Advertisement
epitaque_

Untitled

Mar 30th, 2019
371
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 6.60 KB | None | 0 0
  1. "lang"
  2. {
  3.     "Language"      "English"
  4.     "Tokens"
  5.     {      
  6.         "addon_game_name"                               "Red Bull R1v1R Runes"
  7.         "DOTA_GameMode_15"                              "Red Bull R1v1R Runes"
  8.  
  9.         "dota_tooltip_ability_item_bottle_arcane" "Rune: Arcane"
  10.         "dota_tooltip_ability_item_bottle_bounty" "Rune: Bounty"
  11.         "dota_tooltip_ability_item_bottle_double_damage" "Rune: Double Damage"
  12.         "dota_tooltip_ability_item_bottle_haste" "Rune: Haste"
  13.         "dota_tooltip_ability_item_bottle_illusion" "Rune: Illusion"
  14.         "dota_tooltip_ability_item_bottle_invisible" "Rune: Invisibility"
  15.         "dota_tooltip_ability_item_bottle_frost" "Rune: Frost"
  16.  
  17.         "dota_tooltip_ability_item_r1v1r_bottle" "Bottle"
  18.         "dota_tooltip_ability_item_r1v1r_bottle_description" "<h1>Active: Regenerate</h1>Consumes a charge to restore %health_restore% health and %mana_restore% mana over %restore_time% seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost.<br><br>The Bottle automatically refills at the fountain.<br><br>Hold Control to use on an allied hero.<br><br>Range: %tooltip_range%\n<h1>Passive:  Store Rune</h1>Runes can be stored in the bottle for later use by right-clicking them. Unused runes will automatically activate after 2 minutes.<br><br>Using a stored rune fully refills the Bottle. Stored Bounty Runes replenish 2/3 charges.\n<h1><font color='#FF7800'>Passive: Arcane Water</font></h1> Bottle regeneration can not be interrupted."
  19.         "dota_tooltip_ability_item_r1v1r_bottle_lore" "An old bottle that survived the ages, the contents placed inside become enchanted."
  20.         "dota_tooltip_ability_item_r1v1r_bottle_note0" "Bottle is shareable. Stored runes cannot be shared."
  21.  
  22.         "dota_tooltip_ability_item_r1v1r_rune_arcane" "Arcane Rune"
  23.         "dota_tooltip_ability_item_r1v1r_rune_arcane_description" "Spell Amp increased, mana costs reduced, and cooldowns reduced."
  24.         "dota_tooltip_ability_item_r1v1r_rune_bounty" "Bounty Rune"
  25.         "dota_tooltip_ability_item_r1v1r_rune_bounty_description" "Grants bonus Gold and XP."
  26.         "dota_tooltip_ability_item_r1v1r_rune_double_damage" "Double Damage Rune"
  27.         "dota_tooltip_ability_item_r1v1r_rune_doubledamage_description" "Base damage increased by displayed percentage."
  28.         "dota_tooltip_ability_item_r1v1r_rune_haste" "Haste Rune"
  29.         "dota_tooltip_ability_item_r1v1r_rune_haste_description" "Attack speed increased. Movement speed increased. No movement speed limit."
  30.         "dota_tooltip_ability_item_r1v1r_rune_illusion" "Illusion Rune"
  31.         "dota_tooltip_ability_item_r1v1r_rune_illusion_description" "Conjures extra illusions of your hero which deal less damage and take more damage."
  32.         "dota_tooltip_ability_item_r1v1r_rune_invisibility" "Invisibility Rune"
  33.         "dota_tooltip_ability_item_r1v1r_rune_invisibility_description" "Become invisible with bonus movement speed. Attacking removes invisibility, dealing extra damage."
  34.         "dota_tooltip_ability_item_r1v1r_rune_regeneration" "Regeneration Rune"
  35.         "dota_tooltip_ability_item_r1v1r_rune_regeneration_description" "Regenerate a percentage of health and mana each second. Stacks decrease upon taking damage."
  36.         "dota_tooltip_ability_item_r1v1r_rune_frost" "Frost Rune"
  37.         "dota_tooltip_ability_item_r1v1r_rune_frost_description" "Your attacks slow enemy targets.\nAlso slows enemies attacking you."
  38.  
  39.         "dota_tooltip_modifier_r1v1r_arcane_rune" "Arcane Rune"
  40.         "dota_tooltip_modifier_r1v1r_arcane_rune_description" "Spell Amp increased, mana costs reduced, and cooldowns reduced."
