zombieslayerwtf

VooDoo Doll Leaked

Mar 23rd, 2018
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  1. -----------------------
  2. --Voodoo Child--
  3. -------------------------------------------------------
  4. --A script By makhail07
  5.  
  6. --Discord Creterisk#2958
  7. -------------------------------------------------------
  8.  
  9. local FavIDs = {
  10. 340106355, --Nefl Crystals
  11. 927529620, --Dimension
  12. 876981900, --Fantasy
  13. 398987889, --Ordinary Days
  14. 1117396305, --Oh wait, it's you.
  15. 885996042, --Action Winter Journey
  16. 919231299, --Sprawling Idiot Effigy
  17. 743466274, --Good Day Sunshine
  18. 727411183, --Knife Fight
  19. 1402748531, --The Earth Is Counting On You!
  20. 595230126 --Robot Language
  21. }
  22.  
  23.  
  24.  
  25. --The reality of my life isn't real but a Universe -makhail07
  26. wait()
  27. local plr = game:service'Players'.LocalPlayer
  28. print('Local User is '..plr.Name)
  29. local char = plr.Character
  30. local hum = char.Humanoid
  31. local ra = char["Right Arm"]
  32. local la= char["Left Arm"]
  33. local rl= char["Right Leg"]
  34. local ll = char["Left Leg"]
  35. local hed = char.Head
  36. local root = char.HumanoidRootPart
  37. local rootj = root.RootJoint
  38. local tors = char.Torso
  39. local mouse = plr:GetMouse()
  40. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  41. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  42. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  43.  
  44.  
  45. -------------------------------------------------------
  46. --Start Good Stuff--
  47. -------------------------------------------------------
  48. CF = CFrame.new
  49. angles = CFrame.Angles
  50. attack = false
  51. Euler = CFrame.fromEulerAnglesXYZ
  52. Rad = math.rad
  53. IT = Instance.new
  54. BrickC = BrickColor.new
  55. Cos = math.cos
  56. Acos = math.acos
  57. Sin = math.sin
  58. Asin = math.asin
  59. Abs = math.abs
  60. Mrandom = math.random
  61. Floor = math.floor
  62. -------------------------------------------------------
  63. --End Good Stuff--
  64. -------------------------------------------------------
  65. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  66. RSH, LSH = nil, nil
  67. RW = Instance.new("Weld")
  68. LW = Instance.new("Weld")
  69. RH = tors["Right Hip"]
  70. LH = tors["Left Hip"]
  71. RSH = tors["Right Shoulder"]
  72. LSH = tors["Left Shoulder"]
  73. RSH.Parent = nil
  74. LSH.Parent = nil
  75. RW.Name = "RW"
  76. RW.Part0 = tors
  77. RW.C0 = CF(1.5, 0.5, 0)
  78. RW.C1 = CF(0, 0.5, 0)
  79. RW.Part1 = ra
  80. RW.Parent = tors
  81. LW.Name = "LW"
  82. LW.Part0 = tors
  83. LW.C0 = CF(-1.5, 0.5, 0)
  84. LW.C1 = CF(0, 0.5, 0)
  85. LW.Part1 = la
  86. LW.Parent = tors
  87. Effects = {}
  88.  
  89. -------------------------------------------------------
  90. --Start HeartBeat--
  91. -------------------------------------------------------
  92. ArtificialHB = Instance.new("BindableEvent", script)
  93. ArtificialHB.Name = "Heartbeat"
  94. script:WaitForChild("Heartbeat")
  95.  
  96. frame = 1 / 60
  97. tf = 0
  98. allowframeloss = false
  99. tossremainder = false
  100.  
  101.  
  102. lastframe = tick()
  103. script.Heartbeat:Fire()
  104.  
  105.  
  106. game:GetService("RunService").Heartbeat:connect(function(s, p)
  107. tf = tf + s
  108. if tf >= frame then
  109. if allowframeloss then
  110. script.Heartbeat:Fire()
  111. lastframe = tick()
  112. else
  113. for i = 1, math.floor(tf / frame) do
  114. script.Heartbeat:Fire()
  115. end
  116. lastframe = tick()
  117. end
  118. if tossremainder then
  119. tf = 0
  120. else
  121. tf = tf - frame * math.floor(tf / frame)
  122. end
  123. end
  124. end)
  125. -------------------------------------------------------
  126. --End HeartBeat--
  127. -------------------------------------------------------
  128.  
  129. -------------------------------------------------------
  130. --Start Important Functions--
  131. -------------------------------------------------------
  132. function swait(num)
  133. if num == 0 or num == nil then
  134. game:service("RunService").Stepped:wait(0)
  135. else
  136. for i = 0, num do
  137. game:service("RunService").Stepped:wait(0)
  138. end
  139. end
  140. end
  141. function thread(f)
  142. coroutine.resume(coroutine.create(f))
  143. end
  144. function clerp(a, b, t)
  145. local qa = {
  146. QuaternionFromCFrame(a)
  147. }
  148. local qb = {
  149. QuaternionFromCFrame(b)
  150. }
  151. local ax, ay, az = a.x, a.y, a.z
  152. local bx, by, bz = b.x, b.y, b.z
  153. local _t = 1 - t
  154. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  155. end
  156. function QuaternionFromCFrame(cf)
  157. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  158. local trace = m00 + m11 + m22
  159. if trace > 0 then
  160. local s = math.sqrt(1 + trace)
  161. local recip = 0.5 / s
  162. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  163. else
  164. local i = 0
  165. if m00 < m11 then
  166. i = 1
  167. end
  168. if m22 > (i == 0 and m00 or m11) then
  169. i = 2
  170. end
  171. if i == 0 then
  172. local s = math.sqrt(m00 - m11 - m22 + 1)
  173. local recip = 0.5 / s
  174. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  175. elseif i == 1 then
  176. local s = math.sqrt(m11 - m22 - m00 + 1)
  177. local recip = 0.5 / s
  178. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  179. elseif i == 2 then
  180. local s = math.sqrt(m22 - m00 - m11 + 1)
  181. local recip = 0.5 / s
  182. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  183. end
  184. end
  185. end
  186. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  187. local xs, ys, zs = x + x, y + y, z + z
  188. local wx, wy, wz = w * xs, w * ys, w * zs
  189. local xx = x * xs
  190. local xy = x * ys
  191. local xz = x * zs
  192. local yy = y * ys
  193. local yz = y * zs
  194. local zz = z * zs
  195. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  196. end
  197. function QuaternionSlerp(a, b, t)
  198. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  199. local startInterp, finishInterp
  200. if cosTheta >= 1.0E-4 then
  201. if 1 - cosTheta > 1.0E-4 then
  202. local theta = math.acos(cosTheta)
  203. local invSinTheta = 1 / Sin(theta)
  204. startInterp = Sin((1 - t) * theta) * invSinTheta
  205. finishInterp = Sin(t * theta) * invSinTheta
  206. else
  207. startInterp = 1 - t
  208. finishInterp = t
  209. end
  210. elseif 1 + cosTheta > 1.0E-4 then
  211. local theta = math.acos(-cosTheta)
  212. local invSinTheta = 1 / Sin(theta)
  213. startInterp = Sin((t - 1) * theta) * invSinTheta
  214. finishInterp = Sin(t * theta) * invSinTheta
  215. else
  216. startInterp = t - 1
  217. finishInterp = t
  218. end
  219. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  220. end
  221. function rayCast(Position, Direction, Range, Ignore)
  222. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  223. end
  224. local RbxUtility = LoadLibrary("RbxUtility")
  225. local Create = RbxUtility.Create
  226.  
