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- shotPattern
- cameraPos
- angleXZ
- shotPattern
- cameraPos
- isLocalTransform
- shotPattern
- cameraPos
- offsetPoint
- shotPattern
- cameraPos
- offsetXZ
- shotPattern
- cameraPos
- offsetY
- shotPattern
- cameraPos
- point
- shotPattern
- fovY
- shotPattern
- lookAt
- angleXZ
- shotPattern
- lookAt
- isLocalTransform
- shotPattern
- lookAt
- isOffsetFromGround
- shotPattern
- lookAt
- offsetXZ
- shotPattern
- lookAt
- offsetY
- shotPattern
- lookAt
- point
- shotPattern
- percent
- shotPattern
- scene
- shotPattern
- timing
- interval
- shotPattern
- timing
- offset
- shotPattern
- timing
- point
- shotPattern
- timing
- range
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- dummy
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- ConeKind
- value
- MatchLevel
- value
- RestartKind
- value
- coneData
- kind
- coneData
- posX
- coneData
- posZ
- coneData
- radius
- failureDemoTime
- failureWaitTime
- floatValue01
- floatValue02
- floatValue03
- floatValue04
- floatValue05
- floatValue06
- floatValue07
- floatValue08
- floatValue09
- floatValue10
- gradeBronze
- gradeGold
- gradeSilver
- intValue01
- intValue02
- intValue03
- intValue04
- intValue05
- intValue06
- intValue07
- intValue08
- intValue09
- intValue10
- isContinuousTimer
- isCursorFix
- isFoulEnd
- isLineOutEnd
- isOppGoalEnd
- isPylonEnd
- isSetBallMode
- isTimeoutEnd
- limitiTime
- looseBallLimitDistance
- looseBallLimitSpeed
- looseBallTime
- matchLevelAway
- matchLevelHome
- maxContinueCount
- nowConeCount
- nowPanelCount
- objectData
- isTarget
- objectData
- kind
- objectData
- posX
- objectData
- posZ
- objectData
- rotation
- objectData
- setupEnable
- panelData
- height
- panelData
- posX
- panelData
- posY
- panelData
- width
- panelType
- playerData
- playerNo
- playerData
- setupNo
- playerData
- startPosX
- playerData
- startPosZ
- playerData
- startRot
- playersAction
- restartKind
- runningPlayerNo
- setupCount
- startBallPlayerNo
- startPlayerBallOffset
- startPlayerNo
- successDemoTime
- successWaitTime
- takingBallTime
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- adjustAngleFlag
- burstTest
- cancelAfterRotation
- cancelFrameTest
- dribbleAngleLimitDash
- dribbleAngleLimitRunToDash
- dribbleAngleLimitStopToDash
- dribbleFrontNormalTouchEnable
- dribbleFrontNormalTouchRate
- dribbleGotoAddFrame
- dribbleStopDetailCheck
- dribbleStopDist
- dribbleStopSpeed
- enable
- fakeDribble
- hitBeforeCancelStraightTest
- hitBeforeCancelTest
- slowDribble
- enable
- slowDribble
- jogEnable
- slowDribble
- neutralEnable
- slowDribble
- neutralEnable2
- slowDribble
- stickKeepTime
- slowDribble
- stickRate
- staggerDribble
- debugAlways
- staggerDribble
- enable
- staggerDribble
- enemyDist
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- advanceLoop
- distMax
- advanceLoop
- distMin
- advanceLoop
- heightMaxForGageMax
- advanceLoop
- heightMaxForGageMin
- advanceLoop
- heightMinForGageMax
- advanceLoop
- heightMinForGageMin
- controlShootGageMax
- controlShootGageMid
- controlShootGageMin
- control_dy
- gageMax
- control_dy
- gageMin
- control_dy
- interpolateRate
- loop
- angleY
- loop
- manualRate
- loop
- speedForGageMax
- loop
- speedForGageMin
- normalShootGageMax
- normalShootGageMid
- normalShootGageMin
- normal_dy
- gageMax
- normal_dy
- gageMin
- normal_dy
- interpolateRate
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- decideTiming
- moveSec
- decideTiming
- pes15TestDecideTiming
- enable
- decideTiming
- pes15TestDecideTiming
- maxSec
- decideTiming
- pes15TestDecideTiming
- minSec
- decideTiming
- stopSec
- highballEnable
- moveContact
- max
- firstAttackEnd
- enable
- moveContact
- min
- firstAttackEnd
- paraDiff
- margin
- max
- moveContact
- min
- pes15TestMoveContact
- calcType
- enable
- moveContact
- pes15TestMoveContact
- defenceIdealRot
- moveContact
- pes15TestMoveContact
- defenceIdealRot
- moveContact
- pes15TestMoveContact
- defenceIdealRot
- moveContact
- pes15TestMoveContact
- defenceIdealRot
- paraDown
- minSec
- moveContact
- pes15TestMoveContact
- dropOut
- moveContact
- pes15TestMoveContact
- dropOut
- moveContact
- pes15TestMoveContact
- enable
- moveContact
- pes15TestMoveContact
- neutralEnd
- moveContact
- pes15TestMoveContact
- speedDiff
- paraDown
- value
- moveContact
- pes15TestMoveContact
- speedDiff
- moveContact
- pes15TestMoveContact
- tackleResultSetAnime
- moveEnable
- protectAuto1
- protectAuto2
- protectAuto3
- protectAuto4
- protectAuto5
- protectButton
- protectDribbleTouchNum
- stamina
- effect
- stamina
- stamina
- stopContact
- keepBodyAngleSub
- stopContact
- myGoalAngleEnable
- stopEnable
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- defence
- keeper
- defence
- moveKind
- checkZ
- y
- defence
- moveMode
- enable
- z
- defence
- moveSpeed
- checkZ
- y
- defence
- parameter
- enable
- z
- control
- defence
- parameter
- y
- fishDive
- z
- defence
- parameter
- heel
- angle
- defence
- parameter
- keeperCheckStyle
- defence
- parameter
- keeperCheckType
- defence
- parameter
- keeperStartParam
- defence
- parameter
- kickerStartParam
- defence
- pattern
- defence
- situation
- defence
- stop
- offence
- kickAuto
- checkXRate
- offence
- kickAuto
- offence
- kickAuto
- offence
- kickDebug
- adjustY
- offence
- kickDebug
- adjustZ
- offence
- kickDebug
- checkXRate
- offence
- kickDebug
- offence
- kickDebug
- offence
- kickDebug
- shootKind
- offence
- kickDebug
- startSpeedLevel
- offence
- kickMode
- offence
- kickPointBall
- offence
- kickPointBall
- offence
- kickPointDirect
- offence
- kickPointDirect
- offence
- kickPointGoal
- offence
- kickPointGoal
- offence
- kickPosition
- offence
- kickPosition
- dist
- offence
- kickPosition
- dribbleAiThink
- offence
- kickPosition
- dribbleStart
- offence
- kickPosition
- shootGoalDist
- offence
- kickPosition
- shootKpDist
- offence
- kickRotMode
- retry
- auto
- retry
- code
- retry
- setid
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- centeringGetPattern
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- adjustHardPressAngle
- adjustHardPressDist
- checkAngle_bodyAngle
- checkAngle_pressPoint0
- checkAngle_pressPoint1
- checkAngle_pressPoint2
- checkAngle_target
- checkContinueAngle
- delayAutoClose
- pressContinueDist
- pressDist
- pressOneSideCutDist
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- cpustyle
- param
- playstyle
- skill
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- gk_entry
- x
- playerPosNo
- z
- playerPosTable
- enemyAngle
- playerPosTable
- enemyDist
- playerPosTable
- kickerAngle
- playerPosTable
- kickerDist
- restartPosNo
- restartPosTable
- restartPosTable
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- dummy
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- gage
