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Jun 18th, 2017
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors:
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Tool")
  29. o2 = Instance.new("Script")
  30. o3 = Instance.new("Script")
  31. o4 = Instance.new("Animation")
  32. o5 = Instance.new("Animation")
  33. o6 = Instance.new("LocalScript")
  34. o7 = Instance.new("Script")
  35. o8 = Instance.new("Script")
  36. o9 = Instance.new("Script")
  37. o10 = Instance.new("SpecialMesh")
  38. o11 = Instance.new("SpecialMesh")
  39. o12 = Instance.new("Script")
  40. o13 = Instance.new("Script")
  41. o14 = Instance.new("Sound")
  42. o15 = Instance.new("Sound")
  43. o16 = Instance.new("Sound")
  44. o17 = Instance.new("Sound")
  45. o18 = Instance.new("Sound")
  46. o19 = Instance.new("Sound")
  47. o20 = Instance.new("Sound")
  48. o21 = Instance.new("Sound")
  49. o22 = Instance.new("Sound")
  50. o23 = Instance.new("Sound")
  51. o24 = Instance.new("Sound")
  52. o25 = Instance.new("Sound")
  53. o26 = Instance.new("Sound")
  54. o27 = Instance.new("Sound")
  55. o28 = Instance.new("Sound")
  56. o29 = Instance.new("Sound")
  57. o30 = Instance.new("Sound")
  58. o31 = Instance.new("Sound")
  59. o32 = Instance.new("SpecialMesh")
  60. o33 = Instance.new("SpecialMesh")
  61. o34 = Instance.new("SpecialMesh")
  62. o35 = Instance.new("SpecialMesh")
  63. o36 = Instance.new("ParticleEmitter")
  64. o37 = Instance.new("Script")
  65. o38 = Instance.new("Script")
  66. o39 = Instance.new("Vector3Value")
  67. o40 = Instance.new("Sound")
  68. o41 = Instance.new("BillboardGui")
  69. o42 = Instance.new("ImageLabel")
  70. o43 = Instance.new("Script")
  71. o44 = Instance.new("BodyForce")
  72. o45 = Instance.new("Script")
  73. o46 = Instance.new("Script")
  74. o47 = Instance.new("Script")
  75. o48 = Instance.new("Vector3Value")
  76. o49 = Instance.new("Part")
  77. o50 = Instance.new("Sound")
  78. o51 = Instance.new("Sound")
  79. o52 = Instance.new("Sound")
  80. o53 = Instance.new("ParticleEmitter")
  81. o54 = Instance.new("ParticleEmitter")
  82. o55 = Instance.new("ParticleEmitter")
  83. o56 = Instance.new("ParticleEmitter")
  84. o57 = Instance.new("ParticleEmitter")
  85. o1.Name = "Mlg"
  86. o1.Parent = game.Players.nornorm.Backpack
  87. o1.ToolTip = "Shots Fired"
  88. o2.Name = "Welding"
  89. o2.Parent = o1
  90. o2.Disabled = true
  91. table.insert(cors,coroutine.create(function()
  92. wait()
  93. runDummyScript(function()
  94. function Weld(x,y)
  95. local W = Instance.new("Weld")
  96. W.Part0 = x
  97. W.Part1 = y
  98. local CJ = CFrame.new(x.Position)
  99. local C0 = x.CFrame:inverse()*CJ
  100. local C1 = y.CFrame:inverse()*CJ
  101. W.C0 = C0
  102. W.C1 = C1
  103. W.Parent = x
  104. end
  105.  
  106. function Get(A)
  107. if A.className == "Part" then
  108. Weld(script.Parent.Handle, A)
  109. A.Anchored = false
  110. else
  111. local C = A:GetChildren()
  112. for i=1, #C do
  113. Get(C[i])
  114. end
  115. end
  116. end
  117.  
  118. function Finale()
  119. Get(script.Parent)
  120. end
  121.  
  122. script.Parent.Equipped:connect(Finale)
  123. script.Parent.Unequipped:connect(Finale)
  124. Finale()
  125. end,o2)
  126. end))
  127. o3.Name = "Weld"
  128. o3.Parent = o1
  129. o3.Disabled = true
  130. table.insert(cors,coroutine.create(function()
  131. wait()
  132. runDummyScript(function()
  133. local prev
  134. local parts = script.Parent:GetChildren()
  135. for i = 1,#parts do
  136. --remove any of the following parts that say "(parts[i].className == [className])" if you want to exclude that particular className type from the Weld
  137. if ((parts[i].className == "Part") or (parts[i].Name == "Handle") or (parts[i].className == "TrussPart") or (parts[i].className == "VehicleSeat") or (parts[i].className == "SkateboardPlatform")) then
  138. if (prev ~= nil) then
  139. local weld = Instance.new("Weld")
  140. weld.Part0 = prev
  141. weld.Part1 = parts[i]
  142. weld.C0 = prev.CFrame:inverse()
  143. weld.C1 = parts[i].CFrame:inverse()
  144. weld.Parent = prev
  145. parts[i].Anchored = false
  146. end
  147. prev = parts[i]
  148. end
  149. end
  150. wait(3)
  151.  
  152. end,o3)
  153. end))
  154. o4.Name = "PullPin"
  155. o4.Parent = o1
  156. o4.AnimationId = "http://www.roblox.com/asset/?id=88743592"
  157. o5.Name = "Throwing"
  158. o5.Parent = o1
  159. o5.AnimationId = "http://www.roblox.com/asset/?id=88743566"
  160. o6.Name = "Launcher"
  161. o6.Parent = o1
  162. table.insert(cors,coroutine.create(function()
  163. wait()
  164. runDummyScript(function()
  165. print 'Hello world!'
  166. Tool = script.Parent
  167. thrown = true
  168. VELOCITY = 150
  169. local Pull_Pin
  170. local Pull_Pin
  171. function Nade()
  172. local model = Instance.new("Model")
  173. model.Name = "Nade"
  174. babacaca=Tool.Weld:clone()
  175. model.Parent = game.Workspace
  176. nade = Tool.Handle:clone()
  177. -- nade1 = Tool.Handle1:clone()
  178. -- nade2 = Tool.Handle2:clone()
  179. -- nade3 = Tool.Handle3:clone()
  180. -- nade4 = Tool.Handle4:clone()
  181. nade.Parent = model
  182. -- nade1.Parent = model
  183. -- nade2.Parent = model
  184. -- nade3.Parent = model
  185. -- nade4.Parent= model
  186. nade.CanCollide = true
  187. --nade1.CanCollide = true
  188. --nade2.CanCollide = true
  189. --nade3.CanCollide = true
  190. --nade4.CanCollide= true
  191. -- nade1.Transparency=1
  192. --nade2.Transparency=1
  193. -- nade4.Transparency=1
  194. babacaca.Parent=model
  195. babacaca.Disabled=false
  196. local script = Tool.NadeScript:clone()
  197. script.Disabled = false
  198. script.Parent = nade
  199. return model
  200. end
  201.  
  202. function lob(mousepos)
  203.  
  204.  
  205. local vCharacter = Tool.Parent
  206. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  207. local head = Tool:findFirstChild("Handle")
  208. if head == nil then return end
  209. local dir = mousepos - head.Position
  210. dir = computeDirection(dir)
  211. local launch = head.Position + 1 * dir
  212. local delta = mousepos - launch
  213. local dy = delta.y
  214. local new_delta = Vector3.new(delta.x, 0, delta.z)
  215. delta = new_delta
  216. local dx = delta.magnitude
  217. local unit_delta = delta.unit
  218. local g = (-9.81 * 5)
  219. local theta = computeLaunchAngle(dx, dy, g)
  220. local vy = math.sin(theta)
  221. local xz = math.cos(theta)
  222. local vx = unit_delta.x * xz
  223. local vz = unit_delta.z * xz
  224. local missile = Nade()
  225. missile.Handle.Position = launch
  226. missile.Handle.Velocity = Vector3.new(vx, vy, vz) * VELOCITY
  227. local creator_tag = Instance.new("ObjectValue")
  228. creator_tag.Value = vPlayer
  229. creator_tag.Name = "creator"
  230. creator_tag.Parent = missile.Handle
  231. script.Parent.Handle.Throw:play()
  232.  
