lolita5432

stroller

Jan 7th, 2018
320
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 20.13 KB | None | 0 0
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Tool0 = Instance.new("Tool")
  20. Script1 = Instance.new("Script")
  21. Part2 = Instance.new("Part")
  22. SpecialMesh3 = Instance.new("SpecialMesh")
  23. Part4 = Instance.new("Part")
  24. CylinderMesh5 = Instance.new("CylinderMesh")
  25. Part6 = Instance.new("Part")
  26. CylinderMesh7 = Instance.new("CylinderMesh")
  27. Part8 = Instance.new("Part")
  28. SpecialMesh9 = Instance.new("SpecialMesh")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. CylinderMesh12 = Instance.new("CylinderMesh")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. SpecialMesh17 = Instance.new("SpecialMesh")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. SpecialMesh21 = Instance.new("SpecialMesh")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. CylinderMesh25 = Instance.new("CylinderMesh")
  45. Part26 = Instance.new("Part")
  46. SpecialMesh27 = Instance.new("SpecialMesh")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. SpecialMesh30 = Instance.new("SpecialMesh")
  50. Part31 = Instance.new("Part")
  51. SpecialMesh32 = Instance.new("SpecialMesh")
  52. Part33 = Instance.new("Part")
  53. Script34 = Instance.new("Script")
  54. Tool0.Name = "The Destiny Stroller"
  55. Tool0.Parent = mas
  56. Tool0.GripForward = Vector3.new(-0.911921501, 0.410364658, -0)
  57. Tool0.GripRight = Vector3.new(0, 0, -1)
  58. Tool0.GripUp = Vector3.new(0.410364658, 0.911921501, 0)
  59. Script1.Name = "Welding"
  60. Script1.Parent = Tool0
  61. table.insert(cors,sandbox(Script1,function()
  62. function Weld(x,y)
  63. local W = Instance.new("Weld")
  64. W.Part0 = x
  65. W.Part1 = y
  66. local CJ = CFrame.new(x.Position)
  67. local C0 = x.CFrame:inverse()*CJ
  68. local C1 = y.CFrame:inverse()*CJ
  69. W.C0 = C0
  70. W.C1 = C1
  71. W.Parent = x
  72. end
  73.  
  74. function Get(A)
  75. if A.className == "Part" then
  76. Weld(script.Parent.Handle, A)
  77. A.Anchored = false
  78. else
  79. local C = A:GetChildren()
  80. for i=1, #C do
  81. Get(C[i])
  82. end
  83. end
  84. end
  85.  
  86. function Finale()
  87. Get(script.Parent)
  88. end
  89.  
  90. script.Parent.Equipped:connect(Finale)
  91. script.Parent.Unequipped:connect(Finale)
  92. Finale()
  93. end))
  94. Part2.Name = "Handle"
  95. Part2.Parent = Tool0
  96. Part2.BrickColor = BrickColor.new("Dark stone grey")
  97. Part2.Rotation = Vector3.new(-26.9899998, 89.9300003, 50.8799973)
  98. Part2.FormFactor = Enum.FormFactor.Plate
  99. Part2.Size = Vector3.new(1, 0.400000006, 3)
  100. Part2.CFrame = CFrame.new(1.555969, 4.78787279, 8.80605984, 4.58509112e-06, -5.63800677e-06, 0.999999285, 0.401247084, 0.915968657, 3.37242636e-06, -0.915968239, 0.401246935, 6.62035882e-06)
  101. Part2.BottomSurface = Enum.SurfaceType.Smooth
  102. Part2.TopSurface = Enum.SurfaceType.Smooth
  103. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  104. Part2.Position = Vector3.new(1.555969, 4.78787279, 8.80605984)
  105. Part2.Orientation = Vector3.new(0, 90, 23.6599998)
  106. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  107. SpecialMesh3.Parent = Part2
