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ItzInfern

project 789 Test

Jan 2nd, 2019
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  1.  
  2.  
  3. --https://github.com/Mokiros/roblox-FE-compatibility
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. local RealPlayer = Player
  7. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  8.  
  9. --Updated as of 19/4/2018--
  10. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  11. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  12. --WIP(because nothing is perfect)--
  13. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  14. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  15. --RIP Forums 12/4/17--
  16. Player=game:GetService("Players").LocalPlayer
  17. Character=Player.Character
  18. Character.Humanoid.Name = "noneofurbusiness"
  19. hum = Character.noneofurbusiness
  20. LeftArm=Character["Left Arm"]
  21. LeftLeg=Character["Left Leg"]
  22. RightArm=Character["Right Arm"]
  23. RightLeg=Character["Right Leg"]
  24. Root=Character["HumanoidRootPart"]
  25. Head=Character["Head"]
  26. Torso=Character["Torso"]
  27. attacking = false
  28. walking = false
  29. position = "Idle"
  30. local sine = 0
  31. removeuseless = game:GetService("Debris")
  32. local change = 2
  33. debounce = false
  34. tauntdebounce = false
  35. mouse = Player:GetMouse()
  36. sID = rbxassetid
  37. create = Instance.new
  38. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  39. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  40. local soundtable3 = {834001797,834001752,834001699,834001828}
  41. rdnm3 = #soundtable3
  42. rdnm = #soundtable
  43. rototota = false
  44. rdnm2 = #soundtable
  45. rototota = false
  46. i = 1
  47. running = false
  48. damagedebounce = false
  49. comingouttoplay = true
  50. transf1 = false
  51. balldebounce = false
  52. donttransform = false
  53. damageall={}
  54. Repeater={}
  55. Repeater2={}
  56. nonmeshRepeater={}
  57. nonmeshRepeater2={}
  58. dmgii={}
  59. DamageAll2={}
  60. SlowlyFade={}
  61. TheEnd={}
  62. TheEnd2={}
  63. TheEnd3={}
  64. Extreme={}
  65. ExtremeM={}
  66. TheEnd4={}
  67. UpMover={}
  68. openshocktable={}
  69. LessSize={}
  70. ForwardMover={}
  71.  
  72. punchexplosion = Instance.new("Sound", LeftArm)
  73. punchexplosion.SoundId = "rbxassetid://909258891"
  74. punchexplosion.Looped = false
  75. punchexplosion.Volume = 2
  76.  
  77. punchexplosion2 = Instance.new("Sound", LeftArm)
  78. punchexplosion2.SoundId = "rbxassetid://907528019"
  79. punchexplosion2.Looped = false
  80. punchexplosion2.Volume = 2
  81.  
  82. punchexplosion3 = Instance.new("Sound", LeftArm)
  83. punchexplosion3.SoundId = "rbxassetid://564533374"
  84. punchexplosion3.Looped = false
  85. punchexplosion3.Volume = 2
  86.  
  87. punchcharge = Instance.new("Sound", LeftArm)
  88. punchcharge.SoundId = "rbxassetid://909253995"
  89. punchcharge.Looped = false
  90. punchcharge.Volume = 2
  91.  
  92. punchcharge2 = Instance.new("Sound", LeftArm)
  93. punchcharge2.SoundId = "rbxassetid://907532684"
  94. punchcharge2.Looped = false
  95. punchcharge2.Volume = 2
  96.  
  97. LSSJ = Instance.new("Sound", Torso)
  98. LSSJ.SoundId = "rbxassetid://1412058990"
  99. LSSJ.Volume = 8
  100.  
  101. punchcharge3 = Instance.new("Sound", LeftArm)
  102. punchcharge3.SoundId = "rbxassetid://1177784554"
  103. punchcharge3.Looped = false
  104. punchcharge3.Volume = 2
  105.  
  106. boomswoosh = Instance.new("Sound", Torso)
  107. boomswoosh.SoundId = "rbxassetid://633627961"
  108. boomswoosh.Looped = false
  109. boomswoosh.Volume = 1.5
  110.  
  111. TheEndSound = Instance.new("Sound", Torso)
  112. TheEndSound.SoundId = "rbxassetid://264358562"
  113. TheEndSound.Looped = false
  114. TheEndSound.Volume = 3
  115.  
  116. TheEndSound2 = Instance.new("Sound", Torso)
  117. TheEndSound2.SoundId = "rbxassetid://907530407"
  118. TheEndSound2.Looped = true
  119. TheEndSound2.Volume = 3
  120.  
  121. ROOOAAAAH = Instance.new("Sound", Torso)
  122. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  123. ROOOAAAAH.Looped = false
  124. ROOOAAAAH.Volume = 2
  125.  
  126. x0412 = Instance.new("Sound", Torso)
  127. x0412.SoundId = "rbxassetid://962379106"
  128. x0412.Looped = false
  129. x0412.Volume = 8
  130.  
  131. local HEADLERP = Instance.new("ManualWeld")
  132. HEADLERP.Parent = Head
  133. HEADLERP.Part0 = Head
  134. HEADLERP.Part1 = Torso
  135. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  136.  
  137. local TORSOLERP = Instance.new("ManualWeld")
  138. TORSOLERP.Parent = Torso
  139. TORSOLERP.Part0 = Torso
  140. TORSOLERP.Part1 = Torso
  141. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  142.  
  143. local ROOTLERP = Instance.new("ManualWeld")
  144. ROOTLERP.Parent = Root
  145. ROOTLERP.Part0 = Root
  146. ROOTLERP.Part1 = Torso
  147. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  148.  
  149. local RIGHTARMLERP = Instance.new("ManualWeld")
  150. RIGHTARMLERP.Parent = RightArm
  151. RIGHTARMLERP.Part0 = RightArm
  152. RIGHTARMLERP.Part1 = Torso
  153. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  154.  
  155. local LEFTARMLERP = Instance.new("ManualWeld")
  156. LEFTARMLERP.Parent = LeftArm
  157. LEFTARMLERP.Part0 = LeftArm
  158. LEFTARMLERP.Part1 = Torso
  159. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  160.  
  161. local RIGHTLEGLERP = Instance.new("ManualWeld")
  162. RIGHTLEGLERP.Parent = RightLeg
  163. RIGHTLEGLERP.Part0 = RightLeg
  164. RIGHTLEGLERP.Part1 = Torso
  165. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  166.  
  167. local LEFTLEGLERP = Instance.new("ManualWeld")
  168. LEFTLEGLERP.Parent = LeftLeg
  169. LEFTLEGLERP.Part0 = LeftLeg
  170. LEFTLEGLERP.Part1 = Torso
  171. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  172.  
  173. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  174. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  175. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  176. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  177. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  178. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  179.  
  180. local function weldBetween(a, b)
  181. local weld = Instance.new("ManualWeld", a)
  182. weld.Part0 = a
  183. weld.Part1 = b
  184. weld.C0 = a.CFrame:inverse() * b.CFrame
  185. return weld
  186. end
  187.  
  188. godmode = coroutine.wrap(function()
  189. while true do
  190. hum.MaxHealth = math.huge
  191. wait(0.0000001)
  192. hum.Health = math.huge
  193. wait()
  194. end
  195. end)
  196. godmode()
  197. ff = Instance.new("ForceField", Character)
  198. ff.Visible = false
  199.  
  200. while comingouttoplay do
  201. hum.WalkSpeed = 0
  202. for i = 1, 15 do
  203. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  204. wait()
  205. end
  206. Root.Anchored = true
  207. smallrift = Instance.new("Part", Torso)
  208. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  209. smallrift.Material = "Neon"
  210. smallrift.Transparency = 1
  211. smallrift.Anchored = true
  212. smallrift.CanCollide = false
  213. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  214. smallriftdecal = Instance.new("Decal", smallrift)
  215. smallriftdecal.Face = "Top"
  216. smallriftdecal.Texture = "rbxassetid://702583926"
  217. local sm = weldBetween(smallrift, Root)
  218. sm.C0 = CFrame.new(0, 0, 0)
  219. sound = Instance.new("Sound", smallrift)
  220. sound.Volume = 1
  221. sound.Pitch = 1.2
  222. sound.SoundId = "rbxassetid://344894344"
  223. sound:Play()
  224. local rotete = coroutine.wrap(function()
  225. while comingouttoplay do
  226. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  227. wait()
  228. end
  229. end)
  230. rotete()
  231. for i = 1, 50 do
  232. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  233. wait()
  234. end
  235. wait(1)
  236. for _,n in pairs(Character:GetChildren()) do
  237. if n:IsA("Accessory") then n:Remove() end
  238. end
  239. for _,x in pairs(Character:GetChildren()) do
  240. if x:IsA("Decal") then x:Remove() end
  241. end
  242. Torso.BrickColor = BrickColor.new("Really black")
  243. Head.BrickColor = BrickColor.new("Really black")
  244. shirt = Instance.new("Shirt", Character)
  245. shirt.Name = "Shirt"
  246. pants = Instance.new("Pants", Character)
  247. pants.Name = "Pants"
  248. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  249. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  250.  
  251. local DarkReaper = Instance.new("Part",Character)
  252. DarkReaper.Size = Vector3.new(2,2,2)
  253. DarkReaper.CFrame = Head.CFrame
  254. DarkReaper.CanCollide = false
  255. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  256. DarkReaperWeld.Part0 = DarkReaper
  257. DarkReaperWeld.Part1 = Head
  258. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  259. mdark = Instance.new("SpecialMesh", DarkReaper)
  260. mdark.MeshType = "FileMesh"
  261. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  262. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  263. mdark.VertexColor = Vector3.new(1,1,1)
  264.  
  265. local DarkReaperANTLERS = Instance.new("Part",Character)
  266. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  267. DarkReaperANTLERS.CFrame = Head.CFrame
  268. DarkReaperANTLERS.CanCollide = false
  269. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  270. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  271. DarkReaperWeld2.Part1 = Head
  272. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  273. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  274. mdark2.MeshType = "FileMesh"
  275. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  276. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  277. mdark2.VertexColor = Vector3.new(255,0,0)
  278.  
  279. HandCannonTop1 = Instance.new("Part", LeftArm)
  280. HandCannonTop1.CanCollide = false
  281. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  282. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  283. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  284. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  285. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  286. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  287. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  288. HandCannonTop1.Material = "Metal"
  289. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  290. weld2.C0 = CFrame.new(0, .9, 0)
  291.  
  292. FixedER = Instance.new("Part", LeftArm)
  293. FixedER.CanCollide = false
  294. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  295. FixedER.BottomSurface = "SmoothNoOutlines"
  296. FixedER.TopSurface = "SmoothNoOutlines"
  297. FixedER.LeftSurface = "SmoothNoOutlines"
  298. FixedER.RightSurface = "SmoothNoOutlines"
  299. FixedER.FrontSurface = "SmoothNoOutlines"
  300. FixedER.BackSurface = "SmoothNoOutlines"
  301. FixedER.Material = "Metal"
  302. local weldFixedER = weldBetween(FixedER, LeftArm)
  303. weldFixedER.C0 = CFrame.new(0, .7, 0)
  304.  
  305.  
  306. FixedER4 = Instance.new("Part", LeftArm)
  307. FixedER4.CanCollide = false
  308. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  309. FixedER4.BottomSurface = "SmoothNoOutlines"
  310. FixedER4.TopSurface = "SmoothNoOutlines"
  311. FixedER4.LeftSurface = "SmoothNoOutlines"
  312. FixedER4.RightSurface = "SmoothNoOutlines"
  313. FixedER4.FrontSurface = "SmoothNoOutlines"
  314. FixedER4.BackSurface = "SmoothNoOutlines"
  315. FixedER4.Material = "Metal"
  316. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  317. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  318.  
  319. FixedER5 = Instance.new("Part", LeftArm)
  320. FixedER5.CanCollide = false
  321. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  322. FixedER5.BottomSurface = "SmoothNoOutlines"
  323. FixedER5.TopSurface = "SmoothNoOutlines"
  324. FixedER5.LeftSurface = "SmoothNoOutlines"
  325. FixedER5.RightSurface = "SmoothNoOutlines"
  326. FixedER5.FrontSurface = "SmoothNoOutlines"
  327. FixedER5.BackSurface = "SmoothNoOutlines"
  328. FixedER5.Material = "Metal"
  329. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  330. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  331.  
  332. FixedER2 = Instance.new("Part", LeftArm)
  333. FixedER2.CanCollide = false
  334. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  335. FixedER2.BottomSurface = "SmoothNoOutlines"
  336. FixedER2.TopSurface = "SmoothNoOutlines"
  337. FixedER2.LeftSurface = "SmoothNoOutlines"
  338. FixedER2.RightSurface = "SmoothNoOutlines"
  339. FixedER2.FrontSurface = "SmoothNoOutlines"
  340. FixedER2.BackSurface = "SmoothNoOutlines"
  341. FixedER2.Material = "Metal"
  342. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  343. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  344.  
  345.  
  346. FixedER3 = Instance.new("Part", LeftArm)
  347. FixedER3.CanCollide = false
  348. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  349. FixedER3.BottomSurface = "SmoothNoOutlines"
  350. FixedER3.TopSurface = "SmoothNoOutlines"
  351. FixedER3.LeftSurface = "SmoothNoOutlines"
  352. FixedER3.RightSurface = "SmoothNoOutlines"
  353. FixedER3.FrontSurface = "SmoothNoOutlines"
  354. FixedER3.BackSurface = "SmoothNoOutlines"
  355. FixedER3.Material = "Metal"
  356. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  357. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  358.  
  359. HandCannonTop2 = Instance.new("Part", LeftArm)
  360. HandCannonTop2.CanCollide = false
  361. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  362. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  363. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  364. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  365. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  366. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  367. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  368. HandCannonTop2.Material = "Metal"
  369. HandCannonTop2.Transparency = 1
  370. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  371. weld3.C0 = CFrame.new(0, -.8, 0)
  372.  
  373. HandCannonTop3 = Instance.new("Part", LeftArm)
  374. HandCannonTop3.CanCollide = false
  375. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  376. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  377. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  378. HandCannonTop3.Material = "Metal"
  379. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  380. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  381. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  382. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  383. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  384. weld4.C0 = CFrame.new(0, 0, 0)
  385.  
