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Feb 2nd, 2019
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  1. print (" -----------//THE NIGHTFALL\\-------------[[MovelistMouseclick = 3 combos-Attack 1 = Downwards slash-Attack 2 = Power slash-Attack 3 = Whirlwind slash Q = Impale E = Forward dash R = Ear destroyer T = Taunt Y = Cutting storm U = Homing Cutting storm---------]] ")
  2.  
  3. --Recreated from the game Before the dawn: Redux.--
  4. --Those who used this right when it was released, yes it was broken, it's fixed now--
  5. --Impale dem suckazz and reeeeeeeeee--
  6.  
  7. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility");InternalData = {}
  8. do
  9. script.Parent = owner.Character
  10. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  11. local function NewFakeEvent()
  12. local Bind = Instance.new("BindableEvent")
  13. local Fake;Fake = {Connections = {},
  14. fakeEvent=true;
  15. Connect=function(self,Func)
  16. Bind.Event:connect(Func)
  17. self.Connections[Bind] = true
  18. return setmetatable({Connected = true},{
  19. __index = function (self,Index)
  20. if Index:lower() == "disconnect" then
  21. return function() Fake.Connections[Bind] = false;self.Connected = false end
  22. end
  23. return Fake[Index]
  24. end;
  25. __tostring = function() return "Connection" end;
  26. })
  27. end}
  28. Fake.connect = Fake.Connect;return Fake;
  29. end
  30. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  31. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  32. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  33. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  34. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  35. local function TriggerEvent(self,Event,...)
  36. local Trigger = Mouse[Event]
  37. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  38. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  39. end
  40. end
  41. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  42. Event.OnServerEvent:Connect(function(FiredBy,Input)
  43. if FiredBy.Name ~= owner.Name then return end
  44. if Input.MouseEvent then
  45. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  46. else
  47. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  48. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  49. for _,Action in pairs(ContextActionService.Actions) do
  50. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  51. end
  52. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  53. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  54. end
  55. end)
  56. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  57. Event.Parent = NLS([[
  58. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  59. local Input = function(Input,gameProcessedEvent)
  60. if gameProcessedEvent then return end
  61. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  62. end
  63. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  64. local Hit,Target
  65. while wait(1/30) do
  66. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  67. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  68. end
  69. end
  70. ]],owner.Character)
  71. end
  72. RealGame = game;game = setmetatable({},{
  73. __index = function (self,Index)
  74. local Sandbox = function (Thing)
  75. if Thing:IsA("Player") then
  76. local RealPlayer = Thing
  77. return setmetatable({},{
  78. __index = function (self,Index)
  79. local Type = type(RealPlayer[Index])
  80. if Type == "function" then
  81. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  82. return function (self)return InternalData["Mouse"] end
  83. end
  84. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  85. end
  86. return RealPlayer[Index]
  87. end;
  88. __tostring = function(self) return RealPlayer.Name end
  89. })
  90. end
  91. end
  92. if RealGame[Index] then
  93. local Type = type(RealGame[Index])
  94. if Type == "function" then
  95. if Index:lower() == "getservice" or Index:lower() == "service" then
  96. return function (self,Service)
  97. local FakeServices = {
  98. ["players"] = function()
  99. return setmetatable({},{
  100. __index = function (self2,Index2)
  101. local RealService = RealGame:GetService(Service)
  102. local Type2 = type(Index2)
  103. if Type2 == "function" then
  104. return function (self,...) return RealService[Index2](RealService,...)end
  105. else
  106. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  107. return RealService[Index2]
  108. end
  109. end;
  110. __tostring = function(self) return RealGame:GetService(Service).Name end
  111. })
  112. end;
  113. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  114. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  115. ["runservice"] = function()
  116. return setmetatable({},{
  117. __index = function(self2,Index2)
  118. local RealService = RealGame:GetService(Service)
  119. local Type2 = type(Index2)
  120. if Type2 == "function" then
  121. return function (self,...) return RealService[Index2](RealService,...) end
  122. else
  123. local RunServices = {
  124. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  125. ["renderstepped"] = function() return RealService["Stepped"] end
  126. }
  127. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  128. return RealService[Index2]
  129. end
  130. end
  131. })
  132. end
  133. }
  134. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  135. return RealGame:GetService(Service)
  136. end
  137. end
  138. return function (self,...) return RealGame[Index](RealGame,...) end
  139. else
  140. if game:GetService(Index) then return game:GetService(Index) end
  141. return RealGame[Index]
  142. end
  143. end
  144. return nil
  145. end
  146. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  147.  
  148. -----------//THE NIGHTFALL\\-----------
  149. --[[Movelist
  150. Mouseclick = 3 combos
  151. -Attack 1 = Downwards slash
  152. -Attack 2 = Power slash
  153. -Attack 3 = Whirlwind slash
  154. Q = Impale
  155. E = Forward dash
  156. R = Ear destroyer
  157. T = Taunt
  158. Y = Cutting storm
  159. U = Homing Cutting storm
  160. ---------]]
  161.  
  162. --Recreated from the game Before the dawn: Redux.--
  163. --For those who used this when it was just released, it was broken, it's fixed now as of 12-18-2018--
  164. --Impale dem suckazz and reeeeeeee--
  165.  
  166. Player=game.Players.LocalPlayer
  167. Character=Player.Character
  168. Character.Humanoid.Name = "nightfall"
  169. hum = Character.nightfall
  170. LeftArm=Character["Left Arm"]
  171. LeftLeg=Character["Left Leg"]
  172. RightArm=Character["Right Arm"]
  173. RightLeg=Character["Right Leg"]
  174. Root=Character["HumanoidRootPart"]
  175. Head=Character["Head"]
  176. Torso=Character["Torso"]
  177. Neck=Torso["Neck"]
  178. walking = false
  179. singularitybounce = false
  180. jumping = false
  181. targetfound = false
  182. grabbed = false
  183. attacking = false
  184. firsttime = false
  185. dash1 = true
  186. dash2 = false
  187. tauntdebounce = false
  188. mouse = Player:GetMouse()
  189. position = nil
  190. MseGuide = true
  191. running = false
  192. settime = 0
  193. sine = 0
  194. t = 0
  195. ws = 19
  196. jp = 85
  197. secondform = false
  198. change = 1
  199. combo1 = true
  200. dancing = false
  201. equip = false
  202. dgs = 75
  203. dedlaff = false
  204. combo2 = false
  205. spin1 = true
  206. spin2 = false
  207. switch1 = true
  208. switch2 = false
  209. firsttime2 = false
  210. isattacking = false
  211. combo3 = false
  212. gunallowance = false
  213. cooldown = false
  214. shooting = false
  215. RunSrv = game:GetService("RunService")
  216. RenderStepped = game:GetService("RunService").RenderStepped
  217. removeuseless = game:GetService("Debris")
  218. local slasher = {1543186629,1543187082,1543187280,1543186883}
  219. local slasher2 = {220834019,220834000,220833976,220833967}
  220. slash = #slasher
  221. slash2 = #slasher2
  222. screenGui = Instance.new("ScreenGui")
  223. screenGui.Parent = script.Parent
  224.  
  225. local HEADLERP = Instance.new("ManualWeld")
  226. HEADLERP.Parent = Head
  227. HEADLERP.Part0 = Head
  228. HEADLERP.Part1 = Head
  229. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  230.  
  231. local TORSOLERP = Instance.new("ManualWeld")
  232. TORSOLERP.Parent = Root
  233. TORSOLERP.Part0 = Torso
  234. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  235.  
  236. local ROOTLERP = Instance.new("ManualWeld")
  237. ROOTLERP.Parent = Root
  238. ROOTLERP.Part0 = Root
  239. ROOTLERP.Part1 = Torso
  240. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  241.  
  242. local RIGHTARMLERP = Instance.new("ManualWeld")
  243. RIGHTARMLERP.Parent = RightArm
  244. RIGHTARMLERP.Part0 = RightArm
  245. RIGHTARMLERP.Part1 = Torso
  246. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  247.  
  248. local LEFTARMLERP = Instance.new("ManualWeld")
  249. LEFTARMLERP.Parent = LeftArm
  250. LEFTARMLERP.Part0 = LeftArm
  251. LEFTARMLERP.Part1 = Torso
  252. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  253.  
  254. local RIGHTLEGLERP = Instance.new("ManualWeld")
  255. RIGHTLEGLERP.Parent = RightLeg
  256. RIGHTLEGLERP.Part0 = RightLeg
  257. RIGHTLEGLERP.Part1 = Torso
  258. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  259.  
  260. local LEFTLEGLERP = Instance.new("ManualWeld")
  261. LEFTLEGLERP.Parent = LeftLeg
  262. LEFTLEGLERP.Part0 = LeftLeg
  263. LEFTLEGLERP.Part1 = Torso
  264. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  265.  
  266. local function weldBetween(a, b)
  267. local weld = Instance.new("ManualWeld", a)
  268. weld.Part0 = a
  269. weld.Part1 = b
  270. weld.C0 = a.CFrame:inverse() * b.CFrame
  271. return weld
  272. end
  273.  
  274. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  275. A = Instance.new("Attachment", PARENT)
  276. A.Position = POSITION1
  277. A.Name = "A"
  278. B = Instance.new("Attachment", PARENT)
  279. B.Position = POSITION2
  280. B.Name = "B"
  281. tr1 = Instance.new("Trail", PARENT)
  282. tr1.Attachment0 = A
  283. tr1.Attachment1 = B
  284. tr1.Enabled = true
  285. tr1.Lifetime = LIFETIME
  286. tr1.TextureMode = "Static"
  287. tr1.LightInfluence = 0
  288. tr1.Color = COLOR
  289. tr1.Transparency = NumberSequence.new(0, 1)
  290. end
  291.  
  292. footsteps = Instance.new("Sound",Torso)
  293. footsteps.SoundId = "rbxassetid://1244506786"
  294. footsteps.Volume = 0
  295. footsteps.Looped = true
  296. footsteps.Pitch = 1.6
  297. footsteps.Name = "fp"
  298. footsteps:Play()
  299.  
  300. slash = slasher[math.random(1,#slasher)]
  301. slashs = Instance.new("Sound",RightArm)
  302. slashs.SoundId = "rbxassetid://"..slash
  303. slashs.Volume = 10
  304. slashs.Pitch = 1
  305. slashs.Name = "slashs"
  306.  
  307. introsound = Instance.new("Sound",Torso)
  308. introsound.SoundId = "rbxassetid://1561410944"
  309. introsound.Volume = 4
  310. introsound:Play()
  311.  
  312. coroutine.wrap(function()
  313. doomtheme = Instance.new("Sound",Torso)
  314. doomtheme.Volume = 0
  315. doomtheme.SoundId = "rbxassetid://1561410944"
  316. doomtheme.Looped = true
  317. doomtheme:Play()
  318. doomtheme.Name = "doomtheme"
  319. for i = 1, 20 do
  320. doomtheme.Volume = doomtheme.Volume + .1
  321. wait()
  322. end
  323. end)()
  324.  
