BennyBoi

Untitled

Mar 11th, 2016
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  1.  
  2.  
  3. local Me = game.Players.LocalPlayer
  4.  
  5. local char = Me.Character
  6.  
  7. local Torso = char.Torso
  8.  
  9. local Rarm = char["Right Arm"]
  10.  
  11. local Larm = char["Left Arm"]
  12.  
  13. function Del(E, T)
  14.  
  15. wait(T)
  16.  
  17. E:remove()
  18.  
  19. end
  20.  
  21. raig = false
  22.  
  23. bg = Instance.new("BillboardGui",Me.Character.Head)
  24.  
  25. bg.Size = UDim2.new(0,200,0,200)
  26.  
  27. bg.StudsOffset = Vector3.new(0,2,0)
  28.  
  29. dg = Instance.new("TextLabel",bg)
  30.  
  31. dg.Size = UDim2.new(0,200,0,200)
  32.  
  33. dg.BackgroundTransparency = 1
  34.  
  35. dg.TextColor = BrickColor.new("White")
  36.  
  37. dg.Text = "Rage Sarshun"
  38.  
  39. meshes = {"http://www.roblox.com/asset/?id=3270017","http://www.roblox.com/asset/?id=1323306","http://www.roblox.com/asset/?id=19251107"}
  40.  
  41. key = {"1 ring","2 ice crown","3, ninja star"}
  42.  
  43. workspac = game:GetService("Workspace")
  44.  
  45.  
  46. function prop(part,parent,x,y,z,color,can,anc,form)
  47.  
  48. part.Size = Vector3.new(x,y,z)
  49.  
  50. part.Parent = parent
  51.  
  52. part.BrickColor = BrickColor.new(color)
  53.  
  54. part.CanCollide = can
  55.  
  56. part.Anchored = anc
  57.  
  58. part.formFactor = form
  59.  
  60. end
  61.  
  62.  
  63. pcall(function() char[":P"]:remove() end)
  64.  
  65. pcall(function() char["bblade"]:remove() end)
  66.  
  67. pcall(function() Me.Backpack["Sarshun"]:Remove() end)
  68.  
  69.  
  70. local Model = Instance.new("Model",char)
  71.  
  72. Model.Name = ":P"
  73.  
  74. local Model2 = Instance.new("Model",char)
  75.  
  76. Model2.Name = "bblade"
  77.  
  78.  
  79. local RAB = Instance.new("Part") -- Right Arm Brick
  80.  
  81. RAB.formFactor = "Custom"
  82.  
  83. RAB.Size = Vector3.new(0.2, 0.2, 0.2)
  84.  
  85. RAB.Transparency = 1
  86.  
  87. RAB.Parent = Model
  88.  
  89. RAB:BreakJoints()
  90.  
  91. local RABW = Instance.new("Weld",RAB) -- Right Arm Brick Weld
  92.  
  93. RABW.Part0 = Torso
  94.  
  95. RABW.Part1 = RAB
  96.  
  97. RABW.C1 = CFrame.new(-1.5, -0.5, 0)
  98.  
  99. local LAB = Instance.new("Part") -- Right Arm Brick
  100.  
  101. LAB.formFactor = "Custom"
  102.  
  103. LAB.Size = Vector3.new(0.2, 0.2, 0.2)
  104.  
  105. LAB.Transparency = 1
  106.  
  107. LAB.Parent = Model
  108.  
  109. LAB:BreakJoints()
  110.  
  111. local LABW = Instance.new("Weld",LAB) -- Left Arm Brick Weld
  112.  
  113. LABW.Part0 = Torso
  114.  
  115. LABW.Part1 = LAB
  116.  
  117. LABW.C1 = CFrame.new(1.5, -0.5, 0)
  118.  
  119. local RAW = Instance.new("Weld",RAB) -- Right Arm Weld
  120.  
  121. RAW.Part0 = RAB
  122.  
  123. RAW.Part1 = nil
  124.  