  108. SpecialMesh3.Scale = Vector3.new(0.600000024, 0.899999976, 1)
  109. SpecialMesh3.MeshType = Enum.MeshType.Brick
  110. SpecialMesh3.Scale = Vector3.new(0.600000024, 0.899999976, 1)
  111. Part4.Parent = Tool0
  112. Part4.BrickColor = BrickColor.new("Black")
  113. Part4.Rotation = Vector3.new(0, 0, -90)
  114. Part4.FormFactor = Enum.FormFactor.Plate
  115. Part4.Size = Vector3.new(2, 0.400000006, 2)
  116. Part4.CFrame = CFrame.new(2.63670301, 2.19369006, 13.7244263, -2.90441676e-05, 0.999998569, -5.50726581e-05, -0.999998748, -2.90159805e-05, -6.7442641e-05, -6.74734329e-05, 5.52494566e-05, 0.999998271)
  117. Part4.BottomSurface = Enum.SurfaceType.Weld
  118. Part4.TopSurface = Enum.SurfaceType.Weld
  119. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  120. Part4.Position = Vector3.new(2.63670301, 2.19369006, 13.7244263)
  121. Part4.Orientation = Vector3.new(0, 0, -90)
  122. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  123. CylinderMesh5.Parent = Part4
  124. CylinderMesh5.Offset = Vector3.new(0.400000006, 0, 0)
  125. CylinderMesh5.Scale = Vector3.new(0.600000024, 1, 1)
  126. CylinderMesh5.Scale = Vector3.new(0.600000024, 1, 1)
  127. Part6.Parent = Tool0
  128. Part6.BrickColor = BrickColor.new("Black")
  129. Part6.Rotation = Vector3.new(0, 0, -90)
  130. Part6.FormFactor = Enum.FormFactor.Plate
  131. Part6.Size = Vector3.new(2, 0.400000006, 2)
  132. Part6.CFrame = CFrame.new(0.679825008, 2.17330694, 13.7736502, -2.87709845e-05, 0.99999851, -5.43823953e-05, -0.999998629, -2.87475468e-05, -1.46329985e-05, -1.46638185e-05, 5.45607218e-05, 0.999998152)
  133. Part6.BottomSurface = Enum.SurfaceType.Smooth
  134. Part6.TopSurface = Enum.SurfaceType.Weld
  135. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  136. Part6.Position = Vector3.new(0.679825008, 2.17330694, 13.7736502)
  137. Part6.Orientation = Vector3.new(0, 0, -90)
  138. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  139. CylinderMesh7.Parent = Part6
  140. CylinderMesh7.Offset = Vector3.new(0.400000006, 0, 0)
  141. CylinderMesh7.Scale = Vector3.new(0.600000024, 1, 1)
  142. CylinderMesh7.Scale = Vector3.new(0.600000024, 1, 1)
  143. Part8.Parent = Tool0
  144. Part8.BrickColor = BrickColor.new("Dark stone grey")
  145. Part8.Rotation = Vector3.new(160, 0, 0)
  146. Part8.FormFactor = Enum.FormFactor.Plate
  147. Part8.Size = Vector3.new(1, 0.400000006, 2)
  148. Part8.CFrame = CFrame.new(0.663146973, 2.38467193, 12.1413879, 0.999998808, -3.91294452e-06, 4.15910254e-05, 1.05774907e-05, -0.939711869, -0.341963679, 4.06005311e-05, 0.34196347, -0.939711392)
  149. Part8.BottomSurface = Enum.SurfaceType.Smooth
  150. Part8.TopSurface = Enum.SurfaceType.Smooth
  151. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  152. Part8.Position = Vector3.new(0.663146973, 2.38467193, 12.1413879)
  153. Part8.Orientation = Vector3.new(20, 180, 180)
  154. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  155. SpecialMesh9.Parent = Part8
  156. SpecialMesh9.Scale = Vector3.new(0.600000024, 0.899999976, 1.79999995)
  157. SpecialMesh9.MeshType = Enum.MeshType.Brick
