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- wait(0.000001)
- plr = game.Players.LocalPlayer
- name = plr.Name
- local MainScreen = Instance.new("ScreenGui", plr.PlayerGui)
- local open = Instance.new("TextButton", MainScreen)
- open.BackgroundColor3 = Color3.fromRGB(126, 255, 130)
- open.Size = UDim2.new(0, 100, 0, 25)
- open.Position = UDim2.new(0, 1175, 0, 50)
- open.Text = "Open"
- open.Visible = false
- local MenuFrame = Instance.new("Frame", MainScreen)
- MenuFrame.Position = UDim2.new(0, 830, 0, -75)
- MenuFrame.BackgroundColor3 = Color3.fromRGB(34, 67, 77)
- MenuFrame.Size = UDim2.new(0, 40, 0, 500)
- MenuFrame.Rotation = 90
- local AdminM = Instance.new("TextButton", MenuFrame)
- AdminM.BackgroundColor3 = Color3.fromRGB(34, 122, 255)
- AdminM.Position = UDim2.new(0, -30, 0, 430)
- AdminM.Size = UDim2.new(0, 100, 0, 25)
- AdminM.Rotation = -90
- AdminM.Text = "Admin"
- local ServerM = Instance.new("TextButton", MenuFrame)
- ServerM.BackgroundColor3 = Color3.fromRGB(34, 122, 255)
- ServerM.Position = UDim2.new(0, -31, 0, 300)
- ServerM.Size = UDim2.new(0, 100, 0, 25)
- ServerM.Rotation = -90
- ServerM.Text = "Server"
- local ServerFrame = Instance.new("Frame", MainScreen)
- ServerFrame.Size = UDim2.new(0, 500, 0, 500)
- ServerFrame.BackgroundColor3 = Color3.fromRGB(29, 77, 53)
- ServerFrame.Position = UDim2.new(0, 600, 0, 200)
- ServerFrame.Visible = false
- local Char = Instance.new("TextButton", ServerFrame)
- Char.Position = UDim2.new(0, 415, 0, 66)
- Char.Size = UDim2.new(0, 50, 0, 20)
- Char.Text = "Char"
- Char.BackgroundColor3 = Color3.fromRGB(255, 139, 6)
- local Gear = Instance.new("TextButton", ServerFrame)
- Gear.Position = UDim2.new(0, 350, 0, 66)
- Gear.Size = UDim2.new(0, 50, 0, 20)
- Gear.Text = "Gear"
- Gear.BackgroundColor3 = Color3.fromRGB(255, 139, 6)
- local IdFindv2 = Instance.new("TextBox", ServerFrame)
- IdFindv2.Position = UDim2.new(0, 23, 0, 66)
- IdFindv2.Size = UDim2.new(0, 150, 0, 20)
- IdFindv2.Text = "Name"
- local IdFindv3 = Instance.new("TextBox", ServerFrame)
- IdFindv3.Position = UDim2.new(0, 185, 0, 66)
- IdFindv3.Size = UDim2.new(0, 150, 0, 20)
- IdFindv3.Text = "Id"
- local Flood = Instance.new("TextButton", ServerFrame)
- Flood.Position = UDim2.new(0, 22, 0, 22)
- Flood.Size = UDim2.new(0, 50, 0, 20)
- Flood.Text = "Flood"
- Flood.BackgroundColor3 = Color3.fromRGB(70,130,180)
- local Clear = Instance.new("TextButton", ServerFrame)
- Clear.Position = UDim2.new(0, 88, 0, 22)
- Clear.Size = UDim2.new(0, 75, 0, 20)
- Clear.Text = "Clear Terrain"
- Clear.BackgroundColor3 = Color3.fromRGB(70,130,180)
- local MainFrame = Instance.new("Frame", MainScreen)
- MainFrame.Size = UDim2.new(0, 500, 0, 500)
- MainFrame.BackgroundColor3 = Color3.fromRGB(105, 255, 97)
- MainFrame.Position = UDim2.new(0, 600, 0, 200)
- local UnGod = Instance.new("TextButton", MainFrame)
- UnGod.BackgroundColor3 = Color3.fromRGB(250, 255, 247)
- UnGod.Size = UDim2.new(0, 50, 0, 20)
- UnGod.Position = UDim2.new(0, 325, 0, 198)
- UnGod.Text = "UnGod"
- local UnFire = Instance.new("TextButton", MainFrame)
- UnFire.Size = UDim2.new(0, 50, 0, 20)
- UnFire.Position = UDim2.new(0, 325, 0, 242)
- UnFire.Text = "UnFire"
- UnFire.BackgroundColor3 = Color3.fromRGB(255, 94, 218)
- local Fire = Instance.new("TextButton", MainFrame)
- Fire.Size = UDim2.new(0, 50, 0, 20)
- Fire.Position = UDim2.new(0, 250, 0, 242)
- Fire.Text = "Fire"
- Fire.BackgroundColor3 = Color3.fromRGB(255, 94, 218)
- local Lag = Instance.new("TextButton", MainFrame)
- Lag.Size = UDim2.new(0, 50, 0, 20)
