NiceBBMBThai

Gui Free Icon06

Apr 20th, 2021 (edited)
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  1. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  2. local Window = Library.CreateLib(" Candy Clicking Simulator GUI | By S I L X N C E", "Ocean")
  3. local Tab = Window:NewTab("Execute First")
  4. local Section = Tab:NewSection("Click These Buttons First")
  5.  
  6. Section:NewButton("Anti-AFK", "Never get kicked for being idle", function()
  7. local vu = game:GetService("VirtualUser")
  8. game:GetService("Players").LocalPlayer.Idled:connect(function()
  9. vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  10. wait(1)
  11. vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  12. end)
  13. end)
  14.  
  15. Section:NewButton("Redeem Codes", "Da Codes", function()
  16. wait(0.5)
  17. local A_1 = "UPDATE28"
  18. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  19. Event:InvokeServer(A_1)
  20. wait(0.5)
  21. local A_1 = "10KLIKES"
  22. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  23. Event:InvokeServer(A_1)
  24. wait(0.5)
  25. local A_1 = "UPDATE27"
  26. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  27. Event:InvokeServer(A_1)
  28. wait(0.5)
  29. local A_1 = "4MEVENT"
  30. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  31. Event:InvokeServer(A_1)
  32. wait(0.5)
  33. local A_1 = "GODLY"
  34. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  35. Event:InvokeServer(A_1)
  36. wait(0.5)
  37. local A_1 = "UPDATE26"
  38. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  39. Event:InvokeServer(A_1)
  40. wait(0.5)
  41. local A_1 = "UPDATE25"
  42. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  43. Event:InvokeServer(A_1)
  44. wait(0.5)
  45. local A_1 = "HAPPYEASTER"
  46. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  47. Event:InvokeServer(A_1)
  48. wait(0.5)
  49. local A_1 = "UPDATE24"
  50. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  51. Event:InvokeServer(A_1)
  52. wait(0.5)
  53. local A_1 = "OMEGA"
  54. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  55. Event:InvokeServer(A_1)
  56. wait(0.5)
  57. local A_1 = "UPDATE21"
  58. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  59. Event:InvokeServer(A_1)
  60. wait(0.5)
  61. local A_1 = "PLUSHIE"
  62. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  63. Event:InvokeServer(A_1)
  64. wait(0.5)
  65. local A_1 = "UPDATE20"
  66. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  67. Event:InvokeServer(A_1)
  68. wait(0.5)
  69. local A_1 = "TOFU"
  70. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  71. Event:InvokeServer(A_1)
  72. wait(0.5)
  73. local A_1 = "VALENTINES"
  74. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  75. Event:InvokeServer(A_1)
  76. wait(0.5)
  77. local A_1 = "HEARTS"
  78. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  79. Event:InvokeServer(A_1)
  80. wait(0.5)
  81. local A_1 = "UPDATE18"
  82. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  83. Event:InvokeServer(A_1)
  84. wait(0.5)
  85. local A_1 = "18KFAVORITES"
  86. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  87. Event:InvokeServer(A_1)
  88. wait(0.5)
  89. local A_1 = "5KLIKES"
  90. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  91. Event:InvokeServer(A_1)
  92. wait(0.5)
  93. local A_1 = "NUKE"
  94. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  95. Event:InvokeServer(A_1)
  96. wait(0.5)
  97. local A_1 = "2MEVENT"
  98. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  99. Event:InvokeServer(A_1)
  100. wait(0.5)
  101. local A_1 = "2MEGG"
  102. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  103. Event:InvokeServer(A_1)
  104. wait(0.5)
  105. local A_1 = "UPDATE16"
  106. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  107. Event:InvokeServer(A_1)
  108. wait(0.5)
  109. local A_1 = "UPDATE15"
  110. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  111. Event:InvokeServer(A_1)
  112. wait(0.5)
  113. local A_1 = "RELEASE"
  114. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  115. Event:InvokeServer(A_1)
  116. wait(0.5)
  117. local A_1 = "CAM"
  118. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  119. Event:InvokeServer(A_1)
  120. wait(0.5)
  121. local A_1 = "CANDY"
  122. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  123. Event:InvokeServer(A_1)
  124. wait(0.5)
  125. local A_1 = "1kfavorites"
  126. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  127. Event:InvokeServer(A_1)
  128. wait(0.5)
  129. local A_1 = "300Likes"
  130. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  131. Event:InvokeServer(A_1)
  132. wait(0.5)
  133. local A_1 = "Update2"
  134. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  135. Event:InvokeServer(A_1)
  136. wait(0.5)
  137. local A_1 = "Event"
  138. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  139. Event:InvokeServer(A_1)
  140. wait(0.5)
  141. local A_1 = "100kVisits"
  142. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  143. Event:InvokeServer(A_1)
  144. wait(0.5)
  145. local A_1 = "Update3"
  146. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  147. Event:InvokeServer(A_1)
  148. wait(0.5)
  149. local A_1 = "1MVISITS"
  150. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  151. Event:InvokeServer(A_1)
  152. wait(0.5)
  153. local A_1 = "UPDATE10"
  154. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  155. Event:InvokeServer(A_1)
  156. wait(0.5)
  157. local A_1 = "3KLIKES"
  158. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  159. Event:InvokeServer(A_1)
  160. wait(0.5)
  161. local A_1 = "UPDATE12"
  162. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  163. Event:InvokeServer(A_1)
  164. wait(0.5)
  165. local A_1 = "UPDATE13"
  166. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  167. Event:InvokeServer(A_1)
  168. wait(0.5)
  169. local A_1 = "UPDATE14"
  170. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  171. Event:InvokeServer(A_1)
  172. end)
  173.  
