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Dec 27th, 2018
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  1. --]]
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8.  
  9.  
  10. Effects = {} --sound effects, for advanced players.
  11. local Player = game.Players.localPlayer
  12. local Character = Player.Character
  13. local Humanoid = Character.Humanoid
  14. z = Instance.new("Sound", Character)
  15. z.SoundId = "rbxassetid://571599878"--
  16. z.Looped = true --False for a one-time song.
  17. z.Pitch = 1.3
  18. z.Volume = 1.3
  19. wait(.1)
  20. z:Play()
  21. ----------------------------------------
  22. --[[PointCoded's Edit Of The Titan Script]]--
  23. --[[Old]]--
  24.  
  25. local p = game.Players.LocalPlayer
  26. local char = p.Character
  27. local mouse = p:GetMouse()
  28. local larm = char["Left Arm"]
  29. local rarm = char["Right Arm"]
  30. local TitanBet = ";"
  31. local lleg = char["Left Leg"]
  32. local rleg = char["Right Leg"]
  33. local hed = char.Head
  34. local torso = char.Torso
  35. local hum = char.Humanoid
  36. local cam = game.Workspace.CurrentCamera
  37. local root = char.HumanoidRootPart
  38. local deb = false
  39. local shot = 0
  40. local l = game:GetService("Lighting")
  41. local rs = game:GetService("RunService").RenderStepped
  42. local stanceToggle = "Normal"
  43. local Mana = Instance.new("IntValue", char)
  44. Mana.Value = 5000
  45. Mana.Name = "Mana"
  46. math.randomseed(os.time())
  47. hum.WalkSpeed = 50
  48. char.Health:Destroy()
  49. hum.MaxHealth = math.huge
  50. wait(0.1)
  51. hum.Health = math.huge
  52. ----------------------------------------------------
  53. local G = Instance.new("ScreenGui")
  54. G.Parent = p.PlayerGui
  55. G.Name = "Mana"
  56. local T = Instance.new("TextLabel")
  57. T.Name = "Mana"
  58. T.Parent = G
  59. T.Text = "Mana: "..char.Mana.Value
  60. T.FontSize = "Size24"
  61. T.BackgroundTransparency = 1
  62. T.TextColor3 = Color3.new(255,255,255)
  63. T.TextStrokeTransparency = 0
  64. T.Position = UDim2.new(0,250,0,400)
  65. T.BorderSizePixel = 0
  66. --//
  67. for i = 1,30 do
  68. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  69. end
  70. --//
  71. Debounces = {
  72. on = false;
  73. ks = false;
  74. CanAttack = true;
  75. CanJoke = true;
  76. NoIdl = false;
  77. Slashing = false;
  78. Slashed = false;
  79. Grabbing = false;
  80. Grabbed = false;
  81. }
  82. local Touche = {char.Name, }
  83. ----------------------------------------------------
  84. function lerp(a, b, t) -- Linear interpolation
  85. return a + (b - a)*t
  86. end
  87.  
  88. function slerp(a, b, t) --Spherical interpolation
  89. dot = a:Dot(b)
  90. if dot > 0.99999 or dot < -0.99999 then
  91. return t <= 0.5 and a or b
  92. else
  93. r = math.acos(dot)
  94. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  95. end
  96. end
  97.  
  98. function matrixInterpolate(a, b, t)
  99. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  100. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  101. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  102. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  103. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  104. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  105. local t = v1:Dot(v2)
  106. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  107. return CFrame.new()
  108. end
  109. return CFrame.new(
  110. v0.x, v0.y, v0.z,
  111. v1.x, v1.y, v1.z,
  112. v2.x, v2.y, v2.z,
  113. v3.x, v3.y, v3.z)
  114. end
  115. ----------------------------------------------------//Mesh setting
  116. local cmeshes = {}
  117. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  118. ll.BodyPart = 'LeftLeg'
  119. rl.BodyPart = 'RightLeg'
  120. la.BodyPart = 'LeftArm'
  121. ra.BodyPart = 'RightArm'
  122. t.BodyPart = 'Torso'
  123. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 27846392,100459051,100455667,100452989
  124. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 100459051,100452989,100455486,100452989
  125. t.MeshId,t.OverlayTextureId=100455410,100452989
  126.  
  127. ----------------------------------------------------
  128. function genWeld(a,b)
  129. local w = Instance.new("Weld",a)
  130. w.Part0 = a
  131. w.Part1 = b
  132. return w
  133. end
  134. function weld(a, b)
  135. local weld = Instance.new("Weld")
  136. weld.Name = "W"
  137. weld.Part0 = a
  138. weld.Part1 = b
  139. weld.C0 = a.CFrame:inverse() * b.CFrame
  140. weld.Parent = a
  141. return weld;
  142. end
  143. ----------------------------------------------------
  144. function Lerp(c1,c2,al)
  145. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  146. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  147. for i,v in pairs(com1) do
  148. com1[i] = v+(com2[i]-v)*al
  149. end
  150. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  151. end
  152. ----------------------------------------------------
  153. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  154. local wld = Instance.new("Weld", wp1)
  155. wld.Part0 = wp0
  156. wld.Part1 = wp1
  157. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  158. end
  159. ----------------------------------------------------
  160. for i,v in pairs(char:children()) do
  161. if v:IsA("Hat") then
  162. v:Destroy()
  163. end
  164. end
  165. for i,v in pairs(hed:children()) do
  166. if v:IsA("Sound") then
  167. v:Destroy()
  168. end
  169. end
  170. ----------------------------------------------------
  171. function HasntTouched(plrname)
  172. local ret = true
  173. for _, v in pairs(Touche) do
  174. if v == plrname then
  175. ret = false
  176. end
  177. end
  178. return ret
  179. end
  180. ----------------------------------------------------
  181. larm.Size = larm.Size * 2
  182. rarm.Size = rarm.Size * 2
  183. lleg.Size = lleg.Size * 2
  184. rleg.Size = rleg.Size * 2
  185. torso.Size = torso.Size * 2
  186. hed.Size = hed.Size * 2
  187. root.Size = root.Size * 2
  188. ----------------------------------------------------
  189. newWeld(torso, larm, -1.5, 1, 0)
  190. larm.Weld.C1 = CFrame.new(0, 1, 0)
  191. newWeld(torso, rarm, 1.5, 1, 0)
  192. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  193. newWeld(torso, hed, 0, 3, 0)
  194. newWeld(torso, lleg, -1, -2, 0)
  195. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  196. newWeld(torso, rleg, 1, -2, 0)
  197. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  198. newWeld(root, torso, 0, -2, 0)
  199. torso.Weld.C1 = CFrame.new(0, -2, 0)
  200. ----------------------------------------------------
  201.  
  202. hed.face:Remove''
  203. hed.Transparency = 0
  204. local meshx9 = Instance.new('SpecialMesh',hed)
  205. meshx9.MeshType = 'FileMesh'
  206. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://100456022','rbxassetid://100456109'
  207. meshx9.Scale = Vector3.new(4,4,4)
  208.  
  209.  
  210.  
  211. lite = Instance.new("PointLight", torso)
  212. lite.Brightness = 14
  213. lite.Range = 10
  214. lite.Color = Color3.new(1, 0, 0)
  215. local hed2 = hed:Clone()
  216. hed2.CanCollide = false
  217. hed2.Parent = char
  218. hed2:ClearAllChildren()
  219. hed2.Transparency = 1
  220. hed2.Name = "DARP"
  221. local w = Instance.new("Weld",hed2)
  222. w.Part0 = hed
  223. w.Part1 = hed2
  224. w.C0 = CFrame.new(0,0,-0.175)
  225. z=Instance.new("SurfaceGui",hed2)
  226. z.Enabled = true
  227. z.Face = "Front"
  228. z.Adornee = hed2
  229. z.CanvasSize = Vector2.new(100,100)
  230. local face = Instance.new("ImageLabel",z)
  231. face.Size = UDim2.new(1,-30,1,0)
  232. face.Position = UDim2.new(0,15,0,0)
  233. face.BackgroundTransparency = 1
  234. face.Image='rbxassetid://46282671'
  235. ----------------------------------------------------
  236. local m = Instance.new("Model")
  237. m.Name = "Absolution"
  238. p1 = Instance.new("Part", m)
  239. p1.BrickColor = BrickColor.new("Really red")
  240. p1.FormFactor = Enum.FormFactor.Custom
  241. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  242. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  243. p1.CanCollide = false
  244. p1.Locked = true
  245. p1.Elasticity = 0
  246. p1.BottomSurface = Enum.SurfaceType.Smooth
  247. p1.TopSurface = Enum.SurfaceType.Smooth
  248. b1 = Instance.new("SpecialMesh", p1)
  249. b1.MeshType = Enum.MeshType.Wedge
  250. b1.Name = "Mesh"
  251. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  252. p2 = Instance.new("Part", m)
  253. p2.BrickColor = BrickColor.new("Really red")
  254. p2.FormFactor = Enum.FormFactor.Custom
  255. p2.Size = Vector3.new(1, 2.9000001, 1)
  256. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  257. p2.CanCollide = false
  258. p2.Locked = true
  259. p2.Elasticity = 0
  260. p2.BottomSurface = Enum.SurfaceType.Smooth
  261. p2.TopSurface = Enum.SurfaceType.Smooth
  262. b2 = Instance.new("BlockMesh", p2)
  263. b2.Name = "Mesh"
  264. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  265. p3 = Instance.new("Part", m)
  266. p3.BrickColor = BrickColor.new("Really red")
  267. p3.FormFactor = Enum.FormFactor.Custom
  268. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  269. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  270. p3.CanCollide = false
  271. p3.Locked = true
  272. p3.Elasticity = 0
  273. p3.BottomSurface = Enum.SurfaceType.Smooth
  274. p3.TopSurface = Enum.SurfaceType.Smooth
  275. b3 = Instance.new("SpecialMesh", p3)
  276. b3.MeshType = Enum.MeshType.Wedge
  277. b3.Name = "Mesh"
  278. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  279. p4 = Instance.new("Part", m)
  280. p4.BrickColor = BrickColor.new("Really red")
  281. p4.FormFactor = Enum.FormFactor.Custom
  282. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  283. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  284. p4.CanCollide = false
  285. p4.Locked = true
  286. p4.Elasticity = 0
  287. p4.BottomSurface = Enum.SurfaceType.Smooth
  288. p4.TopSurface = Enum.SurfaceType.Smooth
  289. b4 = Instance.new("SpecialMesh", p4)
  290. b4.MeshType = Enum.MeshType.Wedge
  291. b4.Name = "Mesh"
  292. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  293. p5 = Instance.new("Part", m)
  294. p5.BrickColor = BrickColor.new("Really red")
  295. p5.FormFactor = Enum.FormFactor.Custom
  296. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  297. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  298. p5.CanCollide = false
  299. p5.Locked = true
  300. p5.Elasticity = 0
  301. p5.BottomSurface = Enum.SurfaceType.Smooth
  302. p5.TopSurface = Enum.SurfaceType.Smooth
  303. b5 = Instance.new("SpecialMesh", p5)
  304. b5.MeshType = Enum.MeshType.Wedge
  305. b5.Name = "Mesh"
  306. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  307. p6 = Instance.new("Part", m)
  308. p6.Name = "Handle"
  309. p6.BrickColor = BrickColor.new(192)
  310. p6.FormFactor = Enum.FormFactor.Custom
