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- local ply = game:GetService("Players").LocalPlayer
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Credits = Instance.new("TextLabel")
- local Filter_Zomb = Instance.new("TextLabel")
- local Filter_Boss = Instance.new("TextLabel")
- local BigHead = Instance.new("TextLabel")
- local TPHeads = Instance.new("TextLabel")
- local InfiniteKnife = Instance.new("TextLabel")
- local Aimbot = Instance.new("TextLabel")
- local bht = false -- BigHead
- local fzt = false -- FilterZombie
- local fbt = false -- FilterBoss
- local tht = false -- TPHeads
- local ik = false -- Infinite Knives
- local ab = false -- Aimbot
- local g = true -- Toggle Gui
- -- Properties
- ScreenGui.Parent = game:GetService("CoreGui")
- Credits.Name = "Credits"
- Credits.Parent = ScreenGui
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BackgroundTransparency = 1
- Credits.Position = UDim2.new(0, -20, 0, 3)
- Credits.Size = UDim2.new(0, 100, 0, 10)
- Credits.Font = Enum.Font.Arial
- Credits.Text = "Areshook.xyz"
- Credits.TextColor3 = Color3.fromRGB(234, 31, 31)
- Credits.TextSize = 17
- Credits.TextWrapped = true
- Credits.TextXAlignment = Enum.TextXAlignment.Right
- Filter_Zomb.Name = "Filter_Zomb"
- Filter_Zomb.Parent = ScreenGui
- Filter_Zomb.BackgroundColor3 = Color3.new(1, 1, 1)
- Filter_Zomb.BackgroundTransparency = 1
- Filter_Zomb.BorderSizePixel = 0
- Filter_Zomb.Position = UDim2.new(0, 50, 0, 20)
- Filter_Zomb.Size = UDim2.new(0, 200, 0, 10)
- Filter_Zomb.Font = Enum.Font.Arial
- Filter_Zomb.TextColor3 = Color3.fromRGB(170, 64, 66)
- Filter_Zomb.TextSize = 14
- Filter_Boss.Name = "Filter_Boss"
- Filter_Boss.Parent = ScreenGui
- Filter_Boss.BackgroundColor3 = Color3.new(1, 1, 1)
- Filter_Boss.BackgroundTransparency = 1
- Filter_Boss.BorderSizePixel = 0
- Filter_Boss.Position = UDim2.new(0, 50, 0, 40)
- Filter_Boss.Size = UDim2.new(0, 200, 0, 10)
- Filter_Boss.Font = Enum.Font.Arial
- Filter_Boss.TextColor3 = Color3.fromRGB(170, 64, 66)
- Filter_Boss.TextSize = 14
- BigHead.Name = "BigHead"
- BigHead.Parent = ScreenGui
- BigHead.BackgroundColor3 = Color3.new(1, 1, 1)
- BigHead.BackgroundTransparency = 1
- BigHead.BorderColor3 = Color3.fromRGB(170, 64, 66)
- BigHead.Position = UDim2.new(0, 50, 0, 60)
- BigHead.Size = UDim2.new(0, 200, 0, 10)
- BigHead.Font = Enum.Font.Arial
- BigHead.TextColor3 = Color3.fromRGB(170, 64, 66)
- BigHead.TextSize = 14
- TPHeads.Name = "TPHeads"
- TPHeads.Parent = ScreenGui
- TPHeads.BackgroundColor3 = Color3.new(1, 1, 1)
- TPHeads.BackgroundTransparency = 1
- TPHeads.Position = UDim2.new(0, 50, 0, 80)
- TPHeads.Size = UDim2.new(0, 200, 0, 10)
- TPHeads.Font = Enum.Font.Arial
- TPHeads.TextColor3 = Color3.fromRGB(170, 64, 66)
- TPHeads.TextSize = 14
- InfiniteKnife.Name = "InfiniteKnife"
- InfiniteKnife.Parent = ScreenGui
- InfiniteKnife.BackgroundColor3 = Color3.new(1, 1, 1)
- InfiniteKnife.BackgroundTransparency = 1
- InfiniteKnife.Position = UDim2.new(0, 50, 0, 100)
- InfiniteKnife.Size = UDim2.new(0, 200, 0, 10)
- InfiniteKnife.Font = Enum.Font.Arial
- InfiniteKnife.TextColor3 = Color3.new(0.392157, 0.392157, 0.392157)
- InfiniteKnife.TextSize = 14
