = 0
  410. p5.BottomSurface = Enum.SurfaceType.Smooth
  411. p5.TopSurface = Enum.SurfaceType.Smooth
  412. b5 = Instance.new("SpecialMesh", p5)
  413. b5.MeshType = Enum.MeshType.Wedge
  414. b5.Name = "Mesh"
  415. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  416. p6 = Instance.new("Part", m)
  417. p6.Name = "Handle"
  418. p6.BrickColor = BrickColor.new("Institutional white")
  419. p6.FormFactor = Enum.FormFactor.Custom
  420. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  421. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  422. p6.CanCollide = false
  423. p6.Locked = true
  424. p6.Elasticity = 0
  425. p6.BottomSurface = Enum.SurfaceType.Smooth
  426. p6.TopSurface = Enum.SurfaceType.Smooth
  427. b6 = Instance.new("BlockMesh", p6)
  428. b6.Name = "Mesh"
  429. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  430. p7 = Instance.new("Part", m)
  431. p7.BrickColor = BrickColor.new("Cyan")
  432. p7.FormFactor = Enum.FormFactor.Custom
  433. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  434. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  435. p7.CanCollide = false
  436. p7.Locked = true
  437. p7.Elasticity = 0
  438. p7.BottomSurface = Enum.SurfaceType.Smooth
  439. p7.TopSurface = Enum.SurfaceType.Smooth
  440. b7 = Instance.new("SpecialMesh", p7)
  441. b7.MeshType = Enum.MeshType.Wedge
  442. b7.Name = "Mesh"
  443. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  444. p8 = Instance.new("Part", m)
  445. p8.BrickColor = BrickColor.new("New Yeller")
  446. p8.FormFactor = Enum.FormFactor.Custom
  447. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  448. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  449. p8.CanCollide = false
  450. p8.Locked = true
  451. p8.Elasticity = 0
  452. p8.BottomSurface = Enum.SurfaceType.Smooth
  453. p8.TopSurface = Enum.SurfaceType.Smooth
  454. b8 = Instance.new("SpecialMesh", p8)
  455. b8.MeshType = Enum.MeshType.Wedge
  456. b8.Name = "Mesh"
  457. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  458. p9 = Instance.new("Part", m)
  459. p9.BrickColor = BrickColor.new("Institutional white")
  460. p9.FormFactor = Enum.FormFactor.Custom
  461. p9.Size = Vector3.new(1, 1.07999957, 1)
  462. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  463. p9.CanCollide = false
  464. p9.Locked = true
  465. p9.Elasticity = 0
  466. p9.BottomSurface = Enum.SurfaceType.Smooth
  467. p9.TopSurface = Enum.SurfaceType.Smooth
  468. b9 = Instance.new("BlockMesh", p9)
  469. b9.Name = "Mesh"
  470. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  471. p10 = Instance.new("Part", m)
  472. p10.BrickColor = BrickColor.new("Institutional white")
  473. p10.FormFactor = Enum.FormFactor.Custom
  474. p10.Size = Vector3.new(1, 1.41999948, 1)
  475. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  476. p10.CanCollide = false
  477. p10.Locked = true
  478. p10.Elasticity = 0
  479. p10.BottomSurface = Enum.SurfaceType.Smooth
  480. p10.TopSurface = Enum.SurfaceType.Smooth
  481. b10 = Instance.new("BlockMesh", p10)
  482. b10.Name = "Mesh"
  483. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  484. p11 = Instance.new("Part", m)
  485. p11.BrickColor = BrickColor.new("Institutional white")
  486. p11.FormFactor = Enum.FormFactor.Custom
  487. p11.Size = Vector3.new(1, 1.50999951, 1)
  488. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  489. p11.CanCollide = false
  490. p11.Locked = true
  491. p11.Elasticity = 0
  492. p11.BottomSurface = Enum.SurfaceType.Smooth
  493. p11.TopSurface = Enum.SurfaceType.Smooth
  494. b11 = Instance.new("BlockMesh", p11)
  495. b11.Name = "Mesh"
  496. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  497. p12 = Instance.new("Part", m)
  498. p12.Name = "BladeCenter"
  499. p12.BrickColor = BrickColor.new("Dark stone grey")
  500. p12.Material = Enum.Material.Concrete
  501. p12.FormFactor = Enum.FormFactor.Symmetric
  502. p12.Size = Vector3.new(1, 2, 2)
  503. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  504. p12.CanCollide = false
  505. p12.Locked = true
  506. p12.BottomSurface = Enum.SurfaceType.Smooth
  507. p12.TopSurface = Enum.SurfaceType.Smooth
  508. b12 = Instance.new("SpecialMesh", p12)
  509. b12.MeshType = Enum.MeshType.Brick
  510. b12.Name = "Mesh"
  511. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  512. p13 = Instance.new("Part", m)
  513. p13.BrickColor = BrickColor.new("Institutional white")
  514. p13.FormFactor = Enum.FormFactor.Custom
  515. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  516. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  517. p13.CanCollide = false
  518. p13.Locked = true
  519. p13.Elasticity = 0
  520. p13.BottomSurface = Enum.SurfaceType.Smooth
  521. p13.TopSurface = Enum.SurfaceType.Smooth
  522. b13 = Instance.new("BlockMesh", p13)
  523. b13.Name = "Mesh"
  524. b13.Scale = Vector3.new(1, 1, 0.400000006)
  525. p14 = Instance.new("Part", m)
  526. p14.BrickColor = BrickColor.new("Institutional white")
  527. p14.FormFactor = Enum.FormFactor.Custom
  528. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  529. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  530. p14.CanCollide = false
  531. p14.Locked = true
  532. p14.Elasticity = 0
  533. p14.BottomSurface = Enum.SurfaceType.Smooth
  534. p14.TopSurface = Enum.SurfaceType.Smooth
  535. b14 = Instance.new("BlockMesh", p14)
  536. b14.Name = "Mesh"
  537. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  538. p15 = Instance.new("Part", m)
  539. p15.BrickColor = BrickColor.new("Institutional white")
  540. p15.FormFactor = Enum.FormFactor.Custom
  541. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  542. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  543. p15.CanCollide = false
  544. p15.Locked = true
  545. p15.Elasticity = 0
  546. p15.BottomSurface = Enum.SurfaceType.Smooth
  547. p15.TopSurface = Enum.SurfaceType.Smooth
  548. b15 = Instance.new("BlockMesh", p15)
  549. b15.Name = "Mesh"
  550. b15.Scale = Vector3.new(1, 1, 0.400000006)
  551. p16 = Instance.new("Part", m)
  552. p16.BrickColor = BrickColor.new("Institutional white")
  553. p16.FormFactor = Enum.FormFactor.Custom
  554. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  555. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  556. p16.CanCollide = false
  557. p16.Locked = true
  558. p16.Elasticity = 0
  559. p16.BottomSurface = Enum.SurfaceType.Smooth
  560. p16.TopSurface = Enum.SurfaceType.Smooth
  561. b16 = Instance.new("BlockMesh", p16)
  562. b16.Name = "Mesh"
  563. b16.Scale = Vector3.new(1, 1, 0.400000006)
  564. p17 = Instance.new("Part", m)
  565. p17.BrickColor = BrickColor.new("Institutional white")
  566. p17.FormFactor = Enum.FormFactor.Custom
  567. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  568. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  569. p17.CanCollide = false
  570. p17.Locked = true
  571. p17.Elasticity = 0
  572. p17.BottomSurface = Enum.SurfaceType.Smooth
  573. p17.TopSurface = Enum.SurfaceType.Smooth
  574. b17 = Instance.new("BlockMesh", p17)
  575. b17.Name = "Mesh"
  576. b17.Scale = Vector3.new(1, 1, 0.400000006)
  577. p18 = Instance.new("WedgePart", m)
  578. p18.BrickColor = BrickColor.new("Dark stone grey")
  579. p18.Name = "BladePart1"
  580. p18.Material = Enum.Material.Concrete
  581. p18.Name = "Wedge"
  582. p18.FormFactor = Enum.FormFactor.Symmetric
  583. p18.Size = Vector3.new(1, 4, 2)
  584. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  585. p18.CanCollide = false
  586. p18.Locked = true
  587. p18.BottomSurface = Enum.SurfaceType.Smooth
  588. p18.TopSurface = Enum.SurfaceType.Smooth
  589. b18 = Instance.new("SpecialMesh", p18)
  590. b18.MeshType = Enum.MeshType.Wedge
  591. b18.Name = "Mesh"
  592. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  593. p19 = Instance.new("WedgePart", m)
  594. p19.BrickColor = BrickColor.new("Dark stone grey")
  595. p19.Name = "BladePart2"
  596. p19.Material = Enum.Material.Concrete
  597. p19.Name = "Wedge"
  598. p19.FormFactor = Enum.FormFactor.Symmetric
  599. p19.Size = Vector3.new(1, 4, 2)
  600. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  601. p19.CanCollide = false
  602. p19.Locked = true
  603. p19.BottomSurface = Enum.SurfaceType.Smooth
  604. p19.TopSurface = Enum.SurfaceType.Smooth
  605. b19 = Instance.new("SpecialMesh", p19)
  606. b19.MeshType = Enum.MeshType.Wedge
  607. b19.Name = "Mesh"
  608. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  609. p20 = Instance.new("Part", m)
  610. p20.BrickColor = BrickColor.new("Cyan")
  611. p20.FormFactor = Enum.FormFactor.Custom
  612. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  613. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  614. p20.CanCollide = false
  615. p20.Locked = true
  616. p20.Elasticity = 0
  617. p20.BottomSurface = Enum.SurfaceType.Smooth
  618. p20.TopSurface = Enum.SurfaceType.Smooth
  619. b20 = Instance.new("BlockMesh", p20)
  620. b20.Name = "Mesh"
  621. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  622. p21 = Instance.new("Part", m)
  623. p21.BrickColor = BrickColor.new("New Yeller")
  624. p21.FormFactor = Enum.FormFactor.Custom
  625. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  626. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  627. p21.CanCollide = false
  628. p21.Locked = true
  629. p21.Elasticity = 0
  630. p21.BottomSurface = Enum.SurfaceType.Smooth
  631. p21.TopSurface = Enum.SurfaceType.Smooth
  632. b21 = Instance.new("SpecialMesh", p21)
  633. b21.MeshType = Enum.MeshType.Wedge
  634. b21.Name = "Mesh"
  635. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  636. w1 = Instance.new("Weld", p1)
  637. w1.Name = "Part_Weld"
  638. w1.Part0 = p1
  639. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  640. w1.Part1 = p2
  641. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  642. w2 = Instance.new("Weld", p2)
  643. w2.Name = "Part_Weld"
  644. w2.Part0 = p2
  645. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  646. w2.Part1 = p3
  647. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  648. w3 = Instance.new("Weld", p3)
  649. w3.Name = "Part_Weld"
  650. w3.Part0 = p3
  651. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  652. w3.Part1 = p4
  653. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  654. w4 = Instance.new("Weld", p4)
  655. w4.Name = "Part_Weld"
  656. w4.Part0 = p4
  657. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  658. w4.Part1 = p5
  659. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  660. w5 = Instance.new("Weld", p5)
  661. w5.Name = "Part_Weld"
  662. w5.Part0 = p5
  663. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  664. w5.Part1 = p6
  665. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  666. w6 = Instance.new("Weld", p6)
  667. w6.Name = "Part_Weld"
  668. w6.Part0 = p6
  669. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  670. w6.Part1 = p7
  671. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  672. w7 = Instance.new("Weld", p7)
  673. w7.Name = "Part_Weld"
  674. w7.Part0 = p7
  675. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  676. w7.Part1 = p8
  677. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  678. w8 = Instance.new("Weld", p8)
  679. w8.Name = "Part_Weld"
  680. w8.Part0 = p8
  681. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  682. w8.Part1 = p9
  683. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  684. w9 = Instance.new("Weld", p9)
  685. w9.Name = "Part_Weld"
  686. w9.Part0 = p9
  687. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  688. w9.Part1 = p10
  689. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  690. w10 = Instance.new("Weld", p10)
  691. w10.Name = "Part_Weld"
  692. w10.Part0 = p10
  693. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  694. w10.Part1 = p11
  695. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  696. w11 = Instance.new("Weld", p11)
  697. w11.Name = "Part_Weld"
  698. w11.Part0 = p11
  699. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  700. w11.Part1 = p12
  701. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  702. w12 = Instance.new("Weld", p12)
  703. w12.Name = "Part_Weld"
  704. w12.Part0 = p12
  705. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  706. w12.Part1 = p13
  707. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  708. w13 = Instance.new("Weld", p13)
  709. w13.Name = "Part_Weld"
  710. w13.Part0 = p13
  711. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  712. w13.Part1 = p14
  713. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  714. w14 = Instance.new("Weld", p14)
  715. w14.Name = "Part_Weld"
  716. w14.Part0 = p14
  717. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  718. w14.Part1 = p15