  311. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  312. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  313. p6.CanCollide = false
  314. p6.Locked = true
  315. p6.Elasticity = 0
  316. p6.BottomSurface = Enum.SurfaceType.Smooth
  317. p6.TopSurface = Enum.SurfaceType.Smooth
  318. b6 = Instance.new("BlockMesh", p6)
  319. b6.Name = "Mesh"
  320. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  321. p7 = Instance.new("Part", m)
  322. p7.BrickColor = BrickColor.new("Really red")
  323. p7.FormFactor = Enum.FormFactor.Custom
  324. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  325. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  326. p7.CanCollide = false
  327. p7.Locked = true
  328. p7.Elasticity = 0
  329. p7.BottomSurface = Enum.SurfaceType.Smooth
  330. p7.TopSurface = Enum.SurfaceType.Smooth
  331. b7 = Instance.new("SpecialMesh", p7)
  332. b7.MeshType = Enum.MeshType.Wedge
  333. b7.Name = "Mesh"
  334. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  335. p8 = Instance.new("Part", m)
  336. p8.BrickColor = BrickColor.new("Really red")
  337. p8.FormFactor = Enum.FormFactor.Custom
  338. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  339. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  340. p8.CanCollide = false
  341. p8.Locked = true
  342. p8.Elasticity = 0
  343. p8.BottomSurface = Enum.SurfaceType.Smooth
  344. p8.TopSurface = Enum.SurfaceType.Smooth
  345. b8 = Instance.new("SpecialMesh", p8)
  346. b8.MeshType = Enum.MeshType.Wedge
  347. b8.Name = "Mesh"
  348. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  349. p9 = Instance.new("Part", m)
  350. p9.BrickColor = BrickColor.new("Really red")
  351. p9.FormFactor = Enum.FormFactor.Custom
  352. p9.Size = Vector3.new(1, 1.07999957, 1)
  353. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  354. p9.CanCollide = false
  355. p9.Locked = true
  356. p9.Elasticity = 0
  357. p9.BottomSurface = Enum.SurfaceType.Smooth
  358. p9.TopSurface = Enum.SurfaceType.Smooth
  359. b9 = Instance.new("BlockMesh", p9)
  360. b9.Name = "Mesh"
  361. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  362. p10 = Instance.new("Part", m)
  363. p10.BrickColor = BrickColor.new("Really red")
  364. p10.FormFactor = Enum.FormFactor.Custom
  365. p10.Size = Vector3.new(1, 1.41999948, 1)
  366. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  367. p10.CanCollide = false
  368. p10.Locked = true
  369. p10.Elasticity = 0
  370. p10.BottomSurface = Enum.SurfaceType.Smooth
  371. p10.TopSurface = Enum.SurfaceType.Smooth
  372. b10 = Instance.new("BlockMesh", p10)
  373. b10.Name = "Mesh"
  374. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  375. p11 = Instance.new("Part", m)
  376. p11.BrickColor = BrickColor.new("Really red")
  377. p11.FormFactor = Enum.FormFactor.Custom
  378. p11.Size = Vector3.new(1, 1.50999951, 1)
  379. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  380. p11.CanCollide = false
  381. p11.Locked = true
  382. p11.Elasticity = 0
  383. p11.BottomSurface = Enum.SurfaceType.Smooth
  384. p11.TopSurface = Enum.SurfaceType.Smooth
  385. b11 = Instance.new("BlockMesh", p11)
  386. b11.Name = "Mesh"
  387. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  388. p12 = Instance.new("Part", m)
  389. p12.Name = "BladeCenter"
  390. p12.BrickColor = BrickColor.new("")
  391. p12.Material = Enum.Material.Concrete
  392. p12.FormFactor = Enum.FormFactor.Symmetric
  393. p12.Size = Vector3.new(1, 2, 2)
  394. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  395. p12.CanCollide = false
  396. p12.Locked = true
  397. p12.BottomSurface = Enum.SurfaceType.Smooth
  398. p12.TopSurface = Enum.SurfaceType.Smooth
  399. b12 = Instance.new("SpecialMesh", p12)
  400. b12.MeshType = Enum.MeshType.Brick
  401. b12.Name = "Mesh"
  402. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  403. p13 = Instance.new("Part", m)
  404. p13.BrickColor = BrickColor.new("Really red")
  405. p13.FormFactor = Enum.FormFactor.Custom
  406. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  407. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  408. p13.CanCollide = false
  409. p13.Locked = true
  410. p13.Elasticity = 0
  411. p13.BottomSurface = Enum.SurfaceType.Smooth
  412. p13.TopSurface = Enum.SurfaceType.Smooth
  413. b13 = Instance.new("BlockMesh", p13)
  414. b13.Name = "Mesh"
  415. b13.Scale = Vector3.new(1, 1, 0.400000006)
  416. p14 = Instance.new("Part", m)
  417. p14.BrickColor = BrickColor.new("Really red")
  418. p14.FormFactor = Enum.FormFactor.Custom
  419. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  420. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  421. p14.CanCollide = false
  422. p14.Locked = true
  423. p14.Elasticity = 0
  424. p14.BottomSurface = Enum.SurfaceType.Smooth
  425. p14.TopSurface = Enum.SurfaceType.Smooth
  426. b14 = Instance.new("BlockMesh", p14)
  427. b14.Name = "Mesh"
  428. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  429. p15 = Instance.new("Part", m)
  430. p15.BrickColor = BrickColor.new("Really red")
  431. p15.FormFactor = Enum.FormFactor.Custom
  432. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  433. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  434. p15.CanCollide = false
  435. p15.Locked = true
  436. p15.Material = "Neon"
  437. p15.Elasticity = 0
  438. p15.BottomSurface = Enum.SurfaceType.Smooth
  439. p15.TopSurface = Enum.SurfaceType.Smooth
  440. b15 = Instance.new("BlockMesh", p15)
  441. b15.Name = "Mesh"
  442. b15.Scale = Vector3.new(1, 1, 0.400000006)
  443. p16 = Instance.new("Part", m)
  444. p16.BrickColor = BrickColor.new("Really red")
  445. p16.FormFactor = Enum.FormFactor.Custom
  446. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  447. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  448. p16.CanCollide = false
  449. p16.Locked = true
  450. p16.Material = "Neon"
  451. p16.Elasticity = 0
  452. p16.BottomSurface = Enum.SurfaceType.Smooth
  453. p16.TopSurface = Enum.SurfaceType.Smooth
  454. b16 = Instance.new("BlockMesh", p16)
  455. b16.Name = "Mesh"
  456. b16.Scale = Vector3.new(1, 1, 0.400000006)
  457. p17 = Instance.new("Part", m)
  458. p17.BrickColor = BrickColor.new("Really red")
  459. p17.FormFactor = Enum.FormFactor.Custom
  460. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  461. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  462. p17.CanCollide = false
  463. p17.Material = "Neon"
  464. p17.Locked = true
  465. p17.Elasticity = 0
  466. p17.BottomSurface = Enum.SurfaceType.Smooth
  467. p17.TopSurface = Enum.SurfaceType.Smooth
  468. b17 = Instance.new("BlockMesh", p17)
  469. b17.Name = "Mesh"
  470. b17.Scale = Vector3.new(1, 1, 0.400000006)
  471. p18 = Instance.new("WedgePart", m)
  472. p18.BrickColor = BrickColor.new("Really red")
  473. p18.Material = "Neon"
  474. p18.Name = "BladePart1"
  475. p18.Material = Enum.Material.Concrete
  476. p18.Name = "Wedge"
  477. p18.FormFactor = Enum.FormFactor.Symmetric
  478. p18.Size = Vector3.new(1, 4, 2)
  479. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  480. p18.CanCollide = false
  481. p18.Locked = true
  482. p18.BottomSurface = Enum.SurfaceType.Smooth
  483. p18.TopSurface = Enum.SurfaceType.Smooth
  484. b18 = Instance.new("SpecialMesh", p18)
  485. b18.MeshType = Enum.MeshType.Wedge
  486. b18.Name = "Mesh"
  487. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  488. p19 = Instance.new("WedgePart", m)
  489. p19.BrickColor = BrickColor.new("Institutional white")
  490. p19.Name = "BladePart2"
  491. p19.Material = "Neon"
  492. p19.Material = Enum.Material.Concrete
  493. p19.Name = "Wedge"
  494. p19.FormFactor = Enum.FormFactor.Symmetric
  495. p19.Size = Vector3.new(1, 4, 2)
  496. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  497. p19.CanCollide = false
  498. p19.Locked = true
  499. p19.BottomSurface = Enum.SurfaceType.Smooth
  500. p19.TopSurface = Enum.SurfaceType.Smooth
  501. b19 = Instance.new("SpecialMesh", p19)
  502. b19.MeshType = Enum.MeshType.Wedge
  503. b19.Name = "Mesh"
  504. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  505. p20 = Instance.new("Part", m)
  506. p20.BrickColor = BrickColor.new("Really red")
  507. p20.FormFactor = Enum.FormFactor.Custom
  508. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  509. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  510. p20.CanCollide = false
  511. p20.Material = "Neon"
  512. p20.Locked = true
  513. p20.Elasticity = 0
  514. p20.BottomSurface = Enum.SurfaceType.Smooth
  515. p20.TopSurface = Enum.SurfaceType.Smooth
  516. b20 = Instance.new("BlockMesh", p20)
  517. b20.Name = "Mesh"
  518. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  519. p21 = Instance.new("Part", m)
  520. p21.BrickColor = BrickColor.new("Really red")
  521. p21.FormFactor = Enum.FormFactor.Custom
  522. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  523. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  524. p21.CanCollide = false
  525. p21.Locked = true
  526. p21.Elasticity = 0
  527. p21.BottomSurface = Enum.SurfaceType.Smooth
  528. p21.TopSurface = Enum.SurfaceType.Smooth
  529. b21 = Instance.new("SpecialMesh", p21)
  530. b21.MeshType = Enum.MeshType.Wedge
  531. b21.Name = "Mesh"
  532. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  533. w1 = Instance.new("Weld", p1)
  534. w1.Name = "Part_Weld"
  535. w1.Part0 = p1
  536. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  537. w1.Part1 = p2
  538. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  539. w2 = Instance.new("Weld", p2)
  540. w2.Name = "Part_Weld"
  541. w2.Part0 = p2
  542. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  543. w2.Part1 = p3
  544. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  545. w3 = Instance.new("Weld", p3)
  546. w3.Name = "Part_Weld"
  547. w3.Part0 = p3
  548. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  549. w3.Part1 = p4
  550. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  551. w4 = Instance.new("Weld", p4)
  552. w4.Name = "Part_Weld"
  553. w4.Part0 = p4
  554. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  555. w4.Part1 = p5
  556. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  557. w5 = Instance.new("Weld", p5)
  558. w5.Name = "Part_Weld"
  559. w5.Part0 = p5
  560. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  561. w5.Part1 = p6
  562. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  563. w6 = Instance.new("Weld", p6)
  564. w6.Name = "Part_Weld"
  565. w6.Part0 = p6
  566. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  567. w6.Part1 = p7
  568. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  569. w7 = Instance.new("Weld", p7)
  570. w7.Name = "Part_Weld"
  571. w7.Part0 = p7
  572. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  573. w7.Part1 = p8
  574. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  575. w8 = Instance.new("Weld", p8)
  576. w8.Name = "Part_Weld"
  577. w8.Part0 = p8
