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bomber cool but TEST

Jan 2nd, 2019
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  1.  
  2.  
  3. --https://github.com/Mokiros/roblox-FE-compatibility
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. local RealPlayer = Player
  7. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  8.  
  9.  
  10. local Player = game.Players.localPlayer
  11. local Character = Player.Character
  12. local char = Character
  13. local plr = Player
  14.  
  15. repeat wait() until plr and char
  16.  
  17. char.Archivable = true
  18. local BaseClone = char:Clone()
  19.  
  20.  
  21. local Humanoid = Character.Humanoid
  22. local Mouse = Player:GetMouse()
  23. local LeftArm = Character["Left Arm"]
  24. local RightArm = Character["Right Arm"]
  25. local LeftLeg = Character["Left Leg"]
  26. local RightLeg = Character["Right Leg"]
  27. local Head = Character.Head
  28. local Torso = Character.Torso
  29. local Camera = game.Workspace.CurrentCamera
  30. local RootPart = Character.HumanoidRootPart
  31. local RootJoint = RootPart.RootJoint
  32. local Pause = false
  33. local attack = false
  34. local LOL = false
  35. local Anim = 'Idle'
  36. local attacktype = 1
  37. local delays = false
  38. local play = true
  39. local targetted = nil
  40. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  41. local velocity = RootPart.Velocity.y
  42. local sine = 0
  43. local change = 1
  44. local doe = 0
  45. local Create = LoadLibrary("RbxUtility").Create
  46. Humanoid.WalkSpeed = 25
  47.  
  48. -- IDK VARIABLES
  49.  
  50. local mr = math.rad
  51. local mra = math.random
  52.  
  53. ---------------------
  54.  
  55.  
  56. local CS = function(id, name, parent, volume, md)
  57. local s = Instance.new("Sound", parent)
  58. s.Name = name
  59. s.Volume = volume
  60. s.MaxDistance = md
  61. s.SoundId = "rbxassetid://".. id
  62. return s
  63. end
  64.  
  65. local Theme = CS(0, "NightOfFire", plr.PlayerGui, 1, 90);Theme.Looped = true;Theme:Play()
  66.  
  67.  
  68. local Pulse = CS(779130169, "Pulse", RightArm, 2, 90)
  69. local FSnap = CS(670796769, "FingerSnap", RightArm, 2, 90)
  70.  
  71. local Explosion1 = CS(843182803, "SFX1", RootPart, 1, 90)
  72.  
  73. local Mouse = plr:GetMouse()
  74.  
  75. Humanoid.Animator.Parent = nil
  76. Character.Animate.Parent = nil
  77.  
  78. local attackDB = false
  79.  
  80. local RS = game:GetService("RunService").RenderStepped
  81.  
  82.  
  83.  
  84.  
  85.  
  86.  
  87. function Damage(dmg, human)
  88.  
  89. local ik = Instance.new("Part", char)
  90. ik.Anchored = true
  91. ik.CanCollide = false
  92. ik.Transparency = 1
  93.  
  94. local x = mra(-2, 2)
  95. local y = mra(-2, 2)
  96. local z = mra(-2, 2)
  97.  
  98. ik.Position = human.Parent.Head.Position + Vector3.new(x, y, z)
  99.  
  100. human:TakeDamage(dmg)
  101.  
  102. local txt2 = Instance.new("BillboardGui", ik)
  103. txt2.Adornee = ik
  104. txt2.Name = "Damage"
  105. txt2.AlwaysOnTop = true
  106. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  107. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  108. local text2 = Instance.new("TextLabel", txt2)
  109. text2.Size = UDim2.new(15, 0,2, 0)
  110. text2.FontSize = "Size24"
  111. text2.TextScaled = true
  112. text2.TextTransparency = 0
  113. text2.BackgroundTransparency = 1
  114. text2.TextTransparency = 0
  115. text2.TextStrokeTransparency = 0
  116. text2.Font = Enum.Font.Fantasy
  117. text2.TextStrokeColor3 = Color3.new(0,0,0)
  118. text2.TextColor3 = Color3.new(26, 234, 33)
  119. text2.Text = dmg
  120. spawn(function()
  121. for i = 1, 500 do
  122. RS:wait()
  123.  
  124. ik.Position = ik.Position + Vector3.new(0,0.1,0)
  125. text2.TextTransparency = text2.TextTransparency + 0.01
  126. text2.TextStrokeTransparency = text2.TextStrokeTransparency + 0.01
  127. end
  128. end)
  129. end
  130.  
  131.  
  132.  
  133.  
  134.  
  135.  
  136.  
  137.  
  138. --Converted with ttyyuu12345's model to script plugin v4
  139. function sandbox(var,func)
  140. local env = getfenv(func)
  141. local newenv = setmetatable({},{
  142. __index = function(self,k)
  143. if k=="script" then
  144. return var
  145. else
  146. return env[k]
  147. end
  148. end,
  149. })
  150. setfenv(func,newenv)
  151. return func
  152. end
  153. cors = {}
  154. mas = Instance.new("Model",game:GetService("Lighting"))
  155. Model0 = Instance.new("Model")
  156. Part1 = Instance.new("Part")
  157. SpecialMesh2 = Instance.new("SpecialMesh")
  158. Part3 = Instance.new("Part")
  159. Part4 = Instance.new("Part")
  160. SpecialMesh5 = Instance.new("SpecialMesh")
  161. Part6 = Instance.new("Part")
  162. SpecialMesh7 = Instance.new("SpecialMesh")
  163. Part8 = Instance.new("Part")
  164. Part9 = Instance.new("Part")
  165. Part10 = Instance.new("Part")
  166. Part11 = Instance.new("Part")
  167. Part12 = Instance.new("Part")
  168. Part13 = Instance.new("Part")
  169. Part14 = Instance.new("Part")
  170. SpecialMesh15 = Instance.new("SpecialMesh")
  171. Part16 = Instance.new("Part")
  172. Part17 = Instance.new("Part")
  173. Part18 = Instance.new("Part")
  174. Part19 = Instance.new("Part")
  175. Part20 = Instance.new("Part")
  176. Part21 = Instance.new("Part")
  177. Part22 = Instance.new("Part")
  178. BlockMesh23 = Instance.new("BlockMesh")
  179. Part24 = Instance.new("Part")
  180. Part25 = Instance.new("Part")
  181. Part26 = Instance.new("Part")
  182. BlockMesh27 = Instance.new("BlockMesh")
  183. Part28 = Instance.new("Part")
  184. Part29 = Instance.new("Part")
  185. Part30 = Instance.new("Part")
  186. Part31 = Instance.new("Part")
  187. Part32 = Instance.new("Part")
  188. Part33 = Instance.new("Part")
  189. Part34 = Instance.new("Part")
  190. Part35 = Instance.new("Part")
  191. Part36 = Instance.new("Part")
  192. Part37 = Instance.new("Part")
  193. Part38 = Instance.new("Part")
  194. Part39 = Instance.new("Part")
  195. BlockMesh40 = Instance.new("BlockMesh")
  196. Part41 = Instance.new("Part")
  197. Part42 = Instance.new("Part")
  198. Part43 = Instance.new("Part")
  199. Part44 = Instance.new("Part")
  200. Part45 = Instance.new("Part")
  201. Part46 = Instance.new("Part")
  202. Part47 = Instance.new("Part")
  203. Part48 = Instance.new("Part")
  204. Part49 = Instance.new("Part")
  205. BlockMesh50 = Instance.new("BlockMesh")
  206. Part51 = Instance.new("Part")
  207. Part52 = Instance.new("Part")
  208. SpecialMesh53 = Instance.new("SpecialMesh")
  209. Part54 = Instance.new("Part")
  210. SpecialMesh55 = Instance.new("SpecialMesh")
  211. Part56 = Instance.new("Part")
  212. Part57 = Instance.new("Part")
  213. Part58 = Instance.new("Part")
  214. Part59 = Instance.new("Part")
  215. Part60 = Instance.new("Part")
  216. Part61 = Instance.new("Part")
  217. Part62 = Instance.new("Part")
  218. Part63 = Instance.new("Part")
  219. Part64 = Instance.new("Part")
  220. Part65 = Instance.new("Part")
  221. Part66 = Instance.new("Part")
  222. BlockMesh67 = Instance.new("BlockMesh")
  223. Part68 = Instance.new("Part")
  224. Part69 = Instance.new("Part")
  225. Part70 = Instance.new("Part")
  226. Weld71 = Instance.new("Weld")
  227. Weld72 = Instance.new("Weld")
  228. Weld73 = Instance.new("Weld")
  229. Weld74 = Instance.new("Weld")
  230. Weld75 = Instance.new("Weld")
  231. Weld76 = Instance.new("Weld")
  232. Weld77 = Instance.new("Weld")
  233. Weld78 = Instance.new("Weld")
  234. Weld79 = Instance.new("Weld")
  235. Weld80 = Instance.new("Weld")
  236. Weld81 = Instance.new("Weld")
  237. Weld82 = Instance.new("Weld")
  238. Weld83 = Instance.new("Weld")
  239. Weld84 = Instance.new("Weld")
  240. Weld85 = Instance.new("Weld")
  241. Weld86 = Instance.new("Weld")
  242. Weld87 = Instance.new("Weld")
  243. Weld88 = Instance.new("Weld")
  244. Weld89 = Instance.new("Weld")
  245. Weld90 = Instance.new("Weld")
  246. Weld91 = Instance.new("Weld")
  247. Weld92 = Instance.new("Weld")
  248. Weld93 = Instance.new("Weld")
  249. Weld94 = Instance.new("Weld")
  250. Weld95 = Instance.new("Weld")
  251. Weld96 = Instance.new("Weld")
  252. Weld97 = Instance.new("Weld")
  253. Weld98 = Instance.new("Weld")
  254. Weld99 = Instance.new("Weld")
  255. Weld100 = Instance.new("Weld")
  256. Weld101 = Instance.new("Weld")
  257. Weld102 = Instance.new("Weld")
  258. Weld103 = Instance.new("Weld")
  259. Weld104 = Instance.new("Weld")
  260. Weld105 = Instance.new("Weld")
  261. Weld106 = Instance.new("Weld")
  262. Weld107 = Instance.new("Weld")
  263. Weld108 = Instance.new("Weld")
  264. Weld109 = Instance.new("Weld")
  265. Weld110 = Instance.new("Weld")
  266. Weld111 = Instance.new("Weld")
  267. Weld112 = Instance.new("Weld")
  268. Weld113 = Instance.new("Weld")
  269. Weld114 = Instance.new("Weld")
  270. Weld115 = Instance.new("Weld")
  271. Weld116 = Instance.new("Weld")
  272. Weld117 = Instance.new("Weld")
  273. Weld118 = Instance.new("Weld")
  274. Weld119 = Instance.new("Weld")
  275. Weld120 = Instance.new("Weld")
  276. Weld121 = Instance.new("Weld")
  277. Weld122 = Instance.new("Weld")
  278. Weld123 = Instance.new("Weld")
  279. Weld124 = Instance.new("Weld")
  280. Weld125 = Instance.new("Weld")
  281. Weld126 = Instance.new("Weld")
  282. Weld127 = Instance.new("Weld")
  283. Weld128 = Instance.new("Weld")
  284. Weld129 = Instance.new("Weld")
  285. Weld130 = Instance.new("Weld")
  286. Weld131 = Instance.new("Weld")
  287. Weld132 = Instance.new("Weld")
  288. Weld133 = Instance.new("Weld")
  289. Weld134 = Instance.new("Weld")
  290. Weld135 = Instance.new("Weld")
  291. Part136 = Instance.new("Part")
  292. Part137 = Instance.new("Part")
  293. Part138 = Instance.new("Part")
  294. SpecialMesh139 = Instance.new("SpecialMesh")
  295. Part140 = Instance.new("Part")
  296. Part141 = Instance.new("Part")
  297. Part142 = Instance.new("Part")
  298. Part143 = Instance.new("Part")
  299. Model144 = Instance.new("Model")
  300. Part145 = Instance.new("Part")
  301. Part146 = Instance.new("Part")
  302. Part147 = Instance.new("Part")
  303. SpecialMesh148 = Instance.new("SpecialMesh")
  304. Part149 = Instance.new("Part")
  305. Part150 = Instance.new("Part")
  306. Part151 = Instance.new("Part")
  307. Part152 = Instance.new("Part")
  308. Part153 = Instance.new("Part")
  309. Part154 = Instance.new("Part")
  310. Part155 = Instance.new("Part")
  311. Part156 = Instance.new("Part")
  312. Part157 = Instance.new("Part")
  313. Part158 = Instance.new("Part")
  314. Part159 = Instance.new("Part")
  315. Part160 = Instance.new("Part")
  316. Part161 = Instance.new("Part")
  317. Part162 = Instance.new("Part")
  318. Part163 = Instance.new("Part")
  319. Part164 = Instance.new("Part")
  320. BlockMesh165 = Instance.new("BlockMesh")
  321. Part166 = Instance.new("Part")
  322. BlockMesh167 = Instance.new("BlockMesh")
  323. Part168 = Instance.new("Part")
  324. Part169 = Instance.new("Part")
  325. Part170 = Instance.new("Part")
  326. Part171 = Instance.new("Part")
  327. SpecialMesh172 = Instance.new("SpecialMesh")
  328. Part173 = Instance.new("Part")
  329. Part174 = Instance.new("Part")
  330. Part175 = Instance.new("Part")
  331. Part176 = Instance.new("Part")
  332. Part177 = Instance.new("Part")
  333. Part178 = Instance.new("Part")
  334. Part179 = Instance.new("Part")
  335. Part180 = Instance.new("Part")
  336. Part181 = Instance.new("Part")
  337. BlockMesh182 = Instance.new("BlockMesh")
  338. Part183 = Instance.new("Part")
  339. Part184 = Instance.new("Part")
  340. Part185 = Instance.new("Part")
  341. Part186 = Instance.new("Part")
  342. Part187 = Instance.new("Part")
  343. Weld188 = Instance.new("Weld")
  344. Weld189 = Instance.new("Weld")
  345. Weld190 = Instance.new("Weld")
  346. Weld191 = Instance.new("Weld")
  347. Weld192 = Instance.new("Weld")
  348. Weld193 = Instance.new("Weld")
  349. Weld194 = Instance.new("Weld")
  350. Weld195 = Instance.new("Weld")
  351. Weld196 = Instance.new("Weld")
  352. Weld197 = Instance.new("Weld")
  353. Weld198 = Instance.new("Weld")
  354. Weld199 = Instance.new("Weld")
  355. Weld200 = Instance.new("Weld")
  356. Weld201 = Instance.new("Weld")
  357. Weld202 = Instance.new("Weld")
  358. Weld203 = Instance.new("Weld")
  359. Weld204 = Instance.new("Weld")
  360. Weld205 = Instance.new("Weld")
  361. Weld206 = Instance.new("Weld")
  362. Weld207 = Instance.new("Weld")
  363. Weld208 = Instance.new("Weld")
  364. Weld209 = Instance.new("Weld")
  365. Weld210 = Instance.new("Weld")
  366. Weld211 = Instance.new("Weld")
  367. Weld212 = Instance.new("Weld")
  368. Weld213 = Instance.new("Weld")
  369. Weld214 = Instance.new("Weld")
  370. Weld215 = Instance.new("Weld")
  371. Weld216 = Instance.new("Weld")
  372. Weld217 = Instance.new("Weld")
  373. Weld218 = Instance.new("Weld")
  374. Weld219 = Instance.new("Weld")
  375. Weld220 = Instance.new("Weld")
  376. Weld221 = Instance.new("Weld")
  377. Weld222 = Instance.new("Weld")
  378. Weld223 = Instance.new("Weld")
  379. Weld224 = Instance.new("Weld")
  380. Weld225 = Instance.new("Weld")
  381. Weld226 = Instance.new("Weld")
  382. Weld227 = Instance.new("Weld")
  383. Weld228 = Instance.new("Weld")
  384. Weld229 = Instance.new("Weld")
  385. Weld230 = Instance.new("Weld")
  386. Weld231 = Instance.new("Weld")
  387. Weld232 = Instance.new("Weld")
  388. Weld233 = Instance.new("Weld")
  389. Weld234 = Instance.new("Weld")
  390. Weld235 = Instance.new("Weld")
  391. Weld236 = Instance.new("Weld")
  392. Weld237 = Instance.new("Weld")
  393. Weld238 = Instance.new("Weld")
  394. Weld239 = Instance.new("Weld")
  395. Weld240 = Instance.new("Weld")
  396. Weld241 = Instance.new("Weld")
  397. Weld242 = Instance.new("Weld")
  398. Weld243 = Instance.new("Weld")
  399. Weld244 = Instance.new("Weld")
  400. Weld245 = Instance.new("Weld")
  401. Weld246 = Instance.new("Weld")
  402. Weld247 = Instance.new("Weld")
  403. Weld248 = Instance.new("Weld")
  404. Weld249 = Instance.new("Weld")
  405. Weld250 = Instance.new("Weld")
  406. Weld251 = Instance.new("Weld")
  407. Weld252 = Instance.new("Weld")
  408. Part253 = Instance.new("Part")
  409. SpecialMesh254 = Instance.new("SpecialMesh")
  410. Part255 = Instance.new("Part")
  411. Part256 = Instance.new("Part")
  412. Part257 = Instance.new("Part")
  413. Part258 = Instance.new("Part")
  414. Part259 = Instance.new("Part")
  415. SpecialMesh260 = Instance.new("SpecialMesh")
  416. Part261 = Instance.new("Part")
  417. Part262 = Instance.new("Part")
  418. SpecialMesh263 = Instance.new("SpecialMesh")
  419. Part264 = Instance.new("Part")
  420. Part265 = Instance.new("Part")
  421. Part266 = Instance.new("Part")
  422. Part267 = Instance.new("Part")
  423. SpecialMesh268 = Instance.new("SpecialMesh")
  424. Part269 = Instance.new("Part")
  425. Part270 = Instance.new("Part")
  426. Part271 = Instance.new("Part")
  427. Part272 = Instance.new("Part")
  428. Part273 = Instance.new("Part")
  429. Part274 = Instance.new("Part")
  430. Part275 = Instance.new("Part")
  431. Part276 = Instance.new("Part")
  432. Part277 = Instance.new("Part")
  433. SpecialMesh278 = Instance.new("SpecialMesh")
  434. Part279 = Instance.new("Part")
  435. Part280 = Instance.new("Part")
  436. Part281 = Instance.new("Part")
  437. Part282 = Instance.new("Part")
  438. BlockMesh283 = Instance.new("BlockMesh")
  439. Part284 = Instance.new("Part")
  440. Part285 = Instance.new("Part")
  441. Part286 = Instance.new("Part")
  442. BlockMesh287 = Instance.new("BlockMesh")
  443. Model0.Name = "ALeftArm"
  444. Model0.Parent = mas
  445. Part1.Parent = Model0
  446. Part1.Material = Enum.Material.Metal
  447. Part1.BrickColor = BrickColor.new("Pearl")
  448. Part1.Rotation = Vector3.new(0, 0, -20)
  449. Part1.CanCollide = false
  450. Part1.Shape = Enum.PartType.Cylinder
  451. Part1.Size = Vector3.new(0.0585458241, 0.821707308, 1.02462256)
  452. Part1.CFrame = CFrame.new(-38.8056679, 4.18999386, -69.3819656, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
  453. Part1.BottomSurface = Enum.SurfaceType.Smooth
  454. Part1.TopSurface = Enum.SurfaceType.Smooth
  455. Part1.Color = Color3.new(0.905882, 0.905882, 0.92549)
  456. Part1.Position = Vector3.new(-38.8056679, 4.18999386, -69.3819656)
  457. Part1.Orientation = Vector3.new(0, 0, -20)
  458. Part1.Color = Color3.new(0.905882, 0.905882, 0.92549)
  459. SpecialMesh2.Parent = Part1
  460. SpecialMesh2.Scale = Vector3.new(0.720637798, 1, 1)
  461. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  462. SpecialMesh2.Scale = Vector3.new(0.720637798, 1, 1)
  463. Part3.Parent = Model0
  464. Part3.Material = Enum.Material.Neon
  465. Part3.BrickColor = BrickColor.new("New Yeller")
  466. Part3.CanCollide = false
  467. Part3.Size = Vector3.new(0.912115455, 0.803625882, 0.0823717415)
  468. Part3.CFrame = CFrame.new(-38.7048264, 2.97767377, -69.3869705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  469. Part3.BottomSurface = Enum.SurfaceType.Smooth
  470. Part3.TopSurface = Enum.SurfaceType.Smooth
  471. Part3.Color = Color3.new(1, 1, 0)
  472. Part3.Position = Vector3.new(-38.7048264, 2.97767377, -69.3869705)
  473. Part3.Color = Color3.new(1, 1, 0)
  474. Part4.Parent = Model0
  475. Part4.Material = Enum.Material.Metal
  476. Part4.BrickColor = BrickColor.new("Pearl")
  477. Part4.Rotation = Vector3.new(0, 0, -20)
  478. Part4.CanCollide = false
  479. Part4.Shape = Enum.PartType.Cylinder
  480. Part4.Size = Vector3.new(0.0585458241, 0.879970253, 1.02462256)
  481. Part4.CFrame = CFrame.new(-38.7052917, 4.21736908, -69.3819656, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
  482. Part4.BottomSurface = Enum.SurfaceType.Smooth
  483. Part4.TopSurface = Enum.SurfaceType.Smooth
  484. Part4.Color = Color3.new(0.905882, 0.905882, 0.92549)
  485. Part4.Position = Vector3.new(-38.7052917, 4.21736908, -69.3819656)
  486. Part4.Orientation = Vector3.new(0, 0, -20)
  487. Part4.Color = Color3.new(0.905882, 0.905882, 0.92549)
  488. SpecialMesh5.Parent = Part4
  489. SpecialMesh5.Scale = Vector3.new(0.720637798, 1, 1)
  490. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  491. SpecialMesh5.Scale = Vector3.new(0.720637798, 1, 1)
  492. Part6.Parent = Model0
  493. Part6.Material = Enum.Material.Metal
  494. Part6.BrickColor = BrickColor.new("Pearl")
  495. Part6.Rotation = Vector3.new(0, 0, -25)
  496. Part6.CanCollide = false
  497. Part6.Shape = Enum.PartType.Cylinder
  498. Part6.Size = Vector3.new(0.0585458241, 0.958324492, 1.02462256)
  499. Part6.CFrame = CFrame.new(-38.5822372, 4.252882, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  500. Part6.BottomSurface = Enum.SurfaceType.Smooth
  501. Part6.TopSurface = Enum.SurfaceType.Smooth
  502. Part6.Color = Color3.new(0.905882, 0.905882, 0.92549)
  503. Part6.Position = Vector3.new(-38.5822372, 4.252882, -69.3819656)
  504. Part6.Orientation = Vector3.new(0, 0, -25)
  505. Part6.Color = Color3.new(0.905882, 0.905882, 0.92549)
  506. SpecialMesh7.Parent = Part6
  507. SpecialMesh7.Scale = Vector3.new(0.720637798, 1, 1)
  508. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  509. SpecialMesh7.Scale = Vector3.new(0.720637798, 1, 1)
  510. Part8.Parent = Model0
  511. Part8.Material = Enum.Material.Neon
  512. Part8.BrickColor = BrickColor.new("New Yeller")
  513. Part8.CanCollide = false
  514. Part8.Size = Vector3.new(0.888006091, 0.803625882, 0.0823717415)
  515. Part8.CFrame = CFrame.new(-38.7168655, 2.97767377, -69.1097412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  516. Part8.BottomSurface = Enum.SurfaceType.Smooth
  517. Part8.TopSurface = Enum.SurfaceType.Smooth
  518. Part8.Color = Color3.new(1, 1, 0)
  519. Part8.Position = Vector3.new(-38.7168655, 2.97767377, -69.1097412)
  520. Part8.Color = Color3.new(1, 1, 0)
  521. Part9.Parent = Model0
  522. Part9.Material = Enum.Material.Neon
  523. Part9.BrickColor = BrickColor.new("New Yeller")
  524. Part9.CanCollide = false
  525. Part9.Size = Vector3.new(0.928188324, 0.803625882, 0.0823717415)
  526. Part9.CFrame = CFrame.new(-38.6967812, 2.97767377, -69.6722488, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  527. Part9.BottomSurface = Enum.SurfaceType.Smooth
  528. Part9.TopSurface = Enum.SurfaceType.Smooth
  529. Part9.Color = Color3.new(1, 1, 0)
  530. Part9.Position = Vector3.new(-38.6967812, 2.97767377, -69.6722488)
  531. Part9.Color = Color3.new(1, 1, 0)
  532. Part10.Parent = Model0
  533. Part10.Material = Enum.Material.Neon
  534. Part10.BrickColor = BrickColor.new("New Yeller")
  535. Part10.CanCollide = false
  536. Part10.Shape = Enum.PartType.Cylinder
  537. Part10.Size = Vector3.new(0.351586491, 0.79157114, 1.02462256)
  538. Part10.CFrame = CFrame.new(-38.5170097, 4.14720774, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  539. Part10.BottomSurface = Enum.SurfaceType.Smooth
  540. Part10.TopSurface = Enum.SurfaceType.Smooth
  541. Part10.Color = Color3.new(1, 1, 0)
  542. Part10.Position = Vector3.new(-38.5170097, 4.14720774, -69.3819656)
  543. Part10.Color = Color3.new(1, 1, 0)
  544. Part11.Parent = Model0
  545. Part11.Material = Enum.Material.Metal
  546. Part11.BrickColor = BrickColor.new("Ghost grey")
  547. Part11.CanCollide = false
  548. Part11.Shape = Enum.PartType.Cylinder
  549. Part11.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  550. Part11.CFrame = CFrame.new(-39.1307487, 3.32725286, -69.5908966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  551. Part11.BottomSurface = Enum.SurfaceType.Smooth
  552. Part11.TopSurface = Enum.SurfaceType.Smooth
  553. Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
  554. Part11.Position = Vector3.new(-39.1307487, 3.32725286, -69.5908966)
  555. Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
  556. Part12.Parent = Model0
  557. Part12.Material = Enum.Material.Metal
  558. Part12.BrickColor = BrickColor.new("Ghost grey")
  559. Part12.CanCollide = false
  560. Part12.Shape = Enum.PartType.Cylinder
  561. Part12.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  562. Part12.CFrame = CFrame.new(-39.1307487, 3.32725286, -69.1829987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  563. Part12.BottomSurface = Enum.SurfaceType.Smooth
  564. Part12.TopSurface = Enum.SurfaceType.Smooth
  565. Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
  566. Part12.Position = Vector3.new(-39.1307487, 3.32725286, -69.1829987)
  567. Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
  568. Part13.Parent = Model0
  569. Part13.Material = Enum.Material.Metal
  570. Part13.BrickColor = BrickColor.new("Institutional white")
  571. Part13.CanCollide = false
  572. Part13.Shape = Enum.PartType.Cylinder
  573. Part13.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  574. Part13.CFrame = CFrame.new(-39.1227226, 3.11228156, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  575. Part13.BottomSurface = Enum.SurfaceType.Smooth
  576. Part13.TopSurface = Enum.SurfaceType.Smooth
  577. Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  578. Part13.Position = Vector3.new(-39.1227226, 3.11228156, -69.3819656)
  579. Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  580. Part14.Parent = Model0
  581. Part14.Material = Enum.Material.Metal
  582. Part14.BrickColor = BrickColor.new("Pearl")
  583. Part14.Rotation = Vector3.new(0, 0, -15)
  584. Part14.CanCollide = false
  585. Part14.Shape = Enum.PartType.Cylinder
  586. Part14.Size = Vector3.new(0.0585458241, 0.63888222, 1.02462256)
  587. Part14.CFrame = CFrame.new(-39.0101585, 4.10170078, -69.3819656, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
  588. Part14.BottomSurface = Enum.SurfaceType.Smooth
  589. Part14.TopSurface = Enum.SurfaceType.Smooth
  590. Part14.Color = Color3.new(0.905882, 0.905882, 0.92549)
  591. Part14.Position = Vector3.new(-39.0101585, 4.10170078, -69.3819656)
  592. Part14.Orientation = Vector3.new(0, 0, -15)
  593. Part14.Color = Color3.new(0.905882, 0.905882, 0.92549)
  594. SpecialMesh15.Parent = Part14
  595. SpecialMesh15.Scale = Vector3.new(0.720637798, 1, 1)
  596. SpecialMesh15.MeshType = Enum.MeshType.Cylinder
  597. SpecialMesh15.Scale = Vector3.new(0.720637798, 1, 1)
  598. Part16.Parent = Model0
  599. Part16.Material = Enum.Material.Neon
  600. Part16.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  601. Part16.Rotation = Vector3.new(175, 0, -175)
  602. Part16.CanCollide = false
  603. Part16.Shape = Enum.PartType.Cylinder
  604. Part16.Size = Vector3.new(0.184117824, 0.109762669, 0.329287499)
  605. Part16.CFrame = CFrame.new(-38.5871696, 1.89406002, -68.9739456, -0.99619478, 0.0871556178, -1.0595604e-07, 0.0868239775, 0.992403924, -0.0871556401, -0.00759599824, -0.0868239924, -0.99619478)
  606. Part16.BottomSurface = Enum.SurfaceType.Smooth
  607. Part16.TopSurface = Enum.SurfaceType.Smooth
  608. Part16.Color = Color3.new(0.972549, 1, 0.376471)
  609. Part16.Position = Vector3.new(-38.5871696, 1.89406002, -68.9739456)
  610. Part16.Orientation = Vector3.new(5, -180, 5)
  611. Part16.Color = Color3.new(0.972549, 1, 0.376471)
  612. Part17.Parent = Model0
  613. Part17.Material = Enum.Material.Metal
  614. Part17.BrickColor = BrickColor.new("Oyster")
  615. Part17.Rotation = Vector3.new(85, 85, -90)
  616. Part17.CanCollide = false
  617. Part17.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  618. Part17.CFrame = CFrame.new(-38.6656876, 1.90878439, -68.975174, 0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