  233.  
  234. script.Parent.Handle.Transparency=1
  235. script.Parent.Part.Transparency=1
  236. --script.Parent.Handle1.Transparency=1
  237. --script.Parent.Handle2.Transparency=1
  238. --script.Parent.Handle3.Transparency=1
  239. --script.Parent.Handle4.Transparency=1
  240.  
  241.  
  242.  
  243.  
  244.  
  245.  
  246. end
  247.  
  248.  
  249. function computeLaunchAngle(dx, dy, grav)
  250.  
  251.  
  252. -- http://en.wikipedia.org/wiki/Trajectory_of_a_projectile
  253. local g = math.abs(grav)
  254. local inRoot = (VELOCITY*VELOCITY*VELOCITY*VELOCITY) - (g * ((g*dx*dx) + (2*dy*VELOCITY*VELOCITY)))
  255. if inRoot <= 0 then
  256. return .25 * math.pi
  257. end
  258. local root = math.sqrt(inRoot)
  259. local inATan1 = ((VELOCITY*VELOCITY) + root) / (g*dx)
  260. local inATan2 = ((VELOCITY*VELOCITY) - root) / (g*dx)
  261. local answer1 = math.atan(inATan1)
  262. local answer2 = math.atan(inATan2)
  263. if answer1 < answer2 then return answer1 end
  264. return answer2
  265. end
  266.  
  267. function computeDirection(vec)
  268. local lenSquared = vec.magnitude * vec.magnitude
  269. local invSqrt = 1 / math.sqrt(lenSquared)
  270. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  271. end
  272.  
  273.  
  274.  
  275. function onThrow()
  276. if thrown == true then return end
  277. thrown = true
  278. local character = Tool.Parent
  279. local humanoid = character.Humanoid
  280. if humanoid == nil then return end
  281. local targetPos = humanoid.TargetPoint
  282. Pull_Pin:Play()
  283. wait(.15)
  284. --Pull_pin() -- Pin will be pulled at the same time the anim shows the "pulling the pin" part.
  285. wait(.35)
  286. Throwing:Play()
  287. --Make_Nade()
  288.  
  289.  
  290.  
  291. lob(targetPos)
  292. --wait(0)
  293. wait(.1)
  294. Throwing:Stop()
  295. Pull_Pin:Stop()
  296.  
  297.  
  298.  
  299.  
  300. wait(1)
  301. script.Parent.Handle.Transparency=0
  302.  
  303. script.Parent.Part.Transparency=0
  304. thrown = false
  305.  
  306.  
  307. --script.Parent:Remove()
  308. end
  309.  
  310. function onEquipped()
  311.  
  312. local Pull = script.Parent.PullPin -- PULL PIN & THROW + ANIMATIONS!
  313. local Throw = script.Parent.Throwing
  314.  
  315. Pull_Pin = script.Parent.Parent.Humanoid:LoadAnimation(Pull)
  316. Throwing = script.Parent.Parent.Humanoid:LoadAnimation(Throw)
  317.  
  318.  
  319.  
  320.  
  321.  
  322.  
  323. end
  324.  
  325. function onUnequipped()
  326.  
  327. end
  328.  
  329. thrown = false
  330.  
  331. Tool.Equipped:connect(onEquipped)
  332. Tool.Unequipped:connect(onUnequipped)
  333. Tool.Activated:connect(onThrow)
  334.  
  335. end,o6)
  336. end))
  337. o7.Name = "WELD"
  338. o7.Parent = o1
  339. table.insert(cors,coroutine.create(function()
  340. wait()
  341. runDummyScript(function()
  342. -- Created by Quenty (@Quenty, follow me on twitter).
  343. -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
  344. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
  345.  
  346. --[[ INSTRUCTIONS
  347. - Place in the model
  348. - Make sure model is anchored
  349. - That's it. It will weld the model and all children.
  350.  
  351. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  352. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  353. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  354. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  355. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  356. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  357. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  358. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  359.  
  360. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
  361. ]]
  362.  
  363. --[[ DOCUMENTATION
  364. - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
  365. - Will work in PBS servers
  366. - Will work as long as it starts out with the part anchored
  367. - Stores the relative CFrame as a CFrame value
  368. - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
  369. - Utilizes a recursive algorith to find all parts in the model
  370. - Will reweld on script reparent if the script is initially parented to a tool.
  371. - Welds as fast as possible
  372. ]]
  373.  
  374. -- qPerfectionWeld.lua
  375. -- Created 10/6/2014
  376. -- Author: Quenty
  377. -- Version 1.0.3
  378.  
  379. -- Updated 10/14/2014 - Updated to 1.0.1
  380. --- Bug fix with existing ROBLOX welds ? Repro by asimo3089
  381.  
  382. -- Updated 10/14/2014 - Updated to 1.0.2
  383. --- Fixed bug fix.
  384.  
  385. -- Updated 10/14/2014 - Updated to 1.0.3
  386. --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
  387.  
  388. local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
  389.  
  390.  
  391. local function CallOnChildren(Instance, FunctionToCall)
  392. -- Calls a function on each of the children of a certain object, using recursion.
  393.  
  394. FunctionToCall(Instance)
  395.  
  396. for _, Child in next, Instance:GetChildren() do
  397. CallOnChildren(Child, FunctionToCall)
  398. end
  399. end
  400.  
  401. local function GetNearestParent(Instance, ClassName)
  402. -- Returns the nearest parent of a certain class, or returns nil
  403.  
  404. local Ancestor = Instance
  405. repeat
  406. Ancestor = Ancestor.Parent
  407. if Ancestor == nil then
  408. return nil
  409. end
  410. until Ancestor:IsA(ClassName)
  411.  
  412. return Ancestor
  413. end
  414.  
  415. local function GetBricks(StartInstance)
  416. local List = {}
  417.  
  418. -- if StartInstance:IsA("BasePart") then
  419. -- List[#List+1] = StartInstance
  420. -- end
  421.  
  422. CallOnChildren(StartInstance, function(Item)
  423. if Item:IsA("BasePart") then
  424. List[#List+1] = Item;
  425. end
  426. end)
  427.  
  428. return List
  429. end
  430.  
  431. local function Modify(Instance, Values)
  432. -- Modifies an Instance by using a table.
  433.  
  434. assert(type(Values) == "table", "Values is not a table");
  435.  
  436. for Index, Value in next, Values do
  437. if type(Index) == "number" then
  438. Value.Parent = Instance
  439. else
  440. Instance[Index] = Value
  441. end
  442. end
  443. return Instance
  444. end
  445.  
  446. local function Make(ClassType, Properties)
  447. -- Using a syntax hack to create a nice way to Make new items.
  448.  
  449. return Modify(Instance.new(ClassType), Properties)
  450. end
  451.  
  452. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  453. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  454.  
  455. local function HasWheelJoint(Part)
  456. for _, SurfaceName in pairs(Surfaces) do
  457. for _, HingSurfaceName in pairs(HingSurfaces) do
  458. if Part[SurfaceName].Name == HingSurfaceName then
  459. return true
  460. end
  461. end
  462. end
  463.  