  386. secretpart = Instance.new("Part", LeftArm)
  387. secretpart.CanCollide = false
  388. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  389. secretpart.BottomSurface = "SmoothNoOutlines"
  390. secretpart.TopSurface = "SmoothNoOutlines"
  391. secretpart.Material = "Metal"
  392. secretpart.BrickColor = BrickColor.new("Really black")
  393. secretpart.LeftSurface = "SmoothNoOutlines"
  394. secretpart.RightSurface = "SmoothNoOutlines"
  395. secretpart.FrontSurface = "SmoothNoOutlines"
  396. secretpart.BackSurface = "SmoothNoOutlines"
  397. local secret = weldBetween(secretpart, LeftArm)
  398. secret.C0 = CFrame.new(0, 0, 0)
  399.  
  400. HandCannonTop4 = Instance.new("Part", LeftArm)
  401. HandCannonTop4.CanCollide = false
  402. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  403. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  404. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  405. HandCannonTop4.Material = "Granite"
  406. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  407. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  408. weld5.C0 = CFrame.new(0, 0, 0)
  409.  
  410. HandCannonTop5 = Instance.new("Part", LeftArm)
  411. HandCannonTop5.CanCollide = false
  412. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  413. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  414. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  415. HandCannonTop5.Material = "Granite"
  416. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  417. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  418. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  419.  
  420. HandCannonTop6 = Instance.new("Part", LeftArm)
  421. HandCannonTop6.CanCollide = false
  422. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  423. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  424. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  425. HandCannonTop6.Material = "Granite"
  426. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  427. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  428. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  429.  
  430. HandCannonTop7 = Instance.new("Part", LeftArm)
  431. HandCannonTop7.CanCollide = false
  432. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  433. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  434. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  435. HandCannonTop7.Material = "Granite"
  436. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  437. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  438. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  439.  
  440. HandCannonTop8 = Instance.new("Part", LeftArm)
  441. HandCannonTop8.CanCollide = false
  442. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  443. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  444. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  445. HandCannonTop8.Material = "Granite"
  446. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  447. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  448. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  449.  
  450.  
  451. HandCannonTop9 = Instance.new("Part", LeftArm)
  452. HandCannonTop9.CanCollide = false
  453. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  454. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  455. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  456. HandCannonTop9.Material = "Granite"
  457. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  458. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  459. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  460.  
  461. HandCannonTop10 = Instance.new("Part", LeftArm)
  462. HandCannonTop10.CanCollide = false
  463. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  464. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  465. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  466. HandCannonTop10.Material = "Granite"
  467. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  468. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  469. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  470.  
  471. HandCannonTop11 = Instance.new("Part", LeftArm)
  472. HandCannonTop11.CanCollide = false
  473. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  474. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  475. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  476. HandCannonTop11.Material = "Granite"
  477. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  478. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  479. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  480.  
  481. HandCannonTop12 = Instance.new("Part", LeftArm)
  482. HandCannonTop12.CanCollide = false
  483. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  484. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  485. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  486. HandCannonTop12.Material = "Granite"
  487. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  488. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  489. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  490.  
  491. HandCannonTop13 = Instance.new("Part", LeftArm)
  492. HandCannonTop13.CanCollide = false
  493. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  494. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  495. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  496. HandCannonTop13.Material = "Granite"
  497. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  498. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  499. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  500.  
  501.  
  502. HandCannonTop14 = Instance.new("Part", LeftArm)
  503. HandCannonTop14.CanCollide = false
  504. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  505. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  506. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  507. HandCannonTop14.Material = "Granite"
  508. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  509. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  510. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  511.  
  512. corecircle = Instance.new("Part", LeftArm)
  513. corecircle.CanCollide = false
  514. corecircle.Size = Vector3.new(0,0,0)
  515. corecircle.Material = "Slate"
  516. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  517. corecircleMESH.Scale = Vector3.new(8,17,17)
  518. corecircleMESH.MeshType = "Cylinder"
  519. local weldcore = weldBetween(corecircle, HandCannonTop3)
  520. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  521.  
  522. corecircle2 = Instance.new("Part", LeftArm)
  523. corecircle2.CanCollide = false
  524. corecircle2.Size = Vector3.new(0,0,0)
  525. corecircle2.Material = "Fabric"
  526. corecircle2.BrickColor = BrickColor.new("Really black")
  527. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  528. corecircleMESH2.Scale = Vector3.new(7,18,18)
  529. corecircleMESH2.MeshType = "Cylinder"
  530. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  531. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  532.  
  533. TheCore = Instance.new("Part", LeftArm)
  534. TheCore.CanCollide = false
  535. TheCore.Size = Vector3.new(0,0,0)
  536. TheCore.Material = "Fabric"
  537. TheCore.BrickColor = BrickColor.new("Crimson")
  538. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  539. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  540. TheCoreMESH.MeshId = "rbxassetid://19251107"
  541. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  542. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  543.  
  544. local fidgetspinner = coroutine.wrap(function()
  545. while true do
  546. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  547. wait()
  548. end
  549. end)
  550. fidgetspinner()
  551.  
  552. Gear1 = Instance.new("Part", LeftArm)
  553. Gear1.CanCollide = false
  554. Gear1.Size = Vector3.new(1, 1, 1)
  555. Gear1.CFrame = CFrame.new(0, 1, 0)
  556. Gear1.BrickColor = BrickColor.new("Really black")
  557. GearMesh1 = Instance.new("FileMesh", Gear1)
  558. GearMesh1.MeshId = "rbxassetid://156292343"
  559. local weld6 = weldBetween(Gear1, HandCannonTop2)
  560. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  561.  
  562. Gear2 = Instance.new("Part", LeftArm)
  563. Gear2.CanCollide = false
  564. Gear2.Size = Vector3.new(1, 1, 1)
  565. Gear2.CFrame = CFrame.new(0, -1, 0)
  566. Gear2.BrickColor = BrickColor.new("Really black")
  567. GearMesh2 = Instance.new("FileMesh", Gear2)
  568. GearMesh2.MeshId = "rbxassetid://156292343"
  569. local weld7 = weldBetween(Gear2, HandCannonTop1)
  570. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  571.  
  572. EnergyCorePART = Instance.new("Part", LeftArm)
  573. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  574. EnergyCorePART.Material = "Neon"
  575. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  576. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  577. EnergyCore1.MeshType = "Sphere"
  578. EnergyCore1.Scale = Vector3.new(1,1,1)
  579. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  580. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  581.  
  582. CorruptedArm = Instance.new("Part", LeftArm)
  583. CorruptedArm.CanCollide = false
  584. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  585. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  586. CorruptedArm.TopSurface = "SmoothNoOutlines"
  587. CorruptedArm.Material = "Neon"
  588. CorruptedArm.Transparency = 0
  589. CorruptedArm.BrickColor = BrickColor.new("Really red")
  590. local weldcor = weldBetween(CorruptedArm, LeftArm)
  591. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  592.  
  593. CorruptedArm2 = Instance.new("Part", LeftArm)
  594. CorruptedArm2.CanCollide = false
  595. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  596. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  597. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  598. CorruptedArm2.Material = "Neon"
  599. CorruptedArm2.Transparency = 1
  600. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  601. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  602. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  603.  
  604. ArmorPlating = Instance.new("Part", LeftArm)
  605. ArmorPlating.CanCollide = false
  606. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  607. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  608. ArmorPlating.TopSurface = "SmoothNoOutlines"
  609. ArmorPlating.Material = "Neon"
  610. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  611. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  612. ArmorPlating.RightSurface = "SmoothNoOutlines"
  613. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  614. ArmorPlating.BackSurface = "SmoothNoOutlines"
  615. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  616. Armoring.C0 = CFrame.new(.4, 0, .53)
  617.  
  618. ArmorPlating2 = Instance.new("Part", LeftArm)
  619. ArmorPlating2.CanCollide = false
  620. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  621. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  622. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  623. ArmorPlating2.Material = "Neon"
  624. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  625. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  626. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  627. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  628. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  629. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  630. Armoring2.C0 = CFrame.new(.2, 0, .53)
  631.  
  632. ArmorPlating3 = Instance.new("Part", LeftArm)
  633. ArmorPlating3.CanCollide = false
  634. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  635. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  636. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  637. ArmorPlating3.Material = "Neon"
  638. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  639. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  640. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  641. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  642. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  643. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  644. Armoring3.C0 = CFrame.new(0, 0, .53)
  645.  
  646. ArmorPlating4 = Instance.new("Part", LeftArm)
  647. ArmorPlating4.CanCollide = false
  648. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  649. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  650. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  651. ArmorPlating4.Material = "Neon"
  652. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  653. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  654. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  655. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  656. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  657. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  658. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  659.  
  660. ArmorPlating5 = Instance.new("Part", LeftArm)
  661. ArmorPlating5.CanCollide = false
  662. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  663. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  664. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  665. ArmorPlating5.Material = "Neon"
  666. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  667. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  668. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  669. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  670. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  671. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  672. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  673.  
  674. ArmorPlating6 = Instance.new("Part", LeftArm)
  675. ArmorPlating6.CanCollide = false
  676. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  677. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  678. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  679. ArmorPlating6.Material = "Neon"
  680. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  681. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  682. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  683. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  684. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  685. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  686. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  687.  
  688. ArmorPlating7 = Instance.new("Part", LeftArm)
  689. ArmorPlating7.CanCollide = false
  690. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  691. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  692. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  693. ArmorPlating7.Material = "Neon"
  694. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  695. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  696. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  697. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  698. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  699. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  700. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  701.  
  702. ArmorPlating8 = Instance.new("Part", LeftArm)
  703. ArmorPlating8.CanCollide = false
  704. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  705. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  706. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  707. ArmorPlating8.Material = "Neon"
  708. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  709. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  710. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  711. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  712. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  713. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  714. Armoring8.C0 = CFrame.new(0, 0, -.53)
  715.  
  716. ArmorPlating9 = Instance.new("Part", LeftArm)
  717. ArmorPlating9.CanCollide = false
  718. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  719. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  720. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  721. ArmorPlating9.Material = "Neon"
  722. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  723. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  724. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  725. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  726. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  727. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  728. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  729.  
  730. ArmorPlating10 = Instance.new("Part", LeftArm)
  731. ArmorPlating10.CanCollide = false
  732. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  733. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  734. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  735. ArmorPlating10.Material = "Neon"
  736. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  737. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  738. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  739. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  740. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  741. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  742. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  743.  
  744. light = Instance.new("PointLight", Torso)
  745. light.Color = Color3.new(255,0,0)
  746. light.Range = 5
  747. light.Brightness = 50
  748.  
  749. local Switcher = coroutine.wrap(function()
  750. while true do
  751. for i = 1, 50 do
  752. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  753. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  754. wait()
  755. end
  756. for i = 1, 50 do
  757. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  758. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  759. wait()
  760. end
  761. wait()
  762. end
  763. end)
  764. Switcher()
  765. Root.Anchored = false
  766. Root.CanCollide = false
  767. local removesize = coroutine.wrap(function()
  768. while comingouttoplay do
  769. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  770. wait()
  771. end
  772. end)
  773. removesize()
  774. sound2 = Instance.new("Sound", Torso)
  775. sound2.SoundId = "rbxassetid://1292034965"
  776. sound2.Volume = 4
  777. sound2:Play()
  778. for i = 1, 10 do
  779. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  780. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  781. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  782. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  783. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  784. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  785. wait()
  786. end
  787. local shockwefe = coroutine.wrap(function()
  788. shockwave = Instance.new("Part", Torso)
  789. shockwave.Size = Vector3.new(5, 5, 5)
  790. shockwave.Transparency = 0
  791. shockwave.BrickColor = BrickColor.new("Artichoke")
  792. shockwave.Anchored = true
  793. shockwave.CanCollide = false
  794. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  795. sh1 = Instance.new("SpecialMesh", shockwave)
  796. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  797. sh1.Scale = Vector3.new(0, 0, 0)
  798. removeuseless:AddItem(shockwave,5)
  799. for i = 1, 100 do
  800. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  801. shockwave.Transparency = shockwave.Transparency + 0.05
  802. wait()
  803. end
  804. end)
  805. shockwefe()
  806. for i = 1, 15 do
  807. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  808. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  809. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  810. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  811. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  812. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  813. wait()
  814. end
  815. removeuseless:AddItem(smallrift,4)
  816. comingouttoplay = false
  817. wait()
  818. end
  819.  
