PowerSans124

Sonic

Jul 20th, 2018
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  1. -- Created by Nebula_Zorua Edit by PowerSans1234 --
  2. -- Your DETERMINATION --
  3. -- Sonic Edit --
  4. -- Discord: PowerSans1234#3410 --
  5.  
  6.  
  7. --// Initializing \\--
  8. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  9. local Plrs = S.Players
  10. local Plr = Plrs.LocalPlayer
  11. local Char = Plr.Character
  12. local Hum = Char:FindFirstChildOfClass'Humanoid'
  13. local RArm = Char["Right Arm"]
  14. local LArm = Char["Left Arm"]
  15. local RLeg = Char["Right Leg"]
  16. local LLeg = Char["Left Leg"]
  17. local Root = Char:FindFirstChild'HumanoidRootPart'
  18. local Torso = Char.Torso
  19. local Head = Char.Head
  20. local NeutralAnims = true
  21. local Attack = false
  22. local BloodPuddles = {}
  23. local Effects = {}
  24. local Debounces = {Debounces={}}
  25. local Mouse = Plr:GetMouse()
  26. local Hit = {}
  27. local Sine = 0
  28. local Change = 1
  29. local Souls = 0
  30. --// Debounce System \\--
  31.  
  32.  
  33. function Debounces:New(name,cooldown)
  34. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  35. setmetatable(aaaaa,{__index = Debounces})
  36. Debounces.Debounces[name] = aaaaa
  37. return aaaaa
  38. end
  39.  
  40. function Debounces:Use(overrideUsable)
  41. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  42. if(self.Usable or overrideUsable)then
  43. self.Usable = false
  44. self.CoolingDown = true
  45. local LastUse = time()
  46. self.LastUse = LastUse
  47. delay(self.Cooldown or 2,function()
  48. if(self.LastUse == LastUse)then
  49. self.CoolingDown = false
  50. self.Usable = true
  51. end
  52. end)
  53. end
  54. end
  55.  
  56. function Debounces:Get(name)
  57. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  58. for i,v in next, Debounces.Debounces do
  59. if(i == name)then
  60. return v;
  61. end
  62. end
  63. end
  64.  
  65. function Debounces:GetProgressPercentage()
  66. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  67. if(self.CoolingDown and not self.Usable)then
  68. return math.max(
  69. math.floor(
  70. (
  71. (time()-self.LastUse)/self.Cooldown or 2
  72. )*100
  73. )
  74. )
  75. else
  76. return 100
  77. end
  78. end
  79.  
  80. --// Shortcut Variables \\--
  81. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  82. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  83. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  84. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  85. local R3 = {N=Region3.new}
  86. local De = S.Debris
  87. local WS = workspace
  88. local Lght = S.Lighting
  89. local RepS = S.ReplicatedStorage
  90. local IN = Instance.new
  91. local CSK = ColorSequenceKeypoint.new
  92. local CS = ColorSequence.new
  93. --// Instance Creation Functions \\--
  94.  
  95. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  96. local Sound = IN("Sound")
  97. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  98. Sound.Pitch = pitch or 1
  99. Sound.Volume = volume or 1
  100. Sound.Looped = looped or false
  101. if(autoPlay)then
  102. coroutine.wrap(function()
  103. repeat wait() until Sound.IsLoaded
  104. Sound.Playing = autoPlay or false
  105. end)()
  106. end
  107. if(not looped and effect)then
  108. Sound.Stopped:connect(function()
  109. Sound.Volume = 0
  110. Sound:destroy()
  111. end)
  112. elseif(effect)then
  113. warn("Sound can't be looped and a sound effect!")
  114. end
  115. Sound.Parent =parent or Torso
  116. return Sound
  117. end
  118. function Part(parent,color,material,size,cframe,anchored,cancollide)
  119. local part = IN("Part")
  120. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  121. part.Material = (material or Enum.Material.SmoothPlastic)
  122. part.TopSurface,part.BottomSurface=10,10
  123. part.Size = (size or V3.N(1,1,1))
  124. part.CFrame = (cframe or CF.N(0,0,0))
  125. part.Anchored = (anchored or false)
  126. part.CanCollide = (cancollide or false)
  127. part.Parent = (parent or Char)
  128. return part
  129. end
  130. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  131. local part = IN("SpecialMesh")
  132. part.MeshId = meshid or ""
  133. part.TextureId = textid or ""
  134. part.Scale = scale or V3.N(1,1,1)
  135. part.Offset = offset or V3.N(0,0,0)
  136. part.MeshType = meshtype or Enum.MeshType.Sphere
  137. part.Parent = parent
  138. return part
  139. end
  140.  