- Lag.Position = UDim2.new(0, 250, 0, 286)
- Lag.Text = "Lag"
- Lag.BackgroundColor3 = Color3.fromRGB(255,127,80)
- local Zombie = Instance.new("TextButton", MainFrame)
- Zombie.Size = UDim2.new(0, 50, 0, 20)
- Zombie.Position = UDim2.new(0, 325, 0, 330)
- Zombie.Text = "Zombify"
- Zombie.BackgroundColor3 = Color3.fromRGB(85,107,47)
- local Penis = Instance.new("TextButton", MainFrame)
- Penis.Size = UDim2.new(0, 50, 0, 20)
- Penis.Position = UDim2.new(0, 325, 0, 286)
- Penis.Text = "Penis"
- Penis.BackgroundColor3 = Color3.fromRGB(255,127,80)
- local God = Instance.new("TextButton", MainFrame)
- God.BackgroundColor3 = Color3.fromRGB(250, 255, 247)
- God.Size = UDim2.new(0, 50, 0, 20)
- God.Position = UDim2.new(0, 250, 0, 198)
- God.Text = "God"
- local Explode = Instance.new("TextButton", MainFrame)
- Explode.Position = UDim2.new(0, 325, 0, 22)
- Explode.Size = UDim2.new(0, 50, 0, 20)
- Explode.Text = "Explode"
- Explode.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- local Goto = Instance.new("TextButton", MainFrame)
- Goto.Size = UDim2.new(0, 50, 0, 20)
- Goto.Position = UDim2.new(0, 250, 0, 66)
- Goto.BackgroundColor3 = Color3.fromRGB(255, 240, 25)
- Goto.Text = "Goto"
- local sparkles = Instance.new("TextButton", MainFrame)
- sparkles.BackgroundColor3 = Color3.fromRGB(6, 222, 255)
- sparkles.Size = UDim2.new(0, 50, 0, 20)
- sparkles.Position = UDim2.new(0, 250, 0, 110)
- sparkles.Text = "Sparkles"
- local freeze = Instance.new("TextButton", MainFrame)
- freeze.BackgroundColor3 = Color3.fromRGB(165, 171, 255)
- freeze.Size = UDim2.new(0, 50, 0, 20)
- freeze.Position = UDim2.new(0, 250, 0, 154)
- freeze.Text = "Freeze"
- local unfreeze = Instance.new("TextButton", MainFrame)
- unfreeze.BackgroundColor3 = Color3.fromRGB(165, 171, 255)
- unfreeze.Size = UDim2.new(0, 75, 0, 20)
- unfreeze.Position = UDim2.new(0, 325, 0, 154)
- unfreeze.Text = "UnFreeze"
- local forcefield = Instance.new("TextButton", MainFrame)
- forcefield.BackgroundColor3 = Color3.fromRGB(6, 222, 255)
- forcefield.Size = UDim2.new(0, 75, 0, 20)
- forcefield.Position = UDim2.new(0, 325, 0, 110)
- forcefield.Text = "ForceField"
- local Bring = Instance.new("TextButton", MainFrame)
- Bring.Size = UDim2.new(0, 50, 0, 20)
- Bring.Position = UDim2.new(0, 325, 0, 66)
- Bring.BackgroundColor3 = Color3.fromRGB(255, 240, 25)
- Bring.Text = "Bring"
- local X = Instance.new("TextButton", MenuFrame)
- X.Position = UDim2.new(0, 0, 0, 0)
- X.Size = UDim2.new(0, 15, 0, 15)
- X.Text = "X"
- X.BackgroundColor3 = Color3.new(255, 0 ,4)
- X.Rotation = -90
- local WS = Instance.new("TextButton", MainFrame)
- WS.Text = "WS"
- WS.Size = UDim2.new(0, 50, 0, 20)
- WS.BackgroundColor3 = Color3.fromRGB(239, 255, 179)
- WS.Position = UDim2.new(0, 20, 0, 100)
- local JP = Instance.new("TextButton", MainFrame)
- JP.Text = "JP"
- JP.Size = UDim2.new(0, 50, 0, 20)
- JP.BackgroundColor3 = Color3.fromRGB(239, 255, 179)
- JP.Position = UDim2.new(0, 80, 0, 100)
- local FindName = Instance.new("TextBox", MainFrame)
- FindName.Text = "Name"
- FindName.Size = UDim2.new(0, 200, 0, 25)
- FindName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FindName.Position = UDim2.new(0, 20, 0, 20)
- local FindValue = Instance.new("TextBox", MainFrame)
- FindValue.Text = "Value"
- FindValue.Size = UDim2.new(0, 200, 0, 25)
- FindValue.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FindValue.Position = UDim2.new(0, 20, 0, 60)
- local Kill = Instance.new("TextButton", MainFrame)
- Kill.Position = UDim2.new(0, 250, 0, 22)