  820. mouse.KeyDown:connect(function(Press)
  821. Press=Press:lower()
  822. if Press=='m' then
  823. if debounce then return end
  824. debounce = true
  825. attacking = true
  826. hum.WalkSpeed = 0
  827. maketransparencysetto = coroutine.wrap(function()
  828. brolycharge = Instance.new("Sound", Torso)
  829. brolycharge.SoundId = "rbxassetid://722133423"
  830. brolycharge.Volume = 4
  831. brolycharge:Play()
  832. Shield = Instance.new("Part", Torso)
  833. Shield.Material = "Neon"
  834. Shield.Anchored = true
  835. Shield.Transparency = 1
  836. Shield.CanCollide = false
  837. Shield.BrickColor = BrickColor.new("Crimson")
  838. Shield.Size = Vector3.new(10,10,10)
  839. ShieldShape = Instance.new("SpecialMesh", Shield)
  840. ShieldShape.MeshType = "Sphere"
  841. ShieldShape.Scale = Vector3.new(50,50,50)
  842. Shield.CFrame = Root.CFrame
  843. while Shield.Transparency > .5 do
  844. Shield.Transparency = Shield.Transparency - 0.03
  845. wait()
  846. end
  847. end)
  848. maketransparencysetto()
  849. quicklerp = coroutine.wrap(function()
  850. for i = 1, 15 do
  851. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  852. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  853. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  854. wait()
  855. end
  856. end)
  857. quicklerp()
  858. for i = 1, 100 do
  859. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  860. wait()
  861. end
  862. wait(.5)
  863. ShieldShape.Scale = Vector3.new(1,1,1)
  864. Shield.Transparency = .5
  865. wait(.01)
  866. Shield.Transparency = 1
  867. wait(.01)
  868. Shield.Transparency = .5
  869. wait(.01)
  870. Shield.Transparency = 1
  871. wait(.01)
  872. Shield.Transparency = .5
  873. wait(.01)
  874. Shield.Transparency = 1
  875. wait(.01)
  876. Shield.Transparency = .5
  877. wait(.01)
  878. Shield.Transparency = 1
  879. wait(.01)
  880. Shield.Transparency = .5
  881. wait(.01)
  882. Shield.Transparency = 1
  883. wait(.01)
  884. Shield.Transparency = .5
  885. wait(.01)
  886. Shield.Transparency = 1
  887. wait(.01)
  888. Shield.Transparency = .5
  889. huah = Instance.new("Sound", Torso)
  890. huah.Volume = 8
  891. huah.SoundId = "rbxassetid://1502082459"
  892. huah:Play()
  893. explosionsound = Instance.new("Sound", Torso)
  894. explosionsound.SoundId = "rbxassetid://919941001"
  895. explosionsound.Volume = 3
  896. explosionsound:Play()
  897. quicklerp2 = coroutine.wrap(function()
  898. for i = 1, 15 do
  899. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  900. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  901. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  902. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  903. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  904. wait()
  905. end
  906. end)
  907. quicklerp2()
  908. Shield:Remove()
  909. blastwave = Instance.new("Part", Torso)
  910. blastwave.Size = Vector3.new(1, 1, 1)
  911. blastwave.Transparency = 0
  912. blastwave.BrickColor = BrickColor.new("Crimson")
  913. blastwave.Material = "Neon"
  914. blastwave.Anchored = true
  915. blastwave.CanCollide = false
  916. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  917. removeuseless:AddItem(blastwave,5)
  918. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  919. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  920. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  921. blastwave2 = Instance.new("Part", Torso)
  922. blastwave2.Size = Vector3.new(1, 1, 1)
  923. blastwave2.Transparency = 0
  924. blastwave2.BrickColor = BrickColor.new("Crimson")
  925. blastwave2.Material = "Neon"
  926. blastwave2.Anchored = true
  927. blastwave2.CanCollide = false
  928. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  929. removeuseless:AddItem(blastwave2,5)
  930. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  931. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  932. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  933. blastwave3 = Instance.new("Part", Torso)
  934. blastwave3.Size = Vector3.new(1, 1, 1)
  935. blastwave3.Transparency = 0
  936. blastwave3.BrickColor = BrickColor.new("Crimson")
  937. blastwave3.Material = "Neon"
  938. blastwave3.Anchored = true
  939. blastwave3.CanCollide = false
  940. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  941. removeuseless:AddItem(blastwave3,5)
  942. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  943. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  944. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  945. blastwave4 = Instance.new("Part", Torso)
  946. blastwave4.Size = Vector3.new(1, 1, 1)
  947. blastwave4.Transparency = 0
  948. blastwave4.BrickColor = BrickColor.new("Crimson")
  949. blastwave4.Material = "Neon"
  950. blastwave4.Anchored = true
  951. blastwave4.CanCollide = false
  952. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  953. removeuseless:AddItem(blastwave4,5)
  954. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  955. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  956. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  957. blastwave5 = Instance.new("Part", Torso)
  958. blastwave5.Size = Vector3.new(1, 1, 1)
  959. blastwave5.Transparency = 0
  960. blastwave5.BrickColor = BrickColor.new("Crimson")
  961. blastwave5.Material = "Neon"
  962. blastwave5.Anchored = true
  963. blastwave5.CanCollide = false
  964. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  965. removeuseless:AddItem(blastwave5,5)
  966. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  967. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  968. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  969. Blastcircle = Instance.new("Part", Torso)
  970. Blastcircle.Material = "Neon"
  971. Blastcircle.Anchored = true
  972. Blastcircle.Transparency = 0
  973. Blastcircle.CanCollide = false
  974. Blastcircle.BrickColor = BrickColor.new("Really red")
  975. Blastcircle.Size = Vector3.new(10,10,10)
  976. removeuseless:AddItem(Blastcircle,5)
  977. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  978. BlastShape.MeshType = "Sphere"
  979. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  980. Blastcircle.CFrame = Root.CFrame
  981. Blastcircle2 = Instance.new("Part", Torso)
  982. Blastcircle2.Material = "Neon"
  983. Blastcircle2.Anchored = true
  984. Blastcircle2.Transparency = 0
  985. Blastcircle2.CanCollide = false
  986. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  987. Blastcircle2.Size = Vector3.new(10,10,10)
  988. removeuseless:AddItem(Blastcircle2,5)
  989. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  990. BlastShape2.MeshType = "Sphere"
  991. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  992. Blastcircle2.CFrame = Root.CFrame
  993. Blastcircle3 = Instance.new("Part", Torso)
  994. Blastcircle3.Material = "Neon"
  995. Blastcircle3.Anchored = true
  996. Blastcircle3.Transparency = 0
  997. Blastcircle3.CanCollide = false
  998. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  999. Blastcircle3.Size = Vector3.new(10,10,10)
  1000. removeuseless:AddItem(Blastcircle3,5)
  1001. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1002. BlastShape3.MeshType = "Sphere"
  1003. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1004. Blastcircle3.CFrame = Root.CFrame
  1005. Blastcircle4 = Instance.new("Part", Torso)
  1006. Blastcircle4.Material = "Neon"
  1007. Blastcircle4.Anchored = true
  1008. Blastcircle4.Transparency = 0
  1009. Blastcircle4.CanCollide = false
  1010. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1011. Blastcircle4.Size = Vector3.new(10,10,10)
  1012. removeuseless:AddItem(Blastcircle4,5)
  1013. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1014. BlastShape4.MeshType = "Sphere"
  1015. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1016. Blastcircle4.CFrame = Root.CFrame
  1017. Blastcircle5 = Instance.new("Part", Torso)
  1018. Blastcircle5.Material = "Neon"
  1019. Blastcircle5.Anchored = true
  1020. Blastcircle5.Transparency = 0
  1021. Blastcircle5.CanCollide = false
  1022. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1023. Blastcircle5.Size = Vector3.new(10,10,10)
  1024. removeuseless:AddItem(Blastcircle5,5)
  1025. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1026. BlastShape5.MeshType = "Sphere"
  1027. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1028. Blastcircle5.CFrame = Root.CFrame
  1029.  
  1030. shockwav = Instance.new("Part", Torso)
  1031. shockwav.Size = Vector3.new(1, 1, 1)
  1032. shockwav.Transparency = 0
  1033. shockwav.BrickColor = BrickColor.new("Crimson")
  1034. shockwav.Material = "Neon"
  1035. shockwav.Anchored = true
  1036. shockwav.CanCollide = false
  1037. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1038. removeuseless:AddItem(shockwav,5)
  1039. dea = Instance.new("SpecialMesh", shockwav)
  1040. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1041. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1042. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1043. shockwav2 = Instance.new("Part", Torso)
  1044. shockwav2.Size = Vector3.new(1, 1, 1)
  1045. shockwav2.Transparency = 0
  1046. shockwav2.BrickColor = BrickColor.new("Really red")
  1047. shockwav2.Material = "Neon"
  1048. shockwav2.Anchored = true
  1049. shockwav2.CanCollide = false
  1050. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1051. removeuseless:AddItem(shockwav2,5)
  1052. dea2 = Instance.new("SpecialMesh", shockwav2)
  1053. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1054. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1055. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1056. local Hit = damagealll(50,Torso.Position)
  1057. for _,v in pairs(Hit) do
  1058. local velo2 = Instance.new("BodyVelocity", v)
  1059. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1060. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1061. removeuseless:AddItem(velo2,2)
  1062. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1063. v.Humanoid:TakeDamage(math.random(48,89))
  1064. end
  1065.  
  1066. opopo = coroutine.wrap(function()
  1067. for i = 1, 100 do
  1068. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1069. shockwav.Transparency = shockwav.Transparency + 0.02
  1070. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1071. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1072. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1073. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1074. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1075. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1076. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1077. blastwave.Transparency = blastwave.Transparency + .01
  1078. blastwave2.Transparency = blastwave2.Transparency + .03
  1079. blastwave3.Transparency = blastwave3.Transparency + .02
  1080. blastwave4.Transparency = blastwave4.Transparency + .015
  1081. blastwave5.Transparency = blastwave5.Transparency + .01
  1082. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1083. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1084. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1085. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1086. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1087. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1088. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1089. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1090. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1091. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1092. wait()
  1093. end
  1094. end)
  1095. opopo()
  1096. wait(2)
  1097. hum.WalkSpeed = 13
  1098. debounce = false
  1099. attacking = false
  1100. end
  1101. end)
  1102.  
  1103. EnergyIdle = Instance.new("Sound", Torso)
  1104. EnergyIdle.SoundId = "rbxassetid://865160364"
  1105. EnergyIdle.Looped = true
  1106. EnergyIdle.Volume = .2
  1107. EnergyIdle:Play()
  1108. doommusucus = Instance.new("Sound", Torso)
  1109. doommusucus.SoundId = "rbxassetid://261681311"
  1110. doommusucus.Looped = true
  1111. doommusucus.Volume = 1.5
  1112. doommusucus:Play()
  1113. hum.WalkSpeed = 13
  1114.  
  1115. function damagealll(Radius,Position)
  1116. local Returning = {}
  1117. for _,v in pairs(workspace:GetChildren()) do
  1118. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1119. local Mag = (v.Torso.Position - Position).magnitude
  1120. if Mag < Radius then
  1121. table.insert(Returning,v)
  1122. end
  1123. end
  1124. end
  1125. return Returning
  1126. end
  1127.  
  1128. function damagealll2(Radius,Position)
  1129. local Returning = {}
  1130. while wait() do
  1131. for _,v in pairs(workspace:GetChildren()) do
  1132. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1133. local Mag = (v.Torso.Position - Position).magnitude
  1134. if Mag < Radius then
  1135. table.insert(Returning,v)
  1136. end
  1137. end
  1138. end
  1139. end
  1140. return Returning
  1141. end
  1142.  
  1143. footsteps = Instance.new("Sound", Torso)
  1144. footsteps.SoundId = "sID://320886417"
  1145. footsteps.Looped = true
  1146. footsteps.Volume = 5
  1147.  
  1148. checks1 = coroutine.wrap(function() -------Checks
  1149. while true do
  1150. if Root.Velocity.Magnitude > 0.5 and running == false then
  1151. position = "Walking"
  1152. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1153. position = "Idle2"
  1154. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1155. position = "Idle"
  1156. elseif Root.Velocity.Magnitude > 15 then
  1157. position = "Running"
  1158. else
  1159. end
  1160. wait()
  1161. end
  1162. end)
  1163. checks1()
  1164.  
  1165. mouse.KeyDown:connect(function(Press)
  1166. Press=Press:lower()
  1167. if Press=='p' then
  1168. if debounce == true then return end
  1169. debounce = true
  1170. walking = false
  1171. attacking = true
  1172. punchcharge:Play()
  1173. for i = 1, 10 do
  1174. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1175. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1176. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1177. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1178. wait()
  1179. end
  1180. punchexplosion:Play()
  1181. hitboxpert = Instance.new("Part", LeftArm)
  1182. hitboxpert.Size = Vector3.new(2, 2, 2)
  1183. hitboxpert.CanCollide = false
  1184. hitboxpert.Transparency = 1
  1185. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1186. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1187. hitboxpert.Touched:connect(function(hit)
  1188. if hit.Parent:IsA("Part") then
  1189. elseif hit.Parent:IsA("SpecialMesh") then
  1190. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1191. elseif hit.Parent:findFirstChild("Humanoid") then
  1192. if damagedebounce == true then return end
  1193. damagedebounce = true
  1194. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1195. Slachtoffer:TakeDamage(32)
  1196. end
  1197. end)
  1198. local punchplosion = coroutine.wrap(function()
  1199. plosion = Instance.new("Part", LeftArm)
  1200. plosion.Size = Vector3.new(1, 1, 1)
  1201. plosion.Transparency = 0.2
  1202. plosion.BrickColor = BrickColor.new("Crimson")
  1203. plosion.Anchored = true
  1204. plosion.CanCollide = false
  1205. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1206. dea1 = Instance.new("SpecialMesh", plosion)
  1207. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1208. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1209. for i = 1, 25 do
  1210. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1211. plosion.Transparency = plosion.Transparency + 0.07
  1212. wait()
  1213. end
  1214. end)
  1215. punchplosion()
  1216. for i = 1, 10 do
  1217. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1218. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1219. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1220. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1221. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1222. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1223. wait()
  1224. end
  1225. hitboxpert:Destroy()
  1226. hitboxweld:Destroy()
  1227. plosion:Destroy()
  1228. attacking = false
  1229. damagedebounce = false
  1230. debounce = false
  1231. end
  1232. end)
  1233.  
  1234. mouse.KeyDown:connect(function(Press)
  1235. Press=Press:lower()
  1236. if Press=='t' then
  1237. if tauntdebounce == true then return end
  1238. tauntdebounce = true
  1239. rdnm = soundtable[math.random(1,#soundtable)]
  1240. tauntsound = Instance.new("Sound", Head)
  1241. tauntsound.Volume = .8
  1242. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1243. tauntsound.Looped = false
  1244. tauntsound:Play()
  1245. wait(tauntsound.TimeLength)
  1246. wait(3)
  1247. tauntsound:Remove()
  1248. wait(1)
  1249. tauntdebounce = false
  1250. debounce = false
  1251. end
  1252. end)
  1253.  
  1254.  
  1255. mouse.KeyDown:connect(function(Press)
  1256. Press=Press:lower()
  1257. if Press=='l' then
  1258. if debounce then return end
  1259. debounce = true
  1260. attacking = true
  1261. punchcharge2:Play()
  1262. hum.WalkSpeed = 13
  1263. for i = 1, 8 do
  1264. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1265. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1266. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1267. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1268. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1269. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1270. wait()
  1271. end
  1272. local shockwavv = coroutine.wrap(function()
  1273. shockwav = Instance.new("Part", LeftArm)
  1274. shockwav.Size = Vector3.new(1, 1, 1)
  1275. shockwav.Transparency = 0
  1276. shockwav.BrickColor = BrickColor.new("Really black")
  1277. shockwav.Anchored = true
  1278. shockwav.CanCollide = false
  1279. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1280. dea2 = Instance.new("SpecialMesh", shockwav)
  1281. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1282. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1283. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1284.  