  174. Section:NewButton("Free Pets?", "Depends if they patched this or not", function()
  175. wait(0.5)
  176. local A_1 = "12KLIKES"
  177. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  178. Event:InvokeServer(A_1)
  179. wait(0.5)
  180. local A_1 = "FREEIMPOSTER"
  181. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  182. Event:InvokeServer(A_1)
  183. wait(0.5)
  184. local A_1 = "CANDYLORDPET"
  185. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  186. Event:InvokeServer(A_1)
  187. wait(0.5)
  188. local A_1 = "VALENTINESPET"
  189. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  190. Event:InvokeServer(A_1)
  191. wait(0.5)
  192. local A_1 = "SUPERCANDYPET"
  193. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  194. Event:InvokeServer(A_1)
  195. wait(0.5)
  196. local A_1 = "LEGENDARYPET"
  197. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  198. Event:InvokeServer(A_1)
  199. wait(0.5)
  200. local A_1 = "FreePet"
  201. local Event = game:GetService("ReplicatedStorage").Events.RedeemCode
  202. Event:InvokeServer(A_1)
  203. end)
  204.  
  205. local Tab = Window:NewTab("Auto Farm")
  206.  
  207. local Section = Tab:NewSection("Auto Click")
  208.  
  209. Section:NewToggle("Auto Click", "Auto Clicks For You", function(state)
  210. if state then
  211. _G.Condition = true -- true turns it on, false turns it off
  212. while _G.Condition == true do
  213. local Event = game:GetService("ReplicatedStorage").Events.ClickEvent
  214. Event:FireServer()
  215. wait()
  216. end
  217. else
  218. _G.Condition = false -- true turns it on, false turns it off
  219. while _G.Condition == true do
  220. local Event = game:GetService("ReplicatedStorage").Events.ClickEvent
  221. Event:FireServer()
  222. wait()
  223. end
  224. end
  225. end)
  226.  
  227. local Section = Tab:NewSection("Boss AutoFarm")
  228.  
  229. Section:NewToggle("Farm Boss", "Autofarm Boss", function(state)
  230. if state then
  231. _G.Condition = true -- true turns it on, false turns it off
  232. while _G.Condition == true do
  233. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2789.96899, 970.900635, 1905.92627)
  234. wait()
  235. end
  236. else
  237. _G.Condition = false -- true turns it on, false turns it off
  238. while _G.Condition == true do
  239. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2789.96899, 970.900635, 1905.92627)
  240. wait()
  241. end
  242. end
  243. end)
  244.  
  245. local Section = Tab:NewSection("Rebirth Options")
  246.  
  247. Section:NewToggle("1", "Rebirths Once", function(state)
  248. if state then
  249. _G.Condition = true -- true turns it on, false turns it off
  250. while _G.Condition == true do
  251. local A_1 = 1
  252. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  253. Event:InvokeServer(A_1)
  254. end
  255. else
  256. _G.Condition = false -- true turns it on, false turns it off
  257. while _G.Condition == true do
  258. local A_1 = 1
  259. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  260. Event:InvokeServer(A_1)
  261. end
  262. end
  263. end)
  264.  