  619. Part17.BottomSurface = Enum.SurfaceType.Smooth
  620. Part17.TopSurface = Enum.SurfaceType.Smooth
  621. Part17.Color = Color3.new(0.690196, 0.694118, 0.713726)
  622. Part17.Position = Vector3.new(-38.6656876, 1.90878439, -68.975174)
  623. Part17.Orientation = Vector3.new(4.98000002, 89.5599976, -5.01999998)
  624. Part17.Color = Color3.new(0.690196, 0.694118, 0.713726)
  625. Part18.Parent = Model0
  626. Part18.Material = Enum.Material.Metal
  627. Part18.BrickColor = BrickColor.new("Oyster")
  628. Part18.Rotation = Vector3.new(85, 75, -90)
  629. Part18.CanCollide = false
  630. Part18.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  631. Part18.CFrame = CFrame.new(-39.0067482, 1.96354556, -68.9799881, 0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  632. Part18.BottomSurface = Enum.SurfaceType.Smooth
  633. Part18.TopSurface = Enum.SurfaceType.Smooth
  634. Part18.Color = Color3.new(0.690196, 0.694118, 0.713726)
  635. Part18.Position = Vector3.new(-39.0067482, 1.96354556, -68.9799881)
  636. Part18.Orientation = Vector3.new(14.9399996, 88.659996, -5.17999983)
  637. Part18.Color = Color3.new(0.690196, 0.694118, 0.713726)
  638. Part19.Parent = Model0
  639. Part19.Material = Enum.Material.Metal
  640. Part19.BrickColor = BrickColor.new("Oyster")
  641. Part19.Rotation = Vector3.new(85, 85, -90)
  642. Part19.CanCollide = false
  643. Part19.Shape = Enum.PartType.Cylinder
  644. Part19.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  645. Part19.CFrame = CFrame.new(-38.8494797, 1.92127657, -68.976326, 0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
  646. Part19.BottomSurface = Enum.SurfaceType.Smooth
  647. Part19.TopSurface = Enum.SurfaceType.Smooth
  648. Part19.Color = Color3.new(0.690196, 0.694118, 0.713726)
  649. Part19.Position = Vector3.new(-38.8494797, 1.92127657, -68.976326)
  650. Part19.Orientation = Vector3.new(4.98000002, 89.5599976, -5.01999998)
  651. Part19.Color = Color3.new(0.690196, 0.694118, 0.713726)
  652. Part20.Parent = Model0
  653. Part20.Material = Enum.Material.Metal
  654. Part20.BrickColor = BrickColor.new("Oyster")
  655. Part20.Rotation = Vector3.new(85, 75, -90)
  656. Part20.CanCollide = false
  657. Part20.Shape = Enum.PartType.Cylinder
  658. Part20.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  659. Part20.CFrame = CFrame.new(-39.1855469, 2.00763535, -68.9839096, 0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  660. Part20.BottomSurface = Enum.SurfaceType.Smooth
  661. Part20.TopSurface = Enum.SurfaceType.Smooth
  662. Part20.Color = Color3.new(0.690196, 0.694118, 0.713726)
  663. Part20.Position = Vector3.new(-39.1855469, 2.00763535, -68.9839096)
  664. Part20.Orientation = Vector3.new(14.9399996, 88.659996, -5.17999983)
  665. Part20.Color = Color3.new(0.690196, 0.694118, 0.713726)
  666. Part21.Parent = Model0
  667. Part21.Material = Enum.Material.Metal
  668. Part21.BrickColor = BrickColor.new("Oyster")
  669. Part21.Rotation = Vector3.new(85, 75, -90)
  670. Part21.CanCollide = false
  671. Part21.Size = Vector3.new(0.189465478, 0.606654346, 0.300594002)
  672. Part21.CFrame = CFrame.new(-39.0425415, 2.26165748, -69.0060959, 0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  673. Part21.BottomSurface = Enum.SurfaceType.Smooth
  674. Part21.TopSurface = Enum.SurfaceType.Smooth
  675. Part21.Color = Color3.new(0.690196, 0.694118, 0.713726)
  676. Part21.Position = Vector3.new(-39.0425415, 2.26165748, -69.0060959)
  677. Part21.Orientation = Vector3.new(14.9399996, 88.659996, -5.17999983)
  678. Part21.Color = Color3.new(0.690196, 0.694118, 0.713726)
  679. Part22.Parent = Model0
  680. Part22.Material = Enum.Material.Metal
  681. Part22.BrickColor = BrickColor.new("Ghost grey")
  682. Part22.Rotation = Vector3.new(85, 70, -90)
  683. Part22.CanCollide = false
  684. Part22.Size = Vector3.new(0.161103114, 0.589531481, 0.0585457757)
  685. Part22.CFrame = CFrame.new(-39.1819611, 2.31221414, -69.0096512, 0, 0.342019975, 0.939692736, -0.087155968, 0.936116874, -0.340718478, -0.996194661, -0.0818998367, 0.0298090819)
  686. Part22.BottomSurface = Enum.SurfaceType.Smooth
  687. Part22.TopSurface = Enum.SurfaceType.Smooth
  688. Part22.Color = Color3.new(0.792157, 0.796079, 0.819608)
  689. Part22.Position = Vector3.new(-39.1819611, 2.31221414, -69.0096512)
  690. Part22.Orientation = Vector3.new(19.9200001, 88.1800003, -5.31999969)
  691. Part22.Color = Color3.new(0.792157, 0.796079, 0.819608)
  692. BlockMesh23.Parent = Part22
  693. BlockMesh23.Scale = Vector3.new(1, 1, 0.876931548)
  694. BlockMesh23.Scale = Vector3.new(1, 1, 0.876931548)
  695. Part24.Parent = Model0
  696. Part24.Material = Enum.Material.Metal
  697. Part24.BrickColor = BrickColor.new("Pearl")
  698. Part24.Rotation = Vector3.new(85, 65, -90)
  699. Part24.CanCollide = false
  700. Part24.Size = Vector3.new(0.122155122, 0.497472882, 0.0672738478)
  701. Part24.CFrame = CFrame.new(-39.1697426, 2.35743499, -69.0100403, 0, 0.422618091, 0.906307936, -0.087155968, 0.902859211, -0.421009868, -0.996194661, -0.078990154, 0.0368336849)
  702. Part24.BottomSurface = Enum.SurfaceType.Smooth
  703. Part24.TopSurface = Enum.SurfaceType.Smooth
  704. Part24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  705. Part24.Position = Vector3.new(-39.1697426, 2.35743499, -69.0100403)
  706. Part24.Orientation = Vector3.new(24.8999996, 87.6699982, -5.50999975)
  707. Part24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  708. Part25.Parent = Model0
  709. Part25.Material = Enum.Material.Metal
  710. Part25.BrickColor = BrickColor.new("Oyster")
  711. Part25.Rotation = Vector3.new(15.0499992, -4.82999992, 1.29999995)
  712. Part25.CanCollide = false
  713. Part25.Shape = Enum.PartType.Cylinder
  714. Part25.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  715. Part25.CFrame = CFrame.new(-38.4499283, 1.87203217, -69.98172, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  716. Part25.BottomSurface = Enum.SurfaceType.Smooth
  717. Part25.TopSurface = Enum.SurfaceType.Smooth
  718. Part25.Color = Color3.new(0.690196, 0.694118, 0.713726)
  719. Part25.Position = Vector3.new(-38.4499283, 1.87203217, -69.98172)
  720. Part25.Orientation = Vector3.new(15, -5, 0)
  721. Part25.Color = Color3.new(0.690196, 0.694118, 0.713726)
  722. Part26.Parent = Model0
  723. Part26.Material = Enum.Material.Metal
  724. Part26.BrickColor = BrickColor.new("Ghost grey")
  725. Part26.Rotation = Vector3.new(20.0699997, -4.69999981, 1.70999992)
  726. Part26.CanCollide = false
  727. Part26.Size = Vector3.new(0.177664682, 0.650135756, 0.0585457757)
  728. Part26.CFrame = CFrame.new(-38.4512444, 2.20911837, -69.9778442, 0.996194661, -0.0298092179, -0.0818997845, 0, 0.93969214, -0.342021465, 0.087155968, 0.340719998, 0.936116338)
  729. Part26.BottomSurface = Enum.SurfaceType.Smooth
  730. Part26.TopSurface = Enum.SurfaceType.Smooth
  731. Part26.Color = Color3.new(0.792157, 0.796079, 0.819608)
  732. Part26.Position = Vector3.new(-38.4512444, 2.20911837, -69.9778442)
  733. Part26.Orientation = Vector3.new(20, -5, 0)
  734. Part26.Color = Color3.new(0.792157, 0.796079, 0.819608)
  735. BlockMesh27.Parent = Part26
  736. BlockMesh27.Scale = Vector3.new(1, 1, 0.967080653)
  737. BlockMesh27.Scale = Vector3.new(1, 1, 0.967080653)
  738. Part28.Parent = Model0
  739. Part28.Material = Enum.Material.Metal
  740. Part28.BrickColor = BrickColor.new("Oyster")
  741. Part28.Rotation = Vector3.new(15.0499992, -4.82999992, 1.29999995)
  742. Part28.CanCollide = false
  743. Part28.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  744. Part28.CFrame = CFrame.new(-38.4671211, 1.82322133, -69.7853622, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  745. Part28.BottomSurface = Enum.SurfaceType.Smooth
  746. Part28.TopSurface = Enum.SurfaceType.Smooth
  747. Part28.Color = Color3.new(0.690196, 0.694118, 0.713726)
  748. Part28.Position = Vector3.new(-38.4671211, 1.82322133, -69.7853622)
  749. Part28.Orientation = Vector3.new(15, -5, 0)
  750. Part28.Color = Color3.new(0.690196, 0.694118, 0.713726)
  751. Part29.Parent = Model0
  752. Part29.Material = Enum.Material.Metal
  753. Part29.BrickColor = BrickColor.new("Oyster")
  754. Part29.Rotation = Vector3.new(15.0499992, -4.82999992, 1.29999995)
  755. Part29.CanCollide = false
  756. Part29.Size = Vector3.new(0.208942682, 0.669018865, 0.331495464)
  757. Part29.CFrame = CFrame.new(-38.4636955, 2.15323949, -69.824585, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  758. Part29.BottomSurface = Enum.SurfaceType.Smooth
  759. Part29.TopSurface = Enum.SurfaceType.Smooth
  760. Part29.Color = Color3.new(0.690196, 0.694118, 0.713726)
  761. Part29.Position = Vector3.new(-38.4636955, 2.15323949, -69.824585)
  762. Part29.Orientation = Vector3.new(15, -5, 0)
  763. Part29.Color = Color3.new(0.690196, 0.694118, 0.713726)
  764. Part30.Parent = Model0
  765. Part30.Material = Enum.Material.Metal
  766. Part30.BrickColor = BrickColor.new("Oyster")
  767. Part30.Rotation = Vector3.new(5.01999998, -4.98000002, 0.439999998)
  768. Part30.CanCollide = false
  769. Part30.Shape = Enum.PartType.Cylinder
  770. Part30.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  771. Part30.CFrame = CFrame.new(-38.4822464, 1.77642953, -69.6125259, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
  772. Part30.BottomSurface = Enum.SurfaceType.Smooth
  773. Part30.TopSurface = Enum.SurfaceType.Smooth
  774. Part30.Color = Color3.new(0.690196, 0.694118, 0.713726)
  775. Part30.Position = Vector3.new(-38.4822464, 1.77642953, -69.6125259)
  776. Part30.Orientation = Vector3.new(5, -5, 0)
  777. Part30.Color = Color3.new(0.690196, 0.694118, 0.713726)
  778. Part31.Parent = Model0
  779. Part31.Material = Enum.Material.Neon
  780. Part31.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  781. Part31.Rotation = Vector3.new(0, 85, 5)
  782. Part31.CanCollide = false
  783. Part31.Shape = Enum.PartType.Cylinder
  784. Part31.Size = Vector3.new(0.203045323, 0.121046357, 0.363138705)
  785. Part31.CFrame = CFrame.new(-38.5074348, 1.74630392, -69.324379, 0.0868239924, -0.00759603037, 0.99619478, 0.0871559903, 0.99619472, -1.0660527e-07, -0.992403865, 0.0868243501, 0.0871556476)
  786. Part31.BottomSurface = Enum.SurfaceType.Smooth
  787. Part31.TopSurface = Enum.SurfaceType.Smooth
  788. Part31.Color = Color3.new(0.972549, 1, 0.376471)
  789. Part31.Position = Vector3.new(-38.5074348, 1.74630392, -69.324379)
  790. Part31.Orientation = Vector3.new(0, 85, 5)
  791. Part31.Color = Color3.new(0.972549, 1, 0.376471)
  792. Part32.Parent = Model0
  793. Part32.Material = Enum.Material.Metal
  794. Part32.BrickColor = BrickColor.new("Oyster")
  795. Part32.Rotation = Vector3.new(5.01999998, -4.98000002, 0.439999998)
  796. Part32.CanCollide = false
  797. Part32.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  798. Part32.CFrame = CFrame.new(-38.499897, 1.76260531, -69.4106064, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
  799. Part32.BottomSurface = Enum.SurfaceType.Smooth
  800. Part32.TopSurface = Enum.SurfaceType.Smooth
  801. Part32.Color = Color3.new(0.690196, 0.694118, 0.713726)
  802. Part32.Position = Vector3.new(-38.499897, 1.76260531, -69.4106064)
  803. Part32.Orientation = Vector3.new(5, -5, 0)
  804. Part32.Color = Color3.new(0.690196, 0.694118, 0.713726)
  805. Part33.Parent = Model0
  806. Part33.Material = Enum.Material.Metal
  807. Part33.BrickColor = BrickColor.new("Pearl")
  808. Part33.Rotation = Vector3.new(25.0799999, -4.52999973, 2.11999989)
  809. Part33.CanCollide = false
  810. Part33.Size = Vector3.new(0.134712741, 0.548613548, 0.0741896555)
  811. Part33.CFrame = CFrame.new(-38.4563217, 2.25883579, -69.9647751, 0.996194661, -0.0368336178, -0.0789901689, 0, 0.906308234, -0.422617316, 0.087155968, 0.421009123, 0.902859449)
  812. Part33.BottomSurface = Enum.SurfaceType.Smooth
  813. Part33.TopSurface = Enum.SurfaceType.Smooth
  814. Part33.Color = Color3.new(0.905882, 0.905882, 0.92549)
  815. Part33.Position = Vector3.new(-38.4563217, 2.25883579, -69.9647751)
  816. Part33.Orientation = Vector3.new(25, -5, 0)
  817. Part33.Color = Color3.new(0.905882, 0.905882, 0.92549)
  818. Part34.Parent = Model0
  819. Part34.Material = Enum.Material.Neon
  820. Part34.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  821. Part34.Rotation = Vector3.new(-180, 0, -175)
  822. Part34.CanCollide = false
  823. Part34.Shape = Enum.PartType.Cylinder
  824. Part34.Size = Vector3.new(0.207303926, 0.123585194, 0.370755196)
  825. Part34.CFrame = CFrame.new(-38.544281, 1.86258292, -69.4999466, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  826. Part34.BottomSurface = Enum.SurfaceType.Smooth
  827. Part34.TopSurface = Enum.SurfaceType.Smooth
  828. Part34.Color = Color3.new(0.972549, 1, 0.376471)
  829. Part34.Position = Vector3.new(-38.544281, 1.86258292, -69.4999466)
  830. Part34.Orientation = Vector3.new(0, 180, 5)
  831. Part34.Color = Color3.new(0.972549, 1, 0.376471)
  832. Part35.Parent = Model0
  833. Part35.Material = Enum.Material.Metal
  834. Part35.BrickColor = BrickColor.new("Oyster")
  835. Part35.Rotation = Vector3.new(90, 85, -90)
  836. Part35.CanCollide = false
  837. Part35.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  838. Part35.CFrame = CFrame.new(-38.6327057, 1.87922716, -69.499939, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  839. Part35.BottomSurface = Enum.SurfaceType.Smooth
  840. Part35.TopSurface = Enum.SurfaceType.Smooth
  841. Part35.Color = Color3.new(0.690196, 0.694118, 0.713726)
  842. Part35.Position = Vector3.new(-38.6327057, 1.87922716, -69.499939)
  843. Part35.Orientation = Vector3.new(5, 90, 0)
  844. Part35.Color = Color3.new(0.690196, 0.694118, 0.713726)
  845. Part36.Parent = Model0
  846. Part36.Material = Enum.Material.Metal
  847. Part36.BrickColor = BrickColor.new("Oyster")
  848. Part36.Rotation = Vector3.new(90, 75, -90)
  849. Part36.CanCollide = false
  850. Part36.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  851. Part36.CFrame = CFrame.new(-39.0167084, 1.9411211, -69.499939, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  852. Part36.BottomSurface = Enum.SurfaceType.Smooth
  853. Part36.TopSurface = Enum.SurfaceType.Smooth
  854. Part36.Color = Color3.new(0.690196, 0.694118, 0.713726)
  855. Part36.Position = Vector3.new(-39.0167084, 1.9411211, -69.499939)
  856. Part36.Orientation = Vector3.new(15, 90, 0)
  857. Part36.Color = Color3.new(0.690196, 0.694118, 0.713726)
  858. Part37.Parent = Model0
  859. Part37.Material = Enum.Material.Metal
  860. Part37.BrickColor = BrickColor.new("Oyster")
  861. Part37.Rotation = Vector3.new(90, 85, -90)
  862. Part37.CanCollide = false
  863. Part37.Shape = Enum.PartType.Cylinder
  864. Part37.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  865. Part37.CFrame = CFrame.new(-38.8396492, 1.8933444, -69.499939, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  866. Part37.BottomSurface = Enum.SurfaceType.Smooth
  867. Part37.TopSurface = Enum.SurfaceType.Smooth
  868. Part37.Color = Color3.new(0.690196, 0.694118, 0.713726)
  869. Part37.Position = Vector3.new(-38.8396492, 1.8933444, -69.499939)
  870. Part37.Orientation = Vector3.new(5, 90, 0)
  871. Part37.Color = Color3.new(0.690196, 0.694118, 0.713726)
  872. Part38.Parent = Model0
  873. Part38.Material = Enum.Material.Metal
  874. Part38.BrickColor = BrickColor.new("Pearl")
  875. Part38.Rotation = Vector3.new(90, 65, -90)
  876. Part38.CanCollide = false
  877. Part38.Size = Vector3.new(0.13753821, 0.560120106, 0.0757457316)
  878. Part38.CFrame = CFrame.new(-39.2002068, 2.38586926, -69.4949722, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
  879. Part38.BottomSurface = Enum.SurfaceType.Smooth
  880. Part38.TopSurface = Enum.SurfaceType.Smooth
  881. Part38.Color = Color3.new(0.905882, 0.905882, 0.92549)
  882. Part38.Position = Vector3.new(-39.2002068, 2.38586926, -69.4949722)
  883. Part38.Orientation = Vector3.new(25, 90, 0)
  884. Part38.Color = Color3.new(0.905882, 0.905882, 0.92549)
  885. Part39.Parent = Model0
  886. Part39.Material = Enum.Material.Metal
  887. Part39.BrickColor = BrickColor.new("Ghost grey")
  888. Part39.Rotation = Vector3.new(90, 70, -90)
  889. Part39.CanCollide = false
  890. Part39.Size = Vector3.new(0.181390986, 0.663772106, 0.0585457757)
  891. Part39.CFrame = CFrame.new(-39.2140083, 2.33511019, -69.49897, 0, 0.342020214, 0.939692616, 0, 0.939692557, -0.342020243, -1, 0, 0)
  892. Part39.BottomSurface = Enum.SurfaceType.Smooth
  893. Part39.TopSurface = Enum.SurfaceType.Smooth
  894. Part39.Color = Color3.new(0.792157, 0.796079, 0.819608)
  895. Part39.Position = Vector3.new(-39.2140083, 2.33511019, -69.49897)
  896. Part39.Orientation = Vector3.new(20, 90, 0)
  897. Part39.Color = Color3.new(0.792157, 0.796079, 0.819608)
  898. BlockMesh40.Parent = Part39
  899. BlockMesh40.Scale = Vector3.new(1, 1, 0.987364352)
  900. BlockMesh40.Scale = Vector3.new(1, 1, 0.987364352)
  901. Part41.Parent = Model0
  902. Part41.Material = Enum.Material.Metal
  903. Part41.BrickColor = BrickColor.new("Oyster")
  904. Part41.Rotation = Vector3.new(90, 75, -90)
  905. Part41.CanCollide = false
  906. Part41.Shape = Enum.PartType.Cylinder
  907. Part41.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  908. Part41.CFrame = CFrame.new(-39.2180481, 1.99095297, -69.499939, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  909. Part41.BottomSurface = Enum.SurfaceType.Smooth
  910. Part41.TopSurface = Enum.SurfaceType.Smooth
  911. Part41.Color = Color3.new(0.690196, 0.694118, 0.713726)
  912. Part41.Position = Vector3.new(-39.2180481, 1.99095297, -69.499939)
  913. Part41.Orientation = Vector3.new(15, 90, 0)
  914. Part41.Color = Color3.new(0.690196, 0.694118, 0.713726)
  915. Part42.Parent = Model0
  916. Part42.Material = Enum.Material.Metal
  917. Part42.BrickColor = BrickColor.new("Oyster")
  918. Part42.Rotation = Vector3.new(90, 75, -90)
  919. Part42.CanCollide = false
  920. Part42.Size = Vector3.new(0.213324994, 0.68305099, 0.338448107)
  921. Part42.CFrame = CFrame.new(-39.0570145, 2.2780571, -69.499939, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  922. Part42.BottomSurface = Enum.SurfaceType.Smooth
  923. Part42.TopSurface = Enum.SurfaceType.Smooth
  924. Part42.Color = Color3.new(0.690196, 0.694118, 0.713726)
  925. Part42.Position = Vector3.new(-39.0570145, 2.2780571, -69.499939)
  926. Part42.Orientation = Vector3.new(15, 90, 0)
  927. Part42.Color = Color3.new(0.690196, 0.694118, 0.713726)
  928. Part43.Parent = Model0
  929. Part43.Material = Enum.Material.Neon
  930. Part43.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  931. Part43.Rotation = Vector3.new(-180, 0, -175)
  932. Part43.CanCollide = false
  933. Part43.Shape = Enum.PartType.Cylinder
  934. Part43.Size = Vector3.new(0.198313519, 0.118225448, 0.354675889)
  935. Part43.CFrame = CFrame.new(-38.5609283, 1.89703143, -69.2337952, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  936. Part43.BottomSurface = Enum.SurfaceType.Smooth
  937. Part43.TopSurface = Enum.SurfaceType.Smooth
  938. Part43.Color = Color3.new(0.972549, 1, 0.376471)
  939. Part43.Position = Vector3.new(-38.5609283, 1.89703143, -69.2337952)
  940. Part43.Orientation = Vector3.new(0, 180, 5)
  941. Part43.Color = Color3.new(0.972549, 1, 0.376471)
  942. Part44.Parent = Model0
  943. Part44.Material = Enum.Material.Metal
  944. Part44.BrickColor = BrickColor.new("Oyster")
  945. Part44.Rotation = Vector3.new(90, 85, -90)
  946. Part44.CanCollide = false
  947. Part44.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  948. Part44.CFrame = CFrame.new(-38.6454887, 1.9129529, -69.2337875, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  949. Part44.BottomSurface = Enum.SurfaceType.Smooth
  950. Part44.TopSurface = Enum.SurfaceType.Smooth
  951. Part44.Color = Color3.new(0.690196, 0.694118, 0.713726)
  952. Part44.Position = Vector3.new(-38.6454887, 1.9129529, -69.2337875)
  953. Part44.Orientation = Vector3.new(5, 90, 0)
  954. Part44.Color = Color3.new(0.690196, 0.694118, 0.713726)
  955. Part45.Parent = Model0
  956. Part45.Material = Enum.Material.Metal
  957. Part45.BrickColor = BrickColor.new("Oyster")
  958. Part45.Rotation = Vector3.new(90, 75, -90)
  959. Part45.CanCollide = false
  960. Part45.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  961. Part45.CFrame = CFrame.new(-39.0128593, 1.97215939, -69.2337875, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  962. Part45.BottomSurface = Enum.SurfaceType.Smooth
  963. Part45.TopSurface = Enum.SurfaceType.Smooth
  964. Part45.Color = Color3.new(0.690196, 0.694118, 0.713726)
  965. Part45.Position = Vector3.new(-39.0128593, 1.97215939, -69.2337875)
  966. Part45.Orientation = Vector3.new(15, 90, 0)
  967. Part45.Color = Color3.new(0.690196, 0.694118, 0.713726)
  968. Part46.Parent = Model0
  969. Part46.Material = Enum.Material.Metal
  970. Part46.BrickColor = BrickColor.new("Oyster")
  971. Part46.Rotation = Vector3.new(90, 85, -90)
  972. Part46.CanCollide = false
  973. Part46.Shape = Enum.PartType.Cylinder
  974. Part46.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  975. Part46.CFrame = CFrame.new(-38.8434486, 1.92645657, -69.2337875, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  976. Part46.BottomSurface = Enum.SurfaceType.Smooth
  977. Part46.TopSurface = Enum.SurfaceType.Smooth
  978. Part46.Color = Color3.new(0.690196, 0.694118, 0.713726)
  979. Part46.Position = Vector3.new(-38.8434486, 1.92645657, -69.2337875)
  980. Part46.Orientation = Vector3.new(5, 90, 0)
  981. Part46.Color = Color3.new(0.690196, 0.694118, 0.713726)
  982. Part47.Parent = Model0
  983. Part47.Material = Enum.Material.Metal
  984. Part47.BrickColor = BrickColor.new("Oyster")
  985. Part47.Rotation = Vector3.new(90, 75, -90)
  986. Part47.CanCollide = false
  987. Part47.Shape = Enum.PartType.Cylinder
  988. Part47.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  989. Part47.CFrame = CFrame.new(-39.2054558, 2.01983094, -69.2337875, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  990. Part47.BottomSurface = Enum.SurfaceType.Smooth
  991. Part47.TopSurface = Enum.SurfaceType.Smooth
  992. Part47.Color = Color3.new(0.690196, 0.694118, 0.713726)
  993. Part47.Position = Vector3.new(-39.2054558, 2.01983094, -69.2337875)
  994. Part47.Orientation = Vector3.new(15, 90, 0)
  995. Part47.Color = Color3.new(0.690196, 0.694118, 0.713726)
  996. Part48.Parent = Model0
  997. Part48.Material = Enum.Material.Metal
  998. Part48.BrickColor = BrickColor.new("Oyster")
  999. Part48.Rotation = Vector3.new(90, 75, -90)
  1000. Part48.CanCollide = false
  1001. Part48.Size = Vector3.new(0.204073399, 0.65342778, 0.323770165)
  1002. Part48.CFrame = CFrame.new(-39.0514145, 2.29448462, -69.2337875, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  1003. Part48.BottomSurface = Enum.SurfaceType.Smooth
  1004. Part48.TopSurface = Enum.SurfaceType.Smooth
  1005. Part48.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1006. Part48.Position = Vector3.new(-39.0514145, 2.29448462, -69.2337875)
  1007. Part48.Orientation = Vector3.new(15, 90, 0)
  1008. Part48.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1009. Part49.Parent = Model0
  1010. Part49.Material = Enum.Material.Metal
  1011. Part49.BrickColor = BrickColor.new("Ghost grey")
  1012. Part49.Rotation = Vector3.new(90, 70, -90)
  1013. Part49.CanCollide = false
  1014. Part49.Size = Vector3.new(0.17352429, 0.63498503, 0.0585457757)
  1015. Part49.CFrame = CFrame.new(-39.2015839, 2.3490634, -69.2329102, 0, 0.342020214, 0.939692616, 0, 0.939692557, -0.342020243, -1, 0, 0)
  1016. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1017. Part49.TopSurface = Enum.SurfaceType.Smooth
  1018. Part49.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1019. Part49.Position = Vector3.new(-39.2015839, 2.3490634, -69.2329102)
  1020. Part49.Orientation = Vector3.new(20, 90, 0)
  1021. Part49.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1022. BlockMesh50.Parent = Part49
  1023. BlockMesh50.Scale = Vector3.new(1, 1, 0.94454354)
  1024. BlockMesh50.Scale = Vector3.new(1, 1, 0.94454354)
  1025. Part51.Parent = Model0
  1026. Part51.Material = Enum.Material.Metal
  1027. Part51.BrickColor = BrickColor.new("Pearl")
  1028. Part51.Rotation = Vector3.new(90, 65, -90)
  1029. Part51.CanCollide = false
  1030. Part51.Size = Vector3.new(0.131573364, 0.535828233, 0.0724607483)
  1031. Part51.CFrame = CFrame.new(-39.1883965, 2.39762139, -69.2290268, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
  1032. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1033. Part51.TopSurface = Enum.SurfaceType.Smooth
  1034. Part51.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1035. Part51.Position = Vector3.new(-39.1883965, 2.39762139, -69.2290268)
  1036. Part51.Orientation = Vector3.new(25, 90, 0)
  1037. Part51.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1038. Part52.Parent = Model0
  1039. Part52.Material = Enum.Material.Metal
  1040. Part52.BrickColor = BrickColor.new("Pearl")
  1041. Part52.Rotation = Vector3.new(0, 0, -15)
  1042. Part52.CanCollide = false
  1043. Part52.Shape = Enum.PartType.Cylinder
  1044. Part52.Size = Vector3.new(0.0585458241, 0.75540781, 1.02462256)
