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StarzoZero

Roblox DJ Backpack Script

Jan 24th, 2019
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  1. -- Note, This was leaked on V3rmillion by a banned user so don't get mad at me for putting it on Pastebin
  2.  
  3. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  7. local function NewFakeEvent()
  8. local Bind = Instance.new("BindableEvent")
  9. local Fake;Fake = {Connections = {},
  10. fakeEvent=true;
  11. Connect=function(self,Func)
  12. Bind.Event:connect(Func)
  13. self.Connections[Bind] = true
  14. return setmetatable({Connected = true},{
  15. __index = function (self,Index)
  16. if Index:lower() == "disconnect" then
  17. return function() Fake.Connections[Bind] = false;self.Connected = false end
  18. end
  19. return Fake[Index]
  20. end;
  21. __tostring = function() return "Connection" end;
  22. })
  23. end}
  24. Fake.connect = Fake.Connect;return Fake;
  25. end
  26. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  27. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  28. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  29. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  30. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  31. local function TriggerEvent(self,Event,...)
  32. local Trigger = Mouse[Event]
  33. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  34. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  35. end
  36. end
  37. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  38. Event.OnServerEvent:Connect(function(FiredBy,Input)
  39. if FiredBy.Name ~= owner.Name then return end
  40. if Input.MouseEvent then
  41. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  42. else
  43. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  44. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  45. for _,Action in pairs(ContextActionService.Actions) do
  46. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  47. end
  48. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  49. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  50. end
  51. end)
  52. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  53. Event.Parent = NLS([[
  54. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  55. local Input = function(Input,gameProcessedEvent)
  56. if gameProcessedEvent then return end
  57. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  58. end
  59. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  64. end
  65. end
  66. ]],owner.Character)
  67. end
  68. RealGame = game;game = setmetatable({},{
  69. __index = function (self,Index)
  70. local Sandbox = function (Thing)
  71. if Thing:IsA("Player") then
  72. local RealPlayer = Thing
  73. return setmetatable({},{
  74. __index = function (self,Index)
  75. local Type = type(RealPlayer[Index])
  76. if Type == "function" then
  77. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  78. return function (self)return InternalData["Mouse"] end
  79. end
  80. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  81. end
  82. return RealPlayer[Index]
  83. end;
  84. __tostring = function(self) return RealPlayer.Name end
  85. })
  86. end
  87. end
  88. if RealGame[Index] then
  89. local Type = type(RealGame[Index])
  90. if Type == "function" then
  91. if Index:lower() == "getservice" or Index:lower() == "service" then
  92. return function (self,Service)
  93. local FakeServices = {
  94. ["players"] = function()
  95. return setmetatable({},{
  96. __index = function (self2,Index2)
  97. local RealService = RealGame:GetService(Service)
  98. local Type2 = type(Index2)
  99. if Type2 == "function" then
  100. return function (self,...) return RealService[Index2](RealService,...)end
  101. else
  102. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  103. return RealService[Index2]
  104. end
  105. end;
  106. __tostring = function(self) return RealGame:GetService(Service).Name end
  107. })
  108. end;
  109. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  110. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  111. ["runservice"] = function()
  112. return setmetatable({},{
  113. __index = function(self2,Index2)
  114. local RealService = RealGame:GetService(Service)
  115. local Type2 = type(Index2)
  116. if Type2 == "function" then
  117. return function (self,...) return RealService[Index2](RealService,...) end
  118. else
  119. local RunServices = {
  120. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  121. ["renderstepped"] = function() return RealService["Stepped"] end
  122. }
  123. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  124. return RealService[Index2]
  125. end
  126. end
  127. })
  128. end
  129. }
  130. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  131. return RealGame:GetService(Service)
  132. end
  133. end
  134. return function (self,...) return RealGame[Index](RealGame,...) end
  135. else
  136. if game:GetService(Index) then return game:GetService(Index) end
  137. return RealGame[Index]
  138. end
  139. end
  140. return nil
  141. end
  142. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Wanna sprite cranberry?")
  143.  
