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- game.Players.PlayerAdded:Connect(function(player)
- player.CharacterAdded:Connect(function(player)
- print(player:GetFullName())
- local CurrentClass = Instance.new("StringValue")
- CurrentClass.Name = "CurrentClass"
- CurrentClass.Value = "Class"
- CurrentClass.Parent = player
- local ClassFolder = Instance.new('Folder')
- ClassFolder.Name = "ClassFolder"
- ClassFolder.Parent = player
- end)
- end)
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