- rot
- addBackSpin
- rot
- addHigh
- rot
- rot
- adjustDist
- rot
- addValue
- rot
- adjustDist
- rot
- distMax
- adjustDist
- rot
- distMin
- adjustDist
- enable
- base
- speed
- max
- topSpinRot
- min
- addGage
- addParaRate
- speed
- addGage
- base
- speed
- base
- speed
- kickPowerParameter
- debugParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- mode
- spin
- backSpin
- base
- spin
- backSpin
- paraRate
- spin
- sideSpin
- base
- spin
- sideSpin
- paraRate
- spin
- sideSpin
- reverse
- spin
- topSpin
- base
- spin
- topSpin
- paraRate
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- avoidCheck
- infinityDribble
- neutralMoveToSlideLevel
- test_personal_feint
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- param_rate
- effect_down
- param_rate
- effect_up
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- checkDist
- checkWedgeAngle
- checkWedgeFarX
- checkWedgeNearX
- checkWedgeOffsideX
- checkZ
- combsCom
- area
- combsCom
- kind
- combsSide
- combs
- area
- combsSide
- combs
- kind
- useJson
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- animeAccelLimitSpeed
- animeAdjustLimitAngle
- animeEnterSpeed
- animePlaybackSpeedHighest
- animePlaybackSpeedLowest
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- fk
- ballChase
- fk
- isEnabled
- fk
- ballChase
- fk
- lookDelay
- fk
- ballChase
- fk
- posDelay
- fk
- cameraChangeType
- pk
- fixedChangeTime
- keepTime
- pk
- lineOutChangeTime
- keepTime
- lineOutChangeTime
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- enableOutputCsv
- repeat
- retryMax
- startStepMove
- startTouchAngle
- tableChecker
- transitionTouchCount
- turnAngleAdd
- turnAngleNum
- turnAngleStart
- turnStepMove
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- dummy
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- adjustWaitFrame
- baseWaitFrame
- continueFrame
- distMax
- distMin
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- gage
- rot
- addBackSpin
- rot
- addHigh
- rot
- rot
- adjustDist
- rot
- addValue
- rot
- adjustDist
- rot
- distMax
- adjustDist
- rot
- distMin
- adjustDist
- enable
- base
- speed
- max
- topSpinRot
- min
- addGage
- addParaRate
- speed
- addGage
- base
- speed
- base
- speed
- kickPowerParameter
- debugParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- mode
- spin
- backSpin
- base
- spin
- backSpin
- paraRate
- spin
- sideSpin
- base
- spin
- sideSpin
- base_shoot
- spin
- sideSpin
- paraRate
- spin
- sideSpin
- reverse
- spin
- topSpin
- base
- spin
- topSpin
- paraRate
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- isTutorialPlay
- startTutorialKind
- tutorialKind
- value
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- enableOutputCsv
- retryMax
- turnAngleAdd
- turnAngleNum
- turnAngleStart
- zz_dummy
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- angleDiff
- angleDiff_good
- checkBallDist
- checkBallDistBP
- checkBallDistBP_good
- checkBallDist_good
- checkLastLineDist
- checkLastLineDist_good
- checkZ
- checkZ_good
- eyeOff
- lastLine
- lastLineEnemy
- pullAway
- pullAwaySide
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- forceKickCommand
- pad
- forceKickMirror
- forceKickanimeName
- project1vs1
- decelerateThreshold
- project1vs1
- enable
- project1vs1
- loseNoDodgeFlag
- project1vs1
- pressCheckStepMoveDistance
- projectKick
- gageDisp
- cross
- projectKick
- gageSpeed
- projectKick
- gageSpeed
- fkLongPass
- projectKick
- gageSpeed
- fkShoot
- projectKick
- gageSpeed
- fkShortPass
- projectKick
- gageSpeed
- fkThroughPass
- projectKick
- gageSpeed
- longPass
- shoot
- projectKick
- gageSpeed
- projectKick
- gageSpeed
- shortPass
- projectKick
- gageSpeed
- throughPass
- stopConcept
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- anime
- accelBackLimitSpeed
- anime
- accelLimitSpeedIdle
- anime
- accelLimitSpeedMove
- anime
- adjustLimitAngleIdle
- anime
- adjustLimitAngleMove
- anime
- autoShoulderCom
- anime
- autoShoulderInterruptCom
- anime
- autoShoulderInterruptUser
- anime
- autoShoulderUser
- anime
- ballVisibleCheck
- anime
- enterSpeed
- anime
- farCutFrame
- anime
- holdEnable
- anime
- midCutFrame
- anime
- nearCutFrame
- anime
- playbackSpeedHighest
- anime
- playbackSpeedLowest
- anime
- pressTackleEnableAngleIdle
- anime
- pressTackleEnableAngleIdleAggressiveLv1
- anime
- pressTackleEnableAngleIdleAggressiveLv2
- anime
- pressTackleEnableAngleMove
- anime
- pressTackleEnableAngleMoveAggressiveLv1
- anime
- pressTackleEnableAngleMoveAggressiveLv2
- anime
- shoulderCutFrame
- anime
- shoulderInterruptSlideLimit
- anime
- shoulderOnly
- anime
- shoulderSlideLimit
- anime
- stepMoveAutoTackleFarEnable
- autoSideStepEnable
- check_SaftyRate_Delay
- check_SaftyRate_Last_Line
- check_SaftyRate_No_Cover
- failAfterStopTime
- forecastHitRate
- freeMoveTackleMode
- manualSideStepEnable
- reactionStartFrame
- saftyRate_FarDist
- saftyRate_NearDist
- tackleThinkDisableToTrap
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- burstR1PullDelete
- dribble
- burstR1PullDelete
- enable
- burstR1PullDelete
- trap
- kickAngleChangeOfferNowAnimeKick
- kickAngleChangeOfferTimer
- kickCommandCreateButtonPull
- shootKickAngleChangeOfferTimer
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- ClearInfo
- enemyDist
- ClearInfo
- forceKickTime
- LongPassInfo
- forceEnemyDist
- LongPassInfo
- forceKickTime
- LongPassInfo
- limitLineFromPenaltyLine
- LongPassInfo
- rangeFar
- LongPassInfo
- rangeNear
- ShortPassInfo
- courseCheckWidth
- ShortPassInfo
- passAngleSubMax
- ShortPassInfo
- passDistMax
- ShortPassInfo
- rangeFar
- ShortPassInfo
- rangeNear
- ShortPassInfo
- targetFreeDist
- limitLineFromPenaltyLine
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- adjustDribbleWaitTimer
- adjustSandDist
- continueAdvantageDelay
- continueAdvantagePress
- courseCutCheckRange
- courseCutTargetDistFar
- courseCutTargetDistNear
- lowerConnectionParam
- matchUpAdjustLineCheckDistDefensiveAwareness3
- matchUpAdjustLineCheckDistDefensiveAwareness4
- matchUpBackFollowAngle
- matchUpBallFutureFrame
- matchUpContinueAddBackFollowAngle
- matchUpContinueAddBallDist
- matchUpContinueAddDfXLimit
- matchUpContinueAddMfXLimit
- matchUpContinueAddZLimit
- matchUpContinueDistSub
- matchUpCountMidToLastDefault
- matchUpCountOverTopDanger
- matchUpCountOverTopDefault
- matchUpCountTopToMidCaution
- matchUpCountTopToMidSafe
- matchUpDfXLimit
- matchUpFwXLimit
- matchUpLimitDistDefensiveAwareness0
- matchUpLimitDistDefensiveAwareness1
- matchUpMfXLimit
- matchUpMustContinueDist
- matchUpStartLine
- matchUpStartLineMax
- matchUpZLimit
- maxSandDist
- maxWaitTime
- predictionFrame
- upperConnectionParam
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- afterCollision
- hitAfterFrame
- afterCollision
