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PowerSans124

Killer

Jul 11th, 2018
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  1. --[[
  2. req list
  3.  
  4. heart control (the force)
  5.  
  6. teleport
  7.  
  8. bone zone
  9.  
  10. throw bones
  11. --]]
  12.  
  13.  
  14.  
  15. local Level=543
  16. local function RiseLevel(hum,dmg)
  17. if tonumber(Level)then
  18. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+3423
  19. local s=Instance.new("Sound")end--s. end
  20. else warn'String is not able to level up , or having issure to level.'end
  21. end
  22.  
  23. local Tired={n=0,m=31435453553,d=false}local DefAble=true
  24. local p = game:service'Players'.LocalPlayer
  25. local char = p.Character
  26. local mouse = p:GetMouse()
  27. local larm = char["Left Arm"]
  28. local rarm = char["Right Arm"]
  29. local lleg = char["Left Leg"]
  30. local rleg = char["Right Leg"]
  31. local hed = char.Head
  32. local Torso = char.Torso
  33. local hum = char.Humanoid
  34. local cam = workspace.CurrentCamera
  35. local root = char.HumanoidRootPart
  36. local deb = false
  37. local shot = 0
  38. local potential = false
  39. local debris=game:service"Debris"
  40. local l = game:GetService("Lighting")
  41. local rs = game:GetService("RunService").RenderStepped
  42. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  43. math.randomseed(os.time())
  44. for i,v in pairs(char:children()) do
  45. if v:IsA("Accessory") then
  46. v:Destroy()
  47. end
  48. end
  49. for i,v in pairs (hed:GetChildren()) do
  50. if v:IsA("Sound") then
  51. v:Destroy()
  52. end
  53. end
  54. music = Instance.new("Sound",c)
  55. music2 = Instance.new("Sound",c)
  56. local pl = game:service'Players'.LocalPlayer
  57. local chara = pl.Character
  58. local hum = chara:FindFirstChildOfClass("Humanoid")
  59. hum.MaxHealth = 10000000000000000000
  60. hum.Health = 10000000000000000000
  61. maincol = "White"
  62. increment = 20
  63. if 1 then
  64. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  65. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  66. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  67. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  68. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  69. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  70. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  71. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  72. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  73. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  74. normal.Text=[[* Able to hold
  75. ! It changes function when sprint
  76. ----------------------------------
  77. K: Killer
  78. !*Q :Killer Blaster (quick)
  79. ! E :Killer Blaster (high damage)
  80. T :Killer Teleport
  81. F :Killer Bone Zone
  82. *G :Killer Bone Throw
  83. *C :Killer Heart Control
  84. Shift : Sprint
  85. EDIT by PowerSans1234
  86.  
  87.  
  88. ]]
  89. spawn(function()
  90. while game:service'RunService'.RenderStepped:wait()do
  91. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  92. end end)
  93. end
  94. --------------------------------------------------------
  95. hed.face.Texture = "rbxassetid://871052201"
  96. chara:WaitForChild"Body Colors"
  97. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  98. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  99. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  100. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  101. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  102. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  103. ---------------------------------------
  104. ypcall(function()
  105. shirt = Instance.new("Shirt", char)
  106. shirt.Name = "Shirt"
  107. pants = Instance.new("Pants", char)
  108. pants.Name = "Pants"
  109. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
  110. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
  111. end)
  112. --------------------------------------------------------
  113. KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  114. KG.Volume = 7
  115. KG.SoundId = "rbxassetid://1007722135"
  116. KG.Looped = true
  117. KG:Play()
  118.  
  119. --------------------------------------------------------
  120. CV="Eggplant"
  121. p = game.Players.LocalPlayer
  122. char = p.Character
  123. local txt = Instance.new("BillboardGui", char)
  124. txt.Adornee = char .Head
  125. txt.Name = "_status"
  126. txt.Size = UDim2.new(2, 0, 1.2, 0)
  127. txt.StudsOffset = Vector3.new(-9, 8, 0)
  128. local text = Instance.new("TextLabel", txt)
  129. text.Size = UDim2.new(10, 0, 7, 0)
  130. text.FontSize = "Size24"
  131. text.TextScaled = true
  132. text.TextTransparency = 0
  133. text.BackgroundTransparency = 1
  134. text.TextTransparency = 0
  135. text.TextStrokeTransparency = 0
  136. text.Font = "Arcade"
  137. text.TextStrokeColor3 = Color3.new(255,255,255)
  138.  
