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- Aztek the Fierce Sky Falcon
- Level 4 WIND Thunder/Normal
- 1500/0
- Anubis the Fierce Sky Jackal
- Level 6 WIND Thunder/Normal
- 2000/100
- Herakurius the Fierce Sky Beetle
- Level 7 WIND Thunder/Normal
- 2400/1500
- Kuwaga the Fierce Sky Beetle
- Level 3 WIND Thunder/Normal
- 1300/0
- Flauros the Fierce Sky Panther
- Level 4 WIND Thunder/Normal
- 1400/1200
- Schilt the Fierce Sky Bat
- Level 1 WIND Thunder/Normal
- 300/200
- Biblio the Fierce Sky Eel
- Level 2 WIND Thunder/Normal
- 800/300
- Eclair the Fierce Sky Pegasus
- Level 5 WIND Thunder/Normal
- 1600/1600
- Magnus the Fierce Sky Minotaur
- Level 6 WIND Thunder/Normal
- 1700/1700
- Harpuia the Fierce Sky Commader
- Level 7 WIND Thunder/Effect
- 2400/1300
- [REQUIREMENT] Send up to 2 face-up WIND Thunder Type Normal Monsters from your field to the Graveyard.
- [EFFECT] Change the battle positions of monsters on your opponent's field equal to [the number of monsters sent to the Graveyard to meet the requirement].
- Kenshou Harpuia the Fierce Sky General
- Level 8 WIND Thunder/Effect
- 2500/2000
- [REQUIREMENT] Shuffle 2 WIND Thunder Type Normal Monsters from your Graveyard into the Deck.
- [EFFECT] Destroy 2 monsters on your opponent's field.
- Strong Air Fleet
- Field Spell Card
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, all face-up WIND Normal Monsters on the field gain ATK equal to [their Level] x 100.
- Wise Wind
- Spell Card
- [REQUIREMENT] Send 1 WIND Normal Monster from your hand to the Graveyard.
- [EFFECT] Draw 1 card.
- Fierce Sky Art - Storm Ride
- Spell Card
- [REQUIREMENT] Send 1 face-up WIND Normal Monster from your field to the Graveyard.
- [EFFECT] 1 face-up Thunder Type monster on your field gains 1000 ATK until the end of this turn.
- Fierce Sky Blade
- Spell Card
- [REQUIREMENT] Send 1 face-up WIND Normal Monster from your field to the Graveyard.
- [EFFECT] Special Summon 1 Level 7 or 8 Thunder Type monster from your hand face-up to your field. If you sent a Thunder Type monster to the Graveyard to meet the requirement, the monster Special Summoned by this effect cannot be destroyed by your opponent's Trap Card effects this turn.
- Slashing Sonic Boom
- Spell Card
- [REQUIREMENT] Shuffle 3 WIND Attribute Normal Monsters from your Graveyard into the Deck.
- [EFFECT] This turn, 1 face-up Level 7 or 8 Thunder Type monster on your field gains 1000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Fierce Sky Bombardment
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack.
- [EFFECT] 1 Attack Position Thunder Type monster on your field cannot be destroyed by battle this turn.
- Fierce Sky Lightning
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack, shuffle 4 Thunder Type Normal Monsters from your Graveyard into the Deck.
- [EFFECT] Destroy all Attack Position monsters on your opponent's field.
- Fierce Sky Fire
- Trap Card
- [REQUIREMENT] When an opponent's monster declares a direct attack.
- [EFFECT] Special Summon 2 WIND Attribute Thunder Type Normal Monsters whose total Levels equal 10 or less, from your Graveyard in face-up Defense Position to your field.
- Fierce Sky Raid
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack.
- [EFFECT] Draw until you have 5 cards in your hand and show the drawn cards. Then, if there is a Thunder Type monster among them, inflict damage to your opponent equal to [the number of Thunder Type monsters among them] x 300.