  125. RAW.C1 = CFrame.new(0, 0.5, 0)
  126.  
  127. local LAW = Instance.new("Weld",LAB) -- Left Arm Weld
  128.  
  129. LAW.Part0 = LAB
  130.  
  131. LAW.Part1 = nil
  132.  
  133. LAW.C1 = CFrame.new(0, 0.5, 0)
  134.  
  135.  
  136. local ha = Instance.new("Part")
  137.  
  138. ha:BreakJoints()
  139.  
  140. prop(ha,Model2,0.2,1.5,0.2,"Light stone grey",false,false,"Custom")
  141.  
  142. local ham = Instance.new("CylinderMesh")
  143.  
  144. ham.Parent = ha
  145.  
  146. ham.Scale = Vector3.new(0.3, 4, 0.3)
  147.  
  148. local haw = Instance.new("Weld")
  149.  
  150. haw.Parent = ha
  151.  
  152. haw.Part1 = ha
  153.  
  154. haw.Part0 = Torso
  155.  
  156. haw.C1 = CFrame.new(0, 0, -0.7) * CFrame.Angles(math.rad(0), 0, math.rad(30))
  157.  
  158.  
  159. --
  160.  
  161. local hb = Instance.new("Part")
  162.  
  163. hb:BreakJoints()
  164.  
  165. prop(hb,Model2,0.2,0.2,0.2,1003,false,false,"Custom")
  166.  
  167. local hbm = Instance.new("SpecialMesh")
  168.  
  169. hbm.MeshId = meshes[2]
  170.  
  171. hbm.MeshType = "FileMesh"
  172.  
  173. hbm.Parent = hb
  174.  
  175. hbm.Scale = Vector3.new(0.3, 0.3, 0.3)
  176.  
  177. local hbw = Instance.new("Weld")
  178.  
  179. hbw.Parent = hb
  180.  
  181. hbw.Part0 = ha
  182.  
  183. hbw.Part1 = hb
  184.  
  185. hbw.C1 = CFrame.new(0, -2.7, 0) * CFrame.Angles(math.rad(0), 0, 0)
  186.  
  187. --
  188.  
  189. local hc = Instance.new("Part")
  190.  
  191. hc:BreakJoints()
  192.  
  193. prop(hc,Model2,0.2,0.2,0.2,1003,false,false,"Custom")
  194.  
  195. local hcm = Instance.new("SpecialMesh")
  196.  
  197. hcm.MeshId = meshes[2]
  198.  
  199. hcm.MeshType = "FileMesh"
  200.  
  201. hcm.Parent = hc
  202.  
  203. hcm.Scale = Vector3.new(0.3, 0.3, 0.3)
  204.  
  205. local hcw = Instance.new("Weld")
  206.  
  207. hcw.Parent = hc
  208.  
  209. hcw.Part0 = ha
  210.  
  211. hcw.Part1 = hc
  212.  
  213. hcw.C1 = CFrame.new(0, -2.7, 0) * CFrame.Angles(math.rad(180), 0, 0)
  214.  
  215. --
  216.  
  217. local hd = Instance.new("Part")
  218.  
  219. hd:BreakJoints()
  220.  
  221. prop(hd,Model2,0.2,1.5,0.2,"Really black",false,false,"Custom")
  222.  
  223. local hdm = Instance.new("CylinderMesh")
  224.  
  225. hdm.Parent = hd
  226.  
  227. hdm.Scale = Vector3.new(0.35, 0.5, 0.35)
  228.  
  229. local hdw = Instance.new("Weld")
  230.  
  231. hdw.Parent = hd
  232.  
  233. hdw.Part0 = ha
  234.  
  235. hdw.Part1 = hd
  236.  
  237. hdw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0))
  238.  
  239. --
  240.  
  241. local he = Instance.new("Part")
  242.  
  243. he:BreakJoints()
  244.  
  245. prop(he,Model2,0.2,0.2,0.2,1003,false,false,"Custom")
  246.  