  227. -------------------------------------------------------
  228. --Start Damage Function--
  229. -------------------------------------------------------
  230. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  231. if hit.Parent == nil then
  232. return
  233. end
  234. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  235. for _, v in pairs(hit.Parent:children()) do
  236. if v:IsA("Humanoid") then
  237. h = v
  238. end
  239. end
  240. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  241.  
  242. hit.Parent:FindFirstChild("Head"):BreakJoints()
  243. end
  244.  
  245. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  246. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  247. if hit.Parent.DebounceHit.Value == true then
  248. return
  249. end
  250. end
  251. if insta == true then
  252. hit.Parent:FindFirstChild("Head"):BreakJoints()
  253. end
  254. local c = Create("ObjectValue"){
  255. Name = "creator",
  256. Value = game:service("Players").LocalPlayer,
  257. Parent = h,
  258. }
  259. game:GetService("Debris"):AddItem(c, .5)
  260. if HitSound ~= nil and HitPitch ~= nil then
  261. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  262. end
  263. local Damage = math.random(minim, maxim)
  264. local blocked = false
  265. local block = hit.Parent:findFirstChild("Block")
  266. if block ~= nil then
  267. if block.className == "IntValue" then
  268. if block.Value > 0 then
  269. blocked = true
  270. block.Value = block.Value - 1
  271. print(block.Value)
  272. end
  273. end
  274. end
  275. if blocked == false then
  276. h.Health = h.Health - Damage
  277. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  278. else
  279. h.Health = h.Health - (Damage / 2)
  280. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  281. end
  282. if Type == "Knockdown" then
  283. local hum = hit.Parent.Humanoid
  284. hum.PlatformStand = true
  285. coroutine.resume(coroutine.create(function(HHumanoid)
  286. swait(1)
  287. HHumanoid.PlatformStand = false
  288. end), hum)
  289. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  290. local bodvol = Create("BodyVelocity"){
  291. velocity = angle * knockback,
  292. P = 5000,
  293. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  294. Parent = hit,
  295. }
  296. local rl = Create("BodyAngularVelocity"){
  297. P = 3000,
  298. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  299. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  300. Parent = hit,
  301. }
  302. game:GetService("Debris"):AddItem(bodvol, .5)
  303. game:GetService("Debris"):AddItem(rl, .5)
  304. elseif Type == "Normal" then
  305. local vp = Create("BodyVelocity"){
  306. P = 500,
  307. maxForce = Vector3.new(math.huge, 0, math.huge),
  308. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  309. }
  310. if knockback > 0 then
  311. vp.Parent = hit.Parent.Torso
  312. end
  313. game:GetService("Debris"):AddItem(vp, .5)
  314. elseif Type == "Up" then
  315. local bodyVelocity = Create("BodyVelocity"){
  316. velocity = Vector3.new(0, 20, 0),
  317. P = 5000,
  318. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  319. Parent = hit,
  320. }
  321. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  322. elseif Type == "DarkUp" then
  323. coroutine.resume(coroutine.create(function()
  324. for i = 0, 1, 0.1 do
  325. swait()
  326. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  327. end
  328. end))
  329. local bodyVelocity = Create("BodyVelocity"){
  330. velocity = Vector3.new(0, 20, 0),
  331. P = 5000,
  332. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  333. Parent = hit,
  334. }
  335. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  336. elseif Type == "Snare" then
  337. local bp = Create("BodyPosition"){
  338. P = 2000,
  339. D = 100,
  340. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  341. position = hit.Parent.Torso.Position,
  342. Parent = hit.Parent.Torso,
  343. }
  344. game:GetService("Debris"):AddItem(bp, 1)
  345. elseif Type == "Freeze" then
  346. local BodPos = Create("BodyPosition"){
  347. P = 50000,
  348. D = 1000,
  349. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  350. position = hit.Parent.Torso.Position,
  351. Parent = hit.Parent.Torso,
  352. }
  353. local BodGy = Create("BodyGyro") {
  354. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  355. P = 20e+003,
  356. Parent = hit.Parent.Torso,
  357. cframe = hit.Parent.Torso.CFrame,
  358. }
  359. hit.Parent.Torso.Anchored = true
  360. coroutine.resume(coroutine.create(function(Part)
  361. swait(1.5)
  362. Part.Anchored = false
  363. end), hit.Parent.Torso)
  364. game:GetService("Debris"):AddItem(BodPos, 3)
  365. game:GetService("Debris"):AddItem(BodGy, 3)
  366. end
  367. local debounce = Create("BoolValue"){
  368. Name = "DebounceHit",
  369. Parent = hit.Parent,
  370. Value = true,
  371. }
  372. game:GetService("Debris"):AddItem(debounce, Delay)
  373. c = Create("ObjectValue"){
  374. Name = "creator",
  375. Value = Player,
  376. Parent = h,
  377. }
  378. game:GetService("Debris"):AddItem(c, .5)
  379. end
  380. end
  381. -------------------------------------------------------
  382. --End Damage Function--
  383. -------------------------------------------------------
  384.  
  385. -------------------------------------------------------
  386. --Start Damage Function Customization--
  387. -------------------------------------------------------
  388. function ShowDamage(Pos, Text, Time, Color)
  389. local Rate = (1 / 30)
  390. local Pos = (Pos or Vector3.new(0, 0, 0))
  391. local Text = (Text or "")
  392. local Time = (Time or 2)
  393. local Color = (Color or Color3.new(1, 0, 1))
  394. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  395. EffectPart.Anchored = true
  396. local BillboardGui = Create("BillboardGui"){
  397. Size = UDim2.new(3, 0, 3, 0),
  398. Adornee = EffectPart,
  399. Parent = EffectPart,
  400. }
  401. local TextLabel = Create("TextLabel"){
  402. BackgroundTransparency = 1,
  403. Size = UDim2.new(1, 0, 1, 0),
  404. Text = Text,
  405. Font = "Bodoni",
  406. TextColor3 = Color,
  407. TextScaled = true,
  408. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  409. Parent = BillboardGui,
  410. }
  411. game.Debris:AddItem(EffectPart, (Time))
  412. EffectPart.Parent = game:GetService("Workspace")
  413. delay(0, function()
  414. local Frames = (Time / Rate)
  415. for Frame = 1, Frames do
  416. wait(Rate)
  417. local Percent = (Frame / Frames)
  418. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  419. TextLabel.TextTransparency = Percent
  420. end
  421. if EffectPart and EffectPart.Parent then
  422. EffectPart:Destroy()
  423. end
  424. end)
  425. end
  426. -------------------------------------------------------
  427. --End Damage Function Customization--
  428. -------------------------------------------------------
  429.  