  325. Torso.ChildRemoved:connect(function(removed)
  326. if removed.Name == "doomtheme" then
  327. doomtheme = Instance.new("Sound",Torso)
  328. doomtheme.SoundId = "rbxassetid://2114921530"
  329. doomtheme.Looped = true
  330. doomtheme.Volume = 2
  331. doomtheme:Play()
  332. doomtheme.Name = "doomtheme"
  333. end
  334. end)
  335.  
  336. Torso.ChildRemoved:connect(function(removed)
  337. if removed.Name == "slashs" then
  338. slash = slasher[math.random(1,#slasher)]
  339. slashs = Instance.new("Sound",RightArm)
  340. slashs.SoundId = "rbxassetid://"..slash
  341. slashs.Volume = 10
  342. slashs.Pitch = 1
  343. slashs.Name = "slashs"
  344. end
  345. end)
  346.  
  347. Torso.ChildRemoved:connect(function(removed)
  348. if removed.Name == "fp" then
  349. footsteps = Instance.new("Sound",Torso)
  350. footsteps.SoundId = "rbxassetid://1244506786"
  351. footsteps.Volume = 0
  352. footsteps.Looped = true
  353. footsteps.Pitch = 1.6
  354. footsteps.Name = "fp"
  355. footsteps:Play()
  356. end
  357. end)
  358.  
  359. leftlocation = Instance.new("Part",LeftArm)
  360. leftlocation.Size = Vector3.new(1,1,1)
  361. leftlocation.Transparency = 1
  362. leftlocation.Name = "leftlocation"
  363. leftlocationweld = weldBetween(leftlocation,LeftArm)
  364. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  365. rightlocation = Instance.new("Part",RightArm)
  366. rightlocation.Size = Vector3.new(1,1,1)
  367. rightlocation.Transparency = 1
  368. rightlocation.Name = "rightlocation"
  369. rightlocationweld = weldBetween(rightlocation,RightArm)
  370. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  371.  
  372. A = Instance.new("Attachment", rightlocation)
  373. A.Position = Vector3.new(.1,.3,.1)
  374. A.Name = "A"
  375. B = Instance.new("Attachment", rightlocation)
  376. B.Position = Vector3.new(-.1,-.3,-.1)
  377. B.Name = "B"
  378. tr1 = Instance.new("Trail", rightlocation)
  379. tr1.Attachment0 = A
  380. tr1.Attachment1 = B
  381. tr1.Enabled = false
  382. tr1.Lifetime = .6
  383. tr1.TextureMode = "Static"
  384. tr1.LightInfluence = 0
  385. tr1.Color = ColorSequence.new(BrickColor.new("Deep Orange").Color,BrickColor.new("Really black").Color)
  386. tr1.Transparency = NumberSequence.new(0, 1)
  387.  
  388.  
  389.  
  390. particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  391.  
  392. leftlocation = Instance.new("Part",LeftArm)
  393. leftlocation.Size = Vector3.new(1,1,1)
  394. leftlocation.Transparency = 1
  395. leftlocation.Name = "leftlocation"
  396. leftlocationweld = weldBetween(leftlocation,LeftArm)
  397. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  398. rightlocation = Instance.new("Part",RightArm)
  399. rightlocation.Size = Vector3.new(1,1,1)
  400. rightlocation.Transparency = 1
  401. rightlocation.Name = "rightlocation"
  402. rightlocationweld = weldBetween(rightlocation,RightArm)
  403. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  404.  
  405. particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
  406. particlemiter1.Enabled = false
  407. particlemiter1.Color = particlecolor
  408. particlemiter1.Texture = "rbxassetid://886346744"
  409. particlemiter1.Lifetime = NumberRange.new(.05)
  410. particlemiter1.Size = NumberSequence.new(1.75,1.75)
  411. particlemiter1.Rate = 4
  412. particlemiter1.Rotation = NumberRange.new(0,360)
  413. particlemiter1.RotSpeed = NumberRange.new(0)
  414. particlemiter1.Speed = NumberRange.new(0)
  415. particlemiter2 = Instance.new("ParticleEmitter", RightArm)
  416. particlemiter2.Enabled = false
  417. particlemiter2.Color = particlecolor
  418. particlemiter2.Texture = "rbxassetid://886346744"
  419. particlemiter2.Rotation = NumberRange.new(0,360)
  420. particlemiter2.Lifetime = NumberRange.new(.05)
  421. particlemiter2.Size = NumberSequence.new(1.75,1.75)
  422. particlemiter2.Rate = 4
  423. particlemiter2.RotSpeed = NumberRange.new(0)
  424. particlemiter2.Speed = NumberRange.new(0)
  425. particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
  426. particlemiter4.Enabled = false
  427. particlemiter4.Color = particlecolor
  428. particlemiter4.Texture = "rbxassetid://886346744"
  429. particlemiter4.Lifetime = NumberRange.new(.05)
  430. particlemiter4.Rotation = NumberRange.new(0,360)
  431. particlemiter4.Size = NumberSequence.new(1.75,1.75)
  432. particlemiter4.Rate = 4
  433. particlemiter4.RotSpeed = NumberRange.new(0)
  434. particlemiter4.Speed = NumberRange.new(0)
  435. particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
  436. particlemiter5.Enabled = false
  437. particlemiter5.Color = particlecolor
  438. particlemiter5.Texture = "rbxassetid://886346744"
  439. particlemiter5.Rotation = NumberRange.new(0,360)
  440. particlemiter5.Lifetime = NumberRange.new(.05)
  441. particlemiter5.Size = NumberSequence.new(1.75,1.75)
  442. particlemiter5.Rate = 4
  443. particlemiter5.RotSpeed = NumberRange.new(0)
  444. particlemiter5.Speed = NumberRange.new(0)
  445. particlemiter6 = Instance.new("ParticleEmitter", Torso)
  446. particlemiter6.Enabled = false
  447. particlemiter6.Color = particlecolor
  448. particlemiter6.Texture = "rbxassetid://886346744"
  449. particlemiter6.Rotation = NumberRange.new(0,360)
  450. particlemiter6.Lifetime = NumberRange.new(.05)
  451. particlemiter6.Size = NumberSequence.new(1.75,1.75)
  452. particlemiter6.Rate = 4
  453. particlemiter6.RotSpeed = NumberRange.new(0)
  454. particlemiter6.Speed = NumberRange.new(0)
  455. particlemiter7 = Instance.new("ParticleEmitter", Head)
  456. particlemiter7.Enabled = false
  457. particlemiter7.Color = particlecolor
  458. particlemiter7.Texture = "rbxassetid://886346744"
  459. particlemiter7.Rotation = NumberRange.new(0,360)
  460. particlemiter7.Lifetime = NumberRange.new(.05)
  461. particlemiter7.Size = NumberSequence.new(1.75,1.75)
  462. particlemiter7.Rate = 4
  463. particlemiter7.RotSpeed = NumberRange.new(0)
  464. particlemiter7.Speed = NumberRange.new(0)
  465.  
  466. coroutine.wrap(function()
  467. while true do
  468. wait(7)
  469. particlemiter1.Enabled = true
  470. particlemiter2.Enabled = true
  471. particlemiter4.Enabled = true
  472. particlemiter5.Enabled = true
  473. particlemiter6.Enabled = true
  474. particlemiter7.Enabled = true
  475. swait(60)
  476. particlemiter1.Enabled = false
  477. particlemiter2.Enabled = false
  478. particlemiter4.Enabled = false
  479. particlemiter5.Enabled = false
  480. particlemiter6.Enabled = false
  481. particlemiter7.Enabled = false
  482. wait(11)
  483. particlemiter1.Enabled = true
  484. particlemiter2.Enabled = true
  485. particlemiter4.Enabled = true
  486. particlemiter5.Enabled = true
  487. particlemiter6.Enabled = true
  488. particlemiter7.Enabled = true
  489. swait(60)
  490. particlemiter1.Enabled = false
  491. particlemiter2.Enabled = false
  492. particlemiter4.Enabled = false
  493. particlemiter5.Enabled = false
  494. particlemiter6.Enabled = false
  495. particlemiter7.Enabled = false
  496. wait(4)
  497. particlemiter1.Enabled = true
  498. particlemiter2.Enabled = true
  499. particlemiter4.Enabled = true
  500. particlemiter5.Enabled = true
  501. particlemiter6.Enabled = true
  502. particlemiter7.Enabled = true
  503. swait(60)
  504. particlemiter1.Enabled = false
  505. particlemiter2.Enabled = false
  506. particlemiter4.Enabled = false
  507. particlemiter5.Enabled = false
  508. particlemiter6.Enabled = false
  509. particlemiter7.Enabled = false
  510. swait()
  511. end
  512. end)()
  513.  
  514. Head.BrickColor = BrickColor.new("Light orange")
  515.  
  516.  
