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ArcDesLHK

Load

Jun 13th, 2023
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  1. Load Golem
  2. Level 4 EARTH Machine/Effect
  3. 800/2000
  4. You can detach 1 material from a "Load" Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Load" card from your Deck to your hand, except "Load Golem". You can target 1 "Load" monster you control; it becomes Level 8 until the end of this turn. You can only use each effect of "Load Golem" once per turn.
  5.  
  6. Load Serpent
  7. Level 4 LIGHT Machine/Effect
  8. 1200/800
  9. If you control a "Load" monster, you can Special Summon this card (from your hand). You can only Special Summon "Load Serpent" once per turn this way. You can only use each of the following effects of "Load Serpent" once per turn. You can target 1 "Load" monster you control; it becomes Level 8 until the end of this turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 "Load" monster in your GY, except "Load Serpent"; add it to your hand.
  10.  
  11. Load Wyvern
  12. Level 4 DARK Dragon/Effect
  13. 1800/800
  14. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Load" monster from your Deck. You can target 1 "Load" monster you control; it becomes Level 8 until the end of this turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 "Load" monster in your GY, except "Load Serpent"; attach it to 1 Xyz Monster you control as material. You can only use each effect of "Load Wyvern" once per turn.
  15.  
  16. Load Striker
  17. Level 4 DARK Warrior/Effect
  18. 1600/300
  19. If you control a "Load" monster, you can Special Summon this card (from your hand). You can only Special Summon "Load Striker" once per turn this way.
  20.  
  21. Load Gardna
  22. Level 4 DARK Warrior/Effect
  23. 0/1800
  24. (Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Load" monster you control; it gains 1800 ATK until the end of this turn. If this card is in your GY, except the turn it was sent there: You can banish 1 "Load" card from your GY, except "Load Gardna"; add this card to your hand. You can only use each effect of "Load Gardna" once per turn.
  25.  
  26. Load Wing
  27. Level 4 LIGHT Machine/Effect
  28. 1400/1400
  29. When this card is Normal Summoned: You can Special Summon 1 "Load" monster from your hand. You can target 1 "Load" monster you control; it becomes Level 8 until the end of this turn. You can only use this effect of "Load Wing" once per turn.
  30.  
  31. Load Raptor
  32. Level 4 DARK Machine/Effect
  33. 1600/800
  34. If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters, you can Special Summon this card (from your hand). You can discard 1 card; Special Summon 1 "Load" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Xyz Monsters. You can only use this effect of "Load Raptor" once per turn.
  35.  
  36. Armorload Dragon
  37. Level 4 DARK Dragon/Effect
  38. 100/2600
  39. When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step. You can target 1 "Load" monster you control; it becomes Level 8 until the end of this turn. You can only use this effect of "Armorload Dragon" once per turn.
  40.  
  41. Checkload Dragon
  42. Level 8 DARK Dragon/Effect
  43. 2000/0
  44. When an opponent's monster declares an attack: You can Special Summon this card from your hand in face-up Defense Position. The first time this card would be destroyed by battle each turn, it is not destroyed.
  45.  
  46. Magnaload Dragon
  47. Level 4 DARK Dragon/Effect
  48. 1600/1600
  49. If you control no monsters: You can Special Summon this card from your hand. Once per turn, if you control a Level 8 monster: This card's Level is doubled until the end of turn. When an opponent's monster effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY.
  50.  
  51. Silverload Dragon
  52. Level 8 LIGHT Dragon/Effect
  53. 1000/1000
  54. If you control no cards, you can Special Summon this card (from your hand) in Defense Position.
  55.  
  56. Speedload Dragon
  57. Level 4 DARK Dragon/Effect
  58. 1200/1200
  59. If this card is Normal or Special Summoned while you control a Level 8 monster: You can double this card's Level.
  60.  