  430. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  431. for _, c in pairs(workspace:children()) do
  432. local hum = c:findFirstChild("Humanoid")
  433. if hum ~= nil then
  434. local head = c:findFirstChild("Head")
  435. if head ~= nil then
  436. local targ = head.Position - Part.Position
  437. local mag = targ.magnitude
  438. if magni >= mag and c.Name ~= plr.Name then
  439. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  440. end
  441. end
  442. end
  443. end
  444. end
  445.  
  446.  
  447. CFuncs = {
  448. Part = {
  449. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  450. local Part = Create("Part")({
  451. Parent = Parent,
  452. Reflectance = Reflectance,
  453. Transparency = Transparency,
  454. CanCollide = false,
  455. Locked = true,
  456. BrickColor = BrickColor.new(tostring(BColor)),
  457. Name = Name,
  458. Size = Size,
  459. Material = Material
  460. })
  461. RemoveOutlines(Part)
  462. return Part
  463. end
  464. },
  465. Mesh = {
  466. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  467. local Msh = Create(Mesh)({
  468. Parent = Part,
  469. Offset = OffSet,
  470. Scale = Scale
  471. })
  472. if Mesh == "SpecialMesh" then
  473. Msh.MeshType = MeshType
  474. Msh.MeshId = MeshId
  475. end
  476. return Msh
  477. end
  478. },
  479. Mesh = {
  480. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  481. local Msh = Create(Mesh)({
  482. Parent = Part,
  483. Offset = OffSet,
  484. Scale = Scale
  485. })
  486. if Mesh == "SpecialMesh" then
  487. Msh.MeshType = MeshType
  488. Msh.MeshId = MeshId
  489. end
  490. return Msh
  491. end
  492. },
  493. Weld = {
  494. Create = function(Parent, Part0, Part1, C0, C1)
  495. local Weld = Create("Weld")({
  496. Parent = Parent,
  497. Part0 = Part0,
  498. Part1 = Part1,
  499. C0 = C0,
  500. C1 = C1
  501. })
  502. return Weld
  503. end
  504. },
  505. Sound = {
  506. Create = function(id, par, vol, pit)
  507. coroutine.resume(coroutine.create(function()
  508. local S = Create("Sound")({
  509. Volume = vol,
  510. Pitch = pit or 1,
  511. SoundId = id,
  512. Parent = par or workspace
  513. })
  514. wait()
  515. S:play()
  516. game:GetService("Debris"):AddItem(S, 6)
  517. end))
  518. end
  519. },
  520. ParticleEmitter = {
  521. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  522. local fp = Create("ParticleEmitter")({
  523. Parent = Parent,
  524. Color = ColorSequence.new(Color1, Color2),
  525. LightEmission = LightEmission,
  526. Size = Size,
  527. Texture = Texture,
  528. Transparency = Transparency,
  529. ZOffset = ZOffset,
  530. Acceleration = Accel,
  531. Drag = Drag,
  532. LockedToPart = LockedToPart,
  533. VelocityInheritance = VelocityInheritance,
  534. EmissionDirection = EmissionDirection,
  535. Enabled = Enabled,
  536. Lifetime = LifeTime,
  537. Rate = Rate,
  538. Rotation = Rotation,
  539. RotSpeed = RotSpeed,
  540. Speed = Speed,
  541. VelocitySpread = VelocitySpread
  542. })
  543. return fp
  544. end
  545. }
  546. }
  547. function RemoveOutlines(part)
  548. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  549. end
  550. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  551. local Part = Create("Part")({
  552. formFactor = FormFactor,
  553. Parent = Parent,
  554. Reflectance = Reflectance,
  555. Transparency = Transparency,
  556. CanCollide = false,
  557. Locked = true,
  558. BrickColor = BrickColor.new(tostring(BColor)),
  559. Name = Name,
  560. Size = Size,
  561. Material = Material
  562. })
  563. RemoveOutlines(Part)
  564. return Part
  565. end
  566. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  567. local Msh = Create(Mesh)({
  568. Parent = Part,
  569. Offset = OffSet,
  570. Scale = Scale
  571. })
  572. if Mesh == "SpecialMesh" then
  573. Msh.MeshType = MeshType
  574. Msh.MeshId = MeshId
  575. end
  576. return Msh
  577. end
  578. function CreateWeld(Parent, Part0, Part1, C0, C1)
  579. local Weld = Create("Weld")({
  580. Parent = Parent,
  581. Part0 = Part0,
  582. Part1 = Part1,
  583. C0 = C0,
  584. C1 = C1
  585. })
  586. return Weld
  587. end
  588.  
  589.  
