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- NullReferenceException: Object reference not set to an instance of an object
- Assets.Crimson.Core.Components.Weapons.GravityWeapon.Awake () (at Assets/Crimson.Core/Components/Weapons/GravityWeapon.cs:89)
- UnityEngine.Object:Instantiate(GameObject)
- Assets.Crimson.Core.Loading.PoolDictionary:Get(GameObject) (at Assets/Crimson.Core/Loading/PoolDictionary.cs:27)
- Crimson.Core.Utils.GameObjectUtils:CreateFromPrefab(GameObject) (at Assets/Crimson.Core/Utils/GameObjectUtils.cs:11)
- Crimson.Core.Common.ActorSpawn:Spawn(SpawnItemData) (at Assets/Crimson.Core/Common/ActorSpawn.cs:264)
- Assets.Crimson.Core.Components.Weapons.AbilityPickupWeapon:EquipWeapon() (at Assets/Crimson.Core/Components/Weapons/AbilityPickupWeapon.cs:54)
- Assets.Crimson.Core.Components.Weapons.AbilityPickupWeapon:Execute() (at Assets/Crimson.Core/Components/Weapons/AbilityPickupWeapon.cs:49)
- Crimson.Core.Systems.<>c__DisplayClass7_0:<OnUpdate>b__2(Entity, AbilityCollision, ActorColliderData&) (at Assets/Crimson.Core/Systems/ActorCollisionSystem.cs:224)
- Unity.Entities.EntityQueryBuilder:ForEach(F_ECD`2) (at Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/EntityQueryBuilder_ForEach.gen.cs:1265)
- Crimson.Core.Systems.ActorCollisionSystem:OnUpdate() (at Assets/Crimson.Core/Systems/ActorCollisionSystem.cs:66)
- Unity.Entities.ComponentSystem:Update() (at Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystem.cs:114)
- Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystemGroup.cs:583)
- Unity.Entities.ComponentSystemGroup:OnUpdate() (at Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystemGroup.cs:523)
- Unity.Entities.ComponentSystem:Update() (at Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystem.cs:114)
- Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystemGroup.cs:583)
- Unity.Entities.ComponentSystemGroup:OnUpdate() (at Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystemGroup.cs:523)
- Unity.Entities.ComponentSystem:Update() (at Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystem.cs:114)
- Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ScriptBehaviourUpdateOrder.cs:426)
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