  517. mas = Instance.new("Model",Head)
  518. mas.Name = "Model2Script"
  519. o1 = Instance.new("Model")
  520. o2 = Instance.new("Part")
  521. o3 = Instance.new("Part")
  522. o4 = Instance.new("Part")
  523. o5 = Instance.new("Part")
  524. o6 = Instance.new("Part")
  525. o7 = Instance.new("Part")
  526. o8 = Instance.new("Part")
  527. o9 = Instance.new("Part")
  528. o10 = Instance.new("Part")
  529. o11 = Instance.new("Part")
  530. o12 = Instance.new("Part")
  531. o13 = Instance.new("Part")
  532. o14 = Instance.new("Part")
  533. o15 = Instance.new("Part")
  534. o16 = Instance.new("Part")
  535. o17 = Instance.new("Part")
  536. o18 = Instance.new("Part")
  537. o19 = Instance.new("Part")
  538. o20 = Instance.new("Part")
  539. o21 = Instance.new("Part")
  540. o22 = Instance.new("Part")
  541. o23 = Instance.new("Part")
  542. o24 = Instance.new("Part")
  543. o25 = Instance.new("Part")
  544. o26 = Instance.new("Part")
  545. o27 = Instance.new("Part")
  546. o28 = Instance.new("Part")
  547. o29 = Instance.new("Part")
  548. o30 = Instance.new("Part")
  549. o31 = Instance.new("Part")
  550. o32 = Instance.new("Part")
  551. o33 = Instance.new("Part")
  552. o34 = Instance.new("Part")
  553. o35 = Instance.new("Part")
  554. o36 = Instance.new("Part")
  555. o37 = Instance.new("Part")
  556. o1.Parent = mas
  557. o2.Name = "Head"
  558. o2.Parent = o1
  559. o2.Material = Enum.Material.SmoothPlastic
  560. o2.BrickColor = BrickColor.new("Really black")
  561. o2.Transparency = 1
  562. o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
  563. o2.FormFactor = Enum.FormFactor.Symmetric
  564. o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
  565. o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
  566. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  567. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  568. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  569. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  570. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  571. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  572. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  573. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. o3.Parent = o2
  575. o3.BrickColor = BrickColor.new("Fossil")
  576. o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  577. o3.CanCollide = false
  578. o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  579. o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  580. o3.BottomSurface = Enum.SurfaceType.Smooth
  581. o3.TopSurface = Enum.SurfaceType.Smooth
  582. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  583. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  584. o4.Parent = o2
  585. o4.Material = Enum.Material.Neon
  586. o4.BrickColor = BrickColor.new("Deep Orange")
  587. o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  588. o4.CanCollide = false
  589. o4.Shape = Enum.PartType.Ball
  590. o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  591. o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  592. o4.BottomSurface = Enum.SurfaceType.Smooth
  593. o4.TopSurface = Enum.SurfaceType.Smooth
  594. o4.Color = Color3.new(0.482353, 0, 0.482353)
  595. o4.Color = Color3.new(0.482353, 0, 0.482353)
  596. o5.Parent = o2
  597. o5.BrickColor = BrickColor.new("Fossil")
  598. o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  599. o5.CanCollide = false
  600. o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  601. o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  602. o5.BottomSurface = Enum.SurfaceType.Smooth
  603. o5.TopSurface = Enum.SurfaceType.Smooth
  604. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  605. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  606. o6.Parent = o2
  607. o6.BrickColor = BrickColor.new("Fossil")
  608. o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  609. o6.CanCollide = false
  610. o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  611. o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  612. o6.BottomSurface = Enum.SurfaceType.Smooth
  613. o6.TopSurface = Enum.SurfaceType.Smooth
  614. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  615. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  616. o7.Parent = o2
  617. o7.BrickColor = BrickColor.new("Fossil")
  618. o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  619. o7.CanCollide = false
  620. o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  621. o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  622. o7.BottomSurface = Enum.SurfaceType.Smooth
  623. o7.TopSurface = Enum.SurfaceType.Smooth
  624. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  625. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  626. o8.Parent = o2
  627. o8.BrickColor = BrickColor.new("Fossil")
  628. o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  629. o8.CanCollide = false
  630. o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  631. o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  632. o8.BottomSurface = Enum.SurfaceType.Smooth
  633. o8.TopSurface = Enum.SurfaceType.Smooth
  634. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  635. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  636. o9.Parent = o2
  637. o9.BrickColor = BrickColor.new("Fossil")
  638. o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  639. o9.CanCollide = false
  640. o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  641. o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  642. o9.BottomSurface = Enum.SurfaceType.Smooth
  643. o9.TopSurface = Enum.SurfaceType.Smooth
  644. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  645. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  646. o10.Parent = o2
  647. o10.BrickColor = BrickColor.new("Fossil")
  648. o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  649. o10.CanCollide = false
  650. o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  651. o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  652. o10.BottomSurface = Enum.SurfaceType.Smooth
  653. o10.TopSurface = Enum.SurfaceType.Smooth
  654. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  655. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  656. o11.Parent = o2
  657. o11.Material = Enum.Material.Metal
  658. o11.BrickColor = BrickColor.new("Pearl")
  659. o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
  660. o11.CanCollide = false
  661. o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
  662. o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
  663. o11.BottomSurface = Enum.SurfaceType.Smooth
  664. o11.TopSurface = Enum.SurfaceType.Smooth
  665. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  666. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  667. o12.Parent = o2
  668. o12.Material = Enum.Material.Metal
  669. o12.BrickColor = BrickColor.new("Pearl")
  670. o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
  671. o12.CanCollide = false
  672. o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
  673. o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
  674. o12.BottomSurface = Enum.SurfaceType.Smooth
  675. o12.TopSurface = Enum.SurfaceType.Smooth
  676. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  677. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  678. o13.Parent = o2
  679. o13.BrickColor = BrickColor.new("Fossil")
  680. o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  681. o13.CanCollide = false
  682. o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  683. o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  684. o13.BottomSurface = Enum.SurfaceType.Smooth
  685. o13.TopSurface = Enum.SurfaceType.Smooth
  686. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  687. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  688. o14.Parent = o2
  689. o14.Material = Enum.Material.SmoothPlastic
  690. o14.BrickColor = BrickColor.new("Really black")
  691. o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  692. o14.CanCollide = false
  693. o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
  694. o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  695. o14.BottomSurface = Enum.SurfaceType.Smooth
  696. o14.TopSurface = Enum.SurfaceType.Smooth
  697. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  698. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  699. o15.Parent = o2
  700. o15.Material = Enum.Material.Metal
  701. o15.BrickColor = BrickColor.new("Pearl")
  702. o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  703. o15.CanCollide = false
  704. o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
  705. o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  706. o15.BottomSurface = Enum.SurfaceType.Smooth
  707. o15.TopSurface = Enum.SurfaceType.Smooth
  708. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  709. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  710. o16.Parent = o2
  711. o16.BrickColor = BrickColor.new("Fossil")
  712. o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  713. o16.CanCollide = false
  714. o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  715. o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  716. o16.BottomSurface = Enum.SurfaceType.Smooth
  717. o16.TopSurface = Enum.SurfaceType.Smooth
  718. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  719. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  720. o17.Parent = o2
  721. o17.Material = Enum.Material.Metal
  722. o17.BrickColor = BrickColor.new("Pearl")
  723. o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  724. o17.CanCollide = false
  725. o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
  726. o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  727. o17.BottomSurface = Enum.SurfaceType.Smooth
  728. o17.TopSurface = Enum.SurfaceType.Smooth
  729. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  730. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  731. o18.Parent = o2
  732. o18.Material = Enum.Material.Neon
  733. o18.BrickColor = BrickColor.new("Deep Orange")
  734. o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  735. o18.CanCollide = false
  736. o18.Shape = Enum.PartType.Cylinder
  737. o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
  738. o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  739. o18.BottomSurface = Enum.SurfaceType.Smooth
  740. o18.TopSurface = Enum.SurfaceType.Smooth
  741. o18.Color = Color3.new(0.482353, 0, 0.482353)
  742. o18.Color = Color3.new(0.482353, 0, 0.482353)
  743. o19.Parent = o2
  744. o19.Material = Enum.Material.Metal
  745. o19.BrickColor = BrickColor.new("Pearl")
  746. o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  747. o19.CanCollide = false
  748. o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
  749. o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  750. o19.BottomSurface = Enum.SurfaceType.Smooth
  751. o19.TopSurface = Enum.SurfaceType.Smooth
  752. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  753. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  754. o20.Parent = o2
  755. o20.Material = Enum.Material.Metal
  756. o20.BrickColor = BrickColor.new("Pearl")
  757. o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
  758. o20.CanCollide = false
  759. o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  760. o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
  761. o20.BottomSurface = Enum.SurfaceType.Smooth
  762. o20.TopSurface = Enum.SurfaceType.Smooth
  763. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  764. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  765. o21.Parent = o2
  766. o21.Material = Enum.Material.Metal
  767. o21.BrickColor = BrickColor.new("Pearl")
  768. o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  769. o21.CanCollide = false
  770. o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
  771. o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  772. o21.BottomSurface = Enum.SurfaceType.Smooth
  773. o21.TopSurface = Enum.SurfaceType.Smooth
  774. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  775. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  776. o22.Parent = o2
  777. o22.Material = Enum.Material.Metal
  778. o22.BrickColor = BrickColor.new("Pearl")
  779. o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  780. o22.CanCollide = false
  781. o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
  782. o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  783. o22.BottomSurface = Enum.SurfaceType.Smooth
  784. o22.TopSurface = Enum.SurfaceType.Smooth
  785. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  786. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  787. o23.Parent = o2
  788. o23.Material = Enum.Material.Metal
  789. o23.BrickColor = BrickColor.new("Pearl")
  790. o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  791. o23.CanCollide = false
  792. o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
  793. o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  794. o23.BottomSurface = Enum.SurfaceType.Smooth
  795. o23.TopSurface = Enum.SurfaceType.Smooth
  796. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  797. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  798. o24.Parent = o2
  799. o24.Material = Enum.Material.Metal
  800. o24.BrickColor = BrickColor.new("Pearl")
  801. o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
  802. o24.CanCollide = false
  803. o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
  804. o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
  805. o24.BottomSurface = Enum.SurfaceType.Smooth
  806. o24.TopSurface = Enum.SurfaceType.Smooth
  807. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  808. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  809. o25.Parent = o2
  810. o25.BrickColor = BrickColor.new("Fossil")
  811. o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  812. o25.CanCollide = false
  813. o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  814. o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  815. o25.BottomSurface = Enum.SurfaceType.Smooth
  816. o25.TopSurface = Enum.SurfaceType.Smooth
  817. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  818. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  819. o26.Parent = o2
  820. o26.BrickColor = BrickColor.new("Fossil")
  821. o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  822. o26.CanCollide = false
  823. o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  824. o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  825. o26.BottomSurface = Enum.SurfaceType.Smooth
  826. o26.TopSurface = Enum.SurfaceType.Smooth
  827. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  828. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  829. o27.Parent = o2
  830. o27.Material = Enum.Material.SmoothPlastic
  831. o27.BrickColor = BrickColor.new("Really black")
  832. o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
  833. o27.Shape = Enum.PartType.Cylinder
  834. o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
  835. o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
  836. o27.BottomSurface = Enum.SurfaceType.Smooth
  837. o27.TopSurface = Enum.SurfaceType.Smooth
  838. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  839. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  840. o28.Parent = o2
  841. o28.Material = Enum.Material.SmoothPlastic
  842. o28.BrickColor = BrickColor.new("Really black")
  843. o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  844. o28.CanCollide = false
  845. o28.Shape = Enum.PartType.Cylinder
  846. o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
  847. o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  848. o28.BottomSurface = Enum.SurfaceType.Smooth
  849. o28.TopSurface = Enum.SurfaceType.Smooth
  850. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  851. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  852. o29.Parent = o2
  853. o29.Material = Enum.Material.Neon
  854. o29.BrickColor = BrickColor.new("Deep Orange")
  855. o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  856. o29.CanCollide = false
  857. o29.Shape = Enum.PartType.Ball
  858. o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  859. o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  860. o29.BottomSurface = Enum.SurfaceType.Smooth
  861. o29.TopSurface = Enum.SurfaceType.Smooth
  862. o29.Color = Color3.new(0.482353, 0, 0.482353)
  863. o29.Color = Color3.new(0.482353, 0, 0.482353)
  864. o30.Parent = o2
  865. o30.Material = Enum.Material.Neon
  866. o30.BrickColor = BrickColor.new("Depp Orange")
  867. o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  868. o30.CanCollide = false
  869. o30.Shape = Enum.PartType.Ball
  870. o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  871. o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  872. o30.BottomSurface = Enum.SurfaceType.Smooth
  873. o30.TopSurface = Enum.SurfaceType.Smooth
  874. o30.Color = Color3.new(0.482353, 0, 0.482353)
  875. o30.Color = Color3.new(0.482353, 0, 0.482353)
  876. o31.Parent = o2
  877. o31.BrickColor = BrickColor.new("Fossil")
  878. o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  879. o31.CanCollide = false
  880. o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  881. o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  882. o31.BottomSurface = Enum.SurfaceType.Smooth
  883. o31.TopSurface = Enum.SurfaceType.Smooth
  884. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  885. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  886. o32.Name = "r"
  887. o32.Parent = o2
  888. o32.Material = Enum.Material.SmoothPlastic
  889. o32.BrickColor = BrickColor.new("Really black")
  890. o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  891. o32.CanCollide = false
  892. o32.Shape = Enum.PartType.Cylinder
  893. o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
  894. o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  895. o32.BottomSurface = Enum.SurfaceType.Smooth
  896. o32.TopSurface = Enum.SurfaceType.Smooth
  897. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  898. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  899. o33.Parent = o2
  900. o33.BrickColor = BrickColor.new("Fossil")
  901. o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  902. o33.CanCollide = false
  903. o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  904. o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  905. o33.BottomSurface = Enum.SurfaceType.Smooth
  906. o33.TopSurface = Enum.SurfaceType.Smooth
  907. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  908. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  909. o34.Parent = o2
  910. o34.Material = Enum.Material.Neon
  911. o34.BrickColor = BrickColor.new("Deep Orange")
  912. o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  913. o34.CanCollide = false
  914. o34.Shape = Enum.PartType.Ball
  915. o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
  916. o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  917. o34.BottomSurface = Enum.SurfaceType.Smooth
  918. o34.TopSurface = Enum.SurfaceType.Smooth
  919. o34.Color = Color3.new(0.482353, 0, 0.482353)
  920. o34.Color = Color3.new(0.482353, 0, 0.482353)
  921. o35.Parent = o2
  922. o35.Material = Enum.Material.Metal
  923. o35.BrickColor = BrickColor.new("Pearl")
  924. o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  925. o35.CanCollide = false
  926. o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
  927. o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  928. o35.BottomSurface = Enum.SurfaceType.Smooth
  929. o35.TopSurface = Enum.SurfaceType.Smooth
  930. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  931. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  932. o36.Parent = o2
  933. o36.Material = Enum.Material.Metal
  934. o36.BrickColor = BrickColor.new("Pearl")
  935. o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  936. o36.CanCollide = false
  937. o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  938. o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  939. o36.BottomSurface = Enum.SurfaceType.Smooth
  940. o36.TopSurface = Enum.SurfaceType.Smooth
  941. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  942. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  943. o37.Parent = o2
  944. o37.BrickColor = BrickColor.new("Fossil")
  945. o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  946. o37.CanCollide = false
  947. o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  948. o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  949. o37.BottomSurface = Enum.SurfaceType.Smooth
  950. o37.TopSurface = Enum.SurfaceType.Smooth
  951. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  952. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  953. mas.Parent = workspace
  954. mas:MakeJoints()
  955.  
