Mr-Shadow_Cat

Another brawler

Nov 26th, 2017
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  1. do
  2. local filteredMessages = { [''] = '' };
  3. local onPropertyChanged = function (obj)
  4. if (obj:isDescendantOf (workspace)) then
  5. local objText = obj.Text;
  6.  
  7. if (objText ~= '' and objText:find '(%S)') then
  8. if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then
  9. obj.Text = filteredMessages [objText];
  10. elseif (not filteredMessages [objText]) then
  11. obj.Text = '';
  12.  
  13. local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer);
  14.  
  15. filteredMessages [objText] = filtered;
  16. filteredMessages [filtered] = filtered;
  17.  
  18. obj.Text = filtered;
  19. end;
  20. end;
  21. end;
  22. end;
  23.  
  24. local newInstance = Instance.new;
  25. Instance = {
  26. new = function (class, parent)
  27. local obj = newInstance (class, parent);
  28.  
  29. if (pcall (function()return obj.Text;end)) then
  30. obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
  31. obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
  32. end;
  33.  
  34. return obj;
  35. end;
  36. };
  37. end;
  38.  
  39. Player=game:GetService("Players").LocalPlayer
  40. local Character = Player.Character
  41. local chara = Character
  42. Character=Player.Character
  43. PlayerGui=Player.PlayerGui
  44. Backpack=Player.Backpack
  45. Torso=Character.Torso
  46. Head=Character.Head
  47. Humanoid=Character.Humanoid
  48. m=Instance.new('Model',Character)
  49. LeftArm=Character["Left Arm"]
  50. LeftLeg=Character["Left Leg"]
  51. RightArm=Character["Right Arm"]
  52. RightLeg=Character["Right Leg"]
  53. LS=Torso["Left Shoulder"]
  54. LH=Torso["Left Hip"]
  55. RS=Torso["Right Shoulder"]
  56. RH=Torso["Right Hip"]
  57. Face = Head.face
  58. Neck=Torso.Neck
  59. it=Instance.new
  60. attacktype=1
  61. vt=Vector3.new
  62. cf=CFrame.new
  63. cn=CFrame.new
  64. euler=CFrame.fromEulerAnglesXYZ
  65. angles=CFrame.Angles
  66. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  67. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  68. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  69. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  70. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  71. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  72. RootPart=Character.HumanoidRootPart
  73. RootJoint=RootPart.RootJoint
  74. RootCF=euler(-1.57,0,3.14)
  75. attack = false
  76. attackdebounce = false
  77. trispeed=.2
  78. attackmode='none'
  79. local idle=0
  80. local Anim="Idle"
  81. stance = false
  82. Head.face.Texture = "rbxassetid://164958099"
  83. local ff = 2
  84. noleg = false
  85. evadecooldown = false
  86. Humanoid.Animator.Parent = nil
  87. Grabbed = false
  88. grab = nil
  89. ok = xdddd
  90.  
  91.  
  92. function chatfunc(text) local chat = coroutine.wrap(function() if Character:FindFirstChild("TalkingBillBoard")~= nil then Character:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",Character) naeeym2.Size = UDim2.new(0,100,0,40) naeeym2.StudsOffset = Vector3.new(0,3,0) naeeym2.Adornee = Character.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = text tecks2.Font = "Fantasy" tecks2.TextSize = 30 tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = Color3.fromRGB(255,255,255) tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local tecks3 = Instance.new("TextLabel",naeeym2) tecks3.BackgroundTransparency = 1 tecks3.BorderSizePixel = 0 tecks3.Text = text tecks3.Font = "Fantasy" tecks3.TextSize = 30 tecks3.TextStrokeTransparency = 0 tecks3.TextColor3 = Color3.fromRGB(102,51,153) tecks3.TextStrokeColor3 = Color3.new(0,0,0) tecks3.Size = UDim2.new(1,0,0.5,0) CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=454824301", Character, 5, .8) wait(2) for i = 1, 50 do swait() tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks2.Rotation = tecks2.Rotation - .8 tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks3.Rotation = tecks2.Rotation + .8 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end naeeym2:Destroy() end) chat() end function onChatted(msg) chatfunc(msg) end Player.Chatted:connect(onChatted)
  93.  
  94.  
  95. local txt = Instance.new("BillboardGui", chara)
  96. txt.Adornee = chara.Head
  97. txt.Name = "Chatt"
  98. txt.Size = UDim2.new(2, 0, 1.2, 0)
  99. txt.StudsOffset = Vector3.new(-9, 7, 0)
  100. local text = Instance.new("TextLabel", txt)
  101. text.Size = UDim2.new(10, 0, 7, 0)
  102. text.TextSize = 24
  103. text.Font = Enum.Font.Cartoon
  104. text.TextScaled = false
  105. text.BackgroundTransparency = 1
  106. text.TextColor3 = Color3.new(0,0,0)
  107. text.TextStrokeTransparency = 0
  108. text.TextStrokeColor3 = Color3.new(50,0,50)
  109. text.Text = ""
  110. txxt = table.concat(txxt,"\t")
  111. for i = 1, #txxt do
  112. text.Text = txxt:sub(1,i)
  113. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=417464011", Character, .6, .8)
  114. wait()
  115. end
  116. wait(2)
  117. for trans = 0,1,.1 do
  118. text.TextTransparency = trans
  119. text.TextStrokeTransparency = trans
  120. wait()
  121. end
  122. wait()
  123. txt:destroy()
  124. end)
  125.  
  126. ch(...)
  127. end
  128. Player.Chatted:connect(chat)
  129. CFuncs = {
  130. ["Part"] = {
  131. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  132. local Part = Create("Part"){
  133. Parent = Parent,
  134. Reflectance = Reflectance,
  135. Transparency = Transparency,
  136. CanCollide = false,
  137. Locked = true,
  138. BrickColor = BrickColor.new(tostring(BColor)),
  139. Name = Name,
  140. Size = Size,
  141. Material = Material,
  142. }
  143. RemoveOutlines(Part)
  144. return Part
  145. end;
  146. };
  147.  
  148. ["Mesh"] = {
  149. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  150. local Msh = Create(Mesh){
  151. Parent = Part,
  152. Offset = OffSet,
  153. Scale = Scale,
  154. }
  155. if Mesh == "SpecialMesh" then
  156. Msh.MeshType = MeshType
  157. Msh.MeshId = MeshId
  158. end
  159. return Msh
  160. end;
  161. };
  162.  
  163. ["Mesh"] = {
  164. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  165. local Msh = Create(Mesh){
  166. Parent = Part,
  167. Offset = OffSet,
  168. Scale = Scale,
  169. }
  170. if Mesh == "SpecialMesh" then
  171. Msh.MeshType = MeshType
  172. Msh.MeshId = MeshId
  173. end
  174. return Msh
  175. end;
  176. };
  177.  
  178. ["Weld"] = {
  179. Create = function(Parent, Part0, Part1, C0, C1)
  180. local Weld = Create("Weld"){
  181. Parent = Parent,
  182. Part0 = Part0,
  183. Part1 = Part1,
  184. C0 = C0,
  185. C1 = C1,
  186. }
  187. return Weld
  188. end;
  189. };
  190.  
  191. ["Sound"] = {
  192. Create = function(id, par, vol, pit)
  193. coroutine.resume(coroutine.create(function()
  194. local S = Create("Sound"){
  195. Volume = vol,
  196. Pitch = pit or 1,
  197. SoundId = id,
  198. Parent = par or workspace,
  199. }
  200. wait()
  201. S:play()
  202. game:GetService("Debris"):AddItem(S, 6)
  203. end))
  204. end;
  205. };
  206.  
  207. ["ParticleEmitter"] = {
  208. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  209. local fp = Create("ParticleEmitter"){
  210. Parent = Parent,
  211. Color = ColorSequence.new(Color1, Color2),
  212. LightEmission = LightEmission,
  213. Size = Size,
  214. Texture = Texture,
  215. Transparency = Transparency,
  216. ZOffset = ZOffset,
  217. Acceleration = Accel,
  218. Drag = Drag,
  219. LockedToPart = LockedToPart,
  220. VelocityInheritance = VelocityInheritance,
  221. EmissionDirection = EmissionDirection,
  222. Enabled = Enabled,
  223. Lifetime = LifeTime,
  224. Rate = Rate,
  225. Rotation = Rotation,
  226. RotSpeed = RotSpeed,
  227. Speed = Speed,
  228. VelocitySpread = VelocitySpread,
  229. }
  230. return fp
  231. end;
  232. };
  233.  
  234. CreateTemplate = {
  235.  
  236. };
  237. }
  238.  
  239. function rayCast(Position, Direction, Range, Ignore)
  240. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  241. end
  242.  
  243. local handee = Instance.new("Part")
  244. handee.Parent = Character
  245. handee.Size = Vector3.new(0.2,0.2,0.2)
  246. handee.Archivable = true
  247. handee.Transparency = 1
  248. handee.CanCollide = false
  249. handee.BrickColor = BrickColor.new("White")
  250. handee.Material = "Neon"
  251. local handeemesh = Instance.new("BlockMesh",handee)
  252. handeemesh.Scale = Vector3.new(1,1,1)
  253. local handeeweld = Instance.new("Weld")
  254. handeeweld.Parent = handee
  255. handeeweld.Part0 = RightArm
  256. handeeweld.Part1 = handee
  257. handeeweld.C1 = CFrame.new(0, 3.30, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  258. handeeweld.Part0 = RightArm
  259.  
  260.  
  261.  
  262.  
  263.  
  264.  
  265. local handee2 = Instance.new("Part")
  266. handee2.Parent = Character
  267. handee2.Size = Vector3.new(0.2,0.2,0.2)
  268. handee2.Archivable = true
  269. handee2.Transparency = 1
  270. handee2.CanCollide = false
  271. handee2.BrickColor = BrickColor.new("White")
  272. handee2.Material = "Neon"
  273. local handee2mesh = Instance.new("BlockMesh",handee2)
  274. handee2mesh.Scale = Vector3.new(1,1,1)
  275. local handee2weld = Instance.new("Weld")
  276. handee2weld.Parent = handee2
  277. handee2weld.Part0 = LeftArm
  278. handee2weld.Part1 = handee2
  279. handee2weld.C1 = CFrame.new(0, 0.95, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  280. handee2weld.Part0 = LeftArm
  281.  
  282.  
  283.  
  284. Character.Animate.Parent = nil
  285.  
  286. music = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho...
  287. music.Volume = 2
  288. music.Pitch = 1
  289. music.SoundId = "rbxassetid://156938016"
  290. music.Looped = true
  291. music:Play()
  292.  
  293.  
  294.  
  295. ok = Instance.new("Sound",Torso)
  296. ok.Volume = 0.11
  297. ok.SoundId = "rbxassetid://0"
  298. ok.Looped = false
  299.  
  300.  
  301.  
  302. Fightmusic = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho...
  303. Fightmusic.Volume = 8
  304. Fightmusic.Pitch = 1
  305. Fightmusic.SoundId = "rbxassetid://155499733"
  306. Fightmusic.Looped = true
  307.  
  308.  
  309. local Hitbox4 = Instance.new("Part")
  310. Hitbox4.Parent = Character
  311. Hitbox4.Size = Vector3.new(1.5,1.6,1.2)
  312. Hitbox4.Archivable = true
  313. Hitbox4.Transparency = 1
  314. Hitbox4.CanCollide = true
  315. Hitbox4.BrickColor = BrickColor.new("Lime green")
  316. Hitbox4.Material = "Neon"
  317. local Hitbox4mesh = Instance.new("BlockMesh",Hitbox4)
  318. Hitbox4mesh.Scale = Vector3.new(1,1,1)
  319. local Hitbox4weld = Instance.new("Weld")
  320. Hitbox4weld.Parent = Hitbox4
  321. Hitbox4weld.Part0 = LeftLeg
  322. Hitbox4weld.Part1 = Hitbox4
  323. Hitbox4weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  324. Hitbox4weld.Part0 = LeftLeg
  325.  