  590. -------------------------------------------------------
  591. --Start Effect Function--
  592. -------------------------------------------------------
  593. EffectModel = Instance.new("Model", char)
  594. Effects = {
  595. Block = {
  596. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  597. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  598. prt.Anchored = true
  599. prt.CFrame = cframe
  600. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  601. game:GetService("Debris"):AddItem(prt, 10)
  602. if Type == 1 or Type == nil then
  603. table.insert(Effects, {
  604. prt,
  605. "Block1",
  606. delay,
  607. x3,
  608. y3,
  609. z3,
  610. msh
  611. })
  612. elseif Type == 2 then
  613. table.insert(Effects, {
  614. prt,
  615. "Block2",
  616. delay,
  617. x3,
  618. y3,
  619. z3,
  620. msh
  621. })
  622. else
  623. table.insert(Effects, {
  624. prt,
  625. "Block3",
  626. delay,
  627. x3,
  628. y3,
  629. z3,
  630. msh
  631. })
  632. end
  633. end
  634. },
  635. Sphere = {
  636. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  637. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  638. prt.Anchored = true
  639. prt.CFrame = cframe
  640. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  641. game:GetService("Debris"):AddItem(prt, 10)
  642. table.insert(Effects, {
  643. prt,
  644. "Cylinder",
  645. delay,
  646. x3,
  647. y3,
  648. z3,
  649. msh
  650. })
  651. end
  652. },
  653. Cylinder = {
  654. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  655. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  656. prt.Anchored = true
  657. prt.CFrame = cframe
  658. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  659. game:GetService("Debris"):AddItem(prt, 10)
  660. table.insert(Effects, {
  661. prt,
  662. "Cylinder",
  663. delay,
  664. x3,
  665. y3,
  666. z3,
  667. msh
  668. })
  669. end
  670. },
  671. Wave = {
  672. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  673. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  674. prt.Anchored = true
  675. prt.CFrame = cframe
  676. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  677. game:GetService("Debris"):AddItem(prt, 10)
  678. table.insert(Effects, {
  679. prt,
  680. "Cylinder",
  681. delay,
  682. x3 / 60,
  683. y3 / 60,
  684. z3 / 60,
  685. msh
  686. })
  687. end
  688. },
  689. Ring = {
  690. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  691. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  692. prt.Anchored = true
  693. prt.CFrame = cframe
  694. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  695. game:GetService("Debris"):AddItem(prt, 10)
  696. table.insert(Effects, {
  697. prt,
  698. "Cylinder",
  699. delay,
  700. x3,
  701. y3,
  702. z3,
  703. msh
  704. })
  705. end
  706. },
  707. Break = {
  708. Create = function(brickcolor, cframe, x1, y1, z1)
  709. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  710. prt.Anchored = true
  711. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  712. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  713. local num = math.random(10, 50) / 1000
  714. game:GetService("Debris"):AddItem(prt, 10)
  715. table.insert(Effects, {
  716. prt,
  717. "Shatter",
  718. num,
  719. prt.CFrame,
  720. math.random() - math.random(),
  721. 0,
  722. math.random(50, 100) / 100
  723. })
  724. end
  725. },
  726. Spiral = {
  727. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  728. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  729. prt.Anchored = true
  730. prt.CFrame = cframe
  731. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  732. game:GetService("Debris"):AddItem(prt, 10)
  733. table.insert(Effects, {
  734. prt,
  735. "Cylinder",
  736. delay,
  737. x3,
  738. y3,
  739. z3,
  740. msh
  741. })
  742. end
  743. },
  744. Push = {
  745. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  746. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  747. prt.Anchored = true
  748. prt.CFrame = cframe
  749. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  750. game:GetService("Debris"):AddItem(prt, 10)
  751. table.insert(Effects, {
  752. prt,
  753. "Cylinder",
  754. delay,
  755. x3,
  756. y3,
  757. z3,
  758. msh
  759. })
  760. end
  761. }
  762. }
  763. -------------------------------------------------------
  764. --End Effect Function--
  765. -------------------------------------------------------
  766.  
  767. function CreateSound(ID, PARENT, VOLUME, PITCH)
  768. local NSound = nil
  769. coroutine.resume(coroutine.create(function()
  770. NSound = Instance.new("Sound", PARENT)
  771. NSound.Volume = VOLUME
  772. NSound.Pitch = PITCH
  773. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  774. swait()
  775. NSound:play()
  776. game:GetService("Debris"):AddItem(NSound, 10)
  777. end))
  778. return NSound
  779. end
  780.  
  781. --Very lazi from here to below except the animations but who cares /shrug
  782. function chatfunc(text)
  783. local chat = coroutine.wrap(function()
  784. if char:FindFirstChild("TalkingBillBoard")~= nil then
  785. char:FindFirstChild("TalkingBillBoard"):destroy()
  786. end
  787. local naeeym2 = Instance.new("BillboardGui",char)
  788. naeeym2.Size = UDim2.new(0,100,0,40)
  789. naeeym2.StudsOffset = Vector3.new(0,3,0)
  790. naeeym2.Adornee = char.Head
  791. naeeym2.Name = "TalkingBillBoard"
  792. local tecks2 = Instance.new("TextLabel",naeeym2)
  793. tecks2.BackgroundTransparency = 1
  794. tecks2.BorderSizePixel = 0
  795. tecks2.Text = ""
  796. tecks2.Font = "Bodoni"
  797. tecks2.TextSize = 30
  798. tecks2.TextStrokeTransparency = 0
  799. tecks2.TextColor3 = Color3.new(255,0,0)
  800. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  801. tecks2.Size = UDim2.new(1,0,0.5,0)
  802. local tecks3 = Instance.new("TextLabel",naeeym2)
  803. tecks3.BackgroundTransparency = 1
  804. tecks3.BorderSizePixel = 0
  805. tecks3.Text = ""
  806. tecks3.Font = "Bodoni"
  807. tecks3.TextSize = 30
  808. tecks3.TextStrokeTransparency = 0
  809. tecks3.TextColor3 = Color3.new(255,0,0)
  810. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  811. tecks3.Size = UDim2.new(1,0,0.5,0)
  812. coroutine.resume(coroutine.create(function()
  813. while tecks3 ~= nil do
  814. swait()
  815. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  816. tecks3.Rotation = math.random(-3,3)
  817. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  818. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  819. end
  820. end))
  821. for i = 1,string.len(text),1 do
  822. tecks2.Text = string.sub(text,1,i)
  823. tecks3.Text = string.sub(text,1,i)
  824. wait(0.01)
  825. end
  826. wait(2)
  827. for i = 1, 50 do
  828. swait()
  829. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  830. tecks2.Rotation = tecks2.Rotation - .8
  831. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  832. tecks2.TextTransparency = tecks2.TextTransparency + .04
  833. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  834. tecks3.Rotation = tecks2.Rotation + .8
  835. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  836. tecks3.TextTransparency = tecks2.TextTransparency + .04
  837. end
  838. naeeym2:Destroy()
  839. end)
  840. chat()
  841. end
  842. function onChatted(msg)
  843. chatfunc(msg)
  844. end
  845. --plr.Chatted:connect(onChatted)
  846.  
  847. abss = Instance.new("BillboardGui",char)
  848. abss.Size = UDim2.new(10,0,10,0)
  849. abss.Enabled = false
  850. imgl = Instance.new("ImageLabel",abss)
  851. imgl.Position = UDim2.new(0,0,0,0)
  852. imgl.Size = UDim2.new(1,0,1,0)
  853. imgl.Image = "rbxassetid://153485522"
  854. imgl.BackgroundTransparency = 1
  855. imgl.ImageColor3 = Color3.new(.9,0,0)
  856. img2 = Instance.new("ImageLabel",abss)
  857. img2.Position = UDim2.new(0,0,0,0)
  858. img2.Size = UDim2.new(1,0,1,0)
  859. img2.Image = "rbxassetid://153485522"
  860. img2.BackgroundTransparency = 1
  861. img2.ImageColor3 = Color3.new(.9,0,0)
  862.  
  863. function TargetSelect(person)
  864. local dd=coroutine.wrap(function()
  865. if targetted ~= person then
  866. targetted = person
  867. img2.Size = UDim2.new(1,0,1,0)
  868. img2.ImageTransparency = 0
  869. img2.Position = UDim2.new(0,0,0,0)
  870. for i = 0, 2, 0.1 do
  871. swait()
  872. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  873. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  874. img2.ImageTransparency = img2.ImageTransparency + 0.05
  875. end
  876. end
  877. end)
  878. dd()
  879. end
  880.  