  956. mas2 = Instance.new("Model",RightArm)
  957. mas2.Name = "Model2Script2"
  958. ov = Instance.new("Model")
  959. o2 = Instance.new("WedgePart")
  960. o3 = Instance.new("WedgePart")
  961. o4 = Instance.new("WedgePart")
  962. o5 = Instance.new("Part")
  963. o6 = Instance.new("Part")
  964. o7 = Instance.new("Part")
  965. o8 = Instance.new("WedgePart")
  966. o9m = Instance.new("Part")
  967. ov.Parent = mas2
  968. o2.Parent = ov
  969. o2.Material = Enum.Material.Neon
  970. o2.BrickColor = BrickColor.new("Tr. Red")
  971. o2.Transparency = 0.1
  972. o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
  973. o2.Anchored = true
  974. o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
  975. o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
  976. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  977. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  978. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  979. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  980. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  981. o2.Color = Color3.new(0.705882, 0.501961, 1)
  982. o2.Color = Color3.new(0.705882, 0.501961, 1)
  983. o3.Parent = ov
  984. o3.Material = Enum.Material.Neon
  985. o3.BrickColor = BrickColor.new("Tr. Red")
  986. o3.Transparency = 0.1
  987. o3.Rotation = Vector3.new(-88.5499954, -6.10999966, 86.6899948)
  988. o3.Anchored = true
  989. o3.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  990. o3.CFrame = CFrame.new(-5.97627115, 1.30611134, -11.5261898, 0.0573620088, -0.992660284, -0.106466688, 0.0314275026, -0.104794614, 0.994006455, -0.997867048, -0.0603620112, 0.0251852907)
  991. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  992. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  993. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  994. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  995. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  996. o3.Color = Color3.new(0.705882, 0.501961, 1)
  997. o3.Color = Color3.new(0.705882, 0.501961, 1)
  998. o4.Parent = ov
  999. o4.Material = Enum.Material.Neon
  1000. o4.BrickColor = BrickColor.new("Tr. Red")
  1001. o4.Transparency = 0.1
  1002. o4.Rotation = Vector3.new(103.110001, -74.5599976, -78.2399979)
  1003. o4.Anchored = true
  1004. o4.Size = Vector3.new(0.104009911, 0.472443491, 0.0998701826)
  1005. o4.CFrame = CFrame.new(-5.85783195, 2.78958607, -11.4734116, 0.0542620048, 0.26058802, -0.96392411, 0.0306074936, -0.965335786, -0.25924623, -0.998065889, -0.0154361119, -0.0603548028)
  1006. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1007. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1008. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1012. o4.Color = Color3.new(0.705882, 0.501961, 1)
  1013. o5.Parent = ov
  1014. o5.Material = Enum.Material.Neon
  1015. o5.BrickColor = BrickColor.new("Tr. Red")
  1016. o5.Transparency = 0.1
  1017. o5.Rotation = Vector3.new(-178.199997, 3.28999996, -105.129997)
  1018. o5.Anchored = true
  1019. o5.Size = Vector3.new(0.701161206, 0.538160622, 0.103492416)
  1020. o5.CFrame = CFrame.new(-6.22018671, 3.29966021, -11.4774265, -0.260599941, 0.963741541, 0.0573597625, 0.965332747, 0.259159267, 0.0314289927, 0.0154241361, 0.0635594428, -0.997867107)
  1021. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1022. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1023. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1026. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1027. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1028. o5.Color = Color3.new(0.705882, 0.501961, 1)
  1029. o6.Parent = ov
  1030. o6.Material = Enum.Material.Neon
  1031. o6.BrickColor = BrickColor.new("Tr. Red")
  1032. o6.Transparency = 0.1
  1033. o6.Rotation = Vector3.new(-178.199997, 3.28999996, -101.059998)
  1034. o6.Anchored = true
  1035. o6.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1036. o6.CFrame = CFrame.new(-6.05381966, 2.6474514, -11.4884119, -0.191533148, 0.979808867, 0.0573569275, 0.981293619, 0.189983174, 0.0314286686, 0.0198971108, 0.062301416, -0.997867286)
  1037. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1038. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1039. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1043. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1044. o6.Color = Color3.new(0.705882, 0.501961, 1)
  1045. o7.Parent = ov
  1046. o7.Material = Enum.Material.Neon
  1047. o7.BrickColor = BrickColor.new("Tr. Red")
  1048. o7.Transparency = 0.1
  1049. o7.Rotation = Vector3.new(-178.199997, 3.28999996, -96.1199951)
  1050. o7.Anchored = true
  1051. o7.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  1052. o7.CFrame = CFrame.new(-5.95285225, 1.97883701, -11.5036192, -0.106464036, 0.99266082, 0.057359308, 0.994006693, 0.104791857, 0.0314288139, 0.025187036, 0.0603593886, -0.997867167)
  1053. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1058. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1059. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1060. o7.Color = Color3.new(0.705882, 0.501961, 1)
  1061. o8.Parent = ov
  1062. o8.Material = Enum.Material.Neon
  1063. o8.BrickColor = BrickColor.new("Tr. Red")
  1064. o8.Transparency = 0.1
  1065. o8.Rotation = Vector3.new(-88.5499954, -6.10999966, -93.3099976)
  1066. o8.Anchored = true
  1067. o8.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  1068. o8.CFrame = CFrame.new(-5.79092312, 1.32566071, -11.5148821, -0.0573620088, 0.992660284, -0.106466688, -0.0314275026, 0.104794614, 0.994006455, 0.997867048, 0.0603620112, 0.0251852907)
  1069. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1075. o8.Color = Color3.new(0.705882, 0.501961, 1)
  1076. o9m.Parent = ov
  1077. o9m.Material = Enum.Material.Neon
  1078. o9m.BrickColor = BrickColor.new("Tr. Red")
  1079. o9m.Transparency = 0.1
  1080. o9m.Rotation = Vector3.new(-178.199997, 3.28999996, -118.769997)
  1081. o9m.Anchored = true
  1082. o9m.Size = Vector3.new(1.56116068, 0.538160563, 0.102974951)
  1083. o9m.CFrame = CFrame.new(-6.66080666, 4.25504208, -11.4726496, -0.480506241, 0.875113606, 0.0573588945, 0.876999617, 0.479481548, 0.031427063, 2.6898428e-07, 0.065402478, -0.997867227)
  1084. o9m.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. o9m.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. o9m.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. o9m.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. o9m.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. o9m.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1091. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  1092. mas2.Parent = workspace
  1093. mas2:MakeJoints()
  1094.  
  1095. nightfallknifelocater = Instance.new("Part",RightArm)
  1096. nightfallknifelocater.CanCollide = false
  1097. nightfallknifelocater.Transparency = 1
  1098. nightfallknifelocater.Size = Vector3.new(1,1,1)
  1099. ng2 = weldBetween(nightfallknifelocater,RightArm)
  1100. ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
  1101.  
  1102.  
  1103. function weld()
  1104. local parts,last = {}
  1105. local function scan(o1)
  1106. for _,v in pairs(o1:GetChildren()) do
  1107. if (v:IsA("BasePart")) then
  1108. if (last) then
  1109. local w = Instance.new("Weld")
  1110. w.Name = ("%s_Weld"):format(v.Name)
  1111. w.Part0,w.Part1 = last,nightfallmasklocater
  1112. w.C0 = last.CFrame:inverse()
  1113. w.Parent = last
  1114. end
  1115. last = v
  1116. table.insert(parts,v)
  1117. end
  1118. scan(v)
  1119. end
  1120. end
  1121. scan(o1)
  1122. for _,v in pairs(parts) do
  1123. v.CanCollide = false
  1124. v.Anchored = false
  1125. v.Parent = Head
  1126. end
  1127. end
  1128.  
  1129. weld()
  1130.  