  141. NewInstance = function(instance,parent,properties)
  142. local inst = Instance.new(instance,parent)
  143. if(properties)then
  144. for i,v in next, properties do
  145. pcall(function() inst[i] = v end)
  146. end
  147. end
  148. return inst;
  149. end
  150.  
  151.  
  152.  
  153. --// Extended ROBLOX tables \\--
  154. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  155. --// Customization \\--
  156.  
  157. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  158. local Remove_Hats = false
  159. local Remove_Clothing = true
  160. local PlayerSize = 1
  161. local DamageColor = BrickColor.new'Really blue'
  162. local MusicID = 1
  163. local WalkSpeed = 20
  164. local MaxSouls = 100
  165. local MaxHealth = 500
  166.  
  167.  
  168. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  169.  
  170. --// Weapon and GUI creation, and Character Customization \\--
  171.  
  172. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  173. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  174. local Effects = IN("Folder",Char)
  175. Effects.Name = "Effects"
  176.  
  177. Hum.MaxHealth = MaxHealth
  178. Hum.Health = MaxHealth
  179.  
  180. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  181. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://1","rbxassetid://3",V3.N(1,1,1),V3.N())
  182. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://1",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  183. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://1",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  184.  
  185. local KTrail = NewInstance("Trail",Knife,{
  186. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  187. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  188. Color=CS(C3.N(1,0,0)),
  189. Enabled=false,
  190. Transparency=NumberSequence.new(0,1),
  191. Lifetime=1.25,
  192. })
  193.  
  194.  
  195.  
  196. Hum.DisplayDistanceType = 'None'
  197.  
  198. local naeeym2 = IN("BillboardGui",Char)
  199. naeeym2.AlwaysOnTop = true
  200. naeeym2.Size = UDim2.new(5,35,2,15)
  201. naeeym2.StudsOffset = V3.N(0,2.5,0)
  202. naeeym2.Adornee = Char.Head
  203. naeeym2.Name = "Name"
  204. naeeym2.PlayerToHideFrom = Plr
  205. local tecks2 = IN("TextLabel",naeeym2)
  206. tecks2.BackgroundTransparency = 1
  207. tecks2.TextScaled = true
  208. tecks2.BorderSizePixel = 0
  209. tecks2.Text = "Sonic"
  210. tecks2.Font = Enum.Font.Bodoni
  211. tecks2.TextSize = 30
  212. tecks2.TextStrokeTransparency = 0
  213. tecks2.TextColor3 = C3.N(0,0,0)
  214. tecks2.TextStrokeColor3 = C3.N(.0,0,7)
  215. tecks2.Size = UDim2.new(1,0,0.5,0)
  216. tecks2.Parent = naeeym2
  217.  
  218.  
  219. IN("Shirt",Char)
  220. IN("Pants",Char)
  221.  
  222. Hum.WalkSpeed = WalkSpeed
  223. if(PlayerSize ~= 1)then
  224. for _,v in next, Char:GetDescendats() do
  225. if(v:IsA'BasePart')then
  226. v.Size = v.Size * PlayerSize
  227. end
  228. end
  229. end
  230.  
  231.  
  232.  
  233.  
  234. pcall(function()
  235. Char.LeftWing:destroy()
  236. Char.ReaperShadowHead:destroy()
  237. end)
  238.  
  239.  
  240. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  241. Music.Name = 'Music'
  242.  
  243. --// Stop animations \\--
  244. for _,v in next, Hum:GetPlayingAnimationTracks() do
  245. v:Stop();
  246. end
  247.  
  248. pcall(game.Destroy,Char:FindFirstChild'Animate')
  249. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  250.  
  251. --// Joints \\--
  252.  
  253. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  254. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  255. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  256. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  257. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  258. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  259. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  260. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  261.  
  262. local LSC0 = LS.C0
  263. local RSC0 = RS.C0
  264. local NKC0 = NK.C0
  265. local LHC0 = LH.C0
  266. local RHC0 = RH.C0
  267. local RJC0 = RJ.C0
  268.  
  269. --// Artificial HB \\--
  270.  
  271. local ArtificialHB = IN("BindableEvent", script)
  272. ArtificialHB.Name = "Heartbeat"
  273.  
  274. script:WaitForChild("Heartbeat")
  275.  
  276. local tf = 0
  277. local allowframeloss = false
  278. local tossremainder = false
  279. local lastframe = tick()
  280. local frame = 1/Frame_Speed
  281. ArtificialHB:Fire()
  282.  
