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Jan 12th, 2019
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. WedgePart1 = Instance.new("WedgePart")
  20. Part2 = Instance.new("Part")
  21. Part3 = Instance.new("Part")
  22. Part4 = Instance.new("Part")
  23. Part5 = Instance.new("Part")
  24. Texture6 = Instance.new("Texture")
  25. Texture7 = Instance.new("Texture")
  26. Texture8 = Instance.new("Texture")
  27. Texture9 = Instance.new("Texture")
  28. Texture10 = Instance.new("Texture")
  29. Texture11 = Instance.new("Texture")
  30. SurfaceLight12 = Instance.new("SurfaceLight")
  31. Script13 = Instance.new("Script")
  32. ParticleEmitter14 = Instance.new("ParticleEmitter")
  33. ParticleEmitter15 = Instance.new("ParticleEmitter")
  34. SurfaceLight16 = Instance.new("SurfaceLight")
  35. SurfaceLight17 = Instance.new("SurfaceLight")
  36. SurfaceLight18 = Instance.new("SurfaceLight")
  37. SurfaceLight19 = Instance.new("SurfaceLight")
  38. SurfaceLight20 = Instance.new("SurfaceLight")
  39. Part21 = Instance.new("Part")
  40. Model22 = Instance.new("Model")
  41. Part23 = Instance.new("Part")
  42. ManualWeld24 = Instance.new("ManualWeld")
  43. ManualWeld25 = Instance.new("ManualWeld")
  44. Part26 = Instance.new("Part")
  45. ManualWeld27 = Instance.new("ManualWeld")
  46. Part28 = Instance.new("Part")
  47. SurfaceGui29 = Instance.new("SurfaceGui")
  48. TextLabel30 = Instance.new("TextLabel")
  49. Part31 = Instance.new("Part")
  50. Model0.Parent = mas
  51. WedgePart1.Parent = Model0
  52. WedgePart1.CFrame = CFrame.new(-54, 2.5, -30, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  53. WedgePart1.Orientation = Vector3.new(0, -90, 0)
  54. WedgePart1.Position = Vector3.new(-54, 2.5, -30)
  55. WedgePart1.Rotation = Vector3.new(0, -90, 0)
  56. WedgePart1.Size = Vector3.new(20, 5, 10)
  57. WedgePart1.Anchored = true
  58. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  59. Part2.Parent = Model0
  60. Part2.CFrame = CFrame.new(-59.5, 2.5, -30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  61. Part2.Position = Vector3.new(-59.5, 2.5, -30)
  62. Part2.Size = Vector3.new(1, 5, 18)
  63. Part2.Anchored = true
  64. Part2.BottomSurface = Enum.SurfaceType.Smooth
  65. Part2.TopSurface = Enum.SurfaceType.Smooth
  66. Part3.Parent = Model0
  67. Part3.CFrame = CFrame.new(-66.5, 2.49999952, -39.5, -4.37113883e-08, 0, 1, 0, 0.999998391, 0, -1, 0, -4.37113883e-08)
  68. Part3.Orientation = Vector3.new(0, 90, 0)
  69. Part3.Position = Vector3.new(-66.5, 2.49999952, -39.5)
  70. Part3.Rotation = Vector3.new(0, 90, 0)
  71. Part3.Size = Vector3.new(1, 5, 15)
  72. Part3.Anchored = true
  73. Part3.BottomSurface = Enum.SurfaceType.Smooth
  74. Part3.TopSurface = Enum.SurfaceType.Smooth
  75. Part4.Parent = Model0
  76. Part4.CFrame = CFrame.new(-66.5, 0.5, -30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  77. Part4.Position = Vector3.new(-66.5, 0.5, -30)
  78. Part4.Size = Vector3.new(13, 1, 18)
  79. Part4.Anchored = true
  80. Part4.BottomSurface = Enum.SurfaceType.Smooth
  81. Part4.TopSurface = Enum.SurfaceType.Smooth
  82. Part5.Name = "Lava"
  83. Part5.Parent = Model0
  84. Part5.CFrame = CFrame.new(-66.5, 2.5, -30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  85. Part5.Position = Vector3.new(-66.5, 2.5, -30)
  86. Part5.Color = Color3.new(1, 0, 0)
  87. Part5.Size = Vector3.new(13, 3, 18)
  88. Part5.Anchored = true
  89. Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  90. Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  91. Part5.BrickColor = BrickColor.new("Really red")
  92. Part5.CanCollide = false