  158. SpecialMesh9.Scale = Vector3.new(0.600000024, 0.899999976, 1.79999995)
  159. Part10.Parent = Tool0
  160. Part10.BrickColor = BrickColor.new("Bright red")
  161. Part10.Rotation = Vector3.new(-90, -90, 0)
  162. Part10.FormFactor = Enum.FormFactor.Plate
  163. Part10.Size = Vector3.new(1, 0.400000006, 3)
  164. Part10.CFrame = CFrame.new(1.60713196, 5.36776114, 13.924346, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  165. Part10.BottomSurface = Enum.SurfaceType.Smooth
  166. Part10.TopSurface = Enum.SurfaceType.Smooth
  167. Part10.Color = Color3.new(0.768628, 0.156863, 0.109804)
  168. Part10.Position = Vector3.new(1.60713196, 5.36776114, 13.924346)
  169. Part10.Orientation = Vector3.new(0, -90, 90)
  170. Part10.Color = Color3.new(0.768628, 0.156863, 0.109804)
  171. Part11.Parent = Tool0
  172. Part11.BrickColor = BrickColor.new("Black")
  173. Part11.Rotation = Vector3.new(0, 0, -90)
  174. Part11.FormFactor = Enum.FormFactor.Plate
  175. Part11.Size = Vector3.new(2, 0.400000006, 2)
  176. Part11.CFrame = CFrame.new(0.689758003, 2.15002298, 10.5687561, -2.83117515e-05, 0.999998569, -5.92466495e-05, -0.999998748, -2.82797628e-05, 1.47624633e-06, 1.4452271e-06, 5.94254379e-05, 0.999998271)
  177. Part11.BottomSurface = Enum.SurfaceType.Weld
  178. Part11.TopSurface = Enum.SurfaceType.Weld
  179. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  180. Part11.Position = Vector3.new(0.689758003, 2.15002298, 10.5687561)
  181. Part11.Orientation = Vector3.new(0, 0, -90)
  182. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  183. CylinderMesh12.Parent = Part11
  184. CylinderMesh12.Offset = Vector3.new(0.400000006, 0, 0)
  185. CylinderMesh12.Scale = Vector3.new(0.600000024, 1, 1)
  186. CylinderMesh12.Scale = Vector3.new(0.600000024, 1, 1)
  187. Part13.Parent = Tool0
  188. Part13.BrickColor = BrickColor.new("Bright red")
  189. Part13.Rotation = Vector3.new(0, 0, 180)
  190. Part13.FormFactor = Enum.FormFactor.Plate
  191. Part13.Size = Vector3.new(3, 0.400000006, 2)
  192. Part13.CFrame = CFrame.new(1.60713196, 5.68331003, 13.1242981, -0.999999285, -4.59911207e-05, 2.35314328e-05, 4.59583098e-05, -0.999999106, -3.93415503e-05, 2.33544397e-05, -3.93704249e-05, 0.999998629)
  193. Part13.BottomSurface = Enum.SurfaceType.Smooth
  194. Part13.TopSurface = Enum.SurfaceType.Smooth
  195. Part13.Color = Color3.new(0.768628, 0.156863, 0.109804)
  196. Part13.Position = Vector3.new(1.60713196, 5.68331003, 13.1242981)
  197. Part13.Orientation = Vector3.new(0, 0, 180)
  198. Part13.Color = Color3.new(0.768628, 0.156863, 0.109804)
  199. Part14.Parent = Tool0
  200. Part14.BrickColor = BrickColor.new("Bright red")
  201. Part14.Rotation = Vector3.new(0, 0, 90)
  202. Part14.FormFactor = Enum.FormFactor.Plate
  203. Part14.Size = Vector3.new(1, 0.400000006, 2)
  204. Part14.CFrame = CFrame.new(0.264403999, 5.36779308, 13.14151, 2.97860533e-05, -0.999997795, -8.07238665e-10, 0.999998212, 2.97253082e-05, -2.68372842e-05, 2.68344884e-05, 8.79782683e-13, 0.999998033)
  205. Part14.BottomSurface = Enum.SurfaceType.Smooth
  206. Part14.TopSurface = Enum.SurfaceType.Smooth
  207. Part14.Color = Color3.new(0.768628, 0.156863, 0.109804)
