killme123

Sniper Script

Dec 20th, 2016
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  1. Player=game:GetService("Players").LocalPlayer
  2. Character=Player.Character
  3. PlayerGui=Player.PlayerGui
  4. Backpack=Player.Backpack
  5. Torso=Character.Torso
  6. Head=Character.Head
  7. Humanoid=Character.Humanoid
  8. m=Instance.new('Model',Character)
  9. LeftArm=Character["Left Arm"]
  10. LeftLeg=Character["Left Leg"]
  11. RightArm=Character["Right Arm"]
  12. RightLeg=Character["Right Leg"]
  13. LS=Torso["Left Shoulder"]
  14. LH=Torso["Left Hip"]
  15. RS=Torso["Right Shoulder"]
  16. RH=Torso["Right Hip"]
  17. Face = Head.face
  18. Neck=Torso.Neck
  19. it=Instance.new
  20. attacktype=1
  21. vt=Vector3.new
  22. cf=CFrame.new
  23. euler=CFrame.fromEulerAnglesXYZ
  24. angles=CFrame.Angles
  25. cloaked=false
  26. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  27. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  28. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  29. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  30. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  31. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  32. RootPart=Character.HumanoidRootPart
  33. RootJoint=RootPart.RootJoint
  34. RootCF=euler(-1.57,0,3.14)
  35. attack = false
  36. attackdebounce = false
  37. deb=false
  38. equipped=true
  39. hand=false
  40. MMouse=nil
  41. combo=0
  42. mana=0
  43. trispeed=.2
  44. attackmode='none'
  45. local idle=0
  46. local Anim="Idle"
  47. local Effects={}
  48. local gun=false
  49. local shoot=false
  50. player=nil
  51. mana=0
  52.  
  53. mouse=Player:GetMouse()
  54. --save shoulders
  55. RSH, LSH=nil, nil
  56. --welds
  57. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  58. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  59. LH=Torso["Left Hip"]
  60. RH=Torso["Right Hip"]
  61. TorsoColor=Torso.BrickColor
  62. function NoOutline(Part)
  63. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  64. end
  65. player=Player
  66. ch=Character
  67. RSH=ch.Torso["Right Shoulder"]
  68. LSH=ch.Torso["Left Shoulder"]
  69. --
  70. RSH.Parent=nil
  71. LSH.Parent=nil
  72. --
  73. RW.Name="Right Shoulder"
  74. RW.Part0=ch.Torso
  75. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  76. RW.C1=cf(0, 0.5, 0)
  77. RW.Part1=ch["Right Arm"]
  78. RW.Parent=ch.Torso
  79. --
  80. LW.Name="Left Shoulder"
  81. LW.Part0=ch.Torso
  82. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  83. LW.C1=cf(0, 0.5, 0)
  84. LW.Part1=ch["Left Arm"]
  85. LW.Parent=ch.Torso
  86.  
  87. Player=game:GetService('Players').LocalPlayer
  88. Character=Player.Character
  89. Mouse=Player:GetMouse()
  90. m=Instance.new('Model',Character)
  91.  
  92.  
  93. local function weldBetween(a, b)
  94. local weldd = Instance.new("ManualWeld")
  95. weldd.Part0 = a
  96. weldd.Part1 = b
  97. weldd.C0 = CFrame.new()
  98. weldd.C1 = b.CFrame:inverse() * a.CFrame
  99. weldd.Parent = a
  100. return weldd
  101. end
  102.  
  103. function swait(num)
  104. if num==0 or num==nil then
  105. game:service'RunService'.Stepped:wait(0)
  106. else
  107. for i=0,num do
  108. game:service'RunService'.Stepped:wait(0)
  109. end
  110. end
  111. end
  112.  
  113. function nooutline(part)
  114. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  115. end
  116.  
  117. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  118. local fp=it("Part")
  119. fp.formFactor=formfactor
  120. fp.Parent=parent
  121. fp.Reflectance=reflectance
  122. fp.Transparency=transparency
  123. fp.CanCollide=false
  124. fp.Locked=true
  125. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  126. fp.Name=name
  127. fp.Size=size
  128. fp.Position=Character.Torso.Position
  129. nooutline(fp)
  130. fp.Material=material
  131. fp:BreakJoints()
  132. return fp
  133. end
  134.  