  719. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  720. w15 = Instance.new("Weld", p15)
  721. w15.Name = "Part_Weld"
  722. w15.Part0 = p15
  723. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  724. w15.Part1 = p16
  725. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  726. w16 = Instance.new("Weld", p16)
  727. w16.Name = "Part_Weld"
  728. w16.Part0 = p16
  729. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  730. w16.Part1 = p17
  731. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  732. w17 = Instance.new("Weld", p17)
  733. w17.Name = "Wedge_Weld"
  734. w17.Part0 = p17
  735. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  736. w17.Part1 = p18
  737. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  738. w18 = Instance.new("Weld", p18)
  739. w18.Name = "Wedge_Weld"
  740. w18.Part0 = p18
  741. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  742. w18.Part1 = p19
  743. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  744. w19 = Instance.new("Weld", p19)
  745. w19.Name = "Part_Weld"
  746. w19.Part0 = p19
  747. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  748. w19.Part1 = p20
  749. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  750. w20 = Instance.new("Weld", p20)
  751. w20.Name = "Part_Weld"
  752. w20.Part0 = p20
  753. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  754. w20.Part1 = p21
  755. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  756. m.Parent = char
  757. m:MakeJoints()
  758. ----------------------------------------------------
  759. local cor = Instance.new("Part", char.Absolution)
  760. cor.Name = "Thingy"
  761. cor.Locked = true
  762. cor.BottomSurface = 0
  763. cor.CanCollide = false
  764. cor.Size = Vector3.new(1, 13, 1)
  765. cor.Transparency = 1
  766. cor.TopSurface = 0
  767. corw = Instance.new("Weld", cor)
  768. corw.Part0 = rarm
  769. corw.Part1 = cor
  770. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  771. corw.C1 = CFrame.new(0, 0, 0)
  772. weld1 = Instance.new("Weld", char.Absolution)
  773. weld1.Part0 = cor
  774. weld1.Part1 = p6
  775. weld1.C0 = CFrame.new(0, 0, 0)
  776. ----------------------------------------------------
  777. hitb = Instance.new("Part", char.Absolution)
  778. hitb.Name = "Thingy2"
  779. hitb.Locked = true
  780. hitb.BottomSurface = 0
  781. hitb.CanCollide = false
  782. hitb.Size = Vector3.new(0, 8, 6)
  783. hitb.Transparency = 1
  784. hitb.TopSurface = 0
  785. weld2 = Instance.new("Weld", char.Absolution)
  786. weld2.Part0 = hitb
  787. weld2.Part1 = p12
  788. weld2.C0 = CFrame.new(0, .6, 1)
  789. ----------------------------------------------------
  790. local m = Instance.new("Model")
  791. m.Name = "Claw"
  792. p1 = Instance.new("Part", m)
  793. p1.BrickColor = BrickColor.new("Institutional white")
  794. p1.FormFactor = Enum.FormFactor.Custom
  795. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  796. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  797. p1.CanCollide = false
  798. p1.Locked = true
  799. p1.BottomSurface = Enum.SurfaceType.Smooth
  800. p1.TopSurface = Enum.SurfaceType.Smooth
  801. b1 = Instance.new("BlockMesh", p1)
  802. b1.Name = "Mesh"
  803. p2 = Instance.new("WedgePart", m)
  804. p2.BrickColor = BrickColor.new("Institutional white")
  805. p2.Name = "Wedge"
  806. p2.FormFactor = Enum.FormFactor.Custom
  807. p2.Size = Vector3.new(3, 1, 0.5)
  808. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  809. p2.CanCollide = false
  810. p2.Locked = true
  811. p2.BottomSurface = Enum.SurfaceType.Smooth
  812. p2.TopSurface = Enum.SurfaceType.Smooth
  813. p3 = Instance.new("Part", m)
  814. p3.BrickColor = BrickColor.new("Institutional white")
  815. p3.FormFactor = Enum.FormFactor.Custom
  816. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  817. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  818. p3.CanCollide = false
  819. p3.Locked = true
  820. p3.BottomSurface = Enum.SurfaceType.Smooth
  821. p3.TopSurface = Enum.SurfaceType.Smooth
  822. b2 = Instance.new("BlockMesh", p3)
  823. b2.Name = "Mesh"
  824. p4 = Instance.new("WedgePart", m)
  825. p4.BrickColor = BrickColor.new("Institutional white")
  826. p4.Name = "Wedge"
  827. p4.FormFactor = Enum.FormFactor.Custom
  828. p4.Size = Vector3.new(3, 1, 0.5)
  829. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  830. p4.CanCollide = false
  831. p4.Locked = true
  832. p4.BottomSurface = Enum.SurfaceType.Smooth
  833. p4.TopSurface = Enum.SurfaceType.Smooth
  834. p5 = Instance.new("Part", m)
  835. p5.BrickColor = BrickColor.new("Institutional white")
  836. p5.FormFactor = Enum.FormFactor.Custom
  837. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  838. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  839. p5.CanCollide = false
  840. p5.Locked = true
  841. p5.BottomSurface = Enum.SurfaceType.Smooth
  842. p5.TopSurface = Enum.SurfaceType.Smooth
  843. b3 = Instance.new("BlockMesh", p5)
  844. b3.Name = "Mesh"
  845. p6 = Instance.new("Part", m)
  846. p6.BrickColor = BrickColor.new("Institutional white")
  847. p6.FormFactor = Enum.FormFactor.Custom
  848. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  849. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  850. p6.CanCollide = false
  851. p6.Locked = true
  852. p6.BottomSurface = Enum.SurfaceType.Smooth
  853. p6.TopSurface = Enum.SurfaceType.Smooth
  854. b4 = Instance.new("BlockMesh", p6)
  855. b4.Name = "Mesh"
  856. p7 = Instance.new("Part", m)
  857. p7.BrickColor = BrickColor.new("Institutional white")
  858. p7.FormFactor = Enum.FormFactor.Custom
  859. p7.Size = Vector3.new(3, 1, 1.20000005)
  860. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  861. p7.CanCollide = false
  862. p7.Locked = true
  863. p7.BottomSurface = Enum.SurfaceType.Smooth
  864. p7.TopSurface = Enum.SurfaceType.Smooth
  865. b5 = Instance.new("BlockMesh", p7)
  866. b5.Name = "Mesh"
  867. p8 = Instance.new("Part", m)
  868. p8.BrickColor = BrickColor.new("New Yeller")
  869. p8.FormFactor = Enum.FormFactor.Symmetric
  870. p8.Size = Vector3.new(1, 1, 1)
  871. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  872. p8.CanCollide = false
  873. p8.Locked = true
  874. b6 = Instance.new("SpecialMesh", p8)
  875. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  876. b6.TextureId = ""
  877. b6.MeshType = Enum.MeshType.FileMesh
  878. b6.Name = "Mesh"
  879. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  880. p9 = Instance.new("Part", m)
  881. p9.BrickColor = BrickColor.new("Institutional white")
  882. p9.FormFactor = Enum.FormFactor.Custom
  883. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  884. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  885. p9.CanCollide = false
  886. p9.Locked = true
  887. p9.BottomSurface = Enum.SurfaceType.Smooth
  888. p9.TopSurface = Enum.SurfaceType.Smooth
  889. b7 = Instance.new("BlockMesh", p9)
  890. b7.Name = "Mesh"
  891. p10 = Instance.new("Part", m)
  892. p10.BrickColor = BrickColor.new("New Yeller")
  893. p10.FormFactor = Enum.FormFactor.Symmetric
  894. p10.Size = Vector3.new(1, 1, 1)
  895. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  896. p10.CanCollide = false
  897. p10.Locked = true
  898. b8 = Instance.new("SpecialMesh", p10)
  899. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  900. b8.TextureId = ""
  901. b8.MeshType = Enum.MeshType.FileMesh
  902. b8.Name = "Mesh"
  903. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  904. p11 = Instance.new("Part", m)
  905. p11.BrickColor = BrickColor.new("Institutional white")
  906. p11.FormFactor = Enum.FormFactor.Custom
  907. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  908. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  909. p11.CanCollide = false
  910. p11.Locked = true
  911. p11.BottomSurface = Enum.SurfaceType.Smooth
  912. p11.TopSurface = Enum.SurfaceType.Smooth
  913. b9 = Instance.new("BlockMesh", p11)
  914. b9.Name = "Mesh"
  915. p12 = Instance.new("Part", m)
  916. p12.BrickColor = BrickColor.new("Institutional white")
  917. p12.FormFactor = Enum.FormFactor.Custom
  918. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  919. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  920. p12.CanCollide = false
  921. p12.Locked = true
  922. p12.BottomSurface = Enum.SurfaceType.Smooth
  923. p12.TopSurface = Enum.SurfaceType.Smooth
  924. b10 = Instance.new("BlockMesh", p12)
  925. b10.Name = "Mesh"
  926. p13 = Instance.new("Part", m)
  927. p13.BrickColor = BrickColor.new("Institutional white")
  928. p13.FormFactor = Enum.FormFactor.Custom
  929. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  930. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  931. p13.CanCollide = false
  932. p13.Locked = true
  933. p13.BottomSurface = Enum.SurfaceType.Smooth
  934. p13.TopSurface = Enum.SurfaceType.Smooth
  935. b11 = Instance.new("BlockMesh", p13)
  936. b11.Name = "Mesh"
  937. p14 = Instance.new("Part", m)
  938. p14.BrickColor = BrickColor.new("New Yeller")
  939. p14.FormFactor = Enum.FormFactor.Symmetric
  940. p14.Size = Vector3.new(1, 1, 1)
  941. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  942. p14.CanCollide = false
  943. p14.Locked = true
  944. b12 = Instance.new("SpecialMesh", p14)
  945. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  946. b12.TextureId = ""
  947. b12.MeshType = Enum.MeshType.FileMesh
  948. b12.Name = "Mesh"
  949. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  950. p15 = Instance.new("Part", m)
  951. p15.BrickColor = BrickColor.new("Medium stone grey")
  952. p15.Transparency = 1
  953. p15.Name = "ArmPart"
  954. p15.FormFactor = Enum.FormFactor.Custom
  955. p15.Size = Vector3.new(2, 1, 1)
  956. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  957. p15.CanCollide = false
  958. p15.Locked = true
  959. p15.BottomSurface = Enum.SurfaceType.Smooth
  960. p15.TopSurface = Enum.SurfaceType.Smooth
  961. b13 = Instance.new("BlockMesh", p15)
  962. b13.Name = "Mesh"
  963. p16 = Instance.new("Part", m)
  964. p16.BrickColor = BrickColor.new("Institutional white")
  965. p16.FormFactor = Enum.FormFactor.Custom
  966. p16.Size = Vector3.new(3, 1, 2.4000001)
  967. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  968. p16.CanCollide = false
  969. p16.Locked = true
  970. p16.BottomSurface = Enum.SurfaceType.Smooth
  971. p16.TopSurface = Enum.SurfaceType.Smooth
  972. b14 = Instance.new("BlockMesh", p16)
  973. b14.Name = "Mesh"
  974. p17 = Instance.new("Part", m)
  975. p17.BrickColor = BrickColor.new("Institutional white")
  976. p17.FormFactor = Enum.FormFactor.Custom
  977. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  978. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  979. p17.CanCollide = false
  980. p17.Locked = true
  981. p17.BottomSurface = Enum.SurfaceType.Smooth
  982. p17.TopSurface = Enum.SurfaceType.Smooth
  983. b15 = Instance.new("BlockMesh", p17)
  984. b15.Name = "Mesh"
  985. p18 = Instance.new("Part", m)
  986. p18.BrickColor = BrickColor.new("New Yeller")
  987. p18.FormFactor = Enum.FormFactor.Symmetric
  988. p18.Size = Vector3.new(1, 1, 1)
  989. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  990. p18.CanCollide = false
  991. p18.Locked = true
  992. b16 = Instance.new("SpecialMesh", p18)
  993. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  994. b16.TextureId = ""
  995. b16.MeshType = Enum.MeshType.FileMesh
  996. b16.Name = "Mesh"
  997. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  998. p19 = Instance.new("Part", m)
  999. p19.BrickColor = BrickColor.new("New Yeller")
  1000. p19.FormFactor = Enum.FormFactor.Symmetric
  1001. p19.Size = Vector3.new(1, 1, 1)
  1002. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  1003. p19.CanCollide = false
  1004. p19.Locked = true
  1005. b17 = Instance.new("SpecialMesh", p19)
  1006. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1007. b17.TextureId = ""
  1008. b17.MeshType = Enum.MeshType.FileMesh
  1009. b17.Name = "Mesh"
  1010. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  1011. p20 = Instance.new("Part", m)
  1012. p20.BrickColor = BrickColor.new("Institutional white")
  1013. p20.FormFactor = Enum.FormFactor.Custom
  1014. p20.Size = Vector3.new(3, 1, 2.4000001)
  1015. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  1016. p20.CanCollide = false
  1017. p20.Locked = true
  1018. p20.BottomSurface = Enum.SurfaceType.Smooth
  1019. p20.TopSurface = Enum.SurfaceType.Smooth
  1020. b18 = Instance.new("BlockMesh", p20)
  1021. b18.Name = "Mesh"
  1022. p21 = Instance.new("Part", m)
  1023. p21.BrickColor = BrickColor.new("Institutional white")
  1024. p21.FormFactor = Enum.FormFactor.Custom
  1025. p21.Size = Vector3.new(3, 1, 1.19999993)