  1285. shockwav2 = Instance.new("Part", LeftArm)
  1286. shockwav2.Size = Vector3.new(1, 1, 1)
  1287. shockwav2.Transparency = 0
  1288. shockwav2.BrickColor = BrickColor.new("Crimson")
  1289. shockwav2.Anchored = true
  1290. shockwav2.CanCollide = false
  1291. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1292. dea3 = Instance.new("SpecialMesh", shockwav2)
  1293. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1294. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1295. removeuseless:AddItem(shockwav2,5)
  1296.  
  1297. shockesr = Instance.new("Part", Torso)
  1298. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1299. shockesr.Material = "Neon"
  1300. shockesr.BrickColor = BrickColor.new("Crimson")
  1301. shockesr.Transparency = 0
  1302. shockesr.Anchored = true
  1303. shockesr.CanCollide = false
  1304. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1305. shockerMESH.MeshType = "Sphere"
  1306. shockerMESH.Scale = Vector3.new(1,1,1)
  1307. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1308. removeuseless:AddItem(shockesr,5)
  1309.  
  1310. local Hit = damagealll(14,Torso.Position)
  1311. for _,v in pairs(Hit) do
  1312. local velo2 = Instance.new("BodyVelocity", v)
  1313. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1314. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1315. removeuseless:AddItem(velo2,2)
  1316. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1317. v.Humanoid:TakeDamage(30)
  1318. end
  1319.  
  1320. for i = 1, 25 do
  1321. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1322. shockwav.Transparency = shockwav.Transparency + 0.07
  1323. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1324. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1325. shockesr.Transparency = shockesr.Transparency + 0.07
  1326. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1327. wait()
  1328. end
  1329. end)
  1330. shockwavv()
  1331. punchexplosion2:Play()
  1332. chunks = Instance.new("Part", workspace)
  1333. chunks.BrickColor = BrickColor.new("Really red")
  1334. chunks.Size = Vector3.new(2, 2, 2)
  1335. chunks.Anchored = true
  1336. chunks.Material = "Neon"
  1337. chunks.TopSurface = "Smooth"
  1338. chunks.BottomSurface = "Smooth"
  1339. chunks.CanCollide = false
  1340. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1341. table.insert(SlowlyFade,chunks)
  1342. removeuseless:AddItem(chunks,5)
  1343. chunks2 = Instance.new("Part", workspace)
  1344. chunks2.BrickColor = BrickColor.new("Crimson")
  1345. chunks2.Size = Vector3.new(2, 2, 2)
  1346. chunks2.Anchored = true
  1347. chunks2.Material = "Neon"
  1348. chunks2.TopSurface = "Smooth"
  1349. chunks2.BottomSurface = "Smooth"
  1350. chunks2.CanCollide = false
  1351. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1352. table.insert(SlowlyFade,chunks2)
  1353. removeuseless:AddItem(chunks2,5)
  1354. chunks3 = Instance.new("Part", workspace)
  1355. chunks3.BrickColor = BrickColor.new("Really red")
  1356. chunks3.Size = Vector3.new(2, 2, 2)
  1357. chunks3.Anchored = true
  1358. chunks3.Material = "Neon"
  1359. chunks3.CanCollide = false
  1360. chunks3.TopSurface = "Smooth"
  1361. chunks3.BottomSurface = "Smooth"
  1362. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1363. table.insert(SlowlyFade,chunks3)
  1364. removeuseless:AddItem(chunks3,5)
  1365. chunks4 = Instance.new("Part", workspace)
  1366. chunks4.BrickColor = BrickColor.new("Crimson")
  1367. chunks4.Size = Vector3.new(2, 2, 2)
  1368. chunks4.Anchored = true
  1369. chunks4.TopSurface = "Smooth"
  1370. chunks4.BottomSurface = "Smooth"
  1371. chunks4.Material = "Neon"
  1372. chunks4.CanCollide = false
  1373. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1374. table.insert(SlowlyFade,chunks4)
  1375. removeuseless:AddItem(chunks4,5)
  1376. hum.WalkSpeed = 0
  1377. for i = 1, 15 do
  1378. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1379. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1380. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1381. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1382. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1383. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1384. wait()
  1385. end
  1386. hum.WalkSpeed = 13
  1387. attacking = false
  1388. damagedebounce = false
  1389. shockwav:Remove()
  1390. shockwav2:Remove()
  1391. shockesr:Remove()
  1392. debounce = false
  1393. end
  1394. end)
  1395.  
  1396. mouse.KeyDown:connect(function(Press)
  1397. Press=Press:lower()
  1398. if Press=='k' then
  1399. if debounce then return end
  1400. debounce = true
  1401. attacking = true
  1402. punchcharge2:Play()
  1403. hum.WalkSpeed = 0
  1404. for i = 1, 8 do
  1405. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1406. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1407. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1408. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1409. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1410. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1411. wait()
  1412. end
  1413. punchexplosion3:Play()
  1414. local wtfboomzorz = coroutine.wrap(function()
  1415. shockesr = Instance.new("Part", Torso)
  1416. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1417. shockesr.Material = "Neon"
  1418. shockesr.BrickColor = BrickColor.new("Crimson")
  1419. shockesr.Transparency = 0
  1420. shockesr.Anchored = true
  1421. shockesr.CanCollide = false
  1422. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1423. shockerMESH.MeshType = "Sphere"
  1424. shockerMESH.Scale = Vector3.new(1,1,1)
  1425. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1426. removeuseless:AddItem(shockesr,5)
  1427.  
  1428. shockwav = Instance.new("Part", LeftArm)
  1429. shockwav.Size = Vector3.new(1, 1, 1)
  1430. shockwav.Transparency = 0
  1431. shockwav.BrickColor = BrickColor.new("Really red")
  1432. shockwav.Anchored = true
  1433. shockwav.CanCollide = false
  1434. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1435. dea2 = Instance.new("SpecialMesh", shockwav)
  1436. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1437. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1438. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1439. removeuseless:AddItem(shockwav,5)
  1440.  
  1441. shockwav2 = Instance.new("Part", LeftArm)
  1442. shockwav2.Size = Vector3.new(1, 1, 1)
  1443. shockwav2.Transparency = 0
  1444. shockwav2.BrickColor = BrickColor.new("Crimson")
  1445. shockwav2.Anchored = true
  1446. shockwav2.CanCollide = false
  1447. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1448. dea3 = Instance.new("SpecialMesh", shockwav2)
  1449. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1450. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1451. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1452. removeuseless:AddItem(shockwav2,5)
  1453.  
  1454. shockwav3 = Instance.new("Part", LeftArm)
  1455. shockwav3.Size = Vector3.new(1, 1, 1)
  1456. shockwav3.Transparency = 0
  1457. shockwav3.BrickColor = BrickColor.new("Really red")
  1458. shockwav3.Anchored = true
  1459. shockwav3.CanCollide = false
  1460. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1461. dea4 = Instance.new("SpecialMesh", shockwav3)
  1462. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1463. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1464. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1465. removeuseless:AddItem(shockwav3,5)
  1466.  
  1467. local Hit = damagealll(35,Torso.Position)
  1468. for _,v in pairs(Hit) do
  1469. v:BreakJoints()
  1470. end
  1471. for i = 1, 25 do
  1472. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1473. shockwav.Transparency = shockwav.Transparency + 0.07
  1474. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1475. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1476. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1477. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1478. shockesr.Transparency = shockesr.Transparency + 0.08
  1479. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1480. wait()
  1481. end
  1482. end)
  1483. wtfboomzorz()
  1484. for i = 1, 8 do
  1485. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1486. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1487. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1488. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1489. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1490. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1491. wait()
  1492. end
  1493. for i = 1, 26 do
  1494. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1495. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1496. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1497. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1498. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1499. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1500. wait()
  1501. end
  1502. hum.WalkSpeed = 13
  1503. debounce = false
  1504. attacking = false
  1505. end
  1506. end)
  1507.  
  1508. mouse.KeyDown:connect(function(Press)
  1509. Press=Press:lower()
  1510. if Press=='o' then
  1511. if debounce then return end
  1512. debounce = true
  1513. attacking = true
  1514. hum.WalkSpeed = 0
  1515. local theendbegin = coroutine.wrap(function()
  1516. shockwav = Instance.new("Part", Torso)
  1517. shockwav.Size = Vector3.new(1, 1, 1)
  1518. shockwav.Transparency = 0
  1519. shockwav.BrickColor = BrickColor.new("Really red")
  1520. shockwav.Material = "Neon"
  1521. shockwav.Anchored = true
  1522. shockwav.CanCollide = false
  1523. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1524. dea2 = Instance.new("SpecialMesh", shockwav)
  1525. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1526. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1527. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1528. removeuseless:AddItem(shockwav,5)
  1529. shockwav2 = Instance.new("Part", Torso)
  1530. shockwav2.Size = Vector3.new(1, 1, 1)
  1531. shockwav2.Transparency = 0
  1532. shockwav2.Material = "Neon"
  1533. shockwav2.BrickColor = BrickColor.new("Crimson")
  1534. shockwav2.Anchored = true
  1535. shockwav2.CanCollide = false
  1536. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1537. dea3 = Instance.new("SpecialMesh", shockwav2)
  1538. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1539. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1540. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1541. removeuseless:AddItem(shockwav2,5)
  1542. for i = 1, 125 do
  1543. shockwav.Transparency = shockwav.Transparency + 0.03
  1544. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1545. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1546. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1547. wait()
  1548. end
  1549. end)
  1550. theendbegin()
  1551. boomswoosh:Play()
  1552. for i = 1, 50 do
  1553. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1554. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1555. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1556. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1557. wait()
  1558. end
  1559. EndOfTimes = true
  1560. local TheEnd = coroutine.wrap(function()
  1561. while EndOfTimes do
  1562. TheEndTimeWave = Instance.new("Part", Torso)
  1563. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1564. TheEndTimeWave.Transparency = 1
  1565. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1566. TheEndTimeWave.Material = "Neon"
  1567. TheEndTimeWave.Anchored = true
  1568. TheEndTimeWave.CanCollide = false
  1569. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1570. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1571. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1572. DDT.Scale = Vector3.new(50, 50, 50)
  1573. removeuseless:AddItem(TheEndTimeWave,2)
  1574. table.insert(TheEnd,TheEndTimeWave)
  1575. table.insert(TheEnd2,DDT)
  1576. wait(0.1)
  1577. end
  1578. end)
  1579. TheEnd()
  1580. local EndOrb = coroutine.wrap(function()
  1581. EnddOrb = Instance.new("Part", Torso)
  1582. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1583. EnddOrb.Material = "Neon"
  1584. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1585. EnddOrb.Transparency = 1
  1586. EnddOrb.Anchored = true
  1587. EnddOrb.CanCollide = false
  1588. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1589. EnddOrbMESH.MeshType = "Sphere"
  1590. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1591. EnddOrb.CFrame = Torso.CFrame
  1592. while EnddOrb.Transparency > 0 do
  1593. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1594. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1595. wait()
  1596. end
  1597. end)
  1598. EndOrb()
  1599. TheEndSound2:Play()
  1600. while EnddOrb.Transparency > 0 do
  1601. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1602. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1603. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1604. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1605. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1606. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1607. wait()
  1608. end
  1609. TheEndSound2:Stop()
  1610. TheEndSound:Play()
  1611. EndOfTimes = false
  1612. for i = 1, 100 do
  1613. EnddOrb.CFrame = Torso.CFrame
  1614. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1615. wait()
  1616. end
  1617. wait(2)
  1618. local dissapend = coroutine.wrap(function()
  1619. for i = 1, 100 do
  1620. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1621. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1622. wait()
  1623. end
  1624. end)
  1625. dissapend()
  1626. ROOOAAAAH:Play()
  1627. local opforr = coroutine.wrap(function()
  1628. while true do
  1629. if loowki then break end
  1630. TheEndTimeWave2 = Instance.new("Part", Torso)
  1631. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1632. TheEndTimeWave2.Transparency = 0.4
  1633. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1634. TheEndTimeWave2.Material = "Neon"
  1635. TheEndTimeWave2.Anchored = true
  1636. TheEndTimeWave2.CanCollide = false
  1637. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1638. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1639. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1640. DDT2.Scale = Vector3.new(1, 1, 1)
  1641. removeuseless:AddItem(TheEndTimeWave2,3)
  1642. table.insert(TheEnd4,TheEndTimeWave2)
  1643. table.insert(TheEnd3,DDT2)
  1644. EnddOrb2 = Instance.new("Part", Torso)
  1645. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1646. EnddOrb2.Material = "Neon"
  1647. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1648. EnddOrb2.Transparency = 0
  1649. EnddOrb2.Anchored = true
  1650. EnddOrb2.CanCollide = false
  1651. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1652. EnddOrbMESH2.MeshType = "Sphere"
  1653. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1654. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1655. removeuseless:AddItem(EnddOrb2,2)
  1656. table.insert(TheEnd2,EnddOrbMESH2)
  1657. table.insert(SlowlyFade,EnddOrb2)
  1658. wait(0.1)
  1659. end
  1660. end)
  1661. opforr()
  1662. for i = 1, 20 do
  1663. local Hit = damagealll(60,Torso.Position)
  1664. for _,v in pairs(Hit) do
  1665. v.Humanoid:TakeDamage(3)
  1666. end
  1667. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1668. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1669. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1670. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1671. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1672. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1673. wait()
  1674. end
  1675. local damgog = coroutine.wrap(function()
  1676. while true do
  1677. if loowki then return end
  1678. local Hit = damagealll(60,Torso.Position)
  1679. for _,v in pairs(Hit) do
  1680. v.Humanoid:TakeDamage(1)
  1681. end
  1682. wait()
  1683. end
  1684. end)
  1685. damgog()
  1686. wait(ROOOAAAAH.TimeLength)
  1687. loowki = true
  1688. wait(.5)
  1689. for i = 1, 40 do
  1690. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1691. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1692. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1693. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1694. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1695. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1696. wait()
  1697. end
  1698. for i = 1, 100 do
  1699. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1700. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1701. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1702. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1703. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1704. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1705. wait()
  1706. end
  1707. attacking = false
  1708. debounce = false
  1709. loowki = false
  1710. EndOfTimes = false
  1711. hum.WalkSpeed = 13
  1712. end
  1713. end)
  1714.  
