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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- WedgePart1 = Instance.new("WedgePart")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Texture6 = Instance.new("Texture")
- Texture7 = Instance.new("Texture")
- Texture8 = Instance.new("Texture")
- Texture9 = Instance.new("Texture")
- Texture10 = Instance.new("Texture")
- Texture11 = Instance.new("Texture")
- SurfaceLight12 = Instance.new("SurfaceLight")
- Script13 = Instance.new("Script")
- ParticleEmitter14 = Instance.new("ParticleEmitter")
- ParticleEmitter15 = Instance.new("ParticleEmitter")
- SurfaceLight16 = Instance.new("SurfaceLight")
- SurfaceLight17 = Instance.new("SurfaceLight")
- SurfaceLight18 = Instance.new("SurfaceLight")
- SurfaceLight19 = Instance.new("SurfaceLight")
- SurfaceLight20 = Instance.new("SurfaceLight")
- Part21 = Instance.new("Part")
- Model22 = Instance.new("Model")
- Part23 = Instance.new("Part")
- ManualWeld24 = Instance.new("ManualWeld")
- ManualWeld25 = Instance.new("ManualWeld")
- Part26 = Instance.new("Part")
- ManualWeld27 = Instance.new("ManualWeld")
- Part28 = Instance.new("Part")
- SurfaceGui29 = Instance.new("SurfaceGui")
- TextLabel30 = Instance.new("TextLabel")
- Part31 = Instance.new("Part")
- Model0.Parent = mas
- WedgePart1.Parent = Model0
- WedgePart1.CFrame = CFrame.new(-54, 2.5, -30, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- WedgePart1.Orientation = Vector3.new(0, -90, 0)
- WedgePart1.Position = Vector3.new(-54, 2.5, -30)
- WedgePart1.Rotation = Vector3.new(0, -90, 0)
- WedgePart1.Size = Vector3.new(20, 5, 10)
- WedgePart1.Anchored = true
- WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(-59.5, 2.5, -30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(-59.5, 2.5, -30)
- Part2.Size = Vector3.new(1, 5, 18)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(-66.5, 2.49999952, -39.5, -4.37113883e-08, 0, 1, 0, 0.999998391, 0, -1, 0, -4.37113883e-08)
- Part3.Orientation = Vector3.new(0, 90, 0)
- Part3.Position = Vector3.new(-66.5, 2.49999952, -39.5)
- Part3.Rotation = Vector3.new(0, 90, 0)
- Part3.Size = Vector3.new(1, 5, 15)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(-66.5, 0.5, -30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(-66.5, 0.5, -30)
- Part4.Size = Vector3.new(13, 1, 18)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part5.Name = "Lava"
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-66.5, 2.5, -30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(-66.5, 2.5, -30)
- Part5.Color = Color3.new(1, 0, 0)
- Part5.Size = Vector3.new(13, 3, 18)
- Part5.Anchored = true
- Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.BrickColor = BrickColor.new("Really red")
- Part5.CanCollide = false
- Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.Material = Enum.Material.Sand
- Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.brickColor = BrickColor.new("Really red")
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.formFactor = Enum.FormFactor.Symmetric
- Texture6.Parent = Part5
- Texture6.Texture = "rbxasset://textures/water/normal_21.dds"
- Texture6.Face = Enum.NormalId.Left
- Texture6.StudsPerTileU = 16
- Texture6.StudsPerTileV = 16
- Texture7.Parent = Part5
- Texture7.Texture = "rbxasset://textures/water/normal_21.dds"
- Texture7.StudsPerTileU = 16
- Texture7.StudsPerTileV = 16
- Texture8.Parent = Part5
- Texture8.Texture = "rbxasset://textures/water/normal_21.dds"
- Texture8.Face = Enum.NormalId.Right
- Texture8.StudsPerTileU = 16
- Texture8.StudsPerTileV = 16
- Texture9.Parent = Part5
- Texture9.Texture = "rbxasset://textures/water/normal_21.dds"
- Texture9.Face = Enum.NormalId.Back
- Texture9.StudsPerTileU = 16
- Texture9.StudsPerTileV = 16
- Texture10.Parent = Part5
- Texture10.Texture = "rbxasset://textures/water/normal_21.dds"
- Texture10.Face = Enum.NormalId.Bottom
- Texture10.StudsPerTileU = 16
- Texture10.StudsPerTileV = 16
- Texture11.Parent = Part5