- Fierce Sky Return
- Trap Card
- [REQUIREMENT] When your opponent Normal or Special Summons a Level 7 or higher monster face-up.
- [EFFECT] Special Summon 1 Thunder Type Normal Monster from your Graveyard to your field face-up, then gain LP equal to [the number of face-up Thunder Type monsters on your field] x 600.
- Hivolt the Fierce Sky Raptor
- Level 6 WIND Thunder/Normal
- 2100/300
- Hurricaune the Fierce Sky Wolverine
- Level 4 WIND Thunder/Normal
- 1300/800
- Rospark the Fierce Sky Flower
- Level 5 WIND Thunder/Normal
- 1700/1600
- Hedgeshock the Fierce Sky Erinaceidae
- Level 1 WIND Thunder/Normal
- 0/1400
- Ventus Airus
- Level 5 WIND Thunder/Effect
- 1600/600
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Add 1 "Fusion" from your Graveyard to your hand.
- Jet Harpuia the Fierce Sky Phenomenon
- Level 8 WIND Thunder/Fusion/Effect
- 2600/2000
- "Harpuia the Fierce Sky Commader" + "Aztek the Fierce Sky Falcon"
- [REQUIREMENT] Shuffle 5 WIND Attribute Normal Monsters from your Graveyard into the Deck.
- [EFFECT] This card gains 1000 ATK until the end of this turn. Also, this turn, while this card is face-up, your opponent cannot activate Trap Cards when your WIND Attribute Thunder Type monsters declare attacks.
- Aeolus the Fierce Sky Deity
- Level 9 WIND Thunder/Fusion/Effect
- 2900/2000
- "Harpuia the Fierce Sky Commader" + "Ventus Airus"
- [REQUIREMENT] Send the top 3 cards of your Deck to the Graveyard.
- [EFFECT] Destroy all face-down cards in your opponent's Spell & Trap Zone. Then, if you destroyed a Spell/Trap Card by this effect, you gain 700 LP.
- Fierce Sky Cyclone
- Spell Card
- [REQUIREMENT] You have a face-up Thunder Type Normal Monster on your field.
- [EFFECT] Destroy 1 monster on your opponent's field.
- Thunder Prison
- Spell Card
- [REQUIREMENT] You have 2 or more face-up Thunder Type monsters on your field.
- [EFFECT] Draw 2 cards. Then, if you have 3 Thunder Type monsters on your field, you can inflict 300 damage to your opponent.
- Dashing Mirage Slash
- Spell Card
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] Inflict 300 damage to your opponent [for each Thunder Type Normal Monster in your Graveyard].
- Plasma Bits
- Spell Card
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] Choose 1 Thunder Type Normal Monster you control. It can be treated as 2 Tributes for the Tribute Summon of a Thunder Type monster in Attack Position.
- Fierce Sky Assault
- Trap Card
- [REQUIREMENT] When an opponent's monster declares a direct attack, send 1 Thunder Type Normal Monster from your hand to the Graveyard.
- [EFFECT] Negate that attack.
- Fierce Sky Strike
- Trap Card
- [REQUIREMENT] When your opponent Normal or Special Summons a Level 7 or 8 monster in face-up Attack Position, and they have a monster on their field other than the Summoned monster.
- [EFFECT] Change all face-up Attack Position monsters on your opponent's field to face-up Defense Position. Then, Special Summon 1 Thunder Type Normal Monster from your Graveyard to your field face-up.
- Super Slashing Sonic Boom
- Trap Card
- [REQUIREMENT] When your opponent draws during the Draw Phase, pay 1000 LP.
- [EFFECT] 1 face-up Thunder Type monster on your field gains 1000 ATK until the end of the turn.
- Magnetic Typhoon
- Trap Card
- [REQUIREMENT] When your opponent draws during the Draw Phase, send 1 Thunder Type monster from your field to the Graveyard.
- [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
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