  41.  
  42.         "dota_tooltip_modifier_r1v1r_double_damage_rune" "Double Damage Rune"
  43.         "dota_tooltip_modifier_r1v1r_double_damage_rune_description" "Base damage increased by displayed percentage."
  44.  
  45.         "dota_tooltip_modifier_r1v1r_haste_rune" "Haste Rune"
  46.         "dota_tooltip_modifier_r1v1r_haste_rune_description" "Attack speed increased. Movement speed increased. No movement speed limit."
  47.  
  48.         "dota_tooltip_modifier_r1v1r_invisibility_rune" "Invisibility Rune"
  49.         "dota_tooltip_modifier_r1v1r_invisibility_rune_description" "Invisible with bonus movement speed. Attacking removes invisibility, dealing extra damage."
  50.  
  51.         "dota_tooltip_modifier_r1v1r_regen_rune" "Regeneration Rune"
  52.         "dota_tooltip_modifier_r1v1r_regen_rune_description" "Regenerate a percentage of health and mana each second. Stacks decrease upon taking damage."
  53.         "dota_tooltip_modifier_r1v1r_regen_rune_minor" "Regeneration Rune"
  54.         "dota_tooltip_modifier_r1v1r_regen_rune_minor_description" "Regenerate a constant amount of health and mana each second."
  55.  
  56.         "dota_tooltip_modifier_r1v1r_frost_rune" "Frost Rune"
  57.         "dota_tooltip_modifier_r1v1r_frost_rune_description" "Your attacks slow enemy targets.\nAlso slows enemies attacking you."
  58.         "dota_tooltip_modifier_r1v1r_frost_rune_slow" "Frost Rune Slow"
  59.         "dota_tooltip_modifier_r1v1r_frost_rune_slow_description" "Attack speed and movement speed slowed."
  60.  
  61.  
  62.         "r1v1r_custom_rune_bottled_arcane" "{s:player_name} has bottled an <font color='#FD3AFB'>{s:locstring_value}</font> rune."
  63.         "r1v1r_custom_rune_bottled_bounty" "{s:player_name} has bottled a <font color='#FF7800'>{s:locstring_value}</font> rune."
  64.         "r1v1r_custom_rune_bottled_double_damage" "{s:player_name} has bottled a <font color='#82CAFF'>{s:locstring_value}</font> rune."
  65.         "r1v1r_custom_rune_bottled_haste" "{s:player_name} has bottled a <font color='#F62817'>{s:locstring_value}</font> rune."
  66.         "r1v1r_custom_rune_bottled_illusion" "{s:player_name} has bottled an <font color='#FFD700'>{s:locstring_value}</font> rune."
  67.         "r1v1r_custom_rune_bottled_invisibility" "{s:player_name} has bottled an <font color='#8B008B'>{s:locstring_value}</font> rune."
  68.         "r1v1r_custom_rune_bottled_regeneration" "{s:player_name} has bottled a <font color='#7FFF00'>{s:locstring_value}</font> rune."
  69.         "r1v1r_custom_rune_bottled_frost" "{s:player_name} has bottled a <font color='#7FFF00'>{s:locstring_value}</font> rune."
  70.         "r1v1r_custom_rune_arcane" "{s:player_name} activated an <font color='#FD3AFB'>{s:locstring_value}</font>!"
  71.         "r1v1r_custom_rune_bounty" "{s:player_name} activated a <font color='#FF7800'>{s:locstring_value}</font>!"
  72.         "r1v1r_custom_rune_double_damage" "{s:player_name} activated a <font color='#82CAFF'>{s:locstring_value}</font>!"
  73.         "r1v1r_custom_rune_haste" "{s:player_name} activated a <font color='#F62817'>{s:locstring_value}</font>!"
  74.         "r1v1r_custom_rune_illusion" "{s:player_name} activated an <font color='#FFD700'>{s:locstring_value}</font>!"
  75.         "r1v1r_custom_rune_invisibility" "{s:player_name} activated an <font color='#8B008B'>{s:locstring_value}</font>!"
  76.         "r1v1r_custom_rune_regeneration" "{s:player_name} activated a <font color='#7FFF00'>{s:locstring_value}</font>!"
  77.         "r1v1r_custom_rune_frost" "{s:player_name} activated a <font color='#7FFF00'>{s:locstring_value}</font>!"
  78.     }
  79. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement