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- byte[] prestige = BitConverter.GetBytes(Convert.ToInt32(numericUpDown1.Value)); // converts whatever is in the numericupdown into an array of bytes
- PS3.SetMemory(offset, prestige); //sets the memory, replace offset with the prestige offset. do this for all the stats
- //SOURCE: http://www.nextgenupdate.com/forums/call-duty-ghosts-modding-questions/723084-need-some-c-help-ps3-rtm-tool-ghosts-stats.html
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