  1715. mouse.KeyDown:connect(function(Press)
  1716. Press=Press:lower()
  1717. if Press=='j' then
  1718. if debounce then return end
  1719. debounce = true
  1720. attacking = true
  1721. zorro = true
  1722. local timereft = coroutine.wrap(function()
  1723. shockesr = Instance.new("Part", Torso)
  1724. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1725. shockesr.Material = "Neon"
  1726. shockesr.BrickColor = BrickColor.new("Crimson")
  1727. shockesr.Transparency = 0
  1728. shockesr.Anchored = true
  1729. shockesr.CanCollide = false
  1730. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1731. shockerMESH.MeshType = "Cylinder"
  1732. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1733. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1734. riftopen = Instance.new("Sound", shockesr)
  1735. riftopen.SoundId = "rbxassetid://93724183"
  1736. riftopen.Looped = false
  1737. riftopen.Volume = 2
  1738. riftopen:Play()
  1739. while zorro do
  1740. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1741. wait()
  1742. end
  1743. end)
  1744. timereft()
  1745. for i = 1, 50 do
  1746. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1747. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1748. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1749. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1750. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1751. wait()
  1752. end
  1753. zorro = false
  1754. punchcharge3:Play()
  1755. for i = 1, 10 do
  1756. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1757. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1758. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1759. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1760. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1761. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1762. wait()
  1763. end
  1764. astral = true
  1765. local astralshocks = coroutine.wrap(function()
  1766. while astral do
  1767. Astralshock = Instance.new("Part", Torso)
  1768. Astralshock.Size = Vector3.new(1, 1, 1)
  1769. Astralshock.Transparency = 0
  1770. Astralshock.BrickColor = BrickColor.new("Really red")
  1771. Astralshock.Material = "Neon"
  1772. Astralshock.Anchored = true
  1773. Astralshock.CanCollide = false
  1774. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1775. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1776. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1777. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1778. table.insert(TheEnd3,DDTASTRAL)
  1779. table.insert(SlowlyFade,Astralshock)
  1780. removeuseless:AddItem(Astralshock,2)
  1781. wait(0.3)
  1782. end
  1783. end)
  1784. local astralshocks2 = coroutine.wrap(function()
  1785. while astral do
  1786. Astralshock2 = Instance.new("Part", Torso)
  1787. Astralshock2.Size = Vector3.new(1, 1, 1)
  1788. Astralshock2.Transparency = 0
  1789. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1790. Astralshock2.Material = "Neon"
  1791. Astralshock2.Anchored = true
  1792. Astralshock2.CanCollide = false
  1793. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1794. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1795. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1796. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1797. table.insert(UpMover,Astralshock2)
  1798. table.insert(SlowlyFade,Astralshock2)
  1799. removeuseless:AddItem(Astralshock2,2)
  1800. wait(0.2)
  1801. end
  1802. end)
  1803. astralshocks2()
  1804. astralshocks()
  1805. riftopen2 = Instance.new("Sound", shockesr)
  1806. riftopen2.SoundId = "rbxassetid://907527750"
  1807. riftopen2.Looped = false
  1808. riftopen2.Volume = 2
  1809. riftopen2:Play()
  1810. local fofp = coroutine.wrap(function()
  1811. riftopen3 = Instance.new("Sound", shockesr)
  1812. riftopen3.SoundId = "rbxassetid://1190833720"
  1813. riftopen3.Looped = false
  1814. riftopen3.Volume = 0
  1815. removeuseless:AddItem(riftopen3,10)
  1816. removeuseless:AddItem(shockesr,6)
  1817. riftopen3:Play()
  1818. while riftopen3.Volume < 3 do
  1819. riftopen3.Volume = riftopen3.Volume + 0.2
  1820. wait()
  1821. end
  1822. while astral do
  1823. wait()
  1824. end
  1825. while riftopen3.Volume > 0 do
  1826. riftopen3.Volume = riftopen3.Volume - 0.1
  1827. wait()
  1828. end
  1829. end)
  1830. fofp()
  1831. local astraldmg = coroutine.wrap(function()
  1832. for i = 1, 5 do
  1833. local Hit = damagealll(20,shockesr.Position)
  1834. for _,v in pairs(Hit) do
  1835. v.Humanoid:TakeDamage(25)
  1836. end
  1837. wait(1)
  1838. end
  1839. end)
  1840. astraldmg()
  1841. while shockesr.Transparency < 1 do
  1842. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1843. shockesr.Transparency = shockesr.Transparency + 0.02
  1844. wait()
  1845. end
  1846. astral = false
  1847. debounce = false
  1848. attacking = false
  1849. riftopen:Remove()
  1850. riftopen2:Remove()
  1851. end
  1852. end)
  1853.  
  1854. mouse.KeyDown:connect(function(Press)
  1855. Press=Press:lower()
  1856. if Press=='r' then
  1857. if debounce then return end
  1858. debounce = true
  1859. attacking = true
  1860. borb = true
  1861. hum.WalkSpeed = 0
  1862. punchcharge:Play()
  1863. for i = 1, 8 do
  1864. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1865. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1866. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1867. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1868. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1869. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1870. wait()
  1871. end
  1872. BlackPowerBall = Instance.new("Part", Torso)
  1873. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1874. BlackPowerBall.Anchored = true
  1875. BlackPowerBall.Shape = 0
  1876. BlackPowerBall.Material = "Neon"
  1877. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1878. BlackPowerBall.CanCollide = false
  1879. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1880. local increasesizeball = coroutine.wrap(function()
  1881. for i = 1, 20 do
  1882. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1883. wait()
  1884. end
  1885. end)
  1886. increasesizeball()
  1887. OMEGABLASTER = Instance.new("Sound", RightArm)
  1888. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1889. OMEGABLASTER.Pitch = 1.5
  1890. OMEGABLASTER.Volume = 2
  1891. OMEGABLASTER:Play()
  1892. for i = 1, 25 do
  1893. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1894. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1895. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1896. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1897. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1898. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1899. wait()
  1900. end
  1901. for i = 1, 8 do
  1902. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1903. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1904. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1905. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1906. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1907. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1908. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1909. wait()
  1910. end
  1911. local shootthemballs = coroutine.wrap(function()
  1912. BlackPowerBall.Anchored = false
  1913. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1914. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1915. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1916. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1917. wait()
  1918. end)
  1919. shootthemballs()
  1920. for i = 1, 12 do
  1921. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1922. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1923. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1924. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1925. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1926. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1927. wait()
  1928. end
  1929. BlackPowerBall.Touched:connect(function(OnHit)
  1930. if hitters == true then return end
  1931. hitters = true
  1932. BlackPowerBall.Anchored = true
  1933. BlackPowerBall.Transparency = 1
  1934. local Hit = damagealll(32,BlackPowerBall.Position)
  1935. for _,v in pairs(Hit) do
  1936. v.Humanoid:TakeDamage(40)
  1937. end
  1938. explosivesound = Instance.new("Sound", BlackPowerBall)
  1939. explosivesound.SoundId = "rbxassetid://400765078"
  1940. explosivesound.Looped = false
  1941. explosivesound.Volume = 2
  1942. explosivesound.Pitch = 2
  1943. explosivesound:Play()
  1944. for i = 1, 3 do
  1945. ExplosionBall = Instance.new("Part", Torso)
  1946. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  1947. ExplosionBall.Anchored = true
  1948. ExplosionBall.Shape = 0
  1949. ExplosionBall.Material = "Neon"
  1950. ExplosionBall.CFrame = BlackPowerBall.CFrame
  1951. ExplosionBall.CanCollide = false
  1952. ExplosionBall.Size = BlackPowerBall.Size
  1953. ExplosionBallshock = Instance.new("Part", Torso)
  1954. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  1955. ExplosionBallshock.Transparency = 0
  1956. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  1957. ExplosionBallshock.Material = "Neon"
  1958. ExplosionBallshock.Anchored = true
  1959. ExplosionBallshock.CanCollide = false
  1960. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  1961. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  1962. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1963. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  1964. table.insert(Extreme,ExplosionBall)
  1965. table.insert(SlowlyFade,ExplosionBall)
  1966. table.insert(SlowlyFade,ExplosionBallshock)
  1967. table.insert(ExtremeM,ExplosionBallshockDDT)
  1968. removeuseless:AddItem(ExplosionBall,2)
  1969. removeuseless:AddItem(ExplosionBallshock,2)
  1970. wait(0.1)
  1971. end
  1972. borb = false
  1973. hitters = false
  1974. end)
  1975. hum.WalkSpeed = 13
  1976. local time = coroutine.wrap(function()
  1977. for i = 1, 100 do
  1978. if borb == false then break end
  1979. wait()
  1980. end
  1981. BlackPowerBall:Remove()
  1982. debounce = false
  1983. balldebounce = false
  1984. hitters = false
  1985. end)
  1986. time()
  1987. attacking = false
  1988. while wait() do
  1989. if borb == false then break end
  1990. wait()
  1991. end
  1992. balldebounce = false
  1993. debounce = false
  1994. hitters = false
  1995. end
  1996. end)
  1997.  
  1998. mouse.KeyDown:connect(function(Press)
  1999. Press=Press:lower()
  2000. if Press=='h' then
  2001. if debounce == true then return end
  2002. debounce = true
  2003. walking = false
  2004. hit = false
  2005. attacking = true
  2006. punchcharge:Play()
  2007. bbm = Instance.new("Sound", Torso)
  2008. bbm.SoundId = "rbxassetid://1412100204"
  2009. bbm.Volume = 6
  2010. bbm:Play()
  2011. hum.WalkSpeed = 0
  2012. local createnergyblast = coroutine.wrap(function()
  2013. BlastWave = Instance.new("Part", Torso)
  2014. BlastWave.Material = "Neon"
  2015. BlastWave.Anchored = true
  2016. BlastWave.CanCollide = false
  2017. BlastWave.BrickColor = BrickColor.new("Crimson")
  2018. BlastWave.Size = Vector3.new(.1,.1,.1)
  2019. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2020. BlastShape.MeshType = "Sphere"
  2021. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2022. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2023. end)
  2024. createnergyblast()
  2025. local sizeincrease = coroutine.wrap(function()
  2026. for i = 1, 45 do
  2027. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2028. wait()
  2029. end
  2030. end)
  2031. sizeincrease()
  2032. local RetrEnergy2 = coroutine.wrap(function()
  2033. for i = 1, 10 do
  2034. circlescircles = Instance.new("Part", Torso)
  2035. circlescircles.Size = Vector3.new(1, 1, 1)
  2036. circlescircles.Transparency = 0.2
  2037. circlescircles.BrickColor = BrickColor.new("Really red")
  2038. circlescircles.Material = "Neon"
  2039. circlescircles.Anchored = true
  2040. circlescircles.CanCollide = false
  2041. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2042. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2043. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2044. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2045. removeuseless:AddItem(circlescircles,1)
  2046. table.insert(nonmeshRepeater2,circlescircles)
  2047. table.insert(TheEnd2,circlescirclesmesh)
  2048. wait(.1)
  2049. end
  2050. end)
  2051. RetrEnergy2()
  2052. local RetrEnergy = coroutine.wrap(function()
  2053. for i = 1, 7 do
  2054. RetrEnergy1 = Instance.new("Part", Torso)
  2055. RetrEnergy1.Material = "Neon"
  2056. RetrEnergy1.Anchored = true
  2057. RetrEnergy1.CanCollide = false
  2058. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2059. RetrEnergy1.Transparency = 0.5
  2060. RetrEnergy1.Size = Vector3.new(10,10,10)
  2061. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2062. RetrEnergy1Shape.MeshType = "Sphere"
  2063. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2064. RetrEnergy1.CFrame = BlastWave.CFrame
  2065. table.insert(LessSize,RetrEnergy1)
  2066. table.insert(Repeater2,RetrEnergy1)
  2067. removeuseless:AddItem(RetrEnergy1,2)
  2068. wait(0.2)
  2069. end
  2070. end)
  2071. RetrEnergy()
  2072. for i = 1, 10 do
  2073. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2074. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2075. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2076. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2077. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2078. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2079. wait()
  2080. end
  2081. wait(1)
  2082. local shocks = coroutine.wrap(function()
  2083. while BlastWave.Transparency < 1 do
  2084. shockoftheblast = Instance.new("Part", Torso)
  2085. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2086. shockoftheblast.Transparency = 0
  2087. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2088. shockoftheblast.Material = "Neon"
  2089. shockoftheblast.Anchored = true
  2090. shockoftheblast.CanCollide = false
  2091. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2092. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2093. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2094. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2095. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2096. removeuseless:AddItem(shockoftheblast,.5)
  2097. table.insert(ForwardMover,shockoftheblast)
  2098. table.insert(nonmeshRepeater2,shockoftheblast)
  2099. wait(.1)
  2100. end
  2101. end)
  2102. shocks()
  2103. x0412:Play()
  2104. ReaperLaunch = Instance.new("Sound", LeftArm)
  2105. ReaperLaunch.Volume = 3
  2106. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2107. ReaperLaunch:Play()
  2108. hum.WalkSpeed = 2
  2109. TheBeam = Instance.new("Part", LeftArm)
  2110. TheBeam.CanCollide = false
  2111. TheBeam.Size = Vector3.new(1,3,3)
  2112. TheBeam.Material = "Neon"
  2113. TheBeam.Anchored = true
  2114. TheBeam.BrickColor = BrickColor.new("Crimson")
  2115. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2116. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2117. TheBeamMESH.MeshType = "Cylinder"
  2118. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2119. TheBeam.Touched:connect(function(hit)
  2120. if hit.Parent:IsA("Part") then
  2121. elseif hit.Parent:IsA("SpecialMesh") then
  2122. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2123. elseif hit.Parent:findFirstChild("Humanoid") then
  2124. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2125. Slachtoffer:TakeDamage(30)
  2126. wait(.6)
  2127. end
  2128. end)
  2129. for i = 1, 100 do
  2130. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2131. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2132. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2133. wait()
  2134. end
  2135. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2136. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2137. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2138. wait()
  2139. end
  2140. debounce = false
  2141. attacking = false
  2142. TheBeam:Remove()
  2143. BlastWave:Remove()
  2144. end
  2145. end)
  2146.  