  464. return false
  465. end
  466.  
  467. local function ShouldBreakJoints(Part)
  468. --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
  469. -- definitely some edge cases.
  470.  
  471. if NEVER_BREAK_JOINTS then
  472. return false
  473. end
  474.  
  475. if HasWheelJoint(Part) then
  476. return false
  477. end
  478.  
  479. local Connected = Part:GetConnectedParts()
  480.  
  481. if #Connected == 1 then
  482. return false
  483. end
  484.  
  485. for _, Item in pairs(Connected) do
  486. if HasWheelJoint(Item) then
  487. return false
  488. elseif not Item:IsDescendantOf(script.Parent) then
  489. return false
  490. end
  491. end
  492.  
  493. return true
  494. end
  495.  
  496. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  497. --- Weld's 2 parts together
  498. -- @param Part0 The first part
  499. -- @param Part1 The second part (Dependent part most of the time).
  500. -- @param [JointType] The type of joint. Defaults to weld.
  501. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
  502. -- @return The weld created.
  503.  
  504. JointType = JointType or "Weld"
  505. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  506.  
  507. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  508. Modify(NewWeld, {
  509. Name = "qCFrameWeldThingy";
  510. Part0 = Part0;
  511. Part1 = Part1;
  512. C0 = CFrame.new();--Part0.CFrame:inverse();
  513. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  514. Parent = Part1;
  515. })
  516.  
  517. if not RelativeValue then
  518. RelativeValue = Make("CFrameValue", {
  519. Parent = Part1;
  520. Name = "qRelativeCFrameWeldValue";
  521. Archivable = true;
  522. Value = NewWeld.C1;
  523. })
  524. end
  525.  
  526. return NewWeld
  527. end
  528.  
  529. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  530. -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
  531. -- @param MainPart The part to weld the model to (can be in the model).
  532. -- @param [JointType] The type of joint. Defaults to weld.
  533. -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
  534.  
  535. for _, Part in pairs(Parts) do
  536. if ShouldBreakJoints(Part) then
  537. Part:BreakJoints()
  538. end
  539. end
  540.  
  541. for _, Part in pairs(Parts) do
  542. if Part ~= MainPart then
  543. WeldTogether(MainPart, Part, JointType, MainPart)
  544. end
  545. end
  546.  
  547. if not DoNotUnanchor then
  548. for _, Part in pairs(Parts) do
  549. Part.Anchored = false
  550. end
  551. MainPart.Anchored = false
  552. end
  553. end
  554.  
  555. local function PerfectionWeld()
  556. local Tool = GetNearestParent(script, "Tool")
  557.  
  558. local Parts = GetBricks(script.Parent)
  559. local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
  560.  
  561. if PrimaryPart then
  562. WeldParts(Parts, PrimaryPart, "Weld", false)
  563. else
  564. warn("qWeld - Unable to weld part")
  565. end
  566.  
  567. return Tool
  568. end
  569.  
  570. local Tool = PerfectionWeld()
  571.  
  572.  
  573. if Tool and script.ClassName == "Script" then
  574. --- Don't bother with local scripts
  575.  
  576. script.Parent.AncestryChanged:connect(function()
  577. PerfectionWeld()
  578. end)
  579. end
  580.  
  581. -- Created by Quenty (@Quenty, follow me on twitter).
  582.  
  583. end,o7)
  584. end))
  585. o8.Name = "NadeScript"
  586. o8.Parent = o1
  587. o8.Disabled = true
  588. table.insert(cors,coroutine.create(function()
  589. wait()
  590. runDummyScript(function()
  591. script.Parent.ParticleEmitter.Enabled=true
  592. wait(3)
  593. local dud = math.random(1,10)
  594. if dud == 10 then
  595. script.Parent.ParticleEmitter.Enabled=false
  596. script.Parent.Activate2.Enabled=false
  597. script.Parent.Activate.Enabled=false
  598. script.Parent.dud.Enabled=true
  599. script.Parent.dudsound:play()
  600. wait(10)
  601. script.Parent.dud.Enabled=false
  602. wait(5)
  603. script.Parent:Remove()
  604. end
  605. script.Parent.Activate.Enabled=true
  606. script.LAAAAA:Play()
  607. script.Parent.zap.Enabled=true
  608. wait(2)
  609. script.Parent.ParticleEmitter.Enabled=false
  610. script.Parent.Activate2.Enabled=true
  611. script.Parent.Activate.Enabled=false
  612. script.Parent.Anchored=true
  613. script.Parent.Transparency=1
  614. script.LAAAAA:Stop()
  615. --IM FIRIN MA LASEOR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  616. a=script:GetChildren()
  617. for i=1,#a do
  618. if a[i].ClassName=="Sound" and a[i].Name~="LAAAAA" and a[i].Name~="Blam" then
  619. a[i]:Play()
  620. end
  621. end
  622. --big radius
  623. a=script.attract:Clone()
  624. a.Parent=script.Parent
  625. a.Disabled=false
  626. caca=script.magic:clone()
  627. caca.Parent=script.Parent
  628. caca.Enabled=true
  629. bc=Instance.new("Part")
  630. bc.TopSurface=0
  631. bc.BottomSurface=0
  632. bc.Anchored=false
  633. bc.CanCollide=false
  634. bc.formFactor="Custom"
  635. bc.Size=Vector3.new(1,1,1)
  636.  
  637. bc.CFrame=CFrame.new(script.Parent.CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  638. bc.Name="poop"
  639. bc.BrickColor=BrickColor.new "White"
  640. ac=script.MAMAMesh:clone()
  641. ac.Parent = bc
  642. bc.Parent=game.Workspace
  643.  
  644. --end radius thing
  645.  
  646. --baca
  647.  
  648.  
  649. --bacamaca
  650.  
  651. ba=Instance.new("Part")
  652. ba.TopSurface=0
  653. ba.BottomSurface=0
  654. ba.Anchored=false
  655. ba.CanCollide=false
  656. ba.formFactor="Custom"
  657. ba.Size=Vector3.new(1,0.1,1)
  658. ba.CFrame=CFrame.new(script.Parent.CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  659. ba.Name="Effect"
  660. ba.BrickColor=BrickColor.new "White"
  661. ao=script.RingMesh:clone()
  662. ao.Parent = ba
  663. ba.Parent=game.Workspace
  664.  
  665. fo=Instance.new("BodyPosition")
  666. fo.maxForce= Vector3.new (99999999999999999,99999999999999999,99999999999999999)
  667. fo.position = ba.Position
  668. fo.Parent = ba
  669. aa=Instance.new("BodyAngularVelocity")
  670. aa.P=3000
  671. aa.maxTorque=aa.maxTorque*30
  672. aa.angularvelocity=Vector3.new(math.random(-70,70)/3,math.random(-70,70)/3,math.random(-70,70)/5)*100
  673. aa.Parent=ba
  674.  
  675.  
  676.  
  677.  
  678. -- spinning thing
  679.  
  680. baa=Instance.new("Part")
  681. baa.TopSurface=0
  682. baa.BottomSurface=0
  683. baa.Anchored=false
  684. baa.CanCollide=false
  685. baa.formFactor="Custom"
  686. baa.Size=Vector3.new(1,0.1,1)
  687. baa.CFrame=CFrame.new(script.Parent.CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  688. baa.Name="Effect"
  689. baa.BrickColor=BrickColor.new "White"
  690. aao=script.RingMesh:clone()
  691. aao.Parent = baa
  692. baa.Parent=game.Workspace
  693.  
