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- Preloaded 'libdiscord-rpc.so'
- Preloaded 'libopus.so'
- Preloaded 'libsteam_api.so'
- Initialize engine version: 2019.3.10f1 (5968d7f82152)
- [Subsystems] Discovering subsystems at path /home/nagrywki/qatestingb2/SCPSL_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.096 seconds
- ERROR: Shader Sandbox/VolumetricLight shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Hidden/BilateralBlur shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- UnloadTime: 0.483925 ms
- Application target framerate set to 60
- Couldn't create a Convex Mesh from source mesh "BandDispencer" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 95)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Easy Decal/ED Standard (Metallic, Vertex Alpha)': fallback shader 'Transparent' not found
- Shader 'Custom/SurfaceShader_VC': failed to set fallback shader 'Diffuse'
- Shader 'sidefx/vertex_soft_body_shader': failed to set fallback shader 'Diffuse'
- Shader 'HoloSight': failed to set fallback shader 'Diffuse'
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- UnloadTime: 5.370148 ms
- Thank you for using Mirror! https://mirror-networking.com
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/advapi32.dll
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.so
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/advapi32
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/advapi32.dll
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.so
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/advapi32
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libadvapi32.dll
- [2020-05-22 16:52:53.742 +02:00] SCP Secret Laboratory process started. Creating match...
- [2020-05-22 16:52:53.753 +02:00] Server tickrate set to: 60
- System.String 256 0
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- System.String 512 0
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- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:53.793 +02:00] Loading gameplay config...
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.Int32 0 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.Int32 0 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.Int32 0 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.Int32 0 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GPU: Null Device
- VRAM: 128MB
- ShaderLevel: 3.0
- Vendor: Unity Technologies
- API: Null
- Info: NULL 1.0 [1.0]
- Resolution: 640x480
- FPS Limit: 60
- Fullscreen: ExclusiveFullScreen
- CPU: Intel(R) Xeon(R) CPU E3-1245 v5 @ 3.50GHz
- Threads: 8
- Frequency: 2706MHz
- RAM: 31720MB
- Audio Supported: False
- OS: Linux 4.19 Debian 10 64bit
- OS Info: Unix 4.19.0.6
- Unity: 2019.3.10f1
- Version: 10.0.0 (Scopophobia QA Lag Test I)
- Build: 7fb7ca2ef1f6bb54b98dc350ec05bd9e
- System Language: Invariant Language (Invariant Country)()
- Game Language:English (default)
- [2020-05-22 16:52:53.818 +02:00] Processing rate limits...
- [2020-05-22 16:52:53.829 +02:00] Rate limiting loaded
- [2020-05-22 16:52:53.841 +02:00] Loading sharing config...
- [2020-05-22 16:52:53.853 +02:00] Processing shares...
- [2020-05-22 16:52:53.865 +02:00] Config sharing loaded.
- [2020-05-22 16:52:53.878 +02:00] Config sharing loaded.
- [2020-05-22 16:52:53.888 +02:00] Validating bans...
- [2020-05-22 16:52:53.900 +02:00] Bans has been validated.
- [2020-05-22 16:52:53.912 +02:00] Whitelist has been loaded.
- [2020-05-22 16:52:53.925 +02:00] Whitelist has been loaded.
- [2020-05-22 16:52:53.937 +02:00] Loading saved mutes...
- [2020-05-22 16:52:53.949 +02:00] Can't load the mute file!
- [2020-05-22 16:52:53.961 +02:00] Loading saved mutes...
- [2020-05-22 16:52:53.974 +02:00] Can't load the mute file!
- [2020-05-22 16:52:53.984 +02:00] Reserved slots list has been loaded.
- [2020-05-22 16:52:53.996 +02:00] Reserved slots list has been loaded.
- [2020-05-22 16:52:54.008 +02:00] Server tickrate set to: 60
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:54.021 +02:00] Hi there! Initializing console...
- [2020-05-22 16:52:54.033 +02:00] Done! Type 'help' to print the list of available commands.
- [2020-05-22 16:52:54.045 +02:00] Generatig session keys...
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:54.057 +02:00] Session keys generated (ECDSA)!