  1045. Part52.CFrame = CFrame.new(-38.920742, 4.15797377, -69.3819656, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
  1046. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1047. Part52.TopSurface = Enum.SurfaceType.Smooth
  1048. Part52.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1049. Part52.Position = Vector3.new(-38.920742, 4.15797377, -69.3819656)
  1050. Part52.Orientation = Vector3.new(0, 0, -15)
  1051. Part52.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1052. SpecialMesh53.Parent = Part52
  1053. SpecialMesh53.Scale = Vector3.new(0.720637798, 1, 1)
  1054. SpecialMesh53.MeshType = Enum.MeshType.Cylinder
  1055. SpecialMesh53.Scale = Vector3.new(0.720637798, 1, 1)
  1056. Part54.Parent = Model0
  1057. Part54.Material = Enum.Material.Metal
  1058. Part54.BrickColor = BrickColor.new("Pearl")
  1059. Part54.Rotation = Vector3.new(0, 0, -25)
  1060. Part54.CanCollide = false
  1061. Part54.Shape = Enum.PartType.Cylinder
  1062. Part54.Size = Vector3.new(0.0585458241, 1.00855112, 1.02462256)
  1063. Part54.CFrame = CFrame.new(-38.4671745, 4.27564144, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1064. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1065. Part54.TopSurface = Enum.SurfaceType.Smooth
  1066. Part54.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1067. Part54.Position = Vector3.new(-38.4671745, 4.27564144, -69.3819656)
  1068. Part54.Orientation = Vector3.new(0, 0, -25)
  1069. Part54.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1070. SpecialMesh55.Parent = Part54
  1071. SpecialMesh55.Scale = Vector3.new(0.720637798, 1, 1)
  1072. SpecialMesh55.MeshType = Enum.MeshType.Cylinder
  1073. SpecialMesh55.Scale = Vector3.new(0.720637798, 1, 1)
  1074. Part56.Parent = Model0
  1075. Part56.Material = Enum.Material.Metal
  1076. Part56.BrickColor = BrickColor.new("Fossil")
  1077. Part56.Rotation = Vector3.new(0, 0, -25)
  1078. Part56.CanCollide = false
  1079. Part56.Shape = Enum.PartType.Cylinder
  1080. Part56.Size = Vector3.new(0.16273427, 0.883988261, 1.02462256)
  1081. Part56.CFrame = CFrame.new(-38.4261284, 4.18777847, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1082. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1083. Part56.TopSurface = Enum.SurfaceType.Smooth
  1084. Part56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1085. Part56.Position = Vector3.new(-38.4261284, 4.18777847, -69.3819656)
  1086. Part56.Orientation = Vector3.new(0, 0, -25)
  1087. Part56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1088. Part57.Parent = Model0
  1089. Part57.Material = Enum.Material.Metal
  1090. Part57.BrickColor = BrickColor.new("Oyster")
  1091. Part57.Rotation = Vector3.new(90, 85, -90)
  1092. Part57.CanCollide = false
  1093. Part57.Shape = Enum.PartType.Cylinder
  1094. Part57.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1095. Part57.CFrame = CFrame.new(-38.8444557, 1.93517423, -69.7622452, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  1096. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1097. Part57.TopSurface = Enum.SurfaceType.Smooth
  1098. Part57.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1099. Part57.Position = Vector3.new(-38.8444557, 1.93517423, -69.7622452)
  1100. Part57.Orientation = Vector3.new(5, 90, 0)
  1101. Part57.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1102. Part58.Parent = Model0
  1103. Part58.Material = Enum.Material.Metal
  1104. Part58.BrickColor = BrickColor.new("Oyster")
  1105. Part58.Rotation = Vector3.new(90, 85, -90)
  1106. Part58.CanCollide = false
  1107. Part58.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1108. Part58.CFrame = CFrame.new(-38.6488571, 1.92183149, -69.7622452, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
  1109. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1110. Part58.TopSurface = Enum.SurfaceType.Smooth
  1111. Part58.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1112. Part58.Position = Vector3.new(-38.6488571, 1.92183149, -69.7622452)
  1113. Part58.Orientation = Vector3.new(5, 90, 0)
  1114. Part58.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1115. Part59.Parent = Model0
  1116. Part59.Material = Enum.Material.Neon
  1117. Part59.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1118. Part59.Rotation = Vector3.new(-180, 0, -175)
  1119. Part59.CanCollide = false
  1120. Part59.Shape = Enum.PartType.Cylinder
  1121. Part59.Size = Vector3.new(0.195947528, 0.116814971, 0.350444436)
  1122. Part59.CFrame = CFrame.new(-38.5652924, 1.90609682, -69.7622528, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  1123. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1124. Part59.TopSurface = Enum.SurfaceType.Smooth
  1125. Part59.Color = Color3.new(0.972549, 1, 0.376471)
  1126. Part59.Position = Vector3.new(-38.5652924, 1.90609682, -69.7622528)
  1127. Part59.Orientation = Vector3.new(0, 180, 5)
  1128. Part59.Color = Color3.new(0.972549, 1, 0.376471)
  1129. Part60.Parent = Model0
  1130. Part60.Material = Enum.Material.Metal
  1131. Part60.BrickColor = BrickColor.new("Fossil")
  1132. Part60.Rotation = Vector3.new(0, 0, -25)
  1133. Part60.CanCollide = false
  1134. Part60.Shape = Enum.PartType.Cylinder
  1135. Part60.Size = Vector3.new(0.257160395, 0.769471407, 1.02462256)
  1136. Part60.CFrame = CFrame.new(-38.4038887, 4.11423254, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1137. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1138. Part60.TopSurface = Enum.SurfaceType.Smooth
  1139. Part60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1140. Part60.Position = Vector3.new(-38.4038887, 4.11423254, -69.3819656)
  1141. Part60.Orientation = Vector3.new(0, 0, -25)
  1142. Part60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1143. Part61.Parent = Model0
  1144. Part61.Material = Enum.Material.Metal
  1145. Part61.BrickColor = BrickColor.new("Fossil")
  1146. Part61.Rotation = Vector3.new(0, 0, -25)
  1147. Part61.CanCollide = false
  1148. Part61.Shape = Enum.PartType.Cylinder
  1149. Part61.Size = Vector3.new(0.337522894, 0.65495497, 1.02462256)
  1150. Part61.CFrame = CFrame.new(-38.3971291, 4.04790592, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1151. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1152. Part61.TopSurface = Enum.SurfaceType.Smooth
  1153. Part61.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1154. Part61.Position = Vector3.new(-38.3971291, 4.04790592, -69.3819656)
  1155. Part61.Orientation = Vector3.new(0, 0, -25)
  1156. Part61.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1157. Part62.Parent = Model0
  1158. Part62.Material = Enum.Material.Neon
  1159. Part62.BrickColor = BrickColor.new("New Yeller")
  1160. Part62.CanCollide = false
  1161. Part62.Shape = Enum.PartType.Cylinder
  1162. Part62.Size = Vector3.new(0.727281272, 0.526374698, 1.02462256)
  1163. Part62.CFrame = CFrame.new(-38.7048683, 4.01461172, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1164. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1165. Part62.TopSurface = Enum.SurfaceType.Smooth
  1166. Part62.Color = Color3.new(1, 1, 0)
  1167. Part62.Position = Vector3.new(-38.7048683, 4.01461172, -69.3819656)
  1168. Part62.Color = Color3.new(1, 1, 0)
  1169. Part63.Parent = Model0
  1170. Part63.Material = Enum.Material.Metal
  1171. Part63.BrickColor = BrickColor.new("Fossil")
  1172. Part63.Rotation = Vector3.new(0, 0, -25)
  1173. Part63.CanCollide = false
  1174. Part63.Shape = Enum.PartType.Cylinder
  1175. Part63.Size = Vector3.new(0.458066761, 0.604727924, 1.02462256)
  1176. Part63.CFrame = CFrame.new(-38.3549309, 4.00052214, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1177. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1178. Part63.TopSurface = Enum.SurfaceType.Smooth
  1179. Part63.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1180. Part63.Position = Vector3.new(-38.3549309, 4.00052214, -69.3819656)
  1181. Part63.Orientation = Vector3.new(0, 0, -25)
  1182. Part63.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1183. Part64.Parent = Model0
  1184. Part64.Material = Enum.Material.Metal
  1185. Part64.BrickColor = BrickColor.new("Oyster")
  1186. Part64.Rotation = Vector3.new(90, 75, -90)
  1187. Part64.CanCollide = false
  1188. Part64.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1189. Part64.CFrame = CFrame.new(-39.0118408, 1.98032784, -69.7622452, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  1190. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1191. Part64.TopSurface = Enum.SurfaceType.Smooth
  1192. Part64.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1193. Part64.Position = Vector3.new(-39.0118408, 1.98032784, -69.7622452)
  1194. Part64.Orientation = Vector3.new(15, 90, 0)
  1195. Part64.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1196. Part65.Parent = Model0
  1197. Part65.Material = Enum.Material.Metal
  1198. Part65.BrickColor = BrickColor.new("Oyster")
  1199. Part65.Rotation = Vector3.new(90, 75, -90)
  1200. Part65.CanCollide = false
  1201. Part65.Shape = Enum.PartType.Cylinder
  1202. Part65.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1203. Part65.CFrame = CFrame.new(-39.2021484, 2.02743149, -69.7622452, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  1204. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1205. Part65.TopSurface = Enum.SurfaceType.Smooth
  1206. Part65.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1207. Part65.Position = Vector3.new(-39.2021484, 2.02743149, -69.7622452)
  1208. Part65.Orientation = Vector3.new(15, 90, 0)
  1209. Part65.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1210. Part66.Parent = Model0
  1211. Part66.Material = Enum.Material.Metal
  1212. Part66.BrickColor = BrickColor.new("Ghost grey")
  1213. Part66.Rotation = Vector3.new(90, 70, -90)
  1214. Part66.CanCollide = false
  1215. Part66.Size = Vector3.new(0.171454117, 0.627409458, 0.0585457757)
  1216. Part66.CFrame = CFrame.new(-39.1983299, 2.352736, -69.7612534, 0, 0.342020214, 0.939692616, 0, 0.939692557, -0.342020243, -1, 0, 0)
  1217. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1218. Part66.TopSurface = Enum.SurfaceType.Smooth
  1219. Part66.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1220. Part66.Position = Vector3.new(-39.1983299, 2.352736, -69.7612534)
  1221. Part66.Orientation = Vector3.new(20, 90, 0)
  1222. Part66.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1223. BlockMesh67.Parent = Part66
  1224. BlockMesh67.Scale = Vector3.new(1, 1, 0.933274686)
  1225. BlockMesh67.Scale = Vector3.new(1, 1, 0.933274686)
  1226. Part68.Parent = Model0
  1227. Part68.Material = Enum.Material.Metal
  1228. Part68.BrickColor = BrickColor.new("Pearl")
  1229. Part68.Rotation = Vector3.new(90, 65, -90)
  1230. Part68.CanCollide = false
  1231. Part68.Size = Vector3.new(0.130003676, 0.529435694, 0.0715962872)
  1232. Part68.CFrame = CFrame.new(-39.1852798, 2.40071321, -69.7575455, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
  1233. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1234. Part68.TopSurface = Enum.SurfaceType.Smooth
  1235. Part68.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1236. Part68.Position = Vector3.new(-39.1852798, 2.40071321, -69.7575455)
  1237. Part68.Orientation = Vector3.new(25, 90, 0)
  1238. Part68.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1239. Part69.Parent = Model0
  1240. Part69.Material = Enum.Material.Metal
  1241. Part69.BrickColor = BrickColor.new("Oyster")
  1242. Part69.Rotation = Vector3.new(90, 75, -90)
  1243. Part69.CanCollide = false
  1244. Part69.Size = Vector3.new(0.201638713, 0.64563185, 0.319907278)
  1245. Part69.CFrame = CFrame.new(-39.0499306, 2.29880953, -69.7622452, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
  1246. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1247. Part69.TopSurface = Enum.SurfaceType.Smooth
  1248. Part69.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1249. Part69.Position = Vector3.new(-39.0499306, 2.29880953, -69.7622452)
  1250. Part69.Orientation = Vector3.new(15, 90, 0)
  1251. Part69.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1252. Part70.Name = "Base"
  1253. Part70.Parent = Model0
  1254. Part70.Material = Enum.Material.Metal
  1255. Part70.BrickColor = BrickColor.new("Ghost grey")
  1256. Part70.CanCollide = false
  1257. Part70.Size = Vector3.new(1.02462339, 1.3802278, 1.02462256)
  1258. Part70.CFrame = CFrame.new(-38.6405487, 3.3423183, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1259. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1260. Part70.TopSurface = Enum.SurfaceType.Smooth
  1261. Part70.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1262. Part70.Position = Vector3.new(-38.6405487, 3.3423183, -69.3819656)
  1263. Part70.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1264. Weld71.Parent = Part70
  1265. Weld71.C0 = CFrame.new(-0.541412354, -1.03010416, 0.372314453, -0, 0.342019975, 0.939692736, -0.087155968, 0.936116874, -0.340718478, -0.996194661, -0.0818998367, 0.0298090819)
  1266. Weld71.Part0 = Part70
  1267. Weld71.Part1 = Part22
  1268. Weld72.Parent = Part70
  1269. Weld72.C0 = CFrame.new(-0.416465759, -1.0642612, -0.117973328, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1270. Weld72.Part0 = Part70
  1271. Weld72.Part1 = Part42
  1272. Weld73.Parent = Part70
  1273. Weld73.C0 = CFrame.new(0.00784301758, -1.46309114, -0.117973328, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1274. Weld73.Part0 = Part70
  1275. Weld73.Part1 = Part35
  1276. Weld74.Parent = Part70
  1277. Weld74.C0 = CFrame.new(-0.199100494, -1.44897389, -0.117973328, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1278. Weld74.Part0 = Part70
  1279. Weld74.Part1 = Part37
  1280. Weld75.Parent = Part70
  1281. Weld75.C0 = CFrame.new(-0.559658051, -0.956449032, -0.113006592, -0, 0.422617942, 0.906307876, -0, 0.906307876, -0.422617942, -1, 0, 0)
  1282. Weld75.Part0 = Part70
  1283. Weld75.Part1 = Part38
  1284. Weld76.Parent = Part70
  1285. Weld76.C0 = CFrame.new(0.133113861, -1.59601438, 0.0575866699, 0.0868239924, -0.00759603037, 0.99619478, 0.0871559903, 0.99619472, -1.0660527e-07, -0.992403865, 0.0868243501, 0.0871556476)
  1286. Weld76.Part0 = Part70
  1287. Weld76.Part1 = Part31
  1288. Weld77.Parent = Part70
  1289. Weld77.C0 = CFrame.new(-0.57749939, -1.35136533, -0.117973328, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1290. Weld77.Part0 = Part70
  1291. Weld77.Part1 = Part41
  1292. Weld78.Parent = Part70
  1293. Weld78.C0 = CFrame.new(0.0796203613, -1.44528687, 0.148170471, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  1294. Weld78.Part0 = Part70
  1295. Weld78.Part1 = Part43
  1296. Weld79.Parent = Part70
  1297. Weld79.C0 = CFrame.new(0.140651703, -1.57971299, -0.0286407471, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
  1298. Weld79.Part0 = Part70
  1299. Weld79.Part1 = Part32
  1300. Weld80.Parent = Part70
  1301. Weld80.C0 = CFrame.new(0.17685318, -1.18907881, -0.442619324, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  1302. Weld80.Part0 = Part70
  1303. Weld80.Part1 = Part29
  1304. Weld81.Parent = Part70
  1305. Weld81.C0 = CFrame.new(-0.529193878, -0.984883308, 0.371925354, -0, 0.422618091, 0.906307936, -0.087155968, 0.902859211, -0.421009868, -0.996194661, -0.078990154, 0.0368336849)
  1306. Weld81.Part0 = Part70
  1307. Weld81.Part1 = Part24
  1308. Weld82.Parent = Part70
  1309. Weld82.C0 = CFrame.new(0.190620422, -1.47028613, -0.599754333, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  1310. Weld82.Part0 = Part70
  1311. Weld82.Part1 = Part25
  1312. Weld83.Parent = Part70
  1313. Weld83.C0 = CFrame.new(0.158302307, -1.56588876, -0.230560303, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
  1314. Weld83.Part0 = Part70
  1315. Weld83.Part1 = Part30
  1316. Weld84.Parent = Part70
  1317. Weld84.C0 = CFrame.new(0.18422699, -1.0834825, -0.582809448, 0.996194661, -0.0368336178, -0.0789901689, 0, 0.906308234, -0.422617316, 0.087155968, 0.421009123, 0.902859449)
  1318. Weld84.Part0 = Part70
  1319. Weld84.Part1 = Part33
  1320. Weld85.Parent = Part70
  1321. Weld85.C0 = CFrame.new(0.173427582, -1.51909697, -0.403396606, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
  1322. Weld85.Part0 = Part70
  1323. Weld85.Part1 = Part28
  1324. Weld86.Parent = Part70
  1325. Weld86.C0 = CFrame.new(0.0962677002, -1.47973537, -0.117980957, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  1326. Weld86.Part0 = Part70
  1327. Weld86.Part1 = Part34
  1328. Weld87.Parent = Part70
  1329. Weld87.C0 = CFrame.new(-0.376159668, -1.4011972, -0.117973328, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1330. Weld87.Part0 = Part70
  1331. Weld87.Part1 = Part36
  1332. Weld88.Parent = Part70
  1333. Weld88.C0 = CFrame.new(0.189304352, -1.13319993, -0.595878601, 0.996194661, -0.0298092179, -0.0818997845, 0, 0.93969214, -0.342021465, 0.087155968, 0.340719998, 0.936116338)
  1334. Weld88.Part0 = Part70
  1335. Weld88.Part1 = Part26
  1336. Weld89.Parent = Part70
  1337. Weld89.C0 = CFrame.new(-0.573459625, -1.00720811, -0.117004395, -0, 0.342020214, 0.939692616, -0, 0.939692557, -0.342020243, -1, 0, 0)
  1338. Weld89.Part0 = Part70
  1339. Weld89.Part1 = Part39
  1340. Weld90.Parent = Part70
  1341. Weld90.C0 = CFrame.new(-0.280193329, 0.81565547, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
  1342. Weld90.Part0 = Part70
  1343. Weld90.Part1 = Part52
  1344. Weld91.Parent = Part70
  1345. Weld91.C0 = CFrame.new(-0.409381866, -1.04350877, -0.380279541, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1346. Weld91.Part0 = Part70
  1347. Weld91.Part1 = Part69
  1348. Weld92.Parent = Part70
  1349. Weld92.C0 = CFrame.new(0.0431632996, 0.768726587, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1350. Weld92.Part0 = Part70
  1351. Weld92.Part1 = Part140
  1352. Weld93.Parent = Part70
  1353. Weld93.C0 = CFrame.new(0.285617828, 0.65820384, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1354. Weld93.Part0 = Part70
  1355. Weld93.Part1 = Part63
  1356. Weld94.Parent = Part70
  1357. Weld94.C0 = CFrame.new(-0.561035156, -0.9932549, 0.149055481, -0, 0.342020214, 0.939692616, -0, 0.939692557, -0.342020243, -1, 0, 0)
  1358. Weld94.Part0 = Part70
  1359. Weld94.Part1 = Part49
  1360. Weld95.Parent = Part70
  1361. Weld95.C0 = CFrame.new(0.173374176, 0.933323145, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1362. Weld95.Part0 = Part70
  1363. Weld95.Part1 = Part54
  1364. Weld96.Parent = Part70
  1365. Weld96.C0 = CFrame.new(-0.00706100464, 0.713476896, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1366. Weld96.Part0 = Part70
  1367. Weld96.Part1 = Part142
  1368. Weld97.Parent = Part70
  1369. Weld97.C0 = CFrame.new(-0.547847748, -0.944696903, 0.152938843, -0, 0.422617942, 0.906307876, -0, 0.906307876, -0.422617942, -1, 0, 0)
  1370. Weld97.Part0 = Part70
  1371. Weld97.Part1 = Part51
  1372. Weld98.Parent = Part70
  1373. Weld98.C0 = CFrame.new(-0.481147766, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1374. Weld98.Part0 = Part70
  1375. Weld98.Part1 = Part143
  1376. Weld99.Parent = Part70
  1377. Weld99.C0 = CFrame.new(0.186824799, 0.81694293, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1378. Weld99.Part0 = Part70
  1379. Weld99.Part1 = Part137
  1380. Weld100.Parent = Part70
  1381. Weld100.C0 = CFrame.new(-0.203907013, -1.40714407, -0.380279541, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1382. Weld100.Part0 = Part70
  1383. Weld100.Part1 = Part57
  1384. Weld101.Parent = Part70
  1385. Weld101.C0 = CFrame.new(-0.561599731, -1.31488681, -0.380279541, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1386. Weld101.Part0 = Part70
  1387. Weld101.Part1 = Part65
  1388. Weld102.Parent = Part70
  1389. Weld102.C0 = CFrame.new(-0.447666168, 0.703988791, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1)
  1390. Weld102.Part0 = Part70
  1391. Weld102.Part1 = Part138
  1392. Weld103.Parent = Part70
  1393. Weld103.C0 = CFrame.new(-0.557781219, -0.9895823, -0.37928772, -0, 0.342020214, 0.939692616, -0, 0.939692557, -0.342020243, -1, 0, 0)
  1394. Weld103.Part0 = Part70
  1395. Weld103.Part1 = Part66
  1396. Weld104.Parent = Part70
  1397. Weld104.C0 = CFrame.new(-0.00830841064, -1.42048681, -0.380279541, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1398. Weld104.Part0 = Part70
  1399. Weld104.Part1 = Part58
  1400. Weld105.Parent = Part70
  1401. Weld105.C0 = CFrame.new(-0.371292114, -1.36199045, -0.380279541, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1402. Weld105.Part0 = Part70
  1403. Weld105.Part1 = Part64
  1404. Weld106.Parent = Part70
  1405. Weld106.C0 = CFrame.new(-0.410865784, -1.04783368, 0.148178101, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1406. Weld106.Part0 = Part70
  1407. Weld106.Part1 = Part48
  1408. Weld107.Parent = Part70
  1409. Weld107.C0 = CFrame.new(0, -1.01357007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1410. Weld107.Part0 = Part70
  1411. Weld107.Part1 = Part136
  1412. Weld108.Parent = Part70
  1413. Weld108.C0 = CFrame.new(-0.54473114, -0.941605091, -0.375579834, -0, 0.422617942, 0.906307876, -0, 0.906307876, -0.422617942, -1, 0, 0)
  1414. Weld108.Part0 = Part70
  1415. Weld108.Part1 = Part68
  1416. Weld109.Parent = Part70
  1417. Weld109.C0 = CFrame.new(-0.470115662, 0.274234533, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1418. Weld109.Part0 = Part70
  1419. Weld109.Part1 = Part141
  1420. Weld110.Parent = Part70
  1421. Weld110.C0 = CFrame.new(-0.564907074, -1.32248735, 0.148178101, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1422. Weld110.Part0 = Part70
  1423. Weld110.Part1 = Part47
  1424. Weld111.Parent = Part70
  1425. Weld111.C0 = CFrame.new(-0.00494003296, -1.4293654, 0.148178101, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1426. Weld111.Part0 = Part70
  1427. Weld111.Part1 = Part44
  1428. Weld112.Parent = Part70
  1429. Weld112.C0 = CFrame.new(0.236660004, 0.771914244, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1430. Weld112.Part0 = Part70
  1431. Weld112.Part1 = Part60
  1432. Weld113.Parent = Part70
  1433. Weld113.C0 = CFrame.new(0.214420319, 0.845460176, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1434. Weld113.Part0 = Part70
  1435. Weld113.Part1 = Part56
  1436. Weld114.Parent = Part70
  1437. Weld114.C0 = CFrame.new(0.0752563477, -1.43622148, -0.38028717, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  1438. Weld114.Part0 = Part70
  1439. Weld114.Part1 = Part59
  1440. Weld115.Parent = Part70
  1441. Weld115.C0 = CFrame.new(-0.202899933, -1.41586173, 0.148178101, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
  1442. Weld115.Part0 = Part70
  1443. Weld115.Part1 = Part46
  1444. Weld116.Parent = Part70
  1445. Weld116.C0 = CFrame.new(0.243419647, 0.705587626, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1446. Weld116.Part0 = Part70
  1447. Weld116.Part1 = Part61
  1448. Weld117.Parent = Part70
  1449. Weld117.C0 = CFrame.new(-0.0643196106, 0.672293425, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1450. Weld117.Part0 = Part70
  1451. Weld117.Part1 = Part62
  1452. Weld118.Parent = Part70
  1453. Weld118.C0 = CFrame.new(-0.372310638, -1.37015891, 0.148178101, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
  1454. Weld118.Part0 = Part70
  1455. Weld118.Part1 = Part45
  1456. Weld119.Parent = Part70
  1457. Weld119.C0 = CFrame.new(-0.544998169, -1.33468294, 0.39805603, -0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  1458. Weld119.Part0 = Part70
  1459. Weld119.Part1 = Part20
  1460. Weld120.Parent = Part70
  1461. Weld120.C0 = CFrame.new(0.0583114624, 0.910563707, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
  1462. Weld120.Part0 = Part70
  1463. Weld120.Part1 = Part6
  1464. Weld121.Parent = Part70
  1465. Weld121.C0 = CFrame.new(0.0533790588, -1.44825828, 0.40802002, -0.99619478, 0.0871556178, -1.0595604e-07, 0.0868239775, 0.992403924, -0.0871556401, -0.00759599824, -0.0868239924, -0.99619478)
  1466. Weld121.Part0 = Part70
  1467. Weld121.Part1 = Part16
  1468. Weld122.Parent = Part70
  1469. Weld122.C0 = CFrame.new(-0.165119171, 0.847675562, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
  1470. Weld122.Part0 = Part70
  1471. Weld122.Part1 = Part1
  1472. Weld123.Parent = Part70
  1473. Weld123.C0 = CFrame.new(-0.0562324524, -0.364644527, -0.290283203, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1474. Weld123.Part0 = Part70
  1475. Weld123.Part1 = Part9
  1476. Weld124.Parent = Part70
  1477. Weld124.C0 = CFrame.new(-0.48217392, -0.230036736, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1478. Weld124.Part0 = Part70
  1479. Weld124.Part1 = Part13
  1480. Weld125.Parent = Part70
  1481. Weld125.C0 = CFrame.new(-0.025138855, -1.43353391, 0.406791687, -0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
  1482. Weld125.Part0 = Part70
  1483. Weld125.Part1 = Part17
  1484. Weld126.Parent = Part70
  1485. Weld126.C0 = CFrame.new(-0.208930969, -1.42104173, 0.405639648, -0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
  1486. Weld126.Part0 = Part70
  1487. Weld126.Part1 = Part19
  1488. Weld127.Parent = Part70
  1489. Weld127.C0 = CFrame.new(-0.064743042, 0.875050783, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
  1490. Weld127.Part0 = Part70
  1491. Weld127.Part1 = Part4
  1492. Weld128.Parent = Part70
  1493. Weld128.C0 = CFrame.new(0.123538971, 0.804889441, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1494. Weld128.Part0 = Part70