  1131. function weld2()
  1132. local parts,last = {}
  1133. local function scan(ov)
  1134. for _,v in pairs(ov:GetChildren()) do
  1135. if (v:IsA("BasePart")) then
  1136. if (last) then
  1137. local w = Instance.new("Weld")
  1138. w.Name = ("%s_Weld"):format(v.Name)
  1139. w.Part0,w.Part1 = last,nightfallknifelocater
  1140. w.C0 = last.CFrame:inverse()
  1141. w.Parent = last
  1142. end
  1143. last = v
  1144. table.insert(parts,v)
  1145. end
  1146. scan(v)
  1147. end
  1148. end
  1149. scan(ov)
  1150. for _,v in pairs(parts) do
  1151. v.CanCollide = false
  1152. v.Anchored = false
  1153. v.Parent = RightArm
  1154. end
  1155. end
  1156.  
  1157. hum.WalkSpeed = ws
  1158. hum.JumpPower = jp
  1159. LeftArm.BrickColor = BrickColor.new("Light orange")
  1160. RightArm.BrickColor = BrickColor.new("Light orange")
  1161. Head.BrickColor = BrickColor.new("Light orange")
  1162. Torso.BrickColor = BrickColor.new("Light orange")
  1163. LeftLeg.BrickColor = BrickColor.new("Light orange")
  1164. RightLeg.BrickColor = BrickColor.new("Light orange")
  1165.  
  1166.  
  1167. godmode = coroutine.wrap(function()
  1168. for i,v in pairs(Character:GetChildren()) do
  1169. if v:IsA("BasePart") and v ~= Root then
  1170. v.Anchored = false
  1171. end
  1172. end
  1173. hum.MaxHealth = math.huge
  1174. wait(.00001)
  1175. hum.Health = math.huge
  1176. end)
  1177. godmode()
  1178. ff = Instance.new("ForceField", Character)
  1179. ff.Visible = false
  1180.  
  1181. coroutine.wrap(function()
  1182. for i,v in pairs(Character:GetChildren()) do
  1183. if v.Name == "Animate" then v:Remove()
  1184. end
  1185. end
  1186. end)()
  1187.  
  1188. function damagealll(Radius,Position)
  1189. local Returning = {}
  1190. for _,v in pairs(workspace:GetChildren()) do
  1191. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  1192. if v:FindFirstChild("Torso") then
  1193. local Mag = (v.Torso.Position - Position).magnitude
  1194. if Mag < Radius then
  1195. table.insert(Returning,v)
  1196. end
  1197. elseif v:FindFirstChild("UpperTorso") then
  1198. local Mag = (v.UpperTorso.Position - Position).magnitude
  1199. if Mag < Radius then
  1200. table.insert(Returning,v)
  1201. end
  1202. end
  1203. end
  1204. end
  1205. return Returning
  1206. end
  1207.  
  1208. ArtificialHB = Instance.new("BindableEvent", script)
  1209. ArtificialHB.Name = "Heartbeat"
  1210. script:WaitForChild("Heartbeat")
  1211.  
  1212. frame = 1 / 60
  1213. tf = 0
  1214. allowframeloss = false
  1215. tossremainder = false
  1216.  
  1217.  
  1218. lastframe = tick()
  1219. script.Heartbeat:Fire()
  1220.  
  1221.  
  1222. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1223. tf = tf + s
  1224. if tf >= frame then
  1225. if allowframeloss then
  1226. script.Heartbeat:Fire()
  1227. lastframe = tick()
  1228. else
  1229. for i = 1, math.floor(tf / frame) do
  1230. script.Heartbeat:Fire()
  1231. end
  1232. lastframe = tick()
  1233. end
  1234. if tossremainder then
  1235. tf = 0
  1236. else
  1237. tf = tf - frame * math.floor(tf / frame)
  1238. end
  1239. end
  1240. end)
  1241.  
  1242. function swait(num)
  1243. if num == 0 or num == nil then
  1244. game:service("RunService").Stepped:wait(0)
  1245. else
  1246. for i = 0, num do
  1247. game:service("RunService").Stepped:wait(0)
  1248. end
  1249. end
  1250. end
  1251.  
  1252. function ray(pos, dir, rang, ignoredesc)
  1253. return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  1254. end
  1255.  
  1256. function ray2(startpos, endpos, distance, ignore)
  1257. local dir = CFrame.new(startpos,endpos).lookVector
  1258. return ray(startpos, dir, distance, ignore)
  1259. end
  1260.  
  1261. coroutine.wrap(function()
  1262. while true do
  1263. for i,v in pairs(Torso:GetChildren()) do
  1264. if v.Name == "explodball" then
  1265. v.Size = v.Size + Vector3.new(2,2,2)
  1266. v.Transparency = v.Transparency + .08
  1267. end
  1268. end
  1269. for i,v in pairs(Torso:GetDescendants()) do
  1270. if v.Name == "explodmesh" then
  1271. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  1272. v.Parent.Transparency = v.Parent.Transparency + .06
  1273. end
  1274. end
  1275. for i,v in pairs(Torso:GetDescendants()) do
  1276. if v.Name == "explodmesh2" then
  1277. v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
  1278. v.Parent.Transparency = v.Parent.Transparency + .06
  1279. end
  1280. end
  1281. swait()
  1282. end
  1283. end)()
  1284.  
  1285. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  1286. so = Instance.new("Sound")
  1287. so.Parent = PARENT
  1288. so.SoundId = "rbxassetid://"..ID
  1289. so.Volume = VOL
  1290. so.Looped = LOOP
  1291. so:Play()
  1292. removeuseless:AddItem(so,REMOVE)
  1293. end
  1294.  
  1295. mouse.Button1Down:connect(function()
  1296. if debounce then return end
  1297. debounce = true
  1298. if combo1 then
  1299. combo1 = false
  1300. combo2 = true
  1301. combo3 = false
  1302. attacking = true
  1303. ws = 12
  1304. g1 = Instance.new("BodyGyro", Root)
  1305. g1.D = 175
  1306. g1.P = 20000
  1307. g1.MaxTorque = Vector3.new(0,9000,0)
  1308. for i = 1, 12 do
  1309. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1310. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.4,-.2,-.2) * CFrame.Angles(math.rad(90),math.rad(130),math.rad(0)),.3)
  1311. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1312. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1313. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1314. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1315. swait()
  1316. end
  1317. tr1.Enabled = true
  1318. slash = slasher[math.random(1,#slasher)]
  1319. slashs.SoundId = "rbxassetid://"..slash
  1320. slashs:Play()
  1321. hitbox = Instance.new("Part",Torso)
  1322. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1323. hitbox.Anchored = true
  1324. hitbox.Transparency = 1
  1325. hitbox.Size = Vector3.new(1,1,1)
  1326. hitbox.CanCollide = false
  1327. Hit = damagealll(3,hitbox.Position)
  1328. for _,v in pairs(Hit) do
  1329. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1330. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1331. slash2 = slasher2[math.random(1,#slasher2)]
  1332. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1333. damagesound.SoundId = "rbxassetid://"..slash2
  1334. damagesound.Volume = 8
  1335. damagesound:Play()
  1336. removeuseless:AddItem(damagesound,4)
  1337. slachtoffer:TakeDamage(math.random(29,52))
  1338. end
  1339. end
  1340. ws = 6
  1341. for i = 1, 12 do
  1342. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1343. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1344. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1345. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-60), math.rad(0)), 0.3)
  1346. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1347. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1348. swait()
  1349. end
  1350. removeuseless:AddItem(g1,.001)
  1351. hitbox:Remove()
  1352. tr1.Enabled = false
  1353. attacking = false
  1354. debounce = false
  1355. ws = 19
  1356. elseif combo2 then
  1357. combo1 = false
  1358. combo2 = false
  1359. combo3 = true
  1360. attacking = true
  1361. ws = 12
  1362. g1 = Instance.new("BodyGyro", Root)
  1363. g1.D = 175
  1364. g1.P = 20000
  1365. g1.MaxTorque = Vector3.new(0,9000,0)
  1366. for i = 1, 12 do
  1367. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1368. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1369. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.3)
  1370. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.3)
  1371. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1372. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1373. swait()
  1374. end
  1375. tr1.Enabled = true
  1376. slash = slasher[math.random(1,#slasher)]
  1377. slashs.SoundId = "rbxassetid://"..slash
  1378. slashs:Play()
  1379. hitbox = Instance.new("Part",Torso)
  1380. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1381. hitbox.Anchored = true
  1382. hitbox.Transparency = 1
  1383. hitbox.Size = Vector3.new(1,1,1)
  1384. hitbox.CanCollide = false
  1385. Hit = damagealll(3,hitbox.Position)
  1386. for _,v in pairs(Hit) do
  1387. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1388. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1389. slachtoffer:TakeDamage(math.random(34,42))
  1390. slash2 = slasher2[math.random(1,#slasher2)]
  1391. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  1392. damagesound.SoundId = "rbxassetid://"..slash2
  1393. damagesound.Volume = 8
  1394. damagesound:Play()
  1395. removeuseless:AddItem(damagesound,4)
  1396. end
  1397. end
  1398. for i = 1, 12 do
  1399. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1400. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1401. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1402. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.8,-.25,0) * CFrame.Angles(math.rad(-60),math.rad(-70),math.rad(0)),.3)
  1403. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1404. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1405. swait()
  1406. end
  1407. removeuseless:AddItem(g1,.001)
  1408. tr1.Enabled = false
  1409. debounce = false
  1410. hitbox:Remove()
  1411. attacking = false
  1412. ws = 19
  1413. elseif combo3 then
  1414. combo1 = true
  1415. combo2 = false
  1416. combo3 = false
  1417. attacking = true
  1418. spinny = 0
  1419. ws = 16
  1420. local spinnysound = Instance.new("Sound",Torso)
  1421. spinnysound.SoundId = "rbxassetid://1290491542"
  1422. spinnysound.Volume = 8
  1423. spinnysound.Pitch = .8
  1424. spinnysound:Play()
  1425. tr1.Enabled = true
  1426. hitbox = Instance.new("Part",Torso)
  1427. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1428. hitbox.Anchored = true
  1429. hitbox.Transparency = 1
  1430. hitbox.Size = Vector3.new(1,1,1)
  1431. hitbox.CanCollide = false
  1432. if spin1 then
  1433. spin1 = false
  1434. spin2 = true
  1435. else
  1436. spin1 = true
  1437. spin2 = false
  1438. end
  1439. for i = 1, 45 do
  1440. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  1441. local Hit = damagealll(3,hitbox.Position)
  1442. for _,v in pairs(Hit) do
  1443. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1444. local slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1445. slachtoffer:TakeDamage(math.random(1,3))
  1446. end
  1447. end
  1448. if spin1 then
  1449. spinny = spinny - 45
  1450. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1451. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1452. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3)
  1453. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1454. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1455. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1456. elseif spin2 then
  1457. spinny = spinny - 45
  1458. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1459. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1460. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1461. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1462. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1463. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1464. end
  1465. swait()
  1466. end
  1467. tr1.Enabled = false
  1468. spinnysound:Remove()
  1469. attacking = false
  1470. debounce = false
  1471. spinny = 0
  1472. ROOTLERP.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1473. ws = 19
  1474. end
  1475. end)
  1476.  