  135. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  136. local mesh=it(Mesh)
  137. mesh.Parent=part
  138. if Mesh=="SpecialMesh" then
  139. mesh.MeshType=meshtype
  140. mesh.MeshId=meshid
  141. end
  142. mesh.Offset=offset
  143. mesh.Scale=scale
  144. return mesh
  145. end
  146.  
  147. function weld(parent,part0,part1,c0,c1)
  148. local weld=it("Weld")
  149. weld.Parent=parent
  150. weld.Part0=part0
  151. weld.Part1=part1
  152. weld.C0=c0
  153. weld.C1=c1
  154. return weld
  155. end
  156.  
  157.  
  158. local function CFrameFromTopBack(at, top, back)
  159. local right = top:Cross(back)
  160. return CFrame.new(at.x, at.y, at.z,
  161. right.x, top.x, back.x,
  162. right.y, top.y, back.y,
  163. right.z, top.z, back.z)
  164. end
  165.  
  166. function Triangle(a, b, c)
  167. local edg1 = (c-a):Dot((b-a).unit)
  168. local edg2 = (a-b):Dot((c-b).unit)
  169. local edg3 = (b-c):Dot((a-c).unit)
  170. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  171. a, b, c = a, b, c
  172. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  173. a, b, c = b, c, a
  174. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  175. a, b, c = c, a, b
  176. else
  177. assert(false, "unreachable")
  178. end
  179.  
  180. local len1 = (c-a):Dot((b-a).unit)
  181. local len2 = (b-a).magnitude - len1
  182. local width = (a + (b-a).unit*len1 - c).magnitude
  183.  
  184. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  185.  
  186. local list = {}
  187.  
  188. local Color = BrickColor.new("Dark grey")
  189.  
  190. if len1 > 0.01 then
  191. local w1 = Instance.new('WedgePart', m)
  192. game:GetService("Debris"):AddItem(w1,5)
  193. w1.Material = "SmoothPlastic"
  194. w1.FormFactor = 'Custom'
  195. w1.BrickColor = BrickColor.new(Color)
  196. w1.Transparency = 0
  197. w1.Reflectance = 0
  198. w1.Material = "SmoothPlastic"
  199. w1.CanCollide = false
  200. NoOutline(w1)
  201. local sz = Vector3.new(0.2, width, len1)
  202. w1.Size = sz
  203. local sp = Instance.new("SpecialMesh",w1)
  204. sp.MeshType = "Wedge"
  205. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  206. w1:BreakJoints()
  207. w1.Anchored = true
  208. w1.Parent = workspace
  209. w1.Transparency = 0.7
  210. table.insert(Effects,{w1,"Disappear",.01})
  211. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  212. table.insert(list,w1)
  213. end
  214.  
  215. if len2 > 0.01 then
  216. local w2 = Instance.new('WedgePart', m)
  217. game:GetService("Debris"):AddItem(w2,5)
  218. w2.Material = "SmoothPlastic"
  219. w2.FormFactor = 'Custom'
  220. w2.BrickColor = BrickColor.new(Color)
  221. w2.Transparency = 0
  222. w2.Reflectance = 0
  223. w2.Material = "SmoothPlastic"
  224. w2.CanCollide = false
  225. NoOutline(w2)
  226. local sz = Vector3.new(0.2, width, len2)
  227. w2.Size = sz
  228. local sp = Instance.new("SpecialMesh",w2)
  229. sp.MeshType = "Wedge"
  230. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  231. w2:BreakJoints()
  232. w2.Anchored = true
  233. w2.Parent = workspace
  234. w2.Transparency = 0.7
  235. table.insert(Effects,{w2,"Disappear",.01})
  236. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  237. table.insert(list,w2)
  238. end
  239. return unpack(list)
  240. end
  241.  
  242.  
  243. so = function(id,par,vol,pit)
  244. coroutine.resume(coroutine.create(function()
  245. local sou = Instance.new("Sound",par or workspace)
  246. sou.Volume=vol
  247. sou.Pitch=pit or 1
  248. sou.SoundId=id
  249. swait()
  250. sou:play()
  251. game:GetService("Debris"):AddItem(sou,6)
  252. end))
  253. end
  254.  
  255. function clerp(a,b,t)
  256. local qa = {QuaternionFromCFrame(a)}
  257. local qb = {QuaternionFromCFrame(b)}
  258. local ax, ay, az = a.x, a.y, a.z
  259. local bx, by, bz = b.x, b.y, b.z
  260. local _t = 1-t
  261. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  262. end
  263.  