  208. Part14.Position = Vector3.new(0.264403999, 5.36779308, 13.14151)
  209. Part14.Orientation = Vector3.new(0, 0, 90)
  210. Part14.Color = Color3.new(0.768628, 0.156863, 0.109804)
  211. Part15.Parent = Tool0
  212. Part15.BrickColor = BrickColor.new("Tr. Red")
  213. Part15.Rotation = Vector3.new(-90, 0, -180)
  214. Part15.FormFactor = Enum.FormFactor.Plate
  215. Part15.Size = Vector3.new(3, 0.400000006, 2)
  216. Part15.CFrame = CFrame.new(1.60713196, 3.86773396, 13.9666739, -0.999998808, 2.55391642e-05, 2.8771452e-05, 2.87979983e-05, -1.46353777e-05, 0.999998868, 2.53906019e-05, 0.999998331, 1.46935972e-05)
  217. Part15.BottomSurface = Enum.SurfaceType.Smooth
  218. Part15.TopSurface = Enum.SurfaceType.Smooth
  219. Part15.Color = Color3.new(0.803922, 0.329412, 0.294118)
  220. Part15.Position = Vector3.new(1.60713196, 3.86773396, 13.9666739)
  221. Part15.Orientation = Vector3.new(-89.909996, 62.9499969, 116.939995)
  222. Part15.Color = Color3.new(0.803922, 0.329412, 0.294118)
  223. Part16.Parent = Tool0
  224. Part16.BrickColor = BrickColor.new("Dark stone grey")
  225. Part16.Rotation = Vector3.new(-160.449997, 0, 0)
  226. Part16.FormFactor = Enum.FormFactor.Plate
  227. Part16.Size = Vector3.new(1, 0.400000006, 2)
  228. Part16.CFrame = CFrame.new(0.669739008, 2.41844893, 12.1577444, 0.999998808, 2.34615309e-05, 3.45641674e-05, 1.05774907e-05, -0.942371964, 0.334563673, 4.06005311e-05, -0.334563553, -0.942371428)
  229. Part16.BottomSurface = Enum.SurfaceType.Smooth
  230. Part16.TopSurface = Enum.SurfaceType.Smooth
  231. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  232. Part16.Position = Vector3.new(0.669739008, 2.41844893, 12.1577444)
  233. Part16.Orientation = Vector3.new(-19.5499992, 180, 180)
  234. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  235. SpecialMesh17.Parent = Part16
  236. SpecialMesh17.Scale = Vector3.new(0.600000024, 0.899999976, 1.79999995)
  237. SpecialMesh17.MeshType = Enum.MeshType.Brick
  238. SpecialMesh17.Scale = Vector3.new(0.600000024, 0.899999976, 1.79999995)
  239. Part18.Parent = Tool0
  240. Part18.BrickColor = BrickColor.new("Tr. Red")
  241. Part18.Rotation = Vector3.new(-90, 0, 90)
  242. Part18.FormFactor = Enum.FormFactor.Plate
  243. Part18.Size = Vector3.new(4, 0.400000006, 2)
  244. Part18.CFrame = CFrame.new(0.264342993, 3.86779594, 12.141448, 2.2215238e-06, -0.999998689, 5.82156899e-05, 2.56008934e-05, 5.8362617e-05, 0.999998748, -0.999998152, -2.39880751e-06, 2.56302355e-05)
  245. Part18.BottomSurface = Enum.SurfaceType.Smooth
  246. Part18.TopSurface = Enum.SurfaceType.Smooth
  247. Part18.Color = Color3.new(0.803922, 0.329412, 0.294118)
  248. Part18.Position = Vector3.new(0.264342993, 3.86779594, 12.141448)
  249. Part18.Orientation = Vector3.new(-89.909996, 66.2399979, 23.6800003)
  250. Part18.Color = Color3.new(0.803922, 0.329412, 0.294118)
  251. Part19.Parent = Tool0
  252. Part19.BrickColor = BrickColor.new("Tr. Red")
  253. Part19.FormFactor = Enum.FormFactor.Plate
  254. Part19.Size = Vector3.new(3, 0.800000012, 4)
  255. Part19.CFrame = CFrame.new(1.60705602, 3.27788806, 12.1409903, 0.999999285, 2.97246588e-05, -3.82679136e-05, -2.96938069e-05, 0.999999106, -2.69717621e-05, 3.84458654e-05, 2.70018536e-05, 0.999998629)