  578. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  579. w8.Part1 = p9
  580. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  581. w9 = Instance.new("Weld", p9)
  582. w9.Name = "Part_Weld"
  583. w9.Part0 = p9
  584. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  585. w9.Part1 = p10
  586. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  587. w10 = Instance.new("Weld", p10)
  588. w10.Name = "Part_Weld"
  589. w10.Part0 = p10
  590. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  591. w10.Part1 = p11
  592. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  593. w11 = Instance.new("Weld", p11)
  594. w11.Name = "Part_Weld"
  595. w11.Part0 = p11
  596. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  597. w11.Part1 = p12
  598. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  599. w12 = Instance.new("Weld", p12)
  600. w12.Name = "Part_Weld"
  601. w12.Part0 = p12
  602. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  603. w12.Part1 = p13
  604. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  605. w13 = Instance.new("Weld", p13)
  606. w13.Name = "Part_Weld"
  607. w13.Part0 = p13
  608. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  609. w13.Part1 = p14
  610. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  611. w14 = Instance.new("Weld", p14)
  612. w14.Name = "Part_Weld"
  613. w14.Part0 = p14
  614. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  615. w14.Part1 = p15
  616. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  617. w15 = Instance.new("Weld", p15)
  618. w15.Name = "Part_Weld"
  619. w15.Part0 = p15
  620. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  621. w15.Part1 = p16
  622. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  623. w16 = Instance.new("Weld", p16)
  624. w16.Name = "Part_Weld"
  625. w16.Part0 = p16
  626. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  627. w16.Part1 = p17
  628. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  629. w17 = Instance.new("Weld", p17)
  630. w17.Name = "Wedge_Weld"
  631. w17.Part0 = p17
  632. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  633. w17.Part1 = p18
  634. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  635. w18 = Instance.new("Weld", p18)
  636. w18.Name = "Wedge_Weld"
  637. w18.Part0 = p18
  638. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  639. w18.Part1 = p19
  640. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  641. w19 = Instance.new("Weld", p19)
  642. w19.Name = "Part_Weld"
  643. w19.Part0 = p19
  644. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  645. w19.Part1 = p20
  646. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  647. w20 = Instance.new("Weld", p20)
  648. w20.Name = "Part_Weld"
  649. w20.Part0 = p20
  650. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  651. w20.Part1 = p21
  652. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  653. m.Parent = char
  654. m:MakeJoints()
  655. ----------------------------------------------------
  656. local cor = Instance.new("Part", char.Absolution)
  657. cor.Name = "Thingy"
  658. cor.Locked = true
  659. cor.BottomSurface = 0
  660. cor.CanCollide = false
  661. cor.Size = Vector3.new(1, 13, 1)
  662. cor.Transparency = 1
  663. cor.TopSurface = 0
  664. corw = Instance.new("Weld", cor)
  665. corw.Part0 = rarm
  666. corw.Part1 = cor
  667. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  668. corw.C1 = CFrame.new(0, 0, 0)
  669. weld1 = Instance.new("Weld", char.Absolution)
  670. weld1.Part0 = cor
  671. weld1.Part1 = p6
  672. weld1.C0 = CFrame.new(0, 0, 0)
  673. ----------------------------------------------------
  674. hitb = Instance.new("Part", char.Absolution)
  675. hitb.Name = "Thingy2"
  676. hitb.Locked = true
  677. hitb.BottomSurface = 0
  678. hitb.CanCollide = false
  679. hitb.Size = Vector3.new(0, 8, 6)
  680. hitb.Transparency = 1
  681. hitb.TopSurface = 0
  682. weld2 = Instance.new("Weld", char.Absolution)
  683. weld2.Part0 = hitb
  684. weld2.Part1 = p12
  685. weld2.C0 = CFrame.new(0, .6, 1)
  686.  
  687.  
  688. ----------------------------------------------------
  689. function weld5(part0, part1, c0, c1)
  690. weeld=Instance.new("Weld", part0)
  691. weeld.Part0=part0
  692. weeld.Part1=part1
  693. weeld.C0=c0
  694. weeld.C1=c1
  695. return weeld
  696. end
  697. ----------------------------------------------------
  698. function newRay(start,face,range,wat)
  699. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  700. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  701. return rey,hit,pos
  702. end
  703. ----------------------------------------------------
  704. mod5 = Instance.new("Model",char)
  705.  
  706. function FindNearestTorso(Position,Distance,SinglePlayer)
  707. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  708. local List = {}
  709. for i,v in pairs(workspace:GetChildren())do
  710. if v:IsA("Model")then
  711. if v:findFirstChild("Torso")then
  712. if v ~= char then
  713. if(v.Torso.Position -Position).magnitude <= Distance then
  714. table.insert(List,v)
  715. end
  716. end
  717. end
  718. end
  719. end
  720. return List
  721. end
  722.  
  723. function Landing()
  724. part=Instance.new('Part',mod5)
  725. part.Anchored=true
  726. part.CanCollide=false
  727. part.FormFactor='Custom'
  728. part.Size=Vector3.new(.2,.2,.2)
  729. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  730. part.Transparency=.7
  731. part.BrickColor=BrickColor.new('Really red')
  732. mesh=Instance.new('SpecialMesh',part)
  733. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  734. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  735. mesh.Scale=Vector3.new(10,5,10)
  736.  
  737. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  738. if v:FindFirstChild('Humanoid') then
  739. v.Humanoid:TakeDamage(math.random(20,30))
  740. v.Humanoid.PlatformStand = true
  741. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  742. end
  743. end
  744.  
  745. coroutine.resume(coroutine.create(function()
  746. for i=0,3.8,0.05 do
  747. wait()
  748. part.CFrame=part.CFrame
  749. part.Transparency=i
  750. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  751. end
  752. part.Parent = nil
  753. end))
  754. end
  755. ----------------------------------------------------
  756. mod4 = Instance.new("Model",char)
  757.  
  758. ptez = {0.7, 0.8, 0.9, 1}
  759.  
  760. function FindNearestTorso(Position,Distance,SinglePlayer)
  761. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  762. local List = {}
  763. for i,v in pairs(workspace:GetChildren())do
  764. if v:IsA("Model")then
  765. if v:findFirstChild("Torso")then
  766. if v ~= char then
  767. if(v.Torso.Position -Position).magnitude <= Distance then
  768. table.insert(List,v)
  769. end
  770. end
  771. end
  772. end
  773. end
  774. return List
  775. end
  776.  
  777. function GroundPound()
  778. part=Instance.new('Part',mod4)
  779. part.Anchored=true
  780. part.CanCollide=false
  781. part.FormFactor='Custom'
  782. part.Size=Vector3.new(.2,.2,.2)
  783. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  784. part.Transparency=.7
  785. part.BrickColor=BrickColor.new('Institutional white')
  786. mesh=Instance.new('SpecialMesh',part)
  787. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  788. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  789. mesh.Scale=Vector3.new(3,3,3)
  790. part2=Instance.new('Part',mod4)
  791. part2.Anchored=true
  792. part2.CanCollide=false
  793. part2.FormFactor='Custom'
  794. part2.Size=Vector3.new(.2,.2,.2)
  795. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  796. part2.Transparency=.7
  797. part2.BrickColor=BrickColor.new('Institutional white')
  798. mesh2=Instance.new('SpecialMesh',part2)
  799. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  800. mesh2.Scale=Vector3.new(3,1.5,3)
  801. x = Instance.new("Sound",char)
  802. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  803. x.Pitch = ptez[math.random(1,#ptez)]
  804. x.Volume = 1
  805. wait(.1)
  806. x:Play()
  807. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  808. if v:FindFirstChild('Humanoid') then
  809. v.Humanoid:TakeDamage(math.random(8,15))
  810. end
  811. end
  812. coroutine.resume(coroutine.create(function()
  813. for i=0,0.62,0.13 do
  814. wait()
  815. part.CFrame=part.CFrame
  816. part.Transparency=i
  817. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  818. part2.CFrame=part2.CFrame
  819. part2.Transparency=i
  820. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  821. end
  822. part.Parent=nil
  823. part2.Parent=nil
  824. x:Destroy()
  825. end))
  826. end
  827. ----------------------------------------------------
  828. mod=Instance.new('Model',char)
  829.  
  830. function charge()
  831. hed.Velocity=hed.CFrame.lookVector*200
  832. part=Instance.new('Part',mod)
  833. part.Anchored=true
  834. part.CanCollide=false
  835. part.FormFactor='Custom'
  836. part.Size=Vector3.new(.2,.2,.2)
  837. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  838. part.Transparency=.7
  839. part.Name = "Wow"
  840. part.BrickColor=BrickColor.new('Really red')
  841. mesh=Instance.new('SpecialMesh',part)
  842. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  843. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  844. mesh.Scale=Vector3.new(10,5,10)
  845. part2=part:clone()
  846. part2.Parent=mod
  847. part2.BrickColor=BrickColor.new('Institutional white')
  848. mesh2=mesh:clone()
  849. mesh2.Parent=part2
  850. mesh2.Scale=Vector3.new(20,10,20)
  851. part3=part2:clone()
  852. part3.Parent = mod
  853. part3.BrickColor=BrickColor.new('Cyan')
  854. mesh3=mesh2:clone()
  855. mesh2.Parent=part3
  856. mesh3.Scale=Vector3.new(30,15,30)
  857. coroutine.resume(coroutine.create(function()
  858. for i=0,1,0.1 do
  859. wait()
  860. part.CFrame=part.CFrame
  861. part.Transparency=i
  862. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  863. part2.CFrame=part2.CFrame
  864. part2.Transparency=i
  865. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  866. part3.CFrame=part3.CFrame
  867. part3.Transparency=i
  868. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  869. end
  870. part.Parent=nil
  871. part2.Parent=nil
  872. part3.Parent = nil
  873. part1:remove()
  874. part:remove()
  875. part2:remove()
  876. part3:remove()
  877. end))
  878. end
  879. ----------------------------------------------------
  880. function FindNearestTorso(Position,Distance,SinglePlayer)
  881. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  882. local List = {}
  883. for i,v in pairs(workspace:GetChildren())do
  884. if v:IsA("Model")then
  885. if v:findFirstChild("Torso")then
  886. if v ~= char then
  887. if(v.Torso.Position -Position).magnitude <= Distance then
  888. table.insert(List,v)
  889. end
  890. end
  891. end
  892. end
  893. end
  894. return List
  895. end
  896.  