  1495. Weld128.Part1 = Part10
  1496. Weld129.Parent = Part70
  1497. Weld129.C0 = CFrame.new(-0.0642776489, -0.364644527, -0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1498. Weld129.Part0 = Part70
  1499. Weld129.Part1 = Part3
  1500. Weld130.Parent = Part70
  1501. Weld130.C0 = CFrame.new(-0.369609833, 0.759382486, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
  1502. Weld130.Part0 = Part70
  1503. Weld130.Part1 = Part14
  1504. Weld131.Parent = Part70
  1505. Weld131.C0 = CFrame.new(-0.401992798, -1.08066082, 0.375869751, -0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  1506. Weld131.Part0 = Part70
  1507. Weld131.Part1 = Part21
  1508. Weld132.Parent = Part70
  1509. Weld132.C0 = CFrame.new(-0.0763168335, -0.364644527, 0.272224426, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1510. Weld132.Part0 = Part70
  1511. Weld132.Part1 = Part8
  1512. Weld133.Parent = Part70
  1513. Weld133.C0 = CFrame.new(-0.490200043, -0.0150654316, -0.208930969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1514. Weld133.Part0 = Part70
  1515. Weld133.Part1 = Part11
  1516. Weld134.Parent = Part70
  1517. Weld134.C0 = CFrame.new(-0.490200043, -0.0150654316, 0.19896698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1518. Weld134.Part0 = Part70
  1519. Weld134.Part1 = Part12
  1520. Weld135.Parent = Part70
  1521. Weld135.C0 = CFrame.new(-0.366199493, -1.37877274, 0.401977539, -0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
  1522. Weld135.Part0 = Part70
  1523. Weld135.Part1 = Part18
  1524. Part136.Parent = Model0
  1525. Part136.Material = Enum.Material.Metal
  1526. Part136.BrickColor = BrickColor.new("Fossil")
  1527. Part136.CanCollide = false
  1528. Part136.Size = Vector3.new(1.04471385, 0.66700983, 1.0447129)
  1529. Part136.CFrame = CFrame.new(-38.6405487, 2.32874823, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1530. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1531. Part136.TopSurface = Enum.SurfaceType.Smooth
  1532. Part136.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1533. Part136.Position = Vector3.new(-38.6405487, 2.32874823, -69.3819656)
  1534. Part136.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1535. Part137.Parent = Model0
  1536. Part137.Material = Enum.Material.Neon
  1537. Part137.BrickColor = BrickColor.new("New Yeller")
  1538. Part137.CanCollide = false
  1539. Part137.Shape = Enum.PartType.Cylinder
  1540. Part137.Size = Vector3.new(0.225015596, 0.815679789, 1.02462256)
  1541. Part137.CFrame = CFrame.new(-38.4537239, 4.15926123, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1542. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1543. Part137.TopSurface = Enum.SurfaceType.Smooth
  1544. Part137.Color = Color3.new(1, 1, 0)
  1545. Part137.Position = Vector3.new(-38.4537239, 4.15926123, -69.3819656)
  1546. Part137.Color = Color3.new(1, 1, 0)
  1547. Part138.Parent = Model0
  1548. Part138.Material = Enum.Material.Metal
  1549. Part138.BrickColor = BrickColor.new("Pearl")
  1550. Part138.Rotation = Vector3.new(0, 0, -10)
  1551. Part138.CanCollide = false
  1552. Part138.Shape = Enum.PartType.Cylinder
  1553. Part138.Size = Vector3.new(0.0585458241, 0.526374698, 1.02462256)
  1554. Part138.CFrame = CFrame.new(-39.0882149, 4.04630709, -69.3819656, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1)
  1555. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1556. Part138.TopSurface = Enum.SurfaceType.Smooth
  1557. Part138.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1558. Part138.Position = Vector3.new(-39.0882149, 4.04630709, -69.3819656)
  1559. Part138.Orientation = Vector3.new(0, 0, -10)
  1560. Part138.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1561. SpecialMesh139.Parent = Part138
  1562. SpecialMesh139.Scale = Vector3.new(0.720637798, 1, 1)
  1563. SpecialMesh139.MeshType = Enum.MeshType.Cylinder
  1564. SpecialMesh139.Scale = Vector3.new(0.720637798, 1, 1)
  1565. Part140.Parent = Model0
  1566. Part140.Material = Enum.Material.Neon
  1567. Part140.BrickColor = BrickColor.new("New Yeller")
  1568. Part140.CanCollide = false
  1569. Part140.Shape = Enum.PartType.Cylinder
  1570. Part140.Size = Vector3.new(0.512311697, 0.719244838, 1.02462256)
  1571. Part140.CFrame = CFrame.new(-38.5973854, 4.11104488, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1572. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1573. Part140.TopSurface = Enum.SurfaceType.Smooth
  1574. Part140.Color = Color3.new(1, 1, 0)
  1575. Part140.Position = Vector3.new(-38.5973854, 4.11104488, -69.3819656)
  1576. Part140.Color = Color3.new(1, 1, 0)
  1577. Part141.Parent = Model0
  1578. Part141.Material = Enum.Material.Metal
  1579. Part141.BrickColor = BrickColor.new("Fossil")
  1580. Part141.CanCollide = false
  1581. Part141.Shape = Enum.PartType.Cylinder
  1582. Part141.Size = Vector3.new(0.116525784, 0.831751645, 1.02462256)
  1583. Part141.CFrame = CFrame.new(-39.1106644, 3.61655283, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1584. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1585. Part141.TopSurface = Enum.SurfaceType.Smooth
  1586. Part141.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1587. Part141.Position = Vector3.new(-39.1106644, 3.61655283, -69.3819656)
  1588. Part141.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1589. Part142.Parent = Model0
  1590. Part142.Material = Enum.Material.Neon
  1591. Part142.BrickColor = BrickColor.new("New Yeller")
  1592. Part142.CanCollide = false
  1593. Part142.Shape = Enum.PartType.Cylinder
  1594. Part142.Size = Vector3.new(0.612764835, 0.608746409, 1.02462256)
  1595. Part142.CFrame = CFrame.new(-38.6476097, 4.05579519, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1596. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1597. Part142.TopSurface = Enum.SurfaceType.Smooth
  1598. Part142.Color = Color3.new(1, 1, 0)
  1599. Part142.Position = Vector3.new(-38.6476097, 4.05579519, -69.3819656)
  1600. Part142.Color = Color3.new(1, 1, 0)
  1601. Part143.Parent = Model0
  1602. Part143.Material = Enum.Material.Metal
  1603. Part143.BrickColor = BrickColor.new("Pearl")
  1604. Part143.CanCollide = false
  1605. Part143.Shape = Enum.PartType.Cylinder
  1606. Part143.Size = Vector3.new(0.138625503, 1.3802278, 1.02462256)
  1607. Part143.CFrame = CFrame.new(-39.1216965, 3.3423183, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1608. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1609. Part143.TopSurface = Enum.SurfaceType.Smooth
  1610. Part143.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1611. Part143.Position = Vector3.new(-39.1216965, 3.3423183, -69.3819656)
  1612. Part143.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1613. Model144.Name = "ARightArm"
  1614. Model144.Parent = mas
  1615. Part145.Parent = Model144
  1616. Part145.Material = Enum.Material.Metal
  1617. Part145.BrickColor = BrickColor.new("Pearl")
  1618. Part145.Rotation = Vector3.new(90, -65, 90)
  1619. Part145.CanCollide = false
  1620. Part145.Size = Vector3.new(0.131573364, 0.535828233, 0.0724607483)
  1621. Part145.CFrame = CFrame.new(-35.0981178, 2.39762139, -69.2290268, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  1622. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1623. Part145.TopSurface = Enum.SurfaceType.Smooth
  1624. Part145.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1625. Part145.Position = Vector3.new(-35.0981178, 2.39762139, -69.2290268)
  1626. Part145.Orientation = Vector3.new(25, -90, 0)
  1627. Part145.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1628. Part146.Parent = Model144
  1629. Part146.Material = Enum.Material.Metal
  1630. Part146.BrickColor = BrickColor.new("Oyster")
  1631. Part146.Rotation = Vector3.new(90, -75, 90)
  1632. Part146.CanCollide = false
  1633. Part146.Size = Vector3.new(0.204073399, 0.65342778, 0.323770165)
  1634. Part146.CFrame = CFrame.new(-35.2350998, 2.29448462, -69.2337875, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1635. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1636. Part146.TopSurface = Enum.SurfaceType.Smooth
  1637. Part146.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1638. Part146.Position = Vector3.new(-35.2350998, 2.29448462, -69.2337875)
  1639. Part146.Orientation = Vector3.new(15, -90, 0)
  1640. Part146.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1641. Part147.Parent = Model144
  1642. Part147.Material = Enum.Material.Metal
  1643. Part147.BrickColor = BrickColor.new("Pearl")
  1644. Part147.Rotation = Vector3.new(0, 0, 15)
  1645. Part147.CanCollide = false
  1646. Part147.Shape = Enum.PartType.Cylinder
  1647. Part147.Size = Vector3.new(0.0585458241, 0.75540781, 1.02462256)
  1648. Part147.CFrame = CFrame.new(-35.3657722, 4.15797377, -69.3819656, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  1649. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1650. Part147.TopSurface = Enum.SurfaceType.Smooth
  1651. Part147.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1652. Part147.Position = Vector3.new(-35.3657722, 4.15797377, -69.3819656)
  1653. Part147.Orientation = Vector3.new(0, 0, 15)
  1654. Part147.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1655. SpecialMesh148.Parent = Part147
  1656. SpecialMesh148.Scale = Vector3.new(0.720637798, 1, 1)
  1657. SpecialMesh148.MeshType = Enum.MeshType.Cylinder
  1658. SpecialMesh148.Scale = Vector3.new(0.720637798, 1, 1)
  1659. Part149.Parent = Model144
  1660. Part149.Material = Enum.Material.Metal
  1661. Part149.BrickColor = BrickColor.new("Oyster")
  1662. Part149.Rotation = Vector3.new(90, -75, 90)
  1663. Part149.CanCollide = false
  1664. Part149.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  1665. Part149.CFrame = CFrame.new(-35.2698059, 1.9411211, -69.499939, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1666. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1667. Part149.TopSurface = Enum.SurfaceType.Smooth
  1668. Part149.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1669. Part149.Position = Vector3.new(-35.2698059, 1.9411211, -69.499939)
  1670. Part149.Orientation = Vector3.new(15, -90, 0)
  1671. Part149.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1672. Part150.Parent = Model144
  1673. Part150.Material = Enum.Material.Neon
  1674. Part150.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1675. Part150.Rotation = Vector3.new(0, -85, -5)
  1676. Part150.CanCollide = false
  1677. Part150.Shape = Enum.PartType.Cylinder
  1678. Part150.Size = Vector3.new(0.203045323, 0.121046357, 0.363138705)
  1679. Part150.CFrame = CFrame.new(-35.7790794, 1.74630392, -69.324379, 0.0868239924, 0.00759603037, -0.99619478, -0.0871559903, 0.99619472, -1.0660527e-07, 0.992403865, 0.0868243501, 0.0871556476)
  1680. Part150.BottomSurface = Enum.SurfaceType.Smooth
  1681. Part150.TopSurface = Enum.SurfaceType.Smooth
  1682. Part150.Color = Color3.new(0.972549, 1, 0.376471)
  1683. Part150.Position = Vector3.new(-35.7790794, 1.74630392, -69.324379)
  1684. Part150.Orientation = Vector3.new(0, -85, -5)
  1685. Part150.Color = Color3.new(0.972549, 1, 0.376471)
  1686. Part151.Parent = Model144
  1687. Part151.Material = Enum.Material.Metal
  1688. Part151.BrickColor = BrickColor.new("Oyster")
  1689. Part151.Rotation = Vector3.new(5.01999998, 4.98000002, -0.439999998)
  1690. Part151.CanCollide = false
  1691. Part151.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  1692. Part151.CFrame = CFrame.new(-35.7866173, 1.76260531, -69.4106064, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
  1693. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1694. Part151.TopSurface = Enum.SurfaceType.Smooth
  1695. Part151.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1696. Part151.Position = Vector3.new(-35.7866173, 1.76260531, -69.4106064)
  1697. Part151.Orientation = Vector3.new(5, 5, 0)
  1698. Part151.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1699. Part152.Parent = Model144
  1700. Part152.Material = Enum.Material.Metal
  1701. Part152.BrickColor = BrickColor.new("Pearl")
  1702. Part152.Rotation = Vector3.new(90, -65, 90)
  1703. Part152.CanCollide = false
  1704. Part152.Size = Vector3.new(0.13753821, 0.560120106, 0.0757457316)
  1705. Part152.CFrame = CFrame.new(-35.0863075, 2.38586926, -69.4949722, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  1706. Part152.BottomSurface = Enum.SurfaceType.Smooth
  1707. Part152.TopSurface = Enum.SurfaceType.Smooth
  1708. Part152.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1709. Part152.Position = Vector3.new(-35.0863075, 2.38586926, -69.4949722)
  1710. Part152.Orientation = Vector3.new(25, -90, 0)
  1711. Part152.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1712. Part153.Parent = Model144
  1713. Part153.Material = Enum.Material.Metal
  1714. Part153.BrickColor = BrickColor.new("Oyster")
  1715. Part153.Rotation = Vector3.new(90, -75, 90)
  1716. Part153.CanCollide = false
  1717. Part153.Size = Vector3.new(0.213324994, 0.68305099, 0.338448107)
  1718. Part153.CFrame = CFrame.new(-35.2294998, 2.2780571, -69.499939, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1719. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1720. Part153.TopSurface = Enum.SurfaceType.Smooth
  1721. Part153.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1722. Part153.Position = Vector3.new(-35.2294998, 2.2780571, -69.499939)
  1723. Part153.Orientation = Vector3.new(15, -90, 0)
  1724. Part153.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1725. Part154.Parent = Model144
  1726. Part154.Material = Enum.Material.Neon
  1727. Part154.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1728. Part154.Rotation = Vector3.new(-180, 0, 175)
  1729. Part154.CanCollide = false
  1730. Part154.Shape = Enum.PartType.Cylinder
  1731. Part154.Size = Vector3.new(0.207303926, 0.123585194, 0.370755196)
  1732. Part154.CFrame = CFrame.new(-35.7422333, 1.86258292, -69.4999466, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, -1)
  1733. Part154.BottomSurface = Enum.SurfaceType.Smooth
  1734. Part154.TopSurface = Enum.SurfaceType.Smooth
  1735. Part154.Color = Color3.new(0.972549, 1, 0.376471)
  1736. Part154.Position = Vector3.new(-35.7422333, 1.86258292, -69.4999466)
  1737. Part154.Orientation = Vector3.new(0, 180, -5)
  1738. Part154.Color = Color3.new(0.972549, 1, 0.376471)
  1739. Part155.Parent = Model144
  1740. Part155.Material = Enum.Material.Metal
  1741. Part155.BrickColor = BrickColor.new("Oyster")
  1742. Part155.Rotation = Vector3.new(5.01999998, 4.98000002, -0.439999998)
  1743. Part155.CanCollide = false
  1744. Part155.Shape = Enum.PartType.Cylinder
  1745. Part155.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  1746. Part155.CFrame = CFrame.new(-35.8042679, 1.77642953, -69.6125259, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
  1747. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1748. Part155.TopSurface = Enum.SurfaceType.Smooth
  1749. Part155.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1750. Part155.Position = Vector3.new(-35.8042679, 1.77642953, -69.6125259)
  1751. Part155.Orientation = Vector3.new(5, 5, 0)
  1752. Part155.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1753. Part156.Parent = Model144
  1754. Part156.Material = Enum.Material.Metal
  1755. Part156.BrickColor = BrickColor.new("Oyster")
  1756. Part156.Rotation = Vector3.new(90, -85, 90)
  1757. Part156.CanCollide = false
  1758. Part156.Shape = Enum.PartType.Cylinder
  1759. Part156.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  1760. Part156.CFrame = CFrame.new(-35.4468651, 1.8933444, -69.499939, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1761. Part156.BottomSurface = Enum.SurfaceType.Smooth
  1762. Part156.TopSurface = Enum.SurfaceType.Smooth
  1763. Part156.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1764. Part156.Position = Vector3.new(-35.4468651, 1.8933444, -69.499939)
  1765. Part156.Orientation = Vector3.new(5, -90, 0)
  1766. Part156.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1767. Part157.Parent = Model144
  1768. Part157.Material = Enum.Material.Metal
  1769. Part157.BrickColor = BrickColor.new("Oyster")
  1770. Part157.Rotation = Vector3.new(90, -85, 90)
  1771. Part157.CanCollide = false
  1772. Part157.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  1773. Part157.CFrame = CFrame.new(-35.6538086, 1.87922716, -69.499939, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1774. Part157.BottomSurface = Enum.SurfaceType.Smooth
  1775. Part157.TopSurface = Enum.SurfaceType.Smooth
  1776. Part157.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1777. Part157.Position = Vector3.new(-35.6538086, 1.87922716, -69.499939)
  1778. Part157.Orientation = Vector3.new(5, -90, 0)
  1779. Part157.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1780. Part158.Parent = Model144
  1781. Part158.Material = Enum.Material.Metal
  1782. Part158.BrickColor = BrickColor.new("Oyster")
  1783. Part158.Rotation = Vector3.new(90, -85, 90)
  1784. Part158.CanCollide = false
  1785. Part158.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  1786. Part158.CFrame = CFrame.new(-35.6410255, 1.9129529, -69.2337875, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1787. Part158.BottomSurface = Enum.SurfaceType.Smooth
  1788. Part158.TopSurface = Enum.SurfaceType.Smooth
  1789. Part158.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1790. Part158.Position = Vector3.new(-35.6410255, 1.9129529, -69.2337875)
  1791. Part158.Orientation = Vector3.new(5, -90, 0)
  1792. Part158.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1793. Part159.Parent = Model144
  1794. Part159.Material = Enum.Material.Metal
  1795. Part159.BrickColor = BrickColor.new("Oyster")
  1796. Part159.Rotation = Vector3.new(90, -75, 90)
  1797. Part159.CanCollide = false
  1798. Part159.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  1799. Part159.CFrame = CFrame.new(-35.2736549, 1.97215939, -69.2337875, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1800. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1801. Part159.TopSurface = Enum.SurfaceType.Smooth
  1802. Part159.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1803. Part159.Position = Vector3.new(-35.2736549, 1.97215939, -69.2337875)
  1804. Part159.Orientation = Vector3.new(15, -90, 0)
  1805. Part159.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1806. Part160.Parent = Model144
  1807. Part160.Material = Enum.Material.Metal
  1808. Part160.BrickColor = BrickColor.new("Oyster")
  1809. Part160.Rotation = Vector3.new(90, -85, 90)
  1810. Part160.CanCollide = false
  1811. Part160.Shape = Enum.PartType.Cylinder
  1812. Part160.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  1813. Part160.CFrame = CFrame.new(-35.4430656, 1.92645657, -69.2337875, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1814. Part160.BottomSurface = Enum.SurfaceType.Smooth
  1815. Part160.TopSurface = Enum.SurfaceType.Smooth
  1816. Part160.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1817. Part160.Position = Vector3.new(-35.4430656, 1.92645657, -69.2337875)
  1818. Part160.Orientation = Vector3.new(5, -90, 0)
  1819. Part160.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1820. Part161.Parent = Model144
  1821. Part161.Material = Enum.Material.Metal
  1822. Part161.BrickColor = BrickColor.new("Oyster")
  1823. Part161.Rotation = Vector3.new(90, -75, 90)
  1824. Part161.CanCollide = false
  1825. Part161.Shape = Enum.PartType.Cylinder
  1826. Part161.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
  1827. Part161.CFrame = CFrame.new(-35.0810585, 2.01983094, -69.2337875, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1828. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1829. Part161.TopSurface = Enum.SurfaceType.Smooth
  1830. Part161.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1831. Part161.Position = Vector3.new(-35.0810585, 2.01983094, -69.2337875)
  1832. Part161.Orientation = Vector3.new(15, -90, 0)
  1833. Part161.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1834. Part162.Parent = Model144
  1835. Part162.Material = Enum.Material.Neon
  1836. Part162.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1837. Part162.Rotation = Vector3.new(-180, 0, 175)
  1838. Part162.CanCollide = false
  1839. Part162.Shape = Enum.PartType.Cylinder
  1840. Part162.Size = Vector3.new(0.198313519, 0.118225448, 0.354675889)
  1841. Part162.CFrame = CFrame.new(-35.7255859, 1.89703143, -69.2337952, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, -1)
  1842. Part162.BottomSurface = Enum.SurfaceType.Smooth
  1843. Part162.TopSurface = Enum.SurfaceType.Smooth
  1844. Part162.Color = Color3.new(0.972549, 1, 0.376471)
  1845. Part162.Position = Vector3.new(-35.7255859, 1.89703143, -69.2337952)
  1846. Part162.Orientation = Vector3.new(0, 180, -5)
  1847. Part162.Color = Color3.new(0.972549, 1, 0.376471)
  1848. Part163.Parent = Model144
  1849. Part163.Material = Enum.Material.Metal
  1850. Part163.BrickColor = BrickColor.new("Oyster")
  1851. Part163.Rotation = Vector3.new(90, -75, 90)
  1852. Part163.CanCollide = false
  1853. Part163.Shape = Enum.PartType.Cylinder
  1854. Part163.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
  1855. Part163.CFrame = CFrame.new(-35.0684662, 1.99095297, -69.499939, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  1856. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1857. Part163.TopSurface = Enum.SurfaceType.Smooth
  1858. Part163.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1859. Part163.Position = Vector3.new(-35.0684662, 1.99095297, -69.499939)
  1860. Part163.Orientation = Vector3.new(15, -90, 0)
  1861. Part163.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1862. Part164.Parent = Model144
  1863. Part164.Material = Enum.Material.Metal
  1864. Part164.BrickColor = BrickColor.new("Ghost grey")
  1865. Part164.Rotation = Vector3.new(90, -70, 90)
  1866. Part164.CanCollide = false
  1867. Part164.Size = Vector3.new(0.17352429, 0.63498503, 0.0585457757)
  1868. Part164.CFrame = CFrame.new(-35.0849304, 2.3490634, -69.2329102, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  1869. Part164.BottomSurface = Enum.SurfaceType.Smooth
  1870. Part164.TopSurface = Enum.SurfaceType.Smooth
  1871. Part164.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1872. Part164.Position = Vector3.new(-35.0849304, 2.3490634, -69.2329102)
  1873. Part164.Orientation = Vector3.new(20, -90, 0)
  1874. Part164.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1875. BlockMesh165.Parent = Part164
  1876. BlockMesh165.Scale = Vector3.new(1, 1, 0.94454354)
  1877. BlockMesh165.Scale = Vector3.new(1, 1, 0.94454354)
  1878. Part166.Parent = Model144
  1879. Part166.Material = Enum.Material.Metal
  1880. Part166.BrickColor = BrickColor.new("Ghost grey")
  1881. Part166.Rotation = Vector3.new(90, -70, 90)
  1882. Part166.CanCollide = false
  1883. Part166.Size = Vector3.new(0.181390986, 0.663772106, 0.0585457757)
  1884. Part166.CFrame = CFrame.new(-35.072506, 2.33511019, -69.49897, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  1885. Part166.BottomSurface = Enum.SurfaceType.Smooth
  1886. Part166.TopSurface = Enum.SurfaceType.Smooth
  1887. Part166.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1888. Part166.Position = Vector3.new(-35.072506, 2.33511019, -69.49897)
  1889. Part166.Orientation = Vector3.new(20, -90, 0)
  1890. Part166.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1891. BlockMesh167.Parent = Part166
  1892. BlockMesh167.Scale = Vector3.new(1, 1, 0.987364352)
  1893. BlockMesh167.Scale = Vector3.new(1, 1, 0.987364352)
  1894. Part168.Parent = Model144
  1895. Part168.Material = Enum.Material.Metal
  1896. Part168.BrickColor = BrickColor.new("Pearl")
  1897. Part168.Rotation = Vector3.new(25.0799999, 4.52999973, -2.11999989)
  1898. Part168.CanCollide = false
  1899. Part168.Size = Vector3.new(0.134712741, 0.548613548, 0.0741896555)
  1900. Part168.CFrame = CFrame.new(-35.8301926, 2.25883579, -69.9647751, 0.996194661, 0.0368336178, 0.0789901689, 0, 0.906308234, -0.422617316, -0.087155968, 0.421009123, 0.902859449)
  1901. Part168.BottomSurface = Enum.SurfaceType.Smooth
  1902. Part168.TopSurface = Enum.SurfaceType.Smooth
  1903. Part168.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1904. Part168.Position = Vector3.new(-35.8301926, 2.25883579, -69.9647751)
  1905. Part168.Orientation = Vector3.new(25, 5, 0)
  1906. Part168.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1907. Part169.Parent = Model144
  1908. Part169.Material = Enum.Material.Neon
  1909. Part169.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  1910. Part169.Rotation = Vector3.new(-180, 0, 175)
  1911. Part169.CanCollide = false
  1912. Part169.Shape = Enum.PartType.Cylinder
  1913. Part169.Size = Vector3.new(0.195947528, 0.116814971, 0.350444436)
  1914. Part169.CFrame = CFrame.new(-35.7212219, 1.90609682, -69.7622528, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, -1)
  1915. Part169.BottomSurface = Enum.SurfaceType.Smooth
  1916. Part169.TopSurface = Enum.SurfaceType.Smooth
  1917. Part169.Color = Color3.new(0.972549, 1, 0.376471)
  1918. Part169.Position = Vector3.new(-35.7212219, 1.90609682, -69.7622528)
  1919. Part169.Orientation = Vector3.new(0, 180, -5)