  283. game:GetService("RunService").Heartbeat:connect(function(s, p)
  284. tf = tf + s
  285. if tf >= frame then
  286. if allowframeloss then
  287. script.Heartbeat:Fire()
  288. lastframe = tick()
  289. else
  290. for i = 1, math.floor(tf / frame) do
  291. ArtificialHB:Fire()
  292. end
  293. lastframe = tick()
  294. end
  295. if tossremainder then
  296. tf = 0
  297. else
  298. tf = tf - frame * math.floor(tf / frame)
  299. end
  300. end
  301. end)
  302.  
  303. function swait(num)
  304. if num == 0 or num == nil then
  305. ArtificialHB.Event:wait()
  306. else
  307. for i = 0, num do
  308. ArtificialHB.Event:wait()
  309. end
  310. end
  311. end
  312.  
  313.  
  314. --// Effect Function(s) \\--
  315.  
  316. function Bezier(startpos, pos2, pos3, endpos, t)
  317. local A = startpos:lerp(pos2, t)
  318. local B = pos2:lerp(pos3, t)
  319. local C = pos3:lerp(endpos, t)
  320. local lerp1 = A:lerp(B, t)
  321. local lerp2 = B:lerp(C, t)
  322. local cubic = lerp1:lerp(lerp2, t)
  323. return cubic
  324. end
  325.  
  326. function Tween(obj,props,time,easing,direction,repeats,backwards)
  327. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  328. local tween = S.TweenService:Create(obj, info, props)
  329.  
  330. tween:Play()
  331. end
  332.  
  333. local FXTable = {}
  334.  
  335. coroutine.resume(coroutine.create(function()
  336. while true do
  337. for i = 1, #FXTable do
  338. local data = FXTable[i]
  339. if(data)then
  340. local Frame = data.Frame
  341. local FX = data.Effect or 'ResizeAndFade'
  342. local Parent = data.Parent or Effects
  343. local Color = data.Color or C3.N(0,0,0)
  344. local Size = data.Size or V3.N(1,1,1)
  345. local MoveDir = data.MoveDirection or nil
  346. local MeshData = data.Mesh or nil
  347. local SndData = data.Sound or nil
  348. local Frames = data.Frames or 45
  349. local CFra = data.CFrame or Torso.CFrame
  350. local Settings = data.FXSettings or {}
  351. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  352. local grow = data.Grow
  353.  
  354. local MoveSpeed = nil;
  355. if(MoveDir)then
  356. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  357. end
  358. if(FX ~= 'Arc')then
  359. Frame = Frame + 1
  360. if(FX == "Fade")then
  361. Prt.Transparency = (Frame/Frames)
  362. elseif(FX == "Resize")then
  363. if(not Settings.EndSize)then
  364. Settings.EndSize = V3.N(0,0,0)
  365. end
  366. if(Settings.EndIsIncrement)then
  367. if(Msh)then
  368. Msh.Scale = Msh.Scale + Settings.EndSize
  369. else
  370. Prt.Size = Prt.Size + Settings.EndSize
  371. end
  372. else
  373. if(Msh)then
  374. Msh.Scale = Msh.Scale - grow/Frames
  375. else
  376. Prt.Size = Prt.Size - grow/Frames
  377. end
  378. end
  379. elseif(FX == "ResizeAndFade")then
  380. if(not Settings.EndSize)then
  381. Settings.EndSize = V3.N(0,0,0)
  382. end
  383. if(Settings.EndIsIncrement)then
  384. if(Msh)then
  385. Msh.Scale = Msh.Scale + Settings.EndSize
  386. else
  387. Prt.Size = Prt.Size + Settings.EndSize
  388. end
  389. else
  390. if(Msh)then
  391. Msh.Scale = Msh.Scale - grow/Frames
  392. else
  393. Prt.Size = Prt.Size - grow/Frames
  394. end
  395. end
  396. Prt.Transparency = (Frame/Frames)
  397. end
  398. if(Settings.RandomizeCFrame)then
  399. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  400. end
  401. if(MoveDir and MoveSpeed)then
  402. local Orientation = Prt.Orientation
  403. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  404. Prt.Orientation = Orientation
  405. end
  406. if(Prt.Transparency >= 1 or Frame >= Frames)then
  407. Prt:destroy()
  408. table.remove(FXTable,i)
  409. else
  410. data.Frame = Frame
  411. end
  412. else
  413. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  414. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  415. if(start and endP)then
  416. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  417. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  418. Frame = Frame + (Settings.Speed or 0.01)
  419. if(Settings.Home)then
  420. endP = Settings.Home.CFrame
  421. end
  422. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  423. if(Prt.Transparency >= 1 or Frame >= Frames)then
  424. if(Settings.RemoveOnGoal)then
  425. Prt:destroy()
  426. end
  427. end
  428. else
  429. Prt:destroy()
  430. end
  431. end
  432. end
  433. end
  434. swait()
  435. end
  436. end))
  437.  