  256. Part19.BottomSurface = Enum.SurfaceType.Smooth
  257. Part19.TopSurface = Enum.SurfaceType.Smooth
  258. Part19.Color = Color3.new(0.803922, 0.329412, 0.294118)
  259. Part19.Position = Vector3.new(1.60705602, 3.27788806, 12.1409903)
  260. Part19.Color = Color3.new(0.803922, 0.329412, 0.294118)
  261. Part20.Parent = Tool0
  262. Part20.BrickColor = BrickColor.new("Dark stone grey")
  263. Part20.Rotation = Vector3.new(23.6599998, 0, 0)
  264. Part20.FormFactor = Enum.FormFactor.Plate
  265. Part20.Size = Vector3.new(1, 0.400000006, 2)
  266. Part20.CFrame = CFrame.new(2.60688806, 4.53471804, 9.48361206, 0.999999166, -5.4664597e-06, -4.57023452e-06, 3.20491745e-06, 0.915968716, -0.401246995, 6.55837403e-06, 0.401246905, 0.915968418)
  267. Part20.BottomSurface = Enum.SurfaceType.Smooth
  268. Part20.TopSurface = Enum.SurfaceType.Smooth
  269. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  270. Part20.Position = Vector3.new(2.60688806, 4.53471804, 9.48361206)
  271. Part20.Orientation = Vector3.new(23.6599998, 0, 0)
  272. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  273. SpecialMesh21.Parent = Part20
  274. SpecialMesh21.Scale = Vector3.new(0.600000024, 0.899999976, 1)
  275. SpecialMesh21.MeshType = Enum.MeshType.Brick
  276. SpecialMesh21.Scale = Vector3.new(0.600000024, 0.899999976, 1)
  277. Part22.Parent = Tool0
  278. Part22.BrickColor = BrickColor.new("Tr. Red")
  279. Part22.Rotation = Vector3.new(-90, 0, -90)
  280. Part22.FormFactor = Enum.FormFactor.Plate
  281. Part22.Size = Vector3.new(4, 0.400000006, 2)
  282. Part22.CFrame = CFrame.new(2.93597388, 3.87782097, 12.1410818, -3.82678991e-05, 0.999998808, 2.97683655e-05, -2.69716293e-05, -2.97375009e-05, 0.999998868, 0.999998331, 3.84458508e-05, 2.70019736e-05)
  283. Part22.BottomSurface = Enum.SurfaceType.Smooth
  284. Part22.TopSurface = Enum.SurfaceType.Smooth
  285. Part22.Color = Color3.new(0.803922, 0.329412, 0.294118)
  286. Part22.Position = Vector3.new(2.93597388, 3.87782097, 12.1410818)
  287. Part22.Orientation = Vector3.new(-89.909996, 47.7899971, -137.789993)
  288. Part22.Color = Color3.new(0.803922, 0.329412, 0.294118)
  289. Part23.Parent = Tool0
  290. Part23.BrickColor = BrickColor.new("Tr. Red")
  291. Part23.Rotation = Vector3.new(-90, 0, 0)
  292. Part23.FormFactor = Enum.FormFactor.Plate
  293. Part23.Size = Vector3.new(3, 0.400000006, 2)
  294. Part23.CFrame = CFrame.new(1.60688806, 3.86782694, 10.3010559, 0.999998689, 6.37940775e-06, 3.02015324e-05, -3.02591725e-05, 2.57804841e-05, 0.999998808, 6.61700233e-06, -0.999998271, 2.58397031e-05)
  295. Part23.BottomSurface = Enum.SurfaceType.Smooth
  296. Part23.TopSurface = Enum.SurfaceType.Smooth
  297. Part23.Color = Color3.new(0.803922, 0.329412, 0.294118)
  298. Part23.Position = Vector3.new(1.60688806, 3.86782694, 10.3010559)
  299. Part23.Orientation = Vector3.new(-89.909996, 49.4500008, -49.5699997)
  300. Part23.Color = Color3.new(0.803922, 0.329412, 0.294118)
  301. Part24.Parent = Tool0
  302. Part24.BrickColor = BrickColor.new("Black")
  303. Part24.Rotation = Vector3.new(0, 0, -90)
  304. Part24.FormFactor = Enum.FormFactor.Plate