  1920. Part169.Color = Color3.new(0.972549, 1, 0.376471)
  1921. Part170.Parent = Model144
  1922. Part170.Material = Enum.Material.Metal
  1923. Part170.BrickColor = BrickColor.new("Fossil")
  1924. Part170.Rotation = Vector3.new(0, 0, 25)
  1925. Part170.CanCollide = false
  1926. Part170.Shape = Enum.PartType.Cylinder
  1927. Part170.Size = Vector3.new(0.337522894, 0.65495497, 1.02462256)
  1928. Part170.CFrame = CFrame.new(-35.8893852, 4.04790592, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  1929. Part170.BottomSurface = Enum.SurfaceType.Smooth
  1930. Part170.TopSurface = Enum.SurfaceType.Smooth
  1931. Part170.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1932. Part170.Position = Vector3.new(-35.8893852, 4.04790592, -69.3819656)
  1933. Part170.Orientation = Vector3.new(0, 0, 25)
  1934. Part170.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1935. Part171.Parent = Model144
  1936. Part171.Material = Enum.Material.Metal
  1937. Part171.BrickColor = BrickColor.new("Pearl")
  1938. Part171.Rotation = Vector3.new(0, 0, 25)
  1939. Part171.CanCollide = false
  1940. Part171.Shape = Enum.PartType.Cylinder
  1941. Part171.Size = Vector3.new(0.0585458241, 1.00855112, 1.02462256)
  1942. Part171.CFrame = CFrame.new(-35.8193398, 4.27564144, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  1943. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1944. Part171.TopSurface = Enum.SurfaceType.Smooth
  1945. Part171.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1946. Part171.Position = Vector3.new(-35.8193398, 4.27564144, -69.3819656)
  1947. Part171.Orientation = Vector3.new(0, 0, 25)
  1948. Part171.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1949. SpecialMesh172.Parent = Part171
  1950. SpecialMesh172.Scale = Vector3.new(0.720637798, 1, 1)
  1951. SpecialMesh172.MeshType = Enum.MeshType.Cylinder
  1952. SpecialMesh172.Scale = Vector3.new(0.720637798, 1, 1)
  1953. Part173.Parent = Model144
  1954. Part173.Material = Enum.Material.Metal
  1955. Part173.BrickColor = BrickColor.new("Fossil")
  1956. Part173.Rotation = Vector3.new(0, 0, 25)
  1957. Part173.CanCollide = false
  1958. Part173.Shape = Enum.PartType.Cylinder
  1959. Part173.Size = Vector3.new(0.458066761, 0.604727924, 1.02462256)
  1960. Part173.CFrame = CFrame.new(-35.9315834, 4.00052214, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  1961. Part173.BottomSurface = Enum.SurfaceType.Smooth
  1962. Part173.TopSurface = Enum.SurfaceType.Smooth
  1963. Part173.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1964. Part173.Position = Vector3.new(-35.9315834, 4.00052214, -69.3819656)
  1965. Part173.Orientation = Vector3.new(0, 0, 25)
  1966. Part173.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1967. Part174.Parent = Model144
  1968. Part174.Material = Enum.Material.Metal
  1969. Part174.BrickColor = BrickColor.new("Fossil")
  1970. Part174.Rotation = Vector3.new(0, 0, 25)
  1971. Part174.CanCollide = false
  1972. Part174.Shape = Enum.PartType.Cylinder
  1973. Part174.Size = Vector3.new(0.16273427, 0.883988261, 1.02462256)
  1974. Part174.CFrame = CFrame.new(-35.8603859, 4.18777847, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  1975. Part174.BottomSurface = Enum.SurfaceType.Smooth
  1976. Part174.TopSurface = Enum.SurfaceType.Smooth
  1977. Part174.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1978. Part174.Position = Vector3.new(-35.8603859, 4.18777847, -69.3819656)
  1979. Part174.Orientation = Vector3.new(0, 0, 25)
  1980. Part174.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1981. Part175.Parent = Model144
  1982. Part175.Material = Enum.Material.Metal
  1983. Part175.BrickColor = BrickColor.new("Oyster")
  1984. Part175.Rotation = Vector3.new(90, -85, 90)
  1985. Part175.CanCollide = false
  1986. Part175.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  1987. Part175.CFrame = CFrame.new(-35.6376572, 1.92183149, -69.7622452, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  1988. Part175.BottomSurface = Enum.SurfaceType.Smooth
  1989. Part175.TopSurface = Enum.SurfaceType.Smooth
  1990. Part175.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1991. Part175.Position = Vector3.new(-35.6376572, 1.92183149, -69.7622452)
  1992. Part175.Orientation = Vector3.new(5, -90, 0)
  1993. Part175.Color = Color3.new(0.690196, 0.694118, 0.713726)
  1994. Part176.Parent = Model144
  1995. Part176.Material = Enum.Material.Metal
  1996. Part176.BrickColor = BrickColor.new("Fossil")
  1997. Part176.Rotation = Vector3.new(0, 0, 25)
  1998. Part176.CanCollide = false
  1999. Part176.Shape = Enum.PartType.Cylinder
  2000. Part176.Size = Vector3.new(0.257160395, 0.769471407, 1.02462256)
  2001. Part176.CFrame = CFrame.new(-35.8826256, 4.11423254, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2002. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2003. Part176.TopSurface = Enum.SurfaceType.Smooth
  2004. Part176.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2005. Part176.Position = Vector3.new(-35.8826256, 4.11423254, -69.3819656)
  2006. Part176.Orientation = Vector3.new(0, 0, 25)
  2007. Part176.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2008. Part177.Parent = Model144
  2009. Part177.Material = Enum.Material.Neon
  2010. Part177.BrickColor = BrickColor.new("New Yeller")
  2011. Part177.CanCollide = false
  2012. Part177.Shape = Enum.PartType.Cylinder
  2013. Part177.Size = Vector3.new(0.727281272, 0.526374698, 1.02462256)
  2014. Part177.CFrame = CFrame.new(-35.581646, 4.01461172, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2015. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2016. Part177.TopSurface = Enum.SurfaceType.Smooth
  2017. Part177.Color = Color3.new(1, 1, 0)
  2018. Part177.Position = Vector3.new(-35.581646, 4.01461172, -69.3819656)
  2019. Part177.Color = Color3.new(1, 1, 0)
  2020. Part178.Parent = Model144
  2021. Part178.Material = Enum.Material.Metal
  2022. Part178.BrickColor = BrickColor.new("Oyster")
  2023. Part178.Rotation = Vector3.new(90, -75, 90)
  2024. Part178.CanCollide = false
  2025. Part178.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  2026. Part178.CFrame = CFrame.new(-35.2746735, 1.98032784, -69.7622452, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2027. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2028. Part178.TopSurface = Enum.SurfaceType.Smooth
  2029. Part178.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2030. Part178.Position = Vector3.new(-35.2746735, 1.98032784, -69.7622452)
  2031. Part178.Orientation = Vector3.new(15, -90, 0)
  2032. Part178.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2033. Part179.Parent = Model144
  2034. Part179.Material = Enum.Material.Metal
  2035. Part179.BrickColor = BrickColor.new("Oyster")
  2036. Part179.Rotation = Vector3.new(90, -85, 90)
  2037. Part179.CanCollide = false
  2038. Part179.Shape = Enum.PartType.Cylinder
  2039. Part179.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  2040. Part179.CFrame = CFrame.new(-35.4420586, 1.93517423, -69.7622452, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2041. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2042. Part179.TopSurface = Enum.SurfaceType.Smooth
  2043. Part179.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2044. Part179.Position = Vector3.new(-35.4420586, 1.93517423, -69.7622452)
  2045. Part179.Orientation = Vector3.new(5, -90, 0)
  2046. Part179.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2047. Part180.Parent = Model144
  2048. Part180.Material = Enum.Material.Metal
  2049. Part180.BrickColor = BrickColor.new("Oyster")
  2050. Part180.Rotation = Vector3.new(90, -75, 90)
  2051. Part180.CanCollide = false
  2052. Part180.Shape = Enum.PartType.Cylinder
  2053. Part180.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
  2054. Part180.CFrame = CFrame.new(-35.0843658, 2.02743149, -69.7622452, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2055. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2056. Part180.TopSurface = Enum.SurfaceType.Smooth
  2057. Part180.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2058. Part180.Position = Vector3.new(-35.0843658, 2.02743149, -69.7622452)
  2059. Part180.Orientation = Vector3.new(15, -90, 0)
  2060. Part180.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2061. Part181.Parent = Model144
  2062. Part181.Material = Enum.Material.Metal
  2063. Part181.BrickColor = BrickColor.new("Ghost grey")
  2064. Part181.Rotation = Vector3.new(90, -70, 90)
  2065. Part181.CanCollide = false
  2066. Part181.Size = Vector3.new(0.171454117, 0.627409458, 0.0585457757)
  2067. Part181.CFrame = CFrame.new(-35.0881844, 2.352736, -69.7612534, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  2068. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2069. Part181.TopSurface = Enum.SurfaceType.Smooth
  2070. Part181.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2071. Part181.Position = Vector3.new(-35.0881844, 2.352736, -69.7612534)
  2072. Part181.Orientation = Vector3.new(20, -90, 0)
  2073. Part181.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2074. BlockMesh182.Parent = Part181
  2075. BlockMesh182.Scale = Vector3.new(1, 1, 0.933274686)
  2076. BlockMesh182.Scale = Vector3.new(1, 1, 0.933274686)
  2077. Part183.Parent = Model144
  2078. Part183.Material = Enum.Material.Metal
  2079. Part183.BrickColor = BrickColor.new("Pearl")
  2080. Part183.Rotation = Vector3.new(90, -65, 90)
  2081. Part183.CanCollide = false
  2082. Part183.Size = Vector3.new(0.130003676, 0.529435694, 0.0715962872)
  2083. Part183.CFrame = CFrame.new(-35.1012344, 2.40071321, -69.7575455, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  2084. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2085. Part183.TopSurface = Enum.SurfaceType.Smooth
  2086. Part183.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2087. Part183.Position = Vector3.new(-35.1012344, 2.40071321, -69.7575455)
  2088. Part183.Orientation = Vector3.new(25, -90, 0)
  2089. Part183.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2090. Part184.Parent = Model144
  2091. Part184.Material = Enum.Material.Metal
  2092. Part184.BrickColor = BrickColor.new("Oyster")
  2093. Part184.Rotation = Vector3.new(90, -75, 90)
  2094. Part184.CanCollide = false
  2095. Part184.Size = Vector3.new(0.201638713, 0.64563185, 0.319907278)
  2096. Part184.CFrame = CFrame.new(-35.2365837, 2.29880953, -69.7622452, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2097. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2098. Part184.TopSurface = Enum.SurfaceType.Smooth
  2099. Part184.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2100. Part184.Position = Vector3.new(-35.2365837, 2.29880953, -69.7622452)
  2101. Part184.Orientation = Vector3.new(15, -90, 0)
  2102. Part184.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2103. Part185.Parent = Model144
  2104. Part185.Material = Enum.Material.Metal
  2105. Part185.BrickColor = BrickColor.new("Fossil")
  2106. Part185.CanCollide = false
  2107. Part185.Size = Vector3.new(1.04471385, 0.66700983, 1.0447129)
  2108. Part185.CFrame = CFrame.new(-35.6459656, 2.32874823, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2109. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2110. Part185.TopSurface = Enum.SurfaceType.Smooth
  2111. Part185.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2112. Part185.Position = Vector3.new(-35.6459656, 2.32874823, -69.3819656)
  2113. Part185.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2114. Part186.Parent = Model144
  2115. Part186.Material = Enum.Material.Neon
  2116. Part186.BrickColor = BrickColor.new("New Yeller")
  2117. Part186.CanCollide = false
  2118. Part186.Shape = Enum.PartType.Cylinder
  2119. Part186.Size = Vector3.new(0.225015596, 0.815679789, 1.02462256)
  2120. Part186.CFrame = CFrame.new(-35.8327904, 4.15926123, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2121. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2122. Part186.TopSurface = Enum.SurfaceType.Smooth
  2123. Part186.Color = Color3.new(1, 1, 0)
  2124. Part186.Position = Vector3.new(-35.8327904, 4.15926123, -69.3819656)
  2125. Part186.Color = Color3.new(1, 1, 0)
  2126. Part187.Name = "Base"
  2127. Part187.Parent = Model144
  2128. Part187.Material = Enum.Material.Metal
  2129. Part187.BrickColor = BrickColor.new("Ghost grey")
  2130. Part187.CanCollide = false
  2131. Part187.Size = Vector3.new(1.02462339, 1.3802278, 1.02462256)
  2132. Part187.CFrame = CFrame.new(-35.6459656, 3.3423183, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2133. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2134. Part187.TopSurface = Enum.SurfaceType.Smooth
  2135. Part187.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2136. Part187.Position = Vector3.new(-35.6459656, 3.3423183, -69.3819656)
  2137. Part187.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2138. Weld188.Parent = Part187
  2139. Weld188.C0 = CFrame.new(0.547847748, -0.944696903, 0.152938843, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  2140. Weld188.Part0 = Part187
  2141. Weld188.Part1 = Part145
  2142. Weld189.Parent = Part187
  2143. Weld189.C0 = CFrame.new(0.410865784, -1.04783368, 0.148178101, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2144. Weld189.Part0 = Part187
  2145. Weld189.Part1 = Part146
  2146. Weld190.Parent = Part187
  2147. Weld190.C0 = CFrame.new(0.280193329, 0.81565547, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2148. Weld190.Part0 = Part187
  2149. Weld190.Part1 = Part147
  2150. Weld191.Parent = Part187
  2151. Weld191.C0 = CFrame.new(0.376159668, -1.4011972, -0.117973328, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2152. Weld191.Part0 = Part187
  2153. Weld191.Part1 = Part149
  2154. Weld192.Parent = Part187
  2155. Weld192.C0 = CFrame.new(-0.133113861, -1.59601438, 0.0575866699, 0.0868239924, 0.00759603037, -0.99619478, -0.0871559903, 0.99619472, -1.0660527e-07, 0.992403865, 0.0868243501, 0.0871556476)
  2156. Weld192.Part0 = Part187
  2157. Weld192.Part1 = Part150
  2158. Weld193.Parent = Part187
  2159. Weld193.C0 = CFrame.new(-0.140651703, -1.57971299, -0.0286407471, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
  2160. Weld193.Part0 = Part187
  2161. Weld193.Part1 = Part151
  2162. Weld194.Parent = Part187
  2163. Weld194.C0 = CFrame.new(0.559658051, -0.956449032, -0.113006592, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  2164. Weld194.Part0 = Part187
  2165. Weld194.Part1 = Part152
  2166. Weld195.Parent = Part187
  2167. Weld195.C0 = CFrame.new(0.416465759, -1.0642612, -0.117973328, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2168. Weld195.Part0 = Part187
  2169. Weld195.Part1 = Part153
  2170. Weld196.Parent = Part187
  2171. Weld196.C0 = CFrame.new(-0.0962677002, -1.47973537, -0.117980957, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, -1)
  2172. Weld196.Part0 = Part187
  2173. Weld196.Part1 = Part154
  2174. Weld197.Parent = Part187
  2175. Weld197.C0 = CFrame.new(-0.158302307, -1.56588876, -0.230560303, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
  2176. Weld197.Part0 = Part187
  2177. Weld197.Part1 = Part155
  2178. Weld198.Parent = Part187
  2179. Weld198.C0 = CFrame.new(0.199100494, -1.44897389, -0.117973328, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2180. Weld198.Part0 = Part187
  2181. Weld198.Part1 = Part156
  2182. Weld199.Parent = Part187
  2183. Weld199.C0 = CFrame.new(-0.00784301758, -1.46309114, -0.117973328, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2184. Weld199.Part0 = Part187
  2185. Weld199.Part1 = Part157
  2186. Weld200.Parent = Part187
  2187. Weld200.C0 = CFrame.new(0.00494003296, -1.4293654, 0.148178101, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2188. Weld200.Part0 = Part187
  2189. Weld200.Part1 = Part158
  2190. Weld201.Parent = Part187
  2191. Weld201.C0 = CFrame.new(0.372310638, -1.37015891, 0.148178101, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2192. Weld201.Part0 = Part187
  2193. Weld201.Part1 = Part159
  2194. Weld202.Parent = Part187
  2195. Weld202.C0 = CFrame.new(0.202899933, -1.41586173, 0.148178101, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2196. Weld202.Part0 = Part187
  2197. Weld202.Part1 = Part160
  2198. Weld203.Parent = Part187
  2199. Weld203.C0 = CFrame.new(0.564907074, -1.32248735, 0.148178101, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2200. Weld203.Part0 = Part187
  2201. Weld203.Part1 = Part161
  2202. Weld204.Parent = Part187
  2203. Weld204.C0 = CFrame.new(-0.0796203613, -1.44528687, 0.148170471, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, -1)
  2204. Weld204.Part0 = Part187
  2205. Weld204.Part1 = Part162
  2206. Weld205.Parent = Part187
  2207. Weld205.C0 = CFrame.new(0.57749939, -1.35136533, -0.117973328, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2208. Weld205.Part0 = Part187
  2209. Weld205.Part1 = Part163
  2210. Weld206.Parent = Part187
  2211. Weld206.C0 = CFrame.new(0.561035156, -0.9932549, 0.149055481, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  2212. Weld206.Part0 = Part187
  2213. Weld206.Part1 = Part164
  2214. Weld207.Parent = Part187
  2215. Weld207.C0 = CFrame.new(0.573459625, -1.00720811, -0.117004395, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  2216. Weld207.Part0 = Part187
  2217. Weld207.Part1 = Part166
  2218. Weld208.Parent = Part187
  2219. Weld208.C0 = CFrame.new(-0.18422699, -1.0834825, -0.582809448, 0.996194661, 0.0368336178, 0.0789901689, 0, 0.906308234, -0.422617316, -0.087155968, 0.421009123, 0.902859449)
  2220. Weld208.Part0 = Part187
  2221. Weld208.Part1 = Part168
  2222. Weld209.Parent = Part187
  2223. Weld209.C0 = CFrame.new(-0.0752563477, -1.43622148, -0.38028717, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, -1)
  2224. Weld209.Part0 = Part187
  2225. Weld209.Part1 = Part169
  2226. Weld210.Parent = Part187
  2227. Weld210.C0 = CFrame.new(-0.243419647, 0.705587626, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2228. Weld210.Part0 = Part187
  2229. Weld210.Part1 = Part170
  2230. Weld211.Parent = Part187
  2231. Weld211.C0 = CFrame.new(-0.173374176, 0.933323145, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2232. Weld211.Part0 = Part187
  2233. Weld211.Part1 = Part171
  2234. Weld212.Parent = Part187
  2235. Weld212.C0 = CFrame.new(-0.285617828, 0.65820384, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2236. Weld212.Part0 = Part187
  2237. Weld212.Part1 = Part173
  2238. Weld213.Parent = Part187
  2239. Weld213.C0 = CFrame.new(-0.214420319, 0.845460176, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2240. Weld213.Part0 = Part187
  2241. Weld213.Part1 = Part174
  2242. Weld214.Parent = Part187
  2243. Weld214.C0 = CFrame.new(0.00830841064, -1.42048681, -0.380279541, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2244. Weld214.Part0 = Part187
  2245. Weld214.Part1 = Part175
  2246. Weld215.Parent = Part187
  2247. Weld215.C0 = CFrame.new(-0.236660004, 0.771914244, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2248. Weld215.Part0 = Part187
  2249. Weld215.Part1 = Part176
  2250. Weld216.Parent = Part187
  2251. Weld216.C0 = CFrame.new(0.0643196106, 0.672293425, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2252. Weld216.Part0 = Part187
  2253. Weld216.Part1 = Part177
  2254. Weld217.Parent = Part187
  2255. Weld217.C0 = CFrame.new(0.371292114, -1.36199045, -0.380279541, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2256. Weld217.Part0 = Part187
  2257. Weld217.Part1 = Part178
  2258. Weld218.Parent = Part187
  2259. Weld218.C0 = CFrame.new(0.203907013, -1.40714407, -0.380279541, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
  2260. Weld218.Part0 = Part187
  2261. Weld218.Part1 = Part179
  2262. Weld219.Parent = Part187
  2263. Weld219.C0 = CFrame.new(0.561599731, -1.31488681, -0.380279541, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2264. Weld219.Part0 = Part187
  2265. Weld219.Part1 = Part180
  2266. Weld220.Parent = Part187
  2267. Weld220.C0 = CFrame.new(0.557781219, -0.9895823, -0.37928772, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
  2268. Weld220.Part0 = Part187
  2269. Weld220.Part1 = Part181
  2270. Weld221.Parent = Part187
  2271. Weld221.C0 = CFrame.new(0.54473114, -0.941605091, -0.375579834, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
  2272. Weld221.Part0 = Part187
  2273. Weld221.Part1 = Part183
  2274. Weld222.Parent = Part187
  2275. Weld222.C0 = CFrame.new(0.409381866, -1.04350877, -0.380279541, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
  2276. Weld222.Part0 = Part187
  2277. Weld222.Part1 = Part184
  2278. Weld223.Parent = Part187
  2279. Weld223.C0 = CFrame.new(0, -1.01357007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2280. Weld223.Part0 = Part187
  2281. Weld223.Part1 = Part185
  2282. Weld224.Parent = Part187
  2283. Weld224.C0 = CFrame.new(-0.186824799, 0.81694293, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2284. Weld224.Part0 = Part187
  2285. Weld224.Part1 = Part186
  2286. Weld225.Parent = Part187
  2287. Weld225.C0 = CFrame.new(0.447666168, 0.703988791, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1)
  2288. Weld225.Part0 = Part187
  2289. Weld225.Part1 = Part253
  2290. Weld226.Parent = Part187
  2291. Weld226.C0 = CFrame.new(-0.0431632996, 0.768726587, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2292. Weld226.Part0 = Part187
  2293. Weld226.Part1 = Part255
  2294. Weld227.Parent = Part187
  2295. Weld227.C0 = CFrame.new(0.470115662, 0.274234533, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2296. Weld227.Part0 = Part187
  2297. Weld227.Part1 = Part256
  2298. Weld228.Parent = Part187
  2299. Weld228.C0 = CFrame.new(0.481147766, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2300. Weld228.Part0 = Part187
  2301. Weld228.Part1 = Part257
  2302. Weld229.Parent = Part187
  2303. Weld229.C0 = CFrame.new(0.00706100464, 0.713476896, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2304. Weld229.Part0 = Part187
  2305. Weld229.Part1 = Part258
  2306. Weld230.Parent = Part187
  2307. Weld230.C0 = CFrame.new(0.165119171, 0.847675562, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
  2308. Weld230.Part0 = Part187
  2309. Weld230.Part1 = Part259
  2310. Weld231.Parent = Part187
  2311. Weld231.C0 = CFrame.new(0.0642776489, -0.364644527, -0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2312. Weld231.Part0 = Part187
  2313. Weld231.Part1 = Part261
  2314. Weld232.Parent = Part187
  2315. Weld232.C0 = CFrame.new(0.064743042, 0.875050783, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
  2316. Weld232.Part0 = Part187
  2317. Weld232.Part1 = Part262
  2318. Weld233.Parent = Part187
  2319. Weld233.C0 = CFrame.new(0.0763168335, -0.364644527, 0.272224426, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2320. Weld233.Part0 = Part187
  2321. Weld233.Part1 = Part264
  2322. Weld234.Parent = Part187
  2323. Weld234.C0 = CFrame.new(0.0562324524, -0.364644527, -0.290283203, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2324. Weld234.Part0 = Part187
  2325. Weld234.Part1 = Part265
  2326. Weld235.Parent = Part187
  2327. Weld235.C0 = CFrame.new(-0.123538971, 0.804889441, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2328. Weld235.Part0 = Part187
  2329. Weld235.Part1 = Part266
  2330. Weld236.Parent = Part187
  2331. Weld236.C0 = CFrame.new(-0.0583114624, 0.910563707, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2332. Weld236.Part0 = Part187
  2333. Weld236.Part1 = Part267
  2334. Weld237.Parent = Part187
  2335. Weld237.C0 = CFrame.new(-0.0533790588, -1.44825828, 0.40802002, -0.99619478, -0.0871556178, 1.0595604e-07, -0.0868239775, 0.992403924, -0.0871556401, 0.00759599824, -0.0868239924, -0.99619478)
  2336. Weld237.Part0 = Part187
  2337. Weld237.Part1 = Part269
  2338. Weld238.Parent = Part187
  2339. Weld238.C0 = CFrame.new(0.490200043, -0.0150654316, 0.19896698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2340. Weld238.Part0 = Part187
  2341. Weld238.Part1 = Part270
  2342. Weld239.Parent = Part187
  2343. Weld239.C0 = CFrame.new(-0.173427582, -1.51909697, -0.403396606, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2344. Weld239.Part0 = Part187
  2345. Weld239.Part1 = Part271
  2346. Weld240.Parent = Part187
  2347. Weld240.C0 = CFrame.new(-0.17685318, -1.18907881, -0.442619324, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2348. Weld240.Part0 = Part187
  2349. Weld240.Part1 = Part272
  2350. Weld241.Parent = Part187
  2351. Weld241.C0 = CFrame.new(0.490200043, -0.0150654316, -0.208930969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2352. Weld241.Part0 = Part187
  2353. Weld241.Part1 = Part273
  2354. Weld242.Parent = Part187
  2355. Weld242.C0 = CFrame.new(0.544998169, -1.33468294, 0.39805603, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2356. Weld242.Part0 = Part187
  2357. Weld242.Part1 = Part274
  2358. Weld243.Parent = Part187
  2359. Weld243.C0 = CFrame.new(0.025138855, -1.43353391, 0.406791687, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
  2360. Weld243.Part0 = Part187
  2361. Weld243.Part1 = Part275
  2362. Weld244.Parent = Part187
  2363. Weld244.C0 = CFrame.new(0.48217392, -0.230036736, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2364. Weld244.Part0 = Part187
  2365. Weld244.Part1 = Part276
  2366. Weld245.Parent = Part187