- Texture11.Texture = "rbxasset://textures/water/normal_21.dds"
- Texture11.Face = Enum.NormalId.Top
- Texture11.StudsPerTileU = 16
- Texture11.StudsPerTileV = 16
- SurfaceLight12.Parent = Part5
- SurfaceLight12.Color = Color3.new(1, 0.666667, 0)
- SurfaceLight12.Face = Enum.NormalId.Top
- SurfaceLight12.Brightness = 2
- Script13.Parent = Part5
- table.insert(cors,sandbox(Script13,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") then
- hit.Parent.Humanoid:TakeDamage(100)
- end
- end
- script.Parent.Touched:connect(onTouched)
- while true do
- for i = 1,25 do
- for _,v in pairs(script.Parent:GetChildren()) do
- if v:IsA("Texture") then
- v.Texture = string.format("rbxasset://textures/water/normal_%02d.dds",i)
- end
- end
- wait()
- end
- end
- end))
- ParticleEmitter14.Name = "Glow"
- ParticleEmitter14.Parent = Part5
- ParticleEmitter14.Speed = NumberRange.new(2, 2)
- ParticleEmitter14.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter14.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(0, 0, 0))
- ParticleEmitter14.LightEmission = 1
- ParticleEmitter14.Texture = "http://www.roblox.com/asset/?id=241922778"
- ParticleEmitter14.Transparency = NumberSequence.new(1,0.80000001192093,1)
- ParticleEmitter14.ZOffset = 5
- ParticleEmitter14.Size = NumberSequence.new(4.9375,4.0625,3.4999995231628,3.3749997615814,3.875,5.125,7.125)
- ParticleEmitter14.Acceleration = Vector3.new(0, 1, 0)
- ParticleEmitter14.Lifetime = NumberRange.new(5, 7.5)
- ParticleEmitter14.Rate = 25
- ParticleEmitter14.RotSpeed = NumberRange.new(-90, 90)
- ParticleEmitter14.SpreadAngle = Vector2.new(50, 50)
- ParticleEmitter14.VelocitySpread = 50
- ParticleEmitter15.Name = "Flames"
- ParticleEmitter15.Parent = Part5
- ParticleEmitter15.Speed = NumberRange.new(0.5, 1.5)
- ParticleEmitter15.Rotation = NumberRange.new(-180, 180)
- ParticleEmitter15.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.333333, 0))
- ParticleEmitter15.LightEmission = 1
- ParticleEmitter15.Texture = "http://www.roblox.com/asset/?id=http://www.roblox.com/fire-main-item?id=241922889"
- ParticleEmitter15.Transparency = NumberSequence.new(1,0.41249996423721,0.21249997615814,0.099999964237213,0.043749988079071,0.043749988079071,0)
- ParticleEmitter15.ZOffset = 3
- ParticleEmitter15.Size = NumberSequence.new(2.5,0)
- ParticleEmitter15.Acceleration = Vector3.new(0, 2, 0)
- ParticleEmitter15.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter15.Rate = 50
- ParticleEmitter15.RotSpeed = NumberRange.new(-90, 90)
- ParticleEmitter15.SpreadAngle = Vector2.new(25, 25)
- ParticleEmitter15.VelocitySpread = 25
- SurfaceLight16.Parent = Part5
- SurfaceLight16.Color = Color3.new(1, 0.666667, 0)
- SurfaceLight16.Face = Enum.NormalId.Bottom
- SurfaceLight16.Brightness = 2
- SurfaceLight17.Parent = Part5
- SurfaceLight17.Color = Color3.new(1, 0.666667, 0)
- SurfaceLight17.Brightness = 2
- SurfaceLight18.Parent = Part5
- SurfaceLight18.Color = Color3.new(1, 0.666667, 0)
- SurfaceLight18.Face = Enum.NormalId.Back
- SurfaceLight18.Brightness = 2
- SurfaceLight19.Parent = Part5
- SurfaceLight19.Color = Color3.new(1, 0.666667, 0)
- SurfaceLight19.Face = Enum.NormalId.Right
- SurfaceLight19.Brightness = 2
- SurfaceLight20.Parent = Part5
- SurfaceLight20.Color = Color3.new(1, 0.666667, 0)
- SurfaceLight20.Face = Enum.NormalId.Left
- SurfaceLight20.Brightness = 2
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-73.5, 2.5, -30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.Position = Vector3.new(-73.5, 2.5, -30)
- Part21.Size = Vector3.new(1, 5, 18)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Model22.Name = "Sign"
- Model22.Parent = Model0
- Part23.Parent = Model22
- Part23.CFrame = CFrame.new(-59.5811577, 7.40001154, -29.5347004, -0.173647001, 0, -0.984808028, 0, 1, 0, 0.984808028, 0, -0.173647001)
- Part23.Orientation = Vector3.new(0, -100, 0)
- Part23.Position = Vector3.new(-59.5811577, 7.40001154, -29.5347004)
- Part23.Rotation = Vector3.new(-180, -80, -180)