  2147. mouse.KeyDown:connect(function(Press)
  2148. Press=Press:lower()
  2149. if Press=='q' then
  2150. if debounce then return end
  2151. debounce = true
  2152. attacking = true
  2153. open = true
  2154. nepo = true
  2155. hum.WalkSpeed = 0
  2156. bigrift = Instance.new("Part", Torso)
  2157. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2158. bigrift.Material = "Neon"
  2159. bigrift.Transparency = 1
  2160. bigrift.Anchored = true
  2161. bigrift.CanCollide = false
  2162. bigriftdecal = Instance.new("Decal", bigrift)
  2163. bigriftdecal.Face = "Top"
  2164. bigriftdecal.Texture = "rbxassetid://702583926"
  2165. local bigriftopen = coroutine.wrap(function()
  2166. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2167. while open do
  2168. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2169. wait()
  2170. end
  2171. end)
  2172. bigriftopen()
  2173. local rotate = coroutine.wrap(function()
  2174. while nepo do
  2175. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2176. wait()
  2177. end
  2178. end)
  2179. rotate()
  2180. for i = 1, 15 do
  2181. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2182. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2183. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2184. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2185. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2186. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2187. wait()
  2188. end
  2189. open = false
  2190. for i = 1, 8 do
  2191. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2192. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2193. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2194. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2195. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2196. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2197. wait()
  2198. end
  2199. local openshocks = coroutine.wrap(function()
  2200. for i = 1, 2 do
  2201. openshock2 = Instance.new("Part", Torso)
  2202. openshock2.Size = Vector3.new(1, 1, 1)
  2203. openshock2.Transparency = 0
  2204. openshock2.BrickColor = BrickColor.new("Really red")
  2205. openshock2.Material = "Neon"
  2206. openshock2.Anchored = true
  2207. openshock2.CanCollide = false
  2208. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2209. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2210. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2211. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2212. removeuseless:AddItem(openshock2,2)
  2213. table.insert(TheEnd3,DDTopenshock2)
  2214. table.insert(SlowlyFade,openshock2)
  2215. openshock = Instance.new("Part", Torso)
  2216. openshock.Size = Vector3.new(1, 1, 1)
  2217. openshock.Transparency = 0
  2218. openshock.BrickColor = BrickColor.new("Really red")
  2219. openshock.Material = "Neon"
  2220. openshock.Anchored = true
  2221. openshock.CanCollide = false
  2222. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2223. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2224. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2225. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2226. removeuseless:AddItem(openshock,2)
  2227. table.insert(TheEnd3,DDTopenshock)
  2228. table.insert(SlowlyFade,openshock)
  2229. wait(.2)
  2230. end
  2231. end)
  2232. openshocks()
  2233. wreckingbrick = Instance.new("Part", Torso)
  2234. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2235. wreckingbrick.Material = "Neon"
  2236. wreckingbrick.Transparency = 0
  2237. wreckingbrick.Anchored = true
  2238. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2239. wreckingbrick.CanCollide = false
  2240. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2241. iffalsedontspin = true
  2242. local rotq = coroutine.wrap(function()
  2243. while iffalsedontspin do
  2244. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2245. wait()
  2246. end
  2247. end)
  2248. rotq()
  2249. swooshsound = Instance.new("Sound", wreckingbrick)
  2250. swooshsound.Volume = 1
  2251. swooshsound.SoundId = "rbxassetid://148894535"
  2252. swooshsound.Looped = false
  2253. swooshsound:Play()
  2254. removeuseless:AddItem(swooshsound,2)
  2255. for i = 1, 10 do
  2256. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2257. wait()
  2258. end
  2259. for i = 1, 8 do
  2260. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2261. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2262. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2263. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2264. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2265. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2266. wait()
  2267. end
  2268. local removeportal = coroutine.wrap(function()
  2269. for i = 1, 20 do
  2270. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2271. wait()
  2272. end
  2273. nepo = false
  2274. bigrift:Remove()
  2275. end)
  2276. removeportal()
  2277. wait(.5)
  2278. iffalsedontspin = false
  2279. wreckingbrick.Anchored = false
  2280. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2281. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2282. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2283. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2284. removeuseless:AddItem(wreckingbrick,5)
  2285. function onTouchedBrick(part)
  2286. local h = part.Parent:findFirstChild("Humanoid")
  2287. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2288. if hit then return end
  2289. hit = true
  2290. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2291. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2292. heavyhitimpact.Volume = 1
  2293. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2294. heavyhitimpact.Looped = false
  2295. heavyhitimpact:Play()
  2296. removeuseless:AddItem(heavyhitimpact,2)
  2297. h.Health = h.Health - 35
  2298. wait(1)
  2299. hit = false
  2300. end
  2301. end
  2302. wreckingbrick.Touched:connect(onTouchedBrick)
  2303. for i = 1, 10 do
  2304. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2305. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2306. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2307. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2308. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2309. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2310. wait()
  2311. end
  2312. for i = 1, 2 do
  2313. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2314. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2315. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2316. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2317. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2318. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2319. wait()
  2320. end
  2321. attacking = false
  2322. hum.WalkSpeed = 13
  2323. wait(0.3)
  2324. debounce = false
  2325. end
  2326. end)
  2327.  
  2328. mouse.KeyDown:connect(function(Press)
  2329. Press=Press:lower()
  2330. if Press=='x' then
  2331. if debounce then return end
  2332. debounce = true
  2333. attacking = true
  2334. notbreakeffect = true
  2335. hum.WalkSpeed = 0
  2336. step = Instance.new("Sound", Torso)
  2337. step.SoundId = "rbxassetid://337064700"
  2338. step.Volume = 2
  2339. step:Play()
  2340. for i = 1, 12 do
  2341. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2342. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2343. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2344. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2345. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2346. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2347. wait()
  2348. end
  2349. knockbackhitbox = Instance.new("Part", Torso)
  2350. knockbackhitbox.Size = Vector3.new(5,5,3)
  2351. knockbackhitbox.Transparency = 1
  2352. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2353. local flyposition = coroutine.wrap(function()
  2354. for i = 1, 10 do
  2355. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2356. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2357. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2358. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2359. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2360. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2361. wait()
  2362. end
  2363. end)
  2364. local aftereffect = coroutine.wrap(function()
  2365. while notbreakeffect do
  2366. leftarmeffect = Instance.new("Part", Torso)
  2367. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2368. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2369. leftarmeffect.Material = "Neon"
  2370. leftarmeffect.Anchored = true
  2371. leftarmeffect.CanCollide = false
  2372. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2373. table.insert(SlowlyFade,leftarmeffect)
  2374. removeuseless:AddItem(leftarmeffect,2)
  2375. rightarmeffect = Instance.new("Part", Torso)
  2376. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2377. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2378. rightarmeffect.Material = "Neon"
  2379. rightarmeffect.Anchored = true
  2380. rightarmeffect.CanCollide = false
  2381. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2382. table.insert(SlowlyFade,rightarmeffect)
  2383. removeuseless:AddItem(rightarmeffect,2)
  2384. leftlegeffect = Instance.new("Part", Torso)
  2385. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2386. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2387. leftlegeffect.Material = "Neon"
  2388. leftlegeffect.Anchored = true
  2389. leftlegeffect.CanCollide = false
  2390. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2391. table.insert(SlowlyFade,leftlegeffect)
  2392. removeuseless:AddItem(leftlegeffect,2)
  2393. rightlegeffect = Instance.new("Part", Torso)
  2394. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2395. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2396. rightlegeffect.Material = "Neon"
  2397. rightlegeffect.Anchored = true
  2398. rightlegeffect.CanCollide = false
  2399. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2400. table.insert(SlowlyFade,rightlegeffect)
  2401. removeuseless:AddItem(rightlegeffect,2)
  2402. wait()
  2403. end
  2404. end)
  2405. local sawnicboomzor = coroutine.wrap(function()
  2406. while notbreakeffect do
  2407. openshock2 = Instance.new("Part", Torso)
  2408. openshock2.Size = Vector3.new(1, 1, 1)
  2409. openshock2.Transparency = 0
  2410. openshock2.BrickColor = BrickColor.new("Really red")
  2411. openshock2.Material = "Neon"
  2412. openshock2.Anchored = true
  2413. openshock2.CanCollide = false
  2414. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2415. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2416. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2417. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2418. removeuseless:AddItem(openshock2,2)
  2419. table.insert(TheEnd3,DDTopenshock2)
  2420. table.insert(SlowlyFade,openshock2)
  2421. wait(0.1)
  2422. end
  2423. end)
  2424. local knockback = coroutine.wrap(function()
  2425. knockbackhitbox.Touched:connect(function(hit)
  2426. if hit.Parent:IsA("Part") then
  2427. elseif hit.Parent:IsA("SpecialMesh") then
  2428. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2429. elseif hit.Parent:findFirstChild("Humanoid") then
  2430. if damagedebounce == true then return end
  2431. damagedebounce = true
  2432. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2433. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2434. dmgsound.SoundId = "rbxassetid://553324113"
  2435. dmgsound.Volume = 2
  2436. dmgsound:Play()
  2437. removeuseless:AddItem(dmgsound,2)
  2438. knockbacktarget:TakeDamage(10)
  2439. end
  2440. end)
  2441. end)
  2442. knockback()
  2443. aftereffect()
  2444. flyposition()
  2445. sawnicboomzor()
  2446. energy = Instance.new("Sound", Torso)
  2447. energy.Volume = 2
  2448. energy.SoundId = "rbxassetid://601621838"
  2449. energy:Play()
  2450. removeuseless:AddItem(energy,3)
  2451. energy2 = Instance.new("Sound", Torso)
  2452. energy2.Volume = 2
  2453. energy2.SoundId = "rbxassetid://303858412"
  2454. energy2:Play()
  2455. removeuseless:AddItem(energy2,3)
  2456. local fly = Instance.new("BodyVelocity", Torso)
  2457. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2458. fly.Velocity = Root.CFrame.lookVector * 90
  2459. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2460. wait(.7)
  2461. hum.WalkSpeed = 13
  2462. notbreakeffect = false
  2463. fly:Remove()
  2464. attacking = false
  2465. debounce = false
  2466. knockbackhitbox:Remove()
  2467. damagedebounce = false
  2468. end
  2469. end)
  2470.  
  2471. mouse.KeyDown:connect(function(Press)
  2472. Press=Press:lower()
  2473. if Press=='c' then
  2474. if debounce == true then return end
  2475. debounce = true
  2476. attacking = true
  2477. hum.WalkSpeed = 0
  2478. coercion = Instance.new("Part", Torso)
  2479. coercion.BrickColor = BrickColor.new("Crimson")
  2480. coercion.Anchored = true
  2481. coercion.Shape = 0
  2482. coercion.Material = "Neon"
  2483. coercion.Size = Vector3.new(25,25,25)
  2484. coercion.CanCollide = false
  2485. coercion.Transparency = 1
  2486. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2487. local coercion1 = coroutine.wrap(function()
  2488. for i = 1, 5 do
  2489. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2490. coercion.Transparency = coercion.Transparency - 0.25
  2491. wait()
  2492. end
  2493. end)
  2494. punchcharge:Play()
  2495. coercion1()
  2496. for i = 1, 8 do
  2497. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2498. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2499. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2500. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2501. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2502. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2503. wait()
  2504. end
  2505. local coercion2 = coroutine.wrap(function()
  2506. for i = 1, 12 do
  2507. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2508. coercion.Transparency = coercion.Transparency + 0.1
  2509. wait()
  2510. end
  2511. end)
  2512. coercion2()
  2513. xboom = Instance.new("Sound", Torso)
  2514. xboom.SoundId = "rbxassetid://400765078"
  2515. xboom.Volume = 2
  2516. xboom:Play()
  2517. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2518. sound23 = Instance.new("Sound", Torso)
  2519. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2520. sound23.Volume = 4
  2521. sound23:Play()
  2522. local Hit = damagealll(20,Torso.Position)
  2523. for _,v in pairs(Hit) do
  2524. v.Humanoid:TakeDamage(15)
  2525. end
  2526. for i = 1, 12 do
  2527. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2528. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2529. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2530. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2531. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2532. wait()
  2533. end
  2534. debounce = false
  2535. attacking = false
  2536. coercion:Remove()
  2537. hum.WalkSpeed = 13
  2538. end
  2539. end)
  2540.  
  2541. mouse.KeyDown:connect(function(Press)
  2542. Press=Press:lower()
  2543. if Press=='v' then
  2544. if debounce then return end
  2545. if transf1 == false then
  2546. print("You are not ready to transform!")