  694. foo=Instance.new("BodyPosition")
  695. foo.maxForce= Vector3.new (99999999999999999,99999999999999999,99999999999999999)
  696. foo.position = baa.Position
  697. foo.Parent = baa
  698. aaa=Instance.new("BodyAngularVelocity")
  699. aaa.P=3000
  700. aaa.maxTorque=aaa.maxTorque*30
  701. aaa.angularvelocity=Vector3.new(math.random(-70,70)/3,math.random(-70,70)/3,math.random(-70,70)/5)*100
  702. aaa.Parent=baa
  703.  
  704.  
  705.  
  706.  
  707.  
  708.  
  709.  
  710.  
  711.  
  712.  
  713.  
  714. --spinning thing 2
  715.  
  716. baaa=Instance.new("Part")
  717. baaa.TopSurface=0
  718. baaa.BottomSurface=0
  719. baaa.Anchored=false
  720. baaa.CanCollide=false
  721. baaa.formFactor="Custom"
  722. baaa.Size=Vector3.new(1,0.1,1)
  723. baaa.CFrame=CFrame.new(script.Parent.CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  724. baaa.Name="Effect"
  725. baaa.BrickColor=BrickColor.new "White"
  726. aaao=script.RingMesh:clone()
  727. aaao.Parent = baaa
  728. baaa.Parent=game.Workspace
  729.  
  730. fooo=Instance.new("BodyPosition")
  731. fooo.maxForce= Vector3.new (99999999999999999,99999999999999999,99999999999999999)
  732. fooo.position = baaa.Position
  733. fooo.Parent = baaa
  734. aaaa=Instance.new("BodyAngularVelocity")
  735. aaaa.P=3000
  736. aaaa.maxTorque=aaaa.maxTorque*30
  737. aaaa.angularvelocity=Vector3.new(math.random(-70,70)/3,math.random(-70,70)/3,math.random(-70,70)/5)*100
  738. aaaa.Parent=baaa
  739.  
  740.  
  741.  
  742.  
  743.  
  744.  
  745.  
  746. --spinning thing 3
  747.  
  748.  
  749.  
  750.  
  751.  
  752.  
  753.  
  754.  
  755. c=Instance.new("Part")
  756. c.TopSurface=0
  757. c.BottomSurface=0
  758. c.Anchored=true
  759. c.CanCollide=false
  760. c.formFactor="Symmetric"
  761. c.Size=Vector3.new(1,1,1)
  762. c.CFrame=CFrame.new(script.Parent.CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  763. c.Name="Effect"
  764. c.BrickColor=BrickColor.new "Bright yellow"
  765. o=script.MAMAMesh:clone()
  766. o.Parent = c
  767. c.Parent=game.Workspace
  768.  
  769.  
  770.  
  771. q=Instance.new("Part")
  772. q.TopSurface=0
  773. q.BottomSurface=0
  774. q.Anchored=true
  775. q.CanCollide=false
  776. q.formFactor="Symmetric"
  777. q.Size=Vector3.new(1,1,1)
  778. q.CFrame=CFrame.new(script.Parent.CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  779. q.Name="Effect2"
  780. q.BrickColor=BrickColor.new "Bright yellow"
  781. b=script.MAMAMesh:clone()
  782. b.Parent = q
  783. q.Parent=game.Workspace
  784.  
  785.  
  786.  
  787.  
  788. no =Instance.new ("PointLight")
  789. no.Range=60
  790. no.Brightness=9999999999999999999
  791. no.Parent=q
  792.  
  793.  
  794. e=Instance.new("Part")
  795. e.TopSurface=0
  796. e.BottomSurface=0
  797. e.Anchored=true
  798. e.CanCollide=false
  799. e.formFactor="Plate"
  800. e.Size=Vector3.new(20,.4,20)
  801. e.CFrame=CFrame.new(script.Parent.CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  802. e.Name="Effect die!!!"
  803. e.BrickColor=BrickColor.new "White"
  804. r=script.RingMesh:clone()
  805. r.Parent=e
  806. e.Parent=game.Workspace
  807.  
  808. coroutine.resume(coroutine.create(function(mesh) for l=1, 180 do aaao.Parent.Transparency=l/180 aaao.Scale=aaao.Scale+Vector3.new(20/l,20/l,0.1) wait() end aaao.Parent.Parent=nil end),aaao)
  809. coroutine.resume(coroutine.create(function(mesh) for l=1, 180 do aao.Parent.Transparency=l/180 aao.Scale=aao.Scale+Vector3.new(20/l,20/l,0.1) wait() end aao.Parent.Parent=nil end),aao)
  810. coroutine.resume(coroutine.create(function(mesh) for l=1, 180 do ao.Parent.Transparency=l/180 ao.Scale=ao.Scale+Vector3.new(20/l,20/l,0.1) wait() end ao.Parent.Parent=nil end),ao)
  811. coroutine.resume(coroutine.create(function(mesh) for l=1, 50 do o.Parent.Transparency=l/90 o.Scale=o.Scale+Vector3.new(20/l,20/l,25) wait() end end),o)
  812. coroutine.resume(coroutine.create(function(mesh) for l=1, 50 do b.Parent.Transparency=l/50 b.Scale=b.Scale+Vector3.new(80/l,80/l,10) wait() end b.Parent.Parent=nil end),b)
  813. coroutine.resume(coroutine.create(function(mesh) for l=1, 60 do r.Parent.Transparency=l/60 r.Scale=r.Scale+Vector3.new(60/l,60/l,.02) wait() end r.Parent.Parent=nil end),r)
  814. coroutine.resume(coroutine.create(function(mesh) for l=1, 60 do ac.Parent.Transparency=l/20 ac.Scale=ac.Scale+Vector3.new(200/l,200/l,50) wait() end ac.Parent.Parent=nil end),ac)
  815.  
  816. wait(1.4)
  817. coroutine.resume(coroutine.create(function(mesh) for l=1, 50 do o.Parent.Transparency=l/50 o.Scale=o.Scale+Vector3.new(-20/l,-20/l,30) wait() end o.Parent.Parent=nil end),o)
  818. wait(3)
  819.  
  820. wait(4.5)
  821. script.Parent.attract.Disabled=true
  822. for i=1,5 do
  823. a=script.Blam:Clone()
  824. a.Parent=script
  825. a:play()
  826. game:GetService("Debris"):AddItem(a,6)
  827. end
  828. for i = 1,35 do
  829. local puff = Instance.new("Part")
  830. script.Parent.Anchored=true
  831. script.ya:clone().Parent=puff
  832. puff.CanCollide = false
  833. puff.Anchored = false
  834. puff.Name = "smoke"
  835. puff.Transparency = 1
  836. puff.BrickColor = BrickColor.new("New Yeller")
  837. puff.formFactor = "Custom"
  838. puff.TopSurface = 0
  839. puff.BottomSurface = 0
  840. puff.Size = Vector3.new(4,4,4)
  841.  
  842. --[[ local erasee = script.smoke:clone()
  843. erasee.Parent = puff
  844. erasee.Enabled = true]]--
  845. local erase = script.Fade:clone()
  846. erase.Parent = puff
  847. erase.Disabled = false
  848. puff.Parent = game.Workspace
  849.  
  850.  
  851.  
  852.  
  853.  
  854.  
  855.  
  856. --puff.Velocity= Vector3.new(math.random(0,800),math.random(-800,800),math.random(-800,800))
  857. puff.CFrame = script.Parent.CFrame + Vector3.new((math.random(-1,1)),(math.random(-1,1)),(math.random(-1,1)))
  858.  
  859. local a = puff.Position
  860. local b = script.Parent.Position
  861.  
  862. local dir = (a - b).unit
  863.  
  864. puff.Velocity = dir * 50
  865. puff.Velocity = puff.Velocity+Vector3.new(0,math.random(20,150),0)
  866.  
  867.  
