Soxxelz

Untitled

Nov 5th, 2016
138
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 125.31 KB | None | 0 0
  1. -- params : ...
  2.  
  3. wait(0.016666666666667)
  4. script.Archivable = false
  5. Effects = {}
  6. local Player = game.Players.localPlayer
  7. local Character = Player.Character
  8. local Humanoid = Character.Humanoid
  9. local mouse = Player:GetMouse()
  10. local m = Instance.new("Model", Character)
  11. m.Name = "WeaponModel"
  12. local effect = Instance.new("Model", Character)
  13. effect.Name = "effecsfsafzx"
  14. local demon = Instance.new("Model", Character)
  15. demon.Name = "demdemd"
  16. local LeftArm = Character["Left Arm"]
  17. local RightArm = Character["Right Arm"]
  18. local LeftLeg = Character["Left Leg"]
  19. local RightLeg = Character["Right Leg"]
  20. local do2target = nil
  21. local Head = Character.Head
  22. local Torso = Character.Torso
  23. z = Instance.new("Sound", Torso)
  24. z.SoundId = "rbxassetid://301999080" -- Put Music ID Here.
  25. z.Looped = true
  26. z.Pitch = 1
  27. z.Volume = 1
  28. wait(.1)
  29. z:Play()
  30. local cam = game.Workspace.CurrentCamera
  31. local RootPart = Character.HumanoidRootPart
  32. local RootJoint = RootPart.RootJoint
  33. local equipped = false
  34. local attack = false
  35. local Anim = "Idle"
  36. local idle = 0
  37. local attacktype = 1
  38. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  39. local velocity = RootPart.Velocity.y
  40. local sine = 0
  41. local change = 1
  42. local mana = 0
  43. local it = Instance.new
  44. vt = Vector3.new
  45. local grabbed = false
  46. local cf = CFrame.new
  47. local mr = math.rad
  48. local angles = CFrame.Angles
  49. local ud = UDim2.new
  50. local c3 = Color3.new
  51. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  52. Humanoid.Animator:Destroy()
  53. Character.Animate:Destroy()
  54. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  55. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  56. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  57. RSH = nil
  58. RW = Instance.new("Weld")
  59. LW = Instance.new("Weld")
  60. RH = Torso["Right Hip"]
  61. LH = Torso["Left Hip"]
  62. RSH = Torso["Right Shoulder"]
  63. LSH = Torso["Left Shoulder"]
  64. RSH.Parent = nil
  65. LSH.Parent = nil
  66. RW.Name = "RW"
  67. RW.Part0 = Torso
  68. RW.C0 = cf(1.5, 0.5, 0)
  69. RW.C1 = cf(0, 0.5, 0)
  70. RW.Part1 = RightArm
  71. RW.Parent = Torso
  72. LW.Name = "LW"
  73. LW.Part0 = Torso
  74. LW.C0 = cf(-1.5, 0.5, 0)
  75. LW.C1 = cf(0, 0.5, 0)
  76. LW.Part1 = LeftArm
  77. LW.Parent = Torso
  78. clerp = function(a, b, t)
  79.  
  80. return a:lerp(b, t)
  81. end
  82.  
  83. local RbxUtility = LoadLibrary("RbxUtility")
  84. local Create = RbxUtility.Create
  85. RemoveOutlines = function(part)
  86.  
  87. part.TopSurface = 10
  88. end
  89.  
  90. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  91.  
  92. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  93. RemoveOutlines(Part)
  94. return Part
  95. end
  96.  
  97. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  98.  
  99. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  100. if Mesh == "SpecialMesh" then
  101. Msh.MeshType = MeshType
  102. Msh.MeshId = MeshId
  103. end
  104. return Msh
  105. end
  106.  
  107. local co1 = 3
  108. local co2 = 10
  109. local co3 = 15
  110. local co4 = 30
  111. local cooldown1 = 0
  112. local cooldown2 = 0
  113. local cooldown3 = 0
  114. local cooldown4 = 0
  115. local maxEnergy = 100
  116. local Energy = 0
  117. local skill1stam = 10
  118. local skill2stam = 50
  119. local skill3stam = 60
  120. local skill4stam = 100
  121. local recovermana = 5
  122. local skillcolorscheme = BrickColor.new("Magenta").Color
  123. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  124. makeframe = function(par, trans, pos, size, color)
  125.  
  126. local frame = Instance.new("Frame", par)
  127. frame.BackgroundTransparency = trans
  128. frame.BorderSizePixel = 0
  129. frame.Position = pos
  130. frame.Size = size
  131. frame.BackgroundColor3 = color
  132. return frame
  133. end
  134.  
  135. makelabel = function(par, text)
  136.  
  137. local label = Instance.new("TextLabel", par)
  138. label.BackgroundTransparency = 1
  139. label.Size = UDim2.new(1, 0, 1, 0)
  140. label.Position = UDim2.new(0, 0, 0, 0)
  141. label.TextColor3 = Color3.new(255, 255, 255)
  142. label.TextStrokeTransparency = 0
  143. label.FontSize = Enum.FontSize.Size32
  144. label.Font = Enum.Font.SourceSansLight
  145. label.BorderSizePixel = 0
  146. label.TextScaled = true
  147. label.Text = text
  148. end
  149.  
  150. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.93, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  151. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.86, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  152. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.79, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  153. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.72, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  154. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  155. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  156. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  157. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  158. text1 = makelabel(framesk1, "[z] Hunt")
  159. text2 = makelabel(framesk2, "[x] Ravage")
  160. text3 = makelabel(framesk3, "[c] Capture")
  161. text4 = makelabel(framesk4, "[v] Flower of Fear")
  162. ArtificialHB = Instance.new("BindableEvent", script)
  163. ArtificialHB.Name = "Heartbeat"
  164. script:WaitForChild("Heartbeat")
  165. frame = 0.033333333333333
  166. tf = 0
  167. allowframeloss = false
  168. tossremainder = false
  169. lastframe = tick()
  170. script.Heartbeat:Fire()
  171. game:GetService("RunService").Heartbeat:connect(function(s, p)
  172.  
  173. tf = tf + s
  174. if frame <= tf then
  175. if allowframeloss then
  176. script.Heartbeat:Fire()
  177. lastframe = tick()
  178. else
  179. for i = 1, math.floor(tf / frame) do
  180. script.Heartbeat:Fire()
  181. end
  182. lastframe = tick()
  183. end
  184. if tossremainder then
  185. tf = 0
  186. else
  187. tf = tf - frame * math.floor(tf / frame)
  188. end
  189. end
  190. end
  191. )
  192. swait = function(num)
  193.  
  194. if num == 0 or num == nil then
  195. ArtificialHB.Event:wait()
  196. else
  197. for i = 0, num do
  198. ArtificialHB.Event:wait()
  199. end
  200. end
  201. end
  202.  
  203. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  204.  
  205. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  206. return Weld
  207. end
  208.  
  209. rayCast = function(Position, Direction, Range, Ignore)
  210.  
  211. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  212. end
  213.  
  214. CreateSound = function(id, par, vol, pit)
  215.  
  216. coroutine.resume(coroutine.create(function()
  217.  
  218. local sou = Instance.new("Sound", par or workspace)
  219. sou.Volume = vol
  220. sou.Pitch = pit or 1
  221. sou.SoundId = id
  222. swait()
  223. sou:play()
  224. game:GetService("Debris"):AddItem(sou, 6)
  225. end
  226. ))
  227. end
  228.  
  229. local getclosest = function(obj, distance)
  230.  
  231. local last, lastx = distance + 1, nil
  232. for i,v in pairs(workspace:GetChildren()) do
  233. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  234. local t = v.Torso
  235. local dist = t.Position - obj.Position.magnitude
  236. if dist <= distance and dist < last then
  237. last = dist
  238. lastx = v
  239. end
  240. end
  241. end
  242. return lastx
  243. end
  244.  
  245. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  246.  
  247. if PartType == "Part" then
  248. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  249. RemoveOutlines(Part)
  250. return Part
  251. else
  252. do
  253. if PartType == "WedgePart" then
  254. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  255. RemoveOutlines(Part)
  256. return Part
  257. end
  258. end
  259. end
  260. end
  261.  