- Part23.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part23.Size = Vector3.new(0.400000006, 4.80000019, 0.200000003)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Reddish brown")
- Part23.Material = Enum.Material.WoodPlanks
- Part23.brickColor = BrickColor.new("Reddish brown")
- ManualWeld24.Name = "Part-to-Part Strong Joint"
- ManualWeld24.Parent = Part23
- ManualWeld24.C0 = CFrame.new(0.200000003, -2.4000001, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld24.C1 = CFrame.new(0.199996948, -3.5, 0.100006104, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld24.Part0 = Part23
- ManualWeld24.Part1 = Part26
- ManualWeld24.part1 = Part26
- ManualWeld25.Name = "Part Terrain Joint"
- ManualWeld25.Parent = Part23
- ManualWeld25.Part1 = Part23
- ManualWeld25.part1 = Part23
- Part26.Parent = Model22
- Part26.CFrame = CFrame.new(-59.3841896, 8.50001144, -29.4999676, -0.173647001, 0, -0.984808028, 0, 1, 0, 0.984808028, 0, -0.173647001)
- Part26.Orientation = Vector3.new(0, -100, 0)
- Part26.Position = Vector3.new(-59.3841896, 8.50001144, -29.4999676)
- Part26.Rotation = Vector3.new(-180, -80, -180)
- Part26.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part26.Size = Vector3.new(4, 2.20000005, 0.200000003)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Reddish brown")
- Part26.Material = Enum.Material.WoodPlanks
- Part26.brickColor = BrickColor.new("Reddish brown")
- ManualWeld27.Name = "Part-to-Text Strong Joint"
- ManualWeld27.Parent = Part26
- ManualWeld27.C0 = CFrame.new(2, -1.10000002, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld27.C1 = CFrame.new(2.01499939, -1.10499954, 0.100006104, -1.00000012, 0, -5.96046448e-08, 0, 1, 0, 5.96046448e-08, 0, -1.00000012)
- ManualWeld27.Part0 = Part26
- ManualWeld27.Part1 = Part28
- ManualWeld27.part1 = Part28
- Part28.Name = "Text"
- Part28.Parent = Model22
- Part28.CFrame = CFrame.new(-59.1845627, 8.50501251, -29.4800301, -0.173647001, 0, -0.984808028, 0, 1, 0, 0.984808028, 0, -0.173647001)
- Part28.Orientation = Vector3.new(0, -100, 0)
- Part28.Position = Vector3.new(-59.1845627, 8.50501251, -29.4800301)
- Part28.Rotation = Vector3.new(-180, -80, -180)
- Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part28.Size = Vector3.new(3.97000051, 2.21000004, 0.200000003)
- Part28.Anchored = true
- Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.BrickColor = BrickColor.new("Reddish brown")
- Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.Material = Enum.Material.WoodPlanks
- Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.brickColor = BrickColor.new("Reddish brown")
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.formFactor = Enum.FormFactor.Custom
- SurfaceGui29.Parent = Part28
- SurfaceGui29.CanvasSize = Vector2.new(200, 100)
- TextLabel30.Parent = SurfaceGui29
- TextLabel30.Size = UDim2.new(1, 0, 1, 0)
- TextLabel30.Active = true
- TextLabel30.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel30.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel30.BackgroundTransparency = 1
- TextLabel30.Font = Enum.Font.ArialBold
- TextLabel30.FontSize = Enum.FontSize.Size12
- TextLabel30.Text = "The i give up lava"
- TextLabel30.TextColor = BrickColor.new("Institutional white")
- TextLabel30.TextColor3 = Color3.new(1, 1, 1)
- TextLabel30.TextScaled = true
- TextLabel30.TextSize = 12
- TextLabel30.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel30.TextStrokeTransparency = 0
- TextLabel30.TextWrap = true
- TextLabel30.TextWrapped = true
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(-66.5, 2.49999952, -20.5, -4.37113883e-08, 0, 1, 0, 0.999998391, 0, -1, 0, -4.37113883e-08)
- Part31.Orientation = Vector3.new(0, 90, 0)
- Part31.Position = Vector3.new(-66.5, 2.49999952, -20.5)
- Part31.Rotation = Vector3.new(0, 90, 0)
- Part31.Size = Vector3.new(1, 5, 15)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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