  326.  
  327.  
  328. local Hitbox2 = Instance.new("Part")
  329. Hitbox2.Parent = Character
  330. Hitbox2.Size = Vector3.new(1.5,2.2,1.2)
  331. Hitbox2.Archivable = true
  332. Hitbox2.Transparency = 1
  333. Hitbox2.CanCollide = true
  334. Hitbox2.BrickColor = BrickColor.new("Lime green")
  335. Hitbox2.Material = "Neon"
  336. local Hitbox2mesh = Instance.new("BlockMesh",Hitbox2)
  337. Hitbox2mesh.Scale = Vector3.new(1,1,1)
  338. local Hitbox2weld = Instance.new("Weld")
  339. Hitbox2weld.Parent = Hitbox2
  340. Hitbox2weld.Part0 = LeftArm
  341. Hitbox2weld.Part1 = Hitbox2
  342. Hitbox2weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  343. Hitbox2weld.Part0 = LeftArm
  344.  
  345.  
  346.  
  347.  
  348.  
  349. local Hitbox = Instance.new("Part")
  350. Hitbox.Parent = Character
  351. Hitbox.Size = Vector3.new(1.5,2.2,1.2)
  352. Hitbox.Archivable = true
  353. Hitbox.Transparency = 1
  354. Hitbox.CanCollide = true
  355. Hitbox.BrickColor = BrickColor.new("White")
  356. Hitbox.Material = "Neon"
  357. local Hitboxmesh = Instance.new("BlockMesh",Hitbox)
  358. Hitboxmesh.Scale = Vector3.new(1,1,1)
  359. local Hitboxweld = Instance.new("Weld")
  360. Hitboxweld.Parent = Hitbox
  361. Hitboxweld.Part0 = RightArm
  362. Hitboxweld.Part1 = Hitbox
  363. Hitboxweld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  364. Hitboxweld.Part0 = RightArm
  365.  
  366.  
  367.  
  368.  
  369.  
  370.  
  371. local Hitbox3 = Instance.new("Part")
  372. Hitbox3.Parent = Character
  373. Hitbox3.Size = Vector3.new(1.5,1.6,1.2)
  374. Hitbox3.Archivable = true
  375. Hitbox3.Transparency = 1
  376. Hitbox3.CanCollide = false
  377. Hitbox3.BrickColor = BrickColor.new("White")
  378. Hitbox3.Material = "Neon"
  379. local Hitbox3mesh = Instance.new("BlockMesh",Hitbox3)
  380. Hitbox3mesh.Scale = Vector3.new(1,1,1)
  381. local Hitbox3weld = Instance.new("Weld")
  382. Hitbox3weld.Parent = Hitbox3
  383. Hitbox3weld.Part0 = RightLeg
  384. Hitbox3weld.Part1 = Hitbox3
  385. Hitbox3weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  386. Hitbox3weld.Part0 = RightLeg
  387.  
  388.  
  389. function clerp(a,b,t)
  390. local qa = {QuaternionFromCFrame(a)}
  391. local qb = {QuaternionFromCFrame(b)}
  392. local ax, ay, az = a.x, a.y, a.z
  393. local bx, by, bz = b.x, b.y, b.z
  394. local _t = 1-t
  395. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  396. end
  397.  
  398. function QuaternionFromCFrame(cf)
  399. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  400. local trace = m00 + m11 + m22
  401. if trace > 0 then
  402. local s = math.sqrt(1 + trace)
  403. local recip = 0.5/s
  404. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  405. else
  406. local i = 0
  407. if m11 > m00 then
  408. i = 1
  409. end
  410. if m22 > (i == 0 and m00 or m11) then
  411. i = 2
  412. end
  413. if i == 0 then
  414. local s = math.sqrt(m00-m11-m22+1)
  415. local recip = 0.5/s
  416. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  417. elseif i == 1 then
  418. local s = math.sqrt(m11-m22-m00+1)
  419. local recip = 0.5/s
  420. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  421. elseif i == 2 then
  422. local s = math.sqrt(m22-m00-m11+1)
  423. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  424. end
  425. end
  426. end
  427.  
  428.  
  429.  
  430.  
  431.  
  432.  
  433.  
  434.  
  435. function FindNearestTorso(Position, Distance, SinglePlayer)
  436. if SinglePlayer then
  437. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  438. end
  439. local List = {}
  440. for i, v in pairs(workspace:GetChildren()) do
  441. if v:IsA("Model") then
  442. if v:findFirstChild("Torso") then
  443. if v ~= Character then
  444. if (v.Torso.Position - Position).magnitude <= Distance then
  445. table.insert(List, v)
  446. end
  447. end
  448. end
  449. end
  450. end
  451. return List
  452. end
  453.  
  454.  
  455.  
  456.  
  457.  
  458. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  459. local xs, ys, zs = x + x, y + y, z + z
  460. local wx, wy, wz = w*xs, w*ys, w*zs
  461. local xx = x*xs
  462. local xy = x*ys
  463. local xz = x*zs
  464. local yy = y*ys
  465. local yz = y*zs
  466. local zz = z*zs
  467. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  468. end
  469.  
  470. function QuaternionSlerp(a, b, t)
  471. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  472. local startInterp, finishInterp;
  473. if cosTheta >= 0.0001 then
  474. if (1 - cosTheta) > 0.0001 then
  475. local theta = math.acos(cosTheta)
  476. local invSinTheta = 1/math.sin(theta)
  477. startInterp = math.sin((1-t)*theta)*invSinTheta
  478. finishInterp = math.sin(t*theta)*invSinTheta
  479. else
  480. startInterp = 1-t
  481. finishInterp = t
  482. end
  483. else
  484. if (1+cosTheta) > 0.0001 then
  485. local theta = math.acos(-cosTheta)
  486. local invSinTheta = 1/math.sin(theta)
  487. startInterp = math.sin((t-1)*theta)*invSinTheta
  488. finishInterp = math.sin(t*theta)*invSinTheta
  489. else
  490. startInterp = t-1
  491. finishInterp = t
  492. end
  493. end
  494. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  495. end
  496.  
  497. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  498.  
  499. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  500. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  501. end
  502.  
  503.  
  504.  
  505.  
  506.  
  507.  
  508. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  509. if hit.Parent==nil then
  510. return
  511. end
  512. h=hit.Parent:FindFirstChild("Humanoid")
  513. for _,v in pairs(hit.Parent:children()) do
  514. if v:IsA("Humanoid") then
  515. h=v
  516. end
  517. end
  518. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  519. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  520. end
  521. if hit.Parent.className=="Hat" then
  522. hit=hit.Parent.Parent:findFirstChild("Head")
  523. end
  524. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  525. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  526. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  527. return
  528. end]]
  529. -- hs(hit,1.2)
  530. c=Instance.new("ObjectValue")
  531. c.Name="creator"
  532. c.Value=game:service("Players").LocalPlayer
  533. c.Parent=h
  534. game:GetService("Debris"):AddItem(c,.5)
  535. Damage=math.random(minim,maxim)
  536. -- h:TakeDamage(Damage)
  537. blocked=false
  538. block=hit.Parent:findFirstChild("Block")
  539. if block~=nil then
  540. print(block.className)
  541. if block.className=="NumberValue" then
  542. if block.Value>0 then
  543. blocked=true
  544. if decreaseblock==nil then
  545. block.Value=block.Value-1
  546. end
  547. end
  548. end
  549. if block.className=="IntValue" then
  550. if block.Value>0 then
  551. blocked=true
  552. if decreaseblock~=nil then
  553. block.Value=block.Value-1
  554. end
  555. end
  556. end
  557. end
  558. if blocked==false then
  559. -- h:TakeDamage(Damage)
  560. h.Health=h.Health-Damage
  561. end
  562.  
  563.  
  564. if Type=="Knockdown" then
  565. hum=hit.Parent.Humanoid
  566. hum.PlatformStand=true
  567. coroutine.resume(coroutine.create(function(HHumanoid)
  568. swait(5)
  569. HHumanoid.PlatformStand=false
  570. end),hum)
  571.  
  572. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  573. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  574. local bodvol=Instance.new("BodyVelocity")
  575. bodvol.velocity=angle*knockback
  576. bodvol.P=5000
  577. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  578. bodvol.Parent=hit
  579. rl=Instance.new("BodyAngularVelocity")
  580. rl.P=30000
  581. rl.maxTorque=Vector3.new(0,10,10)*5000
  582. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(2,4),math.random(-10,10))
  583. rl.Parent=hit
  584. game:GetService("Debris"):AddItem(bodvol,.5)
  585. game:GetService("Debris"):AddItem(rl,.5)
  586. elseif Type=="Normal" then
  587. vp=Instance.new("BodyVelocity")
  588. vp.P=500
  589. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  590. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  591. if KnockbackType==1 then
  592. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  593. elseif KnockbackType==2 then
  594. vp.velocity=Property.CFrame.lookVector*knockback
  595. end
  596. if knockback>0 then
  597. vp.Parent=hit.Parent.Torso
  598. end
  599. game:GetService("Debris"):AddItem(vp,.5)
  600. elseif Type=="Up" then
  601. local bodyVelocity=Instance.new("BodyVelocity")
  602. bodyVelocity.velocity=vt(0,40,0)
  603. bodyVelocity.P=1000
  604. bodyVelocity.maxForce=Vector3.new(0, 1e+009, 0)--1e+009
  605. bodyVelocity.Parent=hit
  606. game:GetService("Debris"):AddItem(bodyVelocity,1)
  607. rl=Instance.new("BodyAngularVelocity")
  608. rl.P=3000
  609. rl.maxTorque=Vector3.new(5000,5000,5000)*50000
  610. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  611. rl.Parent=hit
  612. game:GetService("Debris"):AddItem(rl,.5)
  613. elseif Type=="Slam" then
  614. local bodyVelocity2=Instance.new("BodyVelocity")
  615. bodyVelocity2.velocity=vt(0,-4,0)
  616. bodyVelocity2.P=1000
  617. bodyVelocity2.maxForce=Vector3.new(0,-1e+009,0)
  618. bodyVelocity2.Parent=hit
  619. game:GetService("Debris"):AddItem(bodyVelocity2,1)
  620. rl2=Instance.new("BodyAngularVelocity")
  621. rl2.P=3000
  622. rl2.maxTorque=Vector3.new(5000,5000,5000)*50000
  623. rl2.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  624. rl2.Parent=hit
  625. game:GetService("Debris"):AddItem(rl2,.5)
  626. elseif Type=="Snare" then
  627. bp=Instance.new("BodyPosition")
  628. bp.P=2000
  629. bp.D=100
  630. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  631. bp.position=hit.Parent.Torso.Position
  632. bp.Parent=hit.Parent.Torso
  633. game:GetService("Debris"):AddItem(bp,1)
  634. elseif Type=="Target" then
  635. if Targetting==false then
  636. ZTarget=hit.Parent.Torso
  637. coroutine.resume(coroutine.create(function(Part)
  638. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  639. swait(5)
  640. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  641. end),ZTarget)
  642. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  643. targetgui=Instance.new("BillboardGui")
  644. targetgui.Parent=ZTarget
  645. targetgui.Size=UDim2.new(10,100,10,100)
  646. targ=Instance.new("ImageLabel")
  647. targ.Parent=targetgui
  648. targ.BackgroundTransparency=1
  649. targ.Image="rbxassetid://4834067"
  650. targ.Size=UDim2.new(1,0,1,0)
  651. cam.CameraType="Scriptable"
  652. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  653. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  654. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  655. Targetting=true
  656. RocketTarget=ZTarget
  657. for i=1,Property do
  658. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  659. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  660. swait()
  661. end
  662. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  663. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  664. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  665. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  666. end
  667. Targetting=false
  668. RocketTarget=nil
  669. targetgui.Parent=nil
  670. cam.CameraType="Custom"
  671. end
  672. end
  673.  