  2367. Weld245.C0 = CFrame.new(0.369609833, 0.759382486, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2368. Weld245.Part0 = Part187
  2369. Weld245.Part1 = Part277
  2370. Weld246.Parent = Part187
  2371. Weld246.C0 = CFrame.new(0.208930969, -1.42104173, 0.405639648, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
  2372. Weld246.Part0 = Part187
  2373. Weld246.Part1 = Part279
  2374. Weld247.Parent = Part187
  2375. Weld247.C0 = CFrame.new(0.529193878, -0.984883308, 0.371925354, 0, -0.422618091, -0.906307936, 0.087155968, 0.902859211, -0.421009868, 0.996194661, -0.078990154, 0.0368336849)
  2376. Weld247.Part0 = Part187
  2377. Weld247.Part1 = Part280
  2378. Weld248.Parent = Part187
  2379. Weld248.C0 = CFrame.new(0.366199493, -1.37877274, 0.401977539, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2380. Weld248.Part0 = Part187
  2381. Weld248.Part1 = Part281
  2382. Weld249.Parent = Part187
  2383. Weld249.C0 = CFrame.new(0.541412354, -1.03010416, 0.372314453, 0, -0.342019975, -0.939692736, 0.087155968, 0.936116874, -0.340718478, 0.996194661, -0.0818998367, 0.0298090819)
  2384. Weld249.Part0 = Part187
  2385. Weld249.Part1 = Part282
  2386. Weld250.Parent = Part187
  2387. Weld250.C0 = CFrame.new(0.401992798, -1.08066082, 0.375869751, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2388. Weld250.Part0 = Part187
  2389. Weld250.Part1 = Part284
  2390. Weld251.Parent = Part187
  2391. Weld251.C0 = CFrame.new(-0.190620422, -1.47028613, -0.599754333, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2392. Weld251.Part0 = Part187
  2393. Weld251.Part1 = Part285
  2394. Weld252.Parent = Part187
  2395. Weld252.C0 = CFrame.new(-0.189304352, -1.13319993, -0.595878601, 0.996194661, 0.0298092179, 0.0818997845, 0, 0.93969214, -0.342021465, -0.087155968, 0.340719998, 0.936116338)
  2396. Weld252.Part0 = Part187
  2397. Weld252.Part1 = Part286
  2398. Part253.Parent = Model144
  2399. Part253.Material = Enum.Material.Metal
  2400. Part253.BrickColor = BrickColor.new("Pearl")
  2401. Part253.Rotation = Vector3.new(0, 0, 10)
  2402. Part253.CanCollide = false
  2403. Part253.Shape = Enum.PartType.Cylinder
  2404. Part253.Size = Vector3.new(0.0585458241, 0.526374698, 1.02462256)
  2405. Part253.CFrame = CFrame.new(-35.1982994, 4.04630709, -69.3819656, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1)
  2406. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2407. Part253.TopSurface = Enum.SurfaceType.Smooth
  2408. Part253.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2409. Part253.Position = Vector3.new(-35.1982994, 4.04630709, -69.3819656)
  2410. Part253.Orientation = Vector3.new(0, 0, 10)
  2411. Part253.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2412. SpecialMesh254.Parent = Part253
  2413. SpecialMesh254.Scale = Vector3.new(0.720637798, 1, 1)
  2414. SpecialMesh254.MeshType = Enum.MeshType.Cylinder
  2415. SpecialMesh254.Scale = Vector3.new(0.720637798, 1, 1)
  2416. Part255.Parent = Model144
  2417. Part255.Material = Enum.Material.Neon
  2418. Part255.BrickColor = BrickColor.new("New Yeller")
  2419. Part255.CanCollide = false
  2420. Part255.Shape = Enum.PartType.Cylinder
  2421. Part255.Size = Vector3.new(0.512311697, 0.719244838, 1.02462256)
  2422. Part255.CFrame = CFrame.new(-35.6891289, 4.11104488, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2423. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2424. Part255.TopSurface = Enum.SurfaceType.Smooth
  2425. Part255.Color = Color3.new(1, 1, 0)
  2426. Part255.Position = Vector3.new(-35.6891289, 4.11104488, -69.3819656)
  2427. Part255.Color = Color3.new(1, 1, 0)
  2428. Part256.Parent = Model144
  2429. Part256.Material = Enum.Material.Metal
  2430. Part256.BrickColor = BrickColor.new("Fossil")
  2431. Part256.CanCollide = false
  2432. Part256.Shape = Enum.PartType.Cylinder
  2433. Part256.Size = Vector3.new(0.116525784, 0.831751645, 1.02462256)
  2434. Part256.CFrame = CFrame.new(-35.1758499, 3.61655283, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2435. Part256.BottomSurface = Enum.SurfaceType.Smooth
  2436. Part256.TopSurface = Enum.SurfaceType.Smooth
  2437. Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2438. Part256.Position = Vector3.new(-35.1758499, 3.61655283, -69.3819656)
  2439. Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2440. Part257.Parent = Model144
  2441. Part257.Material = Enum.Material.Metal
  2442. Part257.BrickColor = BrickColor.new("Pearl")
  2443. Part257.CanCollide = false
  2444. Part257.Shape = Enum.PartType.Cylinder
  2445. Part257.Size = Vector3.new(0.138625503, 1.3802278, 1.02462256)
  2446. Part257.CFrame = CFrame.new(-35.1648178, 3.3423183, -69.3819656, 1, 0, 0, -0, 1, 0, -0, 0, 1)
  2447. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2448. Part257.TopSurface = Enum.SurfaceType.Smooth
  2449. Part257.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2450. Part257.Position = Vector3.new(-35.1648178, 3.3423183, -69.3819656)
  2451. Part257.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2452. Part258.Parent = Model144
  2453. Part258.Material = Enum.Material.Neon
  2454. Part258.BrickColor = BrickColor.new("New Yeller")
  2455. Part258.CanCollide = false
  2456. Part258.Shape = Enum.PartType.Cylinder
  2457. Part258.Size = Vector3.new(0.612764835, 0.608746409, 1.02462256)
  2458. Part258.CFrame = CFrame.new(-35.6389046, 4.05579519, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2459. Part258.BottomSurface = Enum.SurfaceType.Smooth
  2460. Part258.TopSurface = Enum.SurfaceType.Smooth
  2461. Part258.Color = Color3.new(1, 1, 0)
  2462. Part258.Position = Vector3.new(-35.6389046, 4.05579519, -69.3819656)
  2463. Part258.Color = Color3.new(1, 1, 0)
  2464. Part259.Parent = Model144
  2465. Part259.Material = Enum.Material.Metal
  2466. Part259.BrickColor = BrickColor.new("Pearl")
  2467. Part259.Rotation = Vector3.new(0, 0, 20)
  2468. Part259.CanCollide = false
  2469. Part259.Shape = Enum.PartType.Cylinder
  2470. Part259.Size = Vector3.new(0.0585458241, 0.821707308, 1.02462256)
  2471. Part259.CFrame = CFrame.new(-35.4808464, 4.18999386, -69.3819656, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
  2472. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2473. Part259.TopSurface = Enum.SurfaceType.Smooth
  2474. Part259.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2475. Part259.Position = Vector3.new(-35.4808464, 4.18999386, -69.3819656)
  2476. Part259.Orientation = Vector3.new(0, 0, 20)
  2477. Part259.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2478. SpecialMesh260.Parent = Part259
  2479. SpecialMesh260.Scale = Vector3.new(0.720637798, 1, 1)
  2480. SpecialMesh260.MeshType = Enum.MeshType.Cylinder
  2481. SpecialMesh260.Scale = Vector3.new(0.720637798, 1, 1)
  2482. Part261.Parent = Model144
  2483. Part261.Material = Enum.Material.Neon
  2484. Part261.BrickColor = BrickColor.new("New Yeller")
  2485. Part261.CanCollide = false
  2486. Part261.Size = Vector3.new(0.912115455, 0.803625882, 0.0823717415)
  2487. Part261.CFrame = CFrame.new(-35.5816879, 2.97767377, -69.3869705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2488. Part261.BottomSurface = Enum.SurfaceType.Smooth
  2489. Part261.TopSurface = Enum.SurfaceType.Smooth
  2490. Part261.Color = Color3.new(1, 1, 0)
  2491. Part261.Position = Vector3.new(-35.5816879, 2.97767377, -69.3869705)
  2492. Part261.Color = Color3.new(1, 1, 0)
  2493. Part262.Parent = Model144
  2494. Part262.Material = Enum.Material.Metal
  2495. Part262.BrickColor = BrickColor.new("Pearl")
  2496. Part262.Rotation = Vector3.new(0, 0, 20)
  2497. Part262.CanCollide = false
  2498. Part262.Shape = Enum.PartType.Cylinder
  2499. Part262.Size = Vector3.new(0.0585458241, 0.879970253, 1.02462256)
  2500. Part262.CFrame = CFrame.new(-35.5812225, 4.21736908, -69.3819656, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
  2501. Part262.BottomSurface = Enum.SurfaceType.Smooth
  2502. Part262.TopSurface = Enum.SurfaceType.Smooth
  2503. Part262.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2504. Part262.Position = Vector3.new(-35.5812225, 4.21736908, -69.3819656)
  2505. Part262.Orientation = Vector3.new(0, 0, 20)
  2506. Part262.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2507. SpecialMesh263.Parent = Part262
  2508. SpecialMesh263.Scale = Vector3.new(0.720637798, 1, 1)
  2509. SpecialMesh263.MeshType = Enum.MeshType.Cylinder
  2510. SpecialMesh263.Scale = Vector3.new(0.720637798, 1, 1)
  2511. Part264.Parent = Model144
  2512. Part264.Material = Enum.Material.Neon
  2513. Part264.BrickColor = BrickColor.new("New Yeller")
  2514. Part264.CanCollide = false
  2515. Part264.Size = Vector3.new(0.888006091, 0.803625882, 0.0823717415)
  2516. Part264.CFrame = CFrame.new(-35.5696487, 2.97767377, -69.1097412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2517. Part264.BottomSurface = Enum.SurfaceType.Smooth
  2518. Part264.TopSurface = Enum.SurfaceType.Smooth
  2519. Part264.Color = Color3.new(1, 1, 0)
  2520. Part264.Position = Vector3.new(-35.5696487, 2.97767377, -69.1097412)
  2521. Part264.Color = Color3.new(1, 1, 0)
  2522. Part265.Parent = Model144
  2523. Part265.Material = Enum.Material.Neon
  2524. Part265.BrickColor = BrickColor.new("New Yeller")
  2525. Part265.CanCollide = false
  2526. Part265.Size = Vector3.new(0.928188324, 0.803625882, 0.0823717415)
  2527. Part265.CFrame = CFrame.new(-35.5897331, 2.97767377, -69.6722488, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2528. Part265.BottomSurface = Enum.SurfaceType.Smooth
  2529. Part265.TopSurface = Enum.SurfaceType.Smooth
  2530. Part265.Color = Color3.new(1, 1, 0)
  2531. Part265.Position = Vector3.new(-35.5897331, 2.97767377, -69.6722488)
  2532. Part265.Color = Color3.new(1, 1, 0)
  2533. Part266.Parent = Model144
  2534. Part266.Material = Enum.Material.Neon
  2535. Part266.BrickColor = BrickColor.new("New Yeller")
  2536. Part266.CanCollide = false
  2537. Part266.Shape = Enum.PartType.Cylinder
  2538. Part266.Size = Vector3.new(0.351586491, 0.79157114, 1.02462256)
  2539. Part266.CFrame = CFrame.new(-35.7695045, 4.14720774, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2540. Part266.BottomSurface = Enum.SurfaceType.Smooth
  2541. Part266.TopSurface = Enum.SurfaceType.Smooth
  2542. Part266.Color = Color3.new(1, 1, 0)
  2543. Part266.Position = Vector3.new(-35.7695045, 4.14720774, -69.3819656)
  2544. Part266.Color = Color3.new(1, 1, 0)
  2545. Part267.Parent = Model144
  2546. Part267.Material = Enum.Material.Metal
  2547. Part267.BrickColor = BrickColor.new("Pearl")
  2548. Part267.Rotation = Vector3.new(0, 0, 25)
  2549. Part267.CanCollide = false
  2550. Part267.Shape = Enum.PartType.Cylinder
  2551. Part267.Size = Vector3.new(0.0585458241, 0.958324492, 1.02462256)
  2552. Part267.CFrame = CFrame.new(-35.704277, 4.252882, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
  2553. Part267.BottomSurface = Enum.SurfaceType.Smooth
  2554. Part267.TopSurface = Enum.SurfaceType.Smooth
  2555. Part267.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2556. Part267.Position = Vector3.new(-35.704277, 4.252882, -69.3819656)
  2557. Part267.Orientation = Vector3.new(0, 0, 25)
  2558. Part267.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2559. SpecialMesh268.Parent = Part267
  2560. SpecialMesh268.Scale = Vector3.new(0.720637798, 1, 1)
  2561. SpecialMesh268.MeshType = Enum.MeshType.Cylinder
  2562. SpecialMesh268.Scale = Vector3.new(0.720637798, 1, 1)
  2563. Part269.Parent = Model144
  2564. Part269.Material = Enum.Material.Neon
  2565. Part269.BrickColor = BrickColor.new("Tr. Flu. Yellow")
  2566. Part269.Rotation = Vector3.new(175, 0, 175)
  2567. Part269.CanCollide = false
  2568. Part269.Shape = Enum.PartType.Cylinder
  2569. Part269.Size = Vector3.new(0.184117824, 0.109762669, 0.329287499)
  2570. Part269.CFrame = CFrame.new(-35.6993446, 1.89406002, -68.9739456, -0.99619478, -0.0871556178, 1.0595604e-07, -0.0868239775, 0.992403924, -0.0871556401, 0.00759599824, -0.0868239924, -0.99619478)
  2571. Part269.BottomSurface = Enum.SurfaceType.Smooth
  2572. Part269.TopSurface = Enum.SurfaceType.Smooth
  2573. Part269.Color = Color3.new(0.972549, 1, 0.376471)
  2574. Part269.Position = Vector3.new(-35.6993446, 1.89406002, -68.9739456)
  2575. Part269.Orientation = Vector3.new(5, 180, -5)
  2576. Part269.Color = Color3.new(0.972549, 1, 0.376471)
  2577. Part270.Parent = Model144
  2578. Part270.Material = Enum.Material.Metal
  2579. Part270.BrickColor = BrickColor.new("Ghost grey")
  2580. Part270.CanCollide = false
  2581. Part270.Shape = Enum.PartType.Cylinder
  2582. Part270.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  2583. Part270.CFrame = CFrame.new(-35.1557655, 3.32725286, -69.1829987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2584. Part270.BottomSurface = Enum.SurfaceType.Smooth
  2585. Part270.TopSurface = Enum.SurfaceType.Smooth
  2586. Part270.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2587. Part270.Position = Vector3.new(-35.1557655, 3.32725286, -69.1829987)
  2588. Part270.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2589. Part271.Parent = Model144
  2590. Part271.Material = Enum.Material.Metal
  2591. Part271.BrickColor = BrickColor.new("Oyster")
  2592. Part271.Rotation = Vector3.new(15.0499992, 4.82999992, -1.29999995)
  2593. Part271.CanCollide = false
  2594. Part271.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  2595. Part271.CFrame = CFrame.new(-35.8193932, 1.82322133, -69.7853622, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2596. Part271.BottomSurface = Enum.SurfaceType.Smooth
  2597. Part271.TopSurface = Enum.SurfaceType.Smooth
  2598. Part271.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2599. Part271.Position = Vector3.new(-35.8193932, 1.82322133, -69.7853622)
  2600. Part271.Orientation = Vector3.new(15, 5, 0)
  2601. Part271.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2602. Part272.Parent = Model144
  2603. Part272.Material = Enum.Material.Metal
  2604. Part272.BrickColor = BrickColor.new("Oyster")
  2605. Part272.Rotation = Vector3.new(15.0499992, 4.82999992, -1.29999995)
  2606. Part272.CanCollide = false
  2607. Part272.Size = Vector3.new(0.208942682, 0.669018865, 0.331495464)
  2608. Part272.CFrame = CFrame.new(-35.8228188, 2.15323949, -69.824585, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2609. Part272.BottomSurface = Enum.SurfaceType.Smooth
  2610. Part272.TopSurface = Enum.SurfaceType.Smooth
  2611. Part272.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2612. Part272.Position = Vector3.new(-35.8228188, 2.15323949, -69.824585)
  2613. Part272.Orientation = Vector3.new(15, 5, 0)
  2614. Part272.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2615. Part273.Parent = Model144
  2616. Part273.Material = Enum.Material.Metal
  2617. Part273.BrickColor = BrickColor.new("Ghost grey")
  2618. Part273.CanCollide = false
  2619. Part273.Shape = Enum.PartType.Cylinder
  2620. Part273.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  2621. Part273.CFrame = CFrame.new(-35.1557655, 3.32725286, -69.5908966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2622. Part273.BottomSurface = Enum.SurfaceType.Smooth
  2623. Part273.TopSurface = Enum.SurfaceType.Smooth
  2624. Part273.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2625. Part273.Position = Vector3.new(-35.1557655, 3.32725286, -69.5908966)
  2626. Part273.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2627. Part274.Parent = Model144
  2628. Part274.Material = Enum.Material.Metal
  2629. Part274.BrickColor = BrickColor.new("Oyster")
  2630. Part274.Rotation = Vector3.new(85, -75, 90)
  2631. Part274.CanCollide = false
  2632. Part274.Shape = Enum.PartType.Cylinder
  2633. Part274.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  2634. Part274.CFrame = CFrame.new(-35.1009674, 2.00763535, -68.9839096, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2635. Part274.BottomSurface = Enum.SurfaceType.Smooth
  2636. Part274.TopSurface = Enum.SurfaceType.Smooth
  2637. Part274.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2638. Part274.Position = Vector3.new(-35.1009674, 2.00763535, -68.9839096)
  2639. Part274.Orientation = Vector3.new(14.9399996, -88.659996, 5.17999983)
  2640. Part274.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2641. Part275.Parent = Model144
  2642. Part275.Material = Enum.Material.Metal
  2643. Part275.BrickColor = BrickColor.new("Oyster")
  2644. Part275.Rotation = Vector3.new(85, -85, 90)
  2645. Part275.CanCollide = false
  2646. Part275.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  2647. Part275.CFrame = CFrame.new(-35.6208267, 1.90878439, -68.975174, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
  2648. Part275.BottomSurface = Enum.SurfaceType.Smooth
  2649. Part275.TopSurface = Enum.SurfaceType.Smooth
  2650. Part275.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2651. Part275.Position = Vector3.new(-35.6208267, 1.90878439, -68.975174)
  2652. Part275.Orientation = Vector3.new(4.98000002, -89.5599976, 5.01999998)
  2653. Part275.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2654. Part276.Parent = Model144
  2655. Part276.Material = Enum.Material.Metal
  2656. Part276.BrickColor = BrickColor.new("Institutional white")
  2657. Part276.CanCollide = false
  2658. Part276.Shape = Enum.PartType.Cylinder
  2659. Part276.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
  2660. Part276.CFrame = CFrame.new(-35.1637917, 3.11228156, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2661. Part276.BottomSurface = Enum.SurfaceType.Smooth
  2662. Part276.TopSurface = Enum.SurfaceType.Smooth
  2663. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2664. Part276.Position = Vector3.new(-35.1637917, 3.11228156, -69.3819656)
  2665. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2666. Part277.Parent = Model144
  2667. Part277.Material = Enum.Material.Metal
  2668. Part277.BrickColor = BrickColor.new("Pearl")
  2669. Part277.Rotation = Vector3.new(0, 0, 15)
  2670. Part277.CanCollide = false
  2671. Part277.Shape = Enum.PartType.Cylinder
  2672. Part277.Size = Vector3.new(0.0585458241, 0.63888222, 1.02462256)
  2673. Part277.CFrame = CFrame.new(-35.2763557, 4.10170078, -69.3819656, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2674. Part277.BottomSurface = Enum.SurfaceType.Smooth
  2675. Part277.TopSurface = Enum.SurfaceType.Smooth
  2676. Part277.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2677. Part277.Position = Vector3.new(-35.2763557, 4.10170078, -69.3819656)
  2678. Part277.Orientation = Vector3.new(0, 0, 15)
  2679. Part277.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2680. SpecialMesh278.Parent = Part277
  2681. SpecialMesh278.Scale = Vector3.new(0.720637798, 1, 1)
  2682. SpecialMesh278.MeshType = Enum.MeshType.Cylinder
  2683. SpecialMesh278.Scale = Vector3.new(0.720637798, 1, 1)
  2684. Part279.Parent = Model144
  2685. Part279.Material = Enum.Material.Metal
  2686. Part279.BrickColor = BrickColor.new("Oyster")
  2687. Part279.Rotation = Vector3.new(85, -85, 90)
  2688. Part279.CanCollide = false
  2689. Part279.Shape = Enum.PartType.Cylinder
  2690. Part279.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  2691. Part279.CFrame = CFrame.new(-35.4370346, 1.92127657, -68.976326, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
  2692. Part279.BottomSurface = Enum.SurfaceType.Smooth
  2693. Part279.TopSurface = Enum.SurfaceType.Smooth
  2694. Part279.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2695. Part279.Position = Vector3.new(-35.4370346, 1.92127657, -68.976326)
  2696. Part279.Orientation = Vector3.new(4.98000002, -89.5599976, 5.01999998)
  2697. Part279.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2698. Part280.Parent = Model144
  2699. Part280.Material = Enum.Material.Metal
  2700. Part280.BrickColor = BrickColor.new("Pearl")
  2701. Part280.Rotation = Vector3.new(85, -65, 90)
  2702. Part280.CanCollide = false
  2703. Part280.Size = Vector3.new(0.122155122, 0.497472882, 0.0672738478)
  2704. Part280.CFrame = CFrame.new(-35.1167717, 2.35743499, -69.0100403, 0, -0.422618091, -0.906307936, 0.087155968, 0.902859211, -0.421009868, 0.996194661, -0.078990154, 0.0368336849)
  2705. Part280.BottomSurface = Enum.SurfaceType.Smooth
  2706. Part280.TopSurface = Enum.SurfaceType.Smooth
  2707. Part280.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2708. Part280.Position = Vector3.new(-35.1167717, 2.35743499, -69.0100403)
  2709. Part280.Orientation = Vector3.new(24.8999996, -87.6699982, 5.50999975)
  2710. Part280.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2711. Part281.Parent = Model144
  2712. Part281.Material = Enum.Material.Metal
  2713. Part281.BrickColor = BrickColor.new("Oyster")
  2714. Part281.Rotation = Vector3.new(85, -75, 90)
  2715. Part281.CanCollide = false
  2716. Part281.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
  2717. Part281.CFrame = CFrame.new(-35.2797661, 1.96354556, -68.9799881, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2718. Part281.BottomSurface = Enum.SurfaceType.Smooth
  2719. Part281.TopSurface = Enum.SurfaceType.Smooth
  2720. Part281.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2721. Part281.Position = Vector3.new(-35.2797661, 1.96354556, -68.9799881)
  2722. Part281.Orientation = Vector3.new(14.9399996, -88.659996, 5.17999983)
  2723. Part281.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2724. Part282.Parent = Model144
  2725. Part282.Material = Enum.Material.Metal
  2726. Part282.BrickColor = BrickColor.new("Ghost grey")
  2727. Part282.Rotation = Vector3.new(85, -70, 90)
  2728. Part282.CanCollide = false
  2729. Part282.Size = Vector3.new(0.161103114, 0.589531481, 0.0585457757)
  2730. Part282.CFrame = CFrame.new(-35.1045532, 2.31221414, -69.0096512, 0, -0.342019975, -0.939692736, 0.087155968, 0.936116874, -0.340718478, 0.996194661, -0.0818998367, 0.0298090819)
  2731. Part282.BottomSurface = Enum.SurfaceType.Smooth
  2732. Part282.TopSurface = Enum.SurfaceType.Smooth
  2733. Part282.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2734. Part282.Position = Vector3.new(-35.1045532, 2.31221414, -69.0096512)
  2735. Part282.Orientation = Vector3.new(19.9200001, -88.1800003, 5.31999969)
  2736. Part282.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2737. BlockMesh283.Parent = Part282
  2738. BlockMesh283.Scale = Vector3.new(1, 1, 0.876931548)
  2739. BlockMesh283.Scale = Vector3.new(1, 1, 0.876931548)
  2740. Part284.Parent = Model144
  2741. Part284.Material = Enum.Material.Metal
  2742. Part284.BrickColor = BrickColor.new("Oyster")
  2743. Part284.Rotation = Vector3.new(85, -75, 90)
  2744. Part284.CanCollide = false
  2745. Part284.Size = Vector3.new(0.189465478, 0.606654346, 0.300594002)
  2746. Part284.CFrame = CFrame.new(-35.2439728, 2.26165748, -69.0060959, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
  2747. Part284.BottomSurface = Enum.SurfaceType.Smooth
  2748. Part284.TopSurface = Enum.SurfaceType.Smooth
  2749. Part284.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2750. Part284.Position = Vector3.new(-35.2439728, 2.26165748, -69.0060959)
  2751. Part284.Orientation = Vector3.new(14.9399996, -88.659996, 5.17999983)
  2752. Part284.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2753. Part285.Parent = Model144
  2754. Part285.Material = Enum.Material.Metal
  2755. Part285.BrickColor = BrickColor.new("Oyster")
  2756. Part285.Rotation = Vector3.new(15.0499992, 4.82999992, -1.29999995)
  2757. Part285.CanCollide = false
  2758. Part285.Shape = Enum.PartType.Cylinder
  2759. Part285.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
  2760. Part285.CFrame = CFrame.new(-35.836586, 1.87203217, -69.98172, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
  2761. Part285.BottomSurface = Enum.SurfaceType.Smooth
  2762. Part285.TopSurface = Enum.SurfaceType.Smooth
  2763. Part285.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2764. Part285.Position = Vector3.new(-35.836586, 1.87203217, -69.98172)
  2765. Part285.Orientation = Vector3.new(15, 5, 0)
  2766. Part285.Color = Color3.new(0.690196, 0.694118, 0.713726)
  2767. Part286.Parent = Model144
  2768. Part286.Material = Enum.Material.Metal
  2769. Part286.BrickColor = BrickColor.new("Ghost grey")
  2770. Part286.Rotation = Vector3.new(20.0699997, 4.69999981, -1.70999992)
  2771. Part286.CanCollide = false
  2772. Part286.Size = Vector3.new(0.177664682, 0.650135756, 0.0585457757)
  2773. Part286.CFrame = CFrame.new(-35.8352699, 2.20911837, -69.9778442, 0.996194661, 0.0298092179, 0.0818997845, 0, 0.93969214, -0.342021465, -0.087155968, 0.340719998, 0.936116338)
  2774. Part286.BottomSurface = Enum.SurfaceType.Smooth
  2775. Part286.TopSurface = Enum.SurfaceType.Smooth
  2776. Part286.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2777. Part286.Position = Vector3.new(-35.8352699, 2.20911837, -69.9778442)
  2778. Part286.Orientation = Vector3.new(20, 5, 0)
  2779. Part286.Color = Color3.new(0.792157, 0.796079, 0.819608)
  2780. BlockMesh287.Parent = Part286
  2781. BlockMesh287.Scale = Vector3.new(1, 1, 0.967080653)
  2782. BlockMesh287.Scale = Vector3.new(1, 1, 0.967080653)
  2783. for i,v in pairs(mas:GetChildren()) do
  2784. v.Parent = char
  2785. pcall(function() v:MakeJoints() end)
  2786. end
  2787. mas:Destroy()
  2788. for i,v in pairs(cors) do
  2789. spawn(function()
  2790. pcall(v)
  2791. end)
  2792. end
  2793.  