  1026. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  1027. p21.CanCollide = false
  1028. p21.Locked = true
  1029. p21.BottomSurface = Enum.SurfaceType.Smooth
  1030. p21.TopSurface = Enum.SurfaceType.Smooth
  1031. b19 = Instance.new("BlockMesh", p21)
  1032. b19.Name = "Mesh"
  1033. p22 = Instance.new("WedgePart", m)
  1034. p22.BrickColor = BrickColor.new("Institutional white")
  1035. p22.Name = "Wedge"
  1036. p22.FormFactor = Enum.FormFactor.Custom
  1037. p22.Size = Vector3.new(3, 1, 0.5)
  1038. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  1039. p22.CanCollide = false
  1040. p22.Locked = true
  1041. p22.BottomSurface = Enum.SurfaceType.Smooth
  1042. p22.TopSurface = Enum.SurfaceType.Smooth
  1043. p23 = Instance.new("Part", m)
  1044. p23.BrickColor = BrickColor.new("Institutional white")
  1045. p23.FormFactor = Enum.FormFactor.Custom
  1046. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  1047. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  1048. p23.CanCollide = false
  1049. p23.Locked = true
  1050. p23.BottomSurface = Enum.SurfaceType.Smooth
  1051. p23.TopSurface = Enum.SurfaceType.Smooth
  1052. b20 = Instance.new("BlockMesh", p23)
  1053. b20.Name = "Mesh"
  1054. p24 = Instance.new("WedgePart", m)
  1055. p24.BrickColor = BrickColor.new("Institutional white")
  1056. p24.Name = "Wedge"
  1057. p24.FormFactor = Enum.FormFactor.Custom
  1058. p24.Size = Vector3.new(3, 1, 0.5)
  1059. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  1060. p24.CanCollide = false
  1061. p24.Locked = true
  1062. p24.BottomSurface = Enum.SurfaceType.Smooth
  1063. p24.TopSurface = Enum.SurfaceType.Smooth
  1064. p25 = Instance.new("Part", m)
  1065. p25.BrickColor = BrickColor.new("New Yeller")
  1066. p25.FormFactor = Enum.FormFactor.Symmetric
  1067. p25.Size = Vector3.new(1, 1, 1)
  1068. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  1069. p25.CanCollide = false
  1070. p25.Locked = true
  1071. p25.BottomSurface = Enum.SurfaceType.Smooth
  1072. p25.TopSurface = Enum.SurfaceType.Smooth
  1073. b21 = Instance.new("SpecialMesh", p25)
  1074. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1075. b21.TextureId = ""
  1076. b21.MeshType = Enum.MeshType.FileMesh
  1077. b21.Name = "Mesh"
  1078. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  1079. p26 = Instance.new("Part", m)
  1080. p26.BrickColor = BrickColor.new("Institutional white")
  1081. p26.FormFactor = Enum.FormFactor.Symmetric
  1082. p26.Size = Vector3.new(1, 1, 1)
  1083. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  1084. p26.CanCollide = false
  1085. p26.Locked = true
  1086. p26.BottomSurface = Enum.SurfaceType.Smooth
  1087. p26.TopSurface = Enum.SurfaceType.Smooth
  1088. b22 = Instance.new("SpecialMesh", p26)
  1089. b22.MeshType = Enum.MeshType.Brick
  1090. b22.Name = "Mesh"
  1091. w1 = Instance.new("Weld", p1)
  1092. w1.Name = "Wedge_Weld"
  1093. w1.Part0 = p1
  1094. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  1095. w1.Part1 = p2
  1096. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  1097. w2 = Instance.new("Weld", p2)
  1098. w2.Name = "Part_Weld"
  1099. w2.Part0 = p2
  1100. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  1101. w2.Part1 = p3
  1102. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  1103. w3 = Instance.new("Weld", p3)
  1104. w3.Name = "Wedge_Weld"
  1105. w3.Part0 = p3
  1106. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  1107. w3.Part1 = p4
  1108. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  1109. w4 = Instance.new("Weld", p4)
  1110. w4.Name = "Part_Weld"
  1111. w4.Part0 = p4
  1112. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  1113. w4.Part1 = p5
  1114. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  1115. w5 = Instance.new("Weld", p5)
  1116. w5.Name = "Part_Weld"
  1117. w5.Part0 = p5
  1118. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  1119. w5.Part1 = p6
  1120. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  1121. w6 = Instance.new("Weld", p6)
  1122. w6.Name = "Part_Weld"
  1123. w6.Part0 = p6
  1124. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  1125. w6.Part1 = p7
  1126. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  1127. w7 = Instance.new("Weld", p7)
  1128. w7.Name = "Part_Weld"
  1129. w7.Part0 = p7
  1130. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  1131. w7.Part1 = p8
  1132. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  1133. w8 = Instance.new("Weld", p8)
  1134. w8.Name = "Part_Weld"
  1135. w8.Part0 = p8
  1136. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  1137. w8.Part1 = p9
  1138. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  1139. w9 = Instance.new("Weld", p9)
  1140. w9.Name = "Part_Weld"
  1141. w9.Part0 = p9
  1142. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1143. w9.Part1 = p10
  1144. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1145. w10 = Instance.new("Weld", p10)
  1146. w10.Name = "Part_Weld"
  1147. w10.Part0 = p10
  1148. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1149. w10.Part1 = p11
  1150. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1151. w11 = Instance.new("Weld", p11)
  1152. w11.Name = "Part_Weld"
  1153. w11.Part0 = p11
  1154. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1155. w11.Part1 = p12
  1156. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1157. w12 = Instance.new("Weld", p12)
  1158. w12.Name = "Part_Weld"
  1159. w12.Part0 = p12
  1160. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1161. w12.Part1 = p13
  1162. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1163. w13 = Instance.new("Weld", p13)
  1164. w13.Name = "Part_Weld"
  1165. w13.Part0 = p13
  1166. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1167. w13.Part1 = p14
  1168. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1169. w14 = Instance.new("Weld", p14)
  1170. w14.Name = "ArmPart_Weld"
  1171. w14.Part0 = p14
  1172. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1173. w14.Part1 = p15
  1174. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1175. w15 = Instance.new("Weld", p15)
  1176. w15.Name = "Part_Weld"
  1177. w15.Part0 = p15
  1178. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1179. w15.Part1 = p16
  1180. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1181. w16 = Instance.new("Weld", p16)
  1182. w16.Name = "Part_Weld"
  1183. w16.Part0 = p16
  1184. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1185. w16.Part1 = p17
  1186. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1187. w17 = Instance.new("Weld", p17)
  1188. w17.Name = "Part_Weld"
  1189. w17.Part0 = p17
  1190. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1191. w17.Part1 = p18
  1192. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1193. w18 = Instance.new("Weld", p18)
  1194. w18.Name = "Part_Weld"
  1195. w18.Part0 = p18
  1196. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1197. w18.Part1 = p19
  1198. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1199. w19 = Instance.new("Weld", p19)
  1200. w19.Name = "Part_Weld"
  1201. w19.Part0 = p19
  1202. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1203. w19.Part1 = p20
  1204. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1205. w20 = Instance.new("Weld", p20)
  1206. w20.Name = "Part_Weld"
  1207. w20.Part0 = p20
  1208. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1209. w20.Part1 = p21
  1210. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1211. w21 = Instance.new("Weld", p21)
  1212. w21.Name = "Wedge_Weld"
  1213. w21.Part0 = p21
  1214. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1215. w21.Part1 = p22
  1216. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1217. w22 = Instance.new("Weld", p22)
  1218. w22.Name = "Part_Weld"
  1219. w22.Part0 = p22
  1220. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1221. w22.Part1 = p23
  1222. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1223. w23 = Instance.new("Weld", p23)
  1224. w23.Name = "Wedge_Weld"
  1225. w23.Part0 = p23
  1226. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1227. w23.Part1 = p24
  1228. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1229. w24 = Instance.new("Weld", p24)
  1230. w24.Name = "Part_Weld"
  1231. w24.Part0 = p24
  1232. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1233. w24.Part1 = p25
  1234. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1235. w25 = Instance.new("Weld", p25)
  1236. w25.Name = "Part_Weld"
  1237. w25.Part0 = p25
  1238. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1239. w25.Part1 = p26
  1240. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1241. m.Parent = char
  1242. m:MakeJoints()
  1243. ----------------------------------------------------
  1244. local cor2 = Instance.new("Part", char.Claw)
  1245. cor2.Name = "Thingy"
  1246. cor2.Locked = true
  1247. cor2.BottomSurface = 0
  1248. cor2.CanCollide = false
  1249. cor2.Size = Vector3.new(2, 1, 1)
  1250. cor2.Transparency = 1
  1251. cor2.TopSurface = 0
  1252. corw2 = Instance.new("Weld", cor2)
  1253. corw2.Part0 = larm
  1254. corw2.Part1 = cor2
  1255. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1256. corw2.C1 = CFrame.new(0, 0, 0)
  1257. weld2 = Instance.new("Weld", char.Claw)
  1258. weld2.Part0 = cor2
  1259. weld2.Part1 = char.Claw.ArmPart
  1260. weld2.C0 = CFrame.new(0, 0, 0)
  1261. ----------------------------------------------------
  1262. function weld5(part0, part1, c0, c1)
  1263.     weeld=Instance.new("Weld", part0)
  1264.     weeld.Part0=part0
  1265.     weeld.Part1=part1
  1266.     weeld.C0=c0
  1267.     weeld.C1=c1
  1268.     return weeld
  1269. end
  1270. ----------------------------------------------------
  1271. function newRay(start,face,range,wat)
  1272.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1273.     hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1274.     return rey,hit,pos
  1275. end
  1276. ----------------------------------------------------
  1277. mod5 = Instance.new("Model",char)
  1278.  
  1279. function FindNearestTorso(Position,Distance,SinglePlayer)
  1280.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1281.         local List = {}
  1282.         for i,v in pairs(workspace:GetChildren())do
  1283.             if v:IsA("Model")then
  1284.                 if v:findFirstChild("Torso")then
  1285.                     if v ~= char then
  1286.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1287.                             table.insert(List,v)
  1288.                         end
  1289.                     end
  1290.                 end
  1291.             end
  1292.         end
  1293.     return List
  1294. end
  1295.  
  1296. function Landing()
  1297.     part=Instance.new('Part',mod5)
  1298.     part.Anchored=true
  1299.     part.CanCollide=false
  1300.     part.FormFactor='Custom'
  1301.     part.Size=Vector3.new(.2,.2,.2)
  1302.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1303.     part.Transparency=.7
  1304.     part.BrickColor=BrickColor.new('Institutional white')
  1305.     mesh=Instance.new('SpecialMesh',part)
  1306.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1307.     mesh.Scale=Vector3.new(10,5,10)
  1308.  
  1309.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1310.         if v:FindFirstChild('Humanoid') then
  1311.             v.Humanoid:TakeDamage(math.random(20,30))
  1312.             v.Humanoid.PlatformStand = true
  1313.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1314.         end
  1315.     end
  1316.  
  1317.     coroutine.resume(coroutine.create(function()
  1318.         for i=0,3.8,0.05 do
  1319.             wait()
  1320.             part.CFrame=part.CFrame
  1321.             part.Transparency=i
  1322.             mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1323.             end
  1324.         part.Parent = nil
  1325.     end))
  1326. end
  1327. ----------------------------------------------------
  1328. mod4 = Instance.new("Model",char)
  1329.  
  1330. ptez = {0.7, 0.8, 0.9, 1}
  1331.  
  1332. function FindNearestTorso(Position,Distance,SinglePlayer)
  1333.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1334.         local List = {}
  1335.         for i,v in pairs(workspace:GetChildren())do
  1336.             if v:IsA("Model")then
  1337.                 if v:findFirstChild("Torso")then
  1338.                     if v ~= char then
  1339.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1340.                             table.insert(List,v)
  1341.                         end
  1342.                     end
  1343.                 end
  1344.             end
  1345.         end
  1346.     return List
  1347. end
  1348.  