  897. mod3 = Instance.new("Model",rleg)
  898.  
  899. function Stomp()
  900. part=Instance.new('Part',mod3)
  901. part.Anchored=true
  902. part.CanCollide=false
  903. part.FormFactor='Custom'
  904. part.Size=Vector3.new(.2,.2,.2)
  905. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  906. part.Transparency=0.7
  907. part.BrickColor=BrickColor.new('')
  908. mesh=Instance.new('SpecialMesh',part)
  909. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  910. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  911. mesh.Scale=Vector3.new(25,25,25)
  912. part2=part:clone()
  913. part2.Parent=mod3
  914. part2.BrickColor=BrickColor.new('Deep orange')
  915. mesh2=mesh:clone()
  916. mesh2.Parent=part2
  917. mesh2.Scale=Vector3.new(15,15,15)
  918. part3=part:clone()
  919. part3.Parent=mod3
  920. part3.TopSurface=0
  921. part3.BottomSurface=0
  922. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  923. mesh3=Instance.new('SpecialMesh',part3)
  924. mesh3.MeshType = 3
  925. mesh3.Scale=Vector3.new(12,12,12)
  926. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  927. if v:FindFirstChild('Humanoid') then
  928. v.Humanoid:TakeDamage(math.random(20,60))
  929. v.Humanoid.PlatformStand = true
  930. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  931. end
  932. end
  933. coroutine.resume(coroutine.create(function()
  934. for i=0,3.8,0.05 do
  935. wait()
  936. part.CFrame=part.CFrame
  937. part.Transparency=i
  938. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  939. part2.CFrame=part2.CFrame
  940. part2.Transparency=i
  941. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  942. part3.CFrame=part3.CFrame
  943. part3.Transparency=i
  944. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  945. end
  946. end))
  947. end
  948. ----------------------------------------------------
  949.  
  950. local acos = math.acos
  951. local sqrt = math.sqrt
  952. local Vec3 = Vector3.new
  953. local fromAxisAngle = CFrame.fromAxisAngle
  954.  
  955. local function toAxisAngle(CFr)
  956. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  957. local Angle = math.acos((R00+R11+R22-1)/2)
  958. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  959. A = A == 0 and 0.00001 or A
  960. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  961. B = B == 0 and 0.00001 or B
  962. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  963. C = C == 0 and 0.00001 or C
  964. local x = (R21-R12)/sqrt(A)
  965. local y = (R02-R20)/sqrt(B)
  966. local z = (R10-R01)/sqrt(C)
  967. return Vec3(x,y,z),Angle
  968. end
  969.  
  970. function ApplyTrig(Num,Func)
  971. local Min,Max = Func(0),Func(1)
  972. local i = Func(Num)
  973. return (i-Min)/(Max-Min)
  974. end
  975.  
  976. function LerpCFrame(CFrame1,CFrame2,Num)
  977. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  978. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  979. end
  980.  
  981. function Crater(Torso,Radius)
  982. Spawn(function()
  983. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  984. local Ignore = {}
  985. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  986. if v.Character ~= nil then
  987. Ignore[#Ignore+1] = v.Character
  988. end
  989. end
  990. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  991. if Hit == nil then return end
  992. local Parts = {}
  993. for i = 1,360,10 do
  994. local P = Instance.new("Part",Torso.Parent)
  995. P.Anchored = true
  996. P.FormFactor = "Custom"
  997. P.BrickColor = Hit.BrickColor
  998. P.Material = Hit.Material
  999. P.TopSurface = "Smooth"
  1000. P.BottomSurface = "Smooth"
  1001. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1002. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1003. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1004. if math.random(0,5) == 0 then -- rubble
  1005. local P = Instance.new("Part",Torso.Parent)
  1006. P.Anchored = true
  1007. P.FormFactor = "Custom"
  1008. P.BrickColor = Hit.BrickColor
  1009. P.Material = Hit.Material
  1010. P.TopSurface = "Smooth"
  1011. P.BottomSurface = "Smooth"
  1012. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1013. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1014. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1015. end
  1016. end
  1017. for i = 0,1,0.05 do
  1018. for i2,v in pairs(Parts) do
  1019. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1020. end
  1021. wait(0.02)
  1022. end
  1023. for i,v in pairs(Parts) do
  1024. if v[1].Size.X > 2.1 then
  1025. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1026. end
  1027. v[1].Anchored = false
  1028. end
  1029. for i = 0,1,0.05 do
  1030. for i2,v in pairs(Parts) do
  1031. v[1].Transparency = i
  1032. if i == 1 then
  1033. v[1]:Destroy()
  1034. elseif i >= 0.25 then
  1035. v[1].CanCollide = false
  1036. end
  1037. end
  1038. wait(0.02)
  1039. end
  1040. Parts = nil
  1041. end)
  1042. end
  1043.  
  1044. ----------------------------------------------------
  1045. mouse.KeyDown:connect(function(key)
  1046. if key == "r" and char.Mana.Value>=50 then
  1047. char.Mana.Value = char.Mana.Value - 50
  1048. larm.BrickColor = BrickColor.new("Bright red")
  1049. rarm.BrickColor = BrickColor.new("Bright red")
  1050. if Debounces.CanAttack == true then
  1051. Debounces.CanAttack = false
  1052. Debounces.on = true
  1053. Debounces.NoIdl = true
  1054. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1055. hit = ht.Parent
  1056. if ht and hit:IsA("Model") then
  1057. if hit:FindFirstChild("Humanoid") then
  1058. if hit.Name ~= p.Name then
  1059. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1060. wait(1)
  1061. end
  1062. end
  1063. elseif ht and hit:IsA("Hat") then
  1064. if hit.Parent.Name ~= p.Name then
  1065. if hit.Parent:FindFirstChild("Humanoid") then
  1066.  
  1067. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1068. wait(1)
  1069. --Debounces.Slashed = false
  1070. end
  1071. end
  1072. end
  1073. end)
  1074. q = Instance.new("Sound",hed)
  1075. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1076. q.Pitch = 0.85
  1077. q.Looped = false
  1078. q1 = Instance.new("Sound",hed)
  1079. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1080. q1.Pitch = 0.85
  1081. q1.Looped = false
  1082. q:Play()
  1083. q1:Play()
  1084. for i = 1,20 do
  1085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1091. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1092. if Debounces.on == false then break end
  1093. wait()
  1094. end
  1095. n = Instance.new("Sound",hed)
  1096. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1097. n.Pitch = 0.94
  1098. n.Looped = false
  1099. n1 = Instance.new("Sound",hed)
  1100. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1101. n1.Pitch = 0.94
  1102. n1.Looped = false
  1103. n:Play()
  1104. n1:Play()
  1105. b = Instance.new("Sound",hed)
  1106. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1107. b.Pitch = 0.94
  1108. b.Looped = false
  1109. b1 = Instance.new("Sound",hed)
  1110. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1111. b1.Pitch = 0.94
  1112. b1.Looped = false
  1113. b:Play()
  1114. b1:Play()
  1115. for i = 1,26 do
  1116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1122. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1123. if Debounces.on == false then break end
  1124. wait()
  1125. end
  1126. wait(.5)
  1127. to:disconnect()
  1128. q:Destroy()
  1129. q1:Destroy()
  1130. n:Destroy()
  1131. n1:Destroy()
  1132. larm.BrickColor = BrickColor.new("Really red")
  1133. rarm.BrickColor = BrickColor.new("Really red")
  1134. if Debounces.CanAttack == false then
  1135. Debounces.CanAttack = true
  1136. Debounces.on = false
  1137. Debounces.NoIdl = false
  1138. end
  1139. end
  1140. end
  1141. end)
  1142. ----------------------------------------------------
  1143. mouse.KeyDown:connect(function(key)
  1144. if key == "q" and char.Mana.Value>=50 then
  1145. char.Mana.Value = char.Mana.Value - 50
  1146. larm.BrickColor = BrickColor.new("Bright red")
  1147. rarm.BrickColor = BrickColor.new("Bright red")
  1148. if Debounces.CanAttack == true then
  1149. Debounces.CanAttack = false
  1150. Debounces.on = true
  1151. Debounces.NoIdl = true
  1152. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1153. hit = ht.Parent
  1154. if ht and hit:IsA("Model") then
  1155. if hit:FindFirstChild("Humanoid") then
  1156. if hit.Name ~= p.Name then
  1157. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1158. wait(1)
  1159. --Debounces.Slashed = false
  1160. --end
  1161. end
  1162. end
  1163. elseif ht and hit:IsA("Hat") then
  1164. if hit.Parent.Name ~= p.Name then
  1165. if hit.Parent:FindFirstChild("Humanoid") then
  1166. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1167. wait(1)
  1168. --Debounces.Slashed = false
  1169. end
  1170. end
  1171. end
  1172. end)
  1173. for i = 1, 20 do
  1174. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1175. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1176. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1177. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1178. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1179. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1180. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1181. if Debounces.on == false then break end
  1182. wait()
  1183. end
  1184. z = Instance.new("Sound",hed)
  1185. z.SoundId = "rbxassetid://160069154"
  1186. z.Looped = false
  1187. z.Pitch = .9
  1188. z1 = Instance.new("Sound",hed)
  1189. z1.SoundId = "rbxassetid://160069154"
  1190. z1.Looped = false
  1191. z1.Pitch = .9
  1192. wait(0.01)
  1193. z:Play()
  1194. z1:Play()
  1195. for i = 1, 12 do
  1196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1202. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1203. if Debounces.on == false then break end
  1204. wait()
  1205. end
  1206. for i = 1, 12 do
  1207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1213. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1214. if Debounces.on == false then break end
  1215. wait()
  1216. end
  1217. z = Instance.new("Sound",hed)
  1218. z.SoundId = "rbxassetid://168586621"
  1219. z.Looped = false
  1220. z.Pitch = 1
  1221. z1 = Instance.new("Sound",hed)
  1222. z1.SoundId = "rbxassetid://168586621"
  1223. z1.Looped = false
  1224. z1.Pitch = 1
  1225. wait(0.01)
  1226. z:Play()
  1227. z1:Play()
  1228. for i = 1, 12 do
  1229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1235. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1236. if Debounces.on == false then break end
  1237. wait()
  1238. end
  1239. to:disconnect()
  1240. larm.BrickColor = BrickColor.new("Really red")
  1241. rarm.BrickColor = BrickColor.new("Really red")
  1242. if Debounces.CanAttack == false then
  1243. Debounces.CanAttack = true
  1244. Debounces.on = false
  1245. Debounces.NoIdl = false
  1246. end
  1247. end
  1248. end
  1249. end)
  1250. ----------------------------------------------------
  1251. Sit = false
  1252. mouse.KeyDown:connect(function(key)
  1253. if key == "v" then
  1254. if Sit == false then
  1255. Sit = true
  1256. hum.WalkSpeed = 20
  1257. stanceToggle = "Sitting"
  1258. elseif Sit == true then
  1259. Sit = false
  1260. hum.WalkSpeed = 50
  1261. stanceToggle = "Normal"
  1262. end
  1263. end
  1264. end)
  1265. ----------------------------------------------------
  1266. mouse.KeyDown:connect(function(key)
  1267. if key == "t" and char.Mana.Value>=50 then
  1268. char.Mana.Value = char.Mana.Value - 50
  1269. if Debounces.CanAttack == true then
  1270. Debounces.CanAttack = false
  1271. Debounces.on = true
  1272. Debounces.NoIdl = true
  1273. for i = 1, 25 do
  1274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1280. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1281. if Debounces.on == false then break end
  1282. wait()
  1283. end
  1284. Spawn(function()
  1285. local Parts = {}
  1286. for Y = -5,5 do
  1287. local P = Instance.new("Part",char)
  1288. P.Anchored = true
  1289. P.FormFactor = "Custom"
  1290. P.CanCollide = false
  1291. P.Size = Vector3.new(1,1,1)
  1292. P.TopSurface = "SmoothNoOutlines"
  1293. P.BottomSurface = "SmoothNoOutlines"
  1294. P.BrickColor = BrickColor.new("Really red")
  1295. P.Material = "Neon"
  1296. P.Name = tostring(Y)
  1297. local i = (Y+5)/(10)
  1298. i = 1-math.cos(math.pi*i-(math.pi/2))
  1299. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1300. P.Touched:connect(function(ht)
  1301. local hit = ht.Parent
  1302. if hit:FindFirstChild("Humanoid") then
  1303. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1304. end
  1305. end)
  1306. s = Instance.new("Sound",P)
  1307. s.SoundId = "rbxassetid://228343271"
  1308. s.Volume = .7
  1309. s.Pitch = 0.9
  1310. s:Play()
  1311. P.Touched:connect(function(ht)
  1312. hit = ht.Parent
  1313. if ht and hit:IsA("Model") then
  1314. if hit:FindFirstChild("Humanoid") then
  1315. if hit.Name ~= p.Name then
  1316.  