  264. function QuaternionFromCFrame(cf)
  265. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  266. local trace = m00 + m11 + m22
  267. if trace > 0 then
  268. local s = math.sqrt(1 + trace)
  269. local recip = 0.5/s
  270. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  271. else
  272. local i = 0
  273. if m11 > m00 then
  274. i = 1
  275. end
  276. if m22 > (i == 0 and m00 or m11) then
  277. i = 2
  278. end
  279. if i == 0 then
  280. local s = math.sqrt(m00-m11-m22+1)
  281. local recip = 0.5/s
  282. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  283. elseif i == 1 then
  284. local s = math.sqrt(m11-m22-m00+1)
  285. local recip = 0.5/s
  286. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  287. elseif i == 2 then
  288. local s = math.sqrt(m22-m00-m11+1)
  289. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  290. end
  291. end
  292. end
  293.  
  294. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  295. local xs, ys, zs = x + x, y + y, z + z
  296. local wx, wy, wz = w*xs, w*ys, w*zs
  297. local xx = x*xs
  298. local xy = x*ys
  299. local xz = x*zs
  300. local yy = y*ys
  301. local yz = y*zs
  302. local zz = z*zs
  303. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  304. end
  305.  
  306. function QuaternionSlerp(a, b, t)
  307. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  308. local startInterp, finishInterp;
  309. if cosTheta >= 0.0001 then
  310. if (1 - cosTheta) > 0.0001 then
  311. local theta = math.acos(cosTheta)
  312. local invSinTheta = 1/math.sin(theta)
  313. startInterp = math.sin((1-t)*theta)*invSinTheta
  314. finishInterp = math.sin(t*theta)*invSinTheta
  315. else
  316. startInterp = 1-t
  317. finishInterp = t
  318. end
  319. else
  320. if (1+cosTheta) > 0.0001 then
  321. local theta = math.acos(-cosTheta)
  322. local invSinTheta = 1/math.sin(theta)
  323. startInterp = math.sin((t-1)*theta)*invSinTheta
  324. finishInterp = math.sin(t*theta)*invSinTheta
  325. else
  326. startInterp = t-1
  327. finishInterp = t
  328. end
  329. end
  330. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  331. end
  332.  
  333. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  334.  
  335.  
  336. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  337. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  338. end
  339.  
  340. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  341. if hit.Parent==nil then
  342. return
  343. end
  344. h=hit.Parent:FindFirstChild("Humanoid")
  345. for _,v in pairs(hit.Parent:children()) do
  346. if v:IsA("Humanoid") then
  347. h=v
  348. end
  349. end
  350. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  351. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  352. end
  353. if hit.Parent.className=="Hat" then
  354. hit=hit.Parent.Parent:findFirstChild("Head")
  355. end
  356. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  357. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  358. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  359. return
  360. end]]
  361. -- hs(hit,1.2)
  362. c=Instance.new("ObjectValue")
  363. c.Name="creator"
  364. c.Value=game:service("Players").LocalPlayer
  365. c.Parent=h
  366. game:GetService("Debris"):AddItem(c,.5)
  367. Damage=math.random(minim,maxim)
  368. -- h:TakeDamage(Damage)
  369. blocked=false
  370. block=hit.Parent:findFirstChild("Block")
  371. if block~=nil then
  372. print(block.className)
  373. if block.className=="NumberValue" then
  374. if block.Value>0 then
  375. blocked=true
  376. if decreaseblock==nil then
  377. block.Value=block.Value-1
  378. end
  379. end
  380. end
  381. if block.className=="IntValue" then
  382. if block.Value>0 then
  383. blocked=true
  384. if decreaseblock~=nil then
  385. block.Value=block.Value-1
  386. end
  387. end
  388. end
  389. end
  390. if blocked==false then
  391. -- h:TakeDamage(Damage)
  392. h.Health=h.Health-Damage
  393. showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
  394. else
  395. h.Health=h.Health-(Damage/2)
  396. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  397. end
  398. if Type=="Knockdown" then
  399. hum=hit.Parent.Humanoid
  400. hum.PlatformStand=true
  401. coroutine.resume(coroutine.create(function(HHumanoid)
  402. swait(1)
  403. HHumanoid.PlatformStand=false
  404. end),hum)
  405. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  406. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  407. local bodvol=Instance.new("BodyVelocity")
  408. bodvol.velocity=angle*knockback
  409. bodvol.P=5000
  410. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  411. bodvol.Parent=hit
  412. rl=Instance.new("BodyAngularVelocity")
  413. rl.P=3000