  868. end
  869.  
  870.  
  871. for i = 1,35 do
  872. local puff = Instance.new("Part")
  873. script.Parent.Anchored=true
  874. script.ya:clone().Parent=puff
  875. puff.CanCollide = false
  876. puff.Anchored = false
  877. puff.Name = "smoke2"
  878. puff.Transparency = 1
  879. puff.BrickColor = BrickColor.new("New Yeller")
  880. puff.formFactor = "Custom"
  881. puff.TopSurface = 0
  882. puff.BottomSurface = 0
  883. puff.Size = Vector3.new(4,4,4)
  884.  
  885. --[[ local erasee = script.smoke:clone()
  886. erasee.Parent = puff
  887. erasee.Enabled = true]]--
  888. local erase = script.Fade:clone()
  889. erase.Parent = puff
  890. erase.Disabled = false
  891. puff.Parent = game.Workspace
  892. --puff.Velocity= Vector3.new(math.random(-800,800),math.random(-800,800),math.random(-800,800))
  893. puff.CFrame = script.Parent.CFrame + Vector3.new((math.random(-1,1)),(math.random(-1,1)),(math.random(-1,1)))
  894.  
  895.  
  896.  
  897. local a = puff.Position
  898. local b = script.Parent.Position
  899.  
  900. local dir = (a - b).unit
  901.  
  902. puff.Velocity = dir*0
  903. puff.Velocity = puff.Velocity+Vector3.new(math.random(-250,250),0,math.random(-250,250))
  904.  
  905.  
  906. end
  907.  
  908.  
  909. for i = 1,25 do
  910.  
  911. local puffa = Instance.new("Part")
  912. script.Parent.Anchored=true
  913. --script.ya:clone().Parent=puff
  914. puffa.CanCollide = false
  915. puffa.Anchored = false
  916. puffa.Name = "debris"
  917. puffa.Transparency = 0
  918. puffa.BrickColor = BrickColor.new("Brown")
  919. puffa.formFactor = "Custom"
  920. puffa.TopSurface = 0
  921. puffa.BottomSurface = 0
  922. puffa.Size = Vector3.new(math.random(0.6,3),math.random(0.6,3),math.random(0.6,3))
  923. game:GetService("Debris"):AddItem(puffa,5)
  924. puffa.Parent=game.Workspace
  925. puffa.CFrame = script.Parent.CFrame + Vector3.new((math.random(-1,1)),(math.random(-1,1)),(math.random(-1,1)))
  926.  
  927.  
  928. puffa.Velocity = puffa.Velocity+Vector3.new(math.random(-50,50),math.random(100,200),math.random(-50,50))
  929. puffa.RotVelocity = puffa.RotVelocity+Vector3.new(math.random(-50,50),math.random(100,200),math.random(-50,50))
  930.  
  931.  
  932. end
  933. function onPlayerBlownUp2(part)
  934.  
  935. if part.Anchored==false then
  936. local f = Instance.new("Fire")
  937. f.Parent = part
  938. f.Size = part:getMass()
  939. f.Heat = part:getMass()
  940. a=script.fireableno:Clone()
  941. a.Parent=f
  942. a.Disabled=false
  943. game:GetService("Debris"):AddItem(f,15)
  944.  
  945. end
  946. end
  947. script.Parent.Anchored=true
  948. script.Parent.Transparency=1
  949. local exp = Instance.new("Explosion")
  950. exp.BlastRadius = 180 --super wussy units
  951. exp.BlastPressure = 3000000 -- final bam
  952. exp.Position = script.Parent.Position
  953. exp.Parent = game.Workspace
  954. script.Parent.Anchored=true
  955. script.Parent.Transparency=1
  956. script.Parent.magic.Enabled=false
  957. exp.Hit:connect(function(part) onPlayerBlownUp2(part) end)
  958. script.Parent.Activate2.Enabled=false
  959.  
  960. c=Instance.new("Part")
  961. c.TopSurface=0
  962. c.BottomSurface=0
  963. c.Anchored=true
  964. c.CanCollide=false
  965. c.formFactor="Symmetric"
  966. c.Size=Vector3.new(1,1,1)
  967. c.CFrame=CFrame.new(script.Parent.CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  968. c.Name="Effect"
  969. c.BrickColor=BrickColor.new "Bright yellow"
  970. o=script.MAMAMesh:clone()
  971. o.Parent = c
  972. c.Parent=game.Workspace
  973.  
  974.  
  975. e=Instance.new("Part")
  976. e.TopSurface=0
  977. e.BottomSurface=0
  978. e.Anchored=true
  979. e.CanCollide=false
  980. e.formFactor="Plate"
  981. e.Size=Vector3.new(20,.4,20)
  982. e.CFrame=CFrame.new(script.Parent.CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  983. e.Name="Effect die!!!"
  984. e.BrickColor=BrickColor.new "White"
  985. r=script.RingMesh:clone()
  986. r.Parent=e
  987. e.Parent=game.Workspace
  988.  
  989.  
  990. function onPlayerBlownUp(part)
  991.  
  992. if part.Anchored==false then
  993.  
  994.  
  995. local b = part.Parent:findFirstChild("Humanoid")
  996.  
  997. if b ~= nil then
  998. local a = game.Players:GetPlayerFromCharacter(b.Parent)
  999. if a~= nil then
  1000. local lol = a.PlayerGui:findFirstChild("shake")
  1001. if lol == nil then
  1002. local ad = script.shake:Clone()
  1003. ad.Parent=a.PlayerGui
  1004. ad.Disabled=false
  1005.  
  1006. local ad = script.Blur:Clone()
  1007. ad.Disabled=false
  1008. ad.Parent=a.PlayerGui
  1009.  
  1010.  
  1011. end
  1012. end
  1013. end
  1014. end
  1015. end
  1016. coroutine.resume(coroutine.create(function(mesh) for l=1, 60 do r.Parent.Transparency=l/60 r.Scale=r.Scale+Vector3.new(60/l,60/l,.02) wait() end r.Parent.Parent=nil end),r)
  1017.  
  1018. coroutine.resume(coroutine.create(function(mesh) for l=1, 50 do o.Parent.Transparency=l/90 o.Scale=o.Scale+Vector3.new(20/l,20/l,250) wait() end end),o)
  1019.  
  1020. script.Parent.zap.Enabled=false
  1021. local a = Instance.new("Explosion")
  1022. a.Position=script.Parent.Position
  1023. a.Parent=game.Workspace
  1024. a.BlastPressure=0
  1025. a.BlastRadius=1000
  1026. script.light.Disabled=false
  1027. a.Hit:connect(function(part) onPlayerBlownUp(part) end)
  1028. script.Parent.Activate2.Enabled=false
  1029. local i = 0
  1030. local x = script.Parent.Position.x
  1031. local y = script.Parent.Position.y
  1032. local z = script.Parent.Position.z
  1033. for i = 1, 60,1 do
  1034. local ex = Instance.new("Explosion")
  1035. ex.Parent = script.Parent
  1036. ex.Name = "Brick"
  1037. ex.BlastPressure = 100000
  1038. ex.BlastRadius = 900
  1039. ex.DestroyJointRadiusPercent = 0.1
  1040. ex.Position=Vector3.new(100*math.cos(math.rad(i*6)) + x, y, 100*math.sin(math.rad(i*6)) + z)
  1041. ex.Hit:connect(function(part) onPlayerBlownUp(part) end)
  1042.  
  1043. --wait()
  1044. end
  1045. wait(1.4)
  1046. coroutine.resume(coroutine.create(function(mesh) for l=1, 50 do o.Parent.Transparency=l/50 o.Scale=o.Scale+Vector3.new(-20/l,-20/l,300) wait() end o.Parent.Parent=nil end),o)
  1047.  