  61. Techload Dragon
  62. Level 4 DARK Dragon/Effect
  63. 2000/0
  64. Once per turn, during the End Phase, if this card attacked this turn: Destroy this card. When this card on the field is destroyed and sent to the GY: You can target 1 "Load" monster in your GY, except "Techload Dragon"; Special Summon that target. You can only use this effect of "Techload Dragon" once per turn.
  65.  
  66. Voidload Dragon
  67. Level 1 DARK Dragon/Effect
  68. 500/300
  69. You can target 1 "Load" monster in your GY, except "Voidload Dragon"; Special Summon this card from your hand, and if you do, add that monster to your hand. You can target 1 "Load" monster you control; it becomes Level 8 until the end of this turn. You can only use each effect of "Voidload Dragon" once per turn.
  70.  
  71. Boomload Dragon
  72. Level 4 DARK Dragon/Effect
  73. 1200/500
  74. If this card sent from the field to the GY: You can target 1 face-up monster your opponent controls; destroy that target.
  75.  
  76. Limitload Dragon
  77. Level 8 DARK Dragon/Effect
  78. 2000/2000
  79. If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand). When an opponent's monster effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card,
  80.  
  81. Interload Dragon
  82. Level 8 EARTH Dragon/Effect
  83. 2000/2000
  84. If you control a monster with 2000 or more ATK, you can Special Summon this card (from your hand) in face-up Defense Position. You can only Special Summon "Interload Dragon" once per turn this way.
  85.  
  86. Nulload Dragon
  87. Level 1 DARK Dragon/Effect
  88. 100/100
  89. You can target 1 "Load" monster you control; Special Summon this card from your hand, then the targeted monster and this card become Level 8. You can only use this effect of "Nulload Dragon" once per turn.
  90.  
  91. Powerload Dragon
  92. Rank 8 DARK Dragon/Xyz/Effect
  93. 3000/2500
  94. 2 Level 8 monsters
  95. Once per Battle Phase (Quick Effect): You can detach 1 material from this card; negate the effects of as many other face-up cards on the field as possible that activated an effect this turn, and if you do, return them to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. Once per Battle Phase, if you activated this effect this turn (Quick Effect): You can target 1 face-up monster your opponent control; it loses 1000 ATK, and if it does, this card gain 500 ATK for each card whose effects were negated this turn by the previous effect, until the end of this turn.
  96.  
  97. Powerload Discharge Dragon
  98. Rank 9 DARK Dragon/Xyz/Effect
  99. 4000/3000
  100. 3 Level 9 Monsters
  101. Once per turn: You can target 1 Xyz monster in your Graveyard; equip that target to this card (max. 1). This card gains ATK equal to half the ATK of that equipped monster. While this card has materials it is unaffected by card effects except it own. If this card is Xyz Summoned using an "Powerload Dragon" as material, it gains these effects.
  102. ● Once per turn: You can detach 1 material from this card; until the end of this turn, halve the ATK/DEF of as many face-up monsters your opponent currently controls as possible also negated their effects, if you do, this card can make 3 attacks during each Battle Phase this turn also your opponent cannot activate cards or effects in response to this effect's activation.
  103.  
  104. Powersword Dragon
  105. Rank 8 DARK Dragon/Xyz/Effect
  106. 3000/2500
  107. 2 Level 8 Monsters
  108. Cannot be destroyed by battle. Once per turn (Quick Effect): You can detach 1 material from this card then target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn: after this effect resolved this card gain 1000 ATK until the end of the turn.
  109.  
  110. Powerguard Dragon
  111. Rank 8 DARK Dragon/Xyz/Effect
  112. 3000/2500
  113. 2 Level 8 Monsters
  114. Cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card; Special Summon from either GY to your field, 1 monster that was destroyed and sent there this turn, but negate its effects. Once per turn (Quick Effect): You can target 1 monster on the field; change it to face-up Defense Position.
  115.  