  414. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  415. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  416. rl.Parent=hit
  417. game:GetService("Debris"):AddItem(bodvol,.5)
  418. game:GetService("Debris"):AddItem(rl,.5)
  419. elseif Type=="Normal" then
  420. vp=Instance.new("BodyVelocity")
  421. vp.P=500
  422. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  423. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  424. if KnockbackType==1 then
  425. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  426. elseif KnockbackType==2 then
  427. vp.velocity=Property.CFrame.lookVector*knockback
  428. end
  429. if knockback>0 then
  430. vp.Parent=hit.Parent.Torso
  431. end
  432. game:GetService("Debris"):AddItem(vp,.5)
  433. elseif Type=="Up" then
  434. local bodyVelocity=Instance.new("BodyVelocity")
  435. bodyVelocity.velocity=vt(0,60,0)
  436. bodyVelocity.P=5000
  437. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  438. bodyVelocity.Parent=hit
  439. game:GetService("Debris"):AddItem(bodyVelocity,1)
  440. rl=Instance.new("BodyAngularVelocity")
  441. rl.P=3000
  442. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  443. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  444. rl.Parent=hit
  445. game:GetService("Debris"):AddItem(rl,.5)
  446. elseif Type=="Snare" then
  447. bp=Instance.new("BodyPosition")
  448. bp.P=2000
  449. bp.D=100
  450. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  451. bp.position=hit.Parent.Torso.Position
  452. bp.Parent=hit.Parent.Torso
  453. game:GetService("Debris"):AddItem(bp,1)
  454. elseif Type=="Target" then
  455. if Targetting==false then
  456. ZTarget=hit.Parent.Torso
  457. coroutine.resume(coroutine.create(function(Part)
  458. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  459. swait(5)
  460. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  461. end),ZTarget)
  462. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  463. targetgui=Instance.new("BillboardGui")
  464. targetgui.Parent=ZTarget
  465. targetgui.Size=UDim2.new(10,100,10,100)
  466. targ=Instance.new("ImageLabel")
  467. targ.Parent=targetgui
  468. targ.BackgroundTransparency=1
  469. targ.Image="rbxassetid://4834067"
  470. targ.Size=UDim2.new(1,0,1,0)
  471. cam.CameraType="Scriptable"
  472. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  473. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  474. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  475. Targetting=true
  476. RocketTarget=ZTarget
  477. for i=1,Property do
  478. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  479. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  480. swait()
  481. end
  482. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  483. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  484. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  485. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  486. end
  487. Targetting=false
  488. RocketTarget=nil
  489. targetgui.Parent=nil
  490. cam.CameraType="Custom"
  491. end
  492. end
  493. debounce=Instance.new("BoolValue")
  494. debounce.Name="DebounceHit"
  495. debounce.Parent=hit.Parent
  496. debounce.Value=true
  497. game:GetService("Debris"):AddItem(debounce,Delay)
  498. c=Instance.new("ObjectValue")
  499. c.Name="creator"
  500. c.Value=Player
  501. c.Parent=h
  502. game:GetService("Debris"):AddItem(c,.5)
  503. CRIT=false
  504. hitDeb=true
  505. AttackPos=6
  506. end
  507. end
  508.  
  509. showDamage=function(Char,Dealt,du,Color)
  510. m=Instance.new("Model")
  511. m.Name=tostring(Dealt)
  512. h=Instance.new("Humanoid")
  513. h.Health=0
  514. h.MaxHealth=0
  515. h.Parent=m
  516. c=Instance.new("Part")
  517. c.Transparency=0
  518. c.BrickColor=Color
  519. c.Name="Head"
  520. c.TopSurface=0
  521. c.BottomSurface=0
  522. c.formFactor="Plate"
  523. c.Size=Vector3.new(1,.4,1)
  524. ms=Instance.new("CylinderMesh")
  525. ms.Scale=Vector3.new(.8,.8,.8)
  526. if CRIT==true then
  527. ms.Scale=Vector3.new(1,1.25,1)
  528. end
  529. ms.Parent=c
  530. c.Reflectance=0
  531. Instance.new("BodyGyro").Parent=c
  532. c.Parent=m
  533. if Char:findFirstChild("Head")~=nil then
  534. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  535. elseif Char.Parent:findFirstChild("Head")~=nil then
  536. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  537. end
  538. f=Instance.new("BodyPosition")
  539. f.P=2000
  540. f.D=100
  541. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  542. f.position=c.Position+Vector3.new(0,3,0)
  543. f.Parent=c
  544. game:GetService("Debris"):AddItem(m,.5+du)
  545. c.CanCollide=false
  546. m.Parent=workspace
  547. c.CanCollide=false
  548. end
  549.  
