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- local plr = owner
- local char = plr.Character
- local Humanoid = char.Humanoid
- function Oof(Ch)
- if Ch.ClassName == "Model" then
- local D = Ch:GetDescendants()
- for i = 1,#D do
- local ee = D[i]
- if ee:IsA("Humanoid") then
- ee.BreakJointsOnDeath = false
- elseif ee:IsA("Motor6D") or ee:IsA("Motor") then
- local Old = ee.Parent
- ee.Parent = nil
- local R = Instance.new("Glue",Old)
- R.Name = ee.Name
- R.Part0 = ee.Part0
- R.Part1 = ee.Part1
- R.C0 = ee.C0
- R.C1 = ee.C1
- end
- end
- end
- end
- Oof(char)
- Humanoid.Health = Humanoid.Health + 1.7
- local audio = Instance.new("Sound",char.Head)
- audio.SoundId = "rbxassetid://800064337"
- audio.Volume = 10
- audio.Looped = true
- audio:Play()
- s2 = audio
- mememode = true
- if mememode == false then
- s2.Pitch = 0.03+ math.random(600,1000)/1000
- s2.Volume = 1.5
- else
- s2.Pitch = 1 + math.random(1,40)/37
- s2.Volume = 2
- end
- m = Instance.new("Model", char)
- local weldBetween = function(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it = Instance.new
- function nooutline(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
- local fp = it("Part")
- fp.formFactor = formfactor
- fp.Parent = parent
- fp.Reflectance = reflectance
- fp.Transparency = transparency
- fp.CanCollide = false
- fp.Locked = true
- fp.BrickColor = BrickColor.new(tostring(brickcolor))
- fp.Name = name
- fp.Size = size
- fp.Position = char.Torso.Position
- nooutline(fp)
- fp.Material = material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh, part, meshtype, meshid, offset, scale)
- local mesh = it(Mesh)
- mesh.Parent = part
- if Mesh == "SpecialMesh" then
- mesh.MeshType = meshtype
- mesh.MeshId = meshid
- end
- mesh.Offset = offset
- mesh.Scale = scale
- return mesh
- end
- function weld(parent, part0, part1, c0, c1)
- local weld = it("Weld")
- weld.Parent = parent
- weld.Part0 = part0
- weld.Part1 = part1
- weld.C0 = c0
- weld.C1 = c1
- return weld
- end
- BottleR = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Bright green", "Handle", Vector3.new(1.44916654, 1.73900044, 1.44916654))
- BottleRweld = weld(m, char["Right Arm"], BottleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.150012493, 1.13759422, -1.12566471, -1, 0, 0, 0, 0.146834984, -0.989161015, 0, -0.989160895, -0.146834999))
- mesh("SpecialMesh", BottleR, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=11409474", Vector3.new(0, 0, 0), Vector3.new(2.17374969, 3.62291789, 2.17374969))
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