  881. function dmg(dude)
  882. if dude.Name ~= char then
  883. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  884. local bgf = Instance.new("BodyGyro",dude.Head)
  885. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  886. local val = Instance.new("BoolValue",dude)
  887. val.Name = "IsHit"
  888. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  889. local partasdeff = Instance.new("ParticleEmitter",torsy)
  890. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  891. partasdeff.LightEmission = .1
  892. partasdeff.Size = NumberSequence.new(0.2)
  893. partasdeff.Texture = "rbxassetid://771221224"
  894. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  895. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  896. partasdeff.Transparency = bbb
  897. partasdeff.Size = aaa
  898. partasdeff.ZOffset = .9
  899. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  900. partasdeff.LockedToPart = false
  901. partasdeff.EmissionDirection = "Back"
  902. partasdeff.Lifetime = NumberRange.new(1, 2)
  903. partasdeff.Rate = 1000
  904. partasdeff.Rotation = NumberRange.new(-100, 100)
  905. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  906. partasdeff.Speed = NumberRange.new(6)
  907. partasdeff.VelocitySpread = 10000
  908. partasdeff.Enabled=false
  909. partasdeff:Emit(30)
  910. coroutine.wrap(function()
  911. targetted = nil
  912. swait(30)
  913. dude:BreakJoints()
  914. swait(5)
  915. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  916. for i=0,1,.05 do
  917. for a,v in pairs(dude:GetChildren()) do
  918. if v:IsA("BasePart") then
  919. v.Transparency = i
  920. end
  921. end
  922. swait()
  923. end
  924. for a,v in pairs(dude:GetChildren()) do
  925. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  926. v.ParticleEmitter.Enabled = false
  927. end
  928. game:service'Debris':AddItem(v,2)
  929. end
  930. end)()
  931. end
  932. end
  933.  
  934. --lazi
  935. function kdown(dd)
  936. if dd.Name ~= char then
  937. dd.Humanoid.PlatformStand = true
  938. local bgf = Instance.new("BodyGyro",dd.Head)
  939. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  940. local val = Instance.new("BoolValue",dd)
  941. val.Name = "IsHit"
  942. end
  943. end
  944.  
  945. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  946. --local buddy
  947. for _, c in pairs(workspace:children()) do
  948. local hum = c:findFirstChild("Humanoid")
  949. if hum ~= nil then
  950. local head = c:findFirstChild("Torso")
  951. if head ~= nil then
  952. local targ = head.Position - Part.Position
  953. local mag = targ.magnitude
  954. if mag <= Magnitude and c.Name ~= plr.Name then
  955. if c.Name ~= char then
  956. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  957. local asd = Instance.new("ParticleEmitter",c.Torso)
  958. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  959. asd.LightEmission = .1
  960. asd.Size = NumberSequence.new(0.2)
  961. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  962. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  963. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  964. asd.Transparency = bbb
  965. asd.Size = aaa
  966. asd.ZOffset = .9
  967. asd.Acceleration = Vector3.new(0, -5, 0)
  968. asd.LockedToPart = false
  969. asd.EmissionDirection = "Back"
  970. asd.Lifetime = NumberRange.new(1, 2)
  971. asd.Rate = 1000
  972. asd.Rotation = NumberRange.new(-100, 100)
  973. asd.RotSpeed = NumberRange.new(-100, 100)
  974. asd.Speed = NumberRange.new(6)
  975. asd.VelocitySpread = 10000
  976. asd.Enabled=true
  977. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  978. dmg(c)
  979. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  980. coroutine.wrap(function()
  981. wait(.2)
  982. asd.Enabled = false
  983. wait(2)
  984. asd:Remove()
  985. end)()
  986. else
  987. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  988. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  989.  
  990. end
  991. end
  992. end
  993. end
  994. end
  995. end
  996. end
  997.  
  998. -------------------------------------------------------
  999. --End Important Functions--
  1000. -------------------------------------------------------
  1001.  
  1002. --[[
  1003. Thanks for using Build-To-Lua by jarredbcv.
  1004. ]]--
  1005.  
  1006. New = function(Object, Parent, Name, Data)
  1007. local Object = Instance.new(Object)
  1008. for Index, Value in pairs(Data or {}) do
  1009. Object[Index] = Value
  1010. end
  1011. Object.Parent = Parent
  1012. Object.Name = Name
  1013. return Object
  1014. end
  1015.  
  1016. Doll = New("Model",char,"Doll",{})
  1017. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1018. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1019. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1020. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1021. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1022. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1023. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1024. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1025. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1026. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1027. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1028. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1029. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1030. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1031. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1032. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1033. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1034. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1035. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1036. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1037. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1038. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1039. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1042. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1043. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1044. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1045. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1046. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1047. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1048. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1051. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1052. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1053. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1054. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1055. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1056. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1059. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1060. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1061. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1062. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1063. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1064. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1065. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1068. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1069. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1070. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1071. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1072. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1073. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1074. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1077. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1078. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1079. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1080. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1081. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1082. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1085. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1086. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1087. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1088. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1089. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1090. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1093. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1094. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1095. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1096. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1097. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1098. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1099. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1101. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1102. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1103. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1104. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1105. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1106. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1107. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1108. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1109. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1110. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1111. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1112. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1113. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1114. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1115. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1116.  
  1117. --lazi xd
  1118. Needle = New("Model",char,"Needle",{})
  1119. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1120. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1121.  
  1122.  
  1123. for _, v in pairs(Doll:GetChildren()) do
  1124. if v:IsA'BasePart' then
  1125. v.CanCollide = false
  1126. end
  1127. end
  1128.  
  1129. for _, v in pairs(Needle:GetChildren()) do
  1130. if v:IsA'BasePart' then
  1131. v.CanCollide = false
  1132. end
  1133. end
  1134.  
  1135.  
  1136. local NewInstance = function(instance,parent,properties)
  1137. local inst = Instance.new(instance,parent)
  1138. if(properties)then
  1139. for i,v in next, properties do
  1140. pcall(function() inst[i] = v end)
  1141. end
  1142. end
  1143. return inst;
  1144. end
  1145. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1146.  
  1147. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1148.  
  1149.  
  1150.  
  1151. -------------------------------------------------------
  1152. --Start Music Option--
  1153. -------------------------------------------------------
  1154. local Music = Instance.new("Sound",tors)
  1155. Music.Volume = 2.5
  1156. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1157. Music.Looped = true
  1158. Music.Pitch = .9 --Pitcher
  1159. Music:Play()
  1160. -------------------------------------------------------
  1161. --End Music Option--
  1162. -------------------------------------------------------
  1163.  
  1164.  
  1165. -------------------------------------------------------
  1166. --Start Attacks N Stuff--
  1167. -------------------------------------------------------
  1168. local sine=0
  1169. function LockOn()
  1170. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1171. TargetSelect(mouse.Target.Parent)
  1172. CreateSound("743521450", char, 1, .8)
  1173. end
  1174. end
  1175.  