  1349. function GroundPound()
  1350.     part=Instance.new('Part',mod4)
  1351.     part.Anchored=true
  1352.     part.CanCollide=false
  1353.     part.FormFactor='Custom'
  1354.     part.Size=Vector3.new(.2,.2,.2)
  1355.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1356.     part.Transparency=.7
  1357.     part.BrickColor=BrickColor.new('Institutional white')
  1358.     mesh=Instance.new('SpecialMesh',part)
  1359.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1360.     mesh.Scale=Vector3.new(3,3,3)
  1361.     part2=Instance.new('Part',mod4)
  1362.     part2.Anchored=true
  1363.     part2.CanCollide=false
  1364.     part2.FormFactor='Custom'
  1365.     part2.Size=Vector3.new(.2,.2,.2)
  1366.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1367.     part2.Transparency=.7
  1368.     part2.BrickColor=BrickColor.new('Really red')
  1369.     mesh2=Instance.new('SpecialMesh',part2)
  1370.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1371.     mesh2.Scale=Vector3.new(3,1.5,3)
  1372.     x = Instance.new("Sound",char)
  1373.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1374.     x.Pitch = ptez[math.random(1,#ptez)]
  1375.     x.Volume = 1
  1376.     wait(.1)
  1377.     x:Play()
  1378.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1379.         if v:FindFirstChild('Humanoid') then
  1380.             v.Humanoid:TakeDamage(math.random(8,15))
  1381.         end
  1382.     end
  1383.     coroutine.resume(coroutine.create(function()
  1384.         for i=0,0.62,0.13 do
  1385.             wait()
  1386.             part.CFrame=part.CFrame
  1387.             part.Transparency=i
  1388.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1389.             part2.CFrame=part2.CFrame
  1390.             part2.Transparency=i
  1391.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1392.             end
  1393.         part.Parent=nil
  1394.         part2.Parent=nil
  1395.         x:Destroy()
  1396.     end))
  1397. end
  1398. ----------------------------------------------------
  1399. mod=Instance.new('Model',char)
  1400.  
  1401. function charge()
  1402.     hed.Velocity=hed.CFrame.lookVector*200
  1403.     part=Instance.new('Part',mod)
  1404.     part.Anchored=true
  1405.     part.CanCollide=false
  1406.     part.FormFactor='Custom'
  1407.     part.Size=Vector3.new(.2,.2,.2)
  1408.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1409.     part.Transparency=.7
  1410.     part.BrickColor=BrickColor.new('New Yeller')
  1411.     mesh=Instance.new('SpecialMesh',part)
  1412.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1413.     mesh.Scale=Vector3.new(10,5,10)
  1414.     part2=part:clone()
  1415.     part2.Parent=mod
  1416.     part2.BrickColor=BrickColor.new('Bright red')
  1417.     mesh2=mesh:clone()
  1418.     mesh2.Parent=part2
  1419.     mesh2.Scale=Vector3.new(20,10,20)
  1420.     part3=part2:clone()
  1421.     part3.Parent = mod
  1422.     part3.BrickColor=BrickColor.new('Institutional white')
  1423.     mesh3=mesh2:clone()
  1424.     mesh2.Parent=part3
  1425.     mesh3.Scale=Vector3.new(30,15,30)
  1426.     coroutine.resume(coroutine.create(function()
  1427.         for i=0,1,0.1 do
  1428.             wait()
  1429.             part.CFrame=part.CFrame
  1430.             part.Transparency=i
  1431.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1432.             part2.CFrame=part2.CFrame
  1433.             part2.Transparency=i
  1434.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1435.             part3.CFrame=part3.CFrame
  1436.             part3.Transparency=i
  1437.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1438.             end
  1439.         part.Parent=nil
  1440.         part2.Parent=nil
  1441.         part3.Parent = nil
  1442.     end))
  1443. end
  1444. ----------------------------------------------------
  1445. function FindNearestTorso(Position,Distance,SinglePlayer)
  1446.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1447.         local List = {}
  1448.         for i,v in pairs(workspace:GetChildren())do
  1449.             if v:IsA("Model")then
  1450.                 if v:findFirstChild("Torso")then
  1451.                     if v ~= char then
  1452.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1453.                             table.insert(List,v)
  1454.                         end
  1455.                     end
  1456.                 end
  1457.             end
  1458.         end
  1459.     return List
  1460. end
  1461.  
  1462. mod3 = Instance.new("Model",rleg)
  1463.  
  1464. function Stomp()
  1465.     part=Instance.new('Part',mod3)
  1466.     part.Anchored=true
  1467.     part.CanCollide=false
  1468.     part.FormFactor='Custom'
  1469.     part.Size=Vector3.new(.2,.2,.2)
  1470.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1471.     part.Transparency=.7
  1472.     part.BrickColor=BrickColor.new('Bright green')
  1473.     mesh=Instance.new('SpecialMesh',part)
  1474.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1475.     mesh.Scale=Vector3.new(25,25,25)
  1476.     part2=part:clone()
  1477.     part2.Parent=mod3
  1478.     part2.BrickColor=BrickColor.new('Bright green')
  1479.     mesh2=mesh:clone()
  1480.     mesh2.Parent=part2
  1481.     mesh2.Scale=Vector3.new(15,15,15)
  1482.     part3=part:clone()
  1483.     part3.Parent=mod3
  1484.     part3.TopSurface=0
  1485.     part3.BottomSurface=0
  1486.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1487.     mesh3=Instance.new('SpecialMesh',part3)
  1488.     mesh3.MeshType = 3
  1489.     mesh3.Scale=Vector3.new(12,12,12)
  1490.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1491.         if v:FindFirstChild('Humanoid') then
  1492.             v.Humanoid:TakeDamage(math.random(20,60))
  1493.             v.Humanoid.PlatformStand = true
  1494.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1495.         end
  1496.     end
  1497.     coroutine.resume(coroutine.create(function()
  1498.         for i=0,3.8,0.05 do
  1499.             wait()
  1500.             part.CFrame=part.CFrame
  1501.             part.Transparency=i
  1502.             mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1503.             part2.CFrame=part2.CFrame
  1504.             part2.Transparency=i
  1505.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1506.             part3.CFrame=part3.CFrame
  1507.             part3.Transparency=i
  1508.             mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1509.         end
  1510.     end))
  1511. end
  1512. ----------------------------------------------------
  1513.  
  1514. local acos = math.acos
  1515. local sqrt = math.sqrt
  1516. local Vec3 = Vector3.new
  1517. local fromAxisAngle = CFrame.fromAxisAngle
  1518.  
  1519. local function toAxisAngle(CFr)
  1520.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1521.         local Angle = math.acos((R00+R11+R22-1)/2)
  1522.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1523.         A = A == 0 and 0.00001 or A
  1524.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1525.         B = B == 0 and 0.00001 or B
  1526.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1527.         C = C == 0 and 0.00001 or C
  1528.         local x = (R21-R12)/sqrt(A)
  1529.         local y = (R02-R20)/sqrt(B)
  1530.         local z = (R10-R01)/sqrt(C)
  1531.         return Vec3(x,y,z),Angle
  1532. end
  1533.  
  1534. function ApplyTrig(Num,Func)
  1535.         local Min,Max = Func(0),Func(1)
  1536.         local i = Func(Num)
  1537.         return (i-Min)/(Max-Min)
  1538.         --[[if Func == "sin" then
  1539.                 return (math.sin((1-Num)*math.pi)+1)/2
  1540.         elseif Func == "cos" then
  1541.                 return (math.cos((1-Num)*math.pi)+1)/2
  1542.         end]]
  1543. end
  1544.  
  1545. function LerpCFrame(CFrame1,CFrame2,Num)
  1546.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1547.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1548. end
  1549.  
  1550. function Crater(Torso,Radius)
  1551.         Spawn(function()
  1552.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1553.         local Ignore = {}
  1554.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1555.                 if v.Character ~= nil then
  1556.                         Ignore[#Ignore+1] = v.Character
  1557.                 end
  1558.         end
  1559.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1560.         if Hit == nil then return end
  1561.         local Parts = {}
  1562.         for i = 1,360,10 do
  1563.                 local P = Instance.new("Part",Torso.Parent)
  1564.                 P.Anchored = true
  1565.                 P.FormFactor = "Custom"
  1566.                 P.BrickColor = Hit.BrickColor
  1567.                 P.Material = Hit.Material
  1568.                 P.TopSurface = "Smooth"
  1569.                 P.BottomSurface = "Smooth"
  1570.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1571.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1572.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1573.                 if math.random(0,5) == 0 then -- rubble
  1574.                         local P = Instance.new("Part",Torso.Parent)
  1575.                         P.Anchored = true
  1576.                         P.FormFactor = "Custom"
  1577.                         P.BrickColor = Hit.BrickColor
  1578.                         P.Material = Hit.Material
  1579.                         P.TopSurface = "Smooth"
  1580.                         P.BottomSurface = "Smooth"
  1581.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1582.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1583.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1584.                 end
  1585.         end
  1586.         for i = 0,1,0.05 do
  1587.                 for i2,v in pairs(Parts) do
  1588.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1589.                 end
  1590.                 wait(0.02)
  1591.         end
  1592.         for i,v in pairs(Parts) do
  1593.                 if v[1].Size.X > 2.1 then
  1594.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1595.                 end
  1596.                 v[1].Anchored = false
  1597.         end
  1598.         for i = 0,1,0.05 do
  1599.                 for i2,v in pairs(Parts) do
  1600.                         v[1].Transparency = i
  1601.                         if i == 1 then
  1602.                                 v[1]:Destroy()
  1603.                         elseif i >= 0.25 then
  1604.                                 v[1].CanCollide = false
  1605.                         end
  1606.                 end
  1607.                 wait(0.02)
  1608.         end
  1609.         Parts = nil
  1610.         end)
  1611. end
  1612.  