  262. Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Dirt brown", "Handle", Vector3.new(1, 2, 1))
  263. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  264. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  265. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.598956585, -0.401195407, 0, 0, 1, 0.25881803, -0.965926111, 0, 0.965926111, 0.25881803, 0))
  266. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.150000006))
  267. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  268. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.858075142, -0.276378155, -0.49209857, 0.353552133, -0.866025269, 0.353555113, 0.707108736, -9.03335206e-07, -0.707104981, 0.612371027, 0.500000358, 0.61237365))
  269. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  270. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  271. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142959999, -0.79026103, -0.577523232, 0, 0, 1, 0.0581610166, -0.998307228, 0, 0.998307228, 0.0581610166, 0))
  272. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 1, 0.100000001))
  273. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  274. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.857914209, 0.258751988, -0.512362957, 0.353553236, -0.866025567, -0.353553236, -0.707106471, 3.09715034e-07, -0.707107246, 0.612372994, 0.499999791, -0.6123721))
  275. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  276. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  277. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.508293927, 0.581420183, 0.355297565, -1, 0, 0, 0, -0.694275975, -0.719708979, 0, -0.719708979, 0.694275975))
  278. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  279. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  280. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, -0.605236769, -0.322324991, 1, 0, 0, 0, 0.719708979, -0.694275975, 0, 0.694275975, 0.719708979))
  281. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  282. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  283. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.0117408261, -0.729162693, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  284. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.208000004, 0.47299999, 0.47299999))
  285. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  286. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.123879015, -0.278857708, -0.00617899979, 0.965925336, -0.2588211, 0, 0.2588211, 0.965925336, 0, 0, 0, 1))
  287. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  288. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.445813209, 0.210449979, 1.04200566))
  289. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.223450184, 0.0305250883, -0.00618699985, -0.25881803, 0.965926111, 0, -0.965926111, -0.25881803, 0, 0, 0, 1))
  290. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  291. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  292. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.407537222, 0.0663063526, -0.00618699985, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1))
  293. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  294. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.664211631, 0.210449979, 1.04200566))
  295. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0544009209, 0.0101571083, -0.00617499975, 0.499998987, 0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, 1))
  296. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  297. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  298. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.212381959, -0.663311005, -0.00618499983, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  299. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.730365157, 0.388499111, 1.00999999))
  300. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  301. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0184851885, 0.339620829, -0.0061809998, 0.715359032, -0.698757052, 0, 0.698757052, 0.715359032, 0, 0, 0, 1))
  302. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.834142029, 0.388499111, 1.00999999))
  303. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.627083898, 0.210449979, 1.04200566))
  304. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.280005217, -0.363016367, -0.00617299974, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  305. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  306. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.329999983))
  307. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.00543988496, -0.414242506, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  308. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  309. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  310. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.453824013, -0.291407824, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  311. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.83414197, 0.388499111, 1.00999999))
  312. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  313. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51018995, -0.50767684, 0.297928989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  314. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  315. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  316. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0117785633, -0.903934956, 0.39272213, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352))
  317. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  318. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  319. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.677359819, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  320. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  321. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  322. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0118038058, 0.689624906, 0.570050001, 0.707103848, 0, 0.707109809, -0.707109809, 0, 0.707103848, 0, -1, 0))
  323. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  324. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  325. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510767996, -0.508222818, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  326. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  327. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  328. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285520971, -0.664801836, -0.00591700012, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  329. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  330. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.728394926, 0.35408181, 1.04200566))
  331. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.159419954, -0.695495844, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  332. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  333. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.796342552, 0.65287286, 1.04582763))
  334. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.144507021, 0.270431995, -0.00702500017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  335. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  336. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  337. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0228680372, -0.903097868, -0.00617699977, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  338. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  339. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  340. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.157143831, -0.295579016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  341. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  342. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.475480139, 0.404664904, 1.04200566))
  343. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.236273766, -0.56151557, -0.0061809998, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  344. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  345. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  346. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000811070204, -0.902295828, 0.381639034, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829))
  347. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  348. Part = CreatePart2(m, Enum.Material.Neon, 0, 0, "Part", "Black", "Part", Vector3.new(1, 1, 1))
  349. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.618730307, -0.382281303, 0, 0, 1, 0.36670509, -0.93033725, 0, 0.93033725, 0.36670509, 0))
  350. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.709999979, 0.100000001))
  351. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  352. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000812500715, 0.678554535, 0.570062876, -0.707106829, 0, 0.707106829, -0.707106829, 0, -0.707106829, 0, -1, 0))
  353. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  354. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.274916351, 0.495625556, 1.04582763))
  355. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.386464, 0.349603176, -0.00702300016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  356. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  357. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  358. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285515964, -0.215442896, -0.00591900013, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  359. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  360. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  361. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51019901, -0.156597853, 0.297930986, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  362. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  363. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(1.06224263, 1.11860847, 1.04200566))
  364. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00774800777, 0.0171630383, -0.0061809998, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  365. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  366. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  367. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510194004, -0.67681098, 0.297922999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  368. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  369. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "WedgePart", "Really red", "ClawMaterial", Vector3.new(1.0507766, 0.342107773, 0.210450009))
  370. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00591100007, -0.468749046, 0.193565369, 0, 0, 1, -0.700001419, -0.714141428, 0, 0.714141428, -0.700001419, 0))
  371. CreateMesh("SpecialMesh", ClawMaterial, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.961421788))
  372. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  373. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00134065747, 0.207813978, 0.709334135, 0.707106829, 0, -0.707106829, 0, -1, 0, -0.707106829, 0, -0.707106829))
  374. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  375. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  376. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947299972, -0.114370823, -0.440932035, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  377. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.561885834, 0.961421788))
  378. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.411995441, 0.210450009))
  379. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00891099963, -0.798730135, 0.476718009, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  380. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  381. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.04586256, 0.210449979, 0.27767837))
  382. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00726700015, 0.0232260227, 0.391721964, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  383. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.764251173, 1))
  384. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.385787576, 0.210450009))
  385. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509499991, -0.792718172, 0.456955969, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  386. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  387. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  388. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509600015, -0.696686029, 0.42363596, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  389. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  390. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  391. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012203753, 0.206679821, 0.707822442, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
  392. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  393. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  394. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947900023, -0.695355177, 0.440928012, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  395. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  396. MotorOne = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Really red", "MotorOne", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  397. MotorOneWeld = CreateWeld(m, Handle, MotorOne, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.165818453, -0.00628910959, -0.978227913, -0.0732169896, -0.996971905, -0.0261989962, -0.542171299, 0.0618378855, -0.83798945, 0.837072074, -0.0471507274, -0.545057178))
  398. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  399. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413149118, -0.00709122419, -1.08955288, 0.90752846, 5.51342964e-07, -0.419990718, -1.73971057e-06, 1, -2.44379044e-06, 0.419990718, 2.95042992e-06, 0.90752852))
  400. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  401. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  402. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.205875158, -0.00710588694, -1.48987699, 0.747897685, -5.36441803e-07, -0.663814127, -1.66893005e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897744))
  403. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  404. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  405. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151987076, 0.549069643, -0.614215612, -1.19581819e-06, 1, 1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  406. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  407. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151856542, -0.490994453, -0.295432806, -1.19581819e-06, 1, 1.37090683e-06, -0.961226821, -7.5250864e-07, -0.27575928, -0.27575931, -1.57952309e-06, 0.96122694))
  408. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  409. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.015198648, 0.650615692, -0.406500697, -1.19581819e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  410. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  411. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152282119, 0.624634504, 0.129744053, -1.19581819e-06, 1, 1.37090683e-06, -0.832109034, -2.5331974e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  412. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  413. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152042508, 0.944105864, 0.894237399, 1.19581819e-06, -1, -1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  414. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  415. ClawWeld = CreateWeld(m, MotorOne, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121058, -0.0170745254, -0.650540829, 1.00000012, 0, 3.7252903e-09, 0, 1, 0, 3.7252903e-09, 0, 1.00000024))