  438. function Effect(data)
  439. local FX = data.Effect or 'ResizeAndFade'
  440. local Parent = data.Parent or Effects
  441. local Color = data.Color or C3.N(0,0,0)
  442. local Size = data.Size or V3.N(1,1,1)
  443. local MoveDir = data.MoveDirection or nil
  444. local MeshData = data.Mesh or nil
  445. local SndData = data.Sound or nil
  446. local Frames = data.Frames or 45
  447. local Manual = data.Manual or nil
  448. local Material = data.Material or nil
  449. local CFra = data.CFrame or Torso.CFrame
  450. local Settings = data.FXSettings or {}
  451. local Shape = data.Shape or Enum.PartType.Block
  452. local Snd,Prt,Msh;
  453. coroutine.wrap(function()
  454. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  455. Prt = Manual
  456. else
  457. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  458. Prt.Shape = Shape
  459. end
  460. if(typeof(MeshData) == 'table')then
  461. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  462. elseif(typeof(MeshData) == 'Instance')then
  463. Msh = MeshData:Clone()
  464. Msh.Parent = Prt
  465. elseif(Shape == Enum.PartType.Block)then
  466. Msh = Mesh(Prt,Enum.MeshType.Brick)
  467. end
  468. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  469. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  470. end
  471. if(Snd)then
  472. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  473. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  474. end
  475. Size = (Msh and Msh.Scale or Size)
  476. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  477.  
  478. local MoveSpeed = nil;
  479. if(MoveDir)then
  480. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  481. end
  482. if(FX ~= 'Arc')then
  483. for Frame = 1, Frames do
  484. if(FX == "Fade")then
  485. Prt.Transparency = (Frame/Frames)
  486. elseif(FX == "Resize")then
  487. if(not Settings.EndSize)then
  488. Settings.EndSize = V3.N(0,0,0)
  489. end
  490. if(Settings.EndIsIncrement)then
  491. if(Msh)then
  492. Msh.Scale = Msh.Scale + Settings.EndSize
  493. else
  494. Prt.Size = Prt.Size + Settings.EndSize
  495. end
  496. else
  497. if(Msh)then
  498. Msh.Scale = Msh.Scale - grow/Frames
  499. else
  500. Prt.Size = Prt.Size - grow/Frames
  501. end
  502. end
  503. elseif(FX == "ResizeAndFade")then
  504. if(not Settings.EndSize)then
  505. Settings.EndSize = V3.N(0,0,0)
  506. end
  507. if(Settings.EndIsIncrement)then
  508. if(Msh)then
  509. Msh.Scale = Msh.Scale + Settings.EndSize
  510. else
  511. Prt.Size = Prt.Size + Settings.EndSize
  512. end
  513. else
  514. if(Msh)then
  515. Msh.Scale = Msh.Scale - grow/Frames
  516. else
  517. Prt.Size = Prt.Size - grow/Frames
  518. end
  519. end
  520. Prt.Transparency = (Frame/Frames)
  521. end
  522. if(Settings.RandomizeCFrame)then
  523. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  524. end
  525. if(MoveDir and MoveSpeed)then
  526. local Orientation = Prt.Orientation
  527. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  528. Prt.Orientation = Orientation
  529. end
  530. swait()
  531. end
  532. Prt:destroy()
  533. else
  534. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  535. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  536. if(start and endP)then
  537. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  538. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  539. for Frame = 0, 1, (Settings.Speed or 0.01) do
  540. if(Settings.Home)then
  541. endP = Settings.Home.CFrame
  542. end
  543. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  544. end
  545. if(Settings.RemoveOnGoal)then
  546. Prt:destroy()
  547. end
  548. else
  549. Prt:destroy()
  550. assert(start,"You need a start position!")
  551. assert(endP,"You need a start position!")
  552. end
  553. end
  554. end)()
  555. return Prt,Msh,Snd
  556. end
  557.  
  558.  
  559.  