  305. Part24.Size = Vector3.new(2, 0.400000006, 2)
  306. Part24.CFrame = CFrame.new(2.59637403, 2.17396212, 10.5907898, -2.83117552e-05, 0.999999046, -5.92466749e-05, -0.999998987, -2.82797791e-05, 1.47612263e-06, 1.44535443e-06, 5.94254525e-05, 0.99999851)
  307. Part24.BottomSurface = Enum.SurfaceType.Weld
  308. Part24.TopSurface = Enum.SurfaceType.Weld
  309. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  310. Part24.Position = Vector3.new(2.59637403, 2.17396212, 10.5907898)
  311. Part24.Orientation = Vector3.new(0, 0, -90)
  312. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  313. CylinderMesh25.Parent = Part24
  314. CylinderMesh25.Offset = Vector3.new(0.400000006, 0, 0)
  315. CylinderMesh25.Scale = Vector3.new(0.600000024, 1, 1)
  316. CylinderMesh25.Scale = Vector3.new(0.600000024, 1, 1)
  317. Part26.Parent = Tool0
  318. Part26.BrickColor = BrickColor.new("Dark stone grey")
  319. Part26.Rotation = Vector3.new(160, 0, 0)
  320. Part26.FormFactor = Enum.FormFactor.Plate
  321. Part26.Size = Vector3.new(1, 0.400000006, 2)
  322. Part26.CFrame = CFrame.new(2.59985304, 2.40352702, 12.141448, 0.999998808, -3.91294452e-06, 4.15910254e-05, 1.05774907e-05, -0.939711869, -0.341963679, 4.06005311e-05, 0.34196347, -0.939711392)
  323. Part26.BottomSurface = Enum.SurfaceType.Smooth
  324. Part26.TopSurface = Enum.SurfaceType.Smooth
  325. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  326. Part26.Position = Vector3.new(2.59985304, 2.40352702, 12.141448)
  327. Part26.Orientation = Vector3.new(20, 180, 180)
  328. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  329. SpecialMesh27.Parent = Part26
  330. SpecialMesh27.Scale = Vector3.new(0.600000024, 0.899999976, 1.79999995)
  331. SpecialMesh27.MeshType = Enum.MeshType.Brick
  332. SpecialMesh27.Scale = Vector3.new(0.600000024, 0.899999976, 1.79999995)
  333. Part28.Parent = Tool0
  334. Part28.BrickColor = BrickColor.new("Bright red")
  335. Part28.Rotation = Vector3.new(180, 0, -90)
  336. Part28.FormFactor = Enum.FormFactor.Plate
  337. Part28.Size = Vector3.new(1, 0.400000006, 2)
  338. Part28.CFrame = CFrame.new(2.93597388, 5.37776804, 13.1410818, 2.68374133e-05, 0.999997795, -7.95840394e-10, 0.999998212, -2.68343556e-05, -2.97861789e-05, -2.97251954e-05, -2.85414747e-12, -0.999998033)
  339. Part28.BottomSurface = Enum.SurfaceType.Smooth
  340. Part28.TopSurface = Enum.SurfaceType.Smooth
  341. Part28.Color = Color3.new(0.768628, 0.156863, 0.109804)
  342. Part28.Position = Vector3.new(2.93597388, 5.37776804, 13.1410818)
  343. Part28.Orientation = Vector3.new(0, -180, 90)
  344. Part28.Color = Color3.new(0.768628, 0.156863, 0.109804)
  345. Part29.Parent = Tool0
  346. Part29.BrickColor = BrickColor.new("Dark stone grey")
  347. Part29.Rotation = Vector3.new(23.6599998, 0, 0)
  348. Part29.FormFactor = Enum.FormFactor.Plate
  349. Part29.Size = Vector3.new(1, 0.400000006, 2)
  350. Part29.CFrame = CFrame.new(0.456450999, 4.51088476, 9.48351955, 0.999999166, -5.4664597e-06, -4.57023452e-06, 3.20491745e-06, 0.915968716, -0.401246995, 6.55837403e-06, 0.401246905, 0.915968418)
  351. Part29.BottomSurface = Enum.SurfaceType.Smooth
  352. Part29.TopSurface = Enum.SurfaceType.Smooth
