coinwalk

glitches almost gone jd bot by snowy

Jun 23rd, 2023
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  1. var originalbalance = parseFloat(document.getElementById('pct_balance').value);
  2. var basebet = (originalbalance/800);
  3. var bolanceone = originalbalance;
  4. var drop = (originalbalance-(originalbalance*0.03))
  5. var floatingbasebet = basebet;
  6. var target = 80000;
  7. var junky = originalbalance;
  8. var belance = originalbalance;
  9. var tenbase = (basebet*10);
  10. var sevenbase = (basebet*6.9);
  11. var bellbase = (basebet*8.5);
  12. var under = 2.9;
  13. var over = 6.9;
  14. var overbaltimes = true;
  15. var dogggg = 0;
  16. var oldDegen = 0;
  17. var oldbalanceone = ((Math.floor(originalbalance/tenbase))*tenbase);
  18. var oldbalancetwo = ((Math.floor(originalbalance/tenbase))*tenbase);
  19. var oldbalancetree = ((Math.floor(originalbalance/tenbase))*tenbase);
  20. var beear = true;
  21. var sponk = true;
  22.  
  23.  
  24.  
  25. function bogus(){
  26. belance = document.getElementById('pct_balance').value;
  27. if (belance>(oldbalanceone+(floatingbasebet*over))){
  28. floatingbasebet = floatingbasebet*2;
  29. under = 4.9;
  30. over = 4.9;
  31. oldbalanceone = parseFloat(belance);
  32. }
  33. if ((belance<(oldbalanceone-(floatingbasebet*under)))&&(belance>drop)){
  34. floatingbasebet = floatingbasebet*2;
  35. overbaltimes = false;
  36. under = 4.9;
  37. over = 4.9;
  38. oldbalanceone = parseFloat(belance);
  39. }
  40. if ((belance<=drop)&&(sponk)){
  41. floatingbasebet = basebet;
  42. under = 9.9;
  43. over = 9.9;
  44. sponk = false;
  45. oldbalanceone = parseFloat(belance);
  46. oldbalancetwo = originalbalance;
  47. }
  48. if ((belance<(oldbalanceone-(floatingbasebet*under)))&&(belance<=drop)&&(!sponk)){
  49. floatingbasebet = floatingbasebet*2;
  50. under = 4.9;
  51. over = 4.9;
  52. overbaltimes = false;
  53. sponk = false;
  54. oldbalanceone = parseFloat(belance);
  55. }
  56. if ((overbaltimes)&&(belance>=(oldbalancetwo+tenbase))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  57. floatingbasebet = basebet;
  58. overbaltimes = true;
  59. under = 2.9;
  60. over = 6.9;
  61. sponk = true;
  62. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  63. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  64. }
  65. if ((!overbaltimes)&&(belance>=oldbalancetwo)&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  66. floatingbasebet = basebet;
  67. overbaltimes = true;
  68. under = 2.9;
  69. over = 6.9;
  70. sponk = true;
  71. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  72. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  73. }
  74. return floatingbasebet;
  75. }
  76.  
  77. var mrpup = ((bogus()*1).toFixed(8));
  78.  
  79. function go() {
  80. var xol = document.getElementById('pct_balance').value;
  81. if ((xol==junky)&&(beear)){
  82. document.getElementById('pct_chance').value = 49.5;
  83. mrpup = ((bogus()*1).toFixed(8));
  84. document.getElementById('pct_bet').value = mrpup;
  85. document.getElementById('a_lo').click();
  86. beear = false;
  87. }
  88. if ((xol!=junky)&&(!beear)&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) == mrpup)) {
  89. junky = parseFloat(xol);
  90. beear = true;
  91. }
  92. if ((xol!=junky)&&(!beear)&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) != mrpup)) {
  93. console.log("hacker attack");
  94. return;
  95. console.log("hacker attack");
  96. }
  97. if (xol>=target) {
  98. return;
  99. }
  100. setTimeout(() => go(), 1);
  101. }
  102. go();
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