  265. Section:NewToggle("5", "Rebirths 5 times", function(state)
  266. if state then
  267. _G.Condition = true -- true turns it on, false turns it off
  268. while _G.Condition == true do
  269. local A_1 = 5
  270. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  271. Event:InvokeServer(A_1)
  272. wait()
  273. end
  274. else
  275. _G.Condition = false -- true turns it on, false turns it off
  276. while _G.Condition == true do
  277. local A_1 = 5
  278. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  279. Event:InvokeServer(A_1)
  280. wait()
  281. end
  282. end
  283. end)
  284.  
  285. Section:NewToggle("15", "Rebirths 15 times", function(state)
  286. if state then
  287. _G.Condition = true -- true turns it on, false turns it off
  288. while _G.Condition == true do
  289. local A_1 = 15
  290. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  291. Event:InvokeServer(A_1)
  292. end
  293. else
  294. _G.Condition = false -- true turns it on, false turns it off
  295. while _G.Condition == true do
  296. local A_1 = 15
  297. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  298. Event:InvokeServer(A_1)
  299. end
  300. end
  301. end)
  302.  
  303. Section:NewToggle("25", "Rebirths 25 times", function(state)
  304. if state then
  305. _G.Condition = true -- true turns it on, false turns it off
  306. while _G.Condition == true do
  307. local A_1 = 25
  308. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  309. Event:InvokeServer(A_1)
  310. end
  311. else
  312. _G.Condition = false -- true turns it on, false turns it off
  313. while _G.Condition == true do
  314. local A_1 = 25
  315. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  316. Event:InvokeServer(A_1)
  317. end
  318. end
  319. end)
  320.  
  321. Section:NewToggle("50", "Rebirths 50 times", function(state)
  322. if state then
  323. _G.Condition = true -- true turns it on, false turns it off
  324. while _G.Condition == true do
  325. local A_1 = 50
  326. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  327. Event:InvokeServer(A_1)
  328. end
  329. else
  330. _G.Condition = false -- true turns it on, false turns it off
  331. while _G.Condition == true do
  332. local A_1 = 50
  333. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  334. Event:InvokeServer(A_1)
  335. end
  336. end
  337. end)
  338.  
  339. Section:NewToggle("100", "Rebirths 100 times", function(state)
  340. if state then
  341. _G.Condition = true -- true turns it on, false turns it off
  342. while _G.Condition == true do
  343. local A_1 = 100
  344. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  345. Event:InvokeServer(A_1)
  346. end
  347. else
  348. _G.Condition = false -- true turns it on, false turns it off
  349. while _G.Condition == true do
  350. local A_1 = 100
  351. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  352. Event:InvokeServer(A_1)
  353. end
  354. end
  355. end)
  356.  
  357. Section:NewToggle("500", "Rebirths 500 times", function(state)
  358. if state then
  359. _G.Condition = true -- true turns it on, false turns it off
  360. while _G.Condition == true do
  361. local A_1 = 500
  362. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  363. Event:InvokeServer(A_1)
  364. end
  365. else
  366. _G.Condition = false -- true turns it on, false turns it off
  367. while _G.Condition == true do
  368. local A_1 = 500
  369. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  370. Event:InvokeServer(A_1)
  371. end
  372. end
  373. end)
  374.  
  375. Section:NewToggle("1k", "Rebirths 1000 times", function(state)
  376. if state then
  377. _G.Condition = true -- true turns it on, false turns it off
  378. while _G.Condition == true do
  379. local A_1 = 1000
  380. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  381. Event:InvokeServer(A_1)
  382. end
  383. else
  384. _G.Condition = false -- true turns it on, false turns it off
  385. while _G.Condition == true do
  386. local A_1 = 1000
  387. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  388. Event:InvokeServer(A_1)
  389. end
  390. end
  391. end)
  392.  
  393. Section:NewToggle("2.5k", "Rebirths 2500 times", function(state)
  394. if state then
  395. _G.Condition = true -- true turns it on, false turns it off
  396. while _G.Condition == true do
  397. local A_1 = 2500
  398. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  399. Event:InvokeServer(A_1)
  400. end
  401. else
  402. _G.Condition = false -- true turns it on, false turns it off
  403. while _G.Condition == true do
  404. local A_1 = 2500
  405. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  406. Event:InvokeServer(A_1)
  407. end
  408. end
  409. end)
  410.  