  353. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  354. Part29.Position = Vector3.new(0.456450999, 4.51088476, 9.48351955)
  355. Part29.Orientation = Vector3.new(23.6599998, 0, 0)
  356. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  357. SpecialMesh30.Parent = Part29
  358. SpecialMesh30.Scale = Vector3.new(0.600000024, 0.899999976, 1)
  359. SpecialMesh30.MeshType = Enum.MeshType.Brick
  360. SpecialMesh30.Scale = Vector3.new(0.600000024, 0.899999976, 1)
  361. Part31.Parent = Tool0
  362. Part31.BrickColor = BrickColor.new("Dark stone grey")
  363. Part31.Rotation = Vector3.new(-160.449997, 0, 0)
  364. Part31.FormFactor = Enum.FormFactor.Plate
  365. Part31.Size = Vector3.new(1, 0.400000006, 2)
  366. Part31.CFrame = CFrame.new(2.61973596, 2.40807605, 12.141448, 0.999998808, 2.34615309e-05, 3.45641674e-05, 1.05774907e-05, -0.942371964, 0.334563673, 4.06005311e-05, -0.334563553, -0.942371428)
  367. Part31.BottomSurface = Enum.SurfaceType.Smooth
  368. Part31.TopSurface = Enum.SurfaceType.Smooth
  369. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  370. Part31.Position = Vector3.new(2.61973596, 2.40807605, 12.141448)
  371. Part31.Orientation = Vector3.new(-19.5499992, 180, 180)
  372. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  373. SpecialMesh32.Parent = Part31
  374. SpecialMesh32.Scale = Vector3.new(0.600000024, 0.899999976, 1.79999995)
  375. SpecialMesh32.MeshType = Enum.MeshType.Brick
  376. SpecialMesh32.Scale = Vector3.new(0.600000024, 0.899999976, 1.79999995)
  377. Part33.Parent = Tool0
  378. Part33.Transparency = 1
  379. Part33.Anchored = true
  380. Part33.Size = Vector3.new(2, 1.20000005, 3.15999985)
  381. Part33.CFrame = CFrame.new(1.62013197, 4.52782202, 12.1699219, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  382. Part33.BottomSurface = Enum.SurfaceType.Weld
  383. Part33.Position = Vector3.new(1.62013197, 4.52782202, 12.1699219)
  384. Script34.Parent = Part33
  385. table.insert(cors,sandbox(Script34,function()
  386. function onTouched(hit)
  387. if (hit.Parent:findFirstChild("Humanoid") ~= nil) and (script.Parent:findFirstChild("SeatWeld")) == nil then
  388. script.Parent.Anchored = false
  389. wait()
  390. local weld = Instance.new("Weld")
  391. weld.Name = "SeatWeld"
  392. weld.Parent = script.Parent
  393. weld.Part0 = script.Parent
  394. weld.Part1 = hit.Parent:findFirstChild("Torso")
  395. weld.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
  396. weld.C1 = CFrame.new( 0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
  397. hit.Parent.Humanoid.Sit = true
  398. wait()
  399. script.Parent.Anchored = true
  400. for i = 1, math.huge do
  401. wait()
  402. if hit.Parent.Humanoid.Jump == true then
  403. weld:remove()
  404. end
  405. end
  406. end
  407. end
  408.  
  409. script.Parent.Touched:connect(onTouched)
  410. end))
  411. for i,v in pairs(mas:GetChildren()) do
  412. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  413. pcall(function() v:MakeJoints() end)
  414. end
  415. mas:Destroy()
  416. for i,v in pairs(cors) do
  417. spawn(function()
  418. pcall(v)
  419. end)
  420. end
Add Comment
Please, Sign In to add comment