  1317. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1318. hit:FindFirstChild("Humanoid").PlatformStand = true
  1319. wait(1)
  1320. --Debounces.Slashed = false
  1321. --end
  1322. end
  1323. end
  1324. elseif ht and hit:IsA("Hat") then
  1325. if hit.Parent.Name ~= p.Name then
  1326. if hit.Parent:FindFirstChild("Humanoid") then
  1327.  
  1328. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1329. hit:FindFirstChild("Humanoid").PlatformStand = true
  1330. wait(1)
  1331. --Debounces.Slashed = false
  1332. --end
  1333. end
  1334. end
  1335. end
  1336. end)
  1337. Parts[#Parts+1] = P
  1338. end
  1339. local BREAKIT = false
  1340. local CParts = {}
  1341. local Rocks = {}
  1342. local LastPos = nil
  1343. for i = 1,70 do
  1344. for i2,v in pairs(Parts) do
  1345. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1346. local cf = v.CFrame
  1347. v.Size = v.Size+Vector3.new(1,1,1)
  1348. v.CFrame = cf
  1349. v.Transparency = v.Transparency+0.02
  1350. if v.Transparency >= 0.975 then BREAKIT = true end
  1351. if v.Name == "0" then
  1352. local Ignore = {}
  1353. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1354. if v.Character ~= nil then
  1355. Ignore[#Ignore+1] = v.Character
  1356. end
  1357. end
  1358. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1359. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1360. if Hit ~= nil then
  1361. if #Rocks == 0 then
  1362. for i = 1,5 do
  1363. local P = Instance.new("Part",char)
  1364. Rocks[#Rocks+1] = P
  1365. P.Anchored = true
  1366. P.FormFactor = "Custom"
  1367. P.BrickColor = Hit.BrickColor
  1368. P.Material = Hit.Material
  1369. P.TopSurface = "Smooth"
  1370. P.BottomSurface = "Smooth"
  1371. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1372. end
  1373. end
  1374. for i,P in pairs(Rocks) do
  1375. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1376. end
  1377. local P = Instance.new("Part",char)
  1378. CParts[#CParts+1] = {P,tick()}
  1379. P.Anchored = true
  1380. P.FormFactor = "Custom"
  1381. P.BrickColor = Hit.BrickColor
  1382. P.Material = Hit.Material
  1383. P.TopSurface = "Smooth"
  1384. P.BottomSurface = "Smooth"
  1385. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1386. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1387. Pos = Pos.p
  1388. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1389. local P = P:Clone()
  1390. CParts[#CParts+1] = {P,tick()}
  1391. P.Parent = char
  1392. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1393. Pos = Pos.p
  1394. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1395. if LastPos ~= nil then
  1396. local P = P:Clone()
  1397. CParts[#CParts+1] = {P,tick()}
  1398. P.Parent = char
  1399. P.BrickColor = BrickColor.new("Really red")
  1400. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1401. Pos = Pos.p
  1402. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1403. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1404. --P.Velocity = Vector3.new(0,-1000,0)
  1405. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1406. end
  1407. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1408. end
  1409. end
  1410. end
  1411. if BREAKIT then break end
  1412. wait(0.002)
  1413. end
  1414. for i,v in pairs(Rocks) do
  1415. CParts[#CParts+1] = {v,tick()}
  1416. end
  1417. for i,v in pairs(Parts) do
  1418. v:Destroy()
  1419. end
  1420. Parts = nil
  1421. while true do
  1422. local t = tick()
  1423. local p = nil
  1424. for i,v in pairs(CParts) do
  1425. if t-v[2] > 4 then
  1426. v[1].Transparency = v[1].Transparency+0.05
  1427. if v[1].Transparency >= 1 then
  1428. v[1]:Destroy()
  1429. CParts[i] = nil
  1430. end
  1431. end
  1432. p = v
  1433. end
  1434. if p == nil then break end
  1435. wait(0.002)
  1436. end
  1437. for i,v in pairs(CParts) do
  1438. v:Destroy()
  1439. end
  1440. CParts = {}
  1441. end)
  1442. for i = 1, 20 do
  1443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1449. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1450. if Debounces.on == false then break end
  1451. wait()
  1452. end
  1453. if Debounces.CanAttack == false then
  1454. Debounces.CanAttack = true
  1455. Debounces.on = false
  1456. Debounces.NoIdl = false
  1457. end
  1458. end
  1459. end
  1460. end)
  1461. ----------------------------------------------------
  1462. mouse.KeyDown:connect(function(key)
  1463. if key == "e" and char.Mana.Value>=50 then
  1464. char.Mana.Value = char.Mana.Value - 50
  1465. larm.BrickColor = BrickColor.new("Bright red")
  1466. rarm.BrickColor = BrickColor.new("Bright red")
  1467. if Debounces.CanAttack == true then
  1468. Debounces.CanAttack = false
  1469. Debounces.on = true
  1470. Debounces.NoIdl = true
  1471. for i = 1, 18 do
  1472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1478. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1479. if Debounces.on == false then break end
  1480. wait()
  1481. end
  1482. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1483. local rng = Instance.new("Part", char.Absolution.Handle)
  1484. rng.Anchored = true
  1485. rng.BrickColor = BrickColor.new("Really red")
  1486. rng.CanCollide = true
  1487. rng.FormFactor = 3
  1488. rng.Name = "Ring"
  1489. rng.Size = Vector3.new(1, 1, 1)
  1490. rng.CanCollide = false
  1491. rng.Transparency = 0.35
  1492. rng.TopSurface = 0
  1493. rng.BottomSurface = 0
  1494. rng.CFrame = HandCF
  1495. local rngm = Instance.new("SpecialMesh", rng)
  1496. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1497. rngm.Scale = Vector3.new(1, 1, 2)
  1498. x = Instance.new("Sound", hed)
  1499. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1500. x.Looped = false
  1501. x.Pitch = .7
  1502. x.Volume = 1
  1503. x1 = Instance.new("Sound", hed)
  1504. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1505. x1.Looped = false
  1506. x1.Pitch = .7
  1507. x1.Volume = 1
  1508. x:Play()
  1509. x1:Play()
  1510. rngto = rng.Touched:connect(function(ht)
  1511. hit = ht.Parent
  1512. if ht and hit:IsA("Model") then
  1513. if hit:FindFirstChild("Humanoid") then
  1514. if hit.Name ~= p.Name then
  1515.  
  1516. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1517. hit:FindFirstChild("Humanoid").PlatformStand = true
  1518. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1519. --Debounces.Slashed = false
  1520. --end
  1521. end
  1522. end
  1523. elseif ht and hit:IsA("Hat") then
  1524. if hit.Parent.Name ~= p.Name then
  1525. if hit.Parent:FindFirstChild("Humanoid") then
  1526.  