  247. local hem = Instance.new("SpecialMesh")
  248.  
  249. hem.MeshId = meshes[3]
  250.  
  251. hem.MeshType = "FileMesh"
  252.  
  253. hem.Parent = he
  254.  
  255. hem.Scale = Vector3.new(0.3, 0.3, 0.3)
  256.  
  257. local hew = Instance.new("Weld")
  258.  
  259. hew.Parent = he
  260.  
  261. hew.Part0 = ha
  262.  
  263. hew.Part1 = he
  264.  
  265. hew.C1 = CFrame.new(0, -1.7, 0) * CFrame.Angles(math.rad(0), 0, 0)
  266.  
  267. --
  268.  
  269. local hf = Instance.new("Part")
  270.  
  271. hf:BreakJoints()
  272.  
  273. prop(hf,Model2,0.2,0.2,0.2,1003,false,false,"Custom")
  274.  
  275. local hfm = Instance.new("SpecialMesh")
  276.  
  277. hfm.MeshId = meshes[3]
  278.  
  279. hfm.MeshType = "FileMesh"
  280.  
  281. hfm.Parent = hf
  282.  
  283. hfm.Scale = Vector3.new(0.3, 0.3, 0.3)
  284.  
  285. local hfw = Instance.new("Weld")
  286.  
  287. hfw.Parent = hf
  288.  
  289. hfw.Part0 = ha
  290.  
  291. hfw.Part1 = hf
  292.  
  293. hfw.C1 = CFrame.new(0, 1.7, 0) * CFrame.Angles(math.rad(0), 0, 0)
  294.  
  295. --
  296.  
  297.  
  298. --funcitons
  299.  
  300. function eft(part, time)
  301.  
  302. local pst = part:clone()
  303.  
  304. pst.Parent = workspace
  305.  
  306. pst.Anchored = true
  307.  
  308. pst.CanCollide = false
  309.  
  310. pst.Size = part.Size
  311.  
  312. pst.CFrame = part.CFrame
  313.  
  314. pst.CanCollide = false
  315.  
  316. pst.Transparency = 0.5
  317.  
  318. pst:BreakJoints()
  319.  
  320. pst.BrickColor = BrickColor.new("White")
  321.  
  322. coroutine.resume(coroutine.create(function()
  323.  
  324. wait(time)
  325.  
  326. pst:remove()
  327.  
  328. end))
  329.  
  330. end
  331.  
  332.  
  333. function hurt(mag, dmg, part)
  334.  
  335. for _,v in pairs(workspac:GetChildren()) do
  336.  
  337. if v.Name ~= name then
  338.  
  339. if v:findFirstChild("Humanoid") ~= nil and v:findFirstChild("Torso") ~= nil then
  340.  
  341. if (v.Torso.Position - part.Position).magnitude < mag then
  342.  
  343. v.Humanoid:TakeDamage(dmg)
  344.  
  345. bleed(part)
  346.  
  347. end
  348.  
  349. end
  350.  
  351. end
  352.  
  353. end
  354.  
  355. end
  356.  
  357.  
  358. function bleed(obj)
  359.  
  360. for i = 1, math.random(5, 7) do
  361.  
  362. dis = math.random(0.25, 0.65)
  363.  
  364. part = Instance.new("Part", workspac)
  365.  
  366. part.CanCollide = false
  367.  
  368. part.Anchored = false
  369.  
  370. part.formFactor = "Custom"
  371.  
  372. part.BrickColor = BrickColor.new("Really red")
  373.  
  374. part.TopSurface = "Smooth"
  375.  
  376. part.BottomSurface = "Smooth"
  377.  
  378. part.Size = Vector3.new(dis, dis, 0.2)
  379.  
  380. part.CFrame = obj.CFrame + Vector3.new(math.random(-1.5, 1.5), math.random(-0.5, 0.5), math.random(-1.5, 1.5))
  381.  