- noHit
- foot
- afterCollision
- noHit
- reg
- use
- afterCollision
- noHit
- thigh
- animeBlend
- use
- changeAnimeBlendRate
- animeBlend
- use
- defaultBlendRate
- autoR2
- max
- animeBlend
- min
- animeCancelFrame
- autoR2
- max
- hitFrameBase
- animeCancelFrame
- autoR2
- min
- kickAddTime
- use
- animeCancelFrame
- burst
- use
- otherAddTime
- animeCancelFrame
- ratio
- use
- checkEnemyFutureFrame
- checkSectorDist
- checkSectorWidth
- ratio
- cancel
- use
- ballControlRate
- ballControlWeekFootDownLimit
- ballForceDirect
- blendStartAfterFrame
- ballForceDirect
- blendStartFrame
- offsetPos_Dash_Dash
- use
- ballForceDirect
- blendStartFrame
- offsetPos_Dash_Idle
- max
- ballForceDirect
- blendStartFrame
- offsetPos_Dash_Run
- min
- ballForceDirect
- blendStartFrame
- offsetPos_Idle_Dash
- use
- ballForceDirect
- blendStartFrame
- offsetPos_Idle_Idle
- use
- ballForceDirect
- blendStartFrame
- offsetPos_Idle_Run
- use
- ballForceDirect
- blendStartFrame
- offsetPos_Run_Idle
- use
- ballForceDirect
- blendStartFrame
- offsetPos_Run_Run
- custom
- use
- ballForceDirect
- blendStartFrame
- offsetPos_Run_dash
- use
- ballForceDirect
- blendStartSpeed
- ballForceDirect
- blendStartSpeed
- dashOfRun
- custom
- ballForceDirect
- blendStartSpeed
- speed_0
- ballForceDirect
- blendStartSpeed
- speed_15
- ballForceDirect
- blendStartSpeed
- speed_28
- ballForceDirect
- blendStartSpeed
- ballForceDirect
- burstSetting
- ballForceDirect
- burstSetting
- ballForceDirect
- burstSetting
- ballForceDirect
- cancelFrame
- offsetPos_Dash_Dash
- ballForceDirect
- cancelFrame
- offsetPos_Dash_Idle
- ballForceDirect
- cancelFrame
- offsetPos_Dash_Run
- ballForceDirect
- cancelFrame
- offsetPos_Idle_Dash
- ballForceDirect
- cancelFrame
- offsetPos_Idle_Idle
- ballForceDirect
- cancelFrame
- offsetPos_Idle_Run
- ballForceDirect
- cancelFrame
- offsetPos_Run_Idle
- ballForceDirect
- cancelFrame
- offsetPos_Run_Run
- ballForceDirect
- cancelFrame
- offsetPos_Run_dash
- ballForceDirect
- cancelFrameOffsetPos
- ballForceDirect
- kickBasis
- offsetPos_Dash
- ballForceDirect
- kickBasis
- offsetPos_Idle
- ballForceDirect
- kickBasis
- offsetPos_Run
- ballForceDirect
- rateCollisionSpin
- ballForceDirect
- runDashSetting
- ballForceDirect
- runDashSetting
- ballForceDirect
- runDashSetting
- ballForceDirect
- ballInAngle
- angleOpen
- ballInAngle
- busyTrapControl
- busyTime
- busyTrapControl
- checkMyBallPass
- busyTrapControl
- runTrapStopTurnAngle
- busyTrapControl
- stopTrapStopTurnAngle
- busyTrapControl
- hitBefore
- jumpStartFrame
- defenseTrap
- checkBallHeight
- defenseTrap
- checkBallLimitRange
- defenseTrap
- checkBallMoveVecY
- defenseTrap
- checkDistKeepPlayerToBall
- defenseTrap
- angleOut
- defenseTrap
- speedOut
- defenseTrap
- custom
- defenseTrap
- hitAfterCancel
- frameRange
- hitAfterCancel
- hitAfterCancelFrameLimit
- hitAfterCancel
- parameterRange
- hitAfterCancel
- parameterRange
- reachOut
- ballSpeed
- reachOut
- reach
- reachOut
- reactionTrapBall
- checkTime
- reactionTrapBall
- reactionBoundBall
- airBall
- paraMax
- reactionBallSpeed
- reactionTrapBall
- reactionBoundBall
- airBall
- paraMax
- reactionTime
- reactionTrapBall
- reactionBoundBall
- airBall
- paraMin
- reactionBallSpeed
- reactionTrapBall
- reactionBoundBall
- airBall
- paraMin
- reactionTime
- reactionTrapBall
- reactionBoundBall
- groundBall
- paraMax
- reactionBallSpeed
- reactionTrapBall
- reactionBoundBall
- groundBall
- paraMax
- reactionTime
- reactionTrapBall
- reactionBoundBall
- groundBall
- paraMin
- reactionBallSpeed
- reactionTrapBall
- reactionBoundBall
- groundBall
- paraMin
- reactionTime
- reactionTrapBall
- reactionBoundBall
- reactionTrapBall
- reactionEnemyBall
- airBall
- paraMax
- reactionBallSpeed
- reactionTrapBall
- reactionEnemyBall
- airBall
- paraMax
- reactionTime
- reactionTrapBall
- reactionEnemyBall
- airBall
- paraMin
- reactionBallSpeed
- reactionTrapBall
- reactionEnemyBall
- airBall
- paraMin
- reactionTime
- reactionTrapBall
- reactionEnemyBall
- groundBall
- paraMax
- reactionBallSpeed
- reactionTrapBall
- reactionEnemyBall
- groundBall
- paraMax
- reactionTime
- reactionTrapBall
- reactionEnemyBall
- groundBall
- paraMin
- reactionBallSpeed
- reactionTrapBall
- reactionEnemyBall
- groundBall
- paraMin
- reactionTime
- reactionTrapBall
- reactionEnemyBall
- reactionTrapBall
- reactionIK
- reactionTrapBall
- reactionOwnBall
- airBall
- paraMax
- reactionBallSpeed
- reactionTrapBall
- reactionOwnBall
- airBall
- paraMax
- reactionTime
- reactionTrapBall
- reactionOwnBall
- airBall
- paraMin
- reactionBallSpeed
- reactionTrapBall
- reactionOwnBall
- airBall
- paraMin
- reactionTime
- reactionTrapBall
- reactionOwnBall
- groundBall
- paraMax
- reactionBallSpeed
- reactionTrapBall
- reactionOwnBall
- groundBall
- paraMax
- reactionTime
- reactionTrapBall
- reactionOwnBall
- groundBall
- paraMin
- reactionBallSpeed
- reactionTrapBall
- reactionOwnBall
- groundBall
- paraMin
- reactionTime
- reactionTrapBall
- reactionOwnBall
- reactionTrapBall
- staggerTrapHeight
- stopTrap
- inputTime
- stopTrap
- throughCommandType
- touchAfterSec
- defence
- touchAfterSec
- defenceKeep
- touchAfterSec
- offence
- touchAfterSec
- shoot
- touchAfterSec
- shootSpeedBall
- trapChapeuAuto
- trapCutFrame
- default
- trapCutFrame
- fast
- trapLoss
- trapLossDashOnly
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- attackSideAdjustAngleXZMax
- defenceSideAdjustAngleXZMax
- gageManualTest
- height
- distMax
- height
- distMax_high
- height
- distMin
- height
- distMin_high
- height
- heightForDistMaxParaMax
- height
- heightForDistMaxParaMin
- height
- heightForDistMaxSkill
- height
- heightForDistMax_high
- height
- heightForDistMinParaMax
- height
- heightForDistMinParaMin
- height
- heightForDistMinSkill
- height
- heightForDistMin_high
- manual
- distForGageMax
- manual
- distForGageMin
- manual
- interpolateRate
- manualBlendManualRateGageMax
- manualBlendManualRateGageStrong
- manualBlendManualRateGageWeak
- manualBlendParaMaxAdd
- manualBlendthreshold
- passAssistLevel
- search
- angleRate
- search
- debugDisp_searchBasePoint
- search
- distRate
- search
- passTargetDistMax
- search
- passTargetDistMaxOffset
- search
- passTargetDistMin
- search
- passTargetDistMinOffset
- search
- searchMaxDist
- search
- searchMinDist
- search
- xAxisAngleMaxAngle
- search
- xAxisAngleZeroAngle
- search
- zAxisAngleMaxAngle
- search
- zAxisAngleZeroAngle
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- enableOutputCsv
- kickAngleAdd
- kickAngleNum
- kickAngleStart
- retryMax
- zz_dummy
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- categorys
- name
- categorys
- retry
- downPointMin
- gage
- away_lmt
- gage
- away_max
- gage
- away_mid
- gage
- home_lmt
- gage