  139. v=Instance.new("Part")
  140. v.Name = "ColorBrick"
  141. v.Parent=p.Character
  142. v.FormFactor="Symmetric"
  143. v.Anchored=true
  144. v.CanCollide=false
  145. v.BottomSurface="Smooth"
  146. v.TopSurface="Smooth"
  147. v.Size=Vector3.new(10,5,3)
  148. v.Transparency=1
  149. v.CFrame=char.Torso.CFrame
  150. v.BrickColor=BrickColor.new(CV)
  151. v.Transparency=1
  152. text.TextColor3 = Color3.new(255,0,0)
  153. v.Shape="Block"
  154. wait()
  155. text.Text = "hello..."
  156. wait(5)
  157. text.Text = "want die and get bloody?";
  158. wait(5)
  159. text.Text = "START"
  160. wait(3)
  161. text.TextColor3 = Color3.new(255,0,0)
  162. spawn(function()while wait()do text.Text = "Killer Sans. . . LV"..tostring(Level)end end)
  163. hed.face.Texture = "rbxassetid://871052201"
  164. --------------------------------------------------------
  165. pls = game:GetService'Players'
  166. rs = game:GetService'RunService'
  167. uinps = game:GetService'UserInputService'
  168. lp = pls.LocalPlayer
  169. mouse = lp:GetMouse()
  170. c = lp.Character
  171. human = c.Humanoid
  172. human.MaxHealth = 1/0
  173. wait()
  174. human.Health = 0/0
  175. c.Health:Destroy()
  176. ------------
  177.  
  178. Debounces = {
  179. AnimationCycles = 0;
  180. FPS = 0;
  181. scalingDamage = false;
  182. damageLevel = 0;
  183. attackNumber = 0;
  184. isAttacking = false;
  185. isMoving = false;
  186. isSprinting = false;
  187. isBoosting = false;
  188. isPassive = false;
  189. isTyping = false;
  190. }
  191.  
  192. --------------------------------------------------------
  193.  
  194. numLerp = function(start, goal, alpha)
  195. return(((goal - start) * alpha) + start)
  196. end
  197.  
  198. CFrameZero = function()
  199. return CFrame.new(Vector3.new())
  200. end
  201.  
  202. rad = function(value)
  203. return math.rad(value)
  204. end
  205.  
  206. CFAngles = function(Vector)
  207. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  208. end
  209.  
  210. --------------------------------------------------------
  211.  
  212. AnimStat = {
  213. lerpSpeed = .2;
  214. lerpSpeed2 = .35;
  215. lerpTween = 0;
  216. }
  217.  
  218. Joints = {
  219. c.HumanoidRootPart.RootJoint;
  220. c.Torso.Neck;
  221. c.Torso['Left Shoulder'];
  222. c.Torso['Right Shoulder'];
  223. c.Torso['Left Hip'];
  224. c.Torso['Right Hip'];
  225. }
  226.  
  227. JointTargets = {
  228. CFrameZero();
  229. CFrameZero();
  230. CFrameZero();
  231. CFrameZero();
  232. CFrameZero();
  233. CFrameZero();
  234. }
  235.  
  236. --------------------------------------------------------
  237.  
  238. BodyColors = {
  239. HeadColor = BrickColor.new("Really black");
  240. LeftArmColor = BrickColor.new("Really black");
  241. RightArmColor = BrickColor.new("Really black");
  242. LeftLegColor = BrickColor.new("Really black");
  243. RightLegColor = BrickColor.new("Really black");
  244. TorsoColor = BrickColor.new("Really black");
  245. }
  246.  
  247. Customs = {
  248. Face = "http://www.roblox.com/asset/?id=871052201";
  249. Shirt = "http://www.roblox.com/asset/?id=357134155";
  250. Pants = "http://www.roblox.com/asset/?id=343128366";
  251. }
  252.  
  253. --------------------------------------------------------
  254.  