  560. function SoulSteal(whom,human)
  561. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  562. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  563. if(torso and torso:IsA'BasePart' and alive == true)then
  564. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  565. whom:BreakJoints()
  566. local Model = IN("Model",Effects)
  567. warn('Soul stolen from '..whom.Name)
  568. Model.Name = whom.Name.."'s Soul Free"
  569. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  570. Soul.CanCollide=false
  571. Mesh(Soul,Enum.MeshType.Sphere)
  572. Soul.Name = 'Head'
  573. if(whom.Name == 'CKbackup')then
  574. Soul.Color = C3.N(1,1,1)
  575. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  576. end
  577. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  578. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  579. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  580. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  581. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  582.  
  583. local turdso = Soul:Clone()
  584. turdso.Name = "Torso"
  585. turdso.CanCollide = false
  586. turdso.Anchored = true
  587. turdso.CFrame = Soul.CFrame
  588. turdso.Parent = Model
  589. turdso.Size = V3.N()
  590. turdso.Transparency=1
  591. local Distance = math.huge
  592. repeat
  593. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  594. turdso.CFrame = Soul.CFrame
  595. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  596. swait()
  597. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  598. if(Soul.Parent and Hoom.Health > 0)then
  599. Model:destroy()
  600. Effect{
  601. Effect="ResizeAndFade",
  602. Mesh={Enum.MeshType.Sphere},
  603. Color = Soul.Color,
  604. CFrame=Torso.CFrame,
  605. Size=V3.N(3,3,3),
  606. Material=Enum.Material.Neon,
  607. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  608. FXSettings={
  609. EndSize=V3.N(6,6,6),
  610. }
  611. }
  612. Souls = Souls + (human and 20 or 20)
  613. warn("Souls: "..Souls)
  614. MaxHealth = MaxHealth + Hoom.Health
  615. Hum.Health = Hum.Health + Hoom.Health
  616. for i = 10, 5 do
  617. Effect{
  618. Effect="Fade",
  619. Color = Soul.Color,
  620. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  621. }
  622. end
  623. else
  624.  
  625. warn("Soul destroyed!")
  626. for i = 1, 5 do
  627. Effect{
  628. Effect="Fade",
  629. Color = Soul.Color,
  630. CFrame=Soul.CFrame,
  631. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  632. }
  633. end
  634. Effect{
  635. Effect="ResizeAndFade",
  636. Mesh={Enum.MeshType.Sphere},
  637. Sound={SoundId=444667859,Pitch=1,Volume=5},
  638. Color = Soul.Color,
  639. CFrame=Soul.CFrame,
  640. Size=V3.N(3,3,3),
  641. Material=Enum.Material.Neon,
  642. FXSettings={
  643. EndSize=V3.N(6,6,6),
  644. }
  645. }
  646. Model:destroy()
  647. end
  648. end
  649. end
  650.  
  651. --// Other Functions \\ --
  652.  
  653. function getRegion(point,range,ignore)
  654. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  655. end
  656.  
  657. function clerp(startCF,endCF,alpha)
  658. return startCF:lerp(endCF, alpha)
  659. end
  660.  
  661. function GetTorso(char)
  662. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  663. end
  664.  
  665. function ShowDamage(Pos, Text, Time, Color)
  666. coroutine.wrap(function()
  667. local Rate = (1 / Frame_Speed)
  668. local Pos = (Pos or Vector3.new(0, 0, 0))
  669. local Text = (Text or "")
  670. local Time = (Time or 2)
  671. local Color = (Color or Color3.new(1, 0, 1))
  672. local EffectPart = NewInstance("Part",Effects,{
  673. Material=Enum.Material.SmoothPlastic,
  674. Reflectance = 0,
  675. Transparency = 1,
  676. BrickColor = BrickColor.new(Color),
  677. Name = "Effect",
  678. Size = Vector3.new(0,0,0),
  679. Anchored = true,
  680. CFrame = CF.N(Pos)
  681. })
  682. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  683. Size = UDim2.new(1.25, 0, 1.25, 0),
  684. Adornee = EffectPart,
  685. })
  686. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  687. BackgroundTransparency = 1,
  688. Size = UDim2.new(1, 0, 1, 0),
  689. Text = Text,
  690. Font = "Arcade",
  691. TextColor3 = Color,
  692. TextStrokeColor3 = Color3.new(0,0,0),
  693. TextStrokeTransparency=0,
  694. TextScaled = true,
  695. })
  696. S.Debris:AddItem(EffectPart, (Time))
  697. EffectPart.Parent = workspace
  698. delay(0, function()
  699. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  700. local Frames = (Time / Rate)
  701. for Frame = 1, Frames do
  702. swait()
  703. local Percent = (Frame / Frames)
  704. TextLabel.TextTransparency = Percent
  705. TextLabel.TextStrokeTransparency = Percent
  706. end
  707. if EffectPart and EffectPart.Parent then
  708. EffectPart:Destroy()
  709. end
  710. end) end)()
  711. end
  712.  