- home_max
- gage
- home_mid
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- offerNum_diagonalRun
- offerNum_lineBreak
- offerNum_pullAway
- offerNum_spaceRunChance
- offerNum_spaceRunCounter
- offerNum_spaceRunSecondLine
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- Info
- lerp
- Info
- lv1
- Info
- lv2
- Info
- lv3
- Info
- lv4
- Info
- lv5
- Info
- lv6
- Info
- lv7
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- ballAngleHAdd
- ballAngleHNum
- ballAngleHStart
- ballAngleVAdd
- ballAngleVNum
- ballAngleVStart
- ballFlyTime
- ballSpeed
- enableOutputCsv
- playerTrapPosX
- playerTrapPosY
- playerTrapPosZ
- retryMax
- zz_dummy
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- dummy
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- adjustAngleOneSideCutRev
- adjustAngleRate
- adjustCorrectDist
- adjustDistDelay
- adjustDistOneSideCutRev
- adjustZ
- adjustZRate
- baseAngleCutLongitudinal0
- baseAngleCutLongitudinal1
- baseAngleCutSide0
- baseAngleCutSide1
- baseAngleOneSideCutRev
- checkDistBaseToCover
- checkDistTransToCover
- correctAdjustAngle
- correctAngleWidth0
- correctAngleWidth1
- correctDist0
- correctDist1
- coverAdjustAngle
- coverAdjustDist
- coverAngle
- coverDfAngle
- coverDfAngle2
- coverDist
- coverPenaltyAngle
- diffContinueTargetLineX
- diffTargetLineX
- futureFrame
- isNearPlayerAssign
- limitDistX_MfLine
- mfLimitRate
- minCoverDist
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- AudiencFixationPoint
- x
- y
- AudiencFixationPoint
- AudiencFixationPoint
- z
- x
- AwaySeatArea
- BackLeft
- y
- AwaySeatArea
- BackRight
- z
- AwaySeatArea
- MainLeft
- isUse
- x
- AwaySeatArea
- MainRight
- y
- AwaySeatDirection
- z
- AwaySeatDirection
- x
- BehindTheGoal
- BehindTheGoal
- BoardPosition
- BoardPosition
- BoardPosition
- Entrance
- y
- Entrance
- z
- Entrance
- x
- Entrance
- y
- MedicalArea
- z
- MedicalArea
- x
- MedicalArea
- y
- ProhibitionArea
- ProhibitionArea
- ProhibitionArea
- ShiftArea
- z
- ShiftArea
- x
- ShiftArea
- y
- TechnicalArea
- TechnicalArea
- TechnicalArea
- z
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- autoFrontMove
- enable
- autoFrontMove
- moveKind
- autoFrontMove
- pressure
- circleDist
- autoFrontMove
- pressure
- mode
- autoFrontMove
- pressure
- secDiff
- autoFrontMove
- pressure
- thinkDelay
- autoFrontMove
- slowMoveEnable
- ballArrivalFastSec
- ballAvoidEnable
- ballFollow
- eneble
- ballFollow
- inputR1
- ballFollowNeutral
- ballAngle
- ballFollowNeutral
- ballSpeedMax
- ballFollowNeutral
- ballSpeedMin
- defence
- paraMax
- defence
- paraMin
- defence
- secMax
- defence
- secMin
- inputMoveAir
- ballBound
- inputMoveAir
- ballHeight
- inputMoveAir
- enable
- inputMoveAir
- inputR2
- inputMoveAir
- moveRange
- length
- inputMoveAir
- moveRange
- side
- inputMoveAir
- moveRangeFree
- length
- inputMoveAir
- moveRangeFree
- side
- inputMoveAir
- targetDist
- inputMovePosition
- enable
- manualPassGetRate
- neutralTrapAutoFront
- nextPlayEnable
- openBodyMaxValue
- passGetThroughNoTrap
- positionAdjustAngleSubMax
- positionAdjustEnable
- positionAdjustSide
- thinkPressFilterUntilTargetBallThrough
- trapRunReceiveMotionFreeMove
- trapRunReceiveMotionStepMove
- trapStopThinkEnemyFarFoot
- trapStopThinkEnemyFrameDiffSec
- trapStopThinkStrongerFoot
- trapStopThinkStrongerFootBallSpeedKph
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- longpassInplayUse
- longpassSpeedKPHMax
- longpassSpeedKPHMin
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- dummy
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- dist
- distWide
- suspendTime
- waitTime
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- angleDiff_chance
- checkZ
- angleDiff_chance_good
- angleDiff_second
- inOut
- angleDiff_second_good
- backwardCurve
- chanceScore
- chanceScore_good
- checkAngleWidthSector
- checkAngleWidthSector_good
- checkAreaNum
- checkAreaNum_good
- checkBackDist_second
- checkBackDist_second_good
- checkBallDist_chance
- checkBallDist_chance_good
- checkBallDist_counter
- checkBallDist_counter_good
- checkBallDist_second
- checkBallDist_second_good
- checkBodyAngle
- checkBodyAngle_good
- checkCount
- checkCount_good
- checkFreeDist
- checkFreeDist_good
- checkInterceptScore
- checkInterceptScore_good
- checkLastLineDist_chance
- checkLastLineDist_chance_good
- checkMarginDist
- checkMarginDist_good
- checkMoveAngle
- checkMoveAngle_good
- checkOffsideLineDistX
- checkOffsideLineDistX_counter
- checkOffsideLineDistX_counter_good
- checkOffsideLineDistX_good
- checkPlayPointDist
- checkPlayPointDistX
- checkPlayPointDistX_good
- checkPlayPointDist_good
- checkScore
- checkScore_good
- checkSpaceRunCount
- checkSpaceRunCount_good
- checkZ_counter
- checkZ_counter_good
- checkZ_good
- checkZ_second
- checkZ_second_good
- createPassCourse
- defenceGap
- roundTest
- searchCount
- searchCount_good
- supportTime
- supportTime_good
- vitalSupportPrior
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- adjustDashSpeedRate
- adjustFlyPassFrame
- adjustFrameSpaceRun
- adjustFrameTime
- adjustFrameTimeBase
- adjustMoveSpeedMax
- adjustPassGetSpeed
- adjustPassGetSpeedFly
- adjustPassSpeedMax
- adjustRatePassGetFrame
- allowAngleWidth
- angleAddValue
- angleRateMax
- angleRateMaxFly
- angleRateMin
- angleRateMinFly
- angleWidthMin
- angleYMax
- ballRouteAdjustMoveFrame
- baseAdjustFrame
- baseDistMax
- baseDistMin
- baseFrame
- basePassGetSpeed
- basePassGetSpeedFly
- basePassSpeedMax
- boundDist0
- boundDist1
- dashMoveSecForPassgetMin
- debugDisp
- debugDisp_searchBasePoint
- distMaxAngleY
- distMinAngleY
- distToPassgetSpeed
- flyDistRate
- flyPassSpeedAdjustRate
- gageAdjustMaxSpeedFlyMinus
- gageAdjustMaxSpeedFlyPlus
- gageAdjustMaxSpeedMinus
- gageAdjustMaxSpeedPlus
- gageAdjustSpeedIntercept
- gageAdjustSpeedInterceptBase
- gageTest1
- gageTest3
- gageTest4
- gageTest5
- injectionAngleMax
- manualFlyPassAngleYAdjust
- manualPassAngleYAdjust
- manualPassAngleYBase
- manualPassSpeedAdjust
- manualPassSpeedBase
- marginFrame_max
- marginFrame_min
- maxPassTargetDist
- minFlyDistFromTarget
- minPassTargetDist
- moveContinueFrameAdjustZposi
- moveContinueFrameMax
- moveContinueFrameMin
- passFrameMargin
- passGetSpeedTest
- passPointDistMin
- passgetAngleSub
- passgetLineDiff
- passgetMoveAngleDiff
- passgetMoveLateDist
- passgetMoveLateFrame
- passgetMoveLateRate
- passgetMovePointDistMax
- passgetMovePointDistMin
- passgetMovePointRate
- passgetOutSideDiff
- passgetSpeedRate
- passgetSpeedRate2
- searchAngleWidth
- searchLengthMax
- searchLengthMax_fly
- searchLengthMin
- searchMaxDist
- searchMaxDistFly
- searchMinDist
- searchMinDistFly
- searchTest
- searchTest2
- stickTest1
- stickTest3
- targetDistMax
- targetDistMin
- targetDistSec
- targetDistZMax
- targetDistZMin
- useSinCurveAngleY