  416. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  417. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  418. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151966214, -1.64906764, 1.03426063, -1.19581819e-06, 1, 1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  419. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  420. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252064466, -1.54980397, -0.844281435, 1.19581819e-06, -1, -1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  421. MotorTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Really red", "MotorTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  422. MotorTwoWeld = CreateWeld(m, Handle, MotorTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0479729176, -0.503670454, -0.786706924, 0.0261989962, -0.996971905, -0.0732169896, 0.83798945, 0.0618378855, -0.542171299, 0.545057178, -0.0471507274, 0.837072074))
  423. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  424. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413152218, -0.00709152222, -1.08955348, 0.90752846, 5.66244125e-07, -0.419990689, -1.74157321e-06, 1, -2.47359276e-06, 0.419990718, 2.98023224e-06, 0.907528639))
  425. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  426. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  427. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.20587635, -0.00710582733, -1.4898783, 0.747897685, -5.36441803e-07, -0.663814127, -1.6707927e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897804))
  428. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  429. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  430. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151982307, 0.549069643, -0.614216566, -1.19395554e-06, 1, 1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  431. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  432. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151848793, -0.490990877, -0.295432806, -1.19395554e-06, 1, 1.37090683e-06, -0.961226821, -7.74860382e-07, -0.27575931, -0.27575925, -1.63912773e-06, 0.961226881))
  433. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  434. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151979923, 0.650617838, -0.406501412, -1.19395554e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  435. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  436. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152257681, 0.624636889, 0.129745722, -1.19395554e-06, 1, 1.37090683e-06, -0.832109034, -2.38418579e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  437. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  438. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.015203476, 0.944107533, 0.894238472, 1.19395554e-06, -1, -1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  439. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  440. ClawWeld = CreateWeld(m, MotorTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121142, -0.0170750618, -0.650540113, 1.00000012, -1.86264515e-09, 4.65661287e-09, -1.86264515e-09, 1, 0, 4.65661287e-09, 0, 1.00000024))
  441. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  442. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  443. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151972771, -1.64906967, 1.03426158, -1.19395554e-06, 1, 1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  444. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  445. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252062082, -1.54980803, -0.844281912, 1.19395554e-06, -1, -1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  446. MotorThumb = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Really red", "MotorThumb", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  447. MotorThumbWeld = CreateWeld(m, Handle, MotorThumb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.436262846, -0.542311668, -0.983556807, -0.068211019, -0.995336354, 0.0682120249, -0.707106829, -7.08211871e-07, -0.707106709, 0.703809023, -0.0964656472, -0.703809083))
  448. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  449. ClawWeld = CreateWeld(m, MotorThumb, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607737899, 0.0110911727, 0.0515184402, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  450. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  451. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  452. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723732, 0.990283549, 1.41561031e-06, -0.13906303, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.13906303, 8.94069672e-08, 0.990283489))
  453. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  454. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  455. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025633, 0.0210601687, -0.0396541655, 0.908135235, 2.08616257e-06, -0.418677092, -1.47148967e-06, 1.00000012, 1.75833702e-06, 0.418677121, -9.23871994e-07, 0.908135176))
  456. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  457. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  458. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129690766, -0.393394113, 0.191975117, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  459. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  460. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775405, -0.706632137, 0.168079853, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  461. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  462. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299531221, -0.294105291, -0.00194394588, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  463. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  464. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598301, 0.0969114304, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  465. MotorThumbTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Really red", "MotorThumbTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  466. MotorThumbTwoWeld = CreateWeld(m, Handle, MotorThumbTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.444597721, 0.423756033, -0.897562623, -0.0682120249, -0.995336354, -0.068211019, 0.707106709, -7.08211871e-07, -0.707106829, 0.703809083, -0.0964656621, 0.703809023))
  467. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  468. ClawWeld = CreateWeld(m, MotorThumbTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607738018, 0.0110911727, 0.0515185595, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  469. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  470. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  471. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723612, 0.990283549, 1.42306089e-06, -0.139062777, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.139062807, 1.1920929e-07, 0.990283608))
  472. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  473. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  474. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025394, 0.0210601091, -0.0396541059, 0.908135235, 2.08616257e-06, -0.418677092, -1.72480941e-06, 1, 1.16229057e-06, 0.418677121, -3.57627869e-07, 0.908135176))
  475. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  476. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  477. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.012969017, -0.393394232, 0.191974878, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  478. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  479. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775107, -0.706632137, 0.168079972, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  480. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  481. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299596786, -0.29410553, -0.00194442272, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  482. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  483. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598063, 0.0969111919, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  484. MagniHit = CreatePart(m, Enum.Material.Neon, 0, 1, "Medium stone grey", "MagniHit", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  485. MagniHitWeld = CreateWeld(m, Character.HumanoidRootPart, MagniHit, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.01003361, -0.230025291, 0.070048213, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  486. local CBlade = {}
  487. local CBladeWelds = {}
  488. for _,c in pairs(m:children()) do
  489. if c.className == "Part" then
  490. table.insert(CBlade, R67_PC6072)
  491. end
  492. end
  493. for _,c in pairs(m:children()) do
  494. if c.className == "Weld" then
  495. table.insert(CBladeWelds, R67_PC6072)
  496. print(R66_PC6093)
  497. end
  498. end
  499. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  500.  
  501. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  502.  
  503. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  504. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  505.  
  506. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  507.  
  508. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  509. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  510. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  511. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  512. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  513. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  514. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  515. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  516. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  517. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  518. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  519. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  520. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  521. local DBlade = {}
  522. local DBladeWelds = {}
  523. for _,c in pairs(demon:children()) do
  524. if c.className == "Part" then
  525. table.insert(DBlade, c)
  526. end
  527. end
  528. for _,c in pairs(demon:children()) do
  529. if c.className == "Weld" then
  530. table.insert(DBladeWelds, c)
  531. print(c)
  532. end
  533. end
  534. demon.Parent = nil
  535. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  536.  
  537. if hit.Parent == nil then
  538. return
  539. end
  540. local h = hit.Parent:FindFirstChild("Humanoid")
  541. for _,v in pairs(hit.Parent:children()) do
  542. if v:IsA("Humanoid") then
  543. h = v
  544. end
  545. end
  546. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  547. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  548. return
  549. end
  550. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  551. game:GetService("Debris"):AddItem(c, 0.5)
  552. if HitSound ~= nil and HitPitch ~= nil then
  553. CreateSound(HitSound, hit, 1, HitPitch)
  554. end
  555. local Damage = math.random(minim, maxim)
  556. local blocked = false
  557. local block = hit.Parent:findFirstChild("Block")
  558. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  559. blocked = true
  560. block.Value = block.Value - 1
  561. print(block.Value)
  562. end
  563. if blocked == false then
  564. h.Health = h.Health - Damage
  565. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  566. else
  567. h.Health = h.Health - Damage / 2
  568. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  569. end
  570. if Type == "Knockdown" then
  571. local hum = hit.Parent.Humanoid
  572. hum.PlatformStand = true
  573. coroutine.resume(coroutine.create(function(HHumanoid)
  574.  
  575. swait(1)
  576. HHumanoid.PlatformStand = false
  577. end
  578. ), hum)
  579. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  580. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  581. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  582. game:GetService("Debris"):AddItem(bodvol, 0.5)
  583. game:GetService("Debris"):AddItem(rl, 0.5)
  584. else
  585. do
  586. if Type == "Normal" then
  587. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  588. if knockback > 0 then
  589. vp.Parent = hit.Parent.Torso
  590. end
  591. game:GetService("Debris"):AddItem(vp, 0.5)
  592. else
  593. do
  594. if Type == "Up" then
  595. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  596. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  597. else
  598. do
  599. if Type == "DarkUp" then
  600. coroutine.resume(coroutine.create(function()
  601.  
  602. for i = 0, 1, 0.1 do
  603. swait()
  604. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  605. end
  606. end
  607. ))
  608. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  609. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  610. else
  611. do
  612. if Type == "Snare" then
  613. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  614. game:GetService("Debris"):AddItem(bp, 1)
  615. else
  616. do
  617. if Type == "Freeze" then
  618. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  619. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  620. hit.Parent.Torso.Anchored = true
  621. coroutine.resume(coroutine.create(function(Part)
  622.  
  623. swait(1.5)
  624. Part.Anchored = false
  625. end
  626. ), hit.Parent.Torso)
  627. game:GetService("Debris"):AddItem(BodPos, 3)
  628. game:GetService("Debris"):AddItem(BodGy, 3)
  629. end
  630. do
  631. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  632. game:GetService("Debris"):AddItem(debounce, Delay)
  633. c = Instance.new("ObjectValue")
  634. c.Name = "creator"
  635. c.Value = Player
  636. c.Parent = h
  637. game:GetService("Debris"):AddItem(c, 0.5)
  638. end
  639. end
  640. end
  641. end
  642. end
  643. end
  644. end
  645. end
  646. end
  647. end
  648. end
  649. end
  650. end
  651.  
  652. ShowDamage = function(Pos, Text, Time, Color)
  653.  
  654. local Rate = 0.033333333333333
  655. if not Pos then
  656. local Pos = Vector3.new(0, 0, 0)
  657. end
  658. local Text = Text or ""
  659. local Time = Time or 2
  660. if not Color then
  661. local Color = Color3.new(1, 0, 1)
  662. end
  663. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  664. EffectPart.Anchored = true
  665. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  666. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  667. game.Debris:AddItem(EffectPart, Time + 0.1)
  668. EffectPart.Parent = game:GetService("Workspace")
  669. delay(0, function()
  670.  
  671. local Frames = Time / Rate
  672. for Frame = 1, Frames do
  673. wait(Rate)
  674. local Percent = Frame / Frames
  675. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  676. TextLabel.TextTransparency = Percent
  677. end
  678. if EffectPart and EffectPart.Parent then
  679. EffectPart:Destroy()
  680. end
  681. end
  682. )
  683. end
  684.  
  685. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  686.  
  687. for _,c in pairs(workspace:children()) do
  688. local hum = c:findFirstChild("Humanoid")
  689. if hum ~= nil then
  690. local head = c:findFirstChild("Torso")
  691. if head ~= nil then
  692. local targ = head.Position - Part.Position
  693. local mag = targ.magnitude
  694. if mag <= magni and c.Name ~= Player.Name then
  695. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  696. end
  697. end
  698. end
  699. end
  700. end
  701.  
  702. SlashEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  703.  
  704. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  705. prt.Anchored = true
  706. prt.CFrame = cframe
  707. msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  708. game:GetService("Debris"):AddItem(prt, 2)
  709. coroutine.resume(coroutine.create(function(Part, Mesh, num)
  710.  