  116. Overload Dragon
  117. Rank 8 DARK Dragon/Xyz/Effect
  118. 3000/2500
  119. 2 Level 8 Monsters
  120. You must detach 1 material to declare an attack with this card. If this card did not declare an attack this turn. During the End Phase take 2000 damage or detach 1 material. If your opponent control no monsters while you control this card during your turn your opponent take control of that monsters.
  121.  
  122. Loadup Factory
  123. Continuous Spell
  124. Once per turn, if an effect of a "Load" monster is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. If this face-up card you control is sent to the GY: You can target 1 "Load" Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Loadup Factory" once per turn.
  125.  
  126. Maintenance Loading
  127. Normal Spell
  128. Target 1 "Load" monster in your GY; Special Summon it. If a Rank 8 or higher Xyz Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
  129.  
  130. Loadedshot
  131. Quick-Play Spell
  132. Activate 1 of these effects.
  133. ● Target 1 "Load" Xyz Monster in your GY; Special Summon it, and if you do, attach this card to that monster as material.
  134. ● Target 5 "Load" monsters in your GY; shuffle all 5 into the Deck, and if you do, draw 2 cards.
  135. You can only activate 1 "Loadedshot" per turn.
  136.  
  137. Overlay Load Unit
  138. Quick-Play Spell
  139. When a "Load" Xyz Monster you control battles: Detach 1 material from that Xyz Monster; that Xyz Monster is not destroyed by that battle, also any battle damage it inflicts to your opponent becomes doubled.
  140.  
  141. Rank-Up-Magic Load Force
  142. Normal Spell
  143. Target 1 "Load" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Load" monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If you control a "Load" Xyz Monster: You can banish this card from your GY; inflict 800 damage to your opponent. You can only use this effect of "Rank-Up-Magic Load Force" once per turn.
  144.  
  145. Burstload Draw
  146. Normal Spell
  147. Target 2 "Load" monsters you control; destroy them, and if you do, draw 3 cards. You cannot Normal or Special Summon monsters the turn you activate this card, except "Load" monsters. You can only activate 1 "Burstload Draw" per turn.
  148.  
  149. Load Circuit
  150. Continuous Trap
  151. If you control a "Load" Xyz Monster: You can target 1 monster your opponent controls or in their GY; banish it. During the Standby Phase of the next turn after this card was sent from the Spell & Trap Zone to the GY: You can Set this card. You can only use each effect of "Load Circuit" once per turn.
  152.  
  153. System Overload
  154. Normal Trap
  155. Detach any number of materials from a "Load" Xyz Monster you control, then target cards on the field equal to that number +1; destroy them.
  156.  
  157. Tactical Buildup
  158. Normal Trap
  159. Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 "Load" monster with a different original name from your Deck or GY, and if you do, if you Special Summoned an Xyz Monster this way, destroy 1 card on the field. You can only activate 1 "Tactical Buildup" per turn.
  160.  
  161. Forcefield
  162. Continuous Trap
  163. (This card is always treated as an "Load" card.)
  164. All monsters your opponent controls must attack, if able. During your opponent's Main or Battle Phase: You can send this face-up card to the GY; immediately after this effect resolves, Xyz Summon using monsters you control as material.
  165.  
  166. Charged Loading
  167. Counter Trap
  168. When a Spell/Trap Card is activated while you control a "Load" Xyz Monster: Negate the activation, and if you do, attach this card to a "Load" Xyz Monster you control as material. You can only activate 1 "Charged Loading" per turn.
  169.  
  170. Powerlend Dragon
  171. Rank 9 DARK Dragon/Xyz/Effect
  172. 3500/3000
  173. 3 Level 9 monsters
  174. Once per turn: You can detach 1 material from this card; until the end of this turn, negate the effects of all other face-up cards currently on the field that was activated this turn if you do shuffle them into the Deck, also your opponent cannot activate cards or effects in response to this effect activation. If this card is Xyz Summoned using an "Powerload Dragon" as material, it gains these effects.
  175. ● If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field or GY x 300, during that damage calculation only.
  176. ● You can detach 2 material from this card if you do this card can attack all monsters your opponent controls, once each.
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