  2547. elseif transf1 and donttransform == false then
  2548. debounce = true
  2549. attacking = true
  2550. hum.WalkSpeed = 0
  2551. local timechange = coroutine.wrap(function()
  2552. game.Lighting.Brightness = -1
  2553. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2554. wait(.1)
  2555. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2556. wait(0.1)
  2557. game.Lighting.Ambient = Color3.new(2,2,2)
  2558. wait(0.1)
  2559. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2560. wait(0.1)
  2561. game.Lighting.Ambient = Color3.new(1,1,1)
  2562. wait(0.1)
  2563. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2564. wait(0.1)
  2565. game.Lighting.Ambient = Color3.new(0,0,0)
  2566. wait(10)
  2567. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2568. wait(0.1)
  2569. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2570. wait(0.1)
  2571. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2572. end)
  2573. local timechange2 = coroutine.wrap(function()
  2574. minutesAfterMidnight = -400
  2575. for i = 1, 100 do
  2576. minutesAfterMidnight = minutesAfterMidnight + 5
  2577. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2578. wait()
  2579. end
  2580. end)
  2581. timechange2()
  2582. local lri = coroutine.wrap(function()
  2583. light:Remove()
  2584. light = Instance.new("PointLight", Torso)
  2585. light.Color = Color3.new(0,255,0)
  2586. light.Range = 5
  2587. light.Brightness = 50
  2588. for i = 1, 150 do
  2589. light.Range = light.Range + 0.02
  2590. light.Brightness = light.Brightness + 0.05
  2591. wait()
  2592. end
  2593. end)
  2594. lri()
  2595. CorruptedArm3 = Instance.new("Part", LeftArm)
  2596. CorruptedArm3.CanCollide = false
  2597. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2598. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2599. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2600. CorruptedArm3.Material = "Neon"
  2601. CorruptedArm3.Transparency = 1
  2602. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2603. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2604. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2605. sao = coroutine.wrap(function()
  2606. for i = 1, 100 do
  2607. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2608. wait()
  2609. end
  2610. end)
  2611. sao()
  2612. for i = 1, 100 do
  2613. doommusucus.Volume = doommusucus.Volume - 0.02
  2614. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2615. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2616. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2617. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2618. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2619. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2620. wait()
  2621. end
  2622. for i = 1, 10 do
  2623. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2624. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2625. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2626. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2627. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2628. wait()
  2629. end
  2630. lssj = true
  2631. LSSJ:Play()
  2632. for i = 1, 40 do
  2633. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2634. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2635. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2636. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2637. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2638. wait()
  2639. end
  2640. rjjj = coroutine.wrap(function()
  2641. for i = 1, 62 do
  2642. unleashingpower = Instance.new("Part", Torso)
  2643. unleashingpower.Size = Vector3.new(1, 1, 1)
  2644. unleashingpower.Transparency = 0.5
  2645. unleashingpower.BrickColor = BrickColor.Random()
  2646. unleashingpower.Material = "Neon"
  2647. unleashingpower.Anchored = true
  2648. unleashingpower.CanCollide = false
  2649. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2650. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2651. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2652. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2653. removeuseless:AddItem(unleashingpower,2)
  2654. table.insert(Extreme,unleashingpower)
  2655. table.insert(nonmeshRepeater2,unleashingpower)
  2656. table.insert(ExtremeM,unleashingpowermesh)
  2657. unleashingpower2 = Instance.new("Part", Torso)
  2658. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2659. unleashingpower2.Transparency = 0.5
  2660. unleashingpower2.Shape = 0
  2661. unleashingpower2.BrickColor = BrickColor.Random()
  2662. unleashingpower2.Material = "Neon"
  2663. unleashingpower2.Anchored = true
  2664. unleashingpower2.CanCollide = false
  2665. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2666. removeuseless:AddItem(unleashingpower2,2)
  2667. table.insert(Extreme,unleashingpower2)
  2668. table.insert(nonmeshRepeater2,unleashingpower2)
  2669. wait()
  2670. end
  2671. end)
  2672. rjjj()
  2673. mcs = coroutine.wrap(function()
  2674. while lssj do
  2675. light.Range = light.Range + 5
  2676. light.Brightness = light.Brightness + 5
  2677. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2678. sine = sine + change
  2679. change = 4
  2680. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2681. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2682. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2683. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2684. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2685. wait()
  2686. end
  2687. end)
  2688. mcs()
  2689. wait(4)
  2690. lssj = false
  2691. light.Range = 50
  2692. light.Brightness = 9001
  2693. light.Color = Color3.new(255,0,0)
  2694. unleashingpower3 = Instance.new("Part", Torso)
  2695. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2696. unleashingpower3.Transparency = 0
  2697. unleashingpower3.Shape = 0
  2698. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2699. unleashingpower3.Material = "Neon"
  2700. unleashingpower3.Anchored = true
  2701. unleashingpower3.CanCollide = false
  2702. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2703. table.insert(Extreme,unleashingpower3)
  2704. wait(1)
  2705. HandCannonTop1:Remove()
  2706. FixedER:Remove()
  2707. FixedER4:Remove()
  2708. FixedER5:Remove()
  2709. FixedER2:Remove()
  2710. FixedER3:Remove()
  2711. HandCannonTop2:Remove()
  2712. HandCannonTop3:Remove()
  2713. secretpart:Remove()
  2714. HandCannonTop4:Remove()
  2715. HandCannonTop5:Remove()
  2716. HandCannonTop6:Remove()
  2717. HandCannonTop7:Remove()
  2718. HandCannonTop8:Remove()
  2719. HandCannonTop9:Remove()
  2720. HandCannonTop10:Remove()
  2721. HandCannonTop11:Remove()
  2722. HandCannonTop12:Remove()
  2723. HandCannonTop13:Remove()
  2724. HandCannonTop14:Remove()
  2725. corecircle:Remove()
  2726. corecircle2:Remove()
  2727. TheCore:Remove()
  2728. Gear1:Remove()
  2729. Gear2:Remove()
  2730. EnergyCorePART:Remove()
  2731. CorruptedArm:Remove()
  2732. CorruptedArm2:Remove()
  2733. ArmorPlating:Remove()
  2734. ArmorPlating2:Remove()
  2735. ArmorPlating3:Remove()
  2736. ArmorPlating4:Remove()
  2737. ArmorPlating5:Remove()
  2738. ArmorPlating6:Remove()
  2739. ArmorPlating7:Remove()
  2740. ArmorPlating8:Remove()
  2741. ArmorPlating9:Remove()
  2742. ArmorPlating10:Remove()
  2743. CorruptedArm3:Remove()
  2744. unleashingpower5 = Instance.new("Part", Torso)
  2745. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2746. unleashingpower5.Transparency = 0.5
  2747. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2748. unleashingpower5.Material = "Neon"
  2749. unleashingpower5.Anchored = true
  2750. unleashingpower5.CanCollide = false
  2751. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2752. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2753. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2754. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2755. unleashingpower6 = Instance.new("Part", Torso)
  2756. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2757. unleashingpower6.Transparency = 0.5
  2758. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2759. unleashingpower6.Material = "Neon"
  2760. unleashingpower6.Anchored = true
  2761. unleashingpower6.CanCollide = false
  2762. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2763. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2764. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2765. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2766. quickcour = coroutine.wrap(function()
  2767. while wait() do
  2768. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2769. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2770. end
  2771. end)
  2772. quickcour()
  2773. light.Range = 10
  2774. light.Brightness = 25
  2775. light.Color = Color3.new(255,0,0)
  2776. unleashingpower4 = Instance.new("Part", Torso)
  2777. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2778. unleashingpower4.Transparency = 0
  2779. unleashingpower4.Shape = 0
  2780. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2781. unleashingpower4.Material = "Neon"
  2782. unleashingpower4.Anchored = true
  2783. unleashingpower4.CanCollide = false
  2784. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2785. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2786. wait(1)
  2787. table.insert(nonmeshRepeater2,unleashingpower3)
  2788. removeuseless:AddItem(unleashingpower3,3)
  2789. wait(1)
  2790. unleashingpower7 = Instance.new("Part", Torso)
  2791. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2792. unleashingpower7.Transparency = 0
  2793. unleashingpower7.Shape = 0
  2794. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2795. unleashingpower7.Material = "Neon"
  2796. unleashingpower7.Anchored = true
  2797. unleashingpower7.CanCollide = false
  2798. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2799. table.insert(Extreme,unleashingpower7)
  2800. table.insert(nonmeshRepeater2,unleashingpower7)
  2801. removeuseless:AddItem(unleashingpower7,3)
  2802. wait(2)
  2803. unleashingpower8 = Instance.new("Part", Torso)
  2804. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2805. unleashingpower8.Transparency = 0
  2806. unleashingpower8.Shape = 0
  2807. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2808. unleashingpower8.Material = "Neon"
  2809. unleashingpower8.Anchored = true
  2810. unleashingpower8.CanCollide = false
  2811. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2812. table.insert(Extreme,unleashingpower8)
  2813. table.insert(nonmeshRepeater2,unleashingpower8)
  2814. removeuseless:AddItem(unleashingpower8,3)
  2815. wait(2)
  2816. unleashingpower9 = Instance.new("Part", Torso)
  2817. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2818. unleashingpower9.Transparency = 0
  2819. unleashingpower9.Shape = 0
  2820. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2821. unleashingpower9.Material = "Neon"
  2822. unleashingpower9.Anchored = true
  2823. unleashingpower9.CanCollide = false
  2824. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2825. table.insert(Extreme,unleashingpower9)
  2826. table.insert(nonmeshRepeater2,unleashingpower9)
  2827. removeuseless:AddItem(unleashingpower9,3)
  2828. wait(2)
  2829. table.insert(Extreme,unleashingpower4)
  2830. table.insert(nonmeshRepeater2,unleashingpower4)
  2831. removeuseless:AddItem(unleashingpower4,3)
  2832. wait(.1)
  2833. arti = coroutine.wrap(function()
  2834. for i = 1, 10 do
  2835. unleashingpower10 = Instance.new("Part", Torso)
  2836. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2837. unleashingpower10.Transparency = 0.5
  2838. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2839. unleashingpower10.Material = "Neon"
  2840. unleashingpower10.Anchored = true
  2841. unleashingpower10.CanCollide = false
  2842. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2843. un = Instance.new("SpecialMesh", unleashingpower10)
  2844. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2845. un.Scale = Vector3.new(15, 15, 15)
  2846. removeuseless:AddItem(unleashingpower10,2)
  2847. table.insert(Extreme,unleashingpower10)
  2848. table.insert(nonmeshRepeater2,unleashingpower10)
  2849. table.insert(ExtremeM,un)
  2850. wait()
  2851. end
  2852. end)
  2853. arti()
  2854. dso = coroutine.wrap(function()
  2855. for i = 1, 100 do
  2856. LSSJ.Volume = LSSJ.Volume - 0.4
  2857. wait()
  2858. end
  2859. end)
  2860. dso()
  2861. removeuseless:AddItem(unleashingpower6,2)
  2862. table.insert(Extreme,unleashingpower6)
  2863. table.insert(nonmeshRepeater2,unleashingpower6)
  2864. removeuseless:AddItem(unleashingpower5,2)
  2865. table.insert(Extreme,unleashingpower5)
  2866. table.insert(nonmeshRepeater2,unleashingpower5)
  2867. doommusucus.SoundId = "rbxassetid://296414388"
  2868. laugh = Instance.new("Sound", Torso)
  2869. laugh.SoundId = "rbxassetid://179774173"
  2870. laugh.Volume = 2.5
  2871. laugh:Play()
  2872. for i = 1, 10 do
  2873. doommusucus.Volume = doommusucus.Volume + 0.11
  2874. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2875. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2876. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2877. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2878. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2879. wait()
  2880. end
  2881. for i = 1, 10 do
  2882. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2883. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2884. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2885. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2886. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2887. wait()
  2888. end
  2889. for i = 1, 15 do
  2890. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2891. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2892. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2893. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2894. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2895. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2896. wait()
  2897. end
  2898. wait(1)
  2899. hum.WalkSpeed = 13
  2900. LSSJn = true
  2901. donttransform = true
  2902. attacking = false
  2903. debounce = false
  2904. end
  2905. end
  2906. end)
  2907.  
  2908. mouse.KeyDown:connect(function(Press)
  2909. Press=Press:lower()
  2910. if Press=='b' then
  2911. if debounce == true then return end
  2912. debounce = true
  2913. walking = false
  2914. attacking = true
  2915. fpg = false
  2916. gpf = true
  2917. for i = 1, 5 do
  2918. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2919. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2920. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2921. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2922. wait()
  2923. end
  2924. wind = Instance.new("Part", Torso)
  2925. wind.BrickColor = BrickColor.new("Crimson")
  2926. wind.Size = Vector3.new(5,5,5)
  2927. wind.CanCollide = false
  2928. wind.Transparency = 1
  2929. wind.Material = "Neon"
  2930. windmesh = Instance.new("SpecialMesh", wind)
  2931. windmesh.Scale = Vector3.new(2,2,2)
  2932. windmesh.MeshId = "rbxassetid://168892432"
  2933. windweld = weldBetween(wind, Torso)
  2934. wind2 = Instance.new("Part", Torso)
  2935. wind2.BrickColor = BrickColor.new("Crimson")
  2936. wind2.Size = Vector3.new(5,5,5)
  2937. wind2.CanCollide = false
  2938. wind2.Transparency = 1
  2939. wind2.Material = "Neon"
  2940. windmesh2 = Instance.new("SpecialMesh", wind2)
  2941. windmesh2.Scale = Vector3.new(4,4,4)
  2942. windmesh2.MeshId = "rbxassetid://168892432"
  2943. windweld2 = weldBetween(wind2, wind)
  2944. quickcourou = coroutine.wrap(function()
  2945. m = 1
  2946. for i = 1, 5 do
  2947. wind.Transparency = wind.Transparency - 0.1
  2948. wind2.Transparency = wind2.Transparency - 0.04
  2949. wait()
  2950. end
  2951. end)
  2952. quickcourou()
  2953. eORBleft = Instance.new("Part", Torso)
  2954. eORBleft.Size = Vector3.new(1, 1, 1)
  2955. eORBleft.Transparency = 0
  2956. eORBleft.Shape = 0
  2957. eORBleft.BrickColor = BrickColor.New("Really red")
  2958. eORBleft.Material = "Neon"
  2959. eORBleft.Anchored = false
  2960. eORBleft.CanCollide = false
  2961. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2962. eorbweld1 = weldBetween(eORBleft, LeftArm)
  2963. eorbweld1.C0 = CFrame.new(0,1.3,0)
  2964. eORBright = Instance.new("Part", Torso)
  2965. eORBright.Size = Vector3.new(1, 1, 1)
  2966. eORBright.Transparency = 0
  2967. eORBright.Shape = 0
  2968. eORBright.BrickColor = BrickColor.New("Really red")
  2969. eORBright.Material = "Neon"
  2970. eORBright.Anchored = false
  2971. eORBright.CanCollide = false
  2972. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2973. eorbweld2 = weldBetween(eORBright, RightArm)
  2974. eorbweld2.C0 = CFrame.new(0,1.3,0)
  2975. hev = Instance.new("Part", Torso)
  2976. hev.Size = Vector3.new(15, 15, 15)
  2977. hev.Transparency = 0
  2978. hev.Shape = 0