  674.  
  675.  
  676.  
  677.  
  678.  
  679.  
  680.  
  681. debounce=Instance.new("BoolValue")
  682. debounce.Name="DebounceHit"
  683. debounce.Parent=hit.Parent
  684. debounce.Value=true
  685. game:GetService("Debris"):AddItem(debounce,Delay)
  686. c=Instance.new("ObjectValue")
  687. c.Name="creator"
  688. c.Value=Player
  689. c.Parent=h
  690. game:GetService("Debris"):AddItem(c,.5)
  691. CRIT=false
  692. hitDeb=true
  693. AttackPos=6
  694. end
  695. end
  696.  
  697.  
  698. so = function(id,par,vol,pit)
  699. coroutine.resume(coroutine.create(function()
  700. local sou = Instance.new("Sound",par or workspace)
  701. sou.Volume=vol
  702. sou.Pitch=pit or 1
  703. sou.SoundId=id
  704. swait()
  705. sou:play()
  706. game:GetService("Debris"):AddItem(sou,6)
  707. end))
  708. end
  709.  
  710. --save shoulders
  711. RSH, LSH=nil, nil
  712. --welds
  713. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  714. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  715. LH=Torso["Left Hip"]
  716. RH=Torso["Right Hip"]
  717. TorsoColor=Torso.BrickColor
  718. function NoOutline(Part)
  719. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  720. end
  721. player=Player
  722. ch=Character
  723. RSH=ch.Torso["Right Shoulder"]
  724. LSH=ch.Torso["Left Shoulder"]
  725. --
  726. RSH.Parent=nil
  727. LSH.Parent=nil
  728. --
  729. RW.Name="Right Shoulder"
  730. RW.Part0=ch.Torso
  731. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  732. RW.C1=cf(0, 0.5, 0)
  733. RW.Part1=ch["Right Arm"]
  734. RW.Parent=ch.Torso
  735. --
  736. LW.Name="Left Shoulder"
  737. LW.Part0=ch.Torso
  738. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  739. LW.C1=cf(0, 0.5, 0)
  740. LW.Part1=ch["Left Arm"]
  741. LW.Parent=ch.Torso
  742.  
  743.  
  744. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  745. local wld = Instance.new("Weld", wp1)
  746. wld.Part0 = wp0
  747. wld.Part1 = wp1
  748. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  749. end
  750.  
  751.  
  752. newWeld(RootPart, Torso, 0, -1, 0)
  753. Torso.Weld.C1 = CFrame.new(0, -1, 0)
  754. newWeld(Torso, LeftLeg, -0.5, -1, 0)
  755. LeftLeg.Weld.C1 = CFrame.new(0, 1, 0)
  756. newWeld(Torso, RightLeg, 0.5, -1, 0)
  757. RightLeg.Weld.C1 = CFrame.new(0, 1, 0)
  758.  
  759. Player=game:GetService('Players').LocalPlayer
  760. Character=Player.Character
  761. mouse=Player:GetMouse()
  762. m=Instance.new('Model',Character)
  763.  
  764.  
  765. local function weldBetween(a, b)
  766. local weldd = Instance.new("ManualWeld")
  767. weldd.Part0 = a
  768. weldd.Part1 = b
  769. weldd.C0 = CFrame.new()
  770. weldd.C1 = b.CFrame:inverse() * a.CFrame
  771. weldd.Parent = a
  772. return weldd
  773. end
  774.  
  775. ArtificialHB = Instance.new("BindableEvent", script)
  776. ArtificialHB.Name = "Heartbeat"
  777.  
  778. script:WaitForChild("Heartbeat")
  779.  
  780. frame = 1 / 60
  781. tf = 0
  782. allowframeloss = false
  783. tossremainder = false
  784. lastframe = tick()
  785. script.Heartbeat:Fire()
  786.  
  787. game:GetService("RunService").Heartbeat:connect(function(s, p)
  788. tf = tf + s
  789. if tf >= frame then
  790. if allowframeloss then
  791. script.Heartbeat:Fire()
  792. lastframe = tick()
  793. else
  794. for i = 1, math.floor(tf / frame) do
  795. script.Heartbeat:Fire()
  796. end
  797. lastframe = tick()
  798. end
  799. if tossremainder then
  800. tf = 0
  801. else
  802. tf = tf - frame * math.floor(tf / frame)
  803. end
  804. end
  805. end)
  806.  
  807. function swait(num)
  808. if num == 0 or num == nil then
  809. ArtificialHB.Event:wait()
  810. else
  811. for i = 0, num do
  812. ArtificialHB.Event:wait()
  813. end
  814. end
  815. end
  816.  
  817.  
  818.  
  819.  
  820.  
  821.  
  822. function attackone()
  823.  
  824. attack = true
  825.  
  826. for i = 0,2,0.06 do
  827. swait()
  828. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.1)
  829. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2)
  830. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2)
  831. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(-20*i)),.2)
  832. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2)
  833. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.2)
  834.  
  835. end
  836.  
  837. so("http://roblox.com/asset/?id=1022532343",LeftArm,1,1)
  838.  
  839. con5=Hitbox2.Touched:connect(function(hit)
  840. if attackdebounce == false then
  841. attackdebounce = true
  842. Damagefunc(hit,13,27,math.random(5,15),"Normal",RootPart,0,1)
  843. so("http://roblox.com/asset/?id=573395724",LeftArm,1,1)
  844. wait(0.2)
  845. attackdebounce = false
  846. end
  847. end)
  848.  
  849. for i = 0,1,0.12 do
  850. swait()
  851. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  852. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.4)
  853. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4)
  854. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.4)
  855. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3)
  856. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3)
  857.  
  858. end
  859. con5:disconnect()
  860. attack = false
  861. end
  862.  
  863.  
  864.  
  865.  
  866.  
  867. function thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga()
  868. attack = true
  869.  
  870. --local GGyro = Instance.new("BodyPosition")
  871. local grab = nil
  872. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do
  873. if v:FindFirstChild('Torso') then
  874. Grabbed = true
  875. grab = v
  876. end
  877. end
  878.  
  879.  
  880. if Grabbed == true and grab.Name == "KillerDarkness0105" then
  881. Grabbed = false
  882. attack = false
  883. for i = 1,300 do
  884. wait(0.4)
  885. so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1)
  886. Character:BreakJoints()
  887. end
  888. wait(2)
  889. end
  890.  
  891. if grab == nil then
  892. print("Get to a vaild torso.")
  893. attack = false
  894. end
  895.  
  896.  
  897.  
  898. if Grabbed == true then
  899.  
  900. ok2 = Instance.new("Sound",grab.Head)
  901. ok2.Volume = 1
  902. ok2.SoundId = "rbxassetid://681582832"
  903. ok2.Looped = false
  904.  
  905. Fightmusic:Pause()
  906. grab.Torso.Anchored = true
  907. wait(2)
  908.  
  909. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  910. for i = 0,1,0.10 do
  911. swait()
  912. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  913. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  914. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  915. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  916. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  917. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  918.  
  919. end
  920.  
  921. swait()
  922. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  923.  
  924. for i = 0,1,0.10 do
  925. swait()
  926. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  927. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  928. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  929. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  930. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  931. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  932.  
  933. end
  934.  
  935.  
  936. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  937. for i = 0,1,0.10 do
  938. swait()
  939. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  940. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  941. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  942. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  943. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  944. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  945.  
  946. end
  947.  
  948. swait()
  949. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  950.  
  951. for i = 0,1,0.11 do
  952. swait()
  953. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  954. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  955. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  956. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  957. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  958. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  959.  
  960. end
  961.  
  962.  
  963.  
  964. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  965. for i = 0,1,0.11 do
  966. swait()
  967. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  968. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  969. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  970. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  971. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  972. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  973.  
  974. end
  975.  
  976. swait()
  977. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  978.  
  979. for i = 0,1,0.12 do
  980. swait()
  981. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  982. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  983. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  984. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  985. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  986. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  987.  
  988. end
  989.  
  990.  
  991.  
  992. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  993. for i = 0,1,0.12 do
  994. swait()
  995. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  996. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  997. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  998. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  999. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1000. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1001.  
  1002. end
  1003.  
  1004. swait()
  1005. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1006.  
  1007. for i = 0,1,0.14 do
  1008. swait()
  1009. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1010. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1011. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1012. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1013. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1014. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1015.  
  1016. end
  1017.  
  1018.  
  1019.  
  1020.  
  1021. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1022. for i = 0,1,0.15 do
  1023. swait()
  1024. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1025. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1026. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1027. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1028. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1029. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1030.  
  1031. end
  1032.  
  1033. swait()
  1034. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1035.  
  1036. for i = 0,1,0.16 do
  1037. swait()
  1038. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1039. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1040. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1041. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1042. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1043. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1044.  
  1045. end
  1046.  
  1047.  
  1048.  
  1049.  
  1050. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1051. for i = 0,1,0.17 do
  1052. swait()
  1053. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1054. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1055. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1056. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1057. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1058. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1059.  
  1060. end
  1061.  
  1062. swait()
  1063. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1064.  
  1065. for i = 0,1,0.18 do
  1066. swait()
  1067. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1068. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1069. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1070. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1071. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1072. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1073.  
  1074. end
  1075.  
  1076.  
  1077.  
  1078.  
  1079. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1080. for i = 0,1,0.19 do
  1081. swait()
  1082. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1083. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1084. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1085. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1086. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1087. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1088.  
  1089. end
  1090.  
  1091. swait()
  1092. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1093.  
  1094. for i = 0,1,0.20 do
  1095. swait()
  1096. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1097. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1098. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1099. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1100. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1101. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1102.  
  1103. end
  1104.  
  1105.  
  1106.  
  1107.  
  1108.  
  1109. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1110. for i = 0,1,0.21 do
  1111. swait()
  1112. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1113. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1114. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1115. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1116. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1117. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1118.  
  1119. end
  1120.  
  1121. swait()
  1122. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1123.  
  1124. for i = 0,1,0.22 do
  1125. swait()
  1126. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1127. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1128. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1129. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1130. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1131. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1132.  
  1133. end
  1134.  
  1135.  
  1136.  
  1137.  
  1138.  
  1139. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1140. for i = 0,1,0.24 do
  1141. swait()
  1142. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1143. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1144. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1145. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1146. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1147. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1148.  
  1149. end
  1150.  
  1151. swait()
  1152. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1153.  
  1154. for i = 0,1,0.25 do
  1155. swait()
  1156. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1157. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1158. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1159. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1160. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1161. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1162.  
  1163. end
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1170. for i = 0,1,0.26 do
  1171. swait()
  1172. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1173. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1174. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1175. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1176. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1177. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1178.  
  1179. end
  1180.  
  1181. swait()
  1182. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1183.  
  1184. for i = 0,1,0.29 do
  1185. swait()
  1186. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1187. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1188. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1189. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1190. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1191. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1192.  
  1193. end
  1194.  
  1195.  
  1196.  
  1197.  
  1198.  
