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- _G.toggle = true
- local chr = game.Players.LocalPlayer.Character
- local vtusr = game:service'VirtualUser'
- while _G.toggle do
- wait()
- game.Players.LocalPlayer:Move(Vector3.new(0,0,-1), true)
- game.Workspace.experience.CFrame = chr.HumanoidRootPart.CFrame
- end
- game.Player.LocalPlayer.Idled:connect(function()
- vtusr:CaptureController()
- vtusr:ClickButton2(Vector2.new())
- print('Not getting disconected today')
- end)
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