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- on = 1
- function code()
- local plrN = game.Players.LocalPlayer.Name
- local E = game.Workspace.Entity:FindFirstChild("HumanoidRootPart",true)
- if on == 1 and E ~= nil then
- local Collector = game.Workspace[plrN].UFO.Collider
- Collector.CFrame = E.CFrame
- else
- wait()
- end
- end
- while wait() do
- local good,bad = pcall(code)
- if good then
- code()
- else
- wait()
- end
- end
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