  2979. hev.BrickColor = BrickColor.New("Really red")
  2980. hev.Material = "Neon"
  2981. hev.Anchored = true
  2982. hev.CanCollide = false
  2983. hev2 = Instance.new("Part", Torso)
  2984. hev2.Size = Vector3.new(15, 15, 15)
  2985. hev2.Transparency = 0
  2986. hev2.Shape = 0
  2987. hev2.BrickColor = BrickColor.New("Really red")
  2988. hev2.Material = "Neon"
  2989. hev2.Anchored = true
  2990. hev2.CanCollide = false
  2991. quickcour2 = coroutine.wrap(function()
  2992. while gpf do
  2993. local Hit = damagealll(8,Torso.Position)
  2994. for _,v in pairs(Hit) do
  2995. local velo2 = Instance.new("BodyVelocity", v)
  2996. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  2997. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  2998. removeuseless:AddItem(velo2,2)
  2999. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3000. v.Humanoid:TakeDamage(10)
  3001. wait(.5)
  3002. end
  3003. wait()
  3004. end
  3005. end)
  3006. quickcour2()
  3007. quickcour = coroutine.wrap(function()
  3008. removeuseless:AddItem(hev,2)
  3009. removeuseless:AddItem(hev2,2)
  3010. for i = 1, 50 do
  3011. hev.Size = hev.Size - Vector3.new(1,1,1)
  3012. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3013. hev.CFrame = eORBleft.CFrame
  3014. hev2.CFrame = eORBright.CFrame
  3015. wait()
  3016. end
  3017. end)
  3018. quickcour()
  3019. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3020. particlemiter1.Enabled = true
  3021. particlemiter1.Texture = "rbxassetid://1415728949"
  3022. particlemiter1.Lifetime = NumberRange.new(2.5)
  3023. particlemiter1.Size = NumberSequence.new(1,0)
  3024. particlemiter1.Rate = 20
  3025. particlemiter1.RotSpeed = NumberRange.new(70)
  3026. particlemiter1.Speed = NumberRange.new(0)
  3027. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3028. particlemiter2.Enabled = true
  3029. particlemiter2.Texture = "rbxassetid://1415728949"
  3030. particlemiter2.Lifetime = NumberRange.new(2.5)
  3031. particlemiter2.Size = NumberSequence.new(1,0)
  3032. particlemiter2.Rate = 20
  3033. particlemiter2.RotSpeed = NumberRange.new(70)
  3034. particlemiter2.Speed = NumberRange.new(0)
  3035. t = 1
  3036. for i = 1, 5 do
  3037. t = t + 1
  3038. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3039. wait()
  3040. end
  3041. sound = Instance.new("Sound", Torso)
  3042. sound.SoundId = "rbxassetid://730531499"
  3043. sound.Volume = 3
  3044. sound.Pitch = math.random(.8,1)
  3045. sound:Play()
  3046. for i = 1, 5 do
  3047. hum.WalkSpeed = 15
  3048. t = t + 2
  3049. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3050. wait()
  3051. end
  3052. sound2 = Instance.new("Sound", Torso)
  3053. sound2.SoundId = "rbxassetid://93186995"
  3054. sound2.Volume = 3
  3055. sound2.Pitch = math.random(.8,1)
  3056. sound2:Play()
  3057. for i = 1, 5 do
  3058. hum.WalkSpeed = 16
  3059. t = t + 3
  3060. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3061. wait()
  3062. end
  3063. sound3 = Instance.new("Sound", Torso)
  3064. sound3.SoundId = "rbxassetid://178090362"
  3065. sound3.Volume = 3
  3066. sound3.Pitch = math.random(.8,1)
  3067. sound3:Play()
  3068. for i = 1, 5 do
  3069. hum.WalkSpeed = 18
  3070. t = t + 4
  3071. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3072. wait()
  3073. end
  3074. sound4 = Instance.new("Sound", Torso)
  3075. sound4.SoundId = "rbxassetid://152091992"
  3076. sound4.Volume = 3
  3077. sound4.Pitch = 1
  3078. sound4.Looped = true
  3079. sound4:Play()
  3080. for i = 1, 5 do
  3081. hum.WalkSpeed = 20
  3082. t = t + 5
  3083. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3084. wait()
  3085. end
  3086. for i = 1, 5 do
  3087. hum.WalkSpeed = 25
  3088. t = t + 10
  3089. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3090. wait()
  3091. end
  3092. for i = 1, 5 do
  3093. hum.WalkSpeed = 30
  3094. t = t + 20
  3095. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3096. wait()
  3097. end
  3098. for i = 1, 5 do
  3099. hum.WalkSpeed = 35
  3100. t = t + 30
  3101. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3102. wait()
  3103. end
  3104. for i = 1, 150 do
  3105. hum.WalkSpeed = 40
  3106. t = t + 40
  3107. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3108. wait()
  3109. end
  3110. fpg = true
  3111. gpf = false
  3112. removeuseless:AddItem(sound4,5)
  3113. removeuseless:AddItem(eORBright,1)
  3114. removeuseless:AddItem(eORBleft,1)
  3115. removeuseless:AddItem(wind,1)
  3116. removeuseless:AddItem(wind2,1)
  3117. attacking = false
  3118. debounce = false
  3119. quikcour = coroutine.wrap(function()
  3120. while fpg do
  3121. wind.Transparency = wind.Transparency + 0.06
  3122. wind2.Transparency = wind2.Transparency + .06
  3123. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3124. eORBright.Transparency = eORBright.Transparency + 0.07
  3125. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3126. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3127. sound4.Volume = sound4.Volume - 0.05
  3128. eORBright.Anchored = true
  3129. eORBleft.Anchored = true
  3130. wait()
  3131. end
  3132. end)
  3133. quikcour()
  3134. end
  3135. end)
  3136.  
  3137. mouse.KeyDown:connect(function(Press)
  3138. Press=Press:lower()
  3139. if Press=='n' then
  3140. if debounce == true then return end
  3141. debounce = true
  3142. attacking = true
  3143. damageallow2 = true
  3144. combowombo = true
  3145. hum.WalkSpeed = 10
  3146. hitbox1 = Instance.new("Part", RightArm)
  3147. hitbox1.Size = Vector3.new(2,2,1)
  3148. hitbox1.Transparency = 1
  3149. hitbox1.CanCollide = false
  3150. local hitbox1w = weldBetween(hitbox1, RightArm)
  3151. hitbox1w.C0 = CFrame.new(0,2,0)
  3152. hitbox2 = Instance.new("Part", LeftArm)
  3153. hitbox2.Size = Vector3.new(2,2,1)
  3154. hitbox2.Transparency = 1
  3155. hitbox2.CanCollide = false
  3156. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3157. hitbox2w.C0 = CFrame.new(0,2,0)
  3158. impactsound = Instance.new("Sound", nil)
  3159. impactsound.Volume = 3
  3160. impactsound.SoundId = "rbxassetid://281156569"
  3161. impactsound2 = Instance.new("Sound", nil)
  3162. impactsound2.Volume = 3
  3163. impactsound2.SoundId = "rbxassetid://281156569"
  3164. hitbox1.Touched:connect(function(hit1)
  3165. if hit1.Parent:IsA("Part") then
  3166. elseif hit1.Parent:IsA("SpecialMesh") then
  3167. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3168. elseif hit1.Parent:findFirstChild("Humanoid") then
  3169. if damageallow1 then return end
  3170. damageallow1 = true
  3171. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3172. impactsound.Parent = Slachtoffer.Torso
  3173. impactsound:Play()
  3174. Slachtoffer:TakeDamage(5)
  3175. end
  3176. end)
  3177. hitbox2.Touched:connect(function(hit2)
  3178. if hit2.Parent:IsA("Part") then
  3179. elseif hit2.Parent:IsA("SpecialMesh") then
  3180. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3181. elseif hit2.Parent:findFirstChild("Humanoid") then
  3182. if damageallow2 then return end
  3183. damageallow2 = true
  3184. impactsound2.Parent = Slachtoffer.Torso
  3185. impactsound2:Play()
  3186. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3187. Slachtoffer:TakeDamage(5)
  3188. end
  3189. end)
  3190. punchsound = Instance.new("Sound", Torso)
  3191. punchsound.Volume = 3
  3192. punchsound.SoundId = "rbxassetid://515339961"
  3193. punchsound2 = Instance.new("Sound", Torso)
  3194. punchsound2.Volume = 3
  3195. punchsound2.SoundId = "rbxassetid://515339961"
  3196. punchsound2.Pitch = .9
  3197. while combowombo do
  3198. damageallow1 = false
  3199. punchsound:Play()
  3200. for i = 1, 3 do
  3201. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3202. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3203. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3204. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3205. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3206. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3207. wait()
  3208. end
  3209. damageallow2 = false
  3210. punchsound2:Play()
  3211. for i = 1, 3 do
  3212. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3213. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3214. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3215. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3216. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3217. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3218. wait()
  3219. end
  3220. wait()
  3221. end
  3222. hitbox1:Remove()
  3223. hitbox2:Remove()
  3224. attacking = false
  3225. debounce = false
  3226. end
  3227. end)
  3228.  
  3229. mouse.KeyDown:connect(function(Press)
  3230. Press=Press:lower()
  3231. if Press=='e' then
  3232. if debounce == true then return end
  3233. debounce = true
  3234. walking = false
  3235. attacking = true
  3236. ll = false
  3237. hum.WalkSpeed = 0
  3238. smallrift = Instance.new("Part", Torso)
  3239. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3240. smallrift.Material = "Neon"
  3241. smallrift.Transparency = 1
  3242. smallrift.Anchored = true
  3243. smallrift.CanCollide = false
  3244. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3245. smallriftdecal = Instance.new("Decal", smallrift)
  3246. smallriftdecal.Face = "Top"
  3247. smallriftdecal.Texture = "rbxassetid://702583926"
  3248. removeuseless:AddItem(smallrift,5)
  3249. smallrift2 = Instance.new("Part", Torso)
  3250. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3251. smallrift2.Material = "Neon"
  3252. smallrift2.Transparency = 1
  3253. smallrift2.Anchored = true
  3254. smallrift2.CanCollide = false
  3255. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3256. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3257. smallriftdecal2.Face = "Top"
  3258. smallriftdecal2.Texture = "rbxassetid://702583926"
  3259. removeuseless:AddItem(smallrift2,5)
  3260. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3261. luagh = Instance.new("Sound", Torso)
  3262. luagh.SoundId = "rbxassetid://"..rdnm3
  3263. luagh.Looped = false
  3264. luagh.Volume = 2
  3265. luagh:Play()
  3266. removeuseless:AddItem(luagh,10)
  3267. poop1 = coroutine.wrap(function()
  3268. for i = 1, 25 do
  3269. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3270. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3271. wait()
  3272. end
  3273. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3274. for i = 1, 25 do
  3275. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3276. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3277. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3278. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3279. wait()
  3280. end
  3281. for i = 1, 25 do
  3282. ll = true
  3283. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3284. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3285. wait()
  3286. end
  3287. end)
  3288. poop1()
  3289. for i = 1, 15 do
  3290. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3291. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3292. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3293. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3294. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3295. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3296. wait()
  3297. end
  3298. wait(1)
  3299. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3300. for i = 1, 15 do
  3301. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3302. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3303. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3304. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3305. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3306. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3307. wait()
  3308. end
  3309. hum.WalkSpeed = 13
  3310. debounce = false
  3311. attacking = false
  3312. ll = false
  3313. end
  3314. end)
  3315.  
  3316. mouse.KeyUp:connect(function(Press)
  3317. Press=Press:lower()
  3318. if Press=='n' then
  3319. combowombo = false
  3320. end
  3321. end)
  3322.  
  3323. mouse.KeyDown:connect(function(Press)
  3324. Press=Press:lower()
  3325. if Press=='0' then
  3326. if debounce then return end
  3327. debounce = true
  3328. running = true
  3329. hum.WalkSpeed = 28
  3330. end
  3331. end)
  3332.  
  3333. mouse.KeyUp:connect(function(Press)
  3334. Press=Press:lower()
  3335. if Press=='0' then
  3336. debounce = false
  3337. running = false
  3338. hum.WalkSpeed = 13
  3339. end
  3340. end)
  3341.  
  3342. doit = coroutine.wrap(function()
  3343. while wait() do
  3344. for _,v in pairs(Repeater) do
  3345. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3346. end
  3347.  
  3348. for _,v in pairs(openshocktable) do
  3349. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3350. end
  3351.  
  3352. for _,v in pairs(nonmeshRepeater) do
  3353. v.Size = v.Size + Vector3.new(2, 2, 2)
  3354. end
  3355.  
  3356. for _,v in pairs(Extreme) do
  3357. v.Size = v.Size + Vector3.new(6, 6, 6)
  3358. end
  3359.  
  3360. for _,v in pairs(LessSize) do
  3361. v.Size = v.Size - Vector3.new(1, 1, 1)
  3362. end
  3363.  
  3364. for _,v in pairs(nonmeshRepeater2) do
  3365. v.Transparency = v.Transparency + 0.05
  3366. end
  3367.  
  3368. for _,v in pairs(Repeater2) do
  3369. v.Transparency = v.Transparency + 0.01
  3370. end
  3371.  
  3372. for _,v in pairs(TheEnd) do
  3373. v.Transparency = v.Transparency - 0.008
  3374. end
  3375.  
  3376. for _,v in pairs(TheEnd2) do
  3377. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3378. end
  3379.  
  3380. for _,v in pairs(TheEnd3) do
  3381. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3382. end
  3383.  
  3384. for _,v in pairs(ExtremeM) do
  3385. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3386. end
  3387.  
  3388. for _,v in pairs(TheEnd4) do
  3389. v.Transparency = v.Transparency + 0.009
  3390. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3391. end
  3392.  
  3393. for _,v in pairs(SlowlyFade) do
  3394. v.Transparency = v.Transparency + 0.05
  3395. end
  3396.  
  3397. for _,v in pairs(UpMover) do
  3398. v.Position = v.Position + Vector3.new(0, 3, 0)
  3399. end
  3400.  
  3401. for _,v in pairs(ForwardMover) do
  3402. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3403. end
  3404.  
  3405. for _,v in pairs(DamageAll2) do
  3406. if attackdebounce then return end
  3407. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3408. Slachtoffer:TakeDamage(20)
  3409. end
  3410. end
  3411. end)
  3412. doit()
  3413.  
  3414. vcoroutine = coroutine.wrap(function()
  3415. wait(1)
  3416. transf1 = true
  3417. end)
  3418. vcoroutine()
  3419.  
  3420. local anims = coroutine.wrap(function()
  3421. while true do
  3422. settime = 0.05
  3423. sine = sine + change
  3424. if position == "Walking" and attacking == false and running == false then
  3425. change = 2.2
  3426. walking = true
  3427. hum.WalkSpeed = 13
  3428. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3429. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3430. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3431. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3432. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3433. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3434. elseif position == "Idle" and attacking == false and running == false then
  3435. walking = false
  3436. change = .9
  3437. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3438. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3439. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3440. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3441. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3442. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3443. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3444. elseif position == "Idle2" and attacking == false and running == false then
  3445. change = .7
  3446. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3447. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3448. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3449. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3450. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3451. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3452. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3453. elseif position == "Running" and attacking == false then
  3454. change = 2
  3455. hum.WalkSpeed = 26
  3456. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3457. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3458. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3459. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3460. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3461. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3462. end
  3463. wait()
  3464. end
  3465. end)
  3466. anims()
  3467. print("Project 44033514 loaded, made by Supr14.")
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