  711. for i = 0, 1, delay do
  712. swait()
  713. Part.Transparency = i
  714. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  715. end
  716. Part.Parent = nil
  717. end
  718. ), prt, msh, (math.random(0, 1) + math.random()) / 5)
  719. end
  720.  
  721. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  722.  
  723. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  724. prt.Anchored = true
  725. prt.CFrame = cframe
  726. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  727. game:GetService("Debris"):AddItem(prt, 10)
  728. if Type == 1 or Type == nil then
  729. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  730. else
  731. if Type == 2 then
  732. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  733. end
  734. end
  735. end
  736.  
  737. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  738.  
  739. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  740. prt.Anchored = true
  741. prt.CFrame = cframe
  742. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  743. game:GetService("Debris"):AddItem(prt, 10)
  744. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  745. end
  746.  
  747. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  748.  
  749. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  750. prt.Anchored = true
  751. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  752. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  753. game:GetService("Debris"):AddItem(prt, 10)
  754. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  755. end
  756.  
  757. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  758.  
  759. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  760. prt.Anchored = true
  761. prt.CFrame = cframe
  762. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  763. game:GetService("Debris"):AddItem(prt, 10)
  764. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  765. end
  766.  
  767. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  768.  
  769. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  770. prt.Anchored = true
  771. prt.CFrame = cframe
  772. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  773. game:GetService("Debris"):AddItem(prt, 10)
  774. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  775. end
  776.  
  777. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  778.  
  779. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  780. prt.Anchored = true
  781. prt.CFrame = cframe
  782. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  783. game:GetService("Debris"):AddItem(prt, 10)
  784. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  785. end
  786.  
  787. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  788.  
  789. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  790. prt.Anchored = true
  791. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  792. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  793. local num = math.random(10, 50) / 1000
  794. game:GetService("Debris"):AddItem(prt, 10)
  795. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  796. end
  797.  
  798. CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  799.  
  800. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  801. prt.Anchored = true
  802. prt.CFrame = cframe
  803. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  804. game:GetService("Debris"):AddItem(prt, 10)
  805. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  806. end
  807.  
  808. attackone = function()
  809.  
  810. attack = true
  811. for i = 0, 1, 0.15 do
  812. swait()
  813. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  814. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  815. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos(sine / 8))), 0.3)
  816. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  817. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  818. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  819. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  820. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  821. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  822. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  823. end
  824. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.8)
  825. for i = 0, 1, 0.5 do
  826. swait()
  827. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  828. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  829. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  830. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  831. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  832. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  833. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  834. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  835. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  836. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  837. end
  838. MagniDamage(MagniHit, 6, 10, 14, 0, "Normal", "199149221")
  839. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  840. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  841. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  842. for i = 0, 1, 0.1 do
  843. swait()
  844. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  845. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-60)), 0.5)
  846. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-190)), 0.4)
  847. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  848. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  849. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  850. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  851. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  852. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  853. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  854. end
  855. attack = false
  856. end
  857.  
  858. attacktwo = function()
  859.  
  860. attack = true
  861. for i = 0, 1, 0.1 do
  862. swait()
  863. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  864. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  865. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-30)), 0.3)
  866. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  867. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  868. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  869. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  870. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  871. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  872. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  873. end
  874. MagniDamage(MagniHit, 6, 10, 13, 0, "Normal", "199149221")
  875. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 1)
  876. for i = 0, 1, 0.5 do
  877. swait()
  878. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  879. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  880. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  881. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  882. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  883. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  884. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  885. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  886. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  887. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  888. end
  889. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  890. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  891. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  892. for i = 0, 1, 0.1 do
  893. swait()
  894. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  895. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  896. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-110), math.rad(-190)), 0.4)
  897. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  898. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  899. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  900. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  901. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  902. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  903. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  904. end
  905. attack = false
  906. end
  907.  
  908. attackthree = function()
  909.  
  910. attack = true
  911. for i = 0, 1, 0.1 do
  912. swait()
  913. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  914. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  915. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-60), math.rad(-100), math.rad(-60)), 0.3)
  916. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  917. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  918. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  919. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  920. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  921. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  922. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  923. end
  924. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.7)
  925. for i = 0, 1, 0.5 do
  926. swait()
  927. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  928. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  929. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-100), math.rad(-90)), 0.3)
  930. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  931. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  932. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  933. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  934. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  935. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  936. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  937. end
  938. MagniDamage(MagniHit, 6, 13, 15, 0, "Normal", "199149221")
  939. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(-1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  940. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  941. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  942. for i = 0, 1, 0.1 do
  943. swait()
  944. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  945. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  946. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-260), math.rad(-100)), 0.4)
  947. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  948. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  949. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  950. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  951. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  952. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  953. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  954. end
  955. attack = false
  956. end
  957.  
  958. findNearestTorso = function(pos)
  959.  
  960. local list = (game.Workspace:children())
  961. local torso = nil
  962. local dist = 1000
  963. local temp, human, temp2 = nil, nil, nil
  964. for x = 1, #list do
  965. temp2 = list[x]
  966. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  967. temp = temp2:findFirstChild("Torso")
  968. human = temp2:findFirstChild("Humanoid")
  969. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  970. local dohit = true
  971. if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil and game.Players:GetPlayerFromCharacter(temp.Parent).TeamColor == Player.TeamColor then
  972. dohit = false
  973. end
  974. if dohit == true then
  975. torso = temp
  976. dist = (temp.Position - pos).magnitude
  977. end
  978. end
  979. end
  980. end
  981. return torso, dist
  982. end
  983.  
  984. qaeoshotdog = function()
  985.  
  986. attack = true
  987. local x, y, z, newpos = nil, nil, nil, nil
  988. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  989. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  990. do
  991. if do2target ~= nil and do2target.Parent.Humanoid.PlatformStand ~= true then
  992. local dist = (Torso.Position - do2target.Position).magnitude
  993. if dist < 50 then
  994. Humanoid.WalkSpeed = 0
  995. RootPart.CFrame = do2target.CFrame * cf(0, 50, 5)
  996. else
  997. RootPart.CFrame = RootPart.CFrame * cf(0, 50, 5)
  998. end
  999. end
  1000. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1001. for i = 0, 1, 0.1 do
  1002. swait()
  1003. if do2target ~= nil then
  1004. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1005. MoveCF = cf(RootPart.Position, newpos)
  1006. local mpos = Torso.CFrame * angles(0, 0, 0)
  1007. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1008. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1009. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1010. end
  1011. do
  1012. do
  1013. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1014. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1015. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1016. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1017. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1018. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1019. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1020. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1021. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1022. -- NIGH-OMNI FATAL ERROR at PC435: LeaveBlock: unexpected jumping out DO_STMT
  1023.  
  1024. end
  1025. end
  1026. end
  1027. for i = 0, 1, 0.1 do
  1028. swait()
  1029. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1030. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1031. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1032. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1033. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1034. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1035. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1036. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1037. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1038. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1039. end
  1040. hit = nil
  1041. for i = 1, 1 do
  1042. if hit == nil then
  1043. swait()
  1044. end
  1045. hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character)
  1046. end
  1047. local hit = nil
  1048. while hit == nil do
  1049. swait()
  1050. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1051. end
  1052. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1053. do
  1054. if hit ~= nil then
  1055. local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "Effect", vt())
  1056. ref.Anchored = true
  1057. -- ref.CFrame = cf(pos)
  1058. game:GetService("Debris"):AddItem(ref, 3)
  1059. for i = 1, 10 do
  1060. Col = hit.BrickColor
  1061. local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100))
  1062. groundpart.Anchored = true
  1063. groundpart.CanCollide = true
  1064. -- groundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1065. game:GetService("Debris"):AddItem(groundpart, 5)
  1066. end
  1067. CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2)
  1068. --[[ WaveEffect(hit.BrickColor, cf(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.05)
  1069. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1070. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1071. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)]]
  1072. MagniDamage(ref, 9, 20, 23, math.random(10, 20), "Knockdown")
  1073. end
  1074. CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 0.5, 3, 0.5, 0.05)
  1075. CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 1, 1, 1, 0.05)
  1076. Humanoid.WalkSpeed = 16
  1077. attack = false
  1078. end
  1079. end
  1080. end
  1081.  
  1082. dead = function()
  1083.  
  1084. attack = true
  1085. local x, y, z, newpos = nil, nil, nil, nil
  1086. for i = 0, 1, 0.1 do
  1087. swait()
  1088. if do2target ~= nil then
  1089. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1090. MoveCF = cf(RootPart.Position, newpos)
  1091. local mpos = Torso.CFrame * angles(0, 0, 0)
  1092. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1093. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1094. RootJoint.C0 = clerp(RootJoint.C0, CFrame.Angles(x, y, z) * angles(0, 3.14, 0) * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.4)
  1095. else
  1096. do
  1097. do
  1098. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1099. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1100. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1101. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1102. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1103. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1104. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1105. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1106. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1107. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1108. -- NIGH-OMNI FATAL ERROR at PC391: LeaveBlock: unexpected jumping out DO_STMT
  1109.  