  713. function Kill(whom)
  714. if(whom.Name ~= 'Nebula_Zorua')then
  715. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  716. coroutine.wrap(SoulSteal)(whom,isPlr)
  717. for _,v in next, whom:children() do
  718. if(v:IsA'BasePart')then
  719. v.Parent = Effects
  720. v:ClearAllChildren()
  721. v.Anchored = true
  722. v.CanCollide = false
  723. v.Transparency = 1
  724. local dust = NewInstance("ParticleEmitter",v,{
  725. Color = ColorSequence.new(C3.N(1,1,1)),
  726. LightEmission=0,
  727. LightInfluence=1,
  728. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  729. Texture="rbxassetid://284205403",
  730. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  731. Lifetime = NumberRange.new(1),
  732. Rate=150,
  733. Acceleration = V3.N(0,10,0),
  734. Speed = NumberRange.new(5),
  735. Enabled = true
  736. })
  737. delay(1, function()
  738. dust.Enabled = false
  739. S.Debris:AddItem(v,2)
  740. end)
  741. end
  742. end
  743. else
  744. warn"nope. nawt happenin'"
  745. end
  746. end
  747.  
  748. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  749. if(who)then
  750. local hum = who:FindFirstChildOfClass'Humanoid'
  751. local Damage = M.RNG(minDam,maxDam)
  752. local canHit = true
  753. if(hum)then
  754. for _, p in pairs(Hit) do
  755. if p[1] == hum then
  756. if(time() - p[2] < 0.4) then
  757. canHit = false
  758. else
  759. Hit[_] = nil
  760. end
  761. end
  762. end
  763. if(canHit)then
  764. table.insert(Hit,{hum,time()})
  765. if(GetTorso(who))then
  766. Sound(GetTorso(who),406913243,1,10,false,true,true)
  767. end
  768. if(hum.Health >= math.huge)then
  769. Kill(who)
  770. if(who:FindFirstChild'Head' and hum.Health > 0)then
  771. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  772. end
  773. else
  774. local player = S.Players:GetPlayerFromCharacter(who)
  775. if(Type == "Fire")then
  776. --idk..
  777. else
  778. local c = Instance.new("ObjectValue",hum)
  779. c.Name = "creator"
  780. c.Value = Plr
  781. game:service'Debris':AddItem(c,0.35)
  782. local Crit = false
  783. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  784. Crit = true
  785. Damage = Damage*(critMult or 2)
  786. end
  787. Damage = Damage*((Souls/5)+1)
  788. if(who:FindFirstChild'Head' and hum.Health > 0)then
  789. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  790. end
  791.  
  792. if(hum.Health - Damage <= 0)then
  793. Kill(who)
  794. else
  795. hum.Health = hum.Health - Damage
  796. if(Type == 'Knockback' and GetTorso(who))then
  797. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  798. local body = NewInstance('BodyVelocity',GetTorso(who),{
  799. P = 500,
  800. maxForce = V3.N(math.huge,0,math.huge),
  801. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  802. })
  803. game:service'Debris':AddItem(body,.5)
  804. elseif(Type == "Electric")then
  805. if(M.RNG(1,100) >= critChance)then
  806. if(who:FindFirstChild'Head' and hum.Health > 0)then
  807. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  808. end
  809. local asd = hum.WalkSpeed/2
  810. hum.WalkSpeed = asd
  811. local paralyzed = true
  812. coroutine.wrap(function()
  813. while paralyzed do
  814. swait(25)
  815. if(M.RNG(1,25) == 1)then
  816. if(who:FindFirstChild'Head' and hum.Health > 0)then
  817. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  818. end
  819. hum.PlatformStand = true
  820. end
  821. end
  822. end)()
  823. delay(4, function()
  824. paralyzed = false
  825. hum.WalkSpeed = hum.WalkSpeed + asd
  826. end)
  827. end
  828.  
