BINO2002

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Dec 10th, 2018
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  1. mouse = game.Players.LocalPlayer:GetMouse()
  2. mouse.KeyDown:connect(function(key)
  3. game:GetService('RunService').RenderStepped:connect(function()
  4. game:GetService("ReplicatedStorage").Event:FireServer("use", "wand", "place", Vector3.new(mouse.Hit.x, mouse.Hit.y, mouse.Hit.z))
  5. end)
  6. end)
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