  1110. -- NIGH-OMNI FATAL ERROR at PC391: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  1111.  
  1112. -- NIGH-OMNI FATAL ERROR at PC391: LeaveBlock: unexpected jumping out IF_STMT
  1113.  
  1114. end
  1115. end
  1116. end
  1117. end
  1118. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1119. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  1120. do
  1121. if do2target ~= nil then
  1122. local dist = Torso.Position - do2target.Position.magnitude
  1123. if dist < 20 then
  1124. MagniDamage(do2target, 10, 10, 10, 10, "Normal")
  1125. end
  1126. end
  1127. CreateSound("http://www.roblox.com/asset/?id=338586299", RootPart, 1, 1)
  1128. SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, -1, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1129. SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 0.5, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1130. SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 2, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1131. RootPart.CFrame = Head.CFrame * cf(0, 0, -30)
  1132. for i = 0, 1, 0.05 do
  1133. swait()
  1134. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1135. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1136. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1137. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1138. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1139. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1140. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1141. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1142. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1143. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1144. end
  1145. attack = false
  1146. end
  1147. end
  1148.  
  1149. Face = Head.face
  1150. Shirt = Character:FindFirstChild("Shirt")
  1151. Pants = Character:FindFirstChild("Pants")
  1152. Cloak = function()
  1153.  
  1154. Face.Parent = nil
  1155. cloaked = true
  1156. for _,v in pairs(Torso.Parent:children()) do
  1157. do
  1158. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1159. coroutine.resume(coroutine.create(function()
  1160.  
  1161. for i = 0, 0.7, 0.2 do
  1162. swait()
  1163. v.Transparency = i
  1164. end
  1165. v.Transparency = 1
  1166. end
  1167. ))
  1168. end
  1169. if v.className == "Hat" then
  1170. do
  1171. hatp = v.Handle
  1172. coroutine.resume(coroutine.create(function(derp)
  1173.  
  1174. for i = 0, 0.7, 0.2 do
  1175. swait()
  1176. derp.Transparency = i
  1177. end
  1178. derp.Transparency = 1
  1179. end
  1180. ), hatp)
  1181. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1182.  
  1183. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_STMT
  1184.  
  1185. end
  1186. end
  1187. end
  1188. end
  1189. end
  1190.  
  1191. UnCloak = function()
  1192.  
  1193. CreateSound("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1)
  1194. Face.Parent = Head
  1195. cloaked = false
  1196. for _,v in pairs(Torso.Parent:children()) do
  1197. do
  1198. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1199. coroutine.resume(coroutine.create(function()
  1200.  
  1201. for i = 0, 1, 0.1 do
  1202. swait()
  1203. v.Transparency = v.Transparency - 0.1
  1204. end
  1205. v.Transparency = 0
  1206. end
  1207. ))
  1208. end
  1209. if v.className == "Hat" then
  1210. do
  1211. hatp = v.Handle
  1212. coroutine.resume(coroutine.create(function(derp)
  1213.  
  1214. for i = 0, 1, 0.1 do
  1215. swait()
  1216. derp.Transparency = derp.Transparency - 0.1
  1217. end
  1218. derp.Transparency = 0
  1219. end
  1220. ), hatp)
  1221. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1222.  
  1223. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_STMT
  1224.  
  1225. end
  1226. end
  1227. end
  1228. end
  1229. end
  1230.  
  1231. hotdog = function()
  1232.  
  1233. attack = true
  1234. for i = 0, 1, 0.1 do
  1235. swait()
  1236. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1237. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1238. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1239. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1240. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1241. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1242. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1243. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1244. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1245. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1246. end
  1247. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1248. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1249. --[[ local con = Hit.Touched:connect(function(hit)
  1250.  
  1251. Damagefunc(Hit, hit, 10, 25, math.random(1, 5), "Snare", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1252. end
  1253. )]]
  1254. m.Parent = nil
  1255. demon.Parent = Character
  1256. Cloak()
  1257. CreateSound("http://roblox.com/asset/?id=257001320", Torso, 1, 0.5)
  1258. CreateSound("http://roblox.com/asset/?id=28257433", Torso, 1, 0.5)
  1259. for i = 0, 1, 0.02 do
  1260. swait()
  1261. MagniDamage(RootPart, 5, 1, 3, 0, "Normal")
  1262. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1263. Torso.Velocity = RootPart.CFrame.lookVector * 75
  1264. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.5)
  1265. end
  1266. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1267. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1268. UnCloak()
  1269. -- con:disconnect()
  1270. demon.Parent = nil
  1271. m.Parent = Character
  1272. for i = 0, 1, 0.05 do
  1273. swait()
  1274. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1275. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1276. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1277. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1278. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1279. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1280. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1281. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1282. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1283. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1284. end
  1285. attack = false
  1286. end
  1287.  
  1288. truehotdog = function()
  1289.  
  1290. attack = true
  1291. for i = 0, 1, 0.1 do
  1292. swait()
  1293. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 0.5, 0.5, 0.5, 0.07)
  1294. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1295. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1296. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1297. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1298. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1299. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1300. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1301. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1302. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1303. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1304. end
  1305. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1306. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1307. m.Parent = nil
  1308. Cloak()
  1309. CreateSound("http://roblox.com/asset/?id=190119264", Torso, 1, 0.5)
  1310. for i = 0, 1, 0.01 do
  1311. swait()
  1312. MagniDamage(RootPart, 15, 1, 3, -30, "Normal")
  1313. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(math.random(-10, 10), -1, math.random(-10, 10)) * angles(math.random(-5, 5), math.random(-5, 5), 0) * angles(0, 0, math.random(-5, 5)), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1314. CreateSound("http://roblox.com/asset/?id=62339698", Torso, 0.7, 2)
  1315. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1316. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * angles(0, math.random(-50, 50), 0), 1, 1, 1, math.random(0.5, 1), 0.5, math.random(0.5, 1), 0.05)
  1317. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, -1.5, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, -0.01, 1, 0.05)
  1318. Torso.Velocity = RootPart.CFrame.lookVector * 10
  1319. end
  1320. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1321. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1322. UnCloak()
  1323. m.Parent = Character
  1324. for i = 0, 1, 0.05 do
  1325. swait()
  1326. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1327. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1328. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1329. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1330. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1331. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1332. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1333. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1334. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1335. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1336. end
  1337. attack = false
  1338. end
  1339.  
  1340. mouse.Button1Down:connect(function()
  1341.  
  1342. if attack == false and attacktype == 1 then
  1343. attackone()
  1344. attacktype = 2
  1345. else
  1346. if attack == false and attacktype == 2 then
  1347. attacktype = 3
  1348. attacktwo()
  1349. else
  1350. if attack == false and attacktype == 3 then
  1351. attacktype = 1
  1352. attackthree()
  1353. end
  1354. end
  1355. end
  1356. end
  1357. )
  1358. mouse.KeyDown:connect(function(k)
  1359.  
  1360. k = k:lower()
  1361. if attack == false and co1 <= cooldown1 and k == "z" then
  1362. cooldown1 = 0
  1363. dead()
  1364. else
  1365. if attack == false and co2 <= cooldown2 and k == "x" then
  1366. cooldown2 = 0
  1367. hotdog()
  1368. else
  1369. if attack == false and co3 <= cooldown3 and k == "c" then
  1370. cooldown3 = 0
  1371. qaeoshotdog()
  1372. else
  1373. if attack == false and co4 <= cooldown4 and k == "v" then
  1374. cooldown4 = 0
  1375. truehotdog()
  1376. end
  1377. end
  1378. end
  1379. end
  1380. end
  1381. )
  1382. updateskills = function()
  1383.  
  1384. if cooldown1 <= co1 then
  1385. cooldown1 = cooldown1 + 0.033333333333333
  1386. end
  1387. if cooldown2 <= co2 then
  1388. cooldown2 = cooldown2 + 0.033333333333333
  1389. end
  1390. if cooldown3 <= co3 then
  1391. cooldown3 = cooldown3 + 0.033333333333333
  1392. end
  1393. if cooldown4 <= co4 then
  1394. cooldown4 = cooldown4 + 0.033333333333333
  1395. end
  1396. end
  1397.  