  1176.  
  1177.  
  1178. function Stab_Them_For_FUN()
  1179. attack = true
  1180. hum.WalkSpeed = 0
  1181. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1182. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1183. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1184. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1185. partasdeff.LightEmission = .1
  1186. partasdeff.Size = NumberSequence.new(0.2)
  1187. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1188. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1189. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1190. partasdeff.Transparency = bbb
  1191. partasdeff.Size = aaa
  1192. partasdeff.ZOffset = .9
  1193. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1194. partasdeff.LockedToPart = false
  1195. partasdeff.EmissionDirection = "Back"
  1196. partasdeff.Lifetime = NumberRange.new(1, 2)
  1197. partasdeff.Rate = 1000
  1198. partasdeff.Rotation = NumberRange.new(-100, 100)
  1199. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1200. partasdeff.Speed = NumberRange.new(6)
  1201. partasdeff.VelocitySpread = 10000
  1202. partasdeff.Enabled=false
  1203. for i = 0, 1.4, 0.1 do
  1204. swait()
  1205. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1206. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1207. if Mrandom(1,15) == 1 then
  1208. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1209. end
  1210. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1211. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1212. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1213. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1214. end
  1215. dmg(targetted)
  1216. partasdeff.Enabled=true
  1217. CreateSound("429400881", torsy, 10, .8)
  1218. for i = 0, 1.4, 0.1 do
  1219. swait()
  1220. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1221. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1222. if Mrandom(1,15) == 1 then
  1223. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1224. end
  1225. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1226. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1227. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1228. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1229. end
  1230. partasdeff.Enabled=false
  1231. for i = 0, 1.4, 0.1 do
  1232. swait()
  1233. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1234. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1235. if Mrandom(1,15) == 1 then
  1236. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1237. end
  1238. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1239. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1240. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1241. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1242. end
  1243. attack = false
  1244. hum.WalkSpeed = 8
  1245. elseif targetted.Name == "makhail07" then
  1246. for i = 0, 2.4, 0.1 do
  1247. swait()
  1248. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1249. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1250. if Mrandom(1,15) == 1 then
  1251. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1252. end
  1253. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1254. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1255. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1256. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1257. end
  1258. for i = 0, 2.4, 0.1 do
  1259. swait()
  1260. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1261. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1262. if Mrandom(1,15) == 1 then
  1263. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1264. end
  1265. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1266. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1267. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1268. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1269. end
  1270. coroutine.wrap(function()
  1271. wait(2)
  1272. --partasdeff:Remove()
  1273. end)()
  1274. local sel = Mrandom(1,3)
  1275. if sel == 1 then
  1276. chatfunc("Hmhmhm, Why try?")
  1277. elseif sel == 2 then
  1278. chatfunc("Stop it that's my creator.")
  1279. elseif sel == 3 then
  1280. chatfunc("I can't do that...")
  1281. end
  1282. wait(2)
  1283. hum.WalkSpeed = 8
  1284. attack = false
  1285. elseif targetted.Name == "Salvo_Starly" then
  1286. for i = 0, 2.4, 0.1 do
  1287. swait()
  1288. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1289. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1290. if Mrandom(1,15) == 1 then
  1291. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1292. end
  1293. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1294. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1295. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1296. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1297. end
  1298. for i = 0, 2.4, 0.1 do
  1299. swait()
  1300. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1301. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1302. if Mrandom(1,15) == 1 then
  1303. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1304. end
  1305. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1306. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1307. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1308. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1309. end
  1310. coroutine.wrap(function()
  1311. wait(2)
  1312. --partasdeff:Remove()
  1313. end)()
  1314. local sel = Mrandom(1,3)
  1315. if sel == 1 then
  1316. chatfunc("Sorry about that.")
  1317. elseif sel == 2 then
  1318. chatfunc("H-Hello. I almost killed you.")
  1319. elseif sel == 3 then
  1320. chatfunc("OwO?")
  1321. end
  1322. wait(2)
  1323. hum.WalkSpeed = 8
  1324. attack = false
  1325. elseif targetted.Name == "Nebula_Zorua" then
  1326. for i = 0, 2.4, 0.1 do
  1327. swait()
  1328. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1329. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1330. if Mrandom(1,15) == 1 then
  1331. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1332. end
  1333. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1334. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1335. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1336. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1337. end
  1338. for i = 0, 2.4, 0.1 do
  1339. swait()
  1340. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1341. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1342. if Mrandom(1,15) == 1 then
  1343. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1344. end
  1345. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1346. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1347. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1348. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1349. end
  1350. coroutine.wrap(function()
  1351. wait(2)
  1352. --partasdeff:Remove()
  1353. end)()
  1354. local sel = Mrandom(1,3)
  1355. if sel == 1 then
  1356. chatfunc("Sorry, Nebula.")
  1357. elseif sel == 2 then
  1358. chatfunc("Theres no need to harm you. Yet...")
  1359. elseif sel == 3 then
  1360. chatfunc("My mistake.")
  1361. end
  1362. wait(2)
  1363. hum.WalkSpeed = 8
  1364. attack = false
  1365. elseif targetted.Name == "KillerDarkness0105" then
  1366. for i = 0, 2.4, 0.1 do
  1367. swait()
  1368. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1369. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1370. if Mrandom(1,15) == 1 then
  1371. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1372. end
  1373. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1374. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1375. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1376. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1377. end
  1378. for i = 0, 2.4, 0.1 do
  1379. swait()
  1380. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1381. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1382. if Mrandom(1,15) == 1 then
  1383. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1384. end
  1385. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1386. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1387. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1388. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1389. end
  1390. coroutine.wrap(function()
  1391. wait(2)
  1392. --partasdeff:Remove()
  1393. end)()
  1394. local sel = Mrandom(1,3)
  1395. if sel == 1 then
  1396. chatfunc("Hm, Killer it's been a while.")
  1397. elseif sel == 2 then
  1398. chatfunc("No need for this.")
  1399. elseif sel == 3 then
  1400. chatfunc("Hello, sorry.")
  1401. end
  1402. wait(2)
  1403. hum.WalkSpeed = 8
  1404. attack = false
  1405. end
  1406. end
  1407.  