  93. Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  94. Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  95. Part5.Material = Enum.Material.Sand
  96. Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  97. Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  98. Part5.brickColor = BrickColor.new("Really red")
  99. Part5.FormFactor = Enum.FormFactor.Symmetric
  100. Part5.formFactor = Enum.FormFactor.Symmetric
  101. Texture6.Parent = Part5
  102. Texture6.Texture = "rbxasset://textures/water/normal_21.dds"
  103. Texture6.Face = Enum.NormalId.Left
  104. Texture6.StudsPerTileU = 16
  105. Texture6.StudsPerTileV = 16
  106. Texture7.Parent = Part5
  107. Texture7.Texture = "rbxasset://textures/water/normal_21.dds"
  108. Texture7.StudsPerTileU = 16
  109. Texture7.StudsPerTileV = 16
  110. Texture8.Parent = Part5
  111. Texture8.Texture = "rbxasset://textures/water/normal_21.dds"
  112. Texture8.Face = Enum.NormalId.Right
  113. Texture8.StudsPerTileU = 16
  114. Texture8.StudsPerTileV = 16
  115. Texture9.Parent = Part5
  116. Texture9.Texture = "rbxasset://textures/water/normal_21.dds"
  117. Texture9.Face = Enum.NormalId.Back
  118. Texture9.StudsPerTileU = 16
  119. Texture9.StudsPerTileV = 16
  120. Texture10.Parent = Part5
  121. Texture10.Texture = "rbxasset://textures/water/normal_21.dds"
  122. Texture10.Face = Enum.NormalId.Bottom
  123. Texture10.StudsPerTileU = 16
  124. Texture10.StudsPerTileV = 16
  125. Texture11.Parent = Part5
  126. Texture11.Texture = "rbxasset://textures/water/normal_21.dds"
  127. Texture11.Face = Enum.NormalId.Top
  128. Texture11.StudsPerTileU = 16
  129. Texture11.StudsPerTileV = 16
  130. SurfaceLight12.Parent = Part5
  131. SurfaceLight12.Color = Color3.new(1, 0.666667, 0)
  132. SurfaceLight12.Face = Enum.NormalId.Top
  133. SurfaceLight12.Brightness = 2
  134. Script13.Parent = Part5
  135. table.insert(cors,sandbox(Script13,function()
  136. function onTouched(hit)
  137. if hit.Parent:findFirstChild("Humanoid") then
  138. hit.Parent.Humanoid:TakeDamage(100)
  139. end
  140. end
  141.  
  142. script.Parent.Touched:connect(onTouched)
  143.  
  144. while true do
  145. for i = 1,25 do
  146. for _,v in pairs(script.Parent:GetChildren()) do
  147. if v:IsA("Texture") then
  148. v.Texture = string.format("rbxasset://textures/water/normal_%02d.dds",i)
  149. end
  150. end
  151. wait()
  152. end
  153. end
  154. end))
  155. ParticleEmitter14.Name = "Glow"
  156. ParticleEmitter14.Parent = Part5
  157. ParticleEmitter14.Speed = NumberRange.new(2, 2)
  158. ParticleEmitter14.Rotation = NumberRange.new(-180, 180)
  159. ParticleEmitter14.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(0, 0, 0))
  160. ParticleEmitter14.LightEmission = 1
  161. ParticleEmitter14.Texture = "http://www.roblox.com/asset/?id=241922778"
  162. ParticleEmitter14.Transparency = NumberSequence.new(1,0.80000001192093,1)
  163. ParticleEmitter14.ZOffset = 5
  164. ParticleEmitter14.Size = NumberSequence.new(4.9375,4.0625,3.4999995231628,3.3749997615814,3.875,5.125,7.125)
  165. ParticleEmitter14.Acceleration = Vector3.new(0, 1, 0)
  166. ParticleEmitter14.Lifetime = NumberRange.new(5, 7.5)
  167. ParticleEmitter14.Rate = 25
  168. ParticleEmitter14.RotSpeed = NumberRange.new(-90, 90)
  169. ParticleEmitter14.SpreadAngle = Vector2.new(50, 50)
  170. ParticleEmitter14.VelocitySpread = 50
  171. ParticleEmitter15.Name = "Flames"
  172. ParticleEmitter15.Parent = Part5
  173. ParticleEmitter15.Speed = NumberRange.new(0.5, 1.5)
  174. ParticleEmitter15.Rotation = NumberRange.new(-180, 180)
  175. ParticleEmitter15.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.333333, 0))