  550. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.356057793, 0.801126003, 0.267042011))
  551. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.516218185, -0.761173248, -0.203582764, -0.000413556583, 0.865570247, -0.500785589, -0.000715887581, -0.50078547, -0.865570009, -0.999999523, 4.89967135e-007, 0.000826762407))
  552. Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Barrel",Vector3.new(0.356055647, 0.534083903, 0.200000003))
  553. Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993667603, -5.6562829, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
  554. mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.15718198))
  555. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.930197001, 0.200000003, 0.453971326))
  556. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00457763672, -0.765160799, 1.5292244, 8.4777188e-005, 0.000156341121, 0.999999702, -0.866025567, 0.499996573, -4.72138709e-006, -0.499996901, -0.866025567, 0.000177754438))
  557. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.0890140012, 0.100000001))
  558. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.267042011, 0.200000003))
  559. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.71396184, -0.902069092, 0.271377563, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999374, 0.866023779, -4.71902313e-005, 2.19600042e-005, 4.17576521e-005, 0.999999106))
  560. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445069969, 1, 0.890139937))
  561. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356057793, 2.84844708, 0.200000003))
  562. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0047454834, -2.18133688, 0.323482513, 3.66997556e-005, 6.66387496e-005, 0.999999702, -0.866023839, 0.499998808, -1.47526384e-006, -0.499999315, -0.866023958, 7.61135016e-005))
  563. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139937))
  564. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
  565. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52576447, -1.15971661, -0.00486755371, -0.499999493, -0.866024137, 2.11432925e-005, -0.866023958, 0.499998957, -1.77337063e-006, -8.95379344e-006, -1.92798325e-005, -0.999999523))
  566. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  567. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  568. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403086185, -0.00352478027, 1.25802231, -0.866025269, 0.499996424, -4.6921532e-006, -9.06756031e-005, -0.000166724145, -0.999999344, -0.499996811, -0.866025388, 0.000189673912))
  569. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
  570. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.78027892, 0.356056005, 0.356055975))
  571. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.28802133, -0.764591217, 0.00480651855, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
  572. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.04732227, 0.356055945, 0.200000003))
  573. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.892075658, -0.00434875488, 1.16921997, -0.866025567, 0.499996573, -4.72138709e-006, -7.90221384e-005, -0.000146495877, -0.999999702, -0.499996871, -0.866025686, 0.000166340207))
  574. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
  575. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  576. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.22940516, -0.813667297, 0.00457763672, 0.866022527, -0.499998182, -2.70454257e-005, 0.499996722, 0.866019726, -0.000830525416, 0.000437630806, 0.000706389663, 0.999996006))
  577. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.69999998807907,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
  578. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52544785, -0.358213902, -0.00482177734, -0.499999493, -0.866024137, 2.40192167e-005, -0.866023958, 0.499998957, -1.77337063e-006, -1.03506318e-005, -2.18485948e-005, -0.999999523))
  579. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  580. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
  581. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.33963394, -0.813163757, 0.0027923584, 0.866024017, -0.499998927, -4.7385638e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000456154085, 0.000695649476, 0.999999225))
  582. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
  583. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
  584. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.05157065, -0.813426971, 0.00283813477, 0.866022587, -0.499998361, -5.13193481e-005, 0.499996722, 0.866019726, -0.000830421108, 0.000458621944, 0.000694207207, 0.999996126))
  585. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
  586. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356057793, 0.200000003, 0.267042011))
  587. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-005, 0.489593506, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
  588. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  589. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.890139997, 0.267042011))
  590. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267049789, -0.0444793701, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
  591. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 1, 1))
  592. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.267042011))
  593. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267055511, 0.489589691, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
  594. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 0.890139997, 1))
  595. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.801127911, 0.200000003, 0.267042011))
  596. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227118, 0.47756958, 0.00357055664, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
  597. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  598. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.13633513, 0.200000003, 0.356055975))
  599. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1099844, -0.141490936, 0.00482177734, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
  600. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  601. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
  602. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
  603. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.475334674, 0.4699938, 1.67168295))
  604. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.293745786, 0.71211195, 0.369408011))
