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- //This example requires the 'Xamarin.Android GUI' option to be enabled
- //+ref=Java.Interop
- using System;
- using System.Linq;
- using System.Collections.Generic;
- using NativeUiLib;
- using Android.Graphics;
- namespace CSharp_Shell
- {
- public static class Program
- {
- public static void Main()
- {
- Ui.RunOnUiThread(()=> UiStuff());
- }
- private static void UiStuff()
- {
- var w = 800;
- var h = 600;
- var lay = new LinearLayout();
- var drawingImageView = new ImageView();
- lay.AddView(drawingImageView);
- var paint = new Paint();
- paint.Color = Color.Blue;
- paint.SetStyle(Paint.Style.Stroke);
- paint.StrokeWidth = 15;
- var bmpBase = Bitmap.CreateBitmap(w, h, Bitmap.Config.Argb8888);
- Canvas canvas = new Canvas(bmpBase);
- canvas.DrawCircle(100, 100, 30, paint);
- drawingImageView.SetImageBitmap(bmpBase);
- Ui.ShowLayout(lay);
- }
- }
- }
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