  255. prepareCharacter = function()
  256. local transPoints = {
  257. NumberSequenceKeypoint.new(0,.819,.0375),
  258. NumberSequenceKeypoint.new(.207,.594,.0187),
  259. NumberSequenceKeypoint.new(.4,.55,.031),
  260. NumberSequenceKeypoint.new(.57,.619,.05),
  261. NumberSequenceKeypoint.new(.76,.8,.0375),
  262. NumberSequenceKeypoint.new(1,1,0),
  263. }
  264. local sizePoints = {
  265. NumberSequenceKeypoint.new(0,.687,0),
  266. NumberSequenceKeypoint.new(.111,.875,0),
  267. NumberSequenceKeypoint.new(.327,1.19,0),
  268. NumberSequenceKeypoint.new(.646,1.56,0),
  269. NumberSequenceKeypoint.new(.805,1.37,0),
  270. NumberSequenceKeypoint.new(.905,1.06,0),
  271. NumberSequenceKeypoint.new(.968,.938,0),
  272. NumberSequenceKeypoint.new(.984,1.13,0),
  273. NumberSequenceKeypoint.new(1,1.62,0),
  274. }
  275. local Size = NumberSequence.new(sizePoints)
  276. local Transparency = NumberSequence.new(transPoints)
  277. rayModel = Instance.new("Model",c)
  278. efcModel = Instance.new("Model",c)
  279. efxBlock = Instance.new("Part",c)
  280. efxBlock.BrickColor = BrickColor.new("Really black")
  281. efxBlock.Material = "Neon"
  282. efxBlock.FormFactor = "Custom"
  283. efxBlock.Transparency = .3
  284.  
  285.  
  286. efxBlock.Size = Vector3.new(.0,.0,.0)
  287. local mesh = Instance.new("SpecialMesh",efxBlock)
  288. mesh.MeshType = Enum.MeshType.Sphere
  289. mesh.Scale = Vector3.new(0,0,0)
  290. light = Instance.new("PointLight",c.Head)
  291. light.Range = 10
  292. light.Color = Color3.new(0,200/255,1)
  293. light.Shadows = false
  294. local particles = Instance.new("ParticleEmitter",efxBlock)
  295. particles.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
  296. particles.Size = Size
  297. particles.Name = "Fire"
  298. particles.Transparency = Transparency
  299. particles.LockedToPart = true
  300. particles.VelocityInheritance = .5
  301. particles.LockedToPart = true
  302. particles.Rate = 200
  303. particles.Texture = "rbxassetid://171989482"
  304. particles.Lifetime = NumberRange.new(1,1)
  305. particles.RotSpeed = NumberRange.new(100,100)
  306. particles.Speed = NumberRange.new(7,7)
  307. script.Parent = efxBlock
  308. fire = particles
  309. local offset = Vector3.new(-0.11, .23, -0.5)
  310. local weld = Instance.new("Weld",c.Head)
  311. weld.Part0 = c.Head
  312. weld.Part1 = efxBlock
  313. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  314. efxBlock.Parent = c
  315. music.SoundId = "rbxassetid://316012176"
  316. music.Looped = true
  317. music.Volume = 0
  318. fight = music
  319. music2.SoundId = "rbxassetid://316014309"
  320. music2.Looped = true
  321. music2.Volume = 0
  322. sans = music2
  323. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  324. pointGyro.P = 1e7
  325. pointGyro.D = 1e3
  326. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  327. animator = c.Humanoid:FindFirstChild("Animator")
  328. if animator then
  329. animator:Destroy()
  330. end
  331. c.Torso.roblox:Destroy()
  332. for i,v in pairs (c.Head:children()) do
  333. if v.ClassName == "Sound" then
  334. v:Destroy()
  335. end
  336. end
  337. for i = 1,#Joints do
  338. Joints[i].C1 = CFrame.new(Vector3.new())
  339. end
  340. human.WalkSpeed = 0
  341. human.JumpPower = 0
  342. end
  343.  
  344. uinps.InputBegan:connect(function(InputObject)
  345. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  346. Debounces.isPassive = not Debounces.isPassive
  347. end
  348. end)
  349.  
  350. setJointCFrames = function(table)
  351. for i = 1,#table do
  352. JointTargets[i] = table[i]
  353. end
  354. AnimationCycles = 0
  355. end
  356.  
  357. setLerp = function(speed)
  358. AnimStat.lerpSpeed = speed
  359. end
  360.  
  361. setTween = function(tween)
  362. AnimStat.lerpTween = tween
  363. end
  364.  
  365. takeDamage = function(position,damage,distance,platformStand)
  366. for i,v in pairs (pls:children()) do
  367. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  368. local torso = v.Character:FindFirstChild("Torso")
  369. if torso and (torso.Position - position).magnitude < distance then
  370. RiseLevel(v.Character.Humanoid,damage)
  371. v.Character.Humanoid:TakeDamage(damage)
  372. if platformStand == true then
  373. v.Character.PlatformStand = platformStand
  374. end
  375. end
  376. end
  377. end
  378. end
  379.  