  382. part:BreakJoints()
  383.  
  384. coroutine.resume(coroutine.create(function()
  385.  
  386. wait(math.random(0.5, 0.75))
  387.  
  388. part:remove()
  389.  
  390. end))
  391.  
  392. end
  393.  
  394. end
  395.  
  396.  
  397. ---end of da functs
  398.  
  399.  
  400.  
  401.  
  402. if script.Parent.className ~= "HopperBin" then
  403.  
  404. local h = Instance.new("HopperBin", Me.Backpack)
  405.  
  406. h.Name = "Sarshun"
  407.  
  408. script.Parent = h
  409.  
  410. end
  411.  
  412. local bin = script.Parent
  413.  
  414. function onSelected(mouse)
  415.  
  416. attackin = false
  417.  
  418. RAW.Part1 = Rarm
  419.  
  420. for i = 0, 1, 0.1 do
  421.  
  422. RAW.C0 = CFrame.Angles(math.rad(0+210*i), math.rad(0*i), math.rad(0*i))
  423.  
  424. wait(0.01)
  425.  
  426. end
  427.  
  428. haw.Part0 = Rarm
  429.  
  430. haw.C1 = CFrame.new(-1.05, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90))
  431.  
  432. for i = 0, 1, 0.1 do
  433.  
  434. RAW.C0 = CFrame.Angles(math.rad(210-120*i), math.rad(0*i), math.rad(0*i))
  435.  
  436. wait(.04)
  437.  
  438. end
  439.  
  440.  
  441. mouse.Button1Down:connect(function()
  442.  
  443. end)
  444.  
  445. mouse.KeyDown:connect(function(key)
  446.  
  447. if key == "q" then
  448.  
  449. if attackin == false then
  450.  
  451. attackin = true
  452.  
  453. LAW.Part1 = Larm
  454.  
  455. for i = 0, 1, 0.1 do
  456.  
  457. LAW.C0 = CFrame.Angles(math.rad(0+120*i), math.rad(0+0*i), math.rad(0+0*i))
  458.  
  459. RAW.C0 = CFrame.Angles(math.rad(90*i), math.rad(0+90*i), math.rad(30*i))
  460.  
  461. wait(.04)
  462.  
  463. end
  464.  
  465. wait(0.5)
  466.  
  467. b = Instance.new("Part",Workspace)
  468.  
  469. b.Size = Vector3.new(20,20,20)
  470.  
  471. b.BrickColor = BrickColor.new("Really red")
  472.  
  473. bm = Instance.new("SpecialMesh",b)
  474.  
  475. bm.MeshType = "FileMesh"
  476.  
  477. bm.Scale = Vector3.new(20,20,20)
  478.  
  479. bm.MeshId = meshes[2]
  480.  
  481. b.Anchored = true
  482.  
  483. b.CanCollide = false
  484.  
  485. b.Transparency = 0.5
  486.  
  487. b.Touched:connect(function(hit) if hit.Parent.Name ~= Me.Name then pcall(function() hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.random(5,10) end) end end)
  488.  
  489. b.CFrame = Torso.CFrame * CFrame.new(0,0,-2)
  490.  
  491. b.CFrame = b.CFrame - Vector3.new(0,17,0)
  492.  
  493. for i = 1, 50 do
  494.  
  495. b.CFrame = b.CFrame + Vector3.new(0,0.5,0)
  496.  
  497. wait(0.000000000000001)
  498.  
  499. end
  500.  
  501. wait(1)
  502.  
  503. b:Remove()
  504.  
  505. for i = 0, 1, 0.1 do
  506.  
  507. LAW.C0 = CFrame.Angles(math.rad(120-120*i), math.rad(0+0*i), math.rad(0+0*i))
  508.  
  509. RAW.C0 = CFrame.Angles(math.rad(90*i), math.rad(90-90*i), math.rad(30-30*i))
  510.  
  511. wait(.04)
  512.  
  513. end
  514.  
  515. end
  516.  