  176. ParticleEmitter15.LightEmission = 1
  177. ParticleEmitter15.Texture = "http://www.roblox.com/asset/?id=http://www.roblox.com/fire-main-item?id=241922889"
  178. ParticleEmitter15.Transparency = NumberSequence.new(1,0.41249996423721,0.21249997615814,0.099999964237213,0.043749988079071,0.043749988079071,0)
  179. ParticleEmitter15.ZOffset = 3
  180. ParticleEmitter15.Size = NumberSequence.new(2.5,0)
  181. ParticleEmitter15.Acceleration = Vector3.new(0, 2, 0)
  182. ParticleEmitter15.Lifetime = NumberRange.new(2, 2)
  183. ParticleEmitter15.Rate = 50
  184. ParticleEmitter15.RotSpeed = NumberRange.new(-90, 90)
  185. ParticleEmitter15.SpreadAngle = Vector2.new(25, 25)
  186. ParticleEmitter15.VelocitySpread = 25
  187. SurfaceLight16.Parent = Part5
  188. SurfaceLight16.Color = Color3.new(1, 0.666667, 0)
  189. SurfaceLight16.Face = Enum.NormalId.Bottom
  190. SurfaceLight16.Brightness = 2
  191. SurfaceLight17.Parent = Part5
  192. SurfaceLight17.Color = Color3.new(1, 0.666667, 0)
  193. SurfaceLight17.Brightness = 2
  194. SurfaceLight18.Parent = Part5
  195. SurfaceLight18.Color = Color3.new(1, 0.666667, 0)
  196. SurfaceLight18.Face = Enum.NormalId.Back
  197. SurfaceLight18.Brightness = 2
  198. SurfaceLight19.Parent = Part5
  199. SurfaceLight19.Color = Color3.new(1, 0.666667, 0)
  200. SurfaceLight19.Face = Enum.NormalId.Right
  201. SurfaceLight19.Brightness = 2
  202. SurfaceLight20.Parent = Part5
  203. SurfaceLight20.Color = Color3.new(1, 0.666667, 0)
  204. SurfaceLight20.Face = Enum.NormalId.Left
  205. SurfaceLight20.Brightness = 2
  206. Part21.Parent = Model0
  207. Part21.CFrame = CFrame.new(-73.5, 2.5, -30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  208. Part21.Position = Vector3.new(-73.5, 2.5, -30)
  209. Part21.Size = Vector3.new(1, 5, 18)
  210. Part21.Anchored = true
  211. Part21.BottomSurface = Enum.SurfaceType.Smooth
  212. Part21.TopSurface = Enum.SurfaceType.Smooth
  213. Model22.Name = "Sign"
  214. Model22.Parent = Model0
  215. Part23.Parent = Model22
  216. Part23.CFrame = CFrame.new(-59.5811577, 7.40001154, -29.5347004, -0.173647001, 0, -0.984808028, 0, 1, 0, 0.984808028, 0, -0.173647001)
  217. Part23.Orientation = Vector3.new(0, -100, 0)
  218. Part23.Position = Vector3.new(-59.5811577, 7.40001154, -29.5347004)
  219. Part23.Rotation = Vector3.new(-180, -80, -180)
  220. Part23.Color = Color3.new(0.411765, 0.25098, 0.156863)
  221. Part23.Size = Vector3.new(0.400000006, 4.80000019, 0.200000003)
  222. Part23.Anchored = true
  223. Part23.BrickColor = BrickColor.new("Reddish brown")
  224. Part23.Material = Enum.Material.WoodPlanks
  225. Part23.brickColor = BrickColor.new("Reddish brown")
  226. ManualWeld24.Name = "Part-to-Part Strong Joint"
  227. ManualWeld24.Parent = Part23
  228. ManualWeld24.C0 = CFrame.new(0.200000003, -2.4000001, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  229. ManualWeld24.C1 = CFrame.new(0.199996948, -3.5, 0.100006104, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  230. ManualWeld24.Part0 = Part23
  231. ManualWeld24.Part1 = Part26
  232. ManualWeld24.part1 = Part26
  233. ManualWeld25.Name = "Part Terrain Joint"
  234. ManualWeld25.Parent = Part23
  235. ManualWeld25.Part1 = Part23
  236. ManualWeld25.part1 = Part23
  237. Part26.Parent = Model22
  238. Part26.CFrame = CFrame.new(-59.3841896, 8.50001144, -29.4999676, -0.173647001, 0, -0.984808028, 0, 1, 0, 0.984808028, 0, -0.173647001)
  239. Part26.Orientation = Vector3.new(0, -100, 0)
  240. Part26.Position = Vector3.new(-59.3841896, 8.50001144, -29.4999676)
  241. Part26.Rotation = Vector3.new(-180, -80, -180)