- Tried to get Translation from nonexistant file LoadingHints
- [2020-05-22 16:52:54.070 +02:00] Running as headless dedicated server. Skipping distribution platform detection.
- [2020-05-22 16:52:54.080 +02:00] Selected central server: GRA2 (https://gra2.scpslgame.com/)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 25636.
- Total: 22.767497 ms (FindLiveObjects: 1.652567 ms CreateObjectMapping: 2.506300 ms MarkObjects: 18.241555 ms DeleteObjects: 0.363977 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.384505 ms
- 256 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 256 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 256 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 256 0
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- System.String 512 2
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- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.Int32 0 0
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- System.Int32 0 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.Int32 0 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.Int32 0 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:54.322 +02:00] Loading configs...
- [2020-05-22 16:52:54.332 +02:00] Loading gameplay config...
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:54.344 +02:00] Processing rate limits...
- [2020-05-22 16:52:54.356 +02:00] Rate limiting loaded
- [2020-05-22 16:52:54.369 +02:00] Loading sharing config...
- [2020-05-22 16:52:54.381 +02:00] Processing shares...
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 27286.
- Total: 35.554536 ms (FindLiveObjects: 1.517445 ms CreateObjectMapping: 1.442327 ms MarkObjects: 32.137083 ms DeleteObjects: 0.454323 ms)
- [2020-05-22 16:52:54.393 +02:00] Config sharing loaded.
- [2020-05-22 16:52:54.405 +02:00] Validating bans...
- [2020-05-22 16:52:54.418 +02:00] Bans has been validated.
- [2020-05-22 16:52:54.428 +02:00] Whitelist has been loaded.
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:54.440 +02:00] Loading saved mutes...
- [2020-05-22 16:52:54.453 +02:00] Can't load the mute file!
- [2020-05-22 16:52:54.465 +02:00] Reserved slots list has been loaded.
- [2020-05-22 16:52:54.477 +02:00] Server tickrate set to: 60
- 256 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:54.490 +02:00] Config files loaded from /home/nagrywki/.config/SCP Secret Laboratory/config/7781/
- [2020-05-22 16:52:54.500 +02:00] Game version: 10.0.0 (Scopophobia QA Lag Test I)
- [2020-05-22 16:52:54.512 +02:00] PRIVATE BETA VERSION - DO NOT SHARE
- [2020-05-22 16:52:54.525 +02:00] Scene Manager: Loaded scene 'FastMenu' [Assets/_Scenes/FastMenu.unity]
- [2020-05-22 16:52:54.537 +02:00] Online mode is ENABLED.
- [2020-05-22 16:52:54.549 +02:00] Query port disabled in config!
- [2020-05-22 16:52:54.561 +02:00] Starting server...
- [2020-05-22 16:52:54.574 +02:00] Custom config detected. Your game-server IP will be 137.74.1.78
- [2020-05-22 16:52:54.584 +02:00] Initializing game server...
- [2020-05-22 16:52:54.596 +02:00] Server starting at all IPv4 addresses and port 7781
- [2020-05-22 16:52:54.608 +02:00] Server starting at all IPv6 addresses and port 7781
- [2020-05-22 16:52:54.620 +02:00] Central server public key is not loaded. Waiting...
- [2020-05-22 16:52:54.633 +02:00] Loaded central server public key from cache.
- [2020-05-22 16:52:54.645 +02:00] SHA256 of public key: 7B5161B407990E102E754C0678EF1F1C454DB449F5B6C44F12C8676E9F36C664
- [2020-05-22 16:52:54.657 +02:00] Downloading public key from central server...
- [2020-05-22 16:52:54.669 +02:00] Continuing server startup sequence...
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libKernel32
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/Kernel32
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libKernel32
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/nagrywki/qatestingb2/SCPSL_Data/Mono/libKernel32
- [2020-05-22 16:52:54.735 +02:00] Updated list of central servers.
- [2020-05-22 16:52:54.745 +02:00] Central servers count: 1
- 256 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:54.836 +02:00] Downloaded public key from central server.
- [2020-05-22 16:52:54.846 +02:00] SHA256 of public key: 7B5161B407990E102E754C0678EF1F1C454DB449F5B6C44F12C8676E9F36C664
- [2020-05-22 16:52:54.856 +02:00] SHA256 of cached key matches, no need to update cache.