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = ScreenGui
- Aimbot.BackgroundColor3 = Color3.new(1, 1, 1)
- Aimbot.BackgroundTransparency = 1
- Aimbot.Position = UDim2.new(0, 50, 0, 120)
- Aimbot.Size = UDim2.new(0, 200, 0, 10)
- Aimbot.Font = Enum.Font.Arial
- Aimbot.TextColor3 = Color3.new(0.392157, 0.392157, 0.392157)
- Aimbot.TextSize = 14
- --Gui End
- local UserInputService = game:GetService("UserInputService")
- UserInputService.InputBegan:connect(function(key,stuff)
- if key.KeyCode == Enum.KeyCode.p then
- g = false
- script.Disabled = true
- TPHeads:remove()
- BigHead:remove()
- Filter_Boss:remove()
- Filter_Zomb:remove()
- Credits:remove()
- end
- if key.KeyCode == Enum.KeyCode.z then
- if fzt == false then
- fzt = true
- else
- fzt = false
- end
- end
- if key.KeyCode == Enum.KeyCode.x then
- if fbt == false then
- fbt = true
- else
- fbt = false
- end
- end
- if key.KeyCode == Enum.KeyCode.c then
- if bht == false then
- bht = true
- else
- bht = false
- end
- end
- if key.KeyCode == Enum.KeyCode.v then
- if tht == false then
- tht = true
- else
- tht = false
- end
- end
- if key.KeyCode == Enum.KeyCode.b then
- if ik == false then
- ik = true
- else
- ik = false
- end
- end
- if key.KeyCode == Enum.KeyCode.n then
- if ab == false then
- ab = true
- else
- ab = false
- end
- end
- if key.KeyCode == Enum.KeyCode.E then
- local bt = Instance.new("BodyThrust")
- bt.Parent = ply.Character.Torso
- bt.Force = Vector3.new(0,3250,0)
- game:GetService("Debris"):AddItem(bt,0.05)
- end
- local mouse = ply:GetMouse()
- if key.KeyCode == Enum.KeyCode.Q then
- ply.Character.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end)
- game:GetService("RunService").RenderStepped:connect(function()
- if g == true then
- if fzt == false then
- Filter_Zomb.Text = "Filter Zombies [".."OFF".."] - z"
- Filter_Zomb.TextColor3 = Color3.fromRGB(170, 64, 66)
- else
- Filter_Zomb.Text = "Filter Zombies [".."ON".."] - z"
- Filter_Zomb.TextColor3 = Color3.fromRGB(132, 234, 31)
- end
- if fbt == false then
- Filter_Boss.Text = "Filter Boss [".."OFF".."] - x"
- Filter_Boss.TextColor3 = Color3.fromRGB(170, 64, 66)
- else
- Filter_Boss.Text = "Filter Boss [".."ON".."] - x"
- Filter_Boss.TextColor3 = Color3.fromRGB(132, 234, 31)
- end
- if bht == false then
- BigHead.Text = "BigHead [".."OFF".."] - c"
- BigHead.TextColor3 = Color3.fromRGB(170, 64, 66)
- else
- BigHead.Text = "BigHead [".."ON".."] - c"
- BigHead.TextColor3 = Color3.fromRGB(132, 234, 31)
- end
- if tht == false then
- TPHeads.Text = "TPHeads [".."OFF".."] - v "
- TPHeads.TextColor3 = Color3.fromRGB(170, 64, 66)
- else
- TPHeads.Text = "TPHeads [".."ON".."] - v "
- TPHeads.TextColor3 = Color3.fromRGB(132, 234, 31)
- end
- if ik == false then
- InfiniteKnife.Text = "InfiniteKnife [".."OFF".."] - b "
- InfiniteKnife.TextColor3 = Color3.fromRGB(170, 64, 66)
- else
- InfiniteKnife.Text = "InfiniteKnife [".."ON".."] - b "
- InfiniteKnife.TextColor3 = Color3.fromRGB(132, 234, 31)
- end
- if ab == false then
- Aimbot.Text = "Aimbot [".."OFF".."] - n "
- Aimbot.TextColor3 = Color3.fromRGB(170, 64, 66)
- else
- Aimbot.Text = "Aimbot [".."ON".."] - n "
- Aimbot.TextColor3 = Color3.fromRGB(132, 234, 31)