  380. --------------------------------------------------------
  381.  
  382. prepareCharacter()
  383.  
  384. --------------------------------------------------------
  385. hldng={}Player=p
  386. function chatfunc(text)
  387. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  388. local rs=game:service'RunService'.RenderStepped
  389. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  390. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  391. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  392. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  393.  
  394. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  395. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  396. local texts={}
  397. for i=1,snum do
  398. texts[i]=Instance.new("TextButton",b)
  399. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  400. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  401. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  402. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  403. end
  404. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  405. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  406. else texts[i][Set]=Val end end end end
  407. for i=1,#texts do
  408. if texts[i].Parent then
  409. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  410. end
  411. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  412. sw(3)
  413. end
  414. sw(180)
  415. for i=1,0,-.025 do
  416. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  417. sw()
  418. end
  419. b:Destroy()
  420. end)
  421. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  422. mouse.KeyUp:connect(function(k)
  423. hldng[k]=nil
  424. end)
  425.  
  426. local function doit()
  427. if DefAble then
  428. return
  429. else
  430. if human.Health~=human.MaxHealth then
  431. DefAble=false
  432. human:Destroy()
  433. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  434. human.MaxHealth=1 human.Health=1
  435. human.HealthChanged:connect(doit)
  436. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  437. hldng.r=nil warn"Dodged"
  438. Tired.n=Tired.n+10
  439. end
  440. end
  441. end
  442. dodge=human.HealthChanged:connect(doit)
  443. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  444. spawn(function()
  445. local sine = 0
  446. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  447. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  448. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  449. frm.Position=UDim2.new(.3,0,.7,0)
  450.  
  451. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  452. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  453. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  454. while wait()do
  455. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  456. if Tired.n>=Tired.m then
  457. Tired.n=Tired.m
  458. Tired.d=true
  459. end
  460. if Tired.d then
  461. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  462. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  463. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  464. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  465. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  466.  
  467. end
  468.  
  469. if hldng.r then DefAble=false else DefAble=1 end
  470.  
  471. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  472. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  473. setLerp(.1)
  474. if Debounces.isPassive == true then --walk
  475. setJointCFrames({
  476. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  477. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  478. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  479. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  480. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  481. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  482. })
  483. else
  484. setJointCFrames({
  485. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  486. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  487. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  488. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  489. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  490. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  491. })
  492. end
  493. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  494. sine = sine + math.rad(12) --else jump
  495. human.WalkSpeed = 25
  496. setLerp(.15)
  497. setJointCFrames({
  498. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  499. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  500. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  501. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  502. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  503. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  504. })
  505. end
  506. if Debounces.scalingDamage == true then
  507. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  508. end
  509. end
  510. end)
  511. human.Changed:connect(function(prop)
  512. if prop == "MoveDirection" then
  513. if human.MoveDirection.magnitude > .02 then
  514. Debounces.isMoving = true
  515. else
  516. Debounces.isMoving = false
  517. end
  518. end
  519. end)
  520. local dunkedon=false
  521. mouse.KeyDown:connect(function(k)
  522. hldng[k]=true
  523. if not Debounces.isAttacking then
  524. if k=="c"and not Tired.d and Debounces.isPassive then
  525. local GrabObj=mouse.Target
  526. local hum=nil
  527. if GrabObj then
  528. if not GrabObj.Anchored then
  529. if GrabObj.Parent then
  530. if GrabObj.Parent:FindFirstChild'Humanoid'then
  531. hum=GrabObj.Parent.Humanoid
  532. end
  533. end
  534. local jet=Instance.new("BodyPosition",GrabObj)
  535. if not hum then jet.D=2000 jet.P=2000 end
  536. while hldng.c and not Tired.d do
  537. jet.MaxForce=Vector3.new(10,10,10)*10000000
  538. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  539. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  540. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  541. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  542. sw()
  543. end
  544. jet:Destroy()
  545. else
  546. warn'The object is anchored!'