  1398. while 1 do
  1399. swait()
  1400. updateskills()
  1401. target = findNearestTorso(RootPart.Position)
  1402. do2target = target
  1403. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1404. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1405. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1406. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1407. Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  1408. velocity = RootPart.Velocity.y
  1409. sine = sine + change
  1410. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1411. if equipped == true or equipped == false then
  1412. if 1 < RootPart.Velocity.y and hit == nil then
  1413. Anim = "Jump"
  1414. if attack == false then
  1415. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1416. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1417. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1418. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1419. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1420. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3)
  1421. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1422. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1423. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1424. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1425. end
  1426. else
  1427. if RootPart.Velocity.y < -1 and hit == nil then
  1428. Anim = "Fall"
  1429. if attack == false then
  1430. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1431. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3)
  1432. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-150), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1433. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1434. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1435. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1436. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1437. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1438. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1439. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1440. end
  1441. else
  1442. if (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) < 1 and hit ~= nil then
  1443. Anim = "Idle"
  1444. if attack == false then
  1445. change = 1
  1446. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1447. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  1448. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1449. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3)
  1450. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1451. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1452. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1453. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1454. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1455. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1456. end
  1457. else
  1458. if 2 < (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) and hit ~= nil then
  1459. Anim = "Walk"
  1460. if attack == false then
  1461. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  1462. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3)
  1463. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1464. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5 + 0.1 * math.cos((sine) / 8), -1) * angles(math.rad(-90), math.rad(0), math.rad(80)), 0.3)
  1465. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1466. LH.C0 = clerp(LH.C0, cf(-1.2, -1 + 0.1 * math.cos((sine) / 8), 0) * LHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1467. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1468. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1469. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1470. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1471. end
  1472. end
  1473. end
  1474. end
  1475. end
  1476. end
  1477. if 0 < #Effects then
  1478. for e = 1, #Effects do
  1479. if Effects[e] ~= nil then
  1480. local Thing = Effects[e]
  1481. if Thing ~= nil then
  1482. local Part = Thing[1]
  1483. local Mode = Thing[2]
  1484. local Delay = Thing[3]
  1485. local IncX = Thing[4]
  1486. local IncY = Thing[5]
  1487. local IncZ = Thing[6]
  1488. if Thing[1].Transparency <= 1 then
  1489. if Thing[2] == "Block1" then
  1490. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1491. Mesh = Thing[1].Mesh
  1492. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1493. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1494. else
  1495. if Thing[2] == "Block2" then
  1496. Thing[1].CFrame = Thing[1].CFrame
  1497. Mesh = Thing[7]
  1498. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1499. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1500. else
  1501. if Thing[2] == "Cylinder" then
  1502. Mesh = Thing[1].Mesh
  1503. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1504. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1505. else
  1506. if Thing[2] == "Blood" then
  1507. Mesh = Thing[7]
  1508. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1509. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1510. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1511. else
  1512. if Thing[2] == "Elec" then
  1513. Mesh = Thing[1].Mesh
  1514. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1515. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1516. else
  1517. if Thing[2] == "Disappear" then
  1518. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1519. else
  1520. if Thing[2] == "Shatter" then
  1521. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1522. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1523. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1524. Thing[6] = Thing[6] + Thing[5]
  1525. end
  1526. end
  1527. end
  1528. end
  1529. end
  1530. end
  1531. end
  1532. else
  1533. Part.Parent = nil
  1534. table.remove(Effects, e)
  1535. end
  1536. end
  1537. end
  1538. end
  1539. end
  1540. end
  1541.  
  1542.  
  1543.  
  1544.  
  1545. -- SAAAAHHHHHHHHH DUUUUUDDDDEEEEEEEE
  1546.  
  1547. local player = "LocalPlayer"
  1548. local Character = game.Players[player].Character
  1549. it = Instance.new
  1550. vt = Vector3.new
  1551. cf = CFrame.new
  1552. euler = CFrame.fromEulerAnglesXYZ
  1553. angles = CFrame.Angles
  1554. mr = math.rad
  1555. local decreaseatk = 0
  1556. local decreasedef = 0
  1557. local decreasemvmt = 0
  1558. local Anim = "Idle"
  1559. local Effects = {}
  1560. local armorparts = {}
  1561. local armorwelds = {}
  1562. local weaponparts = {}
  1563. local weaponwelds = {}
  1564. local Hands = {}
  1565. local necko = euler(0, 0, 0) * cf(0, 1.3, 0)
  1566. local attack = false
  1567. local jump = false
  1568. local start = false
  1569. local move = 10
  1570. local hitfloor, posfloor = nil, nil
  1571. local run = Instance.new("NumberValue")
  1572. run.Name = "DecreaseMvmt"
  1573. run.Value = -0.5
  1574. local bName = "Manotech"
  1575. local MainColor = BrickColor.new("Black")
  1576. NoOutline = function(Part)
  1577. Part.TopSurface = 10
  1578. end
  1579. part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  1580. local fp = it("Part")
  1581. fp.formFactor = formfactor
  1582. fp.Parent = parent
  1583. fp.Reflectance = reflectance
  1584. fp.Transparency = transparency
  1585. fp.CanCollide = false
  1586. fp.Locked = true
  1587. fp.BrickColor = brickcolor
  1588. fp.Name = name
  1589. fp.Size = size
  1590. NoOutline(fp)
  1591. fp.Material = "SmoothPlastic"
  1592. fp:BreakJoints()
  1593. return fp
  1594. end
  1595. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  1596. local mesh = it(Mesh)
  1597. mesh.Parent = part
  1598. if Mesh == "SpecialMesh" then
  1599. mesh.MeshType = meshtype
  1600. if meshid ~= "nil" then
  1601. mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid
  1602. end
  1603. end
  1604. mesh.Offset = offset
  1605. mesh.Scale = scale
  1606. return mesh
  1607. end
  1608. weld = function(parent, part0, part1, c0)
  1609. local weld = it("Motor6D")
  1610. weld.Parent = parent
  1611. weld.Part0 = part0
  1612. weld.Part1 = part1
  1613. weld.C0 = c0
  1614. return weld
  1615. end
  1616. gui = function(GuiType, parent, text, backtrans, backcol, pos, size, image)
  1617. local gui = it(GuiType)
  1618. gui.Parent = parent
  1619. gui.BackgroundTransparency = backtrans
  1620. gui.BackgroundColor3 = backcol
  1621. gui.SizeConstraint = "RelativeXY"