  1199. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1200. for i = 0,1,0.29 do
  1201. swait()
  1202. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1203. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1204. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1205. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1206. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1207. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1208.  
  1209. end
  1210.  
  1211. swait()
  1212. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1213.  
  1214. for i = 0,1,0.29 do
  1215. swait()
  1216. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1217. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1218. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1219. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1220. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1221. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1222.  
  1223. end
  1224.  
  1225.  
  1226.  
  1227.  
  1228.  
  1229. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1230. for i = 0,1,0.29 do
  1231. swait()
  1232. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1233. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1234. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1235. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1236. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1237. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1238.  
  1239. end
  1240.  
  1241. swait()
  1242. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1243.  
  1244. for i = 0,1,0.29 do
  1245. swait()
  1246. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1247. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1248. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1249. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1250. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1251. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1252.  
  1253. end
  1254.  
  1255.  
  1256.  
  1257.  
  1258.  
  1259. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1260. for i = 0,1,0.29 do
  1261. swait()
  1262. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1263. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1264. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1265. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1266. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1267. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1268.  
  1269. end
  1270.  
  1271. swait()
  1272. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1273.  
  1274. for i = 0,1,0.34 do
  1275. swait()
  1276. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1277. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1278. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1279. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1280. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1281. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1282.  
  1283. end
  1284.  
  1285.  
  1286.  
  1287.  
  1288. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1289. for i = 0,1,0.34 do
  1290. swait()
  1291. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1292. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1293. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1294. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1295. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1296. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1297.  
  1298. end
  1299.  
  1300. swait()
  1301. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1302.  
  1303. for i = 0,1,0.34 do
  1304. swait()
  1305. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1306. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1307. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1308. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1309. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1310. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1311.  
  1312. end
  1313.  
  1314.  
  1315.  
  1316.  
  1317.  
  1318.  
  1319. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1320. for i = 0,1,0.38 do
  1321. swait()
  1322. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1323. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1324. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1325. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1326. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1327. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1328.  
  1329. end
  1330.  
  1331. swait()
  1332. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1333.  
  1334. for i = 0,1,0.42 do
  1335. swait()
  1336. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1337. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1338. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1339. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1340. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1341. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1342.  
  1343. end
  1344.  
  1345.  
  1346.  
  1347.  
  1348.  
  1349. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1350. for i = 0,1,0.44 do
  1351. swait()
  1352. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1353. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1354. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1355. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1356. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1357. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1358.  
  1359. end
  1360.  
  1361. swait()
  1362. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1363.  
  1364. for i = 0,1,0.50 do
  1365. swait()
  1366. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1367. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1368. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1369. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1370. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1371. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1372.  
  1373. end
  1374.  
  1375.  
  1376.  
  1377.  
  1378.  
  1379.  
  1380. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1381. for i = 0,1,0.50 do
  1382. swait()
  1383. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1384. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1385. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1386. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1387. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1388. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1389.  
  1390. end
  1391.  
  1392. swait()
  1393. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1394.  
  1395. for i = 0,1,0.50 do
  1396. swait()
  1397. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1398. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1399. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1400. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1401. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1402. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1403.  
  1404. end
  1405.  
  1406.  
  1407.  
  1408.  
  1409.  
  1410. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1411. for i = 0,1,0.50 do
  1412. swait()
  1413. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1414. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1415. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1416. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1417. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1418. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1419.  
  1420. end
  1421.  
  1422. swait()
  1423. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1424.  
  1425. for i = 0,1,0.50 do
  1426. swait()
  1427. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1428. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1429. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1430. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1431. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1432. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1433.  
  1434. end
  1435.  
  1436.  
  1437.  
  1438.  
  1439. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1440. for i = 0,1,0.50 do
  1441. swait()
  1442. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1443. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1444. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1445. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1446. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1447. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1448.  
  1449. end
  1450.  
  1451. swait()
  1452. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1453.  
  1454. for i = 0,1,0.50 do
  1455. swait()
  1456. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1457. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1458. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1459. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1460. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1461. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1462.  
  1463. end
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1470. for i = 0,1,0.50 do
  1471. swait()
  1472. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1473. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1474. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1475. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1476. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1477. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1478.  
  1479. end
  1480.  
  1481. swait()
  1482. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1483.  
  1484. for i = 0,1,0.50 do
  1485. swait()
  1486. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1487. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1488. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1489. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1490. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1491. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1492.  
  1493. end
  1494.  
  1495.  
  1496.  
  1497.  
  1498.  
  1499. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1500. for i = 0,1,0.50 do
  1501. swait()
  1502. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1503. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1504. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1505. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1506. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1507. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1508.  
  1509. end
  1510.  
  1511. swait()
  1512. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1513.  
  1514. for i = 0,1,0.50 do
  1515. swait()
  1516. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1517. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1518. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1519. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1520. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1521. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1522.  
  1523. end
  1524.  
  1525.  
  1526.  
  1527.  
  1528.  
  1529. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1530. for i = 0,1,0.50 do
  1531. swait()
  1532. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1533. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1534. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1535. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1536. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1537. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1538.  
  1539. end
  1540.  
  1541. swait()
  1542. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1543.  
  1544. for i = 0,1,0.50 do
  1545. swait()
  1546. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1547. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1548. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1549. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1550. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1551. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1552.  
  1553. end
  1554.  
  1555.  
  1556.  
  1557.  
  1558.  
  1559. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1560. for i = 0,1,0.50 do
  1561. swait()
  1562. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1563. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1564. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1565. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1566. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1567. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1568.  
  1569. end
  1570.  
  1571. swait()
  1572. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1573.  
  1574. for i = 0,1,0.50 do
  1575. swait()
  1576. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1577. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1578. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1579. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1580. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1581. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1582.  
  1583. end
  1584.  
  1585.  
  1586.  
  1587.  
  1588.  
  1589. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1590. for i = 0,1,0.50 do
  1591. swait()
  1592. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1593. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1594. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1595. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1596. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1597. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1598.  
  1599. end
  1600.  
  1601. swait()
  1602. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1603.  
  1604. for i = 0,1,0.50 do
  1605. swait()
  1606. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1607. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1608. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1609. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1610. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1611. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1612.  
  1613. end
  1614.  
  1615.  
  1616.  
  1617.  
  1618.  
  1619. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1620. for i = 0,1,0.50 do
  1621. swait()
  1622. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1623. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1624. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1625. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1626. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1627. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1628.  
  1629. end
  1630.  
  1631. swait()
  1632. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1633.  
  1634. for i = 0,1,0.50 do
  1635. swait()
  1636. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1637. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1638. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1639. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1640. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1641. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1642.  
  1643. end
  1644.  
  1645.  
  1646.  
  1647.  
  1648.  
  1649.  
  1650. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1651. for i = 0,1,0.50 do
  1652. swait()
  1653. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1654. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1655. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1656. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1657. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1658. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1659.  
  1660. end
  1661.  
  1662. swait()
  1663. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1664.  
  1665. for i = 0,1,0.50 do
  1666. swait()
  1667. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1668. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1669. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1670. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1671. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1672. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1673.  
  1674. end
  1675.  
  1676.  
  1677.  
  1678.  
  1679.  
  1680.  
  1681. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1682. for i = 0,1,0.50 do
  1683. swait()
  1684. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1685. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1686. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1687. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1688. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1689. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1690.  
  1691. end
  1692.  
  1693. swait()
  1694. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1695.  
  1696. for i = 0,1,0.50 do
  1697. swait()
  1698. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1699. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1700. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1701. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1702. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1703. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1704.  
  1705. end
  1706.  
  1707.  
  1708.  
  1709.  
  1710.  
  1711.  
  1712. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1713. for i = 0,1,0.50 do
  1714. swait()
  1715. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1716. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1717. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1718. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1719. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1720. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1721.  
  1722. end
  1723.  
  1724. swait()
  1725. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1726.  
  1727. for i = 0,1,0.50 do
  1728. swait()
  1729. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1730. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1731. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1732. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1733. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1734. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1735.  
  1736. end
  1737.  
  1738.  
  1739.  
  1740.  
  1741.  
  1742.  
  1743. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1744. for i = 0,1,0.50 do
  1745. swait()
  1746. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1747. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1748. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1749. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1750. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1751. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1752.  
  1753. end
  1754.  
  1755. swait()
  1756. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1757.  
  1758. for i = 0,1,0.50 do
  1759. swait()
  1760. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1761. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1762. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1763. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1764. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1765. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1766.  
  1767. end
  1768.  
  1769.  
  1770.  
  1771.  
  1772.  
  1773.  
  1774. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1775. for i = 0,1,0.50 do
  1776. swait()
  1777. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1778. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1779. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1780. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1781. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1782. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1783.  
  1784. end
  1785.  
  1786. swait()
  1787. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1788.  
  1789. for i = 0,1,0.50 do
  1790. swait()
  1791. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1792. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1793. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1794. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1795. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1796. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1797.  
  1798. end
  1799.  
  1800.  
  1801.  
  1802.  
  1803.  
  1804.  
  1805.  
  1806. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1807. for i = 0,1,0.50 do
  1808. swait()
  1809. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1810. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1811. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1812. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1813. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1814. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1815.  
  1816. end
  1817.  
  1818. swait()
  1819. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1820.  
  1821. for i = 0,1,0.50 do
  1822. swait()
  1823. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1824. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1825. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1826. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1827. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1828. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1829.  
  1830. end
  1831.  
  1832.  
  1833.  
  1834.  
  1835.  
  1836.  
  1837.  
  1838. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1839. for i = 0,1,0.50 do
  1840. swait()
  1841. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1842. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1843. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1844. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1845. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1846. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1847.  
  1848. end
  1849.  
  1850. swait()
  1851. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1852.  
  1853. for i = 0,1,0.50 do
  1854. swait()
  1855. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1856. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1857. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1858. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1859. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1860. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1861.  
  1862. end
  1863.  
  1864.  
  1865.  
  1866.  
  1867.  
  1868.  
  1869.  
  1870. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1871. for i = 0,1,0.50 do
  1872. swait()
  1873. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1874. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1875. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1876. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1877. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1878. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1879.  
  1880. end
  1881.  
  1882. swait()
  1883. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1884.  
  1885. for i = 0,1,0.50 do
  1886. swait()
  1887. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1888. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1889. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1890. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1891. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1892. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1893.  
  1894. end
  1895.  
  1896.  
  1897.  
  1898.  
  1899.  
  1900.  
  1901.  
  1902. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1903. for i = 0,1,0.50 do
  1904. swait()
  1905. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1906. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1907. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1908. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1909. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1910. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1911.  
  1912. end
  1913.  
  1914. swait()
  1915. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1916.  
  1917. for i = 0,1,0.50 do
  1918. swait()
  1919. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1920. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1921. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1922. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1923. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1924. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1925.  
  1926. end
  1927.  
  1928.  
  1929.  
  1930.  
  1931.  
  1932.  
  1933.  
  1934. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1935. for i = 0,1,0.50 do
  1936. swait()
  1937. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1938. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1939. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1940. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1941. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1942. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1943.  
  1944. end
  1945.  
  1946. swait()
  1947. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1948.  
  1949. for i = 0,1,0.50 do
  1950. swait()
  1951. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1952. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1953. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1954. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1955. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1956. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1957.  
  1958. end
  1959.  
  1960.  
  1961.  
  1962.  
  1963.  
  1964.  
  1965.  
  1966.  
  1967. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1968. for i = 0,1,0.50 do
  1969. swait()
  1970. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1971. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1972. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1973. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1974. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1975. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1976.  
  1977. end
  1978.  
  1979. swait()
  1980. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1981.  