- [2020-05-22 16:52:55.313 +02:00] Loading cmd bindings...
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- UnloadTime: 3.918168 ms
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- 256 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 256 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 256 0
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- System.String 512 2
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- System.String 512 2
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- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.String 512 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:56.099 +02:00] Scene Manager: Loaded scene 'Facility' [Assets/_Scenes/Facility.unity]
- [2020-05-22 16:52:56.149 +02:00] Level loaded. Creating match...
- [2020-05-22 16:52:56.161 +02:00] Server WON'T be visible on the public list due to hide_from_public_list enabled in server configuration.
- [AmplifyBloom] Null graphics device detected. Skipping effect silently.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:56.402 +02:00] Reserved slots list has been loaded.
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Class_Names
- Tried to get Translation from nonexistant file Class_Nicknames
- Tried to get Translation from nonexistant file Class_Descriptions
- Tried to get Translation from nonexistant file Class_Bio
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Tried to get Translation from nonexistant file Abilities
- Restart too long or the server has just started.
- [2020-05-22 16:52:56.414 +02:00] Loading saved mutes...
- [2020-05-22 16:52:56.424 +02:00] Can't load the mute file!
- [2020-05-22 16:52:56.436 +02:00] Whitelist has been loaded.
- [2020-05-22 16:52:56.448 +02:00] Nickname of is now Dedicated Server.
- [2020-05-22 16:52:56.461 +02:00] Generated round random salt: rs4lZkro+c6BncCwbnxXXeHXPmR5ZmirGxXnH5j2Fcg=
- [2020-05-22 16:52:56.477 +02:00] [DEBUG_VC] ApplySpectatorVoiceProfile
- [2020-05-22 16:52:56.489 +02:00] pectatorChat:False
- [2020-05-22 16:52:56.502 +02:00] oundStarted:False
- [2020-05-22 16:52:56.512 +02:00] oundEnded:False
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 112534.
- Total: 338.049077 ms (FindLiveObjects: 7.044420 ms CreateObjectMapping: 3.538073 ms MarkObjects: 326.933442 ms DeleteObjects: 0.529976 ms)
- [2020-05-22 16:52:57.074 +02:00] [DEBUG_MAPGEN] Seed received (-138167994)
- [2020-05-22 16:52:57.084 +02:00] [DEBUG_MAPGEN] Level generator sequence starting...
- [2020-05-22 16:52:57.096 +02:00] [DEBUG_MAPGEN] Generating zones...
- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- SECTR_Portal 32 0
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- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ImageGenerator+Room 8 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
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- SECTR_Portal 64 0
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- ImageGenerator+Room 8 0
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- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ImageGenerator+Room 8 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ImageGenerator+Room 8 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
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- ImageGenerator+Room 8 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SECTR_Portal 64 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:57.350 +02:00] [DEBUG_MAPGEN] Setting up doors...
- [2020-05-22 16:52:57.400 +02:00] [DEBUG_MAPGEN] Setting up lifts...
- [2020-05-22 16:52:57.412 +02:00] [DEBUG_MAPGEN] Setting up decorations...
- RandomItemSpawner+PositionPosIdRelation 8 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 8 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 16 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RandomItemSpawner+PositionPosIdRelation 64 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:57.425 +02:00] [DEBUG_MAPGEN] Spawning items... [SERVER ONLY]
- System.Int32 32 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.Int32[] 32 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System.Int32 32 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:57.500 +02:00] [DEBUG_MAPGEN] Setting up lockers...
- [2020-05-22 16:52:57.512 +02:00] [DEBUG_MAPGEN] Sequence of procedural level generation completed.
- ServerConfigSynchronizer+AmmoLimit 0 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [2020-05-22 16:52:57.626 +02:00] Incoming connections will be no longer delayed.
- [2020-05-22 16:52:57.636 +02:00] Waiting for players...
- UPnP failed! IGNORE IF SERVER IS HOSTED BY A HOSTING PROVIDER!
- Exception of type 'LiteNetLib4Mirror.Open.Nat.NatDeviceNotFoundException' was thrown.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [0] 0:bash- 1:./LocalAdmin*
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