  829. elseif(Type == 'Knockdown' and GetTorso(who))then
  830. local rek = GetTorso(who)
  831. hum.PlatformStand = true
  832. delay(1,function()
  833. hum.PlatformStand = false
  834. end)
  835. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  836. local bodvol = NewInstance("BodyVelocity",rek,{
  837. velocity = angle * Knock,
  838. P = 5000,
  839. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  840. })
  841. local rl = NewInstance("BodyAngularVelocity",rek,{
  842. P = 3000,
  843. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  844. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  845. })
  846. game:GetService("Debris"):AddItem(bodvol, .5)
  847. game:GetService("Debris"):AddItem(rl, .5)
  848. end
  849. end
  850. end
  851. end
  852. end
  853. end
  854. end
  855. end
  856.  
  857.  
  858. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  859. for _,v in next, getRegion(where,range,{Char}) do
  860. if(v.Name ~= 'Nebula_Zorua')then
  861. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  862. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  863. end
  864. end
  865. end
  866. end
  867.  
  868. function AOEKill(where,range)
  869. for _,v in next, getRegion(where,range,{Char,Effects}) do
  870. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  871. if(v.Name ~= 'Nebula_Zorua')then
  872. if(v.Parent and alive == true)then
  873. coroutine.wrap(Kill)(v.Parent)
  874. end
  875. end
  876. end
  877. end
  878.  
  879. function AOEHeal(where,range,amount)
  880. local healed = {}
  881. for _,v in next, getRegion(where,range,{Char}) do
  882. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  883. if(hum and not healed[hum])then
  884. hum.Health = hum.Health + amount
  885. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  886. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  887. end
  888. end
  889. end
  890. end
  891.  
  892.  
  893. --// Attack Functions \\--
  894.  
  895.  
  896. function Slash()
  897. Attack = true
  898. NeutralAnims = false
  899. local sound = Sound(Knife,4,1,5,false,true,false)
  900. for i = 0, 2, 0.1 do
  901. swait()
  902. local Alpha = .2
  903. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  904. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  905. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  906. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  907. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  908. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  909. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  910. end
  911. KTrail.Enabled = true
  912. sound:Play()
  913. for i = 0, 2.5, 0.1 do
  914. swait()
  915. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  916. local Alpha = .25
  917. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  918. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  919. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  920. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  921. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  922. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  923. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  924. end
  925. KTrail.Enabled = false
  926. Attack = false
  927. NeutralAnims = true
  928. end
  929.  
  930. Mouse.Button1Down:connect(function()
  931. if(Attack)then return end
  932. Slash()
  933. end)
  934.  
  935. Mouse.KeyDown:connect(function(k)
  936. if(Attack)then return end
  937. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  938. if(k == 'q')then WalkSpeed = (WalkSpeed == 20 and 250 or 20) end
  939. end)
  940.  
  941.  
  942. function Refuse()
  943. Attack = true
  944. warn("I NOT NEED GIVE UP I NEED ALIVE.")
  945. local oMH = MaxHealth
  946. MaxHealth = "inf"
  947. Hum.MaxHealth = "inf"
  948. Hum.Health = "inf"
  949. Char.Parent = nil
  950. Hum:destroy()
  951. if(not _G.RefusedAnimation)then
  952. _G.RefusedAnimation = true
  953.  
  954.  
  955. local Soul;
  956. function Soul(where,decalId)
  957. local destroy = false
  958. local soul = NewInstance("Part",workspace)
  959. soul.Name = "Soul"
  960. soul.Transparency=1
  961. soul.Size = V3.N(2,2,.05)
  962. soul.Anchored=true
  963. soul.CanCollide=false
  964. soul.CFrame = where
  965. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  966. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  967. return soul,heartF,heartB
  968. end
  969. local owo = Root.CFrame
  970. local s,f,b = Soul(owo,1569347904)
  971. swait(60)
  972. local snd = Sound(s,862552636,1,5,false,false,false)
  973. snd:Play()
  974. f.Texture = "rbxassetid://1569348344"
  975. b.Texture = "rbxassetid://1569348344"
  976. swait(15)
  977. snd:Stop()
  978. swait(60)
  979. print'lol'
  980. for i = 0, 6, .1 do
  981. swait()
  982. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  983. end
  984. local snd = Sound(s,862552636,1,5,false,false,false)
  985. snd:Play()
  986. s.CFrame = owo
  987. f.Texture = "rbxassetid://1569347904"
  988. b.Texture = "rbxassetid://1569347904"
  989. swait(15)
  990. snd:Stop()
  991. swait(60)
  992.  
  993. s:destroy()
  994. end
  995.  
  996. RJ.Parent = Char
  997. LS.Parent = Char
  998. RS.Parent = Char
  999. LH.Parent = Char
  1000. RH.Parent = Char
  1001. NK.Parent = Char
  1002.  
