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- return model =
- name: 'BS Spectrum'
- level: 7
- model: 1
- size: 4.5
- specs:
- shield:
- capacity: [850,850]
- reload: [10,10]
- generator:
- capacity: [660,660]
- reload: [235,235]
- ship:
- mass: 900
- speed: [40,40]
- rotation: [15,15]
- acceleration: [150,150]
- tori:
- circle1:
- segments: 18
- radius: 30
- section_segments: 7
- offset:
- x: 0
- y: 0
- z: 15
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- y: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10]
- height: [5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5]
- texture: [2,2,2,2,2,2,2,2,2,2,2,2,3,2,3,1,2,4,4]
- circle2:
- segments: 18
- radius: 35
- section_segments: 7
- offset:
- x: 0
- y: 30
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- y: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10]
- height: [5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5]
- texture: [1,3,1,3,1,3,1,3,1,3,1,2,1,2,1,2,1,2,1]
- derj:
- segments: 18
- radius: 55
- section_segments: 7
- offset:
- x: 0
- y: 20
- z: 0
- position:
- x: [0,0,0,-25,-30,-30,-25,0,0,0,0,0,-25,-30,-30,-25,0,0,0,0,0]
- y: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10]
- height: [5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5]
- texture: [4,2,2,2,2,2,2,4,1,36,1,4,2,2,2,4,1,36,1]
- derj2:
- segments: 18
- radius: 50
- section_segments: 7
- offset:
- x: 0
- y: 50
- z: 0
- position:
- x: [0,0,0,-25,-30,-30,-25,0,0,0,0,0,-25,-30,-30,-25,0,0,0,0,0]
- y: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10]
- height: [5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5]
- texture: [4,2,2,2,2,2,2,4,1,36,1,4,2,2,2,4,1,36,1]
- bodies:
- mainststststststststststststststststststststststststststststststststst:
- section_segments: 9
- offset:
- x: 0
- y: 40
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-130,-125,-105,-50,5,15,25,30]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,15,30,40,19,17,15,0]
- height: [0,10,15,20,20,10,5,0]
- texture: [63,3,10,63,63,63,63]
- propeller: true
- Propulsors1:
- section_segments: 8
- offset:
- x: 30
- y: 50
- z: -35
- position:
- x: [-10,-5,15,25,25,20,20,20]
- y: [-90,-75,-25,-10,65,95,105,90]
- z: [20,25,10,5,0,0,0,0,0]
- width: [0,15,25,25,20,27,25,0]
- height: [0,10,15,20,20,20,15,0]
- texture: [63,10,63,11,3,4,17]
- propeller: true
- schloophfha:
- section_segments: 6
- offset:
- x: 80
- y: 10
- z: -15
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-90,-75,-25,-10,65,95,105,90]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,15,35,35,16,20,20,0]
- height: [0,10,15,20,20,20,15,0]
- texture: [63,11,4,8,4,3,17]
- propeller: true
- ashit:
- section_segments: 7
- offset:
- x: 10
- y: 115
- z: 8
- position:
- x: [0,0,0,0,0]
- y: [-30,-25,-15,0,25]
- z: [0,0,5,5,0,0]
- width: [0,10,10,10,0]
- height: [0,10,10,10,0]
- texture: [4,3,3,4]
- propeller: true
- a_box:
- section_segments: 6
- offset:
- x: 0
- y: 0
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30,-25,-15,-5,5,15,85,90]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,45,55,55,55,55,35,0]
- height: [0,15,25,30,35,35,25,0]
- texture: [3,63,1,1,1,10,4]
- propeller: true
- sidebox:
- section_segments: 6
- offset:
- x: 45
- y: 10
- z: 0
- position:
- x: [0,0,0,0,0,0,-10,-10]
- y: [-50,-45,-35,-25,-15,15,85,90]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,5,10,10,10,10,5,0]
- height: [0,10,25,35,35,35,15,0]
- texture: [4,3,4,3,2,3,4]
- propeller: true
- the_box:
- section_segments: 7
- offset:
- x: 0
- y: 45
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30,-25,-15,-5,5,15,105,120]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,25,35,35,35,35,25,0]
- height: [0,15,15,25,25,25,15,0]
- texture: [2,2,2,2,4,11,4]
- propeller: true
- cockpit:
- section_segments: 12
- offset:
- x: 0
- y: -25
- z: 15
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-40,-25,-15,-10,0,25,30,35]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,15,18,19,19,20,28,0]
- height: [0,9,13,12,10,5,3,0]
- texture: 9
- propeller: false
- vipuuklost:
- section_segments: 6
- offset:
- x: 80
- y: 45