  1408. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1409. attack = true
  1410. hum.WalkSpeed = 0
  1411. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1412. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1413. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1414. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1415. partasdeff.LightEmission = .1
  1416. partasdeff.Size = NumberSequence.new(0.2)
  1417. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1418. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1419. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1420. partasdeff.Transparency = bbb
  1421. partasdeff.Size = aaa
  1422. partasdeff.ZOffset = .9
  1423. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1424. partasdeff.LockedToPart = false
  1425. partasdeff.EmissionDirection = "Back"
  1426. partasdeff.Lifetime = NumberRange.new(1, 2)
  1427. partasdeff.Rate = 1000
  1428. partasdeff.Rotation = NumberRange.new(-100, 100)
  1429. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1430. partasdeff.Speed = NumberRange.new(6)
  1431. partasdeff.VelocitySpread = 10000
  1432. partasdeff.Enabled=false
  1433. for i = 0, 1.2, 0.1 do
  1434. swait()
  1435. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1436. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1437. if Mrandom(1,15) == 1 then
  1438. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1439. end
  1440. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1441. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1442. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1443. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1444. end
  1445. HW.Part0 = root
  1446. for i = 0, 1.8, 0.1 do
  1447. swait()
  1448. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1449. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1450. if Mrandom(1,15) == 1 then
  1451. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1452. end
  1453. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1454. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1455. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1456. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1457. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1458. end
  1459. kdown(targetted)
  1460. for i = 0, 1.6, 0.1 do
  1461. swait()
  1462. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1463. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1464. if Mrandom(1,15) == 1 then
  1465. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1466. end
  1467. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1468. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1469. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1470. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1471. end
  1472. for i = 1,7 do
  1473. partasdeff.Enabled = false
  1474. for i = 0, 1.6, 0.1 do
  1475. swait()
  1476. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1477. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1478. if Mrandom(1,15) == 1 then
  1479. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1480. end
  1481. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1482. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1483. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1484. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1485. end
  1486. CreateSound("429400881", torsy, 10, 1)
  1487. partasdeff.Enabled = true
  1488. for i = 0, 1.6, 0.1 do
  1489. swait()
  1490. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1491. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1492. if Mrandom(1,15) == 1 then
  1493. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1494. end
  1495. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1496. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1497. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1498. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1499. end
  1500. end
  1501. partasdeff.Enabled = false
  1502. dmg(targetted)
  1503. attack = false
  1504. HW.Part0 = ra
  1505. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1506. hum.WalkSpeed = 8
  1507. elseif targetted.Name == "makhail07" then
  1508. for i = 0, 3.2, 0.1 do
  1509. swait()
  1510. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1511. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1512. if Mrandom(1,15) == 1 then
  1513. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1514. end
  1515. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1516. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1517. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1518. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1519. end
  1520. for i = 0, 1.8, 0.1 do
  1521. swait()
  1522. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1523. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1524. if Mrandom(1,15) == 1 then
  1525. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1526. end
  1527. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1528. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1529. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1530. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1531. end
  1532. coroutine.wrap(function()
  1533. wait(2)
  1534. --partasdeff:Remove()
  1535. end)()
  1536. local sel = Mrandom(1,3)
  1537. if sel == 1 then
  1538. chatfunc("Hah you tried.")
  1539. elseif sel == 2 then
  1540. chatfunc("No,no that's wrong.")
  1541. elseif sel == 3 then
  1542. chatfunc("Oops, I almost smashed myself to pieces.")
  1543. end
  1544. wait(2)
  1545. hum.WalkSpeed = 8
  1546. attack = false
  1547. elseif targetted.Name == "Salvo_Starly" then
  1548. for i = 0, 3.2, 0.1 do
  1549. swait()
  1550. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1551. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1552. if Mrandom(1,15) == 1 then
  1553. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1554. end
  1555. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1556. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1557. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1558. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1559. end
  1560. for i = 0, 1.8, 0.1 do
  1561. swait()
  1562. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1563. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1564. if Mrandom(1,15) == 1 then
  1565. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1566. end
  1567. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1568. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1569. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1570. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1571. end
  1572. coroutine.wrap(function()
  1573. wait(2)
  1574. --partasdeff:Remove()
  1575. end)()
  1576. local sel = Mrandom(1,3)
  1577. if sel == 1 then
  1578. chatfunc("Ooooopsy.")
  1579. elseif sel == 2 then
  1580. chatfunc("OOF I almost smashed you.")
  1581. elseif sel == 3 then
  1582. chatfunc("Give me, wait...Salvo?")
  1583. end
  1584. wait(2)
  1585. hum.WalkSpeed = 8
  1586. attack = false
  1587. elseif targetted.Name == "Nebula_Zorua" then
  1588. for i = 0, 3.2, 0.1 do
  1589. swait()
  1590. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1591. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1592. if Mrandom(1,15) == 1 then
  1593. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1594. end
  1595. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1596. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1597. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1598. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1599. end
  1600. for i = 0, 1.8, 0.1 do
  1601. swait()
  1602. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1603. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1604. if Mrandom(1,15) == 1 then
  1605. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1606. end
  1607. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1608. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1609. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1610. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1611. end
  1612. coroutine.wrap(function()
  1613. wait(2)
  1614. --partasdeff:Remove()
  1615. end)()
  1616. local sel = Mrandom(1,3)
  1617. if sel == 1 then
  1618. chatfunc("Lucky I know you...")
  1619. elseif sel == 2 then
  1620. chatfunc("Nebu?")
  1621. elseif sel == 3 then
  1622. chatfunc("VSB = Bad, GSB = Good")
  1623. end
  1624. wait(2)
  1625. hum.WalkSpeed = 8
  1626. attack = false
  1627. elseif targetted.Name == "KillerDarkness0105" then
  1628. for i = 0, 3.2, 0.1 do
  1629. swait()
  1630. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1631. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1632. if Mrandom(1,15) == 1 then
  1633. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1634. end
  1635. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1636. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1637. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1638. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1639. end
  1640. for i = 0, 1.8, 0.1 do
  1641. swait()
  1642. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1643. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1644. if Mrandom(1,15) == 1 then
  1645. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1646. end
  1647. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1648. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1649. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1650. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1651. end
  1652. coroutine.wrap(function()
  1653. wait(2)
  1654. --partasdeff:Remove()
  1655. end)()
  1656. local sel = Mrandom(1,3)
  1657. if sel == 1 then
  1658. chatfunc("AaaaAA Killer, what are you doing?")
  1659. elseif sel == 2 then
  1660. chatfunc("Are you finished with those touhou scripts?")
  1661. elseif sel == 3 then
  1662. chatfunc("Oh hi, sorry for that.")
  1663. end
  1664. wait(2)
  1665. hum.WalkSpeed = 8
  1666. attack = false
  1667. end
  1668. end
  1669.  