  1527. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1528. hit:FindFirstChild("Humanoid").PlatformStand = true
  1529. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1530. --Debounces.Slashed = false
  1531. end
  1532. end
  1533. end
  1534. end)
  1535. coroutine.wrap(function()
  1536. for i = 1, 60, 2 do
  1537. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1538. rng.Size = rngm.Scale
  1539. rng.CFrame = HandCF
  1540. rng.Transparency = i/60
  1541. wait()
  1542. end
  1543. wait()
  1544. rng:Destroy()
  1545. end)()
  1546. for i = 1, 18 do
  1547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1553. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1554. if Debounces.on == false then break end
  1555. wait()
  1556. end
  1557. larm.BrickColor = BrickColor.new("Really red")
  1558. rarm.BrickColor = BrickColor.new("Really red")
  1559. x:Destroy()
  1560. x1:Destroy()
  1561. if Debounces.CanAttack == false then
  1562. Debounces.CanAttack = true
  1563. Debounces.on = false
  1564. Debounces.NoIdl = false
  1565. end
  1566. end
  1567. end
  1568. end)
  1569. ----------------------------------------------------
  1570. mouse.KeyDown:connect(function(key)
  1571. if key == "y" then
  1572. if Debounces.CanAttack == true then
  1573. Debounces.CanAttack = false
  1574. Debounces.on = true
  1575. Debounces.NoIdl = true
  1576. for i = 1, 15 do
  1577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1583. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1584. if Debounces.on == false then break end
  1585. wait()
  1586. end
  1587. x = Instance.new("Sound",char)
  1588. x.SoundId = "rbxassetid://228343271"
  1589. x.Pitch = 1
  1590. x.Volume = .8
  1591. wait(.1)
  1592. x:Play()
  1593. Debounces.on = false
  1594. Debounces.Here = false
  1595. shot = shot + 1
  1596. local rng = Instance.new("Part", char)
  1597. rng.Anchored = true
  1598. rng.BrickColor = BrickColor.new("Really red")
  1599. rng.CanCollide = false
  1600. rng.FormFactor = 3
  1601. rng.Name = "Ring"
  1602. rng.Size = Vector3.new(1, 1, 1)
  1603. rng.Transparency = 0.35
  1604. rng.TopSurface = 0
  1605. rng.BottomSurface = 0
  1606. rng2 = rng:clone()
  1607. rng3 = rng2:clone()
  1608. rng4 = rng2:clone()
  1609. local rngm = Instance.new("SpecialMesh", rng)
  1610. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1611. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1612. rngm.Scale = Vector3.new(10, 10, 1)
  1613. rngm2 = rngm:clone()
  1614. rngm2.Scale = Vector3.new(5, 5, 1)
  1615. rngm3=rngm2:clone()
  1616. rngm3.Parent = rng3
  1617. rngm3.Scale = Vector3.new(8, 8, 1)
  1618. rngm4 = rngm2:clone()
  1619. rngm4.Parent = rng4
  1620. rngm4.Scale = Vector3.new(6, 6, 1)
  1621. local bem = Instance.new("Part", char)
  1622. bem.Anchored = true
  1623. bem.BrickColor = BrickColor.new("Really red")
  1624. bem.CanCollide = false
  1625. bem.FormFactor = 3
  1626. bem.Name = "Beam" .. shot
  1627. bem.Size = Vector3.new(1, 1, 1)
  1628. bem.Transparency = 0.35
  1629. bem.TopSurface = 0
  1630. bem.BottomSurface = 0
  1631. local bemm = Instance.new("SpecialMesh", bem)
  1632. bemm.MeshType = 4
  1633. bemm.Scale = Vector3.new(1, 4, 4)
  1634. local out = Instance.new("Part", char)
  1635. out.Anchored = true
  1636. out.BrickColor = BrickColor.new("Really red")
  1637. out.CanCollide = false
  1638. out.FormFactor = 3
  1639. out.Name = "Out"
  1640. out.Size = Vector3.new(4, 4, 4)
  1641. out.Transparency = 0.35
  1642. out.TopSurface = 0
  1643. out.BottomSurface = 0
  1644. local outm = Instance.new("SpecialMesh", out)
  1645. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1646. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1647. outm.Scale = Vector3.new(4, 4, 4)
  1648. local bnd = Instance.new("Part", char)
  1649. bnd.Anchored = true
  1650. bnd.BrickColor = BrickColor.new("Really red")
  1651. bnd.CanCollide = false
  1652. bnd.FormFactor = 3
  1653. bnd.Material = "Neon"
  1654. bnd.Name = "Bend"
  1655. bnd.Size = Vector3.new(1, 1, 1)
  1656. bnd.Transparency = 1
  1657. bnd.TopSurface = 0
  1658. bnd.BottomSurface = 0
  1659. local bndm = Instance.new("SpecialMesh", bnd)
  1660. bndm.MeshType = 3
  1661. bndm.Scale = Vector3.new(8, 8, 8)
  1662. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1663. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1664. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1665. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1666. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1667. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1668. Debounces.Shewt = true
  1669. coroutine.wrap(function()
  1670. for i = 1, 50, 0.2 do
  1671. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1672. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1673. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1674. rng.Transparency = i/20
  1675. rng3.Transparency = 1/16
  1676. rng4.Transparency = i/12
  1677. wait()
  1678. end
  1679. wait()
  1680. rng:Destroy()
  1681. end)()
  1682. if Debounces.Shewt == true then
  1683. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1684. hit = ht.Parent
  1685. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1686. if HasntTouched(hit.Name) == true and deb == false then
  1687. deb = true
  1688. coroutine.wrap(function()
  1689. hit:FindFirstChild("Humanoid").PlatformStand = true
  1690. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1691. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1692. end)()
  1693. table.insert(Touche, hit.Name)
  1694. deb = false
  1695. end
  1696. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1697. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1698. deb = true
  1699. coroutine.wrap(function()
  1700. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1701. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1702. wait(1)
  1703. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1704. end)()
  1705. table.insert(Touche, hit.Parent.Name)
  1706. deb = false
  1707. for i, v in pairs(Touche) do
  1708. print(v)
  1709. end
  1710. end
  1711. end
  1712. end)
  1713. end
  1714. for i = 0, 260, 8 do
  1715. bem.Size = Vector3.new(i, 2, 2)
  1716. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1717. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1718. bnd.Size = Vector3.new(1,1,1)
  1719. bndm.Scale = Vector3.new(8,8,8)
  1720. if i % 10 == 0 then
  1721. local newRng = rng2:Clone()
  1722. newRng.Parent = char
  1723. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1724. local newRngm = rngm2:clone()
  1725. newRngm.Parent=newRng
  1726. coroutine.wrap(function()
  1727. for i = 1, 10, 0.2 do
  1728. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1729. newRng.Transparency = i/10
  1730. wait()
  1731. end
  1732. wait()
  1733. newRng:Destroy()
  1734. end)()
  1735. end
  1736. wait()
  1737. end
  1738. wait()
  1739. Debounces.Shewt = false
  1740. bem:Destroy()
  1741. out:Destroy()
  1742. bnd:Destroy()
  1743. Debounces.Ready = false
  1744. for i, v in pairs(Touche) do
  1745. table.remove(Touche, i)
  1746. end
  1747. wait()
  1748. table.insert(Touche, char.Name)
  1749. Debounces.NoIdl = false
  1750. if Debounces.CanAttack == false then
  1751. Debounces.CanAttack = true
  1752. end
  1753. end
  1754. end
  1755. end)
  1756. ----------------------------------------------------
  1757. sidz = {"231917888", "231917845", "231917806"}
  1758. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1759. mouse.KeyDown:connect(function(key)
  1760. if key == "f" and char.Mana.Value>=50 then
  1761. char.Mana.Value = char.Mana.Value - 50
  1762. larm.BrickColor = BrickColor.new("Really red")
  1763. rarm.BrickColor = BrickColor.new("Camo")
  1764. if Debounces.CanAttack == true then
  1765. Debounces.CanAttack = false
  1766. Debounces.on = true
  1767. Debounces.NoIdl = true
  1768. for i = 1, 10 do
  1769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1775. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1776. if Debounces.on == false then break end
  1777. wait()
  1778. end
  1779. z = Instance.new("Sound",char)
  1780. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1781. z.Pitch = ptz[math.random(1,#ptz)]
  1782. z.Volume = 1
  1783. z1 = Instance.new("Sound",char)
  1784. z1.SoundId = z.SoundId
  1785. z1.Pitch = z.Pitch
  1786. z1.Volume = 1
  1787. wait(1)
  1788. z:Play()
  1789. z1:Play()
  1790. Stomp()
  1791. for i = 1, 20 do
  1792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1798. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1799. if Debounces.on == false then break end
  1800. wait()
  1801. end
  1802. if Debounces.CanAttack == false then
  1803. Debounces.CanAttack = true
  1804. Debounces.on = false
  1805. Debounces.NoIdl = false
  1806. larm.BrickColor = BrickColor.new("Really red")
  1807. rarm.BrickColor = BrickColor.new("Really red")
  1808. end
  1809. end
  1810. end
  1811. end)
  1812. ----------------------------------------------------
  1813. mouse.KeyDown:connect(function(key)
  1814. if key == "g" and char.Mana.Value>5 then
  1815. char.Mana.Value = char.Mana.Value - 5
  1816. larm.BrickColor = BrickColor.new("Camo")
  1817. rarm.BrickColor = BrickColor.new("Really red")
  1818. if Debounces.CanAttack == true then
  1819. Debounces.CanAttack = false
  1820. Debounces.on = true
  1821. Debounces.NoIdl = true
  1822. chrg = lleg.Touched:connect(function(ht)
  1823. hit = ht.Parent
  1824. if ht and hit:IsA("Model") then
  1825. if hit:FindFirstChild("Humanoid") then
  1826. if hit.Name ~= p.Name then
  1827.  
  1828. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1829. hit:FindFirstChild("Humanoid").PlatformStand = true
  1830. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1831. --Debounces.Slashed = false
  1832. --end
  1833. end
  1834. end
  1835. elseif ht and hit:IsA("Hat") then
  1836. if hit.Parent.Name ~= p.Name then
  1837. if hit.Parent:FindFirstChild("Humanoid") then
  1838.  
  1839. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1840. hit:FindFirstChild("Humanoid").PlatformStand = true
  1841. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1842. --Debounces.Slashed = false
  1843. end
  1844. end
  1845. end
  1846. end)
  1847. for i = 1, 14 do
  1848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1854. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1855. if Debounces.on == false then break end
  1856. wait()
  1857. end
  1858. charge()
  1859. z = Instance.new("Sound",char)
  1860. z.SoundId = "rbxassetid://200632875"
  1861. z.Volume = 1
  1862. z.Pitch = .8
  1863. z1 = Instance.new("Sound",char)
  1864. z1.SoundId = "rbxassetid://200632875"
  1865. z1.Volume = 1
  1866. z1.Pitch = .9
  1867. z:Play()
  1868. z1:Play()
  1869. wait(1)
  1870. z:Destroy()
  1871. z1:Destroy()
  1872. chrg:disconnect()
  1873. if Debounces.CanAttack == false then
  1874. Debounces.CanAttack = true
  1875. Debounces.on = false
  1876. Debounces.NoIdl = false
  1877. larm.BrickColor = BrickColor.new("Really red")
  1878. rarm.BrickColor = BrickColor.new("Really red")
  1879. end
  1880. end
  1881. end
  1882. end)
  1883. ----------------------------------------------------
  1884. pt = {0.7, 0.8, 0.9}
  1885. mouse.KeyDown:connect(function(key)
  1886. if key == "h" and char.Mana.Value>50 then
  1887. char.Mana.Value = char.Mana.Value - 50
  1888. if Debounces.CanJoke == true then
  1889. Debounces.CanJoke = false
  1890. u = Instance.new("Sound")
  1891. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1892. u.Parent = char
  1893. u.Looped = false
  1894. u.Pitch = pt[math.random(1,#pt)]
  1895. u.Volume = 1
  1896. u2 = Instance.new("Sound")
  1897. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1898. u2.Parent = char
  1899. u2.Looped = false
  1900. u2.Pitch = u.Pitch
  1901. u2.Volume = 1
  1902. wait(.01)
  1903. u:Play()
  1904. u2:Play()
  1905. wait(6)
  1906. u:Destroy()
  1907. u2:Destroy()
  1908. if Debounces.CanJoke == false then
  1909. Debounces.CanJoke = true
  1910. end
  1911. end
  1912. end
  1913. end)
  1914. ----------------------------------------------------
  1915. mouse.KeyDown:connect(function(key)
  1916. if key == "j" and char.Mana.Value> 30 then
  1917. char.Mana.Value = char.Mana.Value-30
  1918. if Debounces.CanJoke == true then
  1919. Debounces.CanJoke = false
  1920. z = Instance.new("Sound",char)
  1921. z.SoundId = "rbxassetid://135017755"
  1922. z.Pitch = .76
  1923. z.Volume = 1
  1924. wait()
  1925. z:Play()
  1926. wait(6)
  1927. z:Destroy()
  1928. if Debounces.CanJoke == false then
  1929. Debounces.CanJoke = true
  1930. end
  1931. end
  1932. end
  1933. end)
  1934. ----------------------------------------------------
  1935. mouse.KeyDown:connect(function(key)
  1936. if key == "k" and char.Mana.Value> 10 then
  1937. char.Mana.Value = char.Mana.Value -10
  1938. if Debounces.CanJoke == true then
  1939. Debounces.CanJoke = false
  1940. z = Instance.new("Sound",char)
  1941. z.SoundId = "rbxassetid://135017578"
  1942. z.Pitch = .76
  1943. z.Volume = 1
  1944. wait()
  1945. z:Play()
  1946. wait(4)
  1947. z:Destroy()
  1948. if Debounces.CanJoke == false then
  1949. Debounces.CanJoke = true
  1950. end
  1951. end
  1952. end
  1953. end)
  1954. ----------------------------------------------------
  1955. mouse.KeyDown:connect(function(key)
  1956. if key == "u" and char.Mana.Value>200 then
  1957. wait(1)
  1958. char.Mana.Value = char.Mana.Value-200
  1959. charge()
  1960. wait(0.6)
  1961. charge()
  1962. wait(0.6)
  1963. charge()
  1964. wait(2)
  1965. end
  1966. end)
  1967. ----------------------------------------------------
  1968. mouse.KeyDown:connect(function(key)
  1969. if key == "x" and char.Mana.Value>50 then
  1970. char.Mana.Value = char.Mana.Value-50
  1971. if Debounces.CanAttack == true then
  1972. Debounces.CanAttack = false
  1973. Debounces.NoIdl = true
  1974. Debounces.on = true
  1975. Debounces.ks = true
  1976. for i = 1, 10 do
  1977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1983. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1984. if Debounces.on == false then break end
  1985. wait()
  1986. end
  1987. z = Instance.new("Sound",hed)
  1988. z.SoundId = "rbxassetid://169445092"
  1989. z.Volume = 1
  1990. wait(0.1)
  1991. z:Play()
  1992. kik = rleg.Touched:connect(function(ht)
  1993. hit = ht.Parent
  1994. if ht and hit:IsA("Model") then
  1995. if hit:FindFirstChild("Humanoid") then
  1996. if hit.Name ~= p.Name then
  1997.  
