IOGamer

Gunner

Jul 8th, 2018
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  1. return model =
  2. name: 'Gunner'
  3. next: [207,208]
  4. designer: 'IO Gamer'
  5. level: 1
  6. model: 4
  7. size: 2
  8. zoom: 0.9
  9. specs:
  10. shield:
  11. capacity: [100,120]
  12. reload: [2.5,3]
  13. generator:
  14. capacity: [180,240]
  15. reload: [3,4.5]
  16. ship:
  17. mass: 180
  18. speed: [100,120]
  19. rotation: [40,50]
  20. acceleration: [80,100]
  21. bodies:
  22. main:
  23. section_segments: 12
  24. offset:
  25. x: 30
  26. y: 0
  27. z: 0
  28. position:
  29. x: [50,65,65,60,55,40,10,-30,-29]
  30. y: [-70,-50,-30,-10,10,30,55,70,73]
  31. z: [0,0,0,0,0,0,0,0,0]
  32. width: [0,11,12,13,14,15,20,25,0]
  33. height: [8,10,10,14,14,14,16,16,0]
  34. propeller: false
  35. texture: [3,10,3,10,3,10,3,11]
  36. c1:
  37. section_segments: 12
  38. offset:
  39. x: 0
  40. y: -20
  41. z: 0
  42. position:
  43. x: [0,0,0,0,0]
  44. y: [30,50,50,75,85]
  45. z: [0,0,0,0,0]
  46. width: [8,8,64,25,0]
  47. height: [8,8,15,15,15]
  48. propeller: false
  49. texture: [3,2,3,6,4]
  50. c2:
  51. section_segments: 12
  52. offset:
  53. x: 30
  54. y: -10
  55. z: -4
  56. position:
  57. x: [0,0]
  58. y: [0,50]
  59. z: [0,0]
  60. width: [6,6]
  61. height: [3,3]
  62. angle: 50
  63. propeller: false
  64. texture: [3]
  65. c3:
  66. section_segments: 12
  67. offset:
  68. x: 30
  69. y: -25
  70. z: -4
  71. position:
  72. x: [0,0]
  73. y: [0,60]
  74. z: [0,0]
  75. width: [6,6]
  76. height: [3,3]
  77. angle: 80
  78. propeller: false
  79. texture: [3]
  80. c4:
  81. section_segments: 12
  82. offset:
  83. x: 30
  84. y: -30
  85. z: -4
  86. position:
  87. x: [0,0]
  88. y: [0,60]
  89. z: [0,0]
  90. width: [6,6]
  91. height: [3,3]
  92. angle: 110
  93. propeller: false
  94. texture: [3]
  95. mgc1:
  96. section_segments: 12
  97. offset:
  98. x: 0
  99. y: -70
  100. z: 0
  101. position:
  102. x: [0,0,0,0,0,0,0,0,0,0]
  103. y: [0,10,20,30,40,50,60,70,80,80]
  104. z: [12,2,0,-2,-6,-8,-8,-4,0,0]
  105. width: [15,30,40,45,48,48,45,40,30,0]
  106. height: [0,10,12,14,16,16,14,12,10,0]
  107. propeller: false
  108. texture: [10,11,3,3,3,3,3,3,10]
  109. mgc2:
  110. section_segments: 12
  111. offset:
  112. x: 25
  113. y: -55
  114. z: 0
  115. position:
  116. x: [0,-20]
  117. y: [0,20]
  118. z: [0,20]
  119. width: [3,3]
  120. height: [3,3]
  121. angle: 0
  122. propeller: false
  123. texture: [3]
  124. mgc3:
  125. section_segments: 12
  126. offset:
  127. x: -24
  128. y: 10
  129. z: -1
  130. position:
  131. x: [0,-20]
  132. y: [0,20]
  133. z: [0,20]
  134. width: [3,3]
  135. height: [3,3]
  136. angle: 180
  137. propeller: false
  138. texture: [3]
  139. mgc4:
  140. section_segments: 8
  141. offset:
  142. x: 0
  143. y: 3
  144. z: 20
  145. position:
  146. x: [0,0,0,0,0,0,0]
  147. y: [-43,-40,-34,-24,-14,-8,-5]
  148. z: [6,4,2,0,2,4,6]
  149. width: [0,6,10,12,10,6,0]
  150. height: [0,2,4,6,4,2,0]
  151. angle: 0
  152. texture: [6,3,3,10,4,3,4]
  153. cannon:
  154. section_segments: 6
  155. offset:
  156. x: 0
  157. y: -20
  158. z: 28
  159. position:
  160. x: [0,0,0,0,0,0,0]
  161. y: [-30,-40,-30,-17,-1,20,22]
  162. z: [0,0,0,0,0,0,0]
  163. width: [0,2,3,3,3,3,0]
  164. height: [0,2,3,3,3,3,0]
  165. angle: 0
  166. laser:
  167. damage: [4,6]
  168. rate: 6
  169. type: 1
  170. speed: [120,160]
  171. number: 1
  172. error: 3
  173. propeller: false
  174. texture: [15,10,3,11,3,3]
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