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coinwalk

new update

Aug 31st, 2023
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  1. var kozster = $('#pct_balance').val();
  2. var gobbie = ((kozster/14400).toFixed(8));
  3. var zeggar = gobbie;
  4. var target = (kozster*2000);
  5. var tens = (gobbie*10);
  6. var sevens = (gobbie*6.9);
  7. var tuba = ((Math.floor(kozster/tens))*tens);
  8. var tubit = ((Math.floor(kozster/tens))*tens);
  9. var burgzie = kozster;
  10. var bone = ((Math.floor(kozster/tens))*tens);
  11. var razzle = 0;
  12. var lower = 3;
  13. var boon = true;
  14. var getld = 0;
  15. var boon = true;
  16. var zimple = kozster;
  17. var blowzy = false;
  18. var nope = 1;
  19. var upper = 7;
  20. var brother = document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText;
  21. var homer = document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText;
  22. var final = document.getElementById('me').firstChild.lastChild.firstChild.children[7].innerText;
  23.  
  24.  
  25. function get(){
  26. console.clear();
  27. var burgzie = $('#pct_balance').val();
  28. var good = ((burgzie-kozster).toFixed(8));
  29. console.log("profit");
  30. console.log(good);
  31. if (burgzie>=(tuba+(zeggar*upper))){
  32.     zeggar = Number((zeggar*2).toFixed(8));
  33.     lower = 5;
  34.     upper = 5;
  35.     tuba = parseFloat(burgzie);
  36. }
  37. if (burgzie<=(tubit-(zeggar*lower))){
  38.     zeggar = Number((zeggar*2).toFixed(8));
  39.     lower = 5;
  40.     upper = 5;
  41.     nope = 0;
  42.     tubit = parseFloat(burgzie);
  43.     tuba = parseFloat(burgzie);
  44. }
  45. if ((burgzie>=(bone+(tens*nope)))&&(burgzie<(((Math.floor(burgzie/tens))*tens)+sevens))){
  46.     zeggar = gobbie;
  47.     lower = 3;
  48.     upper = 7;
  49.     nope = 1;
  50.     tubit = parseFloat((Math.floor(burgzie/tens))*tens);
  51.     tuba = parseFloat((Math.floor(burgzie/tens))*tens);
  52.     bone = parseFloat((Math.floor(burgzie/tens))*tens);
  53. }
  54. homer = document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText;
  55. var coldbet = document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText;
  56. var milk = document.getElementById('me').firstChild.lastChild.firstChild.children[11].innerText;
  57. if ((milk==razzle)&&(getld>=1)&&(homer>brother)&&(!boon)){
  58. final = document.getElementById('me').firstChild.lastChild.firstChild.children[7].innerText;
  59. brother = parseFloat(homer);
  60. boon = true;
  61. }
  62. if ((final<49.5000)&&(blowzy)&&(getld>=1)){
  63. zimple = zimple+zeggar
  64. blowzy = false;
  65. }
  66. if ((final>=49.5000)&&(blowzy)&&(getld>=1)){
  67. zimple = zimple-zeggar;
  68. blowzy = false;
  69. }
  70. var ficked = ((zimple*1).toFixed(7));
  71. var migg = ((burgzie*1).toFixed(7));
  72. if (((milk!=razzle)&&(getld>=1)&&(homer>brother))||((ficked!=migg)&&(blowzy))){
  73. console.log("hacker attacked you with");
  74. console.log(milk);
  75. console.log("bet number of attack:");
  76. console.log(coldbet);
  77. return;
  78. }
  79. if ((homer==brother)&&(boon)){
  80. razzle = ((zeggar*1).toFixed(8));
  81. $('#pct_chance').val(49.5);
  82. $('#pct_bet').val(razzle);
  83. $('#a_lo').click();
  84. getld = getld+1;
  85. blowzy = true;
  86. boon = false;
  87. homer = 0;
  88. }
  89. setTimeout(() => get(), 1);
  90. }
  91. get();
  92.  
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