  411. Section:NewToggle("5k", "Rebirths 5000 times", function(state)
  412. if state then
  413. _G.Condition = true -- true turns it on, false turns it off
  414. while _G.Condition == true do
  415. local A_1 = 5000
  416. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  417. Event:InvokeServer(A_1)
  418. end
  419. else
  420. _G.Condition = false -- true turns it on, false turns it off
  421. while _G.Condition == true do
  422. local A_1 = 5000
  423. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  424. Event:InvokeServer(A_1)
  425. end
  426. end
  427. end)
  428.  
  429. Section:NewToggle("10k", "Rebirths 10000 times", function(state)
  430. if state then
  431. _G.Condition = true -- true turns it on, false turns it off
  432. while _G.Condition == true do
  433. local A_1 = 10000
  434. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  435. Event:InvokeServer(A_1)
  436. end
  437. else
  438. _G.Condition = false -- true turns it on, false turns it off
  439. while _G.Condition == true do
  440. local A_1 = 10000
  441. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  442. Event:InvokeServer(A_1)
  443. end
  444. end
  445. end)
  446.  
  447. Section:NewToggle("25k", "Rebirths 25000 times", function(state)
  448. if state then
  449. _G.Condition = true -- true turns it on, false turns it off
  450. while _G.Condition == true do
  451. local A_1 = 25000
  452. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  453. Event:InvokeServer(A_1)
  454. end
  455. else
  456. _G.Condition = false -- true turns it on, false turns it off
  457. while _G.Condition == true do
  458. local A_1 = 25000
  459. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  460. Event:InvokeServer(A_1)
  461. end
  462. end
  463. end)
  464.  
  465. Section:NewToggle("50k", "Rebirths 50000 times", function(state)
  466. if state then
  467. _G.Condition = true -- true turns it on, false turns it off
  468. while _G.Condition == true do
  469. local A_1 = 50000
  470. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  471. Event:InvokeServer(A_1)
  472. end
  473. else
  474. _G.Condition = false -- true turns it on, false turns it off
  475. while _G.Condition == true do
  476. local A_1 = 50000
  477. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  478. Event:InvokeServer(A_1)
  479. end
  480. end
  481. end)
  482.  
  483. Section:NewToggle("100k", "Rebirths 1000000 times", function(state)
  484. if state then
  485. _G.Condition = true -- true turns it on, false turns it off
  486. while _G.Condition == true do
  487. local A_1 = 100000
  488. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  489. Event:InvokeServer(A_1)
  490. end
  491. else
  492. _G.Condition = false -- true turns it on, false turns it off
  493. while _G.Condition == true do
  494. local A_1 = 100000
  495. local Event = game:GetService("ReplicatedStorage").Events.Rebirth
  496. Event:InvokeServer(A_1)
  497. end
  498. end
  499. end)
  500.  
  501. local Tab = Window:NewTab("Shop Upgrades")
  502. local Section = Tab:NewSection("Buy Shop Upgrades")
  503.  
  504. Section:NewToggle("Player Speed", "Speed", function(state)
  505. if state then
  506. _G.Condition = true -- true turns it on, false turns it off
  507. while _G.Condition == true do
  508. local A_1 = "PlayerSpeed"
  509. local A_2 = "BuyAll"
  510. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  511. Event:InvokeServer(A_1, A_2)
  512. end
  513. else
  514. _G.Condition = false -- true turns it on, false turns it off
  515. while _G.Condition == true do
  516. local A_1 = "PlayerSpeed"
  517. local A_2 = "BuyAll"
  518. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  519. Event:InvokeServer(A_1, A_2)
  520. end
  521. end
  522. end)
  523.  
  524. Section:NewToggle("Jump Power", "Speed", function(state)
  525. if state then
  526. _G.Condition = true -- true turns it on, false turns it off
  527. while _G.Condition == true do
  528. local A_1 = "JumpPower"
  529. local A_2 = "BuyAll"
  530. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  531. Event:InvokeServer(A_1, A_2)
  532. end
  533. else
  534. _G.Condition = false -- true turns it on, false turns it off
  535. while _G.Condition == true do
  536. local A_1 = "JumpPower"
  537. local A_2 = "BuyAll"
  538. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  539. Event:InvokeServer(A_1, A_2)
  540. end
  541. end
  542. end)
  543.  