  1998. if Debounces.ks==true then
  1999. z = Instance.new("Sound",hed)
  2000. z.SoundId = "rbxassetid://169380525"
  2001. z.Volume = 1
  2002. z:Play()
  2003. Debounces.ks=false
  2004. end
  2005. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2006. hit:FindFirstChild("Humanoid").PlatformStand = true
  2007. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2008. --Debounces.Slashed = false
  2009. --end
  2010. end
  2011. end
  2012. elseif ht and hit:IsA("Hat") then
  2013. if hit.Parent.Name ~= p.Name then
  2014. if hit.Parent:FindFirstChild("Humanoid") then
  2015.  
  2016. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2017. hit:FindFirstChild("Humanoid").PlatformStand = true
  2018. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2019. --Debounces.Slashed = false
  2020. --end
  2021. end
  2022. end
  2023. end
  2024. end)
  2025. for i = 1, 8 do
  2026. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2027. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2028. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2029. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2032. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2033. if Debounces.on == false then break end
  2034. wait()
  2035. end
  2036. kik:disconnect()
  2037. if Debounces.CanAttack == false then
  2038. Debounces.CanAttack = true
  2039. Debounces.on = false
  2040. Debounces.NoIdl = false
  2041. end
  2042. end
  2043. end
  2044. end)
  2045. ----------------------------------------------------
  2046. mouse.KeyDown:connect(function(key)
  2047. if key == "c" and char.Mana.Value>80 then
  2048. char.Mana.Value = char.Mana.Value -80
  2049. if Debounces.CanAttack == true then
  2050. Debounces.CanAttack = false
  2051. Debounces.NoIdl = true
  2052. Debounces.on = true
  2053. SIDZ = {"231917744", "231917742"}
  2054. PTZ = {0.7, 0.8, 0.9, 1}
  2055. for i = 1, 20 do
  2056. wait()
  2057. for i,v in pairs(char.Absolution:children()) do
  2058. if v:IsA("Part") or v:IsA("WedgePart") then
  2059. v.Transparency = v.Transparency + 0.05
  2060. end
  2061. end
  2062. end
  2063. function FindNearestTorso(Position,Distance,SinglePlayer)
  2064. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2065. local List = {}
  2066. for i,v in pairs(workspace:GetChildren())do
  2067. if v:IsA("Model")then
  2068. if v:findFirstChild("Torso")then
  2069. if v ~= char then
  2070. if(v.Torso.Position -Position).magnitude <= Distance then
  2071. table.insert(List,v)
  2072. end
  2073. end
  2074. end
  2075. end
  2076. end
  2077. return List
  2078. end
  2079. GroundPound()
  2080. for i = 1, 5 do
  2081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2087. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2088. if Debounces.on == false then break end
  2089. wait()
  2090. end
  2091. GroundPound()
  2092. for i = 1, 5 do
  2093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2099. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2100. if Debounces.on == false then break end
  2101. wait()
  2102. end
  2103. GroundPound()
  2104. for i = 1, 5 do
  2105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2111. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2112. if Debounces.on == false then break end
  2113. wait()
  2114. end
  2115. GroundPound()
  2116. for i = 1, 5 do
  2117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2123. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2124. if Debounces.on == false then break end
  2125. wait()
  2126. end
  2127. GroundPound()
  2128. for i = 1, 5 do
  2129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2133. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2134. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2135. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2136. if Debounces.on == false then break end
  2137. wait()
  2138. end
  2139. GroundPound()
  2140. for i = 1, 5 do
  2141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2147. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2148. if Debounces.on == false then break end
  2149. wait()
  2150. end
  2151. for i = 1, 18 do
  2152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2158. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2159. if Debounces.on == false then break end
  2160. wait()
  2161. end
  2162. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2163. if v:FindFirstChild('Humanoid') then
  2164. v.Humanoid:TakeDamage(math.random(20,60))
  2165. v.Humanoid.PlatformStand = true
  2166. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2167. end
  2168. end
  2169. x = Instance.new("Sound",char)
  2170. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2171. x.Pitch = PTZ[math.random(1,#PTZ)]
  2172. x.Volume = 1
  2173. wait(0.1)
  2174. x:Play()
  2175. Crater(hed,20)
  2176. for i = 1, 14 do
  2177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2183. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2184. if Debounces.on == false then break end
  2185. wait()
  2186. end
  2187. if Debounces.CanAttack == false then
  2188. Debounces.CanAttack = true
  2189. Debounces.on = false
  2190. Debounces.NoIdl = false
  2191. for i = 1, 20 do
  2192. wait()
  2193. for i,v in pairs(char.Absolution:children()) do
  2194. if v:IsA("Part") or v:IsA("WedgePart") then
  2195. v.Transparency = v.Transparency - 0.05
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. end
  2202. end)
  2203. ----------------------------------------------------176349813
  2204. mouse.KeyDown:connect(function(key)
  2205. if key == "b" and char.Mana.Value>80 then
  2206. char.Mana.Value = char.Mana.Value -80
  2207. hum.WalkSpeed = 20
  2208. if Debounces.CanAttack == true then
  2209. Debounces.CanAttack = false
  2210. Debounces.NoIdl = true
  2211. Debounces.on = true
  2212. for i = 1,20 do
  2213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2219. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2220. if Debounces.on == false then break end
  2221. wait()
  2222. end
  2223. wait(1)
  2224. v = Instance.new("Sound")
  2225. v.SoundId = "rbxassetid://181384451"
  2226. v.Parent = char
  2227. v.Looped = false
  2228. v.Pitch = 1.04
  2229. v.Volume = 1.5
  2230. wait(.01)
  2231. v:Play()
  2232.  
  2233. v = Instance.new("Sound")
  2234. v.SoundId = "rbxassetid://138252341"
  2235. v.Parent = char
  2236. v.Looped = false
  2237. v.Pitch = 1.04
  2238. v.Volume = 1.2
  2239. wait(.01)
  2240. v:Play()
  2241. if Daytime == true then
  2242. Daytime = false
  2243. l.TimeOfDay = 24
  2244. else
  2245. Daytime = true
  2246. l.TimeOfDay = 12
  2247. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2248. end
  2249.  
  2250. local Shockwave = function()
  2251. local rng1 = Instance.new("Part", char)
  2252. rng1.Anchored = true
  2253. rng1.BrickColor = BrickColor.new("Institutional white")
  2254. rng1.CanCollide = false
  2255. rng1.FormFactor = 3
  2256. rng1.Name = "Ring"
  2257. rng1.Material = "Neon"
  2258. rng1.Size = Vector3.new(1, 1, 1)
  2259. rng1.Transparency = 0.35
  2260. rng1.TopSurface = 0
  2261. rng1.BottomSurface = 0
  2262. local rngm1 = Instance.new("SpecialMesh", rng)
  2263. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2264. rngm1.Scale = Vector3.new(10, 10, 1)
  2265. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2266. local Wave = Instance.new("Part", game.Workspace)
  2267. Wave.Name = "Shockwave"
  2268. Wave.BrickColor = BrickColor.new("Really red")
  2269. Wave.Size = Vector3.new(1, 1, 1)
  2270. Wave.Shape = "Ball"
  2271. Wave.Name = "Wave"
  2272. Wave.Material = "Neon"
  2273. Wave.CanCollide = false
  2274. Wave.Anchored = true
  2275. Wave.TopSurface = 0
  2276. Wave.BottomSurface = 0
  2277. Wave.Touched:connect(function(hit)
  2278. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2279. local Occlude = true
  2280. local NotOccludes = {
  2281. char.Name;
  2282. "Wings";
  2283. "Scythe";
  2284. "Thingy";
  2285. "Thingy2"; -- put all of the names in a table pls
  2286. }
  2287. for i,v in pairs(NotOccludes) do
  2288. if hit.Parent.Name == v then
  2289. Occlude = false
  2290. end
  2291. end
  2292. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2293. if Occlude then
  2294. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2295. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2296. end
  2297. end
  2298. end)
  2299.  
  2300. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2301.  
  2302. coroutine.wrap(function()
  2303. for i = 1, 20, 0.2 do
  2304. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2305. rng1.Transparency = i/20
  2306. local Wav2 = game.Workspace.Wave:Clone()
  2307. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2308. wait()
  2309. end
  2310. wait()
  2311. rng1:Destroy()
  2312. end)()
  2313.  
  2314. Delay(0, function()
  2315.  