- end
- end
- end)
- game:GetService("RunService").RenderStepped:connect(function()
- if g == true then
- if fzt == false then
- else
- end
- if fbt == false then
- else
- end
- if tht == false then
- else
- if fzt == true then
- for i,v in pairs(game.Workspace.enemies:GetChildren()) do
- if v.Humanoid.Health ~= 0 or v.Humanoid == nil then
- if v:FindFirstChild("Head") then
- v.Head.CFrame = ply.Character.Torso.CFrame*CFrame.new(0,0,-10)
- v.Head.CanCollide = false
- v.Head.Size = Vector3.new(2,2,2)
- end
- end
- end
- end
- if fbt == true then
- for i,v in pairs(game.Workspace.BossFolder:GetChildren()) do
- if v.Humanoid.Health ~= 0 and v.Humanoid ~= nil then
- if v:FindFirstChild("Head") then
- v.Head.CFrame = ply.Character.Torso.CFrame*CFrame.new(0,0,-10)
- v.Head.CanCollide = false
- v.Head.Size = Vector3.new(2,2,2)
- end
- else
- if v:FindFirstChild("Head") then
- v.Head:remove()
- end
- end
- end
- end
- end
- if bht == false then
- else
- if fzt == true then
- local Size_of_head = 20
- for i,v in pairs(game.Workspace.enemies:GetChildren()) do
- if v:FindFirstChild("Head") then
- v.Head.CanCollide = false
- v.Head.Size = Vector3.new(Size_of_head,Size_of_head,Size_of_head)
- v.Head.CFrame = v.Torso.CFrame * CFrame.new(0,Size_of_head/2,0)
- end
- end
- end
- if fbt == true then
- local Size_of_head = 20
- for i,v in pairs(game.Workspace.BossFolder:GetChildren()) do
- if v:FindFirstChild("Head") then
- v.Head.CanCollide = false
- v.Head.Size = Vector3.new(Size_of_head,Size_of_head,Size_of_head)
- v.Head.CFrame = v.Torso.CFrame * CFrame.new(0,Size_of_head/2,0)
- end
- end
- end
- end
- if ab == false then
- else
- if fbt == true then
- for i, v in pairs(workspace.BossFolder:GetDescendants()) do
- if v.Name == "Head" then
- currenttool = ply.Character:GetChildren()
- for i = 1, #currenttool do
- if currenttool[i].ClassName == "Tool" then
- game.ReplicatedStorage.Gun:FireServer({
- ["Normal"] = Vector3.new(0, 0, 0),
- ["Direction"] = v.Position,
- ["Name"] = currenttool[i].Name,
- ["Hit"] = v,
- ["Origin"] = v.Position,
- ["Pos"] = v.Position,
- })
- end
- end
- end
- end
- end
- if fzt == true then
- for i, v in pairs(workspace.enemies:GetDescendants()) do
- if v.Name == "Head" then
- currenttool = ply.Character:GetChildren()
- for i = 1, #currenttool do
- if currenttool[i].ClassName == "Tool" then
- game.ReplicatedStorage.Gun:FireServer({
- ["Normal"] = Vector3.new(0, 0, 0),
- ["Direction"] = v.Position,
- ["Name"] = currenttool[i].Name,
- ["Hit"] = v,
- ["Origin"] = v.Position,
- ["Pos"] = v.Position,
- })
- end
- end
- end
- end
- end
- end
- if ik == false then
- else
- local Player = ply
- local Mouse = ply:GetMouse()
- if ik ~= false then
- function FireKnife()
- local GetCurrentKnife = ply.Character:GetChildren()
- for i=1, #GetCurrentKnife do
- if GetCurrentKnife[i].ClassName == "Tool" then
- game.ReplicatedStorage.forhackers:InvokeServer(
- "throw",
- GetCurrentKnife[i].Name,
- CFrame.new(Mouse.Hit.p)
- )
- end
- end
- end
- end
- Mouse.Button1Down:connect(function()
- if ik ~= false then
- FireKnife()
- end
- end)
- end
- end
- end)
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