  1003. LArm.Parent = Char
  1004. RArm.Parent = Char
  1005. LLeg.Parent = Char
  1006. LArm.Parent = Char
  1007. Root.Parent = Char
  1008. Torso.Parent = Char
  1009. Head.Parent = Char
  1010.  
  1011. Knife.Parent = Char
  1012. Hair.Parent = Char
  1013.  
  1014. HW.Parent = Char
  1015. HW2.Parent = Char
  1016.  
  1017.  
  1018. REye:destroy()
  1019. LEye:destroy()
  1020.  
  1021. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1022. ConnectHum()
  1023. MaxHealth = oMH
  1024. Hum.MaxHealth = MaxHealth
  1025. Hum.Health = MaxHealth
  1026. swait(5)
  1027. Char.Parent = workspace
  1028.  
  1029. Attack = false
  1030. end
  1031.  
  1032. function ConnectHum()
  1033. Hum.Died:connect(Refuse)
  1034. end
  1035. ConnectHum()
  1036.  
  1037.  
  1038. --// Wrap it all up \\--
  1039. while true do
  1040. swait()
  1041. Sine = Sine + Change
  1042. if(not Music)then
  1043. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1044. Music.Name = 'Music'
  1045. end
  1046. Music.Pitch = 1
  1047. Music.Volume = 5
  1048. Music.SoundId = "rbxassetid://"..MusicID
  1049. Music.Parent = Torso
  1050. Music:Resume()
  1051. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1052. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1053. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1054. if(not Effects or not Effects.Parent)then
  1055. Effects = IN("Model",Char)
  1056. Effects.Name = "Effects"
  1057. end
  1058. Hum.WalkSpeed = WalkSpeed
  1059. if(State == 'Walk')then
  1060. if(Hum.WalkSpeed >= 24)then
  1061. local wsVal = 22 / (Hum.WalkSpeed/16)
  1062. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1063. Change = 2
  1064. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1065. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1066. else
  1067. Change = .9
  1068. local wsVal = 8 / (Hum.WalkSpeed/8)
  1069. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1070. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1071. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1072. end
  1073. else
  1074. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1075. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1076. end
  1077. for _,v in next, Char:children() do
  1078. if(v:IsA'Accessory')then
  1079. v:destroy()
  1080. elseif(v:IsA'Shirt')then
  1081. v.ShirtTemplate = "rbxassetid://173754282"
  1082. elseif(v:IsA'Pants')then
  1083. v.PantsTemplate = "rbxassetid://208385443"
  1084. elseif(v:IsA'CharacterMesh')then
  1085. v:destroy()
  1086. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1087. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1088. end
  1089. end
  1090. local face = Head:FindFirstChild'face'
  1091. if(not face)then
  1092. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://120954647"})
  1093. else
  1094. face.Texture = "rbxassetid://120954647"
  1095. end
  1096. RArm.BrickColor = BrickColor.new'Pastel brown'
  1097. LArm.BrickColor = BrickColor.new'Pastel brown'
  1098. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1099. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1100. Torso.BrickColor = BrickColor.new'Pastel brown'
  1101. Head.BrickColor = BrickColor.new'Pastel brown'
  1102. Hum.Name = 'Sonic'
  1103. if(Hum.MaxHealth ~= MaxHealth)then
  1104. Hum.MaxHealth = MaxHealth
  1105. end
  1106. Hum.DisplayDistanceType='None'
  1107. if(NeutralAnims)then
  1108. if(State == 'Idle')then
  1109. Change = 1
  1110. local Alpha = .1
  1111. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1112. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1113. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1114. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1115. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1116. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1117. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1118. -- idle
  1119. elseif(State == 'Walk')then
  1120. if(Hum.WalkSpeed >= 24)then
  1121. local wsVal = 22 / (Hum.WalkSpeed/16)
  1122. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1123. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1124. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1125. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1126. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1127. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1128. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1129. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1130. else
  1131. local wsVal = 8 / (Hum.WalkSpeed/8)
  1132. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1133. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1134. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1135. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1136. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1137. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1138. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1139. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1140. end
  1141. elseif(State == 'Jump' or State == 'Fall')then
  1142. if(Walking)then
  1143. local Alpha = .2
  1144. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1145. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1146. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1147. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1148. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1149. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1150. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1151. else
  1152. local Alpha = .2
  1153. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1154. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1155. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1156. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1157. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1158. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1159. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1160. end
  1161. elseif(State == 'Paralyzed')then
  1162. -- paralyzed
  1163. elseif(State == 'Sit')then
  1164. -- sit
  1165. end
  1166. end
  1167. end
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