  517. LAW.Part1 = nil
  518.  
  519.  
  520. attackin = false
  521.  
  522.  
  523. elseif key == "t" then
  524.  
  525. if attackin == false then
  526.  
  527. attackin = true
  528.  
  529. LAW.Part1 = Larm
  530.  
  531. for i = 0, 1, 1 do
  532.  
  533. LAW.C0 = CFrame.Angles(math.rad(0+90*i), math.rad(0+45*i), math.rad(0+0*i))
  534.  
  535. RAW.C0 = CFrame.Angles(math.rad(90*i), math.rad(0+90*i), math.rad(30*i))
  536.  
  537. wait(.04)
  538.  
  539. end
  540.  
  541. wait(0.5)
  542.  
  543. b = Instance.new("Part",Workspace)
  544.  
  545. b.Size = Vector3.new(10,10,10)
  546.  
  547. b.BrickColor = BrickColor.new("Bright red")
  548.  
  549. b.Shape = "Ball"
  550.  
  551. b.TopSurface = "Smooth"
  552.  
  553. b.BottomSurface = "Smooth"
  554.  
  555. b.Anchored = true
  556.  
  557. b.CanCollide = false
  558.  
  559. b.Transparency = 0.2
  560.  
  561. b.Touched:connect(function(hit) if hit.Parent.Name ~= Me.Name then pcall(function() hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.random(5,10) end) end end)
  562.  
  563. b.CFrame = Torso.CFrame * CFrame.new(0,0,-14)
  564.  
  565. b.CFrame = b.CFrame - Vector3.new(0,10,0)
  566.  
  567. for i = 1, 50 do
  568.  
  569. b.CFrame = b.CFrame + Vector3.new(0,0.2,0)
  570.  
  571. b.Transparency = b.Transparency + 0.01
  572.  
  573. wait(0.00000000000000000000000000000000001)
  574.  
  575. end
  576.  
  577. wait()
  578.  
  579. for i = 1, 50 do
  580.  
  581. wait()
  582.  
  583. b.CFrame = b.CFrame * CFrame.new(0,0,-6)
  584.  
  585. end
  586.  
  587. b:Remove()
  588.  
  589. for i = 0, 1, 0.1 do
  590.  
  591. LAW.C0 = CFrame.Angles(math.rad(120-120*i), math.rad(0+0*i), math.rad(0+0*i))
  592.  
  593. RAW.C0 = CFrame.Angles(math.rad(90*i), math.rad(90-90*i), math.rad(30-30*i))
  594.  
  595. wait(.04)
  596.  
  597. end
  598.  
  599. end
  600.  
  601. LAW.Part1 = nil
  602.  
  603.  
  604. attackin = false
  605.  
  606. elseif key == "j" then
  607.  
  608. LAW.Part1 = Larm
  609.  
  610. if attackin == false then
  611.  
  612. attackin = true
  613.  
  614. for i = 0, 1, 0.1 do
  615.  
  616. RAW.C0 = CFrame.Angles(math.rad(90*i), math.rad(30*i), math.rad(-45*i))
  617.  
  618. LAW.C0 = CFrame.Angles(math.rad(90*i), math.rad(0*i), math.rad(45*i))
  619.  
  620. wait(0.01)
  621.  
  622. end
  623.  
  624. bp = Instance.new("BodyPosition",Torso)
  625.  
  626. bp.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  627.  
  628. bp.position = Torso.Position + Vector3.new(0,10,0)
  629.  
  630. mod1 = Instance.new("Model",Torso)
  631.  
  632. mod2 = Instance.new("Model",mod1)
  633.  
  634. g = Instance.new("Part",mod2)
  635.  
  636. g.CanCollide = false
  637.  
  638. g.Transparency = 0.3
  639.  
  640. g.BrickColor = BrickColor.new(1003)
  641.  
  642. g.Shape = "Ball"
  643.  
  644. g.TopSurface = "Smooth"
  645.  