  544. Section:NewToggle("Rebirth Options", "More Rebirth Options", function(state)
  545. if state then
  546. _G.Condition = true -- true turns it on, false turns it off
  547. while _G.Condition == true do
  548. local A_1 = "RebirthButton"
  549. local A_2 = "BuyAll"
  550. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  551. Event:InvokeServer(A_1, A_2)
  552. end
  553. else
  554. _G.Condition = false -- true turns it on, false turns it off
  555. while _G.Condition == true do
  556. local A_1 = "RebirthButton"
  557. local A_2 = "BuyAll"
  558. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  559. Event:InvokeServer(A_1, A_2)
  560. end
  561. end
  562. end)
  563.  
  564. Section:NewToggle("Gems Boost", "Gives More Gems", function(state)
  565. if state then
  566. _G.Condition = true -- true turns it on, false turns it off
  567. while _G.Condition == true do
  568. local A_1 = "MoreGems"
  569. local A_2 = "BuyAll"
  570. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  571. Event:InvokeServer(A_1, A_2)
  572. end
  573. else
  574. _G.Condition = false -- true turns it on, false turns it off
  575. while _G.Condition == true do
  576. local A_1 = "MoreGems"
  577. local A_2 = "BuyAll"
  578. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  579. Event:InvokeServer(A_1, A_2)
  580. end
  581. end
  582. end)
  583.  
  584. Section:NewToggle("Luck Boost", "More Luck", function(state)
  585. if state then
  586. _G.Condition = true -- true turns it on, false turns it off
  587. while _G.Condition == true do
  588. local A_1 = "LuckBoost"
  589. local A_2 = "BuyAll"
  590. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  591. Event:InvokeServer(A_1, A_2)
  592. end
  593. else
  594. _G.Condition = false -- true turns it on, false turns it off
  595. while _G.Condition == true do
  596. local A_1 = "LuckBoost"
  597. local A_2 = "BuyAll"
  598. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  599. Event:InvokeServer(A_1, A_2)
  600. end
  601. end
  602. end)
  603.  
  604. Section:NewToggle("More Pet XP", "Gives More", function(state)
  605. if state then
  606. _G.Condition = true -- true turns it on, false turns it off
  607. while _G.Condition == true do
  608. local A_1 = "MorePetXP"
  609. local A_2 = "BuyAll"
  610. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  611. Event:InvokeServer(A_1, A_2)
  612. end
  613. else
  614. _G.Condition = false -- true turns it on, false turns it off
  615. while _G.Condition == true do
  616. local A_1 = "MorePetXP"
  617. local A_2 = "BuyAll"
  618. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  619. Event:InvokeServer(A_1, A_2)
  620. end
  621. end
  622. end)
  623.  
  624. Section:NewToggle("Pet Equip", "Equip More Pets", function(state)
  625. if state then
  626. _G.Condition = true -- true turns it on, false turns it off
  627. while _G.Condition == true do
  628. local A_1 = "PetEquip"
  629. local A_2 = "BuyAll"
  630. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  631. Event:InvokeServer(A_1, A_2)
  632. end
  633. else
  634. _G.Condition = false -- true turns it on, false turns it off
  635. while _G.Condition == true do
  636. local A_1 = "PetEquip"
  637. local A_2 = "BuyAll"
  638. local Event = game:GetService("ReplicatedStorage").Events.Upgrade
  639. Event:InvokeServer(A_1, A_2)
  640. end
  641. end
  642. end)
  643.  
  644. local Tab = Window:NewTab("Misc.")
  645. local Section = Tab:NewSection("Miscellaneous")
  646.  
  647. Section:NewSlider("WalkSpeed", "Modifies the Walk Speed", 500, 0, function(s) -- 500 (MaxValue) | 0 (MinValue)
  648. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
  649. end)
  650.  
  651. Section:NewSlider("Jump Power", "Modifies the Jump Power", 500, 0, function(s) -- 500 (MaxValue) | 0 (MinValue)
  652. game.Players.LocalPlayer.Character.Humanoid.JumpPower = s
  653. end)
  654.  
  655. Section:NewButton("Ctrl Click Teleport", "I dont know what to put here :p", function()
  656. local Plr = game:GetService("Players").LocalPlayer
  657. local Mouse = Plr:GetMouse()
  658. Mouse.Button1Down:connect(function()
  659. if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
  660. if not Mouse.Target then return end
  661. Plr.Character:MoveTo(Mouse.Hit.p)
  662. end)
  663. end)
  664.  
  665. local Tab = Window:NewTab("Credits")
  666. local Section = Tab:NewSection("Scripts - Made By Silxnce (me :p)")
  667. local Section = Tab:NewSection("Kavo UI Library - Made by xHeptc")
  668.  
  669.  
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