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- const Items (equip.item);
- "items":
- "weapons,: knife, gun, frying pan,/ food, : chicken, lettuce, cow meat,/"
- localStorage.Name = "Backpack"
- in items = true
- continue
- (Add.item);
- {{;items.reduce) = (Args...)
- while items else
- storage_backpack{args};!connected/item.storage/}};
- continue
- (weapon.added); = true ;((;sound;)); sound = :R:(1:n/Sn));mS$nA444)n;;;;;;);n4zA$m.sound[]=;}};
- (collect.coin); = true
- (name.listers); = true
- (pet.added.na); = true = }};!/name/();!tlide.tib)args((;).args...} = true
- continue ((names.file));};
- return
- continu
- {{{{mpel.MetaArgs}} true()())_args%random%meta??
- return
- return
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