  1048.  
  1049.  
  1050.  
  1051.  
  1052.  
  1053.  
  1054.  
  1055.  
  1056. wait(15)
  1057. script.Berserk:stop()
  1058. script.Parent.Parent:Remove()
  1059.  
  1060. end,o8)
  1061. end))
  1062. o9.Name = "Fade"
  1063. o9.Parent = o8
  1064. o9.Disabled = true
  1065. table.insert(cors,coroutine.create(function()
  1066. wait()
  1067. runDummyScript(function()
  1068.  
  1069.  
  1070. wait(3)
  1071. a=script.Parent:FindFirstChild("Fire")
  1072. if a ~= nil then
  1073. a.Enabled=false
  1074. end
  1075. wait(2)
  1076. script.Parent.Parent:remove()
  1077. end,o9)
  1078. end))
  1079. o10.Name = "TMesh"
  1080. o10.Parent = o8
  1081. o10.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1082. o10.Scale = Vector3.new(12, 9, 12)
  1083. o10.MeshType = Enum.MeshType.FileMesh
  1084. o11.Name = "SpikeMesh"
  1085. o11.Parent = o8
  1086. o11.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1087. o11.Scale = Vector3.new(7, 16, 7)
  1088. o11.MeshType = Enum.MeshType.FileMesh
  1089. o12.Name = "Fade0"
  1090. o12.Parent = o8
  1091. o12.Disabled = true
  1092. table.insert(cors,coroutine.create(function()
  1093. wait()
  1094. runDummyScript(function()
  1095. wait()
  1096. script.Parent.BrickColor = BrickColor.new("New Yeller")
  1097. script.Parent.Transparency = script.Parent.Transparency + 0.05
  1098. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.92,0.92,0)
  1099. wait(.01)
  1100. script.Parent.BrickColor = BrickColor.new("New Yeller")
  1101. script.Parent.Transparency = script.Parent.Transparency + 0.0
  1102. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.92,0.92,0.)
  1103. wait(.01)
  1104. script.Parent.BrickColor = BrickColor.new("Deep orange")
  1105. script.Parent.Transparency = script.Parent.Transparency + 0.0
  1106. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.92,0.92,0)
  1107. wait(.1)
  1108. script.Parent.BrickColor = BrickColor.new("Deep orange")
  1109. script.Parent.Transparency = script.Parent.Transparency + 0.0
  1110. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.94,0.942,0.)
  1111. wait(.1)
  1112.  
  1113. wait(.01)
  1114. script.Parent.BrickColor = BrickColor.new("Deep orange")
  1115. script.Parent.Transparency = script.Parent.Transparency + 0.05
  1116. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.943,0.943,0.)
  1117. wait(.01)
  1118. script.Parent.BrickColor = BrickColor.new("Deep orange")
  1119. script.Parent.Transparency = script.Parent.Transparency + 0.0
  1120. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.943,0.943,0.)
  1121. wait(.01)
  1122.  
  1123.  
  1124.  
  1125. script.Parent.BrickColor = BrickColor.new("White")
  1126. script.Parent.Transparency = script.Parent.Transparency + 0.0
  1127. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.943,0.943,0.)
  1128. wait(.1)
  1129. script.Parent.BrickColor = BrickColor.new("White")
  1130. script.Parent.Transparency = script.Parent.Transparency + 0.00
  1131. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.943,0.943,0.)
  1132.  
  1133.  
  1134.  
  1135. wait(.1)
  1136. script.Parent.BrickColor = BrickColor.new("White")
  1137. script.Parent.Transparency = script.Parent.Transparency + 0.08
  1138. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.943,0.943,0.)
  1139. wait(.1)
  1140. for i = 1,150 do
  1141. script.Parent.Transparency = script.Parent.Transparency + 0.005
  1142. script.Parent.Mesh0.Scale = script.Parent.Mesh0.Scale + Vector3.new(0.641,0.641,0.1)
  1143. wait()
  1144. end
  1145. wait(1)
  1146. script.Parent:remove()
  1147. end,o12)
  1148. end))
  1149. o13.Name = "light"
  1150. o13.Parent = o8
  1151. o13.Disabled = true
  1152. table.insert(cors,coroutine.create(function()
  1153. wait()
  1154. runDummyScript(function()
  1155. print 'Hello world!'
  1156. g=game.Lighting.Ambient.g
  1157. b=game.Lighting.Ambient.b
  1158. r=game.Lighting.Ambient.r
  1159. local a = 1000/255
  1160. game.Lighting.Ambient=Color3.new(r+a,g+a,b+a)
  1161.  
  1162. wait(1)
  1163. for i=1,100 do
  1164. local a =10/255
  1165. g=game.Lighting.Ambient.g
  1166. b=game.Lighting.Ambient.b
  1167. r=game.Lighting.Ambient.r
  1168. game.Lighting.Ambient=Color3.new(r-a,g-a,b-a)
  1169.  
  1170. wait(0.05)
  1171. end
  1172. end,o13)
  1173. end))
  1174. o14.Name = "Abscond"
  1175. o14.Parent = o8
  1176. o14.SoundId = "http://www.roblox.com/asset/?id=2767090"
  1177. o14.Volume = 1
  1178. o15.Name = "Berserk"
  1179. o15.Parent = o8
  1180. o15.SoundId = "rbxassetid://362846090"
  1181. o15.Volume = 1
  1182. o16.Name = "Break"
  1183. o16.Parent = o8
  1184. o16.Pitch = 0.75
  1185. o16.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1186. o16.Volume = 1
  1187. o17.Name = "Curse"
  1188. o17.Parent = o8
  1189. o17.Pitch = 0.40000000596046
  1190. o17.SoundId = "http://www.roblox.com/asset/?id=13775494"
  1191. o17.Volume = 1
  1192. o18.Name = "DBC"
  1193. o18.Parent = o8
  1194. o18.Pitch = 0.55000001192093
  1195. o18.SoundId = "http://www.roblox.com/asset/?id=2101137"
  1196. o18.Volume = 1
  1197. o19.Name = "DBCha"
  1198. o19.Parent = o8
  1199. o19.Pitch = 0.30000001192093
  1200. o19.SoundId = "http://www.roblox.com/asset/?id=2101137"
  1201. o19.Volume = 1
  1202. o20.Name = "DBExplode"
  1203. o20.Parent = o8
  1204. o20.SoundId = "rbxassetid://204032720"
  1205. o20.Volume = 1
  1206. o21.Name = "DCHHIT"
  1207. o21.Parent = o8
  1208. o21.Pitch = 0.5
  1209. o21.SoundId = "http://www.roblox.com/asset/?id=2801263"
  1210. o21.Volume = 1
  1211. o22.Name = "DS"
  1212. o22.Parent = o8
  1213. o22.Pitch = 0.69999998807907
  1214. o22.SoundId = "http://www.roblox.com/asset/?id=2691586"
  1215. o22.Volume = 1
  1216. o23.Name = "DSHit"
  1217. o23.Parent = o8
  1218. o23.Pitch = 1.5
  1219. o23.SoundId = "http://www.roblox.com/asset/?id=2101148"
  1220. o23.Volume = 1
  1221. o24.Name = "Defile"
  1222. o24.Parent = o8
  1223. o24.Pitch = 1.125
  1224. o24.SoundId = "http://www.roblox.com/asset/?id=3264923"
  1225. o24.Volume = 1
  1226. o25.Name = "Elec"
  1227. o25.Parent = o8