  2316. if Daytime == false then
  2317. for i = 1, 50, 1 do
  2318. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2319. Wave.CFrame = char.Torso.CFrame
  2320. local t = i / 50
  2321. Wave.Transparency = t
  2322. wait()
  2323. end
  2324. else
  2325. for i = 1, 50, 1 do
  2326. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2327. Wave.CFrame = char.Torso.CFrame
  2328. local t = i / 50
  2329. Wave.Transparency = t
  2330. wait()
  2331. end
  2332. end
  2333. Wave:Destroy()
  2334. end)
  2335. Delay(0, function()
  2336. while wait() do
  2337. if Wave ~= nil then
  2338. Wave.CFrame = char.Torso.CFrame
  2339. else
  2340. break
  2341. end
  2342. end
  2343. end)
  2344. end
  2345. Shockwave()
  2346. for i = 1, 15 do
  2347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2353. if Debounces.on == false then break end
  2354. wait()
  2355. end
  2356. for i = 1, 15 do
  2357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2359. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2360. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2363. if Debounces.on == false then break end
  2364. wait()
  2365. end
  2366. for i = 1, 15 do
  2367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2373. if Debounces.on == false then break end
  2374. wait()
  2375. end
  2376. for i = 1, 15 do
  2377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2383. if Debounces.on == false then break end
  2384. wait()
  2385. end
  2386. for i = 1, 15 do
  2387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2393. if Debounces.on == false then break end
  2394. wait()
  2395. end
  2396. for i = 1, 15 do
  2397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2403. if Debounces.on == false then break end
  2404. wait()
  2405. end
  2406. wait(1.4)
  2407. Debounces.NoIdl = false
  2408. hum.WalkSpeed = 50
  2409. Debounces.on = false
  2410. wait()
  2411. if Debounces.CanAttack == false then
  2412. Debounces.CanAttack = true
  2413. v:Destroy()
  2414. end
  2415. char.Mana.Value = char.Mana.Value + 1000
  2416. wait(4)
  2417. end
  2418. end
  2419. end)
  2420. ----------------------------------------------------
  2421. mouse.KeyDown:connect(function(key)
  2422. if key == "m" and char.Mana.Value> 60 then
  2423. char.Mana.Value = char.Mana.Value-60
  2424. hum.WalkSpeed = 0
  2425. if Debounces.CanAttack == true then
  2426. Debounces.CanAttack = false
  2427. Debounces.on = true
  2428. Debounces.NoIdl = true
  2429. x = Instance.new("Sound",char)
  2430. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2431. x.Looped = false
  2432. x.Pitch = 1.1
  2433. x.Volume = 1
  2434. x:Play()
  2435. x2 = Instance.new("Sound",char)
  2436. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2437. x2.Looped = false
  2438. x2.Pitch = .7
  2439. x2.Volume = 1
  2440. wait(.1)
  2441. x:Play()
  2442. x2:Play()
  2443. for i = 1, 20 do
  2444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2450. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2451. if Debounces.on == false then break end
  2452. wait()
  2453. x:Destroy()
  2454. x2:Destroy()
  2455. end
  2456. wait(1)
  2457. local rng = Instance.new("Part", char)
  2458. rng.Anchored = true
  2459. rng.BrickColor = BrickColor.new("Really red")
  2460. rng.CanCollide = false
  2461. rng.FormFactor = 3
  2462. rng.Name = "Ring"
  2463. rng.Size = Vector3.new(1, 1, 1)
  2464. rng.Transparency = 0.35
  2465. rng.TopSurface = 0
  2466. rng.BottomSurface = 0
  2467. rng.Position = torso.Position - Vector3.new(0,2,0)
  2468. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2469. local rngm = Instance.new("SpecialMesh", rng)
  2470. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2471. rngm.Scale = Vector3.new(1, 1, 2)
  2472. x = Instance.new("Sound",char)
  2473. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2474. x.Looped = false
  2475. x.Pitch = .7
  2476. x.Volume = 1
  2477. x:Play()
  2478. coroutine.wrap(function()
  2479. for i = 1, 60, 2 do
  2480. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2481. rng.Transparency = i/60
  2482. wait()
  2483. end
  2484. wait()
  2485. rng:Destroy()
  2486. end)()
  2487. hum.WalkSpeed = 50
  2488. BV = Instance.new("BodyVelocity", torso)
  2489. BV.maxForce = Vector3.new(0,200000,0)
  2490. BV.P = 100000
  2491. BV.velocity = Vector3.new(0,800,0)
  2492. for i = 1, 20 do
  2493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2499. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2500. if Debounces.on == false then break end
  2501. wait()
  2502. end
  2503. x:Destroy()
  2504. BV:Destroy()
  2505. for i = 1, 30 do
  2506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2512. if Debounces.on == false then break end
  2513. wait()
  2514. end
  2515. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2516. for i = 1, 30 do
  2517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2523. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2524. if Debounces.on == false then break end
  2525. wait()
  2526. end
  2527. end
  2528. Debounces.on = false
  2529. Debounces.NoIdl = false
  2530. local ry,ht,ps=nil,nil,nil
  2531. while ht==nil do
  2532. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2533. wait()
  2534. end
  2535. z = Instance.new("Sound",char)
  2536. z.SoundId = "rbxassetid://142070127"
  2537. z.Volume = 1
  2538. wait(.1)
  2539. z:Play()
  2540. Landing()
  2541. hum.WalkSpeed = 50
  2542. if Debounces.CanAttack == false then
  2543. Debounces.CanAttack = true
  2544. end
  2545. end
  2546. end
  2547. end)
  2548. ----------------------------------------------------
  2549. Grab = false
  2550. mouse.KeyDown:connect(function(key)
  2551. if key == "z" then
  2552. larm.BrickColor = BrickColor.new("Bright red")
  2553. rarm.BrickColor = BrickColor.new("Bright red")
  2554. Debounces.on = true
  2555. Debounces.NoIdl = true
  2556. if Grab == false then
  2557. gp = nil
  2558. con1=larm.Touched:connect(function(hit) -- this is grab
  2559. ht = hit.Parent
  2560. hum1=ht:FindFirstChild('Humanoid')
  2561. if hum1 ~= nil then
  2562. hum1.PlatformStand=true
  2563. gp = ht
  2564. Grab = true
  2565. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2566. asd.Parent = larm
  2567. asd.Name = "asd"
  2568. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2569. elseif hum1 == nil then
  2570. con1:disconnect()
  2571. wait() return
  2572. end
  2573. end)
  2574. for i = 1, 18 do
  2575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2581. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2582. if Debounces.on == false then break end
  2583. wait()
  2584. end
  2585. con1:disconnect()
  2586. Debounces.on = false
  2587. Debounces.NoIdl = false
  2588. elseif Grab == true then
  2589. Grab = false
  2590. for i = 1, 20 do
  2591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2597. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2598. if Debounces.on == false then end
  2599. wait()
  2600. end
  2601. if gp ~= nil then
  2602. for i,v in pairs(larm:GetChildren()) do
  2603. if v.Name == "asd" and v:IsA("Weld") then
  2604. v:Remove()
  2605. end
  2606. end
  2607. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2608. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2609. bv.P = 125000
  2610. bv.velocity = char.Head.CFrame.lookVector * 200
  2611. for i = 1, 12 do
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2613. if Debounces.on == false then end
  2614. wait()
  2615. end
  2616. ht=nil
  2617. Spawn(function()
  2618. wait(0.5)
  2619. bv:Destroy()
  2620. end)
  2621. Debounces.on = false
  2622. Debounces.NoIdl = false
  2623. elseif ht == nil then wait()
  2624. Grab = false
  2625. Debounces.on = false
  2626. Debounces.NoIdl = false
  2627. end
  2628. end
  2629. end
  2630. end)
  2631. ----------------------------------------------------
  2632. mouse.KeyDown:connect(function(key)
  2633. if string.byte(key) == 52 then
  2634. char.Humanoid.WalkSpeed = 21
  2635. end
  2636. end)
  2637. mouse.KeyUp:connect(function(key)
  2638. if string.byte(key) == 52 then
  2639. char.Humanoid.WalkSpeed = 50
  2640. end
  2641. end)
  2642. ----------------------------------------------------
  2643. local animpose = "Idle"
  2644. local lastanimpose = "Idle"
  2645. local sine = 0
  2646. local change = 1
  2647. local val = 0
  2648. local ffing = false
  2649. ----------------------------------------------------
  2650. game:GetService("RunService").RenderStepped:connect(function()
  2651. if char.Humanoid.Jump == true then
  2652. jump = true
  2653. else
  2654. jump = false
  2655. end
  2656. char.Humanoid.FreeFalling:connect(function(f)
  2657. if f then
  2658. ffing = true
  2659. else
  2660. ffing = false
  2661. end
  2662. end)
  2663. sine = sine + change
  2664. if jumpn == true then
  2665. animpose = "Jumping"
  2666. elseif ffing == true then
  2667. animpose = "Freefalling"
  2668. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2669. animpose = "Idle"
  2670. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2671. animpose = "Walking"
  2672. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2673. animpose = "Running"
  2674. end
  2675. if animpose ~= lastanimpose then
  2676. sine = 0
  2677. if Debounces.NoIdl == false then
  2678. if animpose == "Idle" then
  2679. for i = 1, 2 do
  2680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2686. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2687. end
  2688. elseif animpose == "Walking" then
  2689. for i = 1, 2 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2696. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2697. end
  2698. elseif animpose == "Running" then
  2699. for i = 1, 2 do
  2700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2706. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2707. end
  2708. wait()
  2709. end
  2710. else
  2711. end
  2712. end
  2713. lastanimpose = animpose
  2714. if Debounces.NoIdl == false then
  2715. if animpose == "Idle" then
  2716. if stanceToggle == "Normal" then
  2717. change = 0.5
  2718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2724. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2725. elseif stanceToggle == "Sitting" then
  2726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2732. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2733. end
  2734. elseif animpose == "Walking" then
  2735. if stanceToggle == "Normal" then
  2736. change = 1
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2743. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2744. end
  2745. elseif animpose == "Running" then
  2746. change = 1
  2747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2753. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2754. end
  2755. end
  2756. if animpose == "Walking" then
  2757. if footsteps == false then
  2758. x:Play()
  2759. footsteps = true
  2760. end
  2761. x.Pitch = 1.1
  2762. elseif animpose == "Idle" then
  2763. x:Stop()
  2764. footsteps = false
  2765. elseif animpose == "Running" then
  2766. x.Pitch = 1.2
  2767. if footsteps == false then
  2768. x:Play()
  2769. footsteps = true
  2770. end
  2771. end
  2772. end)
  2773. p.Chatted:connect(function(msg)
  2774. if msg == TitanBet.."loadsong" then
  2775. z = Instance.new("Sound", char)
  2776. z.SoundId = "rbxassetid://306826153"--242463565
  2777. z.Name = "Music"
  2778. z.Looped = true
  2779. z.Volume = 1
  2780. z.Pitch = 1
  2781. wait()
  2782. if p.Name == "PointCoded" or "nguyenjimbo" then
  2783. z:Play()
  2784. else
  2785. print("Not Point Coded = no music")
  2786. end
  2787. end
  2788.  
  2789. end)
  2790.  
  2791. p.Chatted:connect(function(msg)
  2792. if msg == TitanBet.."stopsong" then
  2793. char.Music:remove()
  2794. end
  2795.  
  2796. end)
  2797.  
  2798. while true do
  2799. local pe = char:GetChildren()
  2800. pe.Locked = true
  2801. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2802. if char.Mana.Value>49999 then
  2803. char.Mana.Value = 49999
  2804. end
  2805. char.Mana.Value = char.Mana.Value + 1
  2806. local pe = char:GetChildren()
  2807. hum.MaxHealth = 5000000
  2808. hum.Health = 5000000
  2809. pe.Locked = true
  2810. wait(0.000000000000000000000000001)
  2811. end
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