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- _G.enabled = true
- spawn(function()
- while _G.enabled do
- game:GetService("Players").LocalPlayer.PlayerGui.OnlineGameplay.Gameplay.Started.Value = true
- wait()
- end
- end)
- local Send = function(Key)
- local VM = game:GetService('VirtualInputManager')
- VM:SendKeyEvent(true,Enum.KeyCode[Key],false,game)
- VM:SendKeyEvent(false,Enum.KeyCode[Key],false,game)
- end
- for life = 1, 20, 1 do
- spawn(function()
- while _G.enabled do
- Send('One')
- wait()
- end
- end)
- end
- if _G.enabled == true then
- game:GetService("Players").LocalPlayer.PlayerGui.OnlineGameplay.Enabled = true
- game:GetService("Players").LocalPlayer.PlayerGui.Notification.Noti:Fire("Auto farm is now running!", 3)
- game:GetService("Players").LocalPlayer.PlayerGui.Notification.Noti:Fire("Thanks for using :)", 3)
- else
- game:GetService("Players").LocalPlayer.PlayerGui.OnlineGameplay.Enabled = false
- game:GetService("Players").LocalPlayer.PlayerGui.Notification.Noti:Fire("Auto farm is turned off!", 3)
- end
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