  2794.  
  2795.  
  2796.  
  2797.  
  2798.  
  2799.  
  2800.  
  2801.  
  2802.  
  2803.  
  2804.  
  2805.  
  2806.  
  2807.  
  2808. local RAArmWeld = Instance.new("Weld", Part187)
  2809. RAArmWeld.Part0 = Part187
  2810. RAArmWeld.Part1 = RightArm
  2811. RAArmWeld.C0 = CFrame.new(0,-0.32,0)
  2812.  
  2813. local LAArmWeld = Instance.new("Weld", Part70)
  2814. LAArmWeld.Part0 = Part70
  2815. LAArmWeld.Part1 = LeftArm
  2816. LAArmWeld.C0 = CFrame.new(0,-0.32,0)
  2817.  
  2818.  
  2819.  
  2820.  
  2821.  
  2822. function ThrowBomb()
  2823. if attackDB == false then
  2824. attackDB = true
  2825. Pause = true
  2826. -- Lean Back Anim.
  2827.  
  2828. for i = 1, 50 do
  2829. RS:wait()
  2830.  
  2831. PlayAnimationFromTable({
  2832. CFrame.new(0,0,0) * CFrame.new(0, -0.3, 0.5) * CFrame.Angles(mr(25), mr(-15), 0), -- Torso,
  2833. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-25), mr(15), 0), ----- Head
  2834. CFrame.new(1.5,0,0) * CFrame.new(0, 1, 0) * CFrame.Angles(mr(-200), mr(-15), mr(15)), --- RightArm
  2835. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(-15)),--LeftArm
  2836. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  2837. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(5)), --LeftLeg
  2838. }, .3, false)
  2839. end
  2840.  
  2841. -- Bomb Spawns And Grows.
  2842.  
  2843. local Bomb = Instance.new("Part")
  2844. Bomb.Parent = char
  2845. Bomb.Anchored = true
  2846. Bomb.Locked = true
  2847. Bomb.Material = "Neon"
  2848. Bomb.Color = Color3.fromRGB(255, 145, 67)
  2849. Bomb.Shape = "Ball"
  2850. Bomb.Size = Vector3.new(0.1,0.1,0.1)
  2851. Bomb.CanCollide = false
  2852. Bomb.CFrame = RightArm.CFrame * CFrame.new(0,-2,0)
  2853.  
  2854. local grow = 1
  2855.  
  2856. for i = 1, 5 do
  2857. wait(1)
  2858. grow = grow + 5
  2859.  
  2860. Pulse:Play()
  2861.  
  2862. spawn(function()
  2863. for i = 1, 50 do
  2864. RS:wait()
  2865. Bomb.CFrame = Bomb.CFrame:lerp(Bomb.CFrame * CFrame.new(0,-0.07,0), 0.9)
  2866. Bomb.Size = Bomb.Size:lerp(Vector3.new(grow,grow,grow), 0.5)
  2867. end
  2868. end)
  2869. end
  2870.  
  2871. -- Throw Anim.
  2872. wait(1)
  2873. spawn(function()
  2874. for i = 1, 30 do
  2875. RS:wait()
  2876.  
  2877. PlayAnimationFromTable({
  2878. CFrame.new(0,0,0) * CFrame.new(0, -0.3, -0.6) * CFrame.Angles(mr(-25), mr(15), 0), -- Torso,
  2879. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(25), mr(-15), 0), ----- Head
  2880. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(80), mr(15), mr(15)), --- RightArm
  2881. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(15)),--LeftArm
  2882. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  2883. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(20), 0, mr(5)), --LeftLeg
  2884. }, .3, false)
  2885. end
  2886. end)
  2887.  
  2888. Bomb.Anchored = false
  2889. local Fly = Instance.new("BodyVelocity", Bomb)
  2890. Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2891. Fly.Velocity = RootPart.CFrame.lookVector * 190
  2892.  
  2893. -- Bomb Explosion.
  2894.  
  2895. Bomb.Touched:Connect(function(h)
  2896. if not h:IsDescendantOf(char) then
  2897. local Spawn = Bomb.CFrame
  2898. Bomb:Destroy()
  2899.  
  2900. local Eff = Instance.new("Part")
  2901. Eff.Parent = char
  2902. Eff.Anchored = true
  2903. Eff.Locked = true
  2904. Eff.Material = "Neon"
  2905. Eff.Color = Color3.fromRGB(255, 145, 67)
  2906. Eff.Shape = "Ball"
  2907. Eff.Size = Vector3.new(0.1,0.1,0.1)
  2908. Eff.CanCollide = false
  2909. Eff.CFrame = Spawn
  2910.  
  2911. spawn(function()
  2912. for i = 1, 500 do
  2913. RS:wait()
  2914. Eff.Size = Eff.Size + Vector3.new(1,1,1)
  2915. Eff.Transparency = Eff.Transparency + 0.003
  2916. if Eff.Transparency >= 1 then
  2917. Eff:Destroy()
  2918. end
  2919. end
  2920. end)
  2921.  
  2922. spawn(function()
  2923. for i = 1, 10 do
  2924. wait()
  2925.  
  2926.  
  2927. local ring = Instance.new("Part", char)
  2928. ring.CanCollide = false
  2929. ring.Anchored = true
  2930. ring.Locked = true
  2931. ring.Material = "Neon"
  2932. ring.Size = Vector3.new(0, 0, 0)
  2933. ring.Shape = "Block"
  2934. ring.Color = Color3.fromRGB(163, 162, 165)
  2935. ring.CFrame = Spawn * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  2936. local m = Instance.new("SpecialMesh", ring)
  2937. m.Scale = Vector3.new(0,0,0)
  2938. m.MeshId = "rbxassetid://471124075"
  2939.  
  2940. spawn(function()
  2941. for i = 1, 500 do
  2942. RS:wait()
  2943.  
  2944. m.Scale = m.Scale + Vector3.new(0.1,0,0.1)
  2945. ring.Transparency = ring.Transparency + 0.005
  2946. if ring.Transparency >= 1 then
  2947. ring:Destroy()
  2948. end
  2949. end
  2950. end)
  2951. end
  2952. end)
  2953.  
  2954. Eff.Touched:Connect(function(hit)
  2955. if hit.Name ~= "Base" and not hit:IsDescendantOf(char) then
  2956. local clo = hit:Clone()
  2957. clo.CFrame = hit.CFrame
  2958. clo.Name = "BUURRRN"
  2959. hit:Destroy()
  2960. clo.Parent = char
  2961. clo.Anchored = true
  2962. clo.BrickColor = BrickColor.Black()
  2963. spawn(function()
  2964. wait(2)
  2965.  
  2966. for i = 1, 500 do
  2967. RS:wait()
  2968. clo.Transparency = clo.Transparency + 0.01
  2969. end
  2970. clo:Destroy()
  2971. end)
  2972. end
  2973. end)
  2974.  
  2975. end
  2976. end)
  2977. spawn(function()
  2978. wait(1)
  2979. Pause = false
  2980. end)
  2981. wait(1)
  2982. attackDB = false
  2983. end
  2984. end
  2985.  
  2986. local PlantedHuman = nil
  2987.  
  2988. function PlantBomb()
  2989. if attackDB == false then
  2990. attackDB = true
  2991. Pause = true
  2992. -- Lean Back Anim.
  2993.  
  2994. for i = 1, 30 do
  2995. RS:wait()
  2996.  
  2997. PlayAnimationFromTable({
  2998. CFrame.new(0,0,0) * CFrame.new(0, -0.3, 0.5) * CFrame.Angles(mr(25), mr(-15), 0), -- Torso,
  2999. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-25), mr(15), 0), ----- Head
  3000. CFrame.new(1.5,0,0) * CFrame.new(0, 1, 0) * CFrame.Angles(mr(-200), mr(-15), mr(15)), --- RightArm
  3001. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(-15)),--LeftArm
  3002. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  3003. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(5)), --LeftLeg
  3004. }, .3, false)
  3005. end
  3006.  
  3007. -- Bomb Spawns And Grows.
  3008.  
  3009. local Bomb = Instance.new("Part")
  3010. Bomb.Parent = char
  3011. Bomb.Anchored = false
  3012. Bomb.Locked = true
  3013. Bomb.Material = "Neon"
  3014. Bomb.Color = Color3.fromRGB(255, 52, 52)
  3015. Bomb.Shape = "Ball"
  3016. Bomb.Size = Vector3.new(0.4,0.4,0.4)
  3017. Bomb.CanCollide = false
  3018. Bomb.CFrame = RightArm.CFrame * CFrame.new(0,-2,0)
  3019.  
  3020. local BW = Instance.new("Weld", Bomb)
  3021. BW.Part0 = RightArm
  3022. BW.Part1 = Bomb
  3023. BW.C0 = CFrame.new(0,-1,0)
  3024.  
  3025. Pulse:Play()
  3026.  
  3027. -- Throw Anim.
  3028. wait(0.3)
  3029. spawn(function()
  3030. for i = 1, 30 do
  3031. RS:wait()
  3032.  
  3033. PlayAnimationFromTable({
  3034. CFrame.new(0,0,0) * CFrame.new(0, -0.3, -0.6) * CFrame.Angles(mr(-25), mr(15), 0), -- Torso,
  3035. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(25), mr(-15), 0), ----- Head
  3036. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(80), mr(15), mr(15)), --- RightArm
  3037. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(15)),--LeftArm
  3038. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  3039. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(20), 0, mr(5)), --LeftLeg
  3040. }, .6, false)
  3041. end
  3042. end)
  3043.  
  3044. -- Bomb Explosion.
  3045.  
  3046. Bomb.Touched:Connect(function(h)
  3047. if not h:IsDescendantOf(char) and h.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3048. local Spawn = Bomb.CFrame
  3049. Bomb:Destroy()
  3050. PlantedHuman = h.Parent
  3051.  
  3052.  
  3053. end
  3054. end)
  3055. spawn(function()
  3056. wait(1)
  3057. Pause = false
  3058. Bomb:Destroy()
  3059. end)
  3060. wait(1)
  3061. attackDB = false
  3062. end
  3063. end
  3064.  
  3065.  
  3066. function ExplodePlantedBomb()
  3067. if PlantedHuman ~= nil and workspace:FindFirstChild(PlantedHuman.Name) ~= nil then
  3068. Pause = true
  3069. local hu = PlantedHuman
  3070.  
  3071.  
  3072. for i = 1, 50 do
  3073. RS:wait()
  3074.  
  3075. PlayAnimationFromTable({
  3076. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3077. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3078. CFrame.new(1.5,0,0) * CFrame.new(-1, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(-70)), --- RightArm
  3079. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3080. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3081. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3082. }, .3, false)
  3083. end
  3084.  
  3085. FSnap:Play()
  3086.  
  3087. for i = 1, 20 do
  3088. RS:wait()
  3089.  
  3090. PlayAnimationFromTable({
  3091. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3092. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3093. CFrame.new(1.5,0,0) * CFrame.new(0, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(70)), --- RightArm
  3094. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3095. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3096. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3097. }, .7, false)
  3098. end
  3099.  
  3100.  
  3101. wait(0.5)
  3102. Pause = false
  3103. local Eff = Instance.new("Part")
  3104. Eff.Parent = char
  3105. Eff.Anchored = true
  3106. Eff.Locked = true
  3107. Eff.Material = "SmoothPlastic"
  3108. Eff.Shape = "Ball"
  3109. Eff.Size = Vector3.new(0.4,0.4,0.4)
  3110. Eff.CanCollide = false
  3111. Eff.CFrame = hu.HumanoidRootPart.CFrame
  3112.  
  3113. local Sound = Instance.new("Part")
  3114. Sound.Parent = char
  3115. Sound.Transparency = 1
  3116. Sound.Anchored = true
  3117. Sound.Locked = true
  3118. Sound.CanCollide = false
  3119. Sound.CFrame = hu.HumanoidRootPart.CFrame
  3120. CS(249329549, "Explode", Sound, 2, 130):Play()
  3121.  
  3122. Damage("inf", hu:FindFirstChildOfClass("Humanoid"))
  3123.  
  3124. if hu:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
  3125. Eff.Color = hu.Torso.Color
  3126.  
  3127. hu.Torso:Destroy()
  3128.  
  3129. elseif hu:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
  3130.  
  3131. Eff.Color = hu.UpperTorso.Color
  3132.  
  3133. hu.UpperTorso:Destroy()
  3134.  
  3135. end
  3136. hu:BreakJoints()
  3137.  
  3138. for _, o in pairs(hu:children()) do
  3139. if o:IsA("Part") or o:IsA("MeshPart") or o:IsA("UnionOperation") then
  3140. o.Anchored = false
  3141.  
  3142. local Blood = Instance.new("ParticleEmitter")
  3143. Blood.Parent = o
  3144. Blood.Rotation = NumberRange.new(-500, 500)
  3145. Blood.Size = NumberSequence.new(2,2)
  3146. Blood.Texture = "http://www.roblox.com/asset/?id=176677966"
  3147. Blood.Acceleration = Vector3.new(0, -10, 0)
  3148. Blood.Lifetime = NumberRange.new(1, 2)
  3149. Blood.Rate = 500
  3150. Blood.RotSpeed = NumberRange.new(260, 260)
  3151. Blood.Speed = NumberRange.new(10, 10)
  3152. Blood.VelocitySpread = 360
  3153.  
  3154. local Fly = Instance.new("BodyVelocity", o)
  3155. Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3156. Fly.Velocity = Vector3.new(mra(-100, 100), mra(-100, 100), mra(-100, 100))
  3157. spawn(function()
  3158. wait()
  3159. Fly:Destroy()
  3160. wait(7)
  3161. Blood.Enabled = false
  3162. wait(2)
  3163. for i = 1, 50 do
  3164. RS:wait()
  3165.  
  3166. o.Transparency = o.Transparency + 0.05
  3167. end
  3168. o:Destroy()
  3169. end)
  3170. end
  3171. end
  3172.  
  3173. for i = 1, 10 do
  3174. RS:wait()
  3175. Eff.Size = Eff.Size + Vector3.new(2,2,2)
  3176. end
  3177. Eff:Destroy()
  3178. PlantedHuman = nil
  3179. spawn(function()
  3180. wait(5)
  3181. Sound:Destroy()
  3182. end)
  3183.  
  3184. else
  3185. PlantedHuman = nil
  3186. end
  3187. end
  3188.  
  3189. local XPlanted = false
  3190.  
  3191. function PlantUltraXBomb()
  3192. if attackDB == false then
  3193. attackDB = true
  3194. Pause = true
  3195. -- Lean Back Anim.
  3196.  
  3197. for i = 1, 50 do
  3198. RS:wait()
  3199.  
  3200. PlayAnimationFromTable({
  3201. CFrame.new(0,0,0) * CFrame.new(0, -0.3, 0.5) * CFrame.Angles(mr(25), mr(-15), 0), -- Torso,
  3202. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-25), mr(15), 0), ----- Head
  3203. CFrame.new(1.5,0,0) * CFrame.new(0, 1, 0) * CFrame.Angles(mr(-200), mr(-15), mr(15)), --- RightArm
  3204. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(-15)),--LeftArm
  3205. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
  3206. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(5)), --LeftLeg
  3207. }, .3, false)
  3208. end
  3209.  
  3210. -- Bomb Spawns And Grows.
  3211.  
  3212. local Bomb = Instance.new("Part")
  3213. Bomb.Parent = char
  3214. Bomb.Anchored = true
  3215. Bomb.Name = "UltraXBomb"
  3216. Bomb.Locked = true
  3217. Bomb.Material = "Neon"
  3218. Bomb.Color = Color3.fromRGB(120, 253, 255)
  3219. Bomb.Shape = "Ball"
  3220. Bomb.Size = Vector3.new(0.1,0.1,0.1)
  3221. Bomb.CanCollide = false
  3222. Bomb.CFrame = RightArm.CFrame * CFrame.new(0,-2,0)
  3223.  
  3224. local grow = 20
  3225.  
  3226.  
  3227.  
  3228. Pulse:Play()
  3229.  
  3230. spawn(function()
  3231. for i = 1, 150 do
  3232. RS:wait()
  3233. Bomb.Size = Bomb.Size + Vector3.new(0.3,0.3,0.3)
  3234. Bomb.CFrame = Bomb.CFrame * CFrame.new(0,-0.15,0)
  3235. end
  3236. end)
  3237.  
  3238.  
  3239.  
  3240. spawn(function()
  3241. wait(3)
  3242. XPlanted = true
  3243. Pause = false
  3244. end)
  3245. wait(1)
  3246. attackDB = false
  3247. end
  3248. end
  3249.  
  3250.  
  3251. function ExplodeUltraX()
  3252. if XPlanted == true and char:FindFirstChild("UltraXBomb") then
  3253. Pause = true
  3254.  
  3255.  
  3256. for i = 1, 50 do
  3257. RS:wait()
  3258.  
  3259. PlayAnimationFromTable({
  3260. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3261. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3262. CFrame.new(1.5,0,0) * CFrame.new(-1, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(-70)), --- RightArm
  3263. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3264. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3265. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3266. }, .3, false)
  3267. end
  3268.  
  3269. FSnap:Play()
  3270.  
  3271. for i = 1, 20 do
  3272. RS:wait()
  3273.  
  3274. PlayAnimationFromTable({
  3275. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3276. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3277. CFrame.new(1.5,0,0) * CFrame.new(0, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(70)), --- RightArm
  3278. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3279. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3280. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3281. }, .7, false)
  3282. end
  3283.  
  3284.  
  3285. wait(0.5)
  3286. Pause = false
  3287.  
  3288.  
  3289. for _, o in pairs(char:children()) do
  3290. if o:IsA("Part") and o.Name == "UltraXBomb" then
  3291. o.Anchored = true
  3292.  
  3293. local Eff = Instance.new("Part")
  3294. Eff.Parent = char
  3295. Eff.Anchored = true
  3296. Eff.Locked = true
  3297. Eff.Material = "Neon"
  3298. Eff.Shape = "Ball"
  3299. Eff.Size = Vector3.new(0.4,0.4,0.4)
  3300. Eff.CanCollide = false
  3301. Eff.CFrame = o.CFrame
  3302. Eff.Color = o.Color
  3303.  
  3304. local Eff2 = Instance.new("Part")
  3305. Eff2.Parent = char
  3306. Eff2.Anchored = true
  3307. Eff2.Locked = true
  3308. Eff2.Material = "Neon"
  3309. Eff2.Shape = "Cylinder"
  3310. Eff2.Size = Vector3.new(0.4,0.4,0.4)
  3311. Eff2.CanCollide = false
  3312. Eff2.Position = o.Position
  3313. Eff2.CFrame = Eff2.CFrame * CFrame.Angles(mr(0),mr(0),mr(90))
  3314. Eff2.Color = o.Color
  3315.  
  3316. spawn(function()
  3317. for i = 1, 10 do
  3318. local Eff3 = Instance.new("Part")
  3319. Eff3.Parent = char
  3320. Eff3.Anchored = true
  3321. Eff3.Locked = true
  3322. Eff3.Material = "Neon"
  3323. Eff3.Shape = "Cylinder"
  3324. Eff3.Size = Vector3.new(0.4,0.4,0.4)
  3325. Eff3.CanCollide = false
  3326. Eff3.CFrame = o.CFrame * CFrame.Angles(mra(-360, 360), mra(-360, 360), mra(-360, 360))
  3327. Eff3.Color = o.Color
  3328.  
  3329. local tx = mra(-5, 5)
  3330. local ty = mra(-5, 5)
  3331. local tz = mra(-5, 5)
  3332.  
  3333. spawn(function()
  3334. for i = 1, 50 do
  3335. RS:wait()
  3336.  
  3337. Eff3.Size = Eff3.Size + Vector3.new(9, 0.1, 0.1)
  3338. end
  3339. end)
  3340.  
  3341. spawn(function()
  3342. for i = 1, 500 do
  3343. RS:wait()
  3344. Eff3.Transparency = Eff3.Transparency + 0.005
  3345. Eff3.CFrame = Eff3.CFrame * CFrame.Angles(mr(tx), mr(ty), mr(tz))
  3346. if Eff3.Transparency >= 1 then
  3347. Eff3:Destroy()
  3348. end
  3349. end
  3350. end)
  3351. end
  3352. end)
  3353.  
  3354. spawn(function()
  3355. for i = 1, 150 do
  3356. RS:wait()
  3357. Eff.Size = Eff.Size + Vector3.new(1.8,1.8,1.8)
  3358. Eff2.Size = Eff2.Size + Vector3.new(10,0.5,0.5)
  3359. end
  3360. end)
  3361.  
  3362. local Sound = Instance.new("Part")
  3363. Sound.Parent = char
  3364. Sound.Transparency = 1
  3365. Sound.Anchored = true
  3366. Sound.Locked = true
  3367. Sound.CanCollide = false
  3368. Sound.CFrame = o.CFrame
  3369. CS(249329549, "Explode", Sound, 1, 400):Play()
  3370. o:Destroy()
  3371.  
  3372.  
  3373. spawn(function()
  3374. wait(5)
  3375. for i = 1, 500 do
  3376. RS:wait()
  3377.  
  3378. Eff.Size = Eff.Size - Vector3.new(1,1,1)
  3379. Eff.Transparency = Eff.Transparency + 0.01
  3380. if Eff.Transparency >= 1 then
  3381. Eff:Destroy()
  3382. end
  3383. Eff2.Size = Eff2.Size - Vector3.new(1,1,1)
  3384. Eff2.Transparency = Eff2.Transparency + 0.01
  3385. if Eff2.Transparency >= 1 then
  3386. Eff2:Destroy()
  3387. end
  3388. end
  3389. end)
  3390.  
  3391. Eff.Touched:Connect(function(h)
  3392. if h.Parent ~= nil and not h:IsDescendantOf(char) and h.Parent:FindFirstChild("Humanoid") and h.Parent:FindFirstChild("Hitto1") == nil then
  3393. local val = Instance.new("IntValue", h.Parent)
  3394. val.Name = "Hitto1"
  3395. Damage("inf", h.Parent:FindFirstChildOfClass("Humanoid"))
  3396. h.Parent:BreakJoints()
  3397. for _, i in pairs(h.Parent:children()) do
  3398. if i:IsA("Part") then
  3399. i.Anchored = false
  3400. local Blood = Instance.new("ParticleEmitter")
  3401. Blood.Parent = i
  3402. Blood.Rotation = NumberRange.new(-500, 500)
  3403. Blood.Size = NumberSequence.new(2,2)
  3404. Blood.Texture = "http://www.roblox.com/asset/?id=176677966"
  3405. Blood.Acceleration = Vector3.new(0, -10, 0)
  3406. Blood.Lifetime = NumberRange.new(1, 2)
  3407. Blood.Rate = 500
  3408. Blood.RotSpeed = NumberRange.new(260, 260)
  3409. Blood.Speed = NumberRange.new(10, 10)
  3410. Blood.VelocitySpread = 360
  3411.  
  3412. local Fly = Instance.new("BodyVelocity", i)
  3413. Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3414. Fly.Velocity = Vector3.new(mra(-100, 100), mra(-100, 100), mra(-100, 100))
  3415. spawn(function()
  3416. wait()
  3417. Fly:Destroy()
  3418. wait(7)
  3419. Blood.Enabled = false
  3420. wait(2)
  3421. for p = 1, 50 do
  3422. RS:wait()
  3423.  