  144. --Go to line 216 to put id of song
  145. o1 = Instance.new("Model")
  146. o1.Name = "Vest"
  147. o2 = Instance.new("Part")
  148. o2.Name = "Middle"
  149. o2.Parent = o1
  150. o2.BrickColor = BrickColor.new("Brick yellow")
  151. o2.Transparency = 1
  152. o2.Position = Vector3.new(0.139906004, 1.05800402, -11.1099901)
  153. o2.Anchored = true
  154. o2.CFrame = CFrame.new(0.139906004, 1.05800402, -11.1099901, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  155. o2.CanCollide = false
  156. o2.FormFactor = Enum.FormFactor.Symmetric
  157. o2.Size = Vector3.new(2, 2, 1)
  158. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  159. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  160. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  161. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  162. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  163. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  164. o2.Color = Color3.new(0.843137, 0.772549, 0.603922)
  165. o3 = Instance.new("Part")
  166. o3.Name = "Pack"
  167. o3.Parent = o1
  168. o3.BrickColor = BrickColor.new("Dark stone grey")
  169. o3.Position = Vector3.new(0.139907002, 1.07000601, -10.3049936)
  170. o3.Rotation = Vector3.new(-180, 0, -180)
  171. o3.Anchored = true
  172. o3.CFrame = CFrame.new(0.139907002, 1.07000601, -10.3049936, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  173. o3.CanCollide = false
  174. o3.FormFactor = Enum.FormFactor.Custom
  175. o3.Size = Vector3.new(1.65999985, 1.80000019, 0.630000472)
  176. o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  177. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  178. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  179. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  180. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  181. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  182. o3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  183. o4 = Instance.new("Part")
  184. o4.Name = "Strap"
  185. o4.Parent = o1
  186. o4.BrickColor = BrickColor.new("Black")
  187. o4.Position = Vector3.new(0.66991502, 1.05500698, -11.1149797)
  188. o4.Anchored = true
  189. o4.CFrame = CFrame.new(0.66991502, 1.05500698, -11.1149797, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  190. o4.CanCollide = false
  191. o4.FormFactor = Enum.FormFactor.Custom
  192. o4.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
  193. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  194. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  195. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  196. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  197. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  198. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  199. o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  200. o5 = Instance.new("Part")
  201. o5.Name = "Flap"
  202. o5.Parent = o1
  203. o5.BrickColor = BrickColor.new("Black")
  204. o5.Position = Vector3.new(0.139905006, 1.85000098, -10.2900219)
  205. o5.Anchored = true
  206. o5.CFrame = CFrame.new(0.139905006, 1.85000098, -10.2900219, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  207. o5.CanCollide = false
  208. o5.FormFactor = Enum.FormFactor.Custom
  209. o5.Size = Vector3.new(1.71999979, 0.400000006, 0.639999866)
  210. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  211. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  212. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  213. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  214. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  215. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  216. o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  217. o6 = Instance.new("Part")
  218. o6.Name = "Pocket"
  219. o6.Parent = o1
  220. o6.BrickColor = BrickColor.new("Black")
  221. o6.Position = Vector3.new(0.149883002, 0.860005975, -10.0399857)
  222. o6.Rotation = Vector3.new(-0, 0, -90)
  223. o6.Anchored = true
  224. o6.CFrame = CFrame.new(0.149883002, 0.860005975, -10.0399857, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  225. o6.CanCollide = false
  226. o6.FormFactor = Enum.FormFactor.Custom
  227. o6.Size = Vector3.new(0.600000024, 0.800000131, 0.200000003)
  228. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  229. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  230. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  231. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  232. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  233. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  234. o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  235. o7 = Instance.new("Part")
  236. o7.Name = "Pocket"
  237. o7.Parent = o1
  238. o7.BrickColor = BrickColor.new("Black")
  239. o7.Position = Vector3.new(0.139600992, 1.10000801, -10.3099718)
  240. o7.Rotation = Vector3.new(-90, 90, 0)
  241. o7.Anchored = true
  242. o7.CFrame = CFrame.new(0.139600992, 1.10000801, -10.3099718, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  243. o7.CanCollide = false
  244. o7.FormFactor = Enum.FormFactor.Custom
  245. o7.Size = Vector3.new(0.600000024, 0.400000155, 1.70000005)
  246. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  247. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  248. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  249. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  250. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  251. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  252. o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  253. o8 = Instance.new("Part")
  254. o8.Name = "Strap"
  255. o8.Parent = o1
  256. o8.BrickColor = BrickColor.new("Black")
  257. o8.Position = Vector3.new(-0.37014699, 1.05500698, -11.1149921)
  258. o8.Anchored = true
  259. o8.CFrame = CFrame.new(-0.37014699, 1.05500698, -11.1149921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  260. o8.CanCollide = false
  261. o8.FormFactor = Enum.FormFactor.Custom
  262. o8.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
