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izaia

Giant Bowser script

Dec 3rd, 2017
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  1. local p = game.Players.LocalPlayer.Character
  2. local weld = Instance.new("Weld",p.Torso)
  3. weld.Part0 = p.Torso
  4.  
  5. local train = Instance.new("Part",p.Torso)
  6. train.Anchored = true
  7. train.CanCollide = false
  8. train.Size = Vector3.new(9,9,9)
  9. train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  10. weld.Part1 = train
  11. weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
  12. train.Anchored = false
  13. local TrainMesh = Instance.new("SpecialMesh",train)
  14. TrainMesh.MeshType = Enum.MeshType.FileMesh
  15. TrainMesh.Scale = Vector3.new(2,2,2)
  16. TrainMesh.MeshId = "rbxassetid://906939696"
  17. TrainMesh.TextureId = "rbxassetid://906939805"
  18.  
  19.  
  20. local weld2 = Instance.new("Weld",p.Torso)
  21. weld2.Part0 = p.Torso
  22. local Smoke = Instance.new("Part",p.Torso)
  23. Smoke.Anchored = true
  24. Smoke.CanCollide = false
  25. Smoke.Size = Vector3.new(0,0,0)
  26. Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  27. weld2.Part1 = Smoke
  28. weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
  29. Smoke.Anchored = false
  30. Smoke.Transparency = 1;
  31.  
  32. local Particle = Instance.new("ParticleEmitter",Smoke)
  33. Particle.Rate = 50;
  34. Particle.Speed = NumberRange.new(30,60);
  35. Particle.VelocitySpread = 4;
  36. Particle.Texture = "http://www.roblox.com/asset/?id=50607824"
  37.  
  38. local Light = Instance.new("SpotLight",train)
  39. Light.Angle = 45;
  40. Light.Brightness = 100;
  41. Light.Face = Enum.NormalId.Back;
  42. Light.Range = 30;
  43.  
  44. p.Humanoid.WalkSpeed = 60;
  45.  
  46.  
  47. for i,v in pairs(p:GetChildren()) do
  48. if v:IsA("Part") then
  49. v.Transparency = 1;
  50. elseif v:IsA("Hat") then
  51. v:Destroy()
  52. elseif v:IsA("Model") then
  53. v:Destroy()
  54. end
  55. end
  56.  
  57. local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
  58. train.Touched:connect(function(p)
  59. if p.Parent then
  60. if p.Parent:IsA("Model") then
  61. if game.Players:FindFirstChild(p.Parent.Name) then
  62. if p.Parent.Name ~= game.Players.LocalPlayer.Name then
  63. game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
  64. local Whistle = SFX(428593644)
  65. Whistle:Play()
  66. end
  67. end
  68. end
  69. end
  70. end)
  71.  
  72. local Music = SFX(222274242)
  73. Music.Looped = true;
  74. wait(1)
  75. Music:Play();
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