- wallTargetAdjustAngleWidth
- wallTargetDistFrameMax
- wallTargetDistFrameMin
- wallTargetReverseDistRate
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- FreekickShoot
- range_frontZ
- FreekickShoot
- range_max
- FreekickShoot
- range_middle
- FreekickShoot
- range_short
- FreekickShoot
- range_width
- Throwin
- range_long
- Throwin
- range_min
- Throwin
- range_short
- waitTimerMin
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- longThrowSupport
- adjustRate
- longThrowSupport
- enable
- longThrowSupport
- mode
- mode
- move
- beginAngle
- move
- possibleDist
- seamlessThrowin
- dist
- seamlessThrowin
- touchLineDist
- search
- distFarLongPara
- search
- distFarNormal
- search
- distMiddle
- search
- distNear
- search
- gageMiddle
- speed
- adjustDistMax
- speed
- adjustDistMin
- speed
- adjustSpeed
- speed
- baseMaxKph
- speed
- baseMinKph
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- defaultSpeedJog
- delayAreaAutoStep
- freeMoveStopDist
- runLoopBank
- limitBankLower
- runLoopBank
- limitBankUpper
- runLoopBank
- rotYLimMax
- runTurnOn
- stepMoveFront
- distAdjust
- ballSpeedKphMax
- stepMoveFront
- distAdjust
- ballSpeedKphMin
- stepMoveFront
- distAdjust
- enable
- stepMoveFront
- distAdjust
- value
- stepMoveFront
- distBase
- stepMoveFront
- mode
- stepMoveSpeed
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- gage
- rot
- addBackSpin
- rot
- addHigh
- rot
- rot
- adjustDist
- rot
- addValue
- rot
- adjustDist
- rot
- distMax
- adjustDist
- rot
- distMin
- adjustDist
- enable
- base
- speed
- max
- topSpinRot
- min
- addGage
- addParaRate
- speed
- addGage
- base
- speed
- base
- speed
- kickPowerParameter
- debugParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- mode
- spin
- backSpin
- base
- spin
- backSpin
- paraRate
- spin
- sideSpin
- base
- spin
- sideSpin
- base_shoot
- spin
- sideSpin
- paraRate
- spin
- sideSpin
- reverse
- spin
- topSpin
- base
- spin
- topSpin
- paraRate
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- addAngleKickOff
- addRemainMarkXDistDf
- adjustApproachRateMax_inOffenceDir
- adjustContinueDistTeamWork
- adjustCrossDistTeamWork
- adjustDistBoxToBox
- approachRateMax
- approachRateMax_buildUp
- approachRateMax_side
- backAngleLimitGoal
- backAngleLimitSide
- ballBackAngleForLineUp
- checkBackFollowDist
- checkBackFollowDist_BoxToBox
- checkBackFollowRemainDist
- checkBackFollowRemainDist_BoxToBox
- checkBackFollowZoneDist
- checkBackFollowZoneDist_BoxToBox
- checkCenterPlayLastXDist
- checkCenterPlayLastXDistRemain
- checkCenterPlayZPosRemain
- checkFrontPlayPointDist
- checkRearOffenceDist
- checkRearOffenceDistFar
- checkReverseSideXDist
- checkTargetGoalDist
- checkZoneAreaRate
- checkZoneAreaRate_BoxToBox
- continueAddAngleLimit
- continueAddStartLine
- continueAddWideLimit
- cornerKickTime
- dfZZoneRange
- distDash
- distDashMargin
- distDash_course
- distJog
- distJogMargin
- distJog_course
- distRun
- distRunMargin
- distRun_course
- gapDist
- keepDistForGap
- markContinueAddDistDF
- markContinueDist
- markContinueDist_BoxToBox
- mfZZoneRange
- needMarkAngleBase
- needMarkDistGKShort
- needMarkOverLastLineDist
- noCrossCheckDist
- preLastDistForGap
- predictionFrame
- releaseCheckTargetAngle
- releaseCheckTargetDfLineDist
- releaseCheckTargetMarkedAngle
- releaseCheckTargetMarkedDist
- releaseTargetDist
- remainMarkXLimit
- remainMarkXLimit_BoxToBox
- remainMarkZLimit
- remainMarkZLimit_BoxToBox
- reverseSideAddWideLimit
- targetBallAngleForGap
- targetLastDistForGap
- targetLineDistForLineUp
- targetPlayDistForLineUp
- tmpCheckZoneMarkDist
- useCoverMoveSpeed
- zoneFrontXMf
- zoneMarkXLimit
- zoneMarkXLimit_BoxToBox
- zoneMarkZLimit
- zoneMarkZLimit_BoxToBox
- zoneZRange
- zoneZRangeAlone
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- subConcept
- subConcept_passRequest_all_off
- subConcept_passRequest_off
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- dummy
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- angleKind
- value
- angleL
- sec
- buttonKind
- value
- angleR
- buttonValue
- value
- category
- value
- feintKind
- value
- feintLV
- feintMode
- list
- category
- list
- data
- angleBase
- list
- data
- list
- data
- list
- data
- button
- list
- data
- count
- list
- data
- downRate
- list
- data
- kind
- list
- data
- list
- enable
- list
- feint
- list
- inputKind
- list
- mirror
- stickKind
- value
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- airRegistNormal
- backSpinBuoyancyRate
- backSpinLogRate
- boundBoundSpeedMax
- boundBoundSpeedMin
- boundCheckBoundAddRate
- boundCheckFrictionAddRate
- boundCheckRotationDecRate
- boundFrictionSpeedMax
- boundFrictionSpeedMin
- boundRate
- boundRollMax
- boundRotationSpeedMax
- boundRotationSpeedMin
- boundToRotationAddRateXZ
- boundToRotationAddRateY
- boundToRotationBaseXZ
- boundToRotationBaseY
- boundToRotationSpeedMaxXZ
- boundToRotationSpeedMaxY
- boundToRotationSpeedMinXZ
- boundToRotationSpeedMinY
- curve
- debugKickAngle
- debugKickSpeed
- dragSpeedMax
- dragSpeedMin
- frictionRollRateMax
- frictionRollRateMin
- frictionRollRateStop
- frictionRollSpeedMax
- frictionRollSpeedMin
- frictionRollSpeedStop
- gounnderprob
- grounderBoundYAdd
- grounderCTan
- grounderFrictionRate
- grounderSpeed
- magnusRate
- natualBoundA
- natualBoundB
- natunalRollBackSpinRate
- naturalRoll
- nonSpinMax
- nonSpinMin
- nonSpinRate
- nonSpinTopDownDecRate
- nonSpinTopRiseDecRate
- overRotMax
- overRotMin
- pitchCondition
- roll
- rollToBoundAdd
- rollToBoundRollMax
- rollToBoundRollMin
- rollToSpeedMaxKPH
- rollToSpeedMaxRoll
- rollToSpeedSpeedYMax
- rollToSpeedSpeedYMin
- rollToSpeedSpeedYRateBase
- rotationCustom
- speedCustom
- stopSpeed
- topSpinChangeSpeed
- topSpinDownDecRate
- topSpinRiseDecRate
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- addPoint
- assist_over2
- addPoint
- assist_over4
- addPoint
- goal_king
- addPoint
- goal_or_assist
- addPoint
- goal_over2
- addPoint
- goal_over3
- addPoint
- goal_over6
- addPoint
- lost_goal_many
- addPoint
- many_save
- addPoint
- snatchedMany_dribble
- addPoint
- snatchedMany_pass
- angleDiffMoveAngleToPos
- baseRatingMax
- baseRatingMedian
- baseRatingMin
- coef_df_1on1
- coef_df_base
- coef_df_other
- coef_df_snatch
- coef_dribble
- coef_gk
- coef_pass
- coef_receive
- coef_run
- coef_shoot
- df_rate
- distOneArrow
- distTwoArrow
- fw_rate
- gk_rate
- mf_rate
- ratingMax
- ratingMin
- subValue100percent
- subValue10percent
- subValue20percent
- subValue30percent
- subValue40percent
- subValue50percent
- subValue60percent
- subValue70percent
- subValue80percent
- subValue90percent
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- anime
- blockFarAdjustAngleLimit
- anime
- blockNearAdjustAngleLimit
- anime
- catchAdjustAngleLimit
- anime