- z: 2
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-20,-15,-5,5,10,25,30,35]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,3,8,11,9,5,3,0]
- height: [0,4,8,7,6,5,3,0]
- texture: 1
- propeller: false
- vipuuklust:
- section_segments: 6
- offset:
- x: 80
- y: -45
- z: -7
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-20,-15,-5,5,10,25,30,35]
- z: [0,0,0,0,0,7,7,7,7]
- width: [0,13,18,21,19,15,13,0]
- height: [0,4,8,7,6,5,3,0]
- texture: 3
- propeller: false
- cannonnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn:
- section_segments: 6
- offset:
- x: 0
- y: 15
- z: -25
- position:
- x: [0,0,0,0,0,0]
- y: [-40,-50,-20,0,20,30]
- z: [0,0,0,0,0,5]
- width: [0,2,4,6,3,0]
- height: [0,2,3,4,2,0]
- angle: 0
- laser:
- damage: [255,255]
- rate: 0.2
- type: 2
- speed: [210,210]
- number: 1
- error: 0
- recoil: 45
- propeller: false
- texture: [2,2,2,2]
- cannonnnnnn:
- section_segments: 6
- offset:
- x: 30
- y: 15
- z: -25
- position:
- x: [0,0,0,0,0,0]
- y: [-40,-50,-20,0,20,30]
- z: [0,0,0,0,0,5]
- width: [0,2,4,6,3,0]
- height: [0,2,3,4,2,0]
- angle: 0
- laser:
- damage: [40,40]
- rate: 2
- type: 2
- speed: [190,190]
- number: 1
- error: 0
- recoil: 0
- propeller: false
- texture: [17,4,3,2]
- turretbody2:
- section_segments: 6
- offset:
- x: 80
- y: 90
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30/2,-25/2,-15/2,-5/2,5/2,15/2,35/2,40/2]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,45/3,55/3,55/3,55/3,55/3,35/3,0]
- height: [0,15/3,25/3,30/3,35/3,35/3,25/3,0]
- texture: [4,3,63,3,3,2,1]
- propeller: true
- angle: 180
- turretgun12:
- section_segments: 6
- offset:
- x: 70
- y: 90
- z: 0
- position:
- x: [0,0,0,0,0,0]
- y: [-30,-40,-10,0,0,0]
- z: [0,0,0,0,0,0]
- width: [0,2,4,4,4,0]
- height: [0,2,4,4,4,0]
- angle: 0
- laser:
- damage: [15,15]
- rate: 8
- type: 1
- speed: [180,180]
- number: 1
- error: 0
- angle: 180
- propeller: false
- texture: [17,4,3,3]
- angle: 180
- turretgun22:
- section_segments: 6
- offset:
- x: 90
- y: 90
- z: 0
- position:
- x: [0,0,0,0,0,0]
- y: [-30,-40,-10,0,0,0]
- z: [0,0,0,0,0,0]
- width: [0,2,4,4,4,0]
- height: [0,2,4,4,4,0]
- angle: 0
- laser:
- damage: [15,15]
- rate: 8
- type: 1
- speed: [180,180]
- number: 1
- error: 0
- angle: 180
- propeller: false
- texture: [17,4,3,3]
- angle: 180
- turretbody:
- section_segments: 6
- offset:
- x: 80
- y: -30
- z: 5
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30/2,-25/2,-15/2,-5/2,5/2,15/2,35/2,40/2]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,45/3,55/3,55/3,55/3,55/3,35/3,0]
- height: [0,15/3,25/3,30/3,35/3,35/3,25/3,0]
- texture: [4,3,63,3,3,2,1]
- propeller: true
- turretgun1:
- section_segments: 6
- offset:
- x: 70
- y: -20
- z: 5
- position:
- x: [0,0,0,0,0,0]
- y: [-30,-40,-10,0,0,0]
- z: [0,0,0,0,0,0]
- width: [0,2,4,4,4,0]
- height: [0,2,4,4,4,0]
- angle: 0
- laser:
- damage: [15,15]
- rate: 8
- type: 1
- speed: [180,180]
- number: 1
- error: 0
- propeller: false
- texture: [17,4,3,3]
- turretgun2:
- section_segments: 6
- offset:
- x: 90
- y: -20
- z: 5
- position:
- x: [0,0,0,0,0,0]
- y: [-30,-40,-10,0,0,0]
- z: [0,0,0,0,0,0]
- width: [0,2,4,4,4,0]
- height: [0,2,4,4,4,0]
- angle: 0
- laser:
- damage: [15,15]
- rate: 8
- type: 1
- speed: [180,180]
- number: 1
- error: 0
- propeller: false
- texture: [17,4,3,3]
- Sideguns:
- section_segments: 12
- offset:
- x: 75
- y: 10
- z: -20
- position:
- x: [0,0,0,0,0,0]
- y: [-40,-50,-30,-20,-10,10]
- z: [0,0,0,0,0,0]
- width: [0,8,15,10,10,0]
- height: [0,8,15,10,10,0]
- angle: -90
- laser:
- damage: [40,40]
- rate: 4
- type: 2
- speed: [100,100]
- number: 1
- error: 0
- propeller: false
- texture: [11,3,2,2]
- wings:
- boxside:
- offset:
- x: 0
- y: 110
- z: 0
- length: [40,10]
- width: [80,30,0]
- angle: [-10,-10]
- position: [0,15,25]
- texture: [2,63]
- doubleside: true
- bump:
- position: 10
- size: 20
- up:
- offset:
- x: 0
- y: 110
- z: 0
- length: [30,10]
- width: [60,30,0]
- angle: [90,90]
- position: [0,15,25]
- texture: [2,63]
- doubleside: true
- bump:
- position: 10
- size: 10
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