  1613. ----------------------------------------------------
  1614. mouse.KeyDown:connect(function(key)
  1615.     if key == "r" then
  1616.         larm.BrickColor = BrickColor.new("Bright red")
  1617.         rarm.BrickColor = BrickColor.new("Bright red")
  1618.         if Debounces.CanAttack == true then
  1619.         Debounces.CanAttack = false
  1620.         Debounces.on = true
  1621.         Debounces.NoIdl = true
  1622. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1623.         hit = ht.Parent
  1624.         if ht and hit:IsA("Model") then
  1625.                 if hit:FindFirstChild("Humanoid") then
  1626.                     if hit.Name ~= p.Name then
  1627.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1628.                                 Debounces.Slashed = true]]--
  1629.                                     hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1630.                                 wait(1)
  1631.                                 --Debounces.Slashed = false
  1632.                         --end
  1633.                     end
  1634.                 end
  1635.         elseif ht and hit:IsA("Hat") then
  1636.             if hit.Parent.Name ~= p.Name then
  1637.                 if hit.Parent:FindFirstChild("Humanoid") then
  1638.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1639.                                 Debounces.Slashed = true]]--
  1640.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1641.                                 wait(1)
  1642.                     --Debounces.Slashed = false
  1643.                 end
  1644.             end
  1645.         end    
  1646.     end)
  1647. q = Instance.new("Sound",hed)
  1648. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1649. q.Pitch = 0.85
  1650. q.Looped = false
  1651. q1 = Instance.new("Sound",hed)
  1652. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1653. q1.Pitch = 0.85
  1654. q1.Looped = false
  1655. q:Play()
  1656. q1:Play()
  1657.     for i = 1,20 do
  1658.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1659.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1660.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1661.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1662.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1663.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1664.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1665.         if Debounces.on == false then break end
  1666.     wait()
  1667. end
  1668. n = Instance.new("Sound",hed)
  1669. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1670. n.Pitch = 0.94
  1671. n.Looped = false
  1672. n1 = Instance.new("Sound",hed)
  1673. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1674. n1.Pitch = 0.94
  1675. n1.Looped = false
  1676. n:Play()
  1677. n1:Play()
  1678. b = Instance.new("Sound",hed)
  1679. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1680. b.Pitch = 0.94
  1681. b.Looped = false
  1682. b1 = Instance.new("Sound",hed)
  1683. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1684. b1.Pitch = 0.94
  1685. b1.Looped = false
  1686. b:Play()
  1687. b1:Play()
  1688.     for i = 1,26 do
  1689.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1690.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1691.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1692.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1693.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1694.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1695.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1696.         if Debounces.on == false then break end
  1697.     wait()
  1698. end
  1699. wait(.5)
  1700. to:disconnect()
  1701. q:Destroy()
  1702. q1:Destroy()
  1703. n:Destroy()
  1704. n1:Destroy()
  1705. larm.BrickColor = BrickColor.new("Institutional white")
  1706. rarm.BrickColor = BrickColor.new("Institutional white")
  1707.     if Debounces.CanAttack == false then
  1708.         Debounces.CanAttack = true
  1709.         Debounces.on = false
  1710.         Debounces.NoIdl = false
  1711.             end
  1712.         end
  1713.     end
  1714. end)
  1715. ----------------------------------------------------
  1716. mouse.KeyDown:connect(function(key)
  1717.     if key == "q" then
  1718.         larm.BrickColor = BrickColor.new("Bright red")
  1719.         rarm.BrickColor = BrickColor.new("Bright red")
  1720.         if Debounces.CanAttack == true then
  1721.         Debounces.CanAttack = false
  1722.         Debounces.on = true
  1723.         Debounces.NoIdl = true
  1724. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1725.         hit = ht.Parent
  1726.         if ht and hit:IsA("Model") then
  1727.                 if hit:FindFirstChild("Humanoid") then
  1728.                     if hit.Name ~= p.Name then
  1729.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1730.                                 Debounces.Slashed = true]]--
  1731.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1732.                                 wait(1)
  1733.                                 --Debounces.Slashed = false
  1734.                         --end
  1735.                     end
  1736.                 end
  1737.         elseif ht and hit:IsA("Hat") then
  1738.             if hit.Parent.Name ~= p.Name then
  1739.                 if hit.Parent:FindFirstChild("Humanoid") then
  1740.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1741.                                 Debounces.Slashed = true]]--
  1742.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1743.                                 wait(1)
  1744.                     --Debounces.Slashed = false
  1745.                 end
  1746.             end
  1747.         end    
  1748.     end)
  1749.         for i = 1, 20 do
  1750.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1751.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1752.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1753.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1754.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1755.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1756.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1757.         if Debounces.on == false then break end
  1758.         wait()
  1759.     end
  1760.     z = Instance.new("Sound",hed)
  1761.     z.SoundId = "rbxassetid://160069154"
  1762.     z.Looped = false
  1763.     z.Pitch = .9
  1764.     z1 = Instance.new("Sound",hed)
  1765.     z1.SoundId = "rbxassetid://160069154"
  1766.     z1.Looped = false
  1767.     z1.Pitch = .9
  1768.     wait(0.01)
  1769.     z:Play()
  1770.     z1:Play()
  1771.         for i = 1, 12 do
  1772.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1773.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1774.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1775.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1776.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1777.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1778.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1779.         if Debounces.on == false then break end
  1780.         wait()
  1781.     end
  1782.         for i = 1, 12 do
  1783.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1784.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1785.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1786.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1787.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1788.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1789.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1790.         if Debounces.on == false then break end
  1791.         wait()
  1792.     end
  1793.     z = Instance.new("Sound",hed)
  1794.     z.SoundId = "rbxassetid://168586621"
  1795.     z.Looped = false
  1796.     z.Pitch = 1
  1797.     z1 = Instance.new("Sound",hed)
  1798.     z1.SoundId = "rbxassetid://168586621"
  1799.     z1.Looped = false
  1800.     z1.Pitch = 1
  1801.     wait(0.01)
  1802.     z:Play()
  1803.     z1:Play()
  1804.         for i = 1, 12 do
  1805.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1806.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1807.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1808.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1809.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1810.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1811.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1812.         if Debounces.on == false then break end
  1813.         wait()
  1814.     end
  1815. to:disconnect()
  1816. larm.BrickColor = BrickColor.new("Institutional white")
  1817. rarm.BrickColor = BrickColor.new("Institutional white")
  1818.     if Debounces.CanAttack == false then
  1819.         Debounces.CanAttack = true
  1820.         Debounces.on = false
  1821.         Debounces.NoIdl = false
  1822.             end
  1823.         end
  1824.     end
  1825. end)
  1826. ----------------------------------------------------
  1827. Sit = false
  1828. mouse.KeyDown:connect(function(key)
  1829.     if key == "v" then
  1830.         if Sit == false then
  1831.             Sit = true
  1832.             hum.WalkSpeed = 0.001
  1833.         stanceToggle = "Sitting"
  1834.     elseif Sit == true then
  1835.         Sit = false
  1836.             hum.WalkSpeed = 7
  1837.         stanceToggle = "Normal"
  1838.         end
  1839.     end
  1840. end)
  1841. ----------------------------------------------------
  1842. mouse.KeyDown:connect(function(key)
  1843.     if key == "t" then
  1844.         if Debounces.CanAttack == true then
  1845.         Debounces.CanAttack = false
  1846.         Debounces.on = true
  1847.         Debounces.NoIdl = true
  1848.         for i = 1, 20 do
  1849.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1850.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1851.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1852.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1853.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1854.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1855.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1856.             if Debounces.on == false then break end
  1857.             wait()
  1858.         end
  1859.         Spawn(function()
  1860.             local Parts = {}
  1861.             for Y = -5,5 do
  1862.                 local P = Instance.new("Part",char)
  1863.                 P.Anchored = true
  1864.                 P.FormFactor = "Custom"
  1865.                 P.CanCollide = false
  1866.                 P.Size = Vector3.new(1,2,1)
  1867.                 P.TopSurface = "SmoothNoOutlines"
  1868.                 P.BottomSurface = "SmoothNoOutlines"
  1869.                 P.BrickColor = BrickColor.new("Toothpaste")
  1870.                 P.Name = tostring(Y)
  1871.                 local i = (Y+5)/(10)
  1872.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1873.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1874.                 --[[P.Touched:connect(function(ht)
  1875.                     local hit = ht.Parent
  1876.                     if hit:FindFirstChild("Humanoid") then
  1877.                         hit.Humanoid:TakeDamage(math.random(20,50))
  1878.                     end
  1879.                 end)]]--
  1880.         s = Instance.new("Sound",P)
  1881.         s.SoundId = "rbxassetid://228343271"
  1882.         s.Volume = .7
  1883.         s.Pitch = 0.9
  1884.         s:Play()
  1885. P.Touched:connect(function(ht)
  1886.         hit = ht.Parent
  1887.         if ht and hit:IsA("Model") then
  1888.                 if hit:FindFirstChild("Humanoid") then
  1889.                     if hit.Name ~= p.Name then
  1890.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1891.                                 Debounces.Slashed = true]]--
  1892.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1893.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1894.                                 wait(1)
  1895.                                 --Debounces.Slashed = false
  1896.                         --end
  1897.                 end
  1898.                 end
  1899.         elseif ht and hit:IsA("Hat") then
  1900.             if hit.Parent.Name ~= p.Name then
  1901.                 if hit.Parent:FindFirstChild("Humanoid") then
  1902.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1903.                                 Debounces.Slashed = true]]--
  1904.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1905.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1906.                                 wait(1)
  1907.                     --Debounces.Slashed = false
  1908.                 --end
  1909.             end
  1910.         end
  1911.     end
  1912. end)
  1913.                 Parts[#Parts+1] = P
  1914.             end
  1915.             local BREAKIT = false
  1916.             local CParts = {}
  1917.             local Rocks = {}
  1918.             local LastPos = nil
  1919.             for i = 1,70 do
  1920.                 for i2,v in pairs(Parts) do
  1921.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1922.                     local cf = v.CFrame
  1923.                     v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1924.                     v.CFrame = cf
  1925.                     v.Transparency = v.Transparency+0.02
  1926.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1927.                     if v.Name == "0" then
  1928.                         local Ignore = {}
  1929.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1930.                             if v.Character ~= nil then
  1931.                                 Ignore[#Ignore+1] = v.Character
  1932.                             end
  1933.                         end
  1934.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1935.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1936.                         if Hit ~= nil then
  1937.                             if #Rocks == 0 then
  1938.                                 for i = 1,5 do
  1939.                                     local P = Instance.new("Part",char)
  1940.                                     Rocks[#Rocks+1] = P
  1941.                                     P.Anchored = true
  1942.                                     P.FormFactor = "Custom"
  1943.                                     P.BrickColor = Hit.BrickColor
  1944.                                     P.Material = Hit.Material
  1945.                                     P.TopSurface = "Smooth"
  1946.                                     P.BottomSurface = "Smooth"
  1947.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1948.                                 end
  1949.                             end
  1950.                             for i,P in pairs(Rocks) do
  1951.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1952.                             end
  1953.                             local P = Instance.new("Part",char)
  1954.                             CParts[#CParts+1] = {P,tick()}
  1955.                             P.Anchored = true
  1956.                             P.FormFactor = "Custom"
  1957.                             P.BrickColor = Hit.BrickColor
  1958.                             P.Material = Hit.Material
  1959.                             P.TopSurface = "Smooth"
  1960.                             P.BottomSurface = "Smooth"
  1961.                             P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1962.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1963.                             Pos = Pos.p
  1964.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1965.                             local P = P:Clone()
  1966.                             CParts[#CParts+1] = {P,tick()}
  1967.                             P.Parent = char
  1968.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1969.                             Pos = Pos.p
  1970.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1971.                             if LastPos ~= nil then
  1972.                                 local P = P:Clone()
  1973.                                 CParts[#CParts+1] = {P,tick()}
  1974.                                 P.Parent = char
  1975.                                 P.BrickColor = BrickColor.new("Lime green")
  1976.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1977.                                 Pos = Pos.p
  1978.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1979.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1980.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1981.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1982.                             end
  1983.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1984.                         end
  1985.                     end
  1986.                 end
  1987.                 if BREAKIT then break end
  1988.                 wait(0.002)
  1989.             end
  1990.             for i,v in pairs(Rocks) do
  1991.                 CParts[#CParts+1] = {v,tick()}
  1992.             end
  1993.             for i,v in pairs(Parts) do
  1994.                 v:Destroy()
  1995.             end
  1996.             Parts = nil
  1997.             while true do
  1998.                 local t = tick()
  1999.                 local p = nil
  2000.                 for i,v in pairs(CParts) do
  2001.                     if t-v[2] > 4 then
  2002.                         v[1].Transparency = v[1].Transparency+0.05
  2003.                         if v[1].Transparency >= 1 then
  2004.                             v[1]:Destroy()
  2005.                             CParts[i] = nil
  2006.                         end
  2007.                     end
  2008.                     p = v
  2009.                 end
  2010.                 if p == nil then break end
  2011.                 wait(0.002)
  2012.             end
  2013.             for i,v in pairs(CParts) do
  2014.                 v:Destroy()
  2015.             end
  2016.             CParts = {}
  2017.         end)
  2018.         for i = 1, 20 do
  2019.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  2020.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  2021.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  2022.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  2023.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  2024.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  2025.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  2026.             if Debounces.on == false then break end