  547. end
  548. end
  549. end
  550. if k=="t"and not Tired.d then -- TELEPORT
  551. if mouse.Target then Debounces.isAttacking=true
  552. local pos=mouse.Hit KG:Pause()
  553. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  554. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  555. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  556. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  557. wait(1)Debounces.isAttacking=false KG:Resume()
  558. root.CFrame=pos+Vector3.new(0,3,0)
  559. jam:Destroy()root.Anchored=false
  560. end
  561. Tired.n=Tired.n+50
  562. end
  563. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  564. dunkedon=true local pos=mouse.Hit.p
  565. Tired.n=Tired.n+100
  566. local idk=Instance.new("Part",efcModel)
  567. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  568. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  569. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  570. idk.Material="SmoothPlastic"
  571. idk.Transparency=.5 sw(20)idk:Destroy()
  572. spawn(function()for i=1,300 do
  573. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  574. spawn(function()
  575. local p=Instance.new("Part",efcModel)
  576. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  577. p.Color=Color3.new(12,0,0)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  578. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  579. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  580. m.Scale=Vector3.new(.05,.08,.05)/1.2
  581. spawn(function()
  582. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  583. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  584. end)
  585. end)
  586. sw()
  587. end
  588. end)
  589. wait(5)
  590.  
  591. dunkedon=false
  592. end
  593. end
  594. if Debounces.isPassive and k=="g"then
  595. while hldng.g and not Tired.d do
  596. sw(10)
  597. Tired.n=Tired.n+1
  598. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  599. spawn(function()
  600. local p=Instance.new("Part",efcModel)
  601. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  602. p.Color=Color3.new(12,0,0)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  603. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  604. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  605. m.Scale=Vector3.new(.05,.08,.05)/2.5
  606. spawn(function()
  607. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  608. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  609. end)
  610. end)
  611. end
  612. end
  613.  
  614. end)
  615. uinps.InputBegan:connect(function(InputObject)
  616. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  617. Debounces.isBoosting = true
  618. Debounces.damageLevel = 10
  619. Debounces.scalingDamage = true
  620. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  621. setLerp(.15)
  622. setJointCFrames({
  623. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  624. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  625. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  626. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  627. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  628. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  629. })
  630. local boostSpeed = 400
  631. local efx = Instance.new("Sound",c.Head)
  632. efx.SoundId = "rbxassetid://200632875"
  633. efx.Pitch = math.random(1100,1300)/1000
  634. efx.Volume = .5
  635. efx:Play()
  636. spawn(function()
  637. wait(5)
  638. efx:Destroy()
  639. end)
  640. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  641. vel.P = 1e3
  642. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  643. wait(.15)
  644. vel.P = 1000
  645. vel.MaxForce = Vector3.new(3000,0,3000)
  646. vel.Velocity = Vector3.new()
  647. wait(.3)
  648. setLerp(.3)
  649. setJointCFrames({
  650. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  651. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  652. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  653. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  654. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  655. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  656. })
  657. wait(.2)
  658. vel:Destroy()
  659. Debounces.damageLevel = 0
  660. Debounces.scalingDamage = false
  661. Debounces.isBoosting = false
  662. end
  663. end)
  664.  
  665. uinps.InputBegan:connect(function(InputObject)
  666. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  667. Debounces.isBoosting = true
  668. Debounces.damageLevel = 10
  669. Debounces.scalingDamage = true
  670. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  671. setLerp(.15)
  672. setJointCFrames({
  673. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  674. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  675. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  676. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  677. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  678. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  679. })
  680. local boostSpeed = 250
  681. local efx = Instance.new("Sound",c.Head)
  682. efx.SoundId = "rbxassetid://200632875"
  683. efx.Pitch = math.random(1100,1300)/1000
  684. efx.Volume = .5
  685. efx:Play()
  686. spawn(function()
  687. wait(5)
  688. efx:Destroy()
  689. end)
  690. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  691. vel.P = 1e3
  692. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  693. wait(.15)
  694. vel.P = 1000
  695. vel.MaxForce = Vector3.new(3000,0,3000)
  696. vel.Velocity = Vector3.new()
  697. wait(.3)
  698. setLerp(.3)
  699. setJointCFrames({
  700. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  701. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  702. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  703. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  704. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  705. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  706. })
  707. wait(.2)
  708. vel:Destroy()
  709. Debounces.damageLevel = 0
  710. Debounces.scalingDamage = false
  711. Debounces.isBoosting = false
  712. end
  713. end)
  714.  