  646. g.BottomSurface = "Smooth"
  647.  
  648. g.Anchored = true
  649.  
  650. if raig == true then
  651.  
  652. g.Touched:connect(function(hit) if hit.Parent.Name ~= Me.Name then pcall(function() hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.random(10,15) end) end end)
  653.  
  654. else
  655.  
  656. g.Touched:connect(function(hit) if hit.Parent.Name ~= Me.Name then pcall(function() hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.random(5,10) end) end end)
  657.  
  658. end
  659.  
  660. wait(0.25)
  661.  
  662. for i = 1, 50 do
  663.  
  664. g.Size = g.Size + Vector3.new(1,1,1)
  665.  
  666. g.Transparency = g.Transparency + 0.015
  667.  
  668. g.CFrame = Torso.CFrame
  669.  
  670. wait(0.00000000001)
  671.  
  672. end
  673.  
  674.  
  675.  
  676.  
  677.  
  678. wait(0.05)
  679.  
  680. for i = 0, 1, 0.1 do
  681.  
  682. RAW.C0 = CFrame.Angles(math.rad(90*i), math.rad(30-30*i), math.rad(-45+45*i))
  683.  
  684. LAW.C0 = CFrame.Angles(math.rad(90-90*i), math.rad(0*i), math.rad(45-45*i))
  685.  
  686. wait(0.01)
  687.  
  688. end
  689.  
  690. attackin = false
  691.  
  692. LAW.Part1 = nil
  693.  
  694. bp:Remove()
  695.  
  696. g:Remove()
  697.  
  698. end
  699.  
  700.  
  701.  
  702.  
  703.  
  704. elseif key == "r" then
  705.  
  706. LAW.Part1 = Larm
  707.  
  708. if raig == false then
  709.  
  710. raig = true
  711.  
  712. elseif raig == true then
  713.  
  714. raig = false
  715.  
  716. end
  717.  
  718.  
  719.  
  720.  
  721.  
  722. elseif key == "e" then
  723.  
  724. if attackin == false then
  725.  
  726. attackin = true
  727.  
  728. b = Instance.new("Part",Workspace)
  729.  
  730. b.Size = Vector3.new(1,1,1)
  731.  
  732. b.Shape = "Ball"
  733.  
  734. b.CFrame = CFrame.new(hb.Position, mouse.Hit.p)
  735.  
  736. b.Transparency = 0.5
  737.  
  738. b.TopSurface = "Smooth"
  739.  
  740. b.BottomSurface = "Smooth"
  741.  
  742. b.BrickColor = BrickColor.new("Bright red")
  743.  
  744. fr = Instance.new("Fire",b)
  745.  
  746. bv = Instance.new("BodyVelocity",b)
  747.  
  748. bv.velocity = b.CFrame.lookVector * 480
  749.  
  750. bg = Instance.new("BodyGyro", b)
  751.  
  752. bg.cframe = CFrame.new(ha.Position, mouse.Hit.p)
  753.  
  754. b.Touched:connect(function(hit) if hit.Parent.Name ~= Me.Name then pcall(function() hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.random(1,5) end) end end)
  755.  
  756. attackin = false
  757.  
  758. end
  759.  
  760. elseif key == "p" then
  761.  
  762. if attackin == false then
  763.  
  764. bp = Instance.new("BodyPosition",Torso)
  765.  
  766. bp.position = Torso.Position + Vector3.new(0,20,0)
  767.  
  768. bp.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  769.  
  770. b = Instance.new("Part",Torso)
  771.  
  772. b.Size = Vector3.new(20,20,20)
  773.  
  774. b.BrickColor = BrickColor.new("Really blue")
  775.  
  776. b.Anchored = true
  777.  
  778. bm = Instance.new("SpecialMesh",b)
  779.  
  780. bm.MeshType = "FileMesh"
  781.  
  782. bm.Scale = Vector3.new(20,20,20)
  783.  
  784. bm.MeshId = meshes[2]
  785.  