  1477. mouse.KeyDown:connect(function(Press)
  1478. Press=Press:lower()
  1479. if Press=='q' then
  1480. if mouse.Target ~= nil then
  1481. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1482. if debounce then return end
  1483. debounce = true
  1484. attacking = true
  1485. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1486. SOUND(Torso,862693565,10,false,5)
  1487. RightArm.BrickColor = BrickColor.new("Light orange")
  1488. for i = 1, 400 do
  1489. if targetfound then break end
  1490. local Hit = damagealll(5,Torso.Position)
  1491. for _,v in pairs(Hit) do
  1492. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1493. targetfound = true
  1494. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1495. end
  1496. end
  1497. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1498. hum:MoveTo(enemy.Parent:FindFirstChild("UpperTorso").Position)
  1499. else
  1500. hum:MoveTo(enemy.Parent:FindFirstChild("Torso").Position)
  1501. end
  1502. footsteps.Volume = 2
  1503. footsteps.Pitch = 2.2
  1504. ws = 30
  1505. change = 2
  1506. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1507. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1508. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1509. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1510. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1511. swait()
  1512. end
  1513. if targetfound then
  1514. ws = 0
  1515. enemy.WalkSpeed = 0
  1516. SOUND(rightlocation,862701802,9,false,5)
  1517. footsteps.Volume = 0
  1518. footsteps.Pitch = 1.6
  1519. for i = 1, 12 do
  1520. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1521. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1522. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1523. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1524. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
  1525. swait()
  1526. end
  1527. locationpartz = Instance.new("Part",Torso)
  1528. locationpartz.Size = Vector3.new(1,1,1)
  1529. locationpartz.Anchored = false
  1530. locationpartz.Transparency = 1
  1531. locationpartz.CanCollide = false
  1532. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1533. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1534. enemy.Parent.UpperTorso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1535. else
  1536. enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1537. end
  1538. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1539. weldofweld = weldBetween(locationpartz,enemy.Parent.UpperTorso)
  1540. else
  1541. weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
  1542. end
  1543. weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
  1544. locationpartz.Anchored = true
  1545. SOUND(RightArm,877870515,7,false,6)
  1546. for i = 1, 250 do
  1547. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1548. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
  1549. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
  1550. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1551. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1552. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
  1553. swait()
  1554. end
  1555. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1556. ded = Instance.new("Sound",enemy.Parent.UpperTorso)
  1557. else
  1558. ded = Instance.new("Sound",enemy.Parent.Torso)
  1559. end
  1560. ded.SoundId = "rbxassetid://429400881"
  1561. ded.Volume = 9
  1562. ded.Pitch = .9
  1563. ded:Play()
  1564. coroutine.wrap(function()
  1565. local energyplosion = Instance.new("Part",Torso)
  1566. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1567. energyplosion.CFrame = enemy.Parent.UpperTorso.CFrame
  1568. else
  1569. energyplosion.CFrame = enemy.Parent.Torso.CFrame
  1570. end
  1571. energyplosion.Size = Vector3.new(.1,.1,.1)
  1572. energyplosion.BrickColor = BrickColor.new("Tr. Red")
  1573. energyplosion.Anchored = true
  1574. energyplosion.CanCollide = false
  1575. energyplosion.Transparency = 0
  1576. energyplosion.Shape = "Ball"
  1577. energyplosion.Material = "Neon"
  1578. for i = 1, 20 do
  1579. enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1580. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1581. energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
  1582. energyplosion.Transparency = energyplosion.Transparency + .05
  1583. swait()
  1584. end
  1585. hum.CameraOffset = Vector3.new(0,0,0)
  1586. enemy.CameraOffset = Vector3.new(0,0,0)
  1587. energyplosion:Remove()
  1588. end)()
  1589. locationpartz:Remove()
  1590. targetfound = false
  1591. footsteps.Volume = 0
  1592. enemy.Parent:BreakJoints()
  1593. coroutine.wrap(function()
  1594. tauntsoundz = Instance.new("Sound", Head)
  1595. tauntsoundz.Volume = 10
  1596. tauntsoundz.SoundId = "rbxassetid://199978176"
  1597. tauntsoundz.Looped = false
  1598. tauntsoundz:Play()
  1599. wait(4)
  1600. wait(tauntsoundz.TimeLength)
  1601. tauntsoundz:Remove()
  1602. end)()
  1603. change = .5
  1604. for i = 1, 90 do
  1605. swait()
  1606. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1607. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1608. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1609. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1610. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1611. end
  1612. attacking = false
  1613. debounce = false
  1614. else
  1615. footsteps.Pitch = 1.6
  1616. targetfound = false
  1617. footsteps.Volume = 0
  1618. debounce = false
  1619. attacking = false
  1620. end
  1621. end
  1622. end
  1623. elseif Press=='y' then
  1624. if debounce then return end
  1625. debounce = true
  1626. attacking = true
  1627. ws = 12
  1628. g1 = Instance.new("BodyGyro", Root)
  1629. g1.D = 175
  1630. g1.P = 20000
  1631. g1.MaxTorque = Vector3.new(0,9000,0)
  1632. local chargo = Instance.new("Sound",rightlocation)
  1633. chargo.SoundId = "rbxassetid://306181935"
  1634. chargo.Volume = 7
  1635. chargo.Looped = false
  1636. chargo.Pitch = 1.1
  1637. chargo:Play()
  1638. removeuseless:AddItem(chargo,5)
  1639. for i = 1, 120 do
  1640. coroutine.wrap(function()
  1641. local sk = Instance.new("Part",Torso)
  1642. sk.CanCollide = false
  1643. sk.Anchored = true
  1644. sk.BrickColor = BrickColor.new("Tr. Red")
  1645. sk.Name = "sk"
  1646. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1647. local skmesh = Instance.new("SpecialMesh",sk)
  1648. skmesh.MeshId = "rbxassetid://662586858"
  1649. skmesh.Name = "wave"
  1650. skmesh.Scale = Vector3.new(.01,.001,.01)
  1651. for i = 1, 20 do
  1652. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1653. sk.Transparency = sk.Transparency + .05
  1654. swait()
  1655. end
  1656. sk:Remove()
  1657. end)()
  1658. coroutine.wrap(function()
  1659. local wshockwave = Instance.new("Part", Torso)
  1660. wshockwave.Size = Vector3.new(1,1,1)
  1661. wshockwave.CanCollide = false
  1662. wshockwave.Anchored = true
  1663. wshockwave.Transparency = .45
  1664. wshockwave.BrickColor = BrickColor.new("Tr. Red")
  1665. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1666. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1667. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1668. wshockwavemesh.Name = "wswm"
  1669. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1670. removeuseless:AddItem(wshockwave,2)
  1671. for i = 1, 20 do
  1672. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1673. wshockwave.Transparency = wshockwave.Transparency + .05
  1674. swait()
  1675. end
  1676. wshockwave:Remove()
  1677. end)()
  1678. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1679. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1680. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1681. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1682. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1683. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1684. swait()
  1685. end
  1686. coroutine.wrap(function()
  1687. local bullet = Instance.new("Part",Torso)
  1688. bullet.CanCollide = false
  1689. bullet.Anchored = false
  1690. bullet.Size = Vector3.new(2,2,2)
  1691. bullet.Transparency = .5
  1692. bullet.Shape = "Ball"
  1693. bullet.Material = "Neon"
  1694. bullet.BrickColor = BrickColor.new("Tr. Red")
  1695. bullet.CFrame = rightlocation.CFrame
  1696. energloop = Instance.new("Sound",bullet)
  1697. energloop.Volume = 6
  1698. energloop.SoundId = "rbxassetid://2607597779"
  1699. energloop.Looped = true
  1700. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Tr. Red").Color,BrickColor.new("Deep Orange").Color))
  1701. local bov = Instance.new("BodyVelocity",bullet)
  1702. bov.maxForce = Vector3.new(99999,99999,99999)
  1703. bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
  1704. bov.velocity = bullet.CFrame.lookVector*180
  1705. for i = 1, 225 do
  1706. local Hit = damagealll(15,bullet.Position)
  1707. for _,v in pairs(Hit) do
  1708. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1709. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1710. slachtoffer:TakeDamage(math.random(3,10))
  1711. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1712. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1713. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1714. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
  1715. removeuseless:AddItem(vel,.1)
  1716. end
  1717. end
  1718. local sk = Instance.new("Part",Torso)
  1719. sk.CanCollide = false
  1720. sk.Anchored = true
  1721. sk.BrickColor = BrickColor.new("Tr. Red")
  1722. sk.Name = "sk"
  1723. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1724. local skmesh = Instance.new("SpecialMesh",sk)
  1725. skmesh.MeshId = "rbxassetid://662586858"
  1726. skmesh.Name = "wave"
  1727. skmesh.Scale = Vector3.new(.01,.001,.01)
  1728. coroutine.wrap(function()
  1729. for i = 1, 20 do
  1730. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1731. sk.Transparency = sk.Transparency + .05
  1732. swait()
  1733. end
  1734. sk:Remove()
  1735. end)()
  1736. local wshockwave = Instance.new("Part", Torso)
  1737. wshockwave.Size = Vector3.new(1,1,1)
  1738. wshockwave.CanCollide = false
  1739. wshockwave.Anchored = true
  1740. wshockwave.Transparency = .45
  1741. wshockwave.BrickColor = BrickColor.new("Tr. Red")
  1742. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1743. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1744. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1745. wshockwavemesh.Name = "wswm"
  1746. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1747. removeuseless:AddItem(wshockwave,2)
  1748. coroutine.wrap(function()
  1749. for i = 1, 20 do
  1750. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  1751. wshockwave.Transparency = wshockwave.Transparency + .05
  1752. swait()
  1753. end
  1754. wshockwave:Remove()
  1755. end)()
  1756. swait()
  1757. end
  1758. bullet:Remove()
  1759. end)()
  1760. energloop:Play()
  1761. local bems = Instance.new("Sound",rightlocation)
  1762. bems.SoundId = "rbxassetid://1351572613"
  1763. bems.Volume = 8
  1764. bems:Play()
  1765. removeuseless:AddItem(bems,5)
  1766. for i = 1, 12 do
  1767. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1768. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1769. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  1770. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1771. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1772. swait()
  1773. end
  1774. removeuseless:AddItem(g1,.001)