  715. uinps.InputBegan:connect(function(InputObject)
  716. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  717. Debounces.isBoosting = true
  718. Debounces.damageLevel = 10
  719. Debounces.scalingDamage = true
  720. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  721. setLerp(.15)
  722. setJointCFrames({
  723. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  724. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  725. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  726. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  727. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  728. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  729. })
  730. local boostSpeed = 350
  731. local efx = Instance.new("Sound",c.Head)
  732. efx.SoundId = "rbxassetid://200632875"
  733. efx.Pitch = math.random(1100,1300)/1000
  734. efx.Volume = .5
  735. efx:Play()
  736. spawn(function()
  737. wait(5)
  738. efx:Destroy()
  739. end)
  740. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  741. vel.P = 1e3
  742. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  743. wait(.15)
  744. vel.P = 1000
  745. vel.MaxForce = Vector3.new(3000,0,3000)
  746. vel.Velocity = Vector3.new()
  747. wait(.3)
  748. setLerp(.3)
  749. setJointCFrames({
  750. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  751. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  752. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  753. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  754. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  755. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  756. })
  757. wait(.2)
  758. vel:Destroy()
  759. Debounces.damageLevel = 0
  760. Debounces.scalingDamage = false
  761. Debounces.isBoosting = false
  762. end
  763. end)
  764.  
  765. uinps.InputBegan:connect(function(InputObject)
  766. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  767. Debounces.isBoosting = true
  768. Debounces.damageLevel = 30
  769. Debounces.scalingDamage = true
  770. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  771. setLerp(.15)
  772. setJointCFrames({
  773. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  774. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  775. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  776. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  777. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  778. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  779. })
  780. local boostSpeed = 400
  781. local boostSpeed = 400
  782. local efx = Instance.new("Sound",c.Head)
  783. efx.SoundId = "rbxassetid://200632875"
  784. efx.Pitch = math.random(1100,1300)/1000
  785. efx.Volume = .5
  786. efx:Play()
  787. spawn(function()
  788. wait(5)
  789. efx:Destroy()
  790. end)
  791. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  792. vel.P = 1e3
  793. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  794. wait(.15)
  795. vel.P = 1000
  796. vel.MaxForce = Vector3.new(3000,0,3000)
  797. vel.Velocity = Vector3.new()
  798. wait(.3)
  799. setLerp(.3)
  800. setJointCFrames({
  801. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  802. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  803. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  804. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  805. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  806. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  807. })
  808. wait(.2)
  809. vel:Destroy()
  810. Debounces.damageLevel = 0
  811. Debounces.scalingDamage = false
  812. Debounces.isBoosting = false
  813. end
  814. end)
  815.  
  816. uinps.InputBegan:connect(function(InputObject)
  817. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  818. local isLooping = true
  819. uinps.InputEnded:connect(function(InputObject2)
  820. if InputObject2.KeyCode == Enum.KeyCode.Q then
  821. isLooping = false
  822. end
  823. end)
  824. while not Tired.d do
  825. if isLooping == false then
  826. break
  827. end
  828. Debounces.attackNumber = Debounces.attackNumber + 1
  829. local aimPos = mouse.Hit.p
  830. local head = Instance.new("Part",c)
  831. head.Size = Vector3.new(12,.2,12)
  832. head.CanCollide = false
  833. head.Anchored = true
  834. head.Transparency = 1
  835. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  836. mesh.Scale=Vector3.new(.05,.05,.05)
  837. local decal = Instance.new("Decal",head)
  838. decal.Texture = "rbxassetid://441975828"
  839. Color3.new(100,100,0)
  840. if Debounces.attackNumber%2 == 1 then
  841. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  842. else
  843. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  844. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  845. spawn(function()
  846. local timer = 0
  847. while rs.RenderStepped:wait() do
  848. if timer >= 1.55 then
  849. break
  850. end
  851. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  852. timer = timer + 1/30/(Debounces.FPS/60)
  853. end
  854. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  855. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  856. local hit, pos = workspace:FindPartOnRay(ray,c)
  857. local dis = (head.CFrame.p - pos).magnitude
  858. local rayPart = Instance.new("Part",rayModel)
  859. rayPart.Material = "Neon"
  860. rayPart.FormFactor = "Custom"
  861. rayPart.BrickColor = BrickColor.new"Really red"
  862. rayPart.Anchored = true
  863. rayPart.CanCollide = false
  864. rayPart.Size = Vector3.new(7,7,dis + 400)
  865. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  866. rayPart.CFrame = rayCFrame
  867. head:Destroy()
  868. end)
  869. wait()
  870. local s = Instance.new("Sound",head)
  871. s.Volume = 1
  872. s.SoundId = "rbxassetid://332223043"
  873. s:Play()
  874. wait(.04)
  875. Tired.n=Tired.n+2
  876. end
  877. end
  878. end)
  879.  