  605. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06669998, -0.402664542, 0.0329284668, -0.499999374, -0.866023779, 1.51824788e-005, -0.866023958, 0.499998957, -1.77337063e-006, -5.93662844e-006, -1.40970806e-005, -0.999999642))
  606. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  607. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704067, 0.445069999, 0.356055915))
  608. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.264636993, -0.812721252, 0.0051574707, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024017, -5.00066672e-005, 2.3368164e-005, 4.43152385e-005, 0.999999702))
  609. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
  610. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.821731567, 7.62939453e-005, -1.15725255, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
  611. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
  612. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
  613. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.82062149, 7.62939453e-005, -2.58165002, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
  614. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
  615. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
  616. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.40779829, -0.813220978, 0.00286865234, 0.866024137, -0.499999076, -5.31224941e-005, 0.499999106, 0.866023898, -0.000830529374, 0.000461086805, 0.000692783156, 0.999999285))
  617. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
  618. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.937464, 0.356056005, 0.356055945))
  619. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708334684, -0.41254425, 0.00485229492, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999404, 0.866023839, -2.39146757e-005, 1.03168713e-005, 2.17378838e-005, 0.999999702))
  620. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.267042011, 0.200000003))
  621. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770758, -0.902065277, 0.137817383, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
  622. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
  623. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  624. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87373841, -0.813194275, 0.00457763672, 0.866024017, -0.499998868, -3.39000762e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000444560981, 0.000702324207, 0.999999285))
  625. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.445069999, 0.356055915))
  626. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0422852039, -0.813350677, 0.00514221191, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -5.29420795e-005, 2.48118013e-005, 4.68230573e-005, 0.999999702))
  627. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139937, 1, 1))
  628. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.356056958, 0.356055915))
  629. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03561783, -4.05199051, -0.00440979004, -0.499999374, -0.866023779, 5.3821248e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.52545578e-005, -4.75892448e-005, -0.999999702))
  630. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  631. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
  632. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5254631, -4.57763672e-005, -1.33689678, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
  633. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886737, 0.587492347, 2.43898368))
  634. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.445069999, 0.623098075, 0.534084022))
  635. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52507019, -4.57763672e-005, -0.758278728, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
  636. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.498478353, 0.498478293, 7.21013451))
  637. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267041624, 0.200000003, 0.356055915))
  638. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.991195679, -4.27400589, -0.0052947998, -0.499999285, -0.866023958, 3.51352501e-005, -0.866018832, 0.499996156, -1.77348545e-006, -1.60587661e-005, -3.15416837e-005, -0.999993682))
  639. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  640. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.200000003, 0.356055915))
  641. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402687311, -0.679267883, 0.00505065918, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
  642. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890140235, 1))
  643. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.200000003, 0.356055915))
  644. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03623199, 0.0421948433, -0.00440979004, -0.499999255, -0.866023898, 5.00364113e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.34013132e-005, -4.41999873e-005, -0.999999642))
  645. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  646. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99999994, 1))
  647. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  648. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11522019, -0.00350952148, 1.25802612, -0.866025269, 0.499996424, -4.6921341e-006, -9.35725402e-005, -0.00017174182, -0.999999344, -0.499996811, -0.866025388, 0.000195467321))
  649. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
  650. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  651. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.51749039, -0.813407898, 0.00457763672, 0.866024137, -0.499999076, -4.25724756e-005, 0.499999136, 0.866023719, -0.000830633566, 0.000451922766, 0.000698114221, 0.999999344))
  652. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.84844756, 0.623098075, 0.356055915))
  653. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.18314743, -0.724628448, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.62502872e-005, 4.93772677e-005, 0.999999642))
  654. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.200000003, 0.200000003))
  655. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.403198361, -0.888397217, 0.631103516, 0.8660236, -0.499999017, 1.84802866e-006, 0.43302834, 0.750028789, 0.499940455, -0.249971539, -0.432960272, 0.866058707))
  656. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139937, 0.445069969))
  657. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 2.84844851, 0.356055915))