- catchHandSideElapsedTime
- anime
- catchHoldBallSpeed
- anime
- collapsingBallSpeed
- anime
- collapsingElapsedTime
- anime
- contactDeflectAngle
- anime
- contactDeflectDist
- anime
- contactDeflectTest
- anime
- deflectAdjustAngleLimit
- anime
- physicalDeflectTest
- anime
- punchAdjustAngleLimit
- anime
- scoopOutFarAdjustAngleLimit
- anime
- scoopOutNearAdjustAngleLimit
- anime
- snapUnderAdjustAngleLimit
- basePosRateClassicalGk
- basePosRateOffensiveGk
- checkFreeRangeGKLongThrow
- checkFreeRangeGKNormalThrow
- checkFreeRangeLowPantKick
- lowPantKickRangeMax
- lowPantKickRangeMin
- throwRangeLongMax
- throwRangeLongMin
- throwRangeNormalMax
- throwRangeNormalMin
- waitTimeAddMax
- waitTimeAddMin
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- loopShootSpeed
- speed
- shootSpeed
- gageAddKPH
- shootSpeed
- gageMax
- shootSpeed
- gageMin
- shootSpeed
- heightAddKPH
- shootSpeed
- minKPH
- shootSpeed
- paraAddGageMax
- shootSpeed
- paraAddGageMin
- shootSpeed
- paraAddKPH
- targetPoint
- heightAdd
- targetPoint
- heightAddKeyConfig
- targetPoint
- widthAdd
- targetPoint
- widthAddKeyConfig
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- airBattle
- border
- controlSho
- cross
- dribble
- earyCross
- feint
- flyThrough
- grndThrough
- intercept
- kickAndLush
- middleShoot
- nearControl
- offSidetrap
- oneTouchPlay
- oneTwo
- setPlayGoal
- sideChange
- sliding
- tackle
- teamMateMoving
- version
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- angleMax
- style
- angleMaxAdjust
- angleMaxFront
- angleMaxMargin
- angleSubAbsMax
- angleSubAbsMaxMargin
- baseDistMax
- baseDistMaxAdjust
- baseDistMaxMargin
- baseXDistMax
- baseXDistMaxAdjust
- baseXDistMaxMargin
- baseZDistMax
- baseZDistMaxAdjust
- baseZDistMaxMargin
- distDash
- distDashMargin
- distDashQuick
- distJog
- distJogMargin
- distMax
- distMaxAdjust
- distMaxMargin
- distRequestPass
- distRun
- distRunMargin
- distXDashQuick
- lowerConnectionParam
- spaceRectLength
- supportDist
- supportDistAdjust
- supportDistAdjustBase_Long
- supportDistSituation
- supportDistSituationBack
- supportDistSituationSide
- thicknessPillar
- upperConnectionParam
- waitTimeMax
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- exec
- press
- checkArea
- press
- checkDist
- press
- checkDistShoot
- press
- enable
- press
- target
- centering
- press
- target
- longPass
- press
- target
- shoot
- press
- target
- shortPass
- press
- target
- shortPassForecast
- touchAfterSec
- normal
- touchAfterSec
- speedBall
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- angleBase
- bpAngleSubAbsMax
- fanFar
- deltaXEnd
- deltaZMax
- deltaZMin
- distNear
- distPlayPointMax
- distXBpMax
- distXBpMax_dummyRunner
- distXOffsideLineMax
- distXOffsideLineMin
- fanAngle
- fanAngleHalfMargin
- fanAngleHalfMargin_dummyRunner
- fanAngle_dummyRunner
- fanFar_dummyRunner
- fanNear
- fanOffset
- moveKPHMin
- scoreMin
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- angleDelta
- angleVelocity
- cornerKickTime1
- cornerKickTime2
- dist
- distDefence
- distInner
- distShort
- freeKickTime1
- freeKickTime2
- goalKickTime2
- kickOffTime2
- penaltyKickTime1
- penaltyKickTime2
- subtleAngleSub
- throwInTime2
- transitionTime2
- transitionTime3
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- angleBase
- angleDelta
- distManualBase
- distManualDelta
- distMaxBase
- distMaxDelta
- distMinBase
- distMinDelta
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- freekickDebug
- goalKickBackSpin
- goalKickMode
- thinkDistFar
- thinkDistMiddle
- thinkDistNear
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- style
- kind
- style
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- checkAreaScore
- checkAreaScore_lineBreaker
- checkBodyAngleEyesOff
- checkBodyAngleEyesOff_lineBreaker
- checkBodyAnglePullAway
- checkBodyAnglePullAway_lineBreaker
- checkDistEyesOff
- checkDistEyesOff_lineBreaker
- checkInterceptScore
- checkInterceptScore_lineBreaker
- checkSideAngleEyesOff
- checkSideAngleEyesOff_lineBreaker
- searchCount
- searchCount_lineBreaker
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- away
- home
- useJson
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- dummy
- levelDamageMicro
- levelDamageMiddle
- levelDamageMinor
- levelDamageSerious
- symptomDamageBruise
- symptomDamageFracture
- symptomDamageInflammation
- symptomDamageLaceration
- symptomDamageLigament
- symptomDamageTearMuscle
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- adjustAngle_FreeKickSupport
- adjustBackOF
- adjustCloseRate_stratagy_defensive
- adjustCloseZRate_FreeKick
- adjustDefenceLine_ForeCheck
- adjustDefenceLine_Retreat
- adjustDefenceLine_strategy_defensive
- adjustDefenceLine_strategy_levelup
- adjustDfLineWidth_GoalKick
- adjustDistX_Throwin_CB
- adjustDiv
- adjustEnemyZ
- adjustFrontOF
- adjustFwLine
- adjustGapDfLine
- adjustGapDfLineAction
- adjustMoveEnemySide
- adjustReturnDist
- dfLine
- adjustSetplay
- adjustSideZ
- adjustSideZ_concept_side
- slide
- adjustSlideMoveSpeed
- adjustSpaceCoverRate
- adjustSupportDist_FreeKick
- adjustWidth_strategy_defensive
- adjustXCompactFW
- adjustXFromAttackAwareness3
- adjustXFromAttackAwareness4
- adjustX_FreeKick
- adjustZCompact
- adjustZMinCompact
- adjustZOneSideCut
- adjustZRate_cover
- adjustZ_FreeKick
- attackLevel
- attackLevelAdjustX
- backOffsideLine
- ballSideMaxRate_stratagy_defensive
- ballSideOpen
- baseCloseZRate_FreeKick
- baseDist_FreeKick
- baseMfTargetLineWidth
- changeDefenceNumberFromSituation
- changeWidthRate
- checkAdjustDist
- checkBaseDist
- checkReturnDist
- checkReturnDistX
- checkReturnDistZ
- checkZRate_cover
- closePenetrateZRate
- closeRate_DF_FW
- closeRate_DF_FW_Retreat
- closeRate_MF_adjustX
- closeRate_MF_adjustX_stratagy_defensive
- closeSideZRate
- closeZRateThrowin
- cornerKickOffencePlayerNumber
- cornerKickType
- cornerkickDefenceMFSide
- cornerkickDefenceMFWidth
- coverLimitXRate
- coverRateZ
- defenceCompact
- defenceFormationTest1
- defenceFormationTest2
- dfAdjustZ
- dfAdjustZCheckLenMax
- dfAdjustZCheckLenMin
- dfAdjustZCheckWidthMax
- dfAdjustZCheckWidthMin
- dfAdjustZRateMax
- dfAttackWidthBack
- dfAttackWidthForce
- dfAttackWidthFront
- dfAttackWidthMarginBack
- dfAttackWidthMarginFront
- dfCoverAdjustX
- dfCoverEnable
- dfForceAverageZ
- dfGroupRate
- dfLineAdjustMax
- dfLineAdjustMin
- dfLineBack
- dfLineCenterAdjustMax
- dfLineCenterAdjustMin
- dfLineCloseRate
- dfLineRate
- dfLineRate_goalKick
- dfLineWidth_3
- dfLineWidth_4
- dfLineWidth_5
- dfLineWidth_Corner
- dfUserPositionAdjustEnable
- dfUserPositionAdjustRate
- dfUserPositionAdjustTime
- diffRestartX_End
- diffRestartX_Start
- forceDashDistDefence
- forceDashDistOffence
- forceJogDist
- forceWalkDist
- freeKickAdjustRateX_MF
- freeKickAdjustRateZ