  880. uinps.InputBegan:connect(function(InputObj)
  881. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  882. Debounces.isAttacking = true
  883. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  884. local head = Instance.new("Part",c)
  885. head.Size = Vector3.new(18,.2,18)
  886. head.CanCollide = false
  887. head.Anchored = true
  888. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  889. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  890. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  891. mesh.Scale=Vector3.new(.1,.1,.1)
  892. local decal = Instance.new("Decal",head)
  893. decal.Texture = "rbxassetid://441975828"
  894. setLerp(.1)
  895. setJointCFrames({
  896. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  897. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  898. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  899. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  900. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  901. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  902. })
  903. spawn(function()
  904. local timer = 0
  905. while rs.RenderStepped:wait() do
  906. if timer >= 1.55/.8 then
  907. break
  908. end
  909. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  910. timer = timer + 1/30/(Debounces.FPS/60)
  911. end
  912. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  913. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  914. local hit, pos = workspace:FindPartOnRay(ray,c)
  915. local dis = (head.CFrame.p - pos).magnitude
  916. local rayPart = Instance.new("Part",rayModel)
  917. rayPart.Material = "Neon"
  918. rayPart.FormFactor = "Custom"
  919. rayPart.Name = "Punch"
  920. rayPart.BrickColor = BrickColor.new"Really red"
  921. rayPart.Anchored = true
  922. rayPart.CanCollide = false
  923. rayPart.Size = Vector3.new(28,28,dis + 400)
  924. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  925. rayPart.CFrame = rayCFrame
  926. head:Destroy()
  927. end)
  928. wait()
  929. local s = Instance.new("Sound",head)
  930. s.Volume = 1
  931. s.SoundId = "rbxassetid://332223043"
  932. s.Pitch = .8
  933. s:Play()
  934. wait(.75)
  935. setLerp(.17)
  936. setJointCFrames({
  937. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  938. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  939. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  940. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  941. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  942. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  943. })
  944. Tired.n=Tired.n+15
  945. wait(.5)
  946. Debounces.isAttacking = false
  947. end
  948. end)
  949.  
  950. reflect = function(d,n)
  951. local i, n = -1 * d.unit, n.unit
  952. local dot = n:Dot(i)
  953. return 2*dot*n - i
  954. end
  955.  
  956. makeReflectionBeam = function(pos,look,isCrit)
  957. local ray = Ray.new(pos,look)
  958. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  959. local e = Instance.new("Part",rayModel)
  960. e.Anchored = true
  961. e.CanCollide = false
  962. e.BrickColor = BrickColor.new("Really red")
  963. e.Material = "Neon"
  964. e.FormFactor = "Custom"
  965. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  966. if isCrit == true then
  967. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  968. e.Name = "Punch"
  969. end
  970. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  971. local e = Instance.new("Sound",c)
  972. if isCrit == true then
  973. e.Volume = .5
  974. else
  975. e.Volume = .3
  976. e.Pitch = 1.5
  977. end
  978. e.SoundId = "rbxassetid://200632875"
  979. e:Play()
  980. spawn(function()
  981. wait(6)
  982. e:Destroy()
  983. end)
  984. wait(.05)
  985. if hit ~= nil then
  986. newDir = reflect(look.unit,norm,isCrit)
  987. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  988. end
  989. end
  990.  
  991. uinps.InputBegan:connect(function(InputObject)
  992. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  993. local isLooping = true
  994. uinps.InputEnded:connect(function(InputObject2)
  995. if InputObject2.KeyCode == Enum.KeyCode.Q then
  996. isLooping = false
  997. end
  998. end)
  999. while not Tired.d do
  1000. if isLooping == false then
  1001. break
  1002. end
  1003. Debounces.attackNumber = Debounces.attackNumber + 1
  1004. local aimPos = mouse.Hit.p
  1005. local head = Instance.new("Part",c)
  1006. head.Size = Vector3.new(12,.2,12)
  1007. head.CanCollide = false
  1008.  
  1009. head.Anchored = true
  1010. head.Transparency=1
  1011. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1012. mesh.Scale=Vector3.new(.05,.05,.05)
  1013. local decal = Instance.new("Decal",head)
  1014. decal.Texture = "rbxassetid://431908407"
  1015.  