  658. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03583908, -2.18302703, -0.0052947998, -0.499999493, -0.866023898, 7.92279025e-005, -0.866023958, 0.499998957, -1.77337063e-006, -3.79744743e-005, -6.95118215e-005, -0.999999642))
  659. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  660. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.413914353, 1.00140691, 0.200000003))
  661. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993293762, -4.91016245, -0.00451660156, -0.499999255, -0.86602366, 0.000819979236, -0.866023958, 0.499998957, -1.77337063e-006, -0.000408323831, -0.000711051165, -0.999999464))
  662. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
  663. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267042011, 0.801125944, 0.356055915))
  664. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74128556, -0.635295868, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999285, 0.866024017, -3.13802739e-005, 1.40639022e-005, 2.82098772e-005, 0.999999702))
  665. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.801127911, 0.623098075, 0.267042011))
  666. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227416, 0.0769958496, 0.00352478027, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
  667. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267041951, 0.356055915))
  668. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03563309, 0.264527798, -0.00439453125, -0.499999464, -0.866024137, 5.87239629e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.77429353e-005, -5.17922454e-005, -0.999999642))
  669. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  670. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
  671. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.525383, -4.57763672e-005, -0.179089904, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
  672. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886797, 0.587492406, 2.43898368))
  673. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
  674. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
  675. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.516281128, 0.534083903, 1.67168295))
  676. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
  677. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.69532752, -0.813652039, 0.00280761719, 0.866024017, -0.499998927, -4.9620794e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000458155992, 0.000694434391, 0.999999464))
  678. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
  679. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  680. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16124141, -0.813632965, 0.00457763672, 0.866024017, -0.499998927, -4.7102516e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000455903384, 0.00069573865, 0.999999285))
  681. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  682. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.58563924, -0.81344223, 0.0046081543, 0.866024017, -0.499998868, -3.2305652e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000443078374, 0.000703191035, 0.999999344))
  683. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.445069909, 0.200000003))
  684. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.990428925, -4.54400349, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
  685. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1, 1.05036521))
  686. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.267042071, 0.200000003))
  687. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770162, -0.902275085, -0.128295898, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -4.71604289e-005, 2.19338981e-005, 4.17148112e-005, 0.999999881))
  688. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
  689. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267043382, 0.356055915))
  690. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03567123, -3.73954415, -0.00442504883, -0.499999374, -0.866023779, 6.7038578e-005, -0.866018832, 0.499996156, -1.77348545e-006, -3.20452091e-005, -5.923555e-005, -0.999993443))
  691. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  692. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.534083724, 0.890139997, 0.71211195))
  693. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.853614807, 1.73310804, -0.00483703613, -0.500008345, -0.866018832, 3.29770846e-005, -0.866018772, 0.500007927, -1.81967221e-006, -1.48173713e-005, -2.9586372e-005, -0.999999821))
  694. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  695. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356056005, 0.801126003, 0.356056005))
  696. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.05088663, -0.643760681, 0.00584411621, 0.866018832, -0.499996156, 1.77348545e-006, 0.499999464, 0.866023779, -3.45093431e-005, 1.5754078e-005, 3.11076874e-005, 0.999993443))
  697.  
  698. ready = false
  699.  
  700. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  701. local fp = it("Part")
  702. fp.formFactor = formfactor
  703. fp.Parent = parent
  704. fp.Reflectance = reflectance
  705. fp.Transparency = transparency
  706. fp.CanCollide = false
  707. fp.Locked=true
  708. fp.BrickColor = brickcolor
  709. fp.Name = name
  710. fp.Size = size
  711. fp.Position = Torso.Position
  712. NoOutline(fp)
  713. fp.Material="SmoothPlastic"
  714. fp:BreakJoints()
  715. return fp
  716. end
  717.  
  718. function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  719. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
  720. prt.Anchored=true
  721. prt.CFrame=cframe
  722. msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
  723. game:GetService("Debris"):AddItem(prt,2)
  724. coroutine.resume(coroutine.create(function(Part,Mesh)
  725. for i=0,1,delay do
  726. swait()
  727. Part.CFrame=Part.CFrame
  728. Part.Transparency=i
  729. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  730. end
  731. Part.Parent=nil
  732. end),prt,msh)
  733. end
  734.  
  735. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  736. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  737. prt.Anchored=true
  738. prt.CFrame=cframe
  739. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  740. game:GetService("Debris"):AddItem(prt,2)
  741. coroutine.resume(coroutine.create(function(Part,Mesh)
  742. for i=0,1,delay do
  743. swait()
  744. Part.CFrame=Part.CFrame
  745. Part.Transparency=i
  746. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  747. end
  748. Part.Parent=nil
  749. end),prt,msh)
  750. end
  751.  