  1982. for i = 0,1,0.50 do
  1983. swait()
  1984. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1985. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1986. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1987. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1988. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1989. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1990.  
  1991. end
  1992.  
  1993.  
  1994.  
  1995.  
  1996.  
  1997.  
  1998.  
  1999. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2000. for i = 0,1,0.50 do
  2001. swait()
  2002. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2003. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2004. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2005. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2006. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2007. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2008.  
  2009. end
  2010.  
  2011. swait()
  2012. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2013.  
  2014. for i = 0,1,0.50 do
  2015. swait()
  2016. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2017. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2018. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2019. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2020. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2021. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2022.  
  2023. end
  2024.  
  2025.  
  2026.  
  2027.  
  2028.  
  2029.  
  2030.  
  2031. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2032. for i = 0,1,0.50 do
  2033. swait()
  2034. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2035. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2036. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2037. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2038. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2039. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2040.  
  2041. end
  2042.  
  2043. swait()
  2044. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2045.  
  2046. for i = 0,1,0.50 do
  2047. swait()
  2048. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2049. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2050. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2051. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2052. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2053. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2054.  
  2055. end
  2056.  
  2057.  
  2058.  
  2059.  
  2060.  
  2061.  
  2062.  
  2063. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2064. for i = 0,1,0.50 do
  2065. swait()
  2066. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2067. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2068. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2069. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2070. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2071. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2072.  
  2073. end
  2074.  
  2075. swait()
  2076. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2077.  
  2078. for i = 0,1,0.50 do
  2079. swait()
  2080. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2081. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2082. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2083. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2084. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2085. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2086.  
  2087. end
  2088.  
  2089.  
  2090.  
  2091.  
  2092.  
  2093.  
  2094.  
  2095. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2096. for i = 0,1,0.50 do
  2097. swait()
  2098. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2099. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2100. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2101. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2102. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2103. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2104.  
  2105. end
  2106.  
  2107. swait()
  2108. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2109.  
  2110. for i = 0,1,0.50 do
  2111. swait()
  2112. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2113. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2114. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2115. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2116. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2117. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2118.  
  2119. end
  2120.  
  2121.  
  2122.  
  2123.  
  2124.  
  2125.  
  2126.  
  2127. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2128. for i = 0,1,0.50 do
  2129. swait()
  2130. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2131. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2132. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2133. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2134. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2135. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2136.  
  2137. end
  2138.  
  2139. swait()
  2140. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2141.  
  2142. for i = 0,1,0.50 do
  2143. swait()
  2144. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2145. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2146. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2147. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2148. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2149. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2150.  
  2151. end
  2152.  
  2153.  
  2154.  
  2155.  
  2156.  
  2157.  
  2158. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2159. for i = 0,1,0.50 do
  2160. swait()
  2161. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2162. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2163. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2164. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2165. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2166. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2167.  
  2168. end
  2169.  
  2170. swait()
  2171. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2172.  
  2173. for i = 0,1,0.50 do
  2174. swait()
  2175. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2176. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2177. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2178. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2179. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2180. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2181.  
  2182. end
  2183.  
  2184.  
  2185.  
  2186.  
  2187.  
  2188.  
  2189.  
  2190. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2191. for i = 0,1,0.50 do
  2192. swait()
  2193. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2194. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2195. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2196. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2197. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2198. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2199.  
  2200. end
  2201.  
  2202. swait()
  2203. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2204.  
  2205. for i = 0,1,0.50 do
  2206. swait()
  2207. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2208. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2209. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2210. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2211. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2212. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2213.  
  2214. end
  2215.  
  2216.  
  2217.  
  2218.  
  2219.  
  2220.  
  2221.  
  2222. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2223. for i = 0,1,0.50 do
  2224. swait()
  2225. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2226. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2227. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2228. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2229. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2230. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2231.  
  2232. end
  2233.  
  2234. swait()
  2235. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2236.  
  2237. for i = 0,1,0.50 do
  2238. swait()
  2239. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2240. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2241. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2242. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2243. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2244. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2245.  
  2246. end
  2247.  
  2248.  
  2249.  
  2250.  
  2251.  
  2252.  
  2253. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2254. for i = 0,1,0.50 do
  2255. swait()
  2256. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2257. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2258. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2259. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2260. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2261. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2262.  
  2263. end
  2264.  
  2265. swait()
  2266. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2267.  
  2268. for i = 0,1,0.50 do
  2269. swait()
  2270. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2271. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2272. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2273. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2274. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2275. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2276.  
  2277. end
  2278.  
  2279.  
  2280.  
  2281.  
  2282.  
  2283.  
  2284.  
  2285. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2286. for i = 0,1,0.50 do
  2287. swait()
  2288. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2289. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2290. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2291. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2292. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2293. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2294.  
  2295. end
  2296.  
  2297. swait()
  2298. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2299.  
  2300. for i = 0,1,0.50 do
  2301. swait()
  2302. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2303. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2304. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2305. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2306. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2307. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2308.  
  2309. end
  2310.  
  2311.  
  2312.  
  2313.  
  2314.  
  2315.  
  2316.  
  2317. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2318. for i = 0,1,0.50 do
  2319. swait()
  2320. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2321. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2322. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2323. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2324. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2325. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2326.  
  2327. end
  2328.  
  2329. swait()
  2330. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2331.  
  2332. for i = 0,1,0.50 do
  2333. swait()
  2334. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2335. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2336. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2337. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2338. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2339. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2340.  
  2341. end
  2342.  
  2343.  
  2344.  
  2345.  
  2346.  
  2347.  
  2348. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2349. for i = 0,1,0.50 do
  2350. swait()
  2351. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2352. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2353. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2354. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2355. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2356. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2357.  
  2358. end
  2359.  
  2360. swait()
  2361. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2362.  
  2363. for i = 0,1,0.50 do
  2364. swait()
  2365. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2366. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2367. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2368. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2369. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2370. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2371.  
  2372. end
  2373.  
  2374.  
  2375.  
  2376.  
  2377.  
  2378.  
  2379.  
  2380. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2381. for i = 0,1,0.50 do
  2382. swait()
  2383. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2384. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2385. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2386. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2387. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2388. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2389.  
  2390. end
  2391.  
  2392. swait()
  2393. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2394.  
  2395. for i = 0,1,0.50 do
  2396. swait()
  2397. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2398. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2399. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2400. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2401. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2402. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2403.  
  2404. end
  2405.  
  2406.  
  2407.  
  2408.  
  2409.  
  2410.  
  2411.  
  2412. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2413. for i = 0,1,0.50 do
  2414. swait()
  2415. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2416. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2417. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2418. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2419. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2420. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2421.  
  2422. end
  2423.  
  2424. swait()
  2425. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2426.  
  2427. for i = 0,1,0.50 do
  2428. swait()
  2429. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2430. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2431. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2432. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2433. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2434. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2435.  
  2436. end
  2437.  
  2438.  
  2439.  
  2440.  
  2441.  
  2442. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2443. for i = 0,1,0.50 do
  2444. swait()
  2445. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2446. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2447. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2448. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2449. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2450. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2451.  
  2452. end
  2453.  
  2454. swait()
  2455. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2456.  
  2457. for i = 0,1,0.50 do
  2458. swait()
  2459. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2460. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2461. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2462. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2463. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2464. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2465.  
  2466. end
  2467.  
  2468.  
  2469.  
  2470.  
  2471.  
  2472.  
  2473.  
  2474. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2475. for i = 0,1,0.50 do
  2476. swait()
  2477. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2478. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2479. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2480. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2481. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2482. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2483.  
  2484. end
  2485.  
  2486. swait()
  2487. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2488.  
  2489. for i = 0,1,0.50 do
  2490. swait()
  2491. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2492. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2493. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2494. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2495. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2496. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2497.  
  2498. end
  2499.  
  2500.  
  2501.  
  2502.  
  2503.  
  2504.  
  2505.  
  2506. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2507. for i = 0,1,0.50 do
  2508. swait()
  2509. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2510. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2511. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2512. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2513. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2514. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2515.  
  2516. end
  2517.  
  2518. swait()
  2519. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2520.  
  2521. for i = 0,1,0.50 do
  2522. swait()
  2523. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2524. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2525. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2526. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2527. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2528. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2529.  
  2530. end
  2531.  
  2532.  
  2533.  
  2534.  
  2535. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2536. for i = 0,1,0.50 do
  2537. swait()
  2538. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2539. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2540. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2541. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2542. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2543. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2544.  
  2545. end
  2546.  
  2547. swait()
  2548. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2549.  
  2550. for i = 0,1,0.50 do
  2551. swait()
  2552. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2553. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2554. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2555. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2556. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2557. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2558.  
  2559. end
  2560.  
  2561.  
  2562.  
  2563.  
  2564.  
  2565.  
  2566.  
  2567. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2568. for i = 0,1,0.50 do
  2569. swait()
  2570. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2571. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2572. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2573. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2574. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2575. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2576.  
  2577. end
  2578.  
  2579. swait()
  2580. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2581.  
  2582. for i = 0,1,0.50 do
  2583. swait()
  2584. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2585. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2586. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2587. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2588. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2589. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2590.  
  2591. end
  2592.  
  2593.  
  2594.  
  2595.  
  2596.  
  2597.  
  2598.  
  2599. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2600. for i = 0,1,0.50 do
  2601. swait()
  2602. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2603. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2604. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2605. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2606. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2607. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2608.  
  2609. end
  2610.  
  2611. swait()
  2612. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2613.  
  2614. for i = 0,1,0.50 do
  2615. swait()
  2616. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2617. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2618. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2619. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2620. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2621. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2622.  
  2623. end
  2624.  
  2625.  
  2626.  
  2627.  
  2628.  
  2629.  
  2630. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2631. for i = 0,1,0.50 do
  2632. swait()
  2633. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2634. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2635. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2636. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2637. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2638. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2639.  
  2640. end
  2641.  
  2642. swait()
  2643. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2644.  
  2645. for i = 0,1,0.50 do
  2646. swait()
  2647. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2648. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2649. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2650. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2651. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2652. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2653.  
  2654. end
  2655.  
  2656.  
  2657.  
  2658.  
  2659.  
  2660.  
  2661.  
  2662. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2663. for i = 0,1,0.50 do
  2664. swait()
  2665. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2666. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2667. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2668. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2669. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2670. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2671.  
  2672. end
  2673.  
  2674. swait()
  2675. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2676.  
  2677. for i = 0,1,0.50 do
  2678. swait()
  2679. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2680. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2681. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2682. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2683. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2684. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2685.  
  2686. end
  2687.  
  2688.  
  2689.  
  2690.  
  2691.  
  2692.  
  2693.  
  2694. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2695. for i = 0,1,0.50 do
  2696. swait()
  2697. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2698. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2699. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2700. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2701. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2702. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2703.  
  2704. end
  2705.  
  2706. swait()
  2707. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2708.  
  2709. for i = 0,1,0.50 do
  2710. swait()
  2711. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2712. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2713. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2714. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2715. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2716. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2717.  
  2718. end
  2719.  
  2720.  
  2721.  
  2722.  
  2723.  
  2724.  
  2725. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2726. for i = 0,1,0.50 do
  2727. swait()
  2728. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2729. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2730. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2731. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2732. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2733. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2734.  
  2735. end
  2736.  
  2737. swait()
  2738. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2739.  
  2740. for i = 0,1,0.50 do
  2741. swait()
  2742. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2743. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2744. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2745. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2746. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2747. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2748.  
  2749. end
  2750.  
  2751.  
  2752.  
  2753.  
  2754.  
  2755.  
  2756.  
