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whillothewhisp

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Jan 5th, 2022
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C++ 0.21 KB | None | 0 0
  1.             //the capture mouse part makes sure we dont pick object when clicking on GUI
  2.             if (InputSystem::get_mouse_button_down(0) && !ImGui::GetIO().WantCaptureMouse) {
  3.                 renderer.settings.pick = true;
  4.             }
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