- Kill.Size = UDim2.new(0, 50, 0, 20)
- Kill.Text = "Kill"
- Kill.BackgroundColor3 = Color3.fromRGB(255, 73, 106)
- local musicid = Instance.new("TextBox", MainFrame)
- musicid.Size = UDim2.new(0, 150, 0, 25)
- musicid.Position = UDim2.new(0, 20, 0, 465)
- musicid.Text = "Id"
- musicid.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- local playmusic = Instance.new("TextButton", MainFrame)
- playmusic.Size = UDim2.new(0, 100, 0, 25)
- playmusic.Position = UDim2.new(0, 200, 0, 465)
- playmusic.BackgroundColor3 = Color3.fromRGB(255, 193, 67)
- playmusic.Text = "Music"
- function char()
- local aim = game.Players:FindFirstChild(IdFindv2.Text)
- if aim then
- local id = IdFindv3.Text
- aim.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id..""
- aim.Character:BreakJoints()
- end
- end
- function clear2()
- game.Workspace.Terrain:Clear()
- end
- function admin2()
- if MainFrame.Visible == false then
- ServerFrame.Visible = false
- MainFrame.Visible = true
- end
- end
- function gearv2()
- local aim = game.Players:FindFirstChild(IdFindv2.Text)
- if aim then
- local root = game:GetService("InsertService"):LoadAsset(IdFindv3.Text)
- local item = root:children()
- for i = 1, #item do
- item[i].Parent = aim.Backpack
- end
- end
- end
- function zombify()
- local plr = game.Workspace:FindFirstChild(FindName.Text)
- if plr then
- plr.Head.face.Texture = "rbxassetid://133667125"
- plr.Shirt.ShirtTemplate = "rbxassetid://117272533"
- plr.Pants.PantsTemplate = "rbxassetid://117272533"
- plr.Head.BrickColor = BrickColor.new("Parsley green")
- plr.Torso.BrickColor = BrickColor.new("Parsley green")
- plr["Right Arm"].BrickColor = BrickColor.new("Parsley green")
- plr["Left Arm"].BrickColor = BrickColor.new("Parsley green")
- plr["Right Leg"].BrickColor = BrickColor.new("Parsley green")
- plr["Left Leg"].BrickColor = BrickColor.new("Parsley green")
- local get = plr:GetChildren()
- for i = 1, #get do
- if get[i].ClassName == "Hat" then
- get[i]:Destroy()
- end
- end
- end
- end
- function penisv2()
- local plr = game.Workspace:FindFirstChild(FindName.Text)
- if plr then
- stick = Instance.new("Part", plr.Torso)
- c = Instance.new("CylinderMesh", stick)
- stick.Size = Vector3.new(1,6.1,2)
- stick.BrickColor = BrickColor.new("Pastel brown")
- stick.BottomSurface = "Smooth"
- stick.TopSurface = "Smooth"
- stick.Position = plr.Torso.Position
- wstick = Instance.new("Weld",plr.Torso)
- wstick.Part0 = wstick.Parent
- wstick.Part1 = stick
- wstick.C1 = CFrame.new(Vector3.new(0,3.5,-1.5)) * CFrame.Angles(80,0,0)
- ball1 = Instance.new("Part",plr)
- ball1.BrickColor = stick.BrickColor
- ball1.Shape = "Ball"
- ball1.Size = Vector3.new(1,1,1)
- wb1 = Instance.new("Weld",plr.Torso)
- wb1.Part0 = wstick.Part0
- wb1.Part1 = ball1
- ball1.BottomSurface = "Smooth"
- ball1.TopSurface = "Smooth"
- wb1.C1 = CFrame.new(Vector3.new(-0.5,1.5,0))
- ball2 = ball1:clone()
- ball2.Parent = plr
- wb2 = Instance.new("Weld",plr.Torso)
- wb2.Part0 = wstick.Part0
- wb2.Part1 = ball2
- wb2.C1 = CFrame.new(Vector3.new(0.5,1.5,0))
- end
- end
- function flood()
- game.Workspace.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X")
- end
- function lagv2()
- local player = game.Players:FindFirstChild(FindName.Text)
- if player then
- for i = 1,100000 do
- Instance.new("HopperBin", player.Backpack)
- end
- end
- end
- function unfirev2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- local fire = a.Torso:FindFirstChild("Fire")
- if fire then
- fire:Destroy()
- end
- end
- end