- freeKickAdjustRateZ_FW
- freekickAttackAddNum
- freekickAttackForce0
- freekickAttackForce1
- freekickAttackForce2
- fwGroupRate
- gklAdjustRateX
- gklAdjustRateZ_DF
- gklAdjustRateZ_FW
- gklAdjustRateZ_MF
- gklBaseX
- gklBaseZRate
- gklDefenceBackRate
- gklSupportRate
- gklWidthZ
- gksAdjustRateX
- gksAdjustRateZ_DF
- gksAdjustRateZ_FW
- gksAdjustRateZ_MF
- gksBaseX
- gksBaseZRate
- gksDefenceBackRate
- gksHalfLineRateX_SB
- gksPenaltyLineRateX_DF
- gksSideLineRateZ_SB
- gksWidthZ
- isAdverse
- isUseDashSituation
- jogMfLineScore
- keepDfTargetLineX
- kickoffDfLineX
- lastLineCloseMaxRate
- lengthDf
- lengthDf_Retreat
- lengthDf_SuperRetreat
- lengthOf
- limitBesideWidth
- limitBesideWidth_df
- lineControl
- lowerConnectionParam
- marginPredictionFrameAdjust
- marginPredictionFrameBase
- marginSide
- marginTargetLineX
- margin_restartX
- matchUpContinueRate
- matchUpContinueRate_FW_MF
- maxCloseXRate_FreeKick
- maxWaitTime
- mfAdjustMaxRateX
- mfGroupRate
- mfLineRate
- mfLineScore_adjustMax
- mfPushUpRate
- mfPushUpRate_offencive
- minDistMF_DF
- minDistMF_DF_stratagy_defensive
- minDistMF_FW
- minWidth
- minWidth_GoalKick
- minWidth_stratagy_defensive
- moveStartDist
- numericalRelationDefenceLine
- offenceWideLength
- offenceWideLength_concept_side
- offenceZposiAdjust
- offenceZposiAdjustDist
- onPassCourse
- openSideAdjustZRate
- player_count_backDistX
- player_count_frontDistX
- player_count_height
- pressRate
- pushUpSide
- pushUpSideBack
- rangeX_Throwin_CB
- returnControlSide
- setPlayDeclineRate
- setplayToInplayHeightMax
- setplayToInplayHeightMin
- sideBackPushUpRate
- sideClose
- sideCloseRate
- slideDistMax
- slideDistMin
- slideJudgeWidthBase
- slideJudgeWidthMargin
- slideKind
- slideWidth
- slowDownArrivalFrame
- slowDownDefenceLine
- slowDownFw
- slowDownMySide
- slowDownPassFrame
- spaceCoverRate
- speedDownRunDist
- speedUpRunDist
- speedUpTargetLine
- supportDist_FreeKick
- targetLineXVariation
- targetLineZVariation
- teamToGroupAdjustEnable
- teamToGroupAdjustEnd
- teamToGroupAdjustStart
- throwinLengthDf
- throwinWidthZ
- transitionOpenZ
- transitionPriorityX
- transitionSec
- transitionSmooth
- upperConnectionParam
- walkMfLineScore
- wideRate
- xposiRateCustom
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- adjustAngle
- adjustAngleHigh
- adjustGageFarZ
- adjustGageNearZ
- adjustSearchAngleRate
- adjustSpeed
- adjustSpeedGrounder
- adjustSpeedHigh
- adjustStartPointRate
- allowAngleWidth
- centeringCurveAdjustMax
- centeringCurveBase
- centeringMaxSpeedHigh
- centeringMaxSpeedLow
- debugDisp
- debugDisp_searchBasePoint
- forceLowLob
- gageTest
- isSkillLowLob
- isValid_lowLob
- limitBackX
- limitFrontX
- limitZRate
- searchMaxDist
- searchMinDist
- searchTest
- searchTest2016
- stickTest
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- playerData
- enable
- playerData
- playerNo
- playerData
- startPosX
- playerData
- startPosZ
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- gage
- rot
- addBackSpin
- rot
- addHigh
- rot
- rot
- adjustDist
- rot
- addValue
- rot
- adjustDist
- rot
- distMax
- adjustDist
- rot
- distMin
- adjustDist
- enable
- base
- speed
- max
- topSpinRot
- min
- addGage
- addParaRate
- speed
- addGage
- base
- speed
- base
- speed
- kickPowerParameter
- debugParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- mode
- spin
- backSpin
- base
- spin
- backSpin
- paraRate
- spin
- sideSpin
- base
- spin
- sideSpin
- base_shoot
- spin
- sideSpin
- paraRate
- spin
- sideSpin
- reverse
- spin
- topSpin
- base
- spin
- topSpin
- paraRate
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- addCount
- addCount_adverse
- style
- checkMiddleLineX
- checkMiddleLineX_adverse
- checkTopLineX
- checkTopLineX_adverse
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- highBallPressSpeedAdjust
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- Feint
- DataUse
- Feint
- disp_area
- Feint
- rate
- TurnData
- input_angle
- TurnData
- kind0
- TurnData
- kind1
- TurnData
- p0_length_max
- TurnData
- p0_length_min
- TurnData
- p0_length_mle
- TurnData
- p0_speed_average
- TurnData
- p1_angle_left
- TurnData
- p1_angle_mle
- TurnData
- p1_angle_rigth
- TurnData
- p1_length_max
- TurnData
- p1_length_min
- TurnData
- p1_length_mle
- touch0
- frame_ave
- touch0
- frame_max
- touch0
- frame_min
- touch0
- length_ave
- touch0
- length_max
- touch0
- length_min
- touch0
- valid_data
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- BlendTime
- addPenaltyX
- addPenaltyZ
- connectLimit
- isHard
- onoff
- targetAngleType
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- thinkWaitTimer
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- back_charge_forced_falldown
- forced_large_speed
- lower_size_mid_to_max
- lower_size_mid_to_max_by_sliding
- lower_size_mid_to_max_by_tackle
- lower_size_min_to_mid
- lower_size_min_to_mid_by_sliding
- lower_size_min_to_mid_by_tackle
- ragdoll_falldown_size_jump
- ragdoll_falldown_size_normal_body
- ragdoll_falldown_size_normal_foot
- ragdoll_falldown_size_tackle
- speed_mid_to_max
- speed_min_to_mid
- upper_size_mid_to_max
- upper_size_mid_to_max_by_tackle
- upper_size_min_to_mid
- upper_size_min_to_mid_by_tackle
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- angleY
- lob
- angleForDistMax
- angleY
- angleForDistMin
- angleY
- distMax
- angleY
- distMin
- calcRecieveSpeed
- debug
- enable
- lob
- autoRecieveSpeedAddDistMax
- lob
- calcRecieveSpeed
- debug
- lob
- autoRecieveSpeedAddDistMin
- lob
- calcRecieveSpeed
- debug
- lob
- autoRecieveSpeedDecDistMax
- lob
- calcRecieveSpeed
- debug
- manual
- autoRecieveSpeedDecDistMin
- angleXZ
- dist
- recieveBallSpeed
- gageManualTest
- enemyDistMax
- enemyDistMin
- enemyXPos
- lobHeightDistMax
- lobHeightDistMin
- passDistMax
- passDistMaxThrough
- distForGageMax
- manual
- distForGageMin
- manualBlendManualRateGageStrong
- manualBlendManualRateGageWeak
- manualBlendParaMaxAdd
- manualBlendthreshold
- paraMaxSpeedRate
- paraMinSpeedRate
- passAssistLevel
- receiveSpeed
- search
- angleRate
- search
- debugDisp_searchBasePoint
- search
- distRate
- search
- searchMaxDist
- search
- searchMinDist
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- InplayTapPassCheckSec
- UEFAShootFreekick
- h
- clickArea
- up
- UEFAShootFreekick
- w
- clickArea
- enable
- far
- UEFAShootFreekick
- enable
- gk
- clickArea
- enable
- gk
- UEFAShootFreekick
- curve
- custom
- gk
- addKickRot
- gk
- UEFAShootFreekick
- curve
- action
- gk
- multiply
- curve
- custom
- gk
- UEFAShootFreekick
- action
- gk
- reverseCuveRate
- UEFAShootFreekick
- curve
- custom
- gk
- swipeDistMax
- UEFAShootFreekick
- curve
- custom
- gk
- swipeDistMin
- UEFAShootFreekick
- custom
- gk
- UEFAShootFreekick
- gk
- shootHeightFromSwipeSpeed
- gk
- UEFAShootFreekick