  1670. function Get_Over_Here_And_PERISH()
  1671. attack = true
  1672. hum.WalkSpeed = 0
  1673. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1674. for i = 0, 2, 0.1 do
  1675. swait()
  1676. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1677. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1678. if Mrandom(1,15) == 1 then
  1679. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1680. end
  1681. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1682. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1683. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1684. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1685. end
  1686. coroutine.resume(coroutine.create(function()
  1687. for i = 1,10 do
  1688. swait()
  1689. local Pully = Create("BodyPosition")({
  1690. P = 9000,
  1691. D = 1000,
  1692. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1693. position = ra.Position - ra.CFrame.lookVector * 6,
  1694. Parent = torsy
  1695. })
  1696. game:GetService("Debris"):AddItem(Pully, 0.2)
  1697. wait()
  1698. end
  1699. end))
  1700. CreateSound("541909814", torsy, 10, 1)
  1701. CreateSound("131228548", hed, 10, 1)
  1702. for i = 0, 2.2, 0.1 do
  1703. swait()
  1704. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1705. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1706. if Mrandom(1,15) == 1 then
  1707. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1708. end
  1709. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1710. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1711. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1712. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1713. end
  1714. attack = false
  1715. hum.WalkSpeed = 8
  1716. end
  1717.  
  1718. function The_End_offfff()
  1719. attack = true
  1720. hum.WalkSpeed = 0
  1721. Music:Stop()
  1722. for _, v in pairs(Doll:GetChildren()) do
  1723. if v:IsA'BasePart' then
  1724. v:Remove()
  1725. end
  1726. end
  1727. for _, v in pairs(Needle:GetChildren()) do
  1728. if v:IsA'BasePart' then
  1729. v:Remove()
  1730. end
  1731. end
  1732. for i = 0,6,0.1 do
  1733. swait()
  1734. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1735. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1736. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1737. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1738. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1739. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1740. end
  1741. CreateSound("1093102664", hed, 10, 1)
  1742. for i = 0,4,0.1 do
  1743. swait()
  1744. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1745. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1746. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1747. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1748. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1749. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1750. end
  1751. for i = 0,6,0.1 do
  1752. swait()
  1753. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1754. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1755. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1756. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1757. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1758. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1759. end
  1760. wait(2)
  1761. dmg(char)
  1762. end
  1763.  
  1764. -------------------------------------------------------
  1765. --End Attacks N Stuff--
  1766. -------------------------------------------------------
  1767. mouse.Button1Down:connect(function()
  1768. if attack == false and targetted ~= nil then
  1769. Stab_Them_For_FUN()
  1770. end
  1771. end)
  1772.  
  1773.  
  1774. mouse.KeyDown:connect(function(key)
  1775. if attack == false then
  1776. if key == 'q' then
  1777. LockOn()
  1778. elseif key == 'f' then
  1779. chatfunc("Come on now child everythings okay...")
  1780. elseif key == 'e' and targetted ~= nil then
  1781. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1782. elseif key == 'x' and targetted ~= nil then
  1783. Get_Over_Here_And_PERISH()
  1784. elseif key == 'r' and targetted ~= nil then
  1785. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1786. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1787. elseif key == 'p' then
  1788. The_End_offfff()
  1789. end
  1790. end
  1791. end)
  1792.  
  1793.  
  1794.  
  1795.  
  1796.  
  1797.  
  1798. -------------------------------------------------------
  1799. --Start Animations--
  1800. -------------------------------------------------------
  1801. local equipped = false
  1802. hum.WalkSpeed = 8
  1803. hed.face.Texture = "rbxassetid://1471407701"
  1804. local idle = 0
  1805. local change = 1
  1806. local val = 0
  1807. local toim = 0
  1808. local idleanim = 0.4
  1809. hum.Animator.Parent = nil
  1810. while true do
  1811. swait()
  1812. game.Lighting.TimeOfDay = "00:00:00"
  1813. --game.Lighting.FogEnd = 50
  1814. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1815. Music.Parent = tors
  1816.  
  1817. imgl.Rotation = imgl.Rotation + 3
  1818. img2.Rotation = img2.Rotation + 3
  1819. if targetted ~= nil then
  1820. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1821. abss.Enabled = true
  1822. elseif targetted == nil then
  1823. abss.Adornee = nil
  1824. abss.Enabled = false
  1825. end
  1826.  
  1827. while true and imgl.Rotation >= 360 do
  1828. imgl.Rotation = 0
  1829. img2.Rotation = 0
  1830. end
  1831.  
  1832. sine = sine + change
  1833. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1834. local velderp = root.Velocity.y
  1835. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1836. if equipped == true or equipped == false then
  1837. if attack == false then
  1838. idle = idle + 1
  1839. else
  1840. idle = 0
  1841. end
  1842. if 1 < root.Velocity.y and hitfloor == nil then
  1843. Anim = "Jump"
  1844. if attack == false then
  1845. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1846. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1847. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1848. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1849. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1850. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1851. end
  1852. elseif -1 > root.Velocity.y and hitfloor == nil then
  1853. Anim = "Fall"
  1854. if attack == false then
  1855. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1856. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1857. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1858. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1859. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1860. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1861. end
  1862. elseif torvel < 1 and hitfloor ~= nil then
  1863. Anim = "Idle"
  1864. change = .6
  1865. if attack == false then
  1866. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1867. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1868. if Mrandom(1,15) == 1 then
  1869. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1870. end
  1871. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1872. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1873. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1874. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1875. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1876. end
  1877. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1878. Anim = "Walk"
  1879. change = .4
  1880. if attack == false then
  1881. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1882. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1883. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1884. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1885. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1886. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1887. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1888. end
  1889. end
  1890. end
  1891. if 0 < #Effects then
  1892. for e = 1, #Effects do
  1893. if Effects[e] ~= nil then
  1894. local Thing = Effects[e]
  1895. if Thing ~= nil then
  1896. local Part = Thing[1]
  1897. local Mode = Thing[2]
  1898. local Delay = Thing[3]
  1899. local IncX = Thing[4]
  1900. local IncY = Thing[5]
  1901. local IncZ = Thing[6]
  1902. if 1 >= Thing[1].Transparency then
  1903. if Thing[2] == "Block1" then
  1904. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1905. local Mesh = Thing[1].Mesh
  1906. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1907. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1908. elseif Thing[2] == "Block2" then
  1909. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1910. local Mesh = Thing[7]
  1911. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1912. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1913. elseif Thing[2] == "Block3" then
  1914. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1915. local Mesh = Thing[7]
  1916. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1917. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1918. elseif Thing[2] == "Cylinder" then
  1919. local Mesh = Thing[1].Mesh
  1920. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1921. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1922. elseif Thing[2] == "Blood" then
  1923. local Mesh = Thing[7]
  1924. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1925. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1926. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1927. elseif Thing[2] == "Elec" then
  1928. local Mesh = Thing[1].Mesh
  1929. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1930. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1931. elseif Thing[2] == "Disappear" then
  1932. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1933. elseif Thing[2] == "Shatter" then
  1934. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1935. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1936. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1937. Thing[6] = Thing[6] + Thing[5]
  1938. end
  1939. else
  1940. Part.Parent = nil
  1941. table.remove(Effects, e)
  1942. end
  1943. end
  1944. end
  1945. end
  1946. end
  1947. end
  1948. -------------------------------------------------------
  1949. --End Animations And Script--
  1950. -------------------------------------------------------
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