  2757. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2758. for i = 0,1,0.50 do
  2759. swait()
  2760. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2761. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2762. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2763. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2764. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2765. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2766.  
  2767. end
  2768.  
  2769. swait()
  2770. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2771.  
  2772. for i = 0,1,0.50 do
  2773. swait()
  2774. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2775. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2776. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2777. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2778. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2779. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2780.  
  2781. end
  2782.  
  2783.  
  2784.  
  2785.  
  2786.  
  2787.  
  2788.  
  2789. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2790. for i = 0,1,0.50 do
  2791. swait()
  2792. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2793. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2794. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2795. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2796. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2797. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2798.  
  2799. end
  2800.  
  2801. swait()
  2802. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2803.  
  2804. for i = 0,1,0.50 do
  2805. swait()
  2806. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2807. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2808. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2809. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2810. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2811. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2812.  
  2813. end
  2814.  
  2815.  
  2816.  
  2817.  
  2818.  
  2819.  
  2820. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2821. for i = 0,1,0.50 do
  2822. swait()
  2823. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2824. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2825. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2826. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2827. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2828. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2829.  
  2830. end
  2831.  
  2832. swait()
  2833. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2834.  
  2835. for i = 0,1,0.50 do
  2836. swait()
  2837. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2838. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2839. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2840. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2841. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2842. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2843.  
  2844. end
  2845.  
  2846.  
  2847.  
  2848.  
  2849.  
  2850.  
  2851.  
  2852. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2853. for i = 0,1,0.50 do
  2854. swait()
  2855. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2856. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2857. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2858. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2859. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2860. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2861.  
  2862. end
  2863.  
  2864. swait()
  2865. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2866.  
  2867. for i = 0,1,0.50 do
  2868. swait()
  2869. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2870. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2871. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2872. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2873. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2874. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2875.  
  2876. end
  2877.  
  2878.  
  2879.  
  2880.  
  2881.  
  2882.  
  2883.  
  2884. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2885. for i = 0,1,0.55 do
  2886. swait()
  2887. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2888. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2889. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2890. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2891. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2892. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2893.  
  2894. end
  2895.  
  2896. swait()
  2897. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2898.  
  2899. for i = 0,1,0.55 do
  2900. swait()
  2901. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2902. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2903. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2904. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2905. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2906. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2907.  
  2908. end
  2909.  
  2910.  
  2911.  
  2912.  
  2913.  
  2914.  
  2915. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2916. for i = 0,1,0.60 do
  2917. swait()
  2918. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2919. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2920. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2921. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2922. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2923. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2924.  
  2925. end
  2926.  
  2927. swait()
  2928. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2929.  
  2930. for i = 0,1,0.60 do
  2931. swait()
  2932. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2933. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2934. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2935. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2936. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2937. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2938.  
  2939. end
  2940.  
  2941.  
  2942.  
  2943.  
  2944.  
  2945.  
  2946.  
  2947. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2948. for i = 0,1,0.65 do
  2949. swait()
  2950. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2951. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2952. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2953. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2954. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2955. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2956.  
  2957. end
  2958.  
  2959. swait()
  2960. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2961.  
  2962. for i = 0,1,0.65 do
  2963. swait()
  2964. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2965. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2966. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2967. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2968. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2969. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2970.  
  2971. end
  2972.  
  2973.  
  2974.  
  2975.  
  2976.  
  2977.  
  2978.  
  2979. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2980. for i = 0,1,0.70 do
  2981. swait()
  2982. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2983. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2984. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2985. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2986. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2987. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2988.  
  2989. end
  2990.  
  2991. swait()
  2992. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2993.  
  2994. for i = 0,1,0.70 do
  2995. swait()
  2996. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2997. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2998. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2999. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3000. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3001. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3002.  
  3003. end
  3004.  
  3005.  
  3006.  
  3007.  
  3008.  
  3009.  
  3010. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3011. for i = 0,1,0.75 do
  3012. swait()
  3013. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3014. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3015. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3016. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3017. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3018. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3019.  
  3020. end
  3021.  
  3022. swait()
  3023. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3024.  
  3025. for i = 0,1,0.75 do
  3026. swait()
  3027. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3028. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3029. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3030. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3031. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3032. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3033.  
  3034. end
  3035.  
  3036.  
  3037.  
  3038.  
  3039.  
  3040.  
  3041.  
  3042. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3043. for i = 0,1,0.80 do
  3044. swait()
  3045. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3046. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3047. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3048. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3049. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3050. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3051.  
  3052. end
  3053.  
  3054. swait()
  3055. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3056.  
  3057. for i = 0,1,0.80 do
  3058. swait()
  3059. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3060. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3061. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3062. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3063. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3064. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3065.  
  3066. end
  3067.  
  3068.  
  3069.  
  3070.  
  3071.  
  3072.  
  3073.  
  3074. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3075. for i = 0,1,0.85 do
  3076. swait()
  3077. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3078. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3079. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3080. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3081. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3082. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3083.  
  3084. end
  3085.  
  3086. swait()
  3087. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3088.  
  3089. for i = 0,1,0.85 do
  3090. swait()
  3091. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3092. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3093. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3094. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3095. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3096. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3097.  
  3098. end
  3099.  
  3100.  
  3101.  
  3102.  
  3103.  
  3104.  
  3105. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3106. for i = 0,1,0.90 do
  3107. swait()
  3108. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3109. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3110. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3111. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3112. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3113. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3114.  
  3115. end
  3116.  
  3117. swait()
  3118. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3119.  
  3120. for i = 0,1,0.90 do
  3121. swait()
  3122. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3123. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3124. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3125. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3126. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3127. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3128.  
  3129. end
  3130.  
  3131.  
  3132.  
  3133.  
  3134.  
  3135.  
  3136.  
  3137. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3138. for i = 0,1,0.95 do
  3139. swait()
  3140. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3141. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3142. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3143. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3144. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3145. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3146.  
  3147. end
  3148.  
  3149. swait()
  3150. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3151.  
  3152. for i = 0,1,0.95 do
  3153. swait()
  3154. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3155. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3156. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3157. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3158. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3159. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3160.  
  3161. end
  3162.  
  3163.  
  3164.  
  3165.  
  3166.  
  3167.  
  3168.  
  3169. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3170. for i = 0,1,0.99 do
  3171. swait()
  3172. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3173. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3174. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3175. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3176. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3177. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3178.  
  3179. end
  3180.  
  3181. swait()
  3182. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3183.  
  3184. for i = 0,1,0.99 do
  3185. swait()
  3186. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3187. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3188. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3189. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3190. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3191. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3192.  
  3193. end
  3194.  
  3195.  
  3196.  
  3197.  
  3198.  
  3199.  
  3200.  
  3201.  
  3202.  
  3203. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3204. for i = 0,1,0.99 do
  3205. swait()
  3206. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3207. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3208. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3209. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3210. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3211. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3212.  
  3213. end
  3214.  
  3215. swait()
  3216. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3217.  
  3218. for i = 0,1,0.99 do
  3219. swait()
  3220. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3221. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3222. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3223. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3224. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3225. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3226.  
  3227. end
  3228.  
  3229.  
  3230.  
  3231.  
  3232.  
  3233.  
  3234.  
  3235. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3236. for i = 0,1,0.99 do
  3237. swait()
  3238. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3239. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3240. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3241. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3242. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3243. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3244.  
  3245. end
  3246.  
  3247. swait()
  3248. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3249.  
  3250. for i = 0,1,0.99 do
  3251. swait()
  3252. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3253. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3254. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3255. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3256. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3257. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3258.  
  3259. end
  3260.  
  3261.  
  3262.  
  3263.  
  3264.  
  3265.  
  3266.  
  3267.  
  3268.  
  3269. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3270. for i = 0,1,0.99 do
  3271. swait()
  3272. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3273. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3274. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3275. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3276. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3277. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3278.  
  3279. end
  3280.  
  3281. swait()
  3282. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3283.  
  3284. for i = 0,1,0.99 do
  3285. swait()
  3286. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3287. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3288. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3289. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3290. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3291. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3292.  
  3293. end
  3294.  
  3295.  
  3296.  
  3297.  
  3298.  
  3299.  
  3300.  
  3301.  
  3302. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3303. for i = 0,1,0.99 do
  3304. swait()
  3305. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3306. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3307. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3308. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3309. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3310. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3311.  
  3312. end
  3313.  
  3314. swait()
  3315. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3316.  
  3317. for i = 0,1,0.99 do
  3318. swait()
  3319. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3320. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3321. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3322. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3323. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3324. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3325.  
  3326. end
  3327.  
  3328.  
  3329.  
  3330.  
  3331.  
  3332.  
  3333.  
  3334.  
  3335.  
  3336. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3337. for i = 0,1,0.99 do
  3338. swait()
  3339. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3340. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3341. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3342. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3343. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3344. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3345.  
  3346. end
  3347.  
  3348. swait()
  3349. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3350.  
  3351. for i = 0,1,0.99 do
  3352. swait()
  3353. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3354. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3355. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3356. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3357. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3358. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3359.  
  3360. end
  3361.  
  3362.  
  3363.  
  3364.  
  3365.  
  3366.  
  3367.  
  3368. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3369. for i = 0,1,0.99 do
  3370. swait()
  3371. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3372. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3373. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3374. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3375. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3376. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3377.  
  3378. end
  3379.  
  3380. swait()
  3381. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3382.  
  3383. for i = 0,1,0.99 do
  3384. swait()
  3385. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3386. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3387. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3388. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3389. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3390. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3391.  
  3392. end
  3393.  
  3394.  
  3395.  
  3396.  
  3397.  
  3398.  
  3399.  
  3400.  
  3401.  
  3402. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3403. for i = 0,1,0.99 do
  3404. swait()
  3405. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3406. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3407. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3408. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3409. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3410. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3411.  
  3412. end
  3413.  
  3414. swait()
  3415. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3416.  
  3417. for i = 0,1,0.99 do
  3418. swait()
  3419. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3420. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3421. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3422. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3423. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3424. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3425.  
  3426. end
  3427.  
  3428.  
  3429.  
  3430.  
  3431.  
  3432.  
  3433.  
  3434. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3435. for i = 0,1,0.99 do
  3436. swait()
  3437. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3438. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3439. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3440. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3441. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3442. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3443.  
  3444. end
  3445.  
  3446. swait()
  3447. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3448.  
  3449. for i = 0,1,0.99 do
  3450. swait()
  3451. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3452. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3453. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3454. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3455. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3456. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3457.  
  3458. end
  3459.  
  3460.  
  3461.  
  3462.  
  3463.  
  3464.  
  3465.  
  3466.  
  3467.  
  3468. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3469. for i = 0,1,0.99 do
  3470. swait()
  3471. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3472. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3473. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3474. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3475. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3476. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3477.  
  3478. end
  3479.  
  3480. swait()
  3481. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3482.  
  3483. for i = 0,1,0.99 do
  3484. swait()
  3485. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3486. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3487. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3488. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3489. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3490. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3491.  
  3492. end
  3493.  
  3494.  
  3495.  
  3496.  
  3497.  
  3498.  
  3499.  
  3500. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3501. for i = 0,1,0.99 do
  3502. swait()
  3503. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3504. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3505. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3506. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3507. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3508. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3509.  
  3510. end
  3511.  
  3512. swait()
  3513. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3514.  
  3515. for i = 0,1,0.99 do
  3516. swait()
  3517. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3518. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3519. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3520. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3521. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3522. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3523.  
  3524. end
  3525.  
  3526.  
  3527.  
  3528.  
  3529.  
  3530.  
  3531.  
  3532.  
  3533.  