  242. Part26.Color = Color3.new(0.411765, 0.25098, 0.156863)
  243. Part26.Size = Vector3.new(4, 2.20000005, 0.200000003)
  244. Part26.Anchored = true
  245. Part26.BrickColor = BrickColor.new("Reddish brown")
  246. Part26.Material = Enum.Material.WoodPlanks
  247. Part26.brickColor = BrickColor.new("Reddish brown")
  248. ManualWeld27.Name = "Part-to-Text Strong Joint"
  249. ManualWeld27.Parent = Part26
  250. ManualWeld27.C0 = CFrame.new(2, -1.10000002, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  251. ManualWeld27.C1 = CFrame.new(2.01499939, -1.10499954, 0.100006104, -1.00000012, 0, -5.96046448e-08, 0, 1, 0, 5.96046448e-08, 0, -1.00000012)
  252. ManualWeld27.Part0 = Part26
  253. ManualWeld27.Part1 = Part28
  254. ManualWeld27.part1 = Part28
  255. Part28.Name = "Text"
  256. Part28.Parent = Model22
  257. Part28.CFrame = CFrame.new(-59.1845627, 8.50501251, -29.4800301, -0.173647001, 0, -0.984808028, 0, 1, 0, 0.984808028, 0, -0.173647001)
  258. Part28.Orientation = Vector3.new(0, -100, 0)
  259. Part28.Position = Vector3.new(-59.1845627, 8.50501251, -29.4800301)
  260. Part28.Rotation = Vector3.new(-180, -80, -180)
  261. Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
  262. Part28.Size = Vector3.new(3.97000051, 2.21000004, 0.200000003)
  263. Part28.Anchored = true
  264. Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  265. Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  266. Part28.BrickColor = BrickColor.new("Reddish brown")
  267. Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  268. Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  269. Part28.Material = Enum.Material.WoodPlanks
  270. Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  271. Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  272. Part28.brickColor = BrickColor.new("Reddish brown")
  273. Part28.FormFactor = Enum.FormFactor.Custom
  274. Part28.formFactor = Enum.FormFactor.Custom
  275. SurfaceGui29.Parent = Part28
  276. SurfaceGui29.CanvasSize = Vector2.new(200, 100)
  277. TextLabel30.Parent = SurfaceGui29
  278. TextLabel30.Size = UDim2.new(1, 0, 1, 0)
  279. TextLabel30.Active = true
  280. TextLabel30.BackgroundColor = BrickColor.new("Institutional white")
  281. TextLabel30.BackgroundColor3 = Color3.new(1, 1, 1)
  282. TextLabel30.BackgroundTransparency = 1
  283. TextLabel30.Font = Enum.Font.ArialBold
  284. TextLabel30.FontSize = Enum.FontSize.Size12
  285. TextLabel30.Text = "The i give up lava"
  286. TextLabel30.TextColor = BrickColor.new("Institutional white")
  287. TextLabel30.TextColor3 = Color3.new(1, 1, 1)
  288. TextLabel30.TextScaled = true
  289. TextLabel30.TextSize = 12
  290. TextLabel30.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  291. TextLabel30.TextStrokeTransparency = 0
  292. TextLabel30.TextWrap = true
  293. TextLabel30.TextWrapped = true
  294. Part31.Parent = Model0
  295. Part31.CFrame = CFrame.new(-66.5, 2.49999952, -20.5, -4.37113883e-08, 0, 1, 0, 0.999998391, 0, -1, 0, -4.37113883e-08)
  296. Part31.Orientation = Vector3.new(0, 90, 0)
  297. Part31.Position = Vector3.new(-66.5, 2.49999952, -20.5)
  298. Part31.Rotation = Vector3.new(0, 90, 0)
  299. Part31.Size = Vector3.new(1, 5, 15)
  300. Part31.Anchored = true
  301. Part31.BottomSurface = Enum.SurfaceType.Smooth
  302. Part31.TopSurface = Enum.SurfaceType.Smooth
  303. for i,v in pairs(mas:GetChildren()) do
  304. v.Parent = workspace
  305. pcall(function() v:MakeJoints() end)
  306. end
  307. mas:Destroy()
  308. for i,v in pairs(cors) do
  309. spawn(function()
  310. pcall(v)
  311. end)
  312. end
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