- function firev2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- local fire = Instance.new("Fire", a.Torso)
- end
- end
- function ungodv2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- a.Humanoid.MaxHealth = 100
- a.Humanoid.Health = 100
- end
- end
- function godv2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- a.Humanoid.MaxHealth = math.huge
- a.Humanoid.Health = math.huge
- end
- end
- function freezev2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- a.Torso.Anchored = true
- end
- end
- function unfreezev2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- a.Torso.Anchored = false
- end
- end
- function explodev2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- local Explosion = Instance.new("Explosion", a)
- Explosion.Position = a.Torso.Position
- end
- end
- function forcefieldv2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- local forcefielc = Instance.new("ForceField", a)
- end
- end
- function sparklesv2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- local b = Instance.new("Sparkles", a.Torso)
- end
- end
- function bringv2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- local b = game.Workspace:FindFirstChild(name)
- if b then
- a.Torso.CFrame = b.Torso.CFrame
- end
- end
- end
- function gotov2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- local b = game.Workspace:FindFirstChild(name)
- if b then
- b.Torso.CFrame = a.Torso.CFrame
- end
- end
- end
- function MusicPlyt()
- local music123 = Instance.new("Sound", game.Workspace)
- local id123 = musicid.Text
- music123.SoundId = "rbxassetid://"..id123..""
- wait(0.00001)
- music123:Play()
- end
- function opena()
- MenuFrame.Visible = true
- MainFrame.Visible = true
- open.Visible = false
- end
- function Kill2()
- local Text = FindName.Text
- local FindToKill = game.Workspace:FindFirstChild(Text)
- if FindToKill then
- FindToKill.Head:Destroy()
- end
- end
- function Ok()
- MainFrame.Visible = false
- ServerFrame.Visible = false
- MenuFrame.Visible = false
- open.Visible = true
- end
- function WSv2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- a.Humanoid.WalkSpeed = FindValue.Text
- end
- end
- function JPv2()
- local a = game.Workspace:FindFirstChild(FindName.Text)
- if a then
- a.Humanoid.JumpPower = FindValue.Text
- end
- end
- function server2()
- if ServerFrame.Visible == false then
- MainFrame.Visible = false
- ServerFrame.Visible = true
- end
- end
- Char.MouseButton1Click:connect(char)
- Gear.MouseButton1Click:connect(gearv2)
- Clear.MouseButton1Click:connect(clear2)
- Flood.MouseButton1Click:connect(flood)
- ServerM.MouseButton1Click:connect(server2)
- AdminM.MouseButton1Click:connect(admin2)
- Zombie.MouseButton1Click:connect(zombify)
- Penis.MouseButton1Click:connect(penisv2)
- Lag.MouseButton1Click:connect(lagv2)
- JP.MouseButton1Click:connect(JPv2)
- WS.MouseButton1Click:connect(WSv2)
- UnFire.MouseButton1Click:connect(unfirev2)
- Fire.MouseButton1Click:connect(firev2)
- UnGod.MouseButton1Click:connect(ungodv2)
- God.MouseButton1Click:connect(godv2)
- unfreeze.MouseButton1Click:connect(unfreezev2)
- freeze.MouseButton1Click:connect(freezev2)
- Explode.MouseButton1Click:connect(explodev2)
- forcefield.MouseButton1Click:connect(forcefieldv2)
- sparkles.MouseButton1Click:connect(sparklesv2)
- Bring.MouseButton1Click:connect(bringv2)
- Goto.MouseButton1Click:connect(gotov2)
- open.MouseButton1Click:connect(opena)
- X.MouseButton1Click:connect(Ok)
- playmusic.MouseButton1Click:connect(MusicPlyt)
- Kill.MouseButton1Click:connect(Kill2)
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