  3534. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3535. for i = 0,1,0.99 do
  3536. swait()
  3537. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3538. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3539. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3540. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3541. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3542. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3543.  
  3544. end
  3545.  
  3546. swait()
  3547. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3548.  
  3549. for i = 0,1,0.99 do
  3550. swait()
  3551. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3552. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3553. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3554. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3555. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3556. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3557.  
  3558. end
  3559.  
  3560.  
  3561.  
  3562.  
  3563.  
  3564.  
  3565.  
  3566.  
  3567. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3568. for i = 0,1,0.99 do
  3569. swait()
  3570. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3571. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3572. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3573. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3574. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3575. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3576.  
  3577. end
  3578.  
  3579. swait()
  3580. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3581.  
  3582. for i = 0,1,0.99 do
  3583. swait()
  3584. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3585. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3586. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3587. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3588. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3589. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3590.  
  3591. end
  3592.  
  3593.  
  3594.  
  3595.  
  3596.  
  3597.  
  3598.  
  3599.  
  3600.  
  3601. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3602. for i = 0,1,0.99 do
  3603. swait()
  3604. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3605. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3606. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3607. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3608. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3609. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3610.  
  3611. end
  3612.  
  3613. swait()
  3614. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3615.  
  3616. for i = 0,1,0.99 do
  3617. swait()
  3618. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3619. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3620. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3621. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3622. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3623. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3624.  
  3625. end
  3626.  
  3627.  
  3628.  
  3629.  
  3630.  
  3631.  
  3632.  
  3633. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3634. for i = 0,1,0.99 do
  3635. swait()
  3636. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3637. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3638. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3639. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3640. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3641. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3642.  
  3643. end
  3644.  
  3645. swait()
  3646. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3647.  
  3648. for i = 0,1,0.99 do
  3649. swait()
  3650. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3651. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3652. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3653. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3654. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3655. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3656.  
  3657. end
  3658.  
  3659.  
  3660.  
  3661.  
  3662.  
  3663.  
  3664.  
  3665.  
  3666.  
  3667. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3668. for i = 0,1,0.99 do
  3669. swait()
  3670. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3671. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3672. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3673. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3674. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3675. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3676.  
  3677. end
  3678.  
  3679. swait()
  3680. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3681.  
  3682. for i = 0,1,0.99 do
  3683. swait()
  3684. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3685. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3686. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3687. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3688. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3689. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3690.  
  3691. end
  3692.  
  3693.  
  3694.  
  3695.  
  3696. for i = 0,1,0.01 do
  3697. swait()
  3698. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
  3699. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.2)
  3700. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.7) * angles(math.rad(50), math.rad(-80), math.rad(-10)),.2)
  3701. LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.3, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2)
  3702. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(math.rad(20), math.rad(-3), math.rad(0)), 0.8)
  3703. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0.3) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(4)), 0.8)
  3704. end
  3705.  
  3706. so("http://www.roblox.com/asset/?id=345716857", Character, 1, 1)
  3707.  
  3708.  
  3709. grab.Torso.Anchored = false
  3710. for i = 0,7,0.03 do
  3711. swait()
  3712. Humanoid.CameraOffset = Vector3.new(0,7.7+0.3*i,0)
  3713. grab.Torso.CFrame = handee.CFrame * CFrame.Angles(0,math.rad(0),0)
  3714. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 7.7+0.3*i, 0.2) * CFrame.Angles(math.rad(4), math.rad(50+50*i), math.rad(0)), 0.4)
  3715. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(0)),.2)
  3716. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3717. RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -1.5) * angles(math.rad(90), math.rad(-80), math.rad(-60)),.2)
  3718. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(0)), 0.8)
  3719. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.47, -0.5) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(0)), 0.8)
  3720. end
  3721.  
  3722. end
  3723. ok2:Play()
  3724. attack = false
  3725. grab:BreakJoints()
  3726. wait(8)
  3727. Fightmusic:Play()
  3728. end
  3729.  
  3730. function NORMALFACE()
  3731. attack = true
  3732.  
  3733. for i = 0,2,0.06 do
  3734. swait()
  3735. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(90), math.rad(0)), 0.1)
  3736. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2)
  3737. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(60)),.4)
  3738. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4)
  3739. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2)
  3740. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
  3741.  
  3742. end
  3743.  
  3744. --local GGyro = Instance.new("BodyPosition")
  3745. local grab = nil
  3746. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do
  3747. if v:FindFirstChild('Torso') then
  3748. Grabbed = true
  3749. grab = v
  3750. end
  3751. end
  3752.  
  3753.  
  3754. if Grabbed == true and grab.Name == "KillerDarkness0105" then
  3755. Grabbed = false
  3756. attack = false
  3757. for i = 1,300 do
  3758. wait(0.4)
  3759. so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1)
  3760. Character:BreakJoints()
  3761. end
  3762. wait(2)
  3763. end
  3764.  
  3765.  
  3766.  
  3767. if grab == nil then
  3768. print("Get to a vaild torso.")
  3769. attack = false
  3770. end
  3771.  
  3772. if Grabbed == true then
  3773. grab.Humanoid.PlatformStand = true
  3774. wait(1)
  3775. grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  3776.  
  3777.  
  3778. for i = 0,3,0.12 do
  3779. swait()
  3780. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  3781. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  3782. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3783. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.2)
  3784. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3)
  3785. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3)
  3786. end
  3787. end
  3788. grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  3789. grab.Torso.Anchored = true
  3790.  
  3791.  
  3792. for i = 0,3,0.06 do
  3793. swait()
  3794. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  3795. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  3796. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3797. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2)
  3798. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3)
  3799. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3)
  3800. end
  3801.  
  3802.  
  3803.  
  3804. for i = 1, 3 do
  3805. so("http://www.roblox.com/asset/?id=138903071", handee2, 1, 1)
  3806. local part = Instance.new("Part",handee2)
  3807. part.Shape = "Ball"
  3808. part.Anchored = true
  3809. part.CanCollide = false
  3810. part.BrickColor = BrickColor.new"Really red"
  3811. part.Material = Enum.Material.Neon
  3812. part.Size = Vector3.new(1,1,1)
  3813. part.CFrame = handee2.CFrame
  3814. part.TopSurface,part.BottomSurface = 10,10
  3815. for i = 0,1,.3 do
  3816. part.Size = part.Size+ Vector3.new(0.25,0.25,0.25)
  3817. part.Transparency = i
  3818. wait()
  3819. end
  3820. part:destroy()
  3821. end
  3822.  
  3823.  
  3824. for i = 0,3,0.06 do
  3825. swait()
  3826. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  3827. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  3828. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3829. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2)
  3830. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3)
  3831. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3)
  3832. end
  3833.  
  3834. Fightmusic:Pause()
  3835. Head.face.Texture = "rbxassetid://119808546"
  3836. so("http://www.roblox.com/asset/?id=992192914", Head, 3, 1)
  3837. wait(2)
  3838. grab.Head.face.Texture = "rbxassetid://301413820"
  3839. wait(1.7)
  3840.  
  3841. for i = 1, 40 do
  3842. so("http://www.roblox.com/asset/?id=390473202", Character, 1, 1)
  3843. local part = Instance.new("Part",grab.Torso)
  3844. part.Shape = "Ball"
  3845. part.Anchored = true
  3846. part.CanCollide = false
  3847. part.BrickColor = BrickColor.new"Really red"
  3848. part.Material = Enum.Material.Neon
  3849. part.Size = Vector3.new(1,1,1)
  3850. part.CFrame = grab.Torso.CFrame
  3851. part.TopSurface,part.BottomSurface = 10,10
  3852. for i = 0,1,.83 do
  3853. part.Size = part.Size+ Vector3.new(5.25,5.25,5.25)
  3854. part.Transparency = i
  3855. wait()
  3856. end
  3857. part:destroy()
  3858. end
  3859.  
  3860. local Blood = Instance.new("ParticleEmitter", grab.Torso)
  3861. Blood.VelocitySpread = 180
  3862. Blood.Lifetime = NumberRange.new(1)
  3863. Blood.Texture = "http://roblox.com/asset/?id=771221224"
  3864. Blood.Speed = NumberRange.new(3.5)
  3865. Blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)})
  3866. Blood.RotSpeed = NumberRange.new(-45, 45)
  3867. Blood.Rate = 1280
  3868. Blood.Rotation = NumberRange.new(-45, 45)
  3869. Blood.Acceleration = Vector3.new(1,-3,1)
  3870. Blood.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  3871. Blood.LightEmission = 0.8
  3872. Blood.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0.3,0,0))
  3873.  
  3874.  
  3875. local Blood2 = Instance.new("ParticleEmitter", grab.Torso)
  3876. Blood2.VelocitySpread = 280
  3877. Blood2.Lifetime = NumberRange.new(1)
  3878. Blood2.Texture = "http://roblox.com/asset/?id=771221224"
  3879. Blood2.Speed = NumberRange.new(3.5)
  3880. Blood2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)})
  3881. Blood2.RotSpeed = NumberRange.new(-45, 45)
  3882. Blood2.Rate = 1280
  3883. Blood2.Rotation = NumberRange.new(-45, 45)
  3884. Blood2.Acceleration = Vector3.new(1,-3,1)
  3885. Blood2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  3886. Blood2.LightEmission = 0.8
  3887. Blood2.Color = ColorSequence.new(Color3.new(0.1, 0, 0), Color3.new(0.4,0,0))
  3888.  
  3889. grab.Torso.Anchored = false
  3890.  
  3891. Blood.Enabled = true
  3892. Blood2.Enabled = true
  3893. grab:BreakJoints()
  3894. grab.Head.face.Texture = "rbxassetid://362460359"
  3895. so("http://www.roblox.com/asset/?id=170040190", grab.Head, 1, 1)
  3896. wait(3)
  3897.  
  3898. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  3899. wait(0.2)
  3900.  
  3901. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  3902. wait(0.2)
  3903.  
  3904. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  3905. wait(0.2)
  3906.  
  3907. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  3908. wait(0.2)
  3909. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  3910. wait(0.2)
  3911.  
  3912. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  3913. wait(0.2)
  3914.  
  3915. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  3916. wait(0.2)
  3917.  
  3918. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  3919. wait(2)
  3920.  
  3921. ok:Play()
  3922. wait(2)
  3923.  
  3924. for i = 0,53,0.06 do
  3925. swait()
  3926. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  3927. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(60)),.1)
  3928. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(-90), math.rad(90)),0.3)
  3929. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(90), math.rad(-90)),0.3)
  3930. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3931. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3932.  
  3933.  
  3934.  
  3935.  
  3936. swait()
  3937. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  3938. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-60),math.rad(0),math.rad(-60)),.1)
  3939. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(-90)),0.3)
  3940. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(90)),0.3)
  3941. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3942. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3943.  
  3944. end
  3945.  
  3946. wait()
  3947. Fightmusic:Resume()
  3948. attack = false
  3949. Head.face.Texture = "rbxassetid://164958099"
  3950. end
  3951.  
  3952.  
  3953.  
  3954.  
  3955.  
  3956.  
  3957.  
  3958.  
  3959.  
  3960. function attacktwo()
  3961.  
  3962. attack = true
  3963.  
  3964.  
  3965.  
  3966. for i = 0,0.5,0.12 do
  3967. swait()
  3968. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  3969. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  3970. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2)
  3971. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2)
  3972. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3973. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3974.  
  3975. end
  3976.  
  3977.  
  3978.  
  3979. for i = 0,2,0.12 do
  3980. swait()
  3981. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  3982. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.2)
  3983. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(20*i)),.2)
  3984. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90-40*i), math.rad(0), math.rad(-90+40*i)),.2)
  3985. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(4)), 0.2)
  3986. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.2)
  3987.  