  2027.             wait()
  2028.         end
  2029.     if Debounces.CanAttack == false then
  2030.         Debounces.CanAttack = true
  2031.         Debounces.on = false
  2032.         Debounces.NoIdl = false
  2033.             end
  2034.         end
  2035.     end
  2036. end)
  2037. ----------------------------------------------------
  2038. mouse.KeyDown:connect(function(key)
  2039.     if key == "e" then
  2040.     larm.BrickColor = BrickColor.new("Bright red")
  2041.     rarm.BrickColor = BrickColor.new("Bright red")
  2042.         if Debounces.CanAttack == true then
  2043.         Debounces.CanAttack = false
  2044.         Debounces.on = true
  2045.         Debounces.NoIdl = true
  2046.         for i = 1, 18 do
  2047.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2048.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2049.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2050.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2051.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2052.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2053.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2054.         if Debounces.on == false then break end
  2055.             wait()
  2056.         end
  2057.         local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2058.         local rng = Instance.new("Part", char.Absolution.Handle)
  2059.         rng.Anchored = true
  2060.         rng.BrickColor = BrickColor.new("New Yeller")
  2061.         rng.CanCollide = true
  2062.         rng.FormFactor = 3
  2063.         rng.Name = "Ring"
  2064.         rng.Size = Vector3.new(1, 1, 1)
  2065.         rng.CanCollide = false
  2066.         rng.Transparency = 0.35
  2067.         rng.TopSurface = 0
  2068.         rng.BottomSurface = 0
  2069.         rng.CFrame = HandCF
  2070.         local rngm = Instance.new("SpecialMesh", rng)
  2071.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2072.         rngm.Scale = Vector3.new(1, 1, 2)
  2073.             x = Instance.new("Sound", hed)
  2074.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2075.             x.Looped = false
  2076.             x.Pitch = .7
  2077.             x.Volume = 1
  2078.             x1 = Instance.new("Sound", hed)
  2079.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2080.             x1.Looped = false
  2081.             x1.Pitch = .7
  2082.             x1.Volume = 1
  2083.             x:Play()
  2084.             x1:Play()
  2085.             rngto = rng.Touched:connect(function(ht)
  2086.             hit = ht.Parent
  2087.             if ht and hit:IsA("Model") then
  2088.                     if hit:FindFirstChild("Humanoid") then
  2089.                         if hit.Name ~= p.Name then
  2090.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2091.                                     Debounces.Slashed = true]]--
  2092.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  2093.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2094.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2095.                                     --Debounces.Slashed = false
  2096.                             --end
  2097.                         end
  2098.                     end
  2099.             elseif ht and hit:IsA("Hat") then
  2100.                 if hit.Parent.Name ~= p.Name then
  2101.                     if hit.Parent:FindFirstChild("Humanoid") then
  2102.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2103.                                     Debounces.Slashed = true]]--
  2104.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  2105.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2106.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2107.                         --Debounces.Slashed = false
  2108.                     end
  2109.                 end
  2110.             end    
  2111.         end)
  2112.                 coroutine.wrap(function()
  2113.                 for i = 1, 60, 2 do
  2114.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2115.                 rng.Size = rngm.Scale
  2116.                 rng.CFrame = HandCF
  2117.                 rng.Transparency = i/60
  2118.                 wait()
  2119.                 end
  2120.                 wait()
  2121.                 rng:Destroy()
  2122.                 end)()
  2123.         for i = 1, 18 do
  2124.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2125.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2126.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2127.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2128.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2129.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2130.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2131.         if Debounces.on == false then break end
  2132.             wait()
  2133.         end
  2134.         larm.BrickColor = BrickColor.new("Institutional white")
  2135.         rarm.BrickColor = BrickColor.new("Institutional white")
  2136.         x:Destroy()
  2137.         x1:Destroy()
  2138.     if Debounces.CanAttack == false then
  2139.         Debounces.CanAttack = true
  2140.         Debounces.on = false
  2141.         Debounces.NoIdl = false
  2142.             end
  2143.         end
  2144.     end
  2145. end)
  2146. ----------------------------------------------------
  2147. mouse.KeyDown:connect(function(key)
  2148.     if key == "y" then
  2149.         if Debounces.CanAttack == true then
  2150.             Debounces.CanAttack = false
  2151.             Debounces.on = true
  2152.             Debounces.NoIdl = true
  2153.                 for i = 1, 15 do
  2154.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2155.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2156.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2157.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2158.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2159.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2160.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2161.                     if Debounces.on == false then break end
  2162.                     wait()
  2163.                 end
  2164.                 x = Instance.new("Sound",char)
  2165.                 x.SoundId = "rbxassetid://228343271"
  2166.                 x.Pitch = 1
  2167.                 x.Volume = .8
  2168.                 wait(.1)
  2169.                 x:Play()
  2170.                 Debounces.on = false
  2171.                 Debounces.Here = false
  2172.                 shot = shot + 1
  2173. local rng = Instance.new("Part", char)
  2174. rng.Anchored = true
  2175. rng.BrickColor = BrickColor.new("Really black")
  2176. rng.CanCollide = false
  2177. rng.FormFactor = 3
  2178. rng.Name = "Ring"
  2179. rng.Size = Vector3.new(1, 1, 1)
  2180. rng.Transparency = 0.35
  2181. rng.TopSurface = 0
  2182. rng.BottomSurface = 0
  2183. rng2 = rng:clone()
  2184. rng3 = rng2:clone()
  2185. rng4 = rng2:clone()
  2186. local rngm = Instance.new("SpecialMesh", rng)
  2187. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2188. rngm.Scale = Vector3.new(10, 10, 1)
  2189. rngm2 = rngm:clone()
  2190. rngm2.Scale = Vector3.new(5, 5, 1)
  2191. rngm3=rngm2:clone()
  2192. rngm3.Parent = rng3
  2193. rngm3.Scale = Vector3.new(8, 8, 1)
  2194. rngm4 = rngm2:clone()
  2195. rngm4.Parent = rng4
  2196. rngm4.Scale = Vector3.new(6, 6, 1)
  2197. local bem = Instance.new("Part", char)
  2198. bem.Anchored = true
  2199. bem.BrickColor = BrickColor.new("Institutional white")
  2200. bem.CanCollide = false
  2201. bem.FormFactor = 3
  2202. bem.Name = "Beam" .. shot
  2203. bem.Size = Vector3.new(1, 1, 1)
  2204. bem.Transparency = 0.35
  2205. bem.TopSurface = 0
  2206. bem.BottomSurface = 0
  2207. local bemm = Instance.new("SpecialMesh", bem)
  2208. bemm.MeshType = 4
  2209. bemm.Scale = Vector3.new(1, 4, 4)
  2210. local out = Instance.new("Part", char)
  2211. out.Anchored = true
  2212. out.BrickColor = BrickColor.new("Institutional white")
  2213. out.CanCollide = false
  2214. out.FormFactor = 3
  2215. out.Name = "Out"
  2216. out.Size = Vector3.new(4, 4, 4)
  2217. out.Transparency = 0.35
  2218. out.TopSurface = 0
  2219. out.BottomSurface = 0
  2220. local outm = Instance.new("SpecialMesh", out)
  2221. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2222. outm.Scale = Vector3.new(4, 4, 4)
  2223. local bnd = Instance.new("Part", char)
  2224. bnd.Anchored = true
  2225. bnd.BrickColor = BrickColor.new("Institutional white")
  2226. bnd.CanCollide = false
  2227. bnd.FormFactor = 3
  2228. bnd.Name = "Bend"
  2229. bnd.Size = Vector3.new(1, 1, 1)
  2230. bnd.Transparency = 1
  2231. bnd.TopSurface = 0
  2232. bnd.BottomSurface = 0
  2233. local bndm = Instance.new("SpecialMesh", bnd)
  2234. bndm.MeshType = 3
  2235. bndm.Scale = Vector3.new(8, 8, 8)
  2236. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2237. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2238. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2239. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2240. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2241. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2242. Debounces.Shewt = true
  2243. coroutine.wrap(function()
  2244. for i = 1, 20, 0.2 do
  2245. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2246. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2247. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2248. rng.Transparency = i/20
  2249. rng3.Transparency = 1/16
  2250. rng4.Transparency = i/12
  2251. wait()
  2252. end
  2253. wait()
  2254. rng:Destroy()
  2255. end)()
  2256. if Debounces.Shewt == true then
  2257. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2258. hit = ht.Parent
  2259. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2260. if HasntTouched(hit.Name) == true and deb == false then
  2261. deb = true
  2262. coroutine.wrap(function()
  2263. hit:FindFirstChild("Humanoid").PlatformStand = true
  2264. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2265. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2266. end)()
  2267. table.insert(Touche, hit.Name)
  2268. deb = false
  2269. end
  2270. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2271. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2272. deb = true
  2273. coroutine.wrap(function()
  2274. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2275. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2276. wait(1)
  2277. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2278. end)()
  2279. table.insert(Touche, hit.Parent.Name)
  2280. deb = false
  2281. for i, v in pairs(Touche) do
  2282. print(v)
  2283. end
  2284. end
  2285. end
  2286. end)
  2287. end
  2288. for i = 0, 260, 8 do
  2289. bem.Size = Vector3.new(i, 2, 2)
  2290. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2291. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2292. bnd.Size = Vector3.new(1,1,1)
  2293. bndm.Scale = Vector3.new(8,8,8)
  2294. if i % 10 == 0 then
  2295. local newRng = rng2:Clone()
  2296. newRng.Parent = char
  2297. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2298. local newRngm = rngm2:clone()
  2299. newRngm.Parent=newRng
  2300. coroutine.wrap(function()
  2301. for i = 1, 10, 0.2 do
  2302. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2303. newRng.Transparency = i/10
  2304. wait()
  2305. end
  2306. wait()
  2307. newRng:Destroy()
  2308. end)()
  2309. end
  2310. wait()
  2311. end
  2312. wait()
  2313. Debounces.Shewt = false
  2314. bem:Destroy()
  2315. out:Destroy()
  2316. bnd:Destroy()
  2317. Debounces.Ready = false
  2318. for i, v in pairs(Touche) do
  2319. table.remove(Touche, i)
  2320. end
  2321. wait()
  2322. table.insert(Touche, char.Name)
  2323. Debounces.NoIdl = false
  2324. if Debounces.CanAttack == false then
  2325. Debounces.CanAttack = true
  2326. end
  2327. end
  2328. end
  2329. end)
  2330. ----------------------------------------------------
  2331. sidz = {"231917888", "231917845", "231917806"}
  2332. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2333. mouse.KeyDown:connect(function(key)
  2334.     if key == "f" then
  2335.     larm.BrickColor = BrickColor.new("Bright red")
  2336.     rarm.BrickColor = BrickColor.new("Bright red")
  2337.         if Debounces.CanAttack == true then
  2338.             Debounces.CanAttack = false
  2339.             Debounces.on = true
  2340.             Debounces.NoIdl = true
  2341.                 for i = 1, 10 do
  2342.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2343.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2344.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2345.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2346.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2347.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2348.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2349.                     if Debounces.on == false then break end
  2350.                     wait()
  2351.                 end
  2352.                 z = Instance.new("Sound",char)
  2353.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2354.                 z.Pitch = ptz[math.random(1,#ptz)]
  2355.                 z.Volume = 1
  2356.                 z1 = Instance.new("Sound",char)
  2357.                 z1.SoundId = z.SoundId
  2358.                 z1.Pitch = z.Pitch
  2359.                 z1.Volume = 1
  2360.                 wait(1)
  2361.                 z:Play()
  2362.                 z1:Play()
  2363.                 Stomp()
  2364.                 for i = 1, 20 do
  2365.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2366.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2367.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2368.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2369.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2370.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2371.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2372.                     if Debounces.on == false then break end
  2373.                     wait()
  2374.                 end
  2375.         if Debounces.CanAttack == false then
  2376.             Debounces.CanAttack = true
  2377.             Debounces.on = false
  2378.             Debounces.NoIdl = false
  2379.             larm.BrickColor = BrickColor.new("Institutional white")
  2380.             rarm.BrickColor = BrickColor.new("Institutional white")
  2381.             end
  2382.         end
  2383.     end
  2384. end)    
  2385. ----------------------------------------------------
  2386. mouse.KeyDown:connect(function(key)
  2387.     if key == "g" then
  2388.     larm.BrickColor = BrickColor.new("Bright red")
  2389.     rarm.BrickColor = BrickColor.new("Bright red")
  2390.         if Debounces.CanAttack == true then
  2391.         Debounces.CanAttack = false
  2392.         Debounces.on = true
  2393.         Debounces.NoIdl = true
  2394.         chrg = lleg.Touched:connect(function(ht)
  2395.         hit = ht.Parent
  2396.             if ht and hit:IsA("Model") then
  2397.                     if hit:FindFirstChild("Humanoid") then
  2398.                         if hit.Name ~= p.Name then
  2399.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2400.                                     Debounces.Slashed = true]]--
  2401.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2402.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2403.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2404.                                     --Debounces.Slashed = false
  2405.                             --end
  2406.                         end
  2407.                     end
  2408.             elseif ht and hit:IsA("Hat") then
  2409.                 if hit.Parent.Name ~= p.Name then
  2410.                     if hit.Parent:FindFirstChild("Humanoid") then
  2411.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2412.                                     Debounces.Slashed = true]]--
  2413.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2414.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2415.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2416.                         --Debounces.Slashed = false
  2417.                     end
  2418.                 end
  2419.             end    
  2420.         end)
  2421.         for i = 1, 14 do
  2422.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2423.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2424.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2425.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2426.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2427.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2428.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2429.             if Debounces.on == false then break end
  2430.             wait()
  2431.         end
  2432.         charge()
  2433.         z = Instance.new("Sound",char)
  2434.         z.SoundId = "rbxassetid://200632875"
  2435.         z.Volume = 1
  2436.         z.Pitch = .8
  2437.         z1 = Instance.new("Sound",char)
  2438.         z1.SoundId = "rbxassetid://200632875"
  2439.         z1.Volume = 1
  2440.         z1.Pitch = .9
  2441.         z:Play()
  2442.         z1:Play()
  2443.         wait(1)
  2444.         z:Destroy()
  2445.         z1:Destroy()
  2446.         chrg:disconnect()
  2447.         if Debounces.CanAttack == false then
  2448.             Debounces.CanAttack = true
  2449.             Debounces.on = false
  2450.             Debounces.NoIdl = false
  2451.             larm.BrickColor = BrickColor.new("Institutional white")
  2452.             rarm.BrickColor = BrickColor.new("Institutional white")
  2453.             end
  2454.         end
  2455.     end
  2456. end)
  2457. ----------------------------------------------------
  2458. pt = {0.7, 0.8, 0.9}
  2459. mouse.KeyDown:connect(function(key)
  2460.     if key == "h" then
  2461.         if Debounces.CanJoke == true then
  2462.             Debounces.CanJoke = false
  2463.             u = Instance.new("Sound")
  2464.             u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2465.             u.Parent = char
  2466.             u.Looped = false
  2467.             u.Pitch = pt[math.random(1,#pt)]
  2468.             u.Volume = 1
  2469.             u2 = Instance.new("Sound")
  2470.             u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2471.             u2.Parent = char
  2472.             u2.Looped = false
  2473.             u2.Pitch = u.Pitch
  2474.             u2.Volume = 1
  2475.             wait(.01)