  1622. gui.Position = pos
  1623. gui.Size = size
  1624. if GuiType == "TextLabel" then
  1625. gui.Text = text
  1626. gui.TextXAlignment = "Center"
  1627. gui.TextYAlignment = "Center"
  1628. gui.Font = "SourceSans"
  1629. gui.FontSize = "Size14"
  1630. gui.TextWrapped = false
  1631. gui.TextStrokeTransparency = 0
  1632. gui.TextColor = BrickColor.new("White")
  1633. else
  1634. if GuiType == "ImageLabel" then
  1635. gui.Image = "rbxassetid://" .. image
  1636. gui.ImageColor3 = backcol
  1637. end
  1638. end
  1639. return gui
  1640. end
  1641. local handle = nil
  1642. AesthPart = function(model, wldpar, reflec, trans, col, name, neon, meshh, mshtype, mshtxt, x1, y1, z1, ceef)
  1643. prt = part(3, model, reflec, trans, BrickColor.new(col), name, vt())
  1644. prt.Material = neon
  1645. msh = mesh(meshh, prt, mshtype, mshtxt, vt(0, 0, 0), vt(x1, y1, z1))
  1646. wld = weld(handle, prt, wldpar, ceef)
  1647. v = it("NumberValue", prt)
  1648. v.Value = trans
  1649. v.Name = "MainTransparency"
  1650. return prt, msh, wld
  1651. end
  1652. AesthPartHand = function(model, wldpar, reflec, trans, col, name, neon, meshh, mshtype, mshtxt, x1, y1, z1, ceef, wldpare)
  1653. prt = part(3, model, reflec, trans, BrickColor.new(col), name, vt())
  1654. prt.Material = neon
  1655. msh = mesh(meshh, prt, mshtype, mshtxt, vt(0, 0, 0), vt(x1, y1, z1))
  1656. wld = weld(wldpare, prt, wldpar, ceef)
  1657. v = it("NumberValue", prt)
  1658. v.Value = trans
  1659. v.Name = "MainTransparency"
  1660. return prt, msh, wld
  1661. end
  1662. local modelzorz = Instance.new("Model")
  1663. modelzorz.Parent = workspace.CurrentCamera
  1664. modelzorz.Name = "ManotechBody"
  1665. local Torso = Character.Torso
  1666. local LeftArm = Character["Left Arm"]
  1667. local RightArm = Character["Right Arm"]
  1668. local LeftLeg = Character["Left Leg"]
  1669. local RightLeg = Character["Right Leg"]
  1670. local Head = Character.Head
  1671. local RootPart = Character.HumanoidRootPart
  1672. handle = part(3, modelzorz, 0, 1, BrickColor.new("Black"), "Handle", vt())
  1673. local handlewld = weld(handle, handle, Torso, euler(0, 0, -0.8) * cf(0, 0, -0.7))
  1674. Tprt01 = AesthPart(modelzorz, Torso, 0, 0, "Fossil", "Torso Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 12.1, 12.1, euler(0, mr(-90), 0) * cf(0, 0, 0))
  1675. Tprt02 = AesthPart(modelzorz, Tprt01, 0, 0, "Pastel light blue", "Torso Part02", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.2, 12.2, 4, euler(mr(90), 0, 0) * cf(0, -0.84, 0))
  1676. Tprt03 = AesthPart(modelzorz, Tprt01, 0, 0, "Storm blue", "Torso Part03", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.14, 12.14, 4, euler(mr(90), 0, 0) * cf(0, -0.01, 0))
  1677. Tprt04 = AesthPart(modelzorz, Tprt01, 0, 0, "Medium blue", "Torso Part04", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.15, 12.15, 2, euler(mr(90), 0, 0) * cf(0, -0.01, 0))
  1678. Tprt05 = AesthPart(modelzorz, Tprt01, 0, 0, "Pastel light blue", "Torso Part05", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.2, 12.2, 4, euler(mr(90), 0, 0) * cf(0, 0.83, 0))
  1679. Tprt06 = AesthPart(modelzorz, Tprt01, 0, 0, "Storm blue", "Torso Part06", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 12.5, 2, euler(mr(90), 0, 0) * cf(0, 1.03, 0))
  1680. Tprt07 = AesthPart(modelzorz, Tprt01, 0, 0, "Medium blue", "Torso Part07", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.6, 12.6, 1, euler(mr(90), 0, 0) * cf(0, 1.14, 0))
  1681. Tprt08 = AesthPart(modelzorz, Tprt01, 0, 0, "Storm blue", "Torso Part08", "SmoothPlastic", "SpecialMesh", "Cylinder", "nil", 1, 5, 5, euler(mr(90), 0, 0) * cf(-0.562, 0.82, 0))
  1682. Tprt09 = AesthPart(modelzorz, Tprt01, 0, 0, "Institutional white", "Torso Part09", "Neon", "SpecialMesh", "Cylinder", "nil", 1, 4, 4, euler(mr(90), 0, 0) * cf(-0.572, 0.82, 0))
  1683. Tprt10 = AesthPart(modelzorz, Tprt01, 0, 0, "Medium blue", "Torso Part10", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.2, 1, 0.4, euler(mr(90), 0, 0) * cf(-0.662, 0.82, 0))
  1684. Tprt11 = AesthPart(modelzorz, Tprt01, 0, 0, "Institutional white", "Torso Part11", "Neon", "SpecialMesh", "Sphere", "nil", 1, 0.4, 2, euler(mr(90), 0, 0) * cf(-0.722, 0.82, 0))
  1685. Tprt12 = AesthPart(modelzorz, Tprt01, 0, 0, "Storm blue", "Torso Part12", "SmoothPlastic", "SpecialMesh", "FileMesh", "26340522", 1, 1, 1.4, euler(0, mr(90), 0) * cf(0, -0.34, 0))
  1686. Tprt13 = AesthPart(modelzorz, Tprt01, 0, 0, "Storm blue", "Torso Part13", "SmoothPlastic", "SpecialMesh", "FileMesh", "189759018", 3, 4, 3.5, euler(0, mr(90), 0) * cf(0, -0.55, -0.06))
  1687. LAprt01 = AesthPart(modelzorz, LeftArm, 0, 0, "Fossil", "Left Arm Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 12.1, 6.1, euler(0, mr(-90), 0) * cf(0, 0, 0))
  1688. LAprt01a = AesthPart(modelzorz, LAprt01, 0, 0, "Fossil", "Left Arm Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, mr(90), 0) * cf(0, 0, 0))
  1689. RAprt01 = AesthPart(modelzorz, RightArm, 0, 0, "Fossil", "Right Arm Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 12.1, 6.1, euler(0, mr(90), 0) * cf(0, 0, 0))
  1690. RAprt01a = AesthPart(modelzorz, RAprt01, 0, 0, "Fossil", "Right Arm Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, mr(90), 0) * cf(0, 0, 0))
  1691. LLprt01 = AesthPart(modelzorz, LeftLeg, 0, 0, "Fossil", "Left Leg Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 6.1, 12.1, euler(mr(90), 0, 0) * cf(0, 0, 0))
  1692. LLprt01a = AesthPart(modelzorz, LLprt01, 0, 0, "Fossil", "Left Leg Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, 0, mr(90)) * cf(0, 0, 0))
  1693. RLprt01 = AesthPart(modelzorz, RightLeg, 0, 0, "Fossil", "Right Leg Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 6.1, 12.1, euler(mr(90), 0, 0) * cf(0, 0, 0))
  1694. RLprt01a = AesthPart(modelzorz, RLprt01, 0, 0, "Fossil", "Right Leg Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, 0, mr(-90)) * cf(0, 0, 0))
  1695. local thPart = LAprt01a
  1696. local thPart2 = LLprt01a
  1697. for i = -1, 1, 2 do
  1698. if i == 1 then
  1699. thPart = RAprt01a
  1700. thPart2 = RLprt01a
  1701. end
  1702. Aprt02 = AesthPart(modelzorz, thPart, 0, 0, "Storm blue", "Arm Part02", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 4, 3, euler(mr(90), mr(90), 0) * cf(-0.23, -0.93, 0))
  1703. Aprt03 = AesthPart(modelzorz, thPart, 0, 0, "Storm blue", "Arm Part03", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 3, 7, euler(mr(90), mr(90), 0) * cf(0.43, -0.82, 0))
  1704. Aprt04 = AesthPart(modelzorz, thPart, 0, 0, "Storm blue", "Arm Part04", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 3, euler(mr(-90), mr(-90), mr(59.815)) * cf(0.23, 0.01, 0))
  1705. Aprt05 = AesthPart(modelzorz, thPart, 0, 0, "Storm blue", "Arm Part05", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 3, euler(mr(-90), mr(-90), mr(90)) * cf(0.43, 0.18, 0))
  1706. Aprt06 = AesthPart(modelzorz, thPart, 0, 0, "Storm blue", "Arm Part06", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 3, euler(mr(-90), mr(-90), mr(32.321)) * cf(0.05, -0.2, 0))
  1707. Aprt07 = AesthPart(modelzorz, thPart, 0, 0, "Black", "Arm Part07", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.2, 4, 6.2, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  1708. Aprt08 = AesthPart(modelzorz, thPart, 0, 0, "Storm blue", "Arm Part08", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.3, 3, 6.3, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  1709. Aprt09 = AesthPart(modelzorz, thPart, 0, 0, "Medium blue", "Arm Part09", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 7, 5, 5, euler(0, mr(90), mr(103.229)) * cf(-0.1, -0.87, 0))
  1710. Aprt10 = AesthPart(modelzorz, thPart, 0, 0, "Medium blue", "Arm Part10", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 7, 5, 5, euler(0, mr(90), mr(90)) * cf(0.26, -0.85, 0))
  1711. Aprt11 = AesthPart(modelzorz, thPart, 0, 0, "Black", "Arm Part11", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3.5, 7.5, 3.5, euler(mr(90), 0, 0) * cf(0.47, -1.3, 0))
  1712. Lprt02 = AesthPart(modelzorz, thPart2, 0, 0, "Medium blue", "Leg Part02", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.3, 6.3, 3, euler(0, 0, 0) * cf(0, 0, -0.92))
  1713. Lprt03 = AesthPart(modelzorz, thPart2, 0, 0, "Black", "Leg Part03", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.25, 6.25, 3, euler(0, 0, 0) * cf(0, 0, -0.67))