  263. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  264. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  265. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  266. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  267. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  268. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  269. o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  270. o9 = Instance.new("Part")
  271. o9.Parent = o1
  272. o9.BrickColor = BrickColor.new("Really black")
  273. o9.Reflectance = 0.10000000149012
  274. o9.Position = Vector3.new(0.173590899, 4.00173569, -9.98207664)
  275. o9.Rotation = Vector3.new(2.9181666e-009, -3.48279983e-008, -8.55249798e-019)
  276. o9.Anchored = true
  277. o9.CFrame = CFrame.new(0.173590899, 4.00173569, -9.98207664, 0.999998331, 1.49269007e-020, -6.07863204e-010, 1.49269007e-020, 1, -5.09317831e-011, -6.07863204e-010, -5.09317831e-011, 1.00000334)
  278. o9.FormFactor = Enum.FormFactor.Plate
  279. o9.Size = Vector3.new(2, 4.80000019, 2)
  280. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  281. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  282. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  283. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  284. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  285. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  286. o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  287. o10 = Instance.new("SpecialMesh")
  288. o10.Parent = o9
  289. o10.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  290. o10.MeshType = Enum.MeshType.Brick
  291. o11 = Instance.new("Part")
  292. o11.Parent = o1
  293. o11.BrickColor = BrickColor.new("Mid gray")
  294. o11.Reflectance = 0.20000000298023
  295. o11.Position = Vector3.new(0.173592806, 4.10173273, -11.1821489)
  296. o11.Rotation = Vector3.new(-180, 89.8953247, -90)
  297. o11.Anchored = true
  298. o11.CFrame = CFrame.new(0.173592806, 4.10173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
  299. o11.FormFactor = Enum.FormFactor.Plate
  300. o11.Size = Vector3.new(1, 0.400000006, 2)
  301. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  302. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  303. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  304. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  305. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  306. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  307. o11.Color = Color3.new(0.803922, 0.803922, 0.803922)
  308. o12 = Instance.new("CylinderMesh")
  309. o12.Parent = o11
  310. o12.Offset = Vector3.new(0, -0.600000024, 0)
  311. o12.Scale = Vector3.new(0.5, 0.100000001, 0.5)
  312. o13 = Instance.new("Part")
  313. o13.Parent = o1
  314. o13.BrickColor = BrickColor.new("Mid gray")
  315. o13.Reflectance = 0.20000000298023
  316. o13.Position = Vector3.new(0.173592806, 5.60169125, -11.1821489)
  317. o13.Rotation = Vector3.new(1.40697509e-009, -89.8953247, -90)
  318. o13.Anchored = true
  319. o13.CFrame = CFrame.new(0.173592806, 5.60169125, -11.1821489, 1.49269007e-020, 6.07863204e-010, -0.999998331, 1, 5.09317831e-011, -1.49269007e-020, -5.09317831e-011, -1.00000334, 6.07863204e-010)
  320. o13.FormFactor = Enum.FormFactor.Plate
  321. o13.Size = Vector3.new(2, 0.400000006, 2)
  322. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  323. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  324. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  325. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  326. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  327. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  328. o13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  329. o14 = Instance.new("CylinderMesh")
  330. o14.Parent = o13
  331. o14.Offset = Vector3.new(0, -0.600000024, 0)
  332. o14.Scale = Vector3.new(0.5, 0.100000001, 0.5)
  333. o15 = Instance.new("Part")
  334. o15.Parent = o1
  335. o15.BrickColor = BrickColor.new("Mid gray")
  336. o15.Reflectance = 0.20000000298023
  337. o15.Position = Vector3.new(0.173592806, 2.60173273, -11.1821489)
  338. o15.Rotation = Vector3.new(-180, 89.8953247, -90)
  339. o15.Anchored = true
  340. o15.CFrame = CFrame.new(0.173592806, 2.60173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
  341. o15.FormFactor = Enum.FormFactor.Plate
  342. o15.Size = Vector3.new(2, 0.400000006, 2)
  343. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  344. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  345. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  346. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  347. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  348. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  349. o15.Color = Color3.new(0.803922, 0.803922, 0.803922)
  350. o16 = Instance.new("CylinderMesh")
  351. o16.Parent = o15
  352. o16.Offset = Vector3.new(0, -0.600000024, 0)
  353. o16.Scale = Vector3.new(0.5, 0.100000001, 0.5)
  354. myears = Instance.new('Sound')
  355. myears.Parent = game.Players.LocalPlayer.Character.Head
  356. myears.Looped = true
  357. myears.Name = "Ruski"
  358. myears.Playing = true
  359. myears.SoundId = "rbxassetid://1390998020"
  360. myears.Volume = 1.5
  361. myears.TimePosition = 7.0
  362. local g = o1:clone()
  363. g.Parent = game.Players.LocalPlayer.Character
  364. local C = g:GetChildren()
  365. for i=1, #C do
  366. if C[i].className == "Part" then
  367. local W = Instance.new("Weld")
  368. W.Part0 = g.Middle
  369. W.Part1 = C[i]
  370. local CJ = CFrame.new(g.Middle.Position)
  371. local C0 = g.Middle.CFrame:inverse()*CJ
  372. local C1 = C[i].CFrame:inverse()*CJ
  373. W.C0 = C0
  374. W.C1 = C1
  375. W.Parent = g.Middle
  376. end
  377. local Y = Instance.new("Weld")
  378. Y.Part0 = game.Players.LocalPlayer.Character.Torso
  379. Y.Part1 = g.Middle
  380. Y.C0 = CFrame.new(0, 0, 0)
  381. Y.Parent = Y.Part0
  382. end
  383.  
  384. local h = g:GetChildren()
  385. for i = 1, # h do
  386. h[i].Anchored = false
  387. h[i].CanCollide = false
  388. end
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