  2476.             u:Play()
  2477.             u2:Play()
  2478.             wait(6)
  2479.             u:Destroy()
  2480.             u2:Destroy()
  2481.             if Debounces.CanJoke == false then
  2482.                 Debounces.CanJoke = true
  2483.             end
  2484.         end
  2485.     end
  2486. end)
  2487. ----------------------------------------------------
  2488. mouse.KeyDown:connect(function(key)
  2489.     if key == "l" then
  2490.             if Debounces.CanJoke == true then
  2491.                 Debounces.CanJoke = false
  2492.                 z = Instance.new("Sound",char)
  2493.                 z.SoundId = "rbxassetid://233774928"
  2494.                 z.Pitch = .76
  2495.                 z.Volume = 1
  2496.                 wait()
  2497.                 z:Play()
  2498.                 wait(6)
  2499.                 z:Destroy()
  2500.             if Debounces.CanJoke == false then
  2501.                 Debounces.CanJoke = true
  2502.             end
  2503.         end
  2504.     end
  2505. end)
  2506. ----------------------------------------------------
  2507. mouse.KeyDown:connect(function(key)
  2508.     if key == "j" then
  2509.             if Debounces.CanJoke == true then
  2510.                 Debounces.CanJoke = false
  2511.                 z = Instance.new("Sound",char)
  2512.                 z.SoundId = "rbxassetid://135017456"
  2513.                 z.Pitch = .76
  2514.                 z.Volume = 1
  2515.                 wait()
  2516.                 z:Play()
  2517.                 wait(6)
  2518.                 z:Destroy()
  2519.             if Debounces.CanJoke == false then
  2520.                 Debounces.CanJoke = true
  2521.             end
  2522.         end
  2523.     end
  2524. end)
  2525. ----------------------------------------------------
  2526. mouse.KeyDown:connect(function(key)
  2527.     if key == "n" then
  2528.             if Debounces.CanJoke == true then
  2529.                 Debounces.CanJoke = false
  2530.                 z = Instance.new("Sound",char)
  2531.                 z.SoundId = "rbxassetid://130792236"
  2532.                 z.Pitch = .76
  2533.                 z.Volume = 1
  2534.                 wait()
  2535.                 z:Play()
  2536.                 wait(6)
  2537.                 z:Destroy()
  2538.             if Debounces.CanJoke == false then
  2539.                 Debounces.CanJoke = true
  2540.             end
  2541.         end
  2542.     end
  2543. end)
  2544. ----------------------------------------------------
  2545. mouse.KeyDown:connect(function(key)
  2546.     if key == "k" then
  2547.             if Debounces.CanJoke == true then
  2548.                 Debounces.CanJoke = false
  2549.                 z = Instance.new("Sound",char)
  2550.                 z.SoundId = "rbxassetid://135014184"
  2551.                 z.Pitch = .76
  2552.                 z.Volume = 1
  2553.                 wait()
  2554.                 z:Play()
  2555.                 wait(4)
  2556.                 z:Destroy()
  2557.             if Debounces.CanJoke == false then
  2558.                 Debounces.CanJoke = true
  2559.             end
  2560.         end
  2561.     end
  2562. end)
  2563. ----------------------------------------------------
  2564. mouse.KeyDown:connect(function(key)
  2565.     if key == "x" then
  2566.         if Debounces.CanAttack == true then
  2567.             Debounces.CanAttack = false
  2568.             Debounces.NoIdl = true
  2569.             Debounces.on = true
  2570.             Debounces.ks = true
  2571.         for i = 1, 10 do
  2572.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2573.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2574.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2575.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2576.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2577.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2578.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2579.             if Debounces.on == false then break end
  2580.             wait()
  2581.         end
  2582.         z = Instance.new("Sound",hed)
  2583.         z.SoundId = "rbxassetid://169445092"
  2584.         z.Volume = 1
  2585.         wait(0.1)
  2586.         z:Play()
  2587.         kik = rleg.Touched:connect(function(ht)
  2588.         hit = ht.Parent
  2589.             if ht and hit:IsA("Model") then
  2590.                     if hit:FindFirstChild("Humanoid") then
  2591.                         if hit.Name ~= p.Name then
  2592.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2593.                                     Debounces.Slashed = true]]--
  2594.                                     if Debounces.ks==true then
  2595.                                     z = Instance.new("Sound",hed)
  2596.                                     z.SoundId = "rbxassetid://169380525"
  2597.                                     z.Volume = 1
  2598.                                     z:Play()
  2599.                                     Debounces.ks=false
  2600.                                     end
  2601.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2602.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2603.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2604.                             --Debounces.Slashed = false
  2605.                         --end
  2606.                     end
  2607.                 end
  2608.             elseif ht and hit:IsA("Hat") then
  2609.                 if hit.Parent.Name ~= p.Name then
  2610.                     if hit.Parent:FindFirstChild("Humanoid") then
  2611.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2612.                                     Debounces.Slashed = true]]--
  2613.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2614.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2615.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2616.                             --Debounces.Slashed = false
  2617.                         --end
  2618.                     end
  2619.                 end
  2620.             end    
  2621.         end)
  2622.         for i = 1, 8 do
  2623.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2624.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2625.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2626.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2627.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2628.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2629.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2630.             if Debounces.on == false then break end
  2631.             wait()
  2632.         end
  2633.         kik:disconnect()
  2634.         if Debounces.CanAttack == false then
  2635.             Debounces.CanAttack = true
  2636.             Debounces.on = false
  2637.             Debounces.NoIdl = false
  2638.             end
  2639.         end
  2640.     end
  2641. end)
  2642. ----------------------------------------------------
  2643. mouse.KeyDown:connect(function(key)
  2644.     if key == "c" then
  2645.         if Debounces.CanAttack == true then
  2646.             Debounces.CanAttack = false
  2647.             Debounces.NoIdl = true
  2648.             Debounces.on = true
  2649.             SIDZ = {"231917744", "231917742"}
  2650.             PTZ = {0.7, 0.8, 0.9, 1}
  2651.                 for i = 1, 20 do
  2652.                     wait()
  2653.                         for i,v in pairs(char.Absolution:children()) do
  2654.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2655.                         v.Transparency = v.Transparency + 0.05
  2656.                         end
  2657.                     end
  2658.                 end
  2659.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2660.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2661.                         local List = {}
  2662.                         for i,v in pairs(workspace:GetChildren())do
  2663.                             if v:IsA("Model")then
  2664.                                 if v:findFirstChild("Torso")then
  2665.                                     if v ~= char then
  2666.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2667.                                             table.insert(List,v)
  2668.                                         end
  2669.                                     end
  2670.                                 end
  2671.                             end
  2672.                         end
  2673.                     return List
  2674.                 end
  2675.                 GroundPound()
  2676.                 for i = 1, 5 do
  2677.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2678.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2679.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2680.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2681.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2682.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2683.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2684.                     if Debounces.on == false then break end
  2685.                     wait()
  2686.                 end
  2687.                 GroundPound()
  2688.                 for i = 1, 5 do
  2689.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2690.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2691.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2692.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2693.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2694.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2695.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2696.                     if Debounces.on == false then break end
  2697.                     wait()
  2698.                 end
  2699.                 GroundPound()
  2700.                 for i = 1, 5 do
  2701.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2702.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2703.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2704.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2705.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2706.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2707.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2708.                     if Debounces.on == false then break end
  2709.                     wait()
  2710.                 end
  2711.                 GroundPound()
  2712.                 for i = 1, 5 do
  2713.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2714.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2715.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2716.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2717.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2718.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2719.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2720.                     if Debounces.on == false then break end
  2721.                     wait()
  2722.                 end
  2723.                 GroundPound()
  2724.                 for i = 1, 5 do
  2725.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2726.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2727.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2728.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2729.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2730.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2731.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2732.                     if Debounces.on == false then break end
  2733.                     wait()
  2734.                 end
  2735.                 GroundPound()
  2736.                 for i = 1, 5 do
  2737.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2738.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2739.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2740.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2741.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2742.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2743.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2744.                     if Debounces.on == false then break end
  2745.                     wait()
  2746.                 end
  2747.                 for i = 1, 18 do
  2748.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2749.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2750.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2751.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2752.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2753.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2754.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2755.                     if Debounces.on == false then break end
  2756.                     wait()
  2757.                 end
  2758.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2759.                     if v:FindFirstChild('Humanoid') then
  2760.                         v.Humanoid:TakeDamage(math.random(20,60))
  2761.                         v.Humanoid.PlatformStand = true
  2762.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2763.                     end
  2764.                 end
  2765.                 x = Instance.new("Sound",char)
  2766.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2767.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2768.                 x.Volume = 1
  2769.                 wait(0.1)
  2770.                 x:Play()
  2771.                 Crater(hed,20)
  2772.                 for i = 1, 14 do
  2773.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2774.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2775.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2776.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2777.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2778.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2779.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2780.                     if Debounces.on == false then break end
  2781.                     wait()
  2782.                 end
  2783.             if Debounces.CanAttack == false then
  2784.                 Debounces.CanAttack = true
  2785.                 Debounces.on = false
  2786.                 Debounces.NoIdl = false
  2787.                 for i = 1, 20 do
  2788.                     wait()
  2789.                         for i,v in pairs(char.Absolution:children()) do
  2790.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2791.                         v.Transparency = v.Transparency - 0.05
  2792.                         end
  2793.                     end
  2794.                 end
  2795.             end
  2796.         end
  2797.     end
  2798. end)
  2799. ----------------------------------------------------176349813
  2800. mouse.KeyDown:connect(function(key)
  2801.     if key == "b" then
  2802.         hum.WalkSpeed = 0.01
  2803.         if Debounces.CanAttack == true then
  2804.             Debounces.CanAttack = false
  2805.             Debounces.NoIdl = true
  2806.             Debounces.on = true
  2807.             for i = 1,20 do
  2808.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2809.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2810.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2811.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2812.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2813.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2814.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2815.             if Debounces.on == false then break end
  2816.             wait()
  2817.             end
  2818.         wait(1)
  2819.         v = Instance.new("Sound")
  2820.         v.SoundId = "rbxassetid://181384451"
  2821.         v.Parent = char
  2822.         v.Looped = false
  2823.         v.Pitch = 1.04
  2824.         v.Volume = 1
  2825.         wait(.01)
  2826.         v:Play()
  2827.        
  2828.         if Daytime == true then
  2829.             Daytime = false
  2830.             l.TimeOfDay = 24
  2831.         else
  2832.             Daytime = true
  2833.             l.TimeOfDay = 12
  2834.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2835.         end
  2836.        
  2837.             local Shockwave = function()
  2838.                 local rng1 = Instance.new("Part", char)
  2839.                 rng1.Anchored = true
  2840.                 rng1.BrickColor = BrickColor.new("Bright bluish green")
  2841.                 rng1.CanCollide = false
  2842.                 rng1.FormFactor = 3
  2843.                 rng1.Name = "Ring"
  2844.                 rng1.Size = Vector3.new(1, 1, 1)
  2845.                 rng1.Transparency = 0.35
  2846.                 rng1.TopSurface = 0
  2847.                 rng1.BottomSurface = 0
  2848.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2849.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2850.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2851.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2852.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  2853.                 Wave.Name = "Shockwave"
  2854.                 Wave.BrickColor = BrickColor.new("Bright bluish green")
  2855.                 Wave.Size = Vector3.new(1, 1, 1)
  2856.                 Wave.Shape = "Ball"
  2857.                 Wave.CanCollide = false
  2858.                 Wave.Anchored = true
  2859.                 Wave.TopSurface = 0
  2860.                 Wave.BottomSurface = 0
  2861.                 Wave.Touched:connect(function(hit)
  2862.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2863.                         local Occlude = true
  2864.                         local NotOccludes = {
  2865.                             char.Name;
  2866.                             "Wings";
  2867.                             "Scythe";
  2868.                             "Thingy";
  2869.                             "Thingy2"; -- put all of the names in a table pls
  2870.                         }
  2871.                         for i,v in pairs(NotOccludes) do
  2872.                             if hit.Parent.Name == v then
  2873.                                 Occlude = false
  2874.                             end
  2875.                         end
  2876.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2877.                         if Occlude then
  2878.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2879.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2880.                         end
  2881.                     end
  2882.                 end)
  2883.                