  786. b.CFrame = Torso.CFrame - Vector3.new(0,23,0)
  787.  
  788. coroutine.resume(coroutine.create(Del), b, 0.5)
  789.  
  790. coroutine.resume(coroutine.create(Del), bp, 0.5)
  791.  
  792. end
  793.  
  794. elseif key == "u" then
  795.  
  796. if attackin == false then
  797.  
  798. exp = Instance.new("Explosion",Torso)
  799.  
  800. exp.Position = Torso.Position
  801.  
  802. end
  803.  
  804. end
  805.  
  806. end)
  807.  
  808. mouse.Button1Down:connect(function()
  809.  
  810. LAW.Part1 = Larm
  811.  
  812. if attackin == false then
  813.  
  814. if raig == true then
  815.  
  816. attackin = true
  817.  
  818. for i = 0, 1, 0.2 do
  819.  
  820. RAW.C0 = CFrame.Angles(math.rad(0+60*i), math.rad(30*i), math.rad(-30*i))
  821.  
  822. LAW.C0 = CFrame.Angles(math.rad(30*i), math.rad(15*i), math.rad(60*i))
  823.  
  824. wait(0.0000000000000000000000000000000000000000000000000000000000000000000000001)
  825.  
  826. eft(hb, 0.1)
  827.  
  828. hurt(2.5, 10, hb)
  829.  
  830. end
  831.  
  832. for i = 0, 1, 0.1 do
  833.  
  834. RAW.C0 = CFrame.Angles(math.rad(45+45*i), math.rad(30-30*i), math.rad(-30+30*i))
  835.  
  836. LAW.C0 = CFrame.Angles(math.rad(30-30*i), math.rad(15-15*i), math.rad(60-60*i))
  837.  
  838. wait(0.000000000000000000000000000000000000000000000000001)
  839.  
  840. end
  841.  
  842. attackin = false
  843.  
  844. LAW.Part1 = nil
  845.  
  846. end
  847.  
  848. end
  849.  
  850. end)
  851.  
  852. end
  853.  
  854. function onDesel(mouse)
  855.  
  856. for i = 0, 1, 0.1 do
  857.  
  858. RAW.C0 = CFrame.Angles(math.rad(90+120*i), math.rad(0*i), math.rad(0*i))
  859.  
  860. wait(0.01)
  861.  
  862. end
  863.  
  864. haw.Part0 = Torso
  865.  
  866. haw.C1 = CFrame.new(0, 0, -0.7) * CFrame.Angles(math.rad(0), 0, math.rad(30))
  867.  
  868.  
  869. for i = 0, 1, 0.1 do
  870.  
  871. RAW.C0 = CFrame.Angles(math.rad(210-210*i), math.rad(0*i), math.rad(0*i))
  872.  
  873. wait(0.01)
  874.  
  875. end
  876.  
  877. RAW.Part1 = nil
  878.  
  879. end
  880.  
  881. bin.Selected:connect(onSelected)
  882.  
  883. bin.Deselected:connect(onDesel)
  884.  
  885. while wait() do
  886.  
  887. if raig == true then
  888.  
  889. eft(Torso, 0.25)
  890.  
  891. eft(Rarm, 0.25)
  892.  
  893. eft(Larm, 0.25)
  894.  
  895. eft(Torso.Parent["Left Leg"], 0.25)
  896.  
  897. eft(Torso.Parent["Right Leg"], 0.25)
  898.  
  899. eft(Torso.Parent.Head, .25)
  900.  
  901. Me.Character.Humanoid.WalkSpeed = 40
  902.  
  903. Me.Character.Head.Transparency = 1
  904.  
  905. dg.Visible = true
  906.  
  907. else
  908.  
  909. Me.Character.Humanoid.WalkSpeed = 16
  910.  
  911. Me.Character.Head.Transparency = 0
  912.  
  913. dg.Visible = false
  914.  
  915. end
  916.  
  917. end
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