  1228. o25.Pitch = 0.69999998807907
  1229. o25.SoundId = "http://www.roblox.com/asset/?id=2800815"
  1230. o25.Volume = 1
  1231. o26.Name = "GB1"
  1232. o26.Parent = o8
  1233. o26.Pitch = 0.69999998807907
  1234. o26.SoundId = "http://www.roblox.com/asset?id=1369158"
  1235. o26.Volume = 1
  1236. o27.Name = "GB2"
  1237. o27.Parent = o8
  1238. o27.Pitch = 0.80000001192093
  1239. o27.SoundId = "http://www.roblox.com/asset/?id=2974000"
  1240. o27.Volume = 1
  1241. o28.Name = "GB3"
  1242. o28.Parent = o8
  1243. o28.Pitch = 0.20000000298023
  1244. o28.SoundId = "http://www.roblox.com/asset/?id=12222124"
  1245. o28.Volume = 1
  1246. o29.Name = "GB4"
  1247. o29.Parent = o8
  1248. o29.Pitch = 0.64999997615814
  1249. o29.SoundId = "http://www.roblox.com/asset/?id=2974249"
  1250. o29.Volume = 1
  1251. o30.Name = "Imbue"
  1252. o30.Parent = o8
  1253. o30.SoundId = "http://www.roblox.com/asset/?id=2785493"
  1254. o30.Volume = 1
  1255. o31.Name = "LAAAAA"
  1256. o31.Parent = o8
  1257. o31.SoundId = "rbxassetid://643035411"
  1258. o31.Volume = 5
  1259. o32.Name = "BlastMesh"
  1260. o32.Parent = o8
  1261. o32.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1262. o32.Scale = Vector3.new(1, 0.100000001, 1)
  1263. o32.MeshType = Enum.MeshType.FileMesh
  1264. o33.Name = "CYMesh"
  1265. o33.Parent = o8
  1266. o33.Scale = Vector3.new(12, 9, 12)
  1267. o33.MeshType = Enum.MeshType.Cylinder
  1268. o34.Name = "MAMAMesh"
  1269. o34.Parent = o8
  1270. o34.MeshType = Enum.MeshType.Sphere
  1271. o35.Name = "RingMesh"
  1272. o35.Parent = o8
  1273. o35.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1274. o35.Scale = Vector3.new(0.100000001, 0.100000001, 0.100000001)
  1275. o35.MeshType = Enum.MeshType.FileMesh
  1276. o36.Name = "magic"
  1277. o36.Parent = o8
  1278. o36.Size = NumberSequence.new(10,2.6875,0)
  1279. o36.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 1))
  1280. o36.Enabled = false
  1281. o36.LightEmission = 10000
  1282. o36.Texture = "http://www.roblox.com/asset/?id=241650934"
  1283. o36.ZOffset = 3
  1284. o36.Lifetime = NumberRange.new(0.5,2)
  1285. o36.Rate = 10000000000
  1286. o36.RotSpeed = NumberRange.new(-280,280)
  1287. o36.Speed = NumberRange.new(0,0)
  1288. o36.VelocitySpread = 360
  1289. o37.Name = "attractO"
  1290. o37.Parent = o8
  1291. table.insert(cors,coroutine.create(function()
  1292. wait()
  1293. runDummyScript(function()
  1294. function onPlayerBlownUp(part, distance, creator)
  1295.  
  1296. if part.Anchored==false then
  1297.  
  1298. aa= script.gotopos:Clone()
  1299. aa.Disabled=false
  1300. aa.Value.Value=script.Parent.Position
  1301. aa.Parent=part
  1302. game:GetService("Debris"):AddItem(aa,10)
  1303. local b = part.Parent:findFirstChild("Humanoid")
  1304. local c = part.Parent:findFirstChild("Humanoid")
  1305. if b == nil and c == nil then
  1306. local a = math.random(1,7)
  1307. if a == 1 then
  1308. part:BreakJoints()
  1309. end
  1310. end
  1311. end
  1312. end
  1313. local a = Instance.new("Explosion")
  1314. a.Position=script.Parent.Position
  1315. a.Parent=game.Workspace
  1316. a.BlastPressure=0
  1317. a.BlastRadius=200
  1318. a.Hit:connect(function(part, distance) onPlayerBlownUp(part, distance) end)
  1319.  
  1320.  
  1321. end,o37)
  1322. end))
  1323. o38.Name = "gotopos"
  1324. o38.Parent = o37
  1325. o38.Disabled = true
  1326. table.insert(cors,coroutine.create(function()
  1327. wait()
  1328. runDummyScript(function()
  1329. print 'Hello world!'
  1330. local b = script.Value.Value
  1331. while true do
  1332. wait(0.1)
  1333.  
  1334. local a = script.Parent.Position
  1335.  
  1336. local dir = (a - b).unit
  1337. dir=dir*-1
  1338. script.Parent.Velocity = dir*30
  1339. end
  1340. end,o38)
  1341. end))
  1342. o39.Parent = o38
  1343. o40.Name = "Blam"
  1344. o40.Parent = o8
  1345. o40.SoundId = "rbxassetid://193444173"
  1346. o40.Volume = 1
  1347. o41.Name = "smoke"
  1348. o41.Parent = o8
  1349. o41.Size = UDim2.new(7.5,0,7.5,0)
  1350. o41.Enabled = false
  1351. o42.Parent = o41
  1352. o42.Position = UDim2.new(-3.5,0,-3.5,0)
  1353. o42.Size = UDim2.new(8,0,8,0)
  1354. o42.Position = UDim2.new(-3.5,0,-3.5,0)
  1355. o42.BackgroundColor3 = Color3.new(1, 1, 1)
  1356. o42.BackgroundTransparency = 1
  1357. o42.BorderSizePixel = 0
  1358. o42.Image = "http://www.roblox.com/asset/?id=31727915"
  1359. o43.Parent = o42
  1360. table.insert(cors,coroutine.create(function()
  1361. wait()
  1362. runDummyScript(function()
  1363. while true do
  1364. script.Parent.Rotation = script.Parent.Rotation+1
  1365. wait(0.1)
  1366. end
  1367. end,o43)
  1368. end))
  1369. o44.Name = "ya"
  1370. o44.Parent = o8
  1371. o44.force = Vector3.new(0, 8790, 0)
  1372. o45.Name = "fireableno"
  1373. o45.Parent = o8
  1374. o45.Disabled = true
  1375. table.insert(cors,coroutine.create(function()
  1376. wait()
  1377. runDummyScript(function()
  1378. print 'Hello world!'
  1379. wait(10)
  1380. script.Parent.Enabled=false
  1381. end,o45)
  1382. end))
  1383. o46.Name = "attract"
  1384. o46.Parent = o8
  1385. table.insert(cors,coroutine.create(function()
  1386. wait()
  1387. runDummyScript(function()
  1388. local hole = script.Parent
  1389. local childList = {}
  1390.  
  1391. local massConstant = 5.8 -- Generally a good value
  1392.  
  1393. local mass = 40000 * massConstant
  1394.  
  1395. -- This is basically a function that finds all unanchored parts and adds them to childList.
  1396. -- Note: This should only be run once for each object
  1397. function checkObject(obj)
  1398. if (obj ~= hole) and (obj.className == "Part") then
  1399. if (obj.Anchored == false) then
  1400. table.insert(childList, 1, obj)
  1401. end
  1402. elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
  1403. local child = obj:GetChildren()
  1404. for x = 1, #child do
  1405. checkObject(child[x])
  1406. end
  1407. obj.ChildAdded:connect(checkObject)
  1408. end
  1409. end
  1410.  
  1411. checkObject(workspace)
  1412.  
  1413. print("Black Hole script loaded.")
  1414.  