  752. function LaserBarrage(Prt,Parent)
  753. attack=true
  754. --so("BeamLockon",Prt,1,1)
  755. local efprt=part(3,Parent,0,0.5,BrickColor.new("Dark stone grey"),"Effect",vt(0.2,0.2,0.2))
  756. efprt.Anchored=true
  757. local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
  758. spread=vt((math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0)*(Prt.Position-Mouse.Hit.p).magnitude/100
  759. --spread=vt(0,0,0)
  760. coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded)
  761. game:GetService("Debris"):AddItem(Part,6)
  762. local TheHit=Mouse.Hit.p
  763. local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded)
  764. local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
  765. so("Elec",Prt,0.2,1)
  766. local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
  767. tefprt.CFrame=cf(pos)
  768. MagicCircle(BrickColor.new("Dark stone grey"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
  769. so("Elec",tefprt,0.3,1)
  770. game:GetService("Debris"):AddItem(tefprt,3)
  771. Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0)
  772. if(hit.Parent:findFirstChild("Humanoid")~= nil)then
  773. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
  774. hit.Parent.Humanoid:TakeDamage(50)
  775. end
  776. end
  777. local mag=(Prt.Position-pos).magnitude
  778. MagicCylinder(BrickColor.new("Dark stone grey"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
  779. Part.Parent=nil
  780. end),efprt,efmsh,spread)
  781. end
  782.  
  783. function shoot()
  784. if ready==true then
  785. attack=true
  786. ready = false
  787. LaserBarrage(Barrel,m)
  788. so("http://roblox.com/asset/?id=130767489",Barrel,1,1)
  789. so("http://roblox.com/asset/?id=151112832",Barrel,1,1)
  790. for i=0,1,0.1 do
  791. swait()
  792. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  793. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-10),math.rad(0)),.3)
  794. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
  795. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(120), math.rad(0), math.rad(30)), 0.3)
  796. RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
  797. LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
  798. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  799. end
  800. for i=0,1,0.1 do
  801. swait()
  802. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  803. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
  804. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
  805. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
  806. RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
  807. LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
  808. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  809. end
  810. attack=false
  811. end
  812. end
  813.  
  814. mouse.Button1Down:connect(function()
  815. pcall(function()
  816. shoot()
  817. end)
  818. end)
  819.  
  820. mouse.KeyDown:connect(function(k)
  821. k=k:lower()
  822. if k=='f' then
  823. if ready==false then
  824. ready=true
  825. attack=true
  826. elseif ready==true then
  827. ready=false
  828. attack=false
  829. end
  830. end
  831. end)
  832.  
  833.  
  834.  
  835. local sine = 0
  836. local change = 1
  837. local val = 0
  838.  
  839. while true do
  840. swait()
  841. sine = sine + change
  842. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  843. local velderp=RootPart.Velocity.y
  844. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  845. if equipped==true or equipped==false then
  846. if attack==false then
  847. idle=idle+1
  848. else
  849. idle=0
  850. end
  851. if idle>=500 then
  852. if attack==false then
  853. --Sheath()
  854. end
  855. end
  856. if RootPart.Velocity.y > 1 and hitfloor==nil then
  857. Anim="Jump"
  858. if attack==false then
  859. Humanoid.WalkSpeed = 16
  860. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  861. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  862. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  863. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  864. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  865. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  866. end
  867. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  868. Anim="Fall"
  869. if attack==false then
  870. Humanoid.WalkSpeed = 16
  871. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  872. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  873. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  874. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  875. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  876. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  877. end
  878. elseif torvel<1 and hitfloor~=nil then
  879. Anim="Idle"
  880. if attack==false then
  881. Humanoid.WalkSpeed = 16
  882. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3)
  883. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  884. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
  885. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
  886. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-5)),.3)
  887. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  888. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  889. end
  890. elseif torvel>2 and hitfloor~=nil then
  891. Anim="Walk"
  892. if attack==false then
  893. change=3
  894. Humanoid.WalkSpeed = 16
  895. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  896. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  897. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
  898. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
  899. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  900. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  901. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  902. end
  903. end
  904. end
  905. if ready==true then
  906. Humanoid.WalkSpeed = 5
  907. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  908. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
  909. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
  910. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
  911. RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
  912. LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
  913. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  914. end
  915. end
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