  1775. debounce = false
  1776. attacking = false
  1777. elseif Press=='u' then
  1778. if mouse.Target ~= nil then
  1779. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1780. if debounce then return end
  1781. debounce = true
  1782. attacking = true
  1783. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1784. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  1785. ws = 12
  1786. g1 = Instance.new("BodyGyro", Root)
  1787. g1.D = 175
  1788. g1.P = 20000
  1789. g1.MaxTorque = Vector3.new(0,9000,0)
  1790. local chargo = Instance.new("Sound",rightlocation)
  1791. chargo.SoundId = "rbxassetid://306181935"
  1792. chargo.Volume = 7
  1793. chargo.Looped = false
  1794. chargo.Pitch = 1.1
  1795. chargo:Play()
  1796. removeuseless:AddItem(chargo,5)
  1797. for i = 1, 120 do
  1798. coroutine.wrap(function()
  1799. local sk = Instance.new("Part",Torso)
  1800. sk.CanCollide = false
  1801. sk.Anchored = true
  1802. sk.BrickColor = BrickColor.new("Tr. Red")
  1803. sk.Name = "sk"
  1804. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1805. local skmesh = Instance.new("SpecialMesh",sk)
  1806. skmesh.MeshId = "rbxassetid://662586858"
  1807. skmesh.Name = "wave"
  1808. skmesh.Scale = Vector3.new(.01,.001,.01)
  1809. for i = 1, 20 do
  1810. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1811. sk.Transparency = sk.Transparency + .05
  1812. swait()
  1813. end
  1814. sk:Remove()
  1815. end)()
  1816. coroutine.wrap(function()
  1817. local wshockwave = Instance.new("Part", Torso)
  1818. wshockwave.Size = Vector3.new(1,1,1)
  1819. wshockwave.CanCollide = false
  1820. wshockwave.Anchored = true
  1821. wshockwave.Transparency = .45
  1822. wshockwave.BrickColor = BrickColor.new("Tr. Red")
  1823. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1824. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1825. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1826. wshockwavemesh.Name = "wswm"
  1827. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1828. removeuseless:AddItem(wshockwave,2)
  1829. for i = 1, 20 do
  1830. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1831. wshockwave.Transparency = wshockwave.Transparency + .05
  1832. swait()
  1833. end
  1834. wshockwave:Remove()
  1835. end)()
  1836. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1837. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1838. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1839. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1840. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1841. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1842. swait()
  1843. end
  1844. coroutine.wrap(function()
  1845. local bullet = Instance.new("Part",Torso)
  1846. bullet.CanCollide = false
  1847. bullet.Anchored = false
  1848. bullet.Size = Vector3.new(2,2,2)
  1849. bullet.Transparency = .5
  1850. bullet.Shape = "Ball"
  1851. bullet.Material = "Neon"
  1852. bullet.BrickColor = BrickColor.new("Tr. Red")
  1853. bullet.CFrame = rightlocation.CFrame
  1854. energloop = Instance.new("Sound",bullet)
  1855. energloop.Volume = 6
  1856. energloop.SoundId = "rbxassetid://2607597779"
  1857. energloop.Looped = true
  1858. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Tr. Red").Color,BrickColor.new("Deep Orange").Color))
  1859. maxsped = 45
  1860. local bov = Instance.new("RocketPropulsion",bullet)
  1861. bov.MaxThrust = 4000
  1862. bov.MaxSpeed = maxsped
  1863. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  1864. bov.Target = ETorso
  1865. bov.TargetRadius = math.huge
  1866. bov:fire()
  1867. for i = 1, 1001 do
  1868. maxsped = maxsped + 1
  1869. bov.MaxSpeed = maxsped
  1870. local Hit = damagealll(15,bullet.Position)
  1871. for _,v in pairs(Hit) do
  1872. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1873. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1874. slachtoffer:TakeDamage(1)
  1875. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1876. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1877. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1878. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
  1879. removeuseless:AddItem(vel,.1)
  1880. end
  1881. end
  1882. local sk = Instance.new("Part",Torso)
  1883. sk.CanCollide = false
  1884. sk.Anchored = true
  1885. sk.BrickColor = BrickColor.new("Tr. Red")
  1886. sk.Name = "sk"
  1887. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1888. local skmesh = Instance.new("SpecialMesh",sk)
  1889. skmesh.MeshId = "rbxassetid://662586858"
  1890. skmesh.Name = "wave"
  1891. skmesh.Scale = Vector3.new(.01,.001,.01)
  1892. coroutine.wrap(function()
  1893. for i = 1, 20 do
  1894. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1895. sk.Transparency = sk.Transparency + .05
  1896. swait()
  1897. end
  1898. sk:Remove()
  1899. end)()
  1900. local wshockwave = Instance.new("Part", Torso)
  1901. wshockwave.Size = Vector3.new(1,1,1)
  1902. wshockwave.CanCollide = false
  1903. wshockwave.Anchored = true
  1904. wshockwave.Transparency = .45
  1905. wshockwave.BrickColor = BrickColor.new("Tr. Red")
  1906. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1907. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1908. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1909. wshockwavemesh.Name = "wswm"
  1910. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1911. removeuseless:AddItem(wshockwave,2)
  1912. coroutine.wrap(function()
  1913. for i = 1, 20 do
  1914. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  1915. wshockwave.Transparency = wshockwave.Transparency + .05
  1916. swait()
  1917. end
  1918. wshockwave:Remove()
  1919. end)()
  1920. swait()
  1921. end
  1922. bullet:Remove()
  1923. end)()
  1924. energloop:Play()
  1925. local bems = Instance.new("Sound",rightlocation)
  1926. bems.SoundId = "rbxassetid://1351572613"
  1927. bems.Volume = 8
  1928. bems:Play()
  1929. removeuseless:AddItem(bems,5)
  1930. for i = 1, 12 do
  1931. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1932. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1933. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  1934. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1935. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1936. swait()
  1937. end
  1938. removeuseless:AddItem(g1,.001)
  1939. debounce = false
  1940. attacking = false
  1941. end
  1942. end
  1943. elseif Press=='t' then
  1944. if oofing then return end
  1945. if dedlaff then return end
  1946. if tauntdebounce == true then return end
  1947. if debounce then return end
  1948. debounce = true
  1949. attacking = true
  1950. ws = 4
  1951. coroutine.wrap(function()
  1952. for i = 1, 60 do
  1953. swait()
  1954. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1955. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1956. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1957. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1958. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1959. end
  1960. debounce = false
  1961. attacking = false
  1962. ws = 19
  1963. end)()
  1964. tauntdebounce = true
  1965. tauntsound = Instance.new("Sound", Head)
  1966. tauntsound.Volume = 10
  1967. tauntsound.SoundId = "rbxassetid://246480487"
  1968. tauntsound.Looped = false
  1969. tauntsound:Play()
  1970. wait(3)
  1971. wait(tauntsound.TimeLength)
  1972. tauntsound:Remove()
  1973. wait(1)
  1974. tauntdebounce = false
  1975. end
  1976. end)
  1977.  
  1978. mouse.KeyDown:connect(function(Press)
  1979. Press=Press:lower()
  1980. if Press=='r' then
  1981. if mouse.Target ~= nil then
  1982. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1983. if debounce then return end
  1984. debounce = true
  1985. attacking = true
  1986. ws = 8
  1987. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1988. for i = 1, 20 do
  1989. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1990. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
  1991. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  1992. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  1993. swait()
  1994. end
  1995. for i = 1, 20 do
  1996. if grabbed then break end
  1997. local Hit = damagealll(5,rightlocation.Position)
  1998. for _,v in pairs(Hit) do
  1999. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  2000. grabbed = true
  2001. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2002. end
  2003. end
  2004. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2005. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2006. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2007. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
  2008. swait()
  2009. end
  2010. if grabbed then
  2011. change = .5
  2012. ws = 0
  2013. jp = 0
  2014. enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
  2015. enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
  2016. for i = 1, 35 do
  2017. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2018. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2019. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2020. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2021. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
  2022. swait()
  2023. end
  2024. rawr = Instance.new("Sound",Head)
  2025. rawr.SoundId = "rbxassetid://246480487"
  2026. rawr.Volume = 8
  2027. rawr.Pitch = 1.05
  2028. rawr:Play()
  2029. wait(.35)
  2030. for i = 1, 60 do
  2031. if enemy.Health > 1 then
  2032. enemy:TakeDamage(1)
  2033. end
  2034. hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
  2035. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2036. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2037. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2038. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2039. swait()
  2040. end
  2041. hum.CameraOffset = Vector3.new(0,0,0)
  2042. g1 = Instance.new("BodyGyro", Root)
  2043. g1.D = 175
  2044. g1.P = 20000
  2045. g1.MaxTorque = Vector3.new(0,9000,0)
  2046. for i = 1, 25 do
  2047. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2048. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2049. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2050. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
  2051. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
  2052. swait()
  2053. end
  2054. g1:Remove()
  2055. enemyweld:Remove()
  2056. throwo = Instance.new("Sound",enemy.Parent.Head)
  2057. throwo.SoundId = "rbxassetid://2314640406"
  2058. throwo.Volume = 10
  2059. throwo.Pitch = .95
  2060. throwo:Play()
  2061. enemy:TakeDamage(math.random(4,10))
  2062. removeuseless:AddItem(throwo,4)
  2063. local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
  2064. bov.maxForce = Vector3.new(99999,99999,99999)
  2065. enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
  2066. bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
  2067. removeuseless:AddItem(bov,.25)
  2068. for i = 1, 25 do
  2069. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2070. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2071. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  2072. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
  2073. swait()
  2074. end
  2075. jp = 85
  2076. grabbed = false
  2077. debounce = false
  2078. attacking = false
  2079. else
  2080. ws = 19
  2081. jp = 85
  2082. grabbed = false
  2083. debounce = false
  2084. attacking = false
  2085. end
  2086. end
  2087. end
  2088. end
  2089. end)
  2090.  
