SNAKERBLX

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May 19th, 2018
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  1. for i, c in pairs(workspace:GetChildren()) do
  2. if c.Name == "Gate" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(c:FindFirstChild("Smooth Block Model").Position)
  3. print(game.Players.LocalPlayer.Character.Torso.Position)
  4. wait()
  5. end
  6. end
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