- custom
- max
- shootHeightFromSwipeSpeed
- custom
- min
- goalMouseDown
- UEFAShootFreekick
- custom
- shootHeightFromSwipeSpeed
- goalMouseOver
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- goalMouseUpMax
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- goalMouseUpMin
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- mouseOverValue
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- nearStrongEnable
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- pixcelDist
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- pixcelDist
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- pixcelDist
- near
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- pixcelDist
- nearStrong
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- pixcelDist
- normalMax
- UEFAShootFreekick
- shootHeightFromSwipeSpeed
- pixcelDist
- normalMin
- UEFAShootFreekick
- speed
- kickNormal
- UEFAShootFreekick
- speed
- kickStrong
- UEFAShootFreekick
- speed
- kickWeak
- UEFAShootFreekick
- speed
- swipeFastMax
- UEFAShootFreekick
- speed
- swipeFastMin
- UEFAShootFreekick
- speed
- swipeSlowMax
- UEFAShootFreekick
- speed
- swipeSlowMin
- defenceMarkCalcApproachRate
- defenceMarkCalcApproachRate
- rate
- foul
- foul
- time
- foul
- area
- foul
- area
- mode
- freekick
- adjustedTargetSetplay
- adjustRateMax
- freekick
- adjustedTargetSetplay
- adjustRateMin
- freekick
- adjustedTargetSetplay
- freekick
- adjustedTargetSetplay
- paraMax
- freekick
- adjustedTargetSetplay
- paraMin
- freekick
- adjustedTargetSetplay
- specialist
- catchable
- catchableSpeedDefaultMax
- catchable
- catchableSpeedDefaultMin
- catchable
- catchableSpeedMin
- catchable
- catchable
- frontAdjustRate
- catchable
- punchableSpeedMax
- catchable
- punchableSpeedMin
- catchable
- tooNearDist
- gkPress
- advantageousRateClassical
- gkPress
- advantageousRateNormal
- gkPress
- advantageousRateOffensive
- gkPress
- isAutoKickAfterRun
- isShouldTurnBeforePass
- angle
- isShouldTurnBeforePass
- angle
- isShouldTurnBeforePass
- angle
- isShouldTurnBeforePass
- checkKickPointDist
- isShouldTurnBeforePass
- dist
- checkDistMiddle
- isShouldTurnBeforePass
- dist
- checkDistShort
- isShouldTurnBeforePass
- dist
- custom
- stamina
- contactTired
- custom
- stamina
- contactTired
- value
- stamina
- dashTired
- custom
- stamina
- dashTired
- value
- stamina
- defenceTired
- custom
- stamina
- defenceTired
- value
- stamina
- defenceTired
- valueOwnSide
- stamina
- dribbleTired
- custom
- stamina
- dribbleTired
- value
- stamina
- fallDownTired
- custom
- stamina
- fallDownTired
- value
- stamina
- jostleTired
- custom
- stamina
- jostleTired
- value
- stamina
- metabolism
- custom
- stamina
- metabolism
- value
- stamina
- speedTired
- custom
- stamina
- speedTired
- value
- stamina
- staggerTired
- custom
- stamina
- staggerTired
- value
- subConcept
- longPassLayOffAndBreakthroughToDefenceLine
- checkRot
- subConcept
- longPassLayOffAndBreakthroughToDefenceLine
- custom
- thinkUnitDribbleBreakThrough
- custom
- thinkUnitPassCross
- buildUpShort
- custom
- thinkUnitPassCross
- buildUpShort
- mode
- thinkUnitPassCross
- getTarget
- custom
- thinkUnitPassCross
- getTarget
- reverseSideShootRangeAngleSub
- thinkUnitPassTarget
- custom
- updateIntention
- custom
- updateThinkList
- execSubConcept
- custom
- updateThinkList
- execSubConcept
- enemyDist
- updateThinkList
- intentionChallengeAttackSideCenter
- custom
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- gage
- rot
- addBackSpin
- rot
- addHigh
- rot
- rot
- adjustDist
- rot
- addValue
- rot
- adjustDist
- rot
- distMax
- adjustDist
- rot
- distMin
- adjustDist
- enable
- base
- speed
- max
- topSpinRot
- min
- addGage
- addParaRate
- speed
- addGage
- base
- speed
- base
- speed
- kickPowerParameter
- debugParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- speed
- kickPowerParameter
- mode
- spin
- backSpin
- base
- spin
- backSpin
- paraRate
- spin
- sideSpin
- base
- spin
- sideSpin
- paraRate
- spin
- sideSpin
- reverse
- spin
- topSpin
- base
- spin
- topSpin
- paraRate
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
- aiDebugCamera
- cameraY
- aiDebugCamera
- cameraZ
- aiDebugCamera
- isEnable
- x
- aiDebugCamera
- lookAtZ
- cameraMoveAreaSize
- z
- isCustomize
- Fov
- cameraMoveAreaSize
- Pan
- cameraMoveAreaSize
- Fov
- cameraMoveMarginTime
- isCustomize
- Pan
- cameraMoveMarginTime
- mergetime
- height
- Fov
- cameraMoveMarginTime
- movetime
- LookY
- height
- Pan
- dropPointDispFast
- height
- afterKickTime
- dropPointDispFast
- decelerateRate
- dropPointDispFast
- isEnable
- dropPointDispFast
- isGrounderEnable
- dropPointDispFast
- passDistFly
- dropPointDispFast
- passDistGrounder
- dropPointDispFast
- speedLimit
- isTargetKeepPlayerEnable
- newWideCamera
- ballZRangeMarginUnder
- newWideCamera
- ballZRangeMarginUpper
- newWideCamera
- isEnable
- newWideCamera
- paramMax
- distance
- newWideCamera
- paramMax
- newWideCamera
- paramMax
- isCustomize
- newWideCamera
- paramMax
- paramTable
- newWideCamera
- paramMax
- paramTable
- newWideCamera
- paramMax
- paramTable
- Mani
- newWideCamera
- paramMax
- paramTable
- newWideCamera
- paramMax
- paramTable
- PosY
- newWideCamera
- paramMax
- paramTable
- PosZ
- newWideCamera
- paramMax
- paramTable
- X_limit
- newWideCamera
- paramMax
- paramTable
- Z_max
- newWideCamera
- paramMax
- paramTable
- Z_min
- newWideCamera
- paramMax
- paramTable
- isCustomize
- newWideCamera
- paramMin
- distance
- newWideCamera
- paramMin
- newWideCamera
- paramMin
- isCustomize
- newWideCamera
- paramMin
- paramTable
- newWideCamera
- paramMin
- paramTable
- LookY
- newWideCamera
- paramMin
- paramTable
- Mani
- newWideCamera
- paramMin
- paramTable
- newWideCamera
- paramMin
- paramTable
- PosY
- newWideCamera
- paramMin
- paramTable
- PosZ
- newWideCamera
- paramMin
- paramTable
- X_limit
- newWideCamera
- paramMin
- paramTable
- Z_max
- newWideCamera
- paramMin
- paramTable
- Z_min
- newWideCamera
- paramMin
- paramTable
- isCustomize
- newWideCamera
- relayParam
- distance
- newWideCamera
- relayParam
- newWideCamera
- relayParam
- isEnable
- newWideCamera
- relayParam
- paramTable
- newWideCamera
- relayParam
- paramTable
- LookY
- newWideCamera
- relayParam
- paramTable
- Mani
- newWideCamera
- relayParam
- paramTable
- newWideCamera
- relayParam
- paramTable
- PosY
- newWideCamera
- relayParam
- paramTable
- PosZ
- newWideCamera
- relayParam
- paramTable
- X_limit
- newWideCamera
- relayParam
- paramTable
- Z_max
- newWideCamera
- relayParam
- paramTable
- Z_min
- newWideCamera
- relayParam
- relayBallPosZ
- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ CODE ENDED ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
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