  1415. local n = 0
  1416. while true do
  1417. if n < #childList then
  1418. n = n + 1
  1419. if n % 800 == 0 then
  1420. wait(0.5)
  1421. end
  1422. else
  1423. n = 1
  1424. wait(0.5)
  1425. end
  1426.  
  1427. local child = childList[n]
  1428. if (child ~= hole) and (child.className == "Part") and (child.Anchored == false) then
  1429. local relPos = hole.Position - child.Position
  1430. local motivator = child:FindFirstChild("BlackHole Influence")
  1431. if relPos.magnitude * 350 * massConstant < mass then
  1432.  
  1433. local a = math.random(1,25)
  1434. if a == 1 and child.Parent:findFirstChild("Humanoid") == nil then
  1435. child:BreakJoints()
  1436.  
  1437.  
  1438. end
  1439.  
  1440. if (relPos.magnitude * 320 * massConstant < mass) and (child.Size.z + hole.Size.x > relPos.magnitude * 2 - 4) then
  1441. mass = mass + child:GetMass()
  1442. -- child:Remove()
  1443. table.remove(childList, n)
  1444. n = n - 1 -- This is the reason I need a counter of my own design
  1445. else
  1446. -- child.CanCollide = false -- I Can assume that things won't escape the black hole.
  1447. if motivator == nil then
  1448. motivator = Instance.new("BodyPosition")
  1449. motivator.Parent = child
  1450. game:GetService("Debris"):AddItem(motivator,0.4)
  1451. motivator.Name = "BlackHole Influence"
  1452. end
  1453. if child.Parent:findFirstChild("Humanoid") ~= nil then
  1454. motivator.position = hole.Position
  1455. motivator.maxForce = Vector3.new(1000, 1000, 1000)-- * mass * child:GetMass() / (relPos.magnitude * massConstant)
  1456. motivator:remove()
  1457. local posfind = child.Parent:findFirstChild("Torso")
  1458. if posfind ~= nil then
  1459. local posfind2 = posfind:findFirstChild("gotopos")
  1460. if posfind2== nil then
  1461. aa= script.gotopos:Clone()
  1462. aa.Disabled=false
  1463. game:GetService("Debris"):AddItem(aa,10)
  1464. aa.Value.Value=script.Parent.Position
  1465. aa.Parent=child.Parent.Torso
  1466. end
  1467. end
  1468. else
  1469. motivator.position = hole.Position
  1470. motivator.maxForce = Vector3.new(1500, 1500, 1500)-- * mass * child:GetMass() / (relPos.magnitude * massConstant)
  1471.  
  1472. end
  1473.  
  1474. end
  1475. elseif motivator ~= nil then
  1476. motivator:Remove()
  1477. end
  1478. end
  1479. end
  1480. end,o46)
  1481. end))
  1482. o47.Name = "gotopos"
  1483. o47.Parent = o46
  1484. o47.Disabled = true
  1485. table.insert(cors,coroutine.create(function()
  1486. wait()
  1487. runDummyScript(function()
  1488. print 'Hello world!'
  1489. local b = script.Value.Value
  1490. while true do
  1491. wait(0.1)
  1492.  
  1493. local a = script.Parent.Position
  1494.  
  1495. local dir = (a - b).unit
  1496. dir=dir*-1
  1497. script.Parent.Velocity = dir*30
  1498. end
  1499. end,o47)
  1500. end))
  1501. o48.Parent = o47
  1502. o49.Name = "Handle"
  1503. o49.Parent = o1
  1504. o49.Size = Vector3.new(4, 1, 2)
  1505. o50.Name = "Blam"
  1506. o50.Parent = o49
  1507. o50.Pitch = 0.89999997615814
  1508. o50.SoundId = "rbxassetid://164012897"
  1509. o50.Volume = 1
  1510. o51.Name = "Throw"
  1511. o51.Parent = o49
  1512. o51.SoundId = "http://www.roblox.com/asset/?id=18426149"
  1513. o51.Volume = 1
  1514. o52.Name = "dudsound"
  1515. o52.Parent = o49
  1516. o52.SoundId = "rbxassetid://148635119"
  1517. o52.Volume = 1
  1518. o53.Name = "Activate"
  1519. o53.Parent = o49
  1520. o53.Size = NumberSequence.new(2,0.1875,0)
  1521. o53.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  1522. o53.Enabled = false
  1523. o53.LightEmission = 1
  1524. o53.Texture = "http://www.roblox.com/asset/?id=241650934"
  1525. o53.Lifetime = NumberRange.new(0.20000000298023,0.60000002384186)
  1526. o53.Rate = 100000
  1527. o53.Speed = NumberRange.new(10,10)
  1528. o53.VelocitySpread = 360
  1529. o54.Name = "Activate2"
  1530. o54.Parent = o49
  1531. o54.Size = NumberSequence.new(2,0.1875,0.062499601393938,10)
  1532. o54.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  1533. o54.Enabled = false
  1534. o54.LightEmission = 1
  1535. o54.Texture = "http://www.roblox.com/asset/?id=241650934"
  1536. o54.Lifetime = NumberRange.new(3,3)
  1537. o54.Rate = 100000
  1538. o54.Speed = NumberRange.new(10,10)
  1539. o54.VelocitySpread = 360
  1540. o55.Parent = o49
  1541. o55.Size = NumberSequence.new(2,0.1875,0)
  1542. o55.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  1543. o55.Enabled = false
  1544. o55.LightEmission = 1
  1545. o55.Texture = "http://www.roblox.com/asset/?id=241650934"
  1546. o55.Lifetime = NumberRange.new(0.20000000298023,0.60000002384186)
  1547. o55.Rate = 100000
  1548. o55.Speed = NumberRange.new(0,0)
  1549. o56.Name = "dud"
  1550. o56.Parent = o49
  1551. o56.Transparency = NumberSequence.new(0,0.98749995231628)
  1552. o56.Size = NumberSequence.new(0,3.875,4.9375,7.3125)
  1553. o56.Color = ColorSequence.new(Color3.new(0.639216, 0.635294, 0.647059),Color3.new(0.639216, 0.635294, 0.647059))
  1554. o56.Enabled = false
  1555. o56.Texture = "rbxasset://textures/particles/smoke_main.dds"
  1556. o56.Acceleration = Vector3.new(0, 1, 0)
  1557. o56.Lifetime = NumberRange.new(5,5)
  1558. o56.Rate = 10
  1559. o56.RotSpeed = NumberRange.new(0,10)
  1560. o56.Speed = NumberRange.new(0,0)
  1561. o56.VelocitySpread = 10
  1562. o57.Name = "zap"
  1563. o57.Parent = o49
  1564. o57.Transparency = NumberSequence.new(0.89999997615814,0.89999997615814)
  1565. o57.Rotation = NumberRange.new(-360,360)
  1566. o57.Size = NumberSequence.new(1.0429400205612,8.9375,0,8.875,0,8.9375,0,8.875,0.030674900859594,9.0625,0,8.875,0,9,0,8.375)
  1567. o57.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 1))
  1568. o57.Enabled = false
  1569. o57.LightEmission = 1
  1570. o57.Texture = "http://www.roblox.com/asset/?id=243098098"
  1571. o57.Lifetime = NumberRange.new(0.20000000298023,0.20000000298023)
  1572. o57.Rate = 250
  1573. o57.Speed = NumberRange.new(0,0)
  1574. mas.Parent = workspace
  1575. mas:MakeJoints()
  1576. local mas1 = mas:GetChildren()
  1577. for i=1,#mas1 do
  1578. mas1[i].Parent = script
  1579. ypcall(function() mas1[i]:MakeJoints() end)
  1580. end
  1581. mas:Destroy()
  1582. for i=1,#cors do
  1583. coroutine.resume(cors[i])
  1584. end
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