  1016.  
  1017. if Debounces.attackNumber%2 == 1 then
  1018. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1019. else
  1020. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1021. end
  1022. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1023. spawn(function()
  1024. local timer = 0
  1025. while rs.RenderStepped:wait() do
  1026. if timer >= 1.55 then
  1027. break
  1028. end
  1029. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1030. timer = timer + 1/30/(Debounces.FPS/60)
  1031. end
  1032. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1033. head:Destroy()
  1034. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1035. end)
  1036.  
  1037. wait()
  1038. local s = Instance.new("Sound",head)
  1039. s.Volume = 1
  1040. s.SoundId = "rbxassetid://332223043"
  1041. s.Pitch = 1.02
  1042. s:Play()
  1043. Tired.n=Tired.n+15
  1044. wait(.2)
  1045. end
  1046. end
  1047. end)
  1048.  
  1049. uinps.InputBegan:connect(function(InputObj)
  1050. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1051. Debounces.isAttacking = true
  1052. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1053. local head = Instance.new("Part",c)
  1054. head.Size = Vector3.new(18,.2,18)
  1055. head.CanCollide = false
  1056. head.Anchored = true
  1057. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1058. head.Transparency = 1
  1059. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1060. mesh.Scale=Vector3.new(.1,.1,.1)
  1061. local decal = Instance.new("Decal",head)
  1062. decal.Texture = "rbxassetid://441975828"
  1063. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1064. setLerp(.1)
  1065. setJointCFrames({
  1066. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1067. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1068. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1069. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1070. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1071. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1072. })
  1073. spawn(function()
  1074. local timer = 0
  1075. while rs.RenderStepped:wait() do
  1076. if timer >= 1.55/.8 then
  1077. break
  1078. end
  1079. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1080. timer = timer + 1/30/(Debounces.FPS/60)
  1081. end
  1082. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1083. head:Destroy()
  1084. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1085. end)
  1086. wait()
  1087. local s = Instance.new("Sound",head)
  1088. s.Volume = 2
  1089. s.SoundId = "rbxassetid://332223043"
  1090. s.Pitch = .8
  1091. s:Play()
  1092. wait(.75)
  1093. setLerp(.17)
  1094. setJointCFrames({
  1095. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1096. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1097. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1098. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1099. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1100. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1101. })
  1102. Tired.n=Tired.n+30
  1103. wait(.5)
  1104. Debounces.isAttacking = false
  1105. end
  1106. end)
  1107.  
  1108. uinps.InputBegan:connect(function(InputObj)
  1109. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1110. local finishEvent = nil
  1111. Debounces.isTyping = true
  1112. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1113. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1114. Debounces.isTyping = false
  1115. finishEvent:disconnect()
  1116. end
  1117. end)
  1118. end
  1119. end)
  1120.  
  1121. uinps.InputBegan:connect(function(InputObj)
  1122. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1123. Debounces.isSprinting = true
  1124. end
  1125. end)
  1126.  
  1127. uinps.InputEnded:connect(function(InputObj)
  1128. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1129. Debounces.isSprinting = false
  1130. end
  1131. end)
  1132. uinps.InputBegan:connect(function(InputObj)
  1133.  
  1134. end)
  1135.  
  1136. rs.RenderStepped:connect(function()
  1137. Debounces.FPS = 1/rs.RenderStepped:wait()
  1138. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1139. if Debounces.isPassive == false then
  1140. fire.Enabled = false
  1141. light.Range = 0
  1142. fight:Pause()
  1143. sans:Resume()
  1144. efxBlock.Transparency = 1
  1145. else
  1146. fire.Enabled = true
  1147. light.Range = 10
  1148. fight:Resume()
  1149. sans:Pause()
  1150. efxBlock.Transparency = 0
  1151. end local tD=3
  1152. for i,v in pairs (rayModel:children()) do
  1153. if v.Transparency >= 1 then
  1154. v:Destroy()
  1155. else
  1156. v.CanCollide = true
  1157. local parts = v:GetTouchingParts()
  1158. v.CanCollide = false
  1159. for i = 1,#parts do
  1160. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1161. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1162. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1163. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1164. end
  1165. end
  1166. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1167. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1168. end
  1169. end
  1170. for i = 1,#Joints do
  1171. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1172. end
  1173. local sineval = math.sin(tick() * 2) * 3
  1174. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1175. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181. end)
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