  1714. Lprt04 = AesthPart(modelzorz, thPart2, 0, 0, "Medium blue", "Leg Part04", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, mr(180)) * cf(0.53 * i, 0.33, -0.42))
  1715. Lprt05 = AesthPart(modelzorz, thPart2, 0, 0, "Medium blue", "Leg Part05", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, 0) * cf(0.53 * i, -0.33, -0.42))
  1716. Lprt06 = AesthPart(modelzorz, thPart2, 0, 0, "Medium blue", "Leg Part06", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, mr(180)) * cf(-0.53 * i, 0.33, -0.42))
  1717. Lprt07 = AesthPart(modelzorz, thPart2, 0, 0, "Medium blue", "Leg Part07", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, 0) * cf(-0.53 * i, -0.33, -0.42))
  1718. Lprt08 = AesthPart(modelzorz, thPart2, 0, 0, "Storm blue", "Leg Part08", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.6, 6.6, 3, euler(0, 0, 0) * cf(0, 0, 0.37))
  1719. Lprt09 = AesthPart(modelzorz, thPart2, 0, 0, "Black", "Leg Part09", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 6.5, 3, euler(0, 0, 0) * cf(0, 0, 0.91))
  1720. Lprt10 = AesthPart(modelzorz, thPart2, 0, 0, "Institutional white", "Leg Part10", "Neon", "BlockMesh", "nil", "nil", 0.5, 1, 3, euler(0, 0, mr(90)) * cf(-0.52 * i, 0, -0.22))
  1721. Lprt11 = AesthPart(modelzorz, thPart2, 0, 0, "Institutional white", "Leg Part11", "Neon", "BlockMesh", "nil", "nil", 0.5, 1, 3, euler(0, mr(-30), mr(90)) * cf(-0.52 * i, 0.2, -0.22))
  1722. Lprt12 = AesthPart(modelzorz, thPart2, 0, 0, "Institutional white", "Leg Part12", "Neon", "BlockMesh", "nil", "nil", 0.5, 1, 3, euler(0, mr(30), mr(90)) * cf(-0.52 * i, -0.2, -0.22))
  1723. Lprt13 = AesthPart(modelzorz, thPart2, 0, 0, "Storm blue", "Leg Part13", "SmoothPlastic", "CylinderMesh", "nil", "nil", 2, 1, 2, euler(0, 0, mr(90)) * cf(-0.62 * i, 0, 0.03))
  1724. Lprt14 = AesthPart(modelzorz, thPart2, 0, 0, "Medium blue", "Leg Part14", "SmoothPlastic", "CylinderMesh", "nil", "nil", 1.7, 1.1, 1.7, euler(0, 0, mr(90)) * cf(-0.62 * i, 0, 0.03))
  1725. Lprt15 = AesthPart(modelzorz, thPart2, 0, 0, "Institutional white", "Leg Part15", "Neon", "CylinderMesh", "nil", "nil", 1, 1.2, 1, euler(0, 0, mr(90)) * cf(-0.62 * i, 0, 0.03))
  1726. Lprt16 = AesthPart(modelzorz, thPart2, 0, 0, "Medium blue", "Leg Part16", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(0, 0, mr(180)) * cf(-0.6 * i, 0.14, 0.35))
  1727. Lprt17 = AesthPart(modelzorz, thPart2, 0, 0, "Medium blue", "Leg Part17", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(0, 0, 0) * cf(-0.6 * i, -0.16, 0.35))
  1728. Lprt18 = AesthPart(modelzorz, thPart2, 0, 0, "Black", "Leg Part18", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(mr(15), 0, mr(180)) * cf(-0.6 * i, 0.35, 0.35))
  1729. Lprt19 = AesthPart(modelzorz, thPart2, 0, 0, "Black", "Leg Part19", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(mr(15), 0, 0) * cf(-0.6 * i, -0.37, 0.35))
  1730. end
  1731. LAprt12 = AesthPart(modelzorz, LAprt01a, 0, 0, "Medium blue", "Left Arm Part12", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 7, 2, euler(mr(180), mr(-90), mr(103.229)) * cf(1.05, -1.48, 0.71))
  1732. LAprt13 = AesthPart(modelzorz, LAprt01a, 0, 0, "Medium blue", "Left Arm Part13", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 7, 2, euler(mr(180), mr(-90), mr(103.229)) * cf(1.05, -1.48, -0.71))
  1733. RAprt12 = AesthPart(modelzorz, RAprt01a, 0, 0, "Medium blue", "Right Arm Part12", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 6, euler(mr(180), mr(90), mr(9.214)) * cf(1.217, -1.384, 0))
  1734. RAprt13 = AesthPart(modelzorz, RAprt01a, 0, 0, "Medium blue", "Right Arm Part13", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6, 3, 6, euler(mr(180), mr(90), mr(-10.361)) * cf(1.108, -1.116, 0))
  1735. RAprt14 = AesthPart(modelzorz, RAprt01a, 0, 0, "Medium blue", "Right Arm Part14", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 5.5, 3, 6, euler(mr(180), mr(90), mr(-42.832)) * cf(1.002, -0.856, 0))
  1736. RAprt15 = AesthPart(modelzorz, RAprt01a, 0, 0, "Institutional white", "Right Arm Part15", "Neon", "BlockMesh", "nil", "nil", 6.5, 0.2, 6.5, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  1737. RAprt16 = AesthPart(modelzorz, RAprt01a, 0, 0, "Institutional white", "Right Arm Part16", "Neon", "BlockMesh", "nil", "nil", 6.5, 0.2, 6.5, euler(0, mr(90), mr(6.849)) * cf(0, 0.97, 0))
  1738. RAprt17 = AesthPart(modelzorz, RAprt01a, 0, 0, "Institutional white", "Right Arm Part17", "Neon", "BlockMesh", "nil", "nil", 6.5, 0.2, 6.5, euler(0, mr(90), mr(-6.849)) * cf(0, 0.66, 0))
  1739. RAprt18 = AesthPart(modelzorz, RAprt01a, 0, 0, "Steel blue", "Right Arm Part18", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.4, 0.6, 6.4, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  1740. RAprt19 = AesthPart(modelzorz, RAprt01a, 0, 0, "Steel blue", "Right Arm Part19", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.4, 0.6, 6.4, euler(0, mr(90), mr(6.849)) * cf(0, 0.97, 0))
  1741. RAprt20 = AesthPart(modelzorz, RAprt01a, 0, 0, "Steel blue", "Right Arm Part20", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.4, 0.6, 6.4, euler(0, mr(90), mr(-6.849)) * cf(0, 0.66, 0))
  1742. RAprt21 = AesthPart(modelzorz, RAprt01a, 0, 0, "Storm blue", "Right Arm Part21", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3.5, 1, 3.5, euler(mr(90), mr(90), 0) * cf(0.55, 0.82, 0))
  1743. RAprt22 = AesthPart(modelzorz, RAprt01a, 0, 0, "Steel blue", "Right Arm Part22", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3, 1.1, 3, euler(mr(90), mr(90), 0) * cf(0.55, 0.82, 0))
  1744. RAprt23 = AesthPart(modelzorz, RAprt01a, 0, 0, "Institutional white", "Right Arm Part23", "Neon", "CylinderMesh", "nil", "nil", 1, 1.2, 1, euler(mr(90), mr(90), 0) * cf(0.55, 0.82, 0))
  1745. for i = 0, 135, 45 do
  1746. RAprt24 = AesthPart(modelzorz, RAprt01a, 0, 0, "Institutional white", "Right Arm Part24", "Neon", "BlockMesh", "nil", "nil", 1.5, 1, 0.2, euler(mr(90), mr(90), 0) * euler(mr(i), 0, 0) * cf(0.57, 0.82, 0))
  1747. end
  1748. Hprt01 = AesthPart(modelzorz, Head, 0, 0, "Fossil", "Head Part01", "SmoothPlastic", "SpecialMesh", "Sphere", "nil", 8.5, 9, 9, euler(0, 0, 0) * cf(0, -0.21, 0))
  1749. Hprt02 = AesthPart(modelzorz, Hprt01, 0, 0, "Fossil", "Head Part02", "SmoothPlastic", "CylinderMesh", "nil", "nil", 7.5, 0.6, 7.5, euler(0, 0, 0) * cf(0, 0.47, 0))
  1750. Hprt03 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part03", "SmoothPlastic", "CylinderMesh", "nil", "nil", 9, 1, 9, euler(mr(9.321), 0, 0) * cf(0, -0.15, 0.03))
  1751. Hprt04 = AesthPart(modelzorz, Hprt01, 0, 0, "Pastel blue", "Head Part04", "Neon", "CylinderMesh", "nil", "nil", 9.1, 0.2, 9.1, euler(mr(9.321), 0, 0) * cf(0, -0.15, 0.03))
  1752. Hprt05 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part05", "SmoothPlastic", "BlockMesh", "nil", "nil", 1, 4, 3, euler(mr(90), 0, 0) * cf(0.82, -0.07, 0.06))
  1753. Hprt06 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part06", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, mr(180), mr(-90)) * cf(1.02, -0.07, -0.14))
  1754. Hprt07 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part07", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, 0, mr(-90)) * cf(1.02, -0.07, 0.26))
  1755. Hprt08 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part08", "SmoothPlastic", "BlockMesh", "nil", "nil", 1, 4, 3, euler(mr(90), 0, 0) * cf(-0.81, -0.07, 0.06))
  1756. Hprt09 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part09", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, mr(180), mr(90)) * cf(-1.01, -0.07, -0.14))
  1757. Hprt10 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part10", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, 0, mr(90)) * cf(-1.01, -0.07, 0.26))
  1758. Hprt11 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part11", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3, 1, 3, euler(mr(90), 0, 0) * cf(0, 0.02, 0.86))
  1759. Hprt12 = AesthPart(modelzorz, Hprt01, 0, 0, "Institutional white", "Head Part12", "Neon", "CylinderMesh", "nil", "nil", 2, 1.1, 2, euler(mr(90), 0, 0) * cf(0, 0.02, 0.86))
  1760. Hprt13 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part13", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.5, 1, 4, euler(mr(90), mr(-90), 0) * cf(0.1, 0.59, 0.91))
  1761. Hprt14 = AesthPart(modelzorz, Hprt01, 0, 0, "Medium blue", "Head Part14", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.5, 1, 4, euler(mr(90), mr(90), 0) * cf(-0.1, 0.59, 0.91))
Add Comment
Please, Sign In to add comment