  3988. end
  3989.  
  3990. so("http://roblox.com/asset/?id=169259383",RightArm,1,1)
  3991.  
  3992. con5=Hitbox.Touched:connect(function(hit)
  3993. if attackdebounce == false then
  3994. attackdebounce = true
  3995. Damagefunc(hit,33,47,math.random(5,12),"Normal",RootPart,0,1)
  3996. so("http://roblox.com/asset/?id=542443306",RightArm,1,1)
  3997. wait(0.3)
  3998. attackdebounce = false
  3999. end
  4000. end)
  4001.  
  4002.  
  4003. for i = 0,1,0.07 do
  4004. swait()
  4005. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90*i), math.rad(0)), 0.6)
  4006. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4)
  4007. RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.7)
  4008. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4)
  4009. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3)
  4010. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3)
  4011.  
  4012. end
  4013. con5:disconnect()
  4014. attack = false
  4015. end
  4016.  
  4017.  
  4018.  
  4019.  
  4020. function attackthree()
  4021.  
  4022. attack = true
  4023.  
  4024.  
  4025. noleg = true
  4026.  
  4027.  
  4028. for i = 0,1,0.04 do
  4029. swait()
  4030. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90), math.rad(0)), 0.4)
  4031. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4)
  4032. RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.4)
  4033. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4)
  4034. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3)
  4035. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3)
  4036. end
  4037.  
  4038. so("http://roblox.com/asset/?id=169259383",LeftLeg,1,1.8)
  4039.  
  4040. con5=Hitbox4.Touched:connect(function(hit)
  4041. if attackdebounce == false then
  4042. attackdebounce = true
  4043. Damagefunc(hit,53,77,math.random(30,45),"Knockdown",RootPart,0,1)
  4044. so("http://roblox.com/asset/?id=542443306",LeftLeg,1,0.76)
  4045. wait(0.3)
  4046. attackdebounce = false
  4047. end
  4048. end)
  4049.  
  4050.  
  4051.  
  4052. for i = 0,1.5,0.09 do
  4053. swait()
  4054. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(49), math.rad(-50*i), math.rad(30)), 0.6)
  4055. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.4)
  4056. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4)
  4057. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4)
  4058. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-40), math.rad(0)), 0.7)
  4059. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(20)), 0.3)
  4060. end
  4061. noleg = false
  4062. con5:disconnect()
  4063. attack = false
  4064. end
  4065.  
  4066.  
  4067.  
  4068. mouse.Button1Down:connect(function()
  4069. if attack==false and stance == true then
  4070. if attacktype==1 then
  4071. attack=true
  4072. attacktype=2
  4073. attackone()
  4074. elseif attacktype==2 then
  4075. attack=true
  4076. attacktype=3
  4077. attacktwo()
  4078. elseif attacktype==3 then
  4079. attack=true
  4080. attacktype=1
  4081. attackthree()
  4082. end
  4083. end
  4084. end)
  4085.  
  4086.  
  4087.  
  4088.  
  4089. --Who said i cant reuse my own stuff? Lol.
  4090. function Dash()
  4091. evadecooldown = true
  4092. attack = true
  4093. so("http://www.roblox.com/asset/?id=558640653", Torso, 1, 1)
  4094. for i = 0,1,0.06 do
  4095. swait()
  4096. RootPart.Velocity = RootPart.CFrame.lookVector * 140
  4097. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4)
  4098. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4099. RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.2)
  4100. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4101. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, -0.4) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.8)
  4102. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.7, -0.7) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.8)
  4103. end
  4104. attack = false
  4105. wait(0.5)
  4106. evadecooldown = false
  4107. end
  4108.  
  4109.  
  4110.  
  4111.  
  4112. mouse.KeyDown:connect(function(key)
  4113. if key == 'f' and attack == false and stance == false then
  4114. Fightmusic:Play()
  4115. Head.face.Texture = "rbxassetid://164958099"
  4116. music:Pause()
  4117. stance = true
  4118. Humanoid.MaxHealth = 300
  4119. repeat
  4120. swait()
  4121. Humanoid.Health = Humanoid.Health + 2
  4122. until Humanoid.Health == 300
  4123. Humanoid.JumpPower = 60
  4124. end
  4125. end)
  4126.  
  4127.  
  4128. mouse.KeyDown:connect(function(key)
  4129. if key == 'g' and attack == false and stance == true then
  4130. Fightmusic:Stop()
  4131. Head.face.Texture = "rbxassetid://164958099"
  4132. music:Resume()
  4133. stance = false
  4134. Humanoid.MaxHealth = 100
  4135. Humanoid.JumpPower = 50
  4136. end
  4137. end)
  4138.  
  4139.  
  4140.  
  4141.  
  4142. mouse.KeyDown:connect(function(key)
  4143. if key == 'h' and attack == false and stance == true then
  4144. Humanoid.Health = Humanoid.Health + 10
  4145. end
  4146. end)
  4147.  
  4148. mouse.KeyDown:connect(function(key)
  4149. if key == 'e' and attack == false and stance == true and evadecooldown == false then
  4150. Dash()
  4151. end
  4152. end)
  4153.  
  4154.  
  4155. mouse.KeyDown:connect(function(key)
  4156. if key == 't' and attack == false and stance == true then
  4157. NORMALFACE()
  4158. end
  4159. end)
  4160.  
  4161.  
  4162.  
  4163.  
  4164.  
  4165. mouse.KeyDown:connect(function(key)
  4166. if key == 'r' and attack == false and stance == true then
  4167. thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga()
  4168. end
  4169. end)
  4170. Character.Humanoid.WalkSpeed = 5
  4171.  
  4172. mouse.KeyDown:connect(function(key)
  4173. if string.byte(key) == 48 and stance == false then
  4174.  
  4175. Humanoid.WalkSpeed = 25
  4176. end
  4177. end)
  4178.  
  4179. mouse.KeyUp:connect(function(key)
  4180. if string.byte(key) == 48 and stance == false then
  4181.  
  4182. Humanoid.WalkSpeed = 5
  4183. end
  4184. end)
  4185.  
  4186.  
  4187.  
  4188.  
  4189. Character.Humanoid.WalkSpeed = 5
  4190.  
  4191. mouse.KeyDown:connect(function(key)
  4192. if string.byte(key) == 48 and stance == true then
  4193. Swing = 2
  4194. Character.Humanoid.WalkSpeed = 45
  4195. end
  4196. end)
  4197.  
  4198. mouse.KeyUp:connect(function(key)
  4199. if string.byte(key) == 48 and stance == true then
  4200. Swing = 1
  4201. Character.Humanoid.WalkSpeed = 5
  4202.  
  4203. end
  4204. end)
  4205.  
  4206.  
  4207.  
  4208.  
  4209. local sine = 0
  4210. local change = 1
  4211. local val = 0
  4212. while true do
  4213. swait()
  4214. sine = sine + change
  4215. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  4216. local velderp=RootPart.Velocity.y
  4217. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  4218. if attack==true or attack==false then
  4219. if attack==false then
  4220. idle=idle+1
  4221. else
  4222. idle=0
  4223. end
  4224. if idle>=500 then
  4225. if attack==false then
  4226. end
  4227. end
  4228.  
  4229. if RootPart.Velocity.y > 1 and hitfloor==nil then
  4230. Anim="Jump"
  4231. if attack==false then
  4232. change = 1
  4233. Humanoid.CameraOffset = Vector3.new(0,0,0)
  4234. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  4235. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10+2.05*math.cos(sine/5)),math.rad(0),math.rad(0)),.3)
  4236. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(50-2.05*math.cos(sine/5))), 0.3)
  4237. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(-50+2.05*math.cos(sine/5))), 0.3)
  4238. end
  4239. if attack==false or attack == true then
  4240. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.47, -0.7) * CFrame.Angles(math.rad(-12+3.05*math.cos(sine/5)), math.rad(0), math.rad(0)), 0.1)
  4241. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-25+3.05*math.cos(sine/5)), math.rad(-3), math.rad(0)), 0.1)
  4242. end
  4243. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  4244. Anim="Fall"
  4245. change = 1
  4246. if attack==false then
  4247. Humanoid.CameraOffset = Vector3.new(0,0,0)
  4248. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
  4249. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(5), math.rad(10), math.rad(20)), 0.3)
  4250. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-5), math.rad(-10), math.rad(-20)), 0.3)
  4251. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  4252. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3)
  4253. end
  4254. if attack==false or attack == true then
  4255. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.67, -0.4) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(0)), 0.1)
  4256. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.1)
  4257. end
  4258. elseif torvel<1 and hitfloor~=nil then
  4259. Anim="Idle"
  4260. if attack==false and stance == false then
  4261. Humanoid.CameraOffset = Vector3.new(0,0,0)
  4262. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07)
  4263. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(25+4*math.cos(sine/60)),math.rad(0),math.rad(0)),0.07)
  4264. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0+15*math.cos(sine/60)), math.rad(10)),0.07)
  4265. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0-15*math.cos(sine/60)), math.rad(-10)),0.07)
  4266. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.07)
  4267. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.07)
  4268. else
  4269. if attack==false and stance == true then
  4270. Humanoid.CameraOffset = Vector3.new(0,0,0)
  4271. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.15*math.cos(sine/7.5), -0.2) * CFrame.Angles(math.rad(0+20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07)
  4272. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),0.07)
  4273. RW.C0 = clerp(RW.C0, CFrame.new(0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(-90), math.rad(90)),0.3)
  4274. LW.C0 = clerp(LW.C0, CFrame.new(-0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(90), math.rad(-90)),0.3)
  4275. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.06+0.15*math.cos(sine/7.5), 0.1) * CFrame.Angles(math.rad(-25-20*math.cos(sine/15)), math.rad(3), math.rad(-4)), 0.07)
  4276. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.06+0.15*math.cos(sine/7.5), -0.3) * CFrame.Angles(math.rad(0-20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07)
  4277. end
  4278. end
  4279. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  4280. Anim="Walk"
  4281. if attack==false then
  4282. Humanoid.CameraOffset = Vector3.new(0,0,0)
  4283. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2)
  4284. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/7.5), 0) * angles(math.rad(-5), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 65), .2)
  4285. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-4+8*math.cos(sine/18)),math.rad(0),math.rad(0) + RootPart.RotVelocity.Y / 13),.2)
  4286. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(10)+ RootPart.RotVelocity.Y / 34),.2)
  4287. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(-10)- RootPart.RotVelocity.Y / -34),.2)
  4288. end
  4289. if attack==false then
  4290. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1)
  4291. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1)
  4292. end
  4293. if attack==true and noleg == false then
  4294. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1)
  4295. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1)
  4296. end
  4297. elseif torvel>=22 and hitfloor~=nil then
  4298. Anim="Run"
  4299. if attack==false then
  4300. Humanoid.CameraOffset = Vector3.new(0,0,0)
  4301. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.2)* angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  4302. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/3), 0) * angles(math.rad(-20+5*math.cos(sine/5)), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 15), .2)
  4303. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-7+9*math.cos(sine/3)),math.rad(0),math.rad(0)+ RootPart.RotVelocity.Y / 8),.2)
  4304. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(20)+ RootPart.RotVelocity.Y / 14),.2)
  4305. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(-20)+ RootPart.RotVelocity.Y / 14),.2)
  4306. end
  4307. if attack==false then
  4308. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8)
  4309. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8)
  4310. end
  4311. if attack==true and noleg == false then
  4312. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8)
  4313. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8)
  4314. end
  4315. end
  4316. end
  4317. end
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