  2884.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2885.                
  2886.                 coroutine.wrap(function()
  2887.                     for i = 1, 20, 0.2 do
  2888.                         rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2889.                         rng1.Transparency = i/20
  2890.                     wait()
  2891.                     end
  2892.                     wait()
  2893.                     rng1:Destroy()
  2894.                 end)()
  2895.                
  2896.                 Delay(0, function()
  2897.  
  2898.                     if Daytime == false then
  2899.                        for i = 1, 50, 1 do
  2900.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2901.                             Wave.CFrame = char.Torso.CFrame
  2902.                             local t = i / 50
  2903.                             Wave.Transparency = t
  2904.                             wait()
  2905.                         end
  2906.                     else
  2907.                         for i = 1, 50, 1 do
  2908.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2909.                             Wave.CFrame = char.Torso.CFrame
  2910.                             local t = i / 50
  2911.                             Wave.Transparency = t
  2912.                             wait()
  2913.                         end
  2914.                     end
  2915.                     Wave:Destroy()
  2916.                 end)
  2917.                 Delay(0, function()
  2918.                     while wait() do
  2919.                         if Wave ~= nil then
  2920.                             Wave.CFrame = char.Torso.CFrame
  2921.                         else
  2922.                             break
  2923.                         end
  2924.                     end
  2925.                 end)
  2926.             end
  2927.         Shockwave()
  2928.         for i = 1, 15 do
  2929.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2930.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2931.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2932.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2933.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2934.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2935.             if Debounces.on == false then break end
  2936.             wait()
  2937.         end
  2938.         for i = 1, 15 do
  2939.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2940.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2941.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2942.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2943.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2944.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2945.             if Debounces.on == false then break end
  2946.             wait()
  2947.         end
  2948.         for i = 1, 15 do
  2949.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2950.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2951.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2952.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2953.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2954.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2955.             if Debounces.on == false then break end
  2956.             wait()
  2957.         end
  2958.         for i = 1, 15 do
  2959.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2960.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2961.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2962.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2963.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2964.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2965.             if Debounces.on == false then break end
  2966.             wait()
  2967.         end
  2968.         for i = 1, 15 do
  2969.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2970.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2971.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2972.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2973.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2974.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2975.             if Debounces.on == false then break end
  2976.             wait()
  2977.         end
  2978.         for i = 1, 15 do
  2979.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2980.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2981.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2982.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2983.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2984.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2985.             if Debounces.on == false then break end
  2986.             wait()
  2987.         end
  2988.         wait(1.4)
  2989.         Debounces.NoIdl = false
  2990.         hum.WalkSpeed = 5
  2991.         Debounces.on = false
  2992.         wait()
  2993.         if Debounces.CanAttack == false then
  2994.             Debounces.CanAttack = true
  2995.             v:Destroy()
  2996.             end
  2997.         end
  2998.     end
  2999. end)
  3000. ----------------------------------------------------
  3001. mouse.KeyDown:connect(function(key)
  3002.     if key == "m" then
  3003. hum.WalkSpeed = 0
  3004.         if Debounces.CanAttack == true then
  3005.         Debounces.CanAttack = false
  3006.         Debounces.on = true
  3007.         Debounces.NoIdl = true
  3008.             --[[x = Instance.new("Sound",char)
  3009.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  3010.             x.Looped = false
  3011.             x.Pitch = 1.1
  3012.             x.Volume = 1
  3013.             x:Play()
  3014.             x2 = Instance.new("Sound",char)
  3015.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  3016.             x2.Looped = false
  3017.             x2.Pitch = .7
  3018.             x2.Volume = 1
  3019.             wait(.1)
  3020.             x:Play()
  3021.             x2:Play()
  3022.         for i = 1, 20 do
  3023.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  3024.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  3025.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  3026.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  3027.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  3028.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  3029.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  3030.             if Debounces.on == false then break end
  3031.                 wait()
  3032.             x:Destroy()
  3033.             x2:Destroy()
  3034.             end
  3035.             wait(1)]]--
  3036.         local rng = Instance.new("Part", char)
  3037.         rng.Anchored = true
  3038.         rng.BrickColor = BrickColor.new("Gold")
  3039.         rng.CanCollide = false
  3040.         rng.FormFactor = 3
  3041.         rng.Name = "Ring"
  3042.         rng.Size = Vector3.new(1, 1, 1)
  3043.         rng.Transparency = 0.35
  3044.         rng.TopSurface = 0
  3045.         rng.BottomSurface = 0
  3046.         rng.Position = torso.Position - Vector3.new(0,2,0)
  3047.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3048.         local rngm = Instance.new("SpecialMesh", rng)
  3049.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3050.         rngm.Scale = Vector3.new(1, 1, 2)
  3051.             x = Instance.new("Sound",char)
  3052.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3053.             x.Looped = false
  3054.             x.Pitch = .7
  3055.             x.Volume = 1
  3056.             x:Play()
  3057.                 coroutine.wrap(function()
  3058.                 for i = 1, 60, 2 do
  3059.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3060.                 rng.Transparency = i/60
  3061.                 wait()
  3062.                 end
  3063.                 wait()
  3064.                 rng:Destroy()
  3065.                 end)()
  3066.             hum.WalkSpeed = 50
  3067.         BV = Instance.new("BodyVelocity", torso)
  3068.         BV.maxForce = Vector3.new(0,200000,0)
  3069.         BV.P = 100000
  3070.         BV.velocity = Vector3.new(0,800,0)
  3071.     for i = 1, 20 do
  3072.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  3073.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  3074.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  3075.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  3076.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3077.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3078.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3079.         if Debounces.on == false then break end
  3080.         wait()
  3081.     end
  3082. x:Destroy()
  3083. BV:Destroy()
  3084.     --[[for i = 1, 30 do
  3085.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  3086.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  3087.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  3088.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  3089.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3090.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  3091.         if Debounces.on == false then break end
  3092.         wait()
  3093.     end]]--
  3094. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3095.     for i = 1, 30 do
  3096.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3097.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3098.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3099.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3100.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3101.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3102.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3103.         if Debounces.on == false then break end
  3104.         wait()
  3105.     end
  3106. end
  3107. Debounces.on = false
  3108. Debounces.NoIdl = false
  3109. local ry,ht,ps=nil,nil,nil
  3110. while ht==nil do
  3111.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3112.     wait()
  3113. end
  3114. z = Instance.new("Sound",char)
  3115. z.SoundId = "rbxassetid://142070127"
  3116. z.Volume = 1
  3117. wait(.1)
  3118. z:Play()
  3119. Landing()
  3120. hum.WalkSpeed = 8
  3121. if Debounces.CanAttack == false then
  3122. Debounces.CanAttack = true
  3123. end
  3124. end
  3125. end
  3126. end)
  3127. ----------------------------------------------------
  3128. Grab = false
  3129. mouse.KeyDown:connect(function(key)
  3130.     if key == "z" then
  3131.     larm.BrickColor = BrickColor.new("Bright red")
  3132.     rarm.BrickColor = BrickColor.new("Bright red")
  3133.         Debounces.on = true
  3134.         Debounces.NoIdl = true
  3135.         if Grab == false then
  3136.         gp = nil
  3137.         con1=larm.Touched:connect(function(hit) -- this is grab
  3138.             ht = hit.Parent
  3139.             hum1=ht:FindFirstChild('Humanoid')
  3140.             if hum1 ~= nil then
  3141.                 hum1.PlatformStand=true
  3142.                 gp = ht
  3143.                 Grab = true
  3144.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3145.                 asd.Parent = larm
  3146.                 asd.Name = "asd"
  3147.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3148.             elseif hum1 == nil then
  3149.                 con1:disconnect()
  3150.                 wait() return
  3151.             end
  3152.         end)
  3153.         for i = 1, 18 do
  3154.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3155.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3156.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3157.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3158.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3159.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3160.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3161.             if Debounces.on == false then break end
  3162.             wait()
  3163.         end
  3164.     con1:disconnect()
  3165.     Debounces.on = false
  3166.     Debounces.NoIdl = false
  3167.     elseif Grab == true then
  3168.         Grab = false
  3169.     for i = 1, 20 do
  3170.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3171.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3172.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3173.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3174.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3175.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3176.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3177.         if Debounces.on == false then end
  3178.         wait()
  3179.     end
  3180.         if gp ~= nil then
  3181.         for i,v in pairs(larm:GetChildren()) do
  3182.             if v.Name == "asd" and v:IsA("Weld") then
  3183.                 v:Remove()
  3184.             end
  3185.         end
  3186.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3187.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  3188.         bv.P = 125000
  3189.         bv.velocity = char.Head.CFrame.lookVector * 200
  3190.         for i = 1, 12 do
  3191.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3192.             if Debounces.on == false then end
  3193.             wait()
  3194.         end
  3195.         ht=nil
  3196.         Spawn(function()
  3197.             wait(0.5)
  3198.             bv:Destroy()
  3199.         end)
  3200.         Debounces.on = false
  3201.         Debounces.NoIdl = false
  3202.         elseif ht == nil then wait()
  3203.         Grab = false
  3204.         Debounces.on = false
  3205.         Debounces.NoIdl = false
  3206.             end
  3207.         end
  3208.     end
  3209. end)
  3210. ----------------------------------------------------
  3211. mouse.KeyDown:connect(function(key)
  3212.     if string.byte(key) == 52 then
  3213.         char.Humanoid.WalkSpeed = 21
  3214.     end
  3215. end)
  3216. mouse.KeyUp:connect(function(key)
  3217.     if string.byte(key) == 52 then
  3218.         char.Humanoid.WalkSpeed = 5
  3219.     end
  3220. end)
  3221. ----------------------------------------------------
  3222. local animpose = "Idle"
  3223. local lastanimpose = "Idle"
  3224. local sine = 0
  3225. local change = 1
  3226. local val = 0
  3227. local ffing = false
  3228. ----------------------------------------------------
  3229. --[[x = Instance.new("Sound", char)
  3230. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3231. x.Looped = true
  3232. x.Volume = 1
  3233. x.Pitch = 1
  3234. local footsteps = false]]--
  3235. -------------------------------
  3236. game:GetService("RunService").RenderStepped:connect(function()
  3237. --[[if char.Humanoid.Jump == true then
  3238. jump = true
  3239. else
  3240. jump = false
  3241. end]]
  3242. char.Humanoid.FreeFalling:connect(function(f)
  3243. if f then
  3244. ffing = true
  3245. else
  3246. ffing = false
  3247. end
  3248. end)
  3249. sine = sine + change
  3250. if jumpn == true then
  3251. animpose = "Jumping"
  3252. elseif ffing == true then
  3253. animpose = "Freefalling"
  3254. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3255. animpose = "Idle"
  3256. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3257. animpose = "Walking"
  3258. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3259. animpose = "Running"
  3260. end
  3261. if animpose ~= lastanimpose then
  3262. sine = 0
  3263. if Debounces.NoIdl == false then
  3264. if animpose == "Idle" then
  3265. for i = 1, 2 do
  3266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3272. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3273. end
  3274. elseif animpose == "Walking" then
  3275. for i = 1, 2 do
  3276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3282. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3283. end
  3284. elseif animpose == "Running" then
  3285. for i = 1, 2 do
  3286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3292. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3293. end
  3294. wait()
  3295. end
  3296. else
  3297. end
  3298. end
  3299. lastanimpose = animpose
  3300. if Debounces.NoIdl == false then
  3301. if animpose == "Idle" then
  3302. if stanceToggle == "Normal" then
  3303. change = 0.5
  3304. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3305. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3306. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3307. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3308. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3309. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3310. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3311. elseif stanceToggle == "Sitting" then
  3312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3315. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3317. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3318. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3319. end
  3320. elseif animpose == "Walking" then
  3321. if stanceToggle == "Normal" then
  3322. change = 1
  3323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3329. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3330. end
  3331. elseif animpose == "Running" then
  3332. change = 1
  3333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3339. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3340. end
  3341. end
  3342. --[[if animpose == "Walking" then
  3343.     if footsteps == false then
  3344.         x:Play()
  3345.         footsteps = true
  3346.     end
  3347.     x.Pitch = 1.1
  3348. elseif animpose == "Idle" then
  3349.     x:Stop()
  3350.     footsteps = false
  3351. elseif animpose == "Running" then
  3352.     x.Pitch = 1.2
  3353.     if footsteps == false then
  3354.         x:Play()
  3355.         footsteps = true
  3356.     end
  3357. end]]--
  3358. end)
  3359. game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
  3360. wait()
  3361. game.Players.LocalPlayer.Humanoid.Health = 10000000
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