  2091. mouse.KeyDown:connect(function(Press)
  2092. Press=Press:lower()
  2093. if Press=='e' then
  2094. if debounce then return end
  2095. debounce = true
  2096. attacking = true
  2097. coroutine.wrap(function()
  2098. if dash1 then
  2099. dash1 = false
  2100. dash2 = true
  2101. for i = 1, 30 do
  2102. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2103. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2104. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2105. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2106. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2107. swait()
  2108. end
  2109. elseif dash2 then
  2110. dash1 = true
  2111. dash2 = false
  2112. for i = 1, 30 do
  2113. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2114. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2115. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2116. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  2117. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,.3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  2118. swait()
  2119. end
  2120. end
  2121. end)()
  2122. local boomsound = Instance.new("Sound",Torso)
  2123. boomsound.SoundId = "rbxassetid://1177784919"
  2124. boomsound.Volume = 8
  2125. boomsound:Play()
  2126. removeuseless:AddItem(boomsound,5)
  2127. local tornadotwistloc = Instance.new("Part",Torso)
  2128. tornadotwistloc.CFrame = Root.CFrame
  2129. tornadotwistloc.Anchored = true
  2130. tornadotwistloc.Transparency = 1
  2131. tornadotwistloc.CanCollide = false
  2132. tornadotwistloc.Size = Vector3.new(1,1,1)
  2133. twist = 0
  2134. grassblocksloc = Instance.new("Part",Torso)
  2135. grassblocksloc.Size = Vector3.new(1,1,1)
  2136. grassblocksloc.CanCollide = false
  2137. grassblocksloc.Transparency = 1
  2138. grassblocksloc.Anchored = false
  2139. grassblockslocweld = weldBetween(grassblocksloc,Torso)
  2140. grassblockslocweld.C0 = CFrame.new(4,4,0)
  2141. grassblocksloc2 = Instance.new("Part",Torso)
  2142. grassblocksloc2.Size = Vector3.new(1,1,1)
  2143. grassblocksloc2.CanCollide = false
  2144. grassblocksloc2.Transparency = 1
  2145. grassblocksloc2.Anchored = false
  2146. grassblockslocweld2 = weldBetween(grassblocksloc2,Torso)
  2147. grassblockslocweld2.C0 = CFrame.new(-4,4,0)
  2148. coroutine.wrap(function()
  2149. for i = 1, 30 do
  2150. Hit = damagealll(16,Torso.Position)
  2151. for _,v in pairs(Hit) do
  2152. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2153. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2154. slachtoffer:TakeDamage(math.random(1,4))
  2155. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2156. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2157. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2158. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
  2159. removeuseless:AddItem(vel,.1)
  2160. end
  2161. end
  2162. coroutine.wrap(function()
  2163. local sk = Instance.new("Part",Torso)
  2164. sk.CanCollide = false
  2165. sk.Anchored = true
  2166. sk.BrickColor = BrickColor.new("Tr. Red")
  2167. sk.Name = "sk"
  2168. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2169. local skmesh = Instance.new("SpecialMesh",sk)
  2170. skmesh.MeshId = "rbxassetid://662586858"
  2171. skmesh.Name = "wave"
  2172. skmesh.Scale = Vector3.new(.04,.01,.04)
  2173. removeuseless:AddItem(sk,2)
  2174. local energys = Instance.new("Part",Torso)
  2175. energys.Size = Vector3.new(3.5,3.5,3.5)
  2176. energys.Material = "Neon"
  2177. energys.BrickColor = BrickColor.new("Tr. Red")
  2178. energys.Anchored = true
  2179. energys.CanCollide = false
  2180. energys.CFrame = grassblocksloc.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2181. local energys2 = Instance.new("Part",Torso)
  2182. energys2.Size = Vector3.new(3.5,3.5,3.5)
  2183. energys2.Material = "Neon"
  2184. energys2.BrickColor = BrickColor.new("Tr. Red")
  2185. energys2.Anchored = true
  2186. energys2.CanCollide = false
  2187. energys2.CFrame = grassblocksloc2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2188. for i = 1, 20 do
  2189. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  2190. sk.Transparency = sk.Transparency + .05
  2191. energys2.Transparency = energys2.Transparency + .05
  2192. energys.Transparency = energys.Transparency + .05
  2193. swait()
  2194. end
  2195. sk:Remove()
  2196. energys2:Remove()
  2197. energys:Remove()
  2198. end)()
  2199. Root.CFrame = Root.CFrame * CFrame.new(0,0,-2.4)
  2200. swait()
  2201. end
  2202. debounce = false
  2203. attacking = false
  2204. end)()
  2205. coroutine.wrap(function()
  2206. local wind = Instance.new("Part", Torso)
  2207. wind.Size = Vector3.new(0.5, 0.5, 0.5)
  2208. wind.Material = "Neon"
  2209. wind.BrickColor = BrickColor.new("Really white")
  2210. wind.Transparency = .5
  2211. wind.Anchored = true
  2212. wind.CanCollide = false
  2213. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2214. windMESH = Instance.new("SpecialMesh", wind)
  2215. windMESH.Scale = Vector3.new(4.5,7.5,4.5)
  2216. windMESH.MeshId = "rbxassetid://168892432"
  2217. local wind2 = Instance.new("Part", Torso)
  2218. wind2.Size = Vector3.new(0.5, 0.5, 0.5)
  2219. wind2.Material = "Neon"
  2220. wind2.BrickColor = BrickColor.new("Really white")
  2221. wind2.Transparency = .5
  2222. wind2.Anchored = true
  2223. wind2.CanCollide = false
  2224. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  2225. windMESH2 = Instance.new("SpecialMesh", wind2)
  2226. windMESH2.Scale = Vector3.new(2.5,5.5,2.5)
  2227. windMESH2.MeshId = "rbxassetid://168892432"
  2228. for i = 1, 50 do
  2229. twist = twist + 11
  2230. windMESH.Scale = windMESH.Scale + Vector3.new(.35,.35,.35)
  2231. windMESH2.Scale = windMESH2.Scale + Vector3.new(.35,.35,.35)
  2232. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(twist),0)
  2233. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(-twist),0)
  2234. wind.Transparency = wind.Transparency + .015
  2235. wind2.Transparency = wind2.Transparency + .015
  2236. swait()
  2237. end
  2238. wind:Remove()
  2239. wind2:Remove()
  2240. end)()
  2241. end
  2242. end)
  2243.  
  2244. checks1 = coroutine.wrap(function() -------Checks
  2245. while true do
  2246. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  2247. if Root.Velocity.y > 1 and hf == nil then
  2248. position = "Jump"
  2249. elseif Root.Velocity.y < -1 and hf == nil then
  2250. position = "Falling"
  2251. elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
  2252. position = "Idle"
  2253. elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
  2254. position = "Walking"
  2255. end
  2256. wait()
  2257. end
  2258. end)
  2259. checks1()
  2260.  
  2261. oofing = true
  2262. hum.HealthChanged:Connect(function(healthz)
  2263. if tauntdebounce then return end
  2264. if dedlaff then return end
  2265. if oofing then return end
  2266. oofing = true
  2267. ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
  2268. ouch = Instance.new("Sound",Head)
  2269. ouch.SoundId = "rbxassetid://"..ouchtable
  2270. ouch.Volume = 8
  2271. ouch:Play()
  2272. wait(1)
  2273. wait(ouch.TimeLength)
  2274. ouch:Remove()
  2275. wait(1)
  2276. oofing = false
  2277. end)
  2278. coroutine.wrap(function()
  2279. wait(2)
  2280. oofing = false
  2281. end)()
  2282.  
  2283. OrgnC0 = Neck.C0
  2284. local movelimbs = coroutine.wrap(function()
  2285. while RunSrv.RenderStepped:wait() do
  2286. TrsoLV = Torso.CFrame.lookVector
  2287. Dist = nil
  2288. Diff = nil
  2289. if not MseGuide then
  2290. print("Failed to recognize")
  2291. else
  2292. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2293. Dist = (Head.CFrame.p-Point).magnitude
  2294. Diff = Head.CFrame.Y-Point.Y
  2295. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2296. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2297. Diff2 = LeftArm.CFrame.Y-Point.Y
  2298. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2299. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2300. end
  2301. end
  2302. end)
  2303. movelimbs()
  2304. immortal = {}
  2305. for i,v in pairs(Character:GetDescendants()) do
  2306. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2307. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2308. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2309. end
  2310. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2311. elseif v:IsA("JointInstance") then
  2312. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2313. end
  2314. end
  2315. for e = 1, #immortal do
  2316. if immortal[e] ~= nil then
  2317. local STUFF = immortal[e]
  2318. local PART = STUFF[1]
  2319. local PARENT = STUFF[2]
  2320. local MATERIAL = STUFF[3]
  2321. local COLOR = STUFF[4]
  2322. local TRANSPARENCY = STUFF[5]
  2323. if levitate then
  2324. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2325. PART.Material = MATERIAL
  2326. PART.Color = COLOR
  2327. PART.Transparency = TRANSPARENCY
  2328. end
  2329. PART.AncestryChanged:connect(function()
  2330. PART.Parent = PARENT
  2331. end)
  2332. else
  2333. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2334. PART.Material = MATERIAL
  2335. PART.Color = COLOR
  2336. PART.Transparency = TRANSPARENCY
  2337. end
  2338. PART.AncestryChanged:connect(function()
  2339. PART.Parent = PARENT
  2340. end)
  2341. end
  2342. end
  2343. end
  2344. function immortality()
  2345. for e = 1, #immortal do
  2346. if immortal[e] ~= nil then
  2347. local STUFF = immortal[e]
  2348. local PART = STUFF[1]
  2349. local PARENT = STUFF[2]
  2350. local MATERIAL = STUFF[3]
  2351. local COLOR = STUFF[4]
  2352. local TRANSPARENCY = STUFF[5]
  2353. if PART.ClassName == "Part" and PART == Root then
  2354. PART.Material = MATERIAL
  2355. PART.Color = COLOR
  2356. PART.Transparency = TRANSPARENCY
  2357. end
  2358. if PART.Parent ~= PARENT then
  2359. hum:Remove()
  2360. PART.Parent = PARENT
  2361. hum = Instance.new("Humanoid",Character)
  2362. hum.Name = "nightfall"
  2363. end
  2364. end
  2365. end
  2366. end
  2367. alreadyflip = false
  2368. function jumpsound()
  2369. if alreadyflip then return end
  2370. alreadyflip = true
  2371. flipsound = Instance.new("Sound",Torso)
  2372. flipsound.SoundId = "rbxassetid://1031614266"
  2373. flipsound.Volume = 2
  2374. flipsound.Pitch = 1
  2375. flipsound:Play()
  2376. removeuseless:AddItem(flipsound,2)
  2377. wait(1)
  2378. alreadyflip = false
  2379. end
  2380. coroutine.wrap(function()
  2381. while true do
  2382. if hum.Health < .1 then
  2383. deadsound = Instance.new("Sound", Torso)
  2384. deadsound.Volume = 6
  2385. deadsound.SoundId = "rbxassetid://1411352723"
  2386. deadsound:Play()
  2387. immortality()
  2388. end
  2389. wait()
  2390. end
  2391. end)()
  2392. spinny = 0
  2393. local anims = coroutine.wrap(function()
  2394. while true do
  2395. settime = 0.05
  2396. sine = sine + change
  2397. if position == "Jump" and attacking == false then
  2398. coroutine.wrap(function()
  2399. jumpsound()
  2400. end)()
  2401. spinny = spinny - 18
  2402. change = 1
  2403. ws = 35
  2404. footsteps.Volume = 0
  2405. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2406. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2407. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2408. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
  2409. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
  2410. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
  2411. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2412. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2413. elseif position == "Falling" and attacking == false then
  2414. change = 1
  2415. ws = 19
  2416. spinny = 0
  2417. footsteps.Volume = 0
  2418. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  2419. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2420. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2421. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2422. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  2423. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  2424. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2425. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2426. elseif position == "Walking" and attacking == false and running == false then
  2427. change = 1.2
  2428. if invisible then
  2429. ws = 30
  2430. else
  2431. ws = 19
  2432. end
  2433. walking = true
  2434. spinny = 0
  2435. footsteps.Volume = 2
  2436. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2437. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2438. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2439. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2440. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2441. elseif position == "Idle" and attacking == false and running == false then
  2442. change = .5
  2443. if invisible then
  2444. ws = 30
  2445. else
  2446. ws = 19
  2447. end
  2448. spinny = 0
  2449. footsteps.Volume = 0
  2450. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2451. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  2452. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2453. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2454. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2455. end
  2456. swait()
  2457. end
  2458. end)
  2459. anims()
  2460. warn("He's here. Made by Supr14")
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