  3424. i.Transparency = i.Transparency + 0.05
  3425. end
  3426. i:Destroy()
  3427. end)
  3428. end
  3429. end
  3430.  
  3431. end
  3432. end)
  3433. end
  3434. end
  3435.  
  3436.  
  3437. XPlanted = false
  3438.  
  3439.  
  3440. else
  3441. XPlanted = false
  3442. end
  3443. end
  3444.  
  3445.  
  3446. function findNearestTorso(pos, oof)
  3447. local list = game.Workspace:children()
  3448. local torso = nil
  3449. local dist = 50
  3450. local temp = nil
  3451. local human = nil
  3452. local temp2 = nil
  3453. for x = 1, #list do
  3454. temp2 = list[x]
  3455. if (temp2.className == "Model") and (temp2 ~= char) then
  3456. if temp2.Name ~= plr.Name.."'s Clone" then
  3457. temp = temp2:FindFirstChild("Head")
  3458. h = temp2:FindFirstChildOfClass("Humanoid")
  3459. if (temp ~= nil) and (h ~= nil) and (h.Health > 0) then
  3460. if (temp.Position - pos).magnitude < dist then
  3461. torso = temp
  3462. dist = (temp.Position - pos).magnitude
  3463. end
  3464. end
  3465. end
  3466. end
  3467. end
  3468. return torso
  3469. end
  3470.  
  3471. function findNearestTorso2(pos, oof)
  3472. local list = game.Workspace:children()
  3473. local torso = nil
  3474. local dist = 10
  3475. local temp = nil
  3476. local human = nil
  3477. local temp2 = nil
  3478. for x = 1, #list do
  3479. temp2 = list[x]
  3480. if (temp2.className == "Model") and (temp2 ~= char) then
  3481. if temp2.Name ~= plr.Name.."'s Clone" then
  3482. temp = temp2:FindFirstChild("Head")
  3483. h = temp2:FindFirstChildOfClass("Humanoid")
  3484.  
  3485. if (temp ~= nil) and (h ~= nil) and (h.Health > 0) then
  3486.  
  3487. if (temp.Position - pos).magnitude < dist then
  3488.  
  3489. torso = temp
  3490. dist = (temp.Position - pos).magnitude
  3491. end
  3492. end
  3493. end
  3494. end
  3495. end
  3496. return torso
  3497. end
  3498.  
  3499.  
  3500. function Clone()
  3501. local Clone = BaseClone:Clone()
  3502. Clone.Name = plr.Name.."'s Clone"
  3503. Clone.Humanoid.MaxHealth = 999999
  3504. Clone.Humanoid.Health = 999999
  3505. Clone.HumanoidRootPart.CFrame = RootPart.CFrame * CFrame.new(0,0,-2)
  3506.  
  3507. spawn(function()
  3508. for i = 1, 10 do
  3509. wait()
  3510.  
  3511.  
  3512. local Eff = Instance.new("Part")
  3513. Eff.Parent = Clone
  3514. Eff.Anchored = true
  3515. Eff.Locked = true
  3516. Eff.Material = "Neon"
  3517. Eff.Color = Color3.fromRGB(255, 52, 52)
  3518. Eff.Shape = "Block"
  3519. Eff.Size = Vector3.new(5,5,5)
  3520. Eff.CanCollide = false
  3521. Eff.CFrame = Clone.HumanoidRootPart.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3522.  
  3523. spawn(function()
  3524. for i = 1, 500 do
  3525. RS:wait()
  3526. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  3527. Eff.Transparency = Eff.Transparency + 0.05
  3528.  
  3529. if Eff.Transparency >= 1 then
  3530. Eff:Destroy()
  3531. end
  3532. end
  3533. end)
  3534.  
  3535.  
  3536. end
  3537. end)
  3538.  
  3539.  
  3540. local Bomb = Instance.new("Part")
  3541. Bomb.Parent = Clone
  3542. Bomb.Anchored = false
  3543. Bomb.Locked = true
  3544. Bomb.Material = "Neon"
  3545. Bomb.Color = Color3.fromRGB(255, 52, 52)
  3546. Bomb.Shape = "Ball"
  3547. Bomb.Size = Vector3.new(1,1,1)
  3548. Bomb.CanCollide = false
  3549. local BWeld = Instance.new("Weld", Bomb)
  3550. BWeld.Part0 = Bomb
  3551. BWeld.Part1 = Clone.HumanoidRootPart
  3552. BWeld.C0 = CFrame.new(0,0,0.3)
  3553.  
  3554.  
  3555. local Bomb = Instance.new("Part")
  3556. Bomb.Parent = Clone
  3557. Bomb.Anchored = false
  3558. Bomb.Locked = true
  3559. Bomb.Material = "Neon"
  3560. Bomb.Color = Color3.fromRGB(255, 52, 52)
  3561. Bomb.Shape = "Ball"
  3562. Bomb.Size = Vector3.new(1,1,1)
  3563. Bomb.CanCollide = false
  3564. local BWeld = Instance.new("Weld", Bomb)
  3565. BWeld.Part0 = Bomb
  3566. BWeld.Part1 = Clone.HumanoidRootPart
  3567. BWeld.C0 = CFrame.new(0,0,0.3)
  3568.  
  3569. Clone.Parent = workspace
  3570.  
  3571. local CHum = Clone.Humanoid
  3572.  
  3573. -- NPC Handler
  3574. -------------------------------
  3575. spawn(function()
  3576. -- Clone's Lifetime Before They Explode.
  3577. wait(5)
  3578.  
  3579. local Eff = Instance.new("Part")
  3580. Eff.Parent = Clone
  3581. Eff.Anchored = true
  3582. Eff.Locked = true
  3583. Eff.Material = "SmoothPlastic"
  3584. Eff.Shape = "Ball"
  3585. Eff.Size = Vector3.new(0.4,0.4,0.4)
  3586. Eff.CanCollide = false
  3587. Eff.CFrame = Clone.HumanoidRootPart.CFrame
  3588.  
  3589. local Sound = Instance.new("Part")
  3590. Sound.Parent = Clone
  3591. Sound.Transparency = 1
  3592. Sound.Anchored = true
  3593. Sound.Locked = true
  3594. Sound.CanCollide = false
  3595. Sound.CFrame = Clone.HumanoidRootPart.CFrame
  3596. CS(249329549, "Explode", Sound, 0.5, 130):Play()
  3597.  
  3598. if findNearestTorso2(Clone.Torso.Position, Clone) ~= nil then
  3599. Damage(50, findNearestTorso2(Clone.Torso.Position, Clone).Parent:FindFirstChildOfClass("Humanoid"))
  3600. end
  3601.  
  3602. Eff.Color = Clone.Torso.Color
  3603.  
  3604. Clone.Torso:Destroy()
  3605.  
  3606.  
  3607. Clone:BreakJoints()
  3608.  
  3609. for _, o in pairs(Clone:children()) do
  3610. if o:IsA("Part") or o:IsA("MeshPart") or o:IsA("UnionOperation") then
  3611. o.Anchored = false
  3612.  
  3613. local Blood = Instance.new("ParticleEmitter")
  3614. Blood.Parent = o
  3615. Blood.Rotation = NumberRange.new(-500, 500)
  3616. Blood.Size = NumberSequence.new(2,2)
  3617. Blood.Texture = "rbxassetid://304113188"
  3618. Blood.Acceleration = Vector3.new(0, -10, 0)
  3619. Blood.Lifetime = NumberRange.new(1, 2)
  3620. Blood.Rate = 500
  3621. Blood.RotSpeed = NumberRange.new(260, 260)
  3622. Blood.Speed = NumberRange.new(10, 10)
  3623. Blood.Color = ColorSequence.new(Color3.fromRGB(255, 79, 247))
  3624. Blood.VelocitySpread = 360
  3625.  
  3626. local Fly = Instance.new("BodyVelocity", o)
  3627. Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3628. Fly.Velocity = Vector3.new(mra(-100, 100), mra(-100, 100), mra(-100, 100))
  3629. spawn(function()
  3630. wait()
  3631. Fly:Destroy()
  3632. wait(7)
  3633. Blood.Enabled = false
  3634. wait(2)
  3635. for i = 1, 50 do
  3636. RS:wait()
  3637.  
  3638. o.Transparency = o.Transparency + 0.05
  3639. end
  3640. o:Destroy()
  3641. end)
  3642. end
  3643. end
  3644.  
  3645. for i = 1, 10 do
  3646. RS:wait()
  3647. Eff.Size = Eff.Size + Vector3.new(2,2,2)
  3648. end
  3649. Eff:Destroy()
  3650. spawn(function()
  3651. wait(5)
  3652. Sound:Destroy()
  3653. end)
  3654. end)
  3655.  
  3656. spawn(function()
  3657. while wait() do
  3658. if findNearestTorso(Clone.Torso.Position, Clone) ~= nil then
  3659. local target = findNearestTorso(Clone.Torso.Position, Clone).Parent
  3660. CHum.WalkToPoint = findNearestTorso(Clone.Torso.Position, Clone).Position
  3661. end
  3662.  
  3663. end
  3664. end)
  3665. end
  3666.  
  3667. local Combo = 1
  3668.  
  3669. function Combo1()
  3670. Pause = true
  3671. local Punched = false
  3672.  
  3673. spawn(function()
  3674. for i = 1, 10 do
  3675. RS:wait()
  3676.  
  3677. PlayAnimationFromTable({
  3678. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), mr(-60), 0), -- Torso,
  3679. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), ----- Head
  3680. CFrame.new(1.5,0,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(90),mr(40),mr(0)), --- RightArm
  3681. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3682. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
  3683. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
  3684. }, .6, false)
  3685. end
  3686. end)
  3687.  
  3688.  
  3689. spawn(function()
  3690. for i = 1, 20 do
  3691. wait()
  3692.  
  3693.  
  3694. local Eff = Instance.new("Part")
  3695. Eff.Parent = char
  3696. Eff.Anchored = true
  3697. Eff.Locked = true
  3698. Eff.Material = "Neon"
  3699. Eff.Color = Color3.fromRGB(248, 255, 96)
  3700. Eff.Shape = "Block"
  3701. Eff.Size = Vector3.new(1,1,1)
  3702. Eff.CanCollide = false
  3703. Eff.CFrame = RightArm.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3704.  
  3705. spawn(function()
  3706. for i = 1, 500 do
  3707. RS:wait()
  3708. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  3709. Eff.Transparency = Eff.Transparency + 0.05
  3710.  
  3711. if Eff.Transparency >= 1 then
  3712. Eff:Destroy()
  3713. end
  3714. end
  3715. end)
  3716. end
  3717. end)
  3718.  
  3719.  
  3720. wait(0.3)
  3721. Punched = true
  3722.  
  3723.  
  3724. spawn(function()
  3725. for i = 1, 10 do
  3726. RS:wait()
  3727.  
  3728. PlayAnimationFromTable({
  3729. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(60), 0), -- Torso,
  3730. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(-60), 0), ----- Head
  3731. CFrame.new(1.5,0,0) * CFrame.new(0, 0.4, -1) * CFrame.Angles(mr(130), mr(90),mr(-60)), --- RightArm
  3732. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  3733. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
  3734. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
  3735. }, .6, false)
  3736. end
  3737. end)
  3738.  
  3739. RightArm.Touched:Connect(function(h)
  3740. if Punched == true and not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto4") == nil then
  3741. local val = Instance.new("IntValue", h.Parent)
  3742. val.Name = "Hitto4"
  3743. spawn(function()
  3744. wait(0.3)
  3745. val:Destroy()
  3746. end)
  3747. Damage(10, h.Parent:FindFirstChildOfClass("Humanoid"))
  3748.  
  3749. end
  3750. end)
  3751.  
  3752. wait(0.2)
  3753. Punched = false
  3754. Pause = false
  3755. end
  3756.  
  3757.  
  3758. function Combo2()
  3759. Pause = true
  3760. local Punched = false
  3761. spawn(function()
  3762. for i = 1, 10 do
  3763. RS:wait()
  3764.  
  3765. PlayAnimationFromTable({
  3766. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), mr(60), 0), -- Torso,
  3767. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(-60), 0), ----- Head
  3768. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),mr(0),mr(0)), --- RightArm
  3769. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(90), mr(-40), 0),--LeftArm
  3770. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
  3771. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
  3772. }, .6, false)
  3773. end
  3774. end)
  3775.  
  3776.  
  3777. spawn(function()
  3778. for i = 1, 20 do
  3779. wait()
  3780.  
  3781.  
  3782. local Eff = Instance.new("Part")
  3783. Eff.Parent = char
  3784. Eff.Anchored = true
  3785. Eff.Locked = true
  3786. Eff.Material = "Neon"
  3787. Eff.Color = Color3.fromRGB(248, 255, 96)
  3788. Eff.Shape = "Block"
  3789. Eff.Size = Vector3.new(1,1,1)
  3790. Eff.CanCollide = false
  3791. Eff.CFrame = LeftArm.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3792.  
  3793. spawn(function()
  3794. for i = 1, 500 do
  3795. RS:wait()
  3796. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  3797. Eff.Transparency = Eff.Transparency + 0.05
  3798.  
  3799. if Eff.Transparency >= 1 then
  3800. Eff:Destroy()
  3801. end
  3802. end
  3803. end)
  3804. end
  3805. end)
  3806.  
  3807.  
  3808. wait(0.3)
  3809. Punched = true
  3810.  
  3811. spawn(function()
  3812. for i = 1, 10 do
  3813. RS:wait()
  3814.  
  3815. PlayAnimationFromTable({
  3816. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(-60), 0), -- Torso,
  3817. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(60), 0), ----- Head
  3818. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0),mr(0)), --- RightArm
  3819. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.4, -1) * CFrame.Angles(mr(130), mr(-90), mr(60)),--LeftArm
  3820. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
  3821. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
  3822. }, .6, false)
  3823. end
  3824. end)
  3825.  
  3826. LeftArm.Touched:Connect(function(h)
  3827. if Punched == true and not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto4") == nil then
  3828. local val = Instance.new("IntValue", h.Parent)
  3829. val.Name = "Hitto4"
  3830. spawn(function()
  3831. wait(0.3)
  3832. val:Destroy()
  3833. end)
  3834. Damage(10, h.Parent:FindFirstChildOfClass("Humanoid"))
  3835.  
  3836. end
  3837. end)
  3838.  
  3839. wait(0.2)
  3840. Punched = false
  3841. Pause = false
  3842. end
  3843.  
  3844.  
  3845. function Combo3()
  3846. Pause = true
  3847.  
  3848. spawn(function()
  3849. for i = 1, 20 do
  3850. RS:wait()
  3851.  
  3852. PlayAnimationFromTable({
  3853. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  3854. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  3855. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),mr(90),0), --- RightArm
  3856. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), mr(-90), 0),--LeftArm
  3857. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  3858. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  3859. }, .5, false)
  3860. end
  3861. end)
  3862.  
  3863. wait(0.1)
  3864.  
  3865. Explosion1:Play()
  3866.  
  3867. spawn(function()
  3868. for i = 1, 20 do
  3869. wait()
  3870.  
  3871.  
  3872. local Eff = Instance.new("Part")
  3873. Eff.Parent = char
  3874. Eff.Anchored = true
  3875. Eff.Locked = true
  3876. Eff.Material = "Neon"
  3877. Eff.Color = Color3.fromRGB(248, 255, 96)
  3878. Eff.Shape = "Block"
  3879. Eff.Size = Vector3.new(math.random(5, 20),math.random(5, 20),math.random(5, 20))
  3880. Eff.CanCollide = false
  3881. Eff.CFrame = RootPart.CFrame * CFrame.new(0,0,-i*3) * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3882.  
  3883. Eff.Touched:Connect(function(h)
  3884. if not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto3") == nil then
  3885. local val = Instance.new("IntValue", h.Parent)
  3886. val.Name = "Hitto3"
  3887. spawn(function()
  3888. wait(0.1)
  3889. val:Destroy()
  3890. end)
  3891. Damage(15, h.Parent:FindFirstChildOfClass("Humanoid"))
  3892.  
  3893. end
  3894. end)
  3895.  
  3896. spawn(function()
  3897. for i = 1, 500 do
  3898. RS:wait()
  3899. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  3900. Eff.Transparency = Eff.Transparency + 0.05
  3901.  
  3902. if Eff.Transparency >= 1 then
  3903. Eff:Destroy()
  3904. end
  3905. end
  3906. end)
  3907. end
  3908. end)
  3909.  
  3910. wait(0.2)
  3911.  
  3912. Pause = false
  3913. end
  3914.  
  3915.  
  3916. function Combo4()
  3917. Pause = true
  3918.  
  3919. local Jum = Instance.new("BodyPosition", RootPart)
  3920. Jum.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3921. Jum.D = 600
  3922. Jum.P = 10000
  3923. Jum.Position = RootPart.CFrame.p + Vector3.new(0,50,0)
  3924.  
  3925. spawn(function()
  3926. for i = 1, 20 do
  3927. RS:wait()
  3928.  
  3929. PlayAnimationFromTable({
  3930. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), 0, 0), -- Torso,
  3931. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), 0, 0), ----- Head
  3932. CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),mr(0),mr(-20)), --- RightArm
  3933. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), mr(0), mr(20)),--LeftArm
  3934. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), --RightLeg
  3935. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), --LeftLeg
  3936. }, .5, false)
  3937. end
  3938. end)
  3939.  
  3940. wait(0.2)
  3941.  
  3942. Jum:Destroy()
  3943.  
  3944. local Jum2 = Instance.new("BodyPosition", RootPart)
  3945. Jum2.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3946. Jum2.D = 600
  3947. Jum2.P = 10000
  3948. Jum2.Position = RootPart.CFrame.p + Vector3.new(0,-50,0)
  3949.  
  3950. wait(0.1)
  3951. Jum2:Destroy()
  3952.  
  3953. Explosion1:Play()
  3954.  
  3955.  
  3956. spawn(function()
  3957. for i = 1, 20 do
  3958. RS:wait()
  3959.  
  3960. PlayAnimationFromTable({
  3961. CFrame.new(0,0,0) * CFrame.new(0, -1, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  3962. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
  3963. CFrame.new(1.5,0,0) * CFrame.new(-0.4, -0.2, -0.5) * CFrame.Angles(mr(30),mr(0),mr(-20)), --- RightArm
  3964. CFrame.new(-1.5,0,0) * CFrame.new(0.4, -0.2, -0.5) * CFrame.Angles(mr(30), mr(0), mr(20)),--LeftArm
  3965. CFrame.new(0.5,-2,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(-80), 0, 0), --RightLeg
  3966. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(-80), 0, 0), --LeftLeg
  3967. }, .5, false)
  3968. end
  3969. end)
  3970.  
  3971. spawn(function()
  3972. for i = 1, 3 do
  3973. wait()
  3974.  
  3975.  
  3976. local Eff = Instance.new("Part")
  3977. Eff.Parent = char
  3978. Eff.Anchored = true
  3979. Eff.Locked = true
  3980. Eff.Material = "Neon"
  3981. Eff.Color = Color3.fromRGB(248, 255, 96)
  3982. Eff.Shape = "Block"
  3983. Eff.Size = Vector3.new(math.random(5, 20),math.random(5, 20),math.random(5, 20))
  3984. Eff.CanCollide = false
  3985. Eff.CFrame = RootPart.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
  3986.  
  3987. Eff.Touched:Connect(function(h)
  3988. if not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto3") == nil then
  3989. local val = Instance.new("IntValue", h.Parent)
  3990. val.Name = "Hitto3"
  3991. spawn(function()
  3992. wait(0.1)
  3993. val:Destroy()
  3994. end)
  3995. Damage(50, h.Parent:FindFirstChildOfClass("Humanoid"))
  3996.  
  3997. end
  3998. end)
  3999.  
  4000. spawn(function()
  4001. for i = 1, 500 do
  4002. RS:wait()
  4003. Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
  4004. Eff.Transparency = Eff.Transparency + 0.07
  4005. Eff.Size = Eff.Size + Vector3.new(4,4,4)
  4006. if Eff.Transparency >= 1 then
  4007. Eff:Destroy()
  4008. end
  4009. end
  4010. end)
  4011. end
  4012. end)
  4013.  
  4014. wait(1)
  4015.  
  4016. Pause = false
  4017. end
  4018.  
  4019. local ComDb = false
  4020.  
  4021. Mouse.Button1Down:Connect(function()
  4022. if Combo == 1 and ComDb == false then
  4023. ComDb = true
  4024. Combo = 2
  4025.  
  4026. Combo1()
  4027.  
  4028. wait(0.3)
  4029. ComDb = false
  4030.  
  4031. elseif Combo == 2 and ComDb == false then
  4032. ComDb = true
  4033. Combo = 3
  4034.  
  4035. Combo2()
  4036.  
  4037. wait(0.3)
  4038. ComDb = false
  4039.  
  4040. elseif Combo == 3 and ComDb == false then
  4041. ComDb = true
  4042. Combo = 4
  4043.  
  4044. Combo3()
  4045.  
  4046. wait(0.3)
  4047. ComDb = false
  4048.  
  4049. elseif Combo == 4 and ComDb == false then
  4050. ComDb = true
  4051. Combo = 1
  4052.  
  4053. Combo4()
  4054.  
  4055. wait(0.3)
  4056. ComDb = false
  4057. end
  4058. end)
  4059.  
  4060.  
  4061. Mouse.KeyDown:Connect(function(k)
  4062. if k == "e" then
  4063. ThrowBomb()
  4064. end
  4065.  
  4066. if k == "r" then
  4067. PlantBomb()
  4068. end
  4069.  
  4070. if k == "q" then
  4071. ExplodePlantedBomb()
  4072. end
  4073.  
  4074. if k == "f" then
  4075. PlantUltraXBomb()
  4076. end
  4077.  
  4078. if k == "t" then
  4079. ExplodeUltraX()
  4080. end
  4081.  
  4082. if k == "x" then
  4083. Clone()
  4084. end
  4085. end)
  4086.  
  4087.  
  4088.  
  4089.  
  4090. --for i = 1, 50 do
  4091. -- RS:wait()
  4092. --
  4093. -- PlayAnimationFromTable({
  4094. -- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  4095. -- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  4096. -- CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  4097. -- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  4098. -- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  4099. -- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  4100. -- }, .3, false)
  4101. --end
  4102.  
  4103.  
  4104.  
  4105. local newMotor = function(part0, part1, c0, c1)
  4106. local w = Create('Motor'){
  4107. Parent = part0,
  4108. Part0 = part0,
  4109. Part1 = part1,
  4110. C0 = c0,
  4111. C1 = c1,
  4112. }
  4113. return w
  4114. end
  4115. function clerp(a, b, t)
  4116. return a:lerp(b, t)
  4117. end
  4118.  
  4119. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  4120. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4121.  
  4122. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  4123. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  4124. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  4125. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  4126. RootJoint.C1 = CFrame.new(0, 0, 0)
  4127. RootJoint.C0 = CFrame.new(0, 0, 0)
  4128. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  4129. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  4130.  
  4131. local rarmc1 = RW.C1
  4132. local larmc1 = LW.C1
  4133. local rlegc1 = RH.C1
  4134. local llegc1 = LH.C1
  4135.  
  4136. local resetc1 = false
  4137.  
  4138. function PlayAnimationFromTable(table, speed, bool)
  4139. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  4140. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  4141. RW.C0 = clerp(RW.C0, table[3], speed)
  4142. LW.C0 = clerp(LW.C0, table[4], speed)
  4143. RH.C0 = clerp(RH.C0, table[5], speed)
  4144. LH.C0 = clerp(LH.C0, table[6], speed)
  4145. if bool == true then
  4146. if resetc1 == false then
  4147. resetc1 = true
  4148. RootJoint.C1 = RootJoint.C1
  4149. Torso.Neck.C1 = Torso.Neck.C1
  4150. RW.C1 = rarmc1
  4151. LW.C1 = larmc1
  4152. RH.C1 = rlegc1
  4153. LH.C1 = llegc1
  4154. end
  4155. end
  4156. end
  4157.  
  4158. ArtificialHB = Create("BindableEvent", script){
  4159. Parent = script,
  4160. Name = "Heartbeat",
  4161. }
  4162.  
  4163. script:WaitForChild("Heartbeat")
  4164.  
  4165. frame = 1 / 30
  4166. tf = 0
  4167. allowframeloss = false
  4168. tossremainder = false
  4169. lastframe = tick()
  4170. script.Heartbeat:Fire()
  4171.  
  4172. game:GetService("RunService").Heartbeat:connect(function(s, p)
  4173. tf = tf + s
  4174. if tf >= frame then
  4175. if allowframeloss then
  4176. script.Heartbeat:Fire()
  4177. lastframe = tick()
  4178. else
  4179. for i = 1, math.floor(tf / frame) do
  4180. script.Heartbeat:Fire()
  4181. end
  4182. lastframe = tick()
  4183. end
  4184. if tossremainder then
  4185. tf = 0
  4186. else
  4187. tf = tf - frame * math.floor(tf / frame)
  4188. end
  4189. end
  4190. end)
  4191.  
  4192. function swait(num)
  4193. if num == 0 or num == nil then
  4194. ArtificialHB.Event:wait()
  4195. else
  4196. for i = 0, num do
  4197. ArtificialHB.Event:wait()
  4198. end
  4199. end
  4200. end
  4201.  
  4202.  
  4203.  
  4204.  
  4205.  
  4206. New = function(Object, Parent, Name, Data)
  4207. local Object = Instance.new(Object)
  4208. for Index, Value in pairs(Data or {}) do
  4209. Object[Index] = Value
  4210. end
  4211. Object.Parent = Parent
  4212. Object.Name = Name
  4213. return Object
  4214. end
  4215. function rayCast(Position, Direction, Range, Ignore)
  4216. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  4217. end
  4218.  
  4219.  
  4220.  
  4221.  
  4222. coroutine.wrap(function()
  4223. while 1 do
  4224. swait()
  4225. if doe <= 360 then
  4226. doe = doe + 2
  4227. else
  4228. doe = 0
  4229. end
  4230. end
  4231. end)()
  4232. while true do
  4233. swait()
  4234.  
  4235. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  4236. velocity = RootPart.Velocity.y
  4237. sine = sine + change
  4238. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  4239. if RootPart.Velocity.y > 1 and hit == nil then
  4240. Anim = "Jump"
  4241. if Pause == false then
  4242. PlayAnimationFromTable({
  4243. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, 0), -- Torso,
  4244. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, 0), ----- Head
  4245. CFrame.new(1.5,0,0) * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(mr(120),0,mr(10)), --- RightArm
  4246. CFrame.new(-1.5,0,0) * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(mr(120), 0, mr(-10)),--LeftArm
  4247. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  4248. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  4249. }, .3, false)
  4250. end
  4251. elseif RootPart.Velocity.y < -1 and hit == nil then
  4252. Anim = "Fall"
  4253. if Pause == false then
  4254. PlayAnimationFromTable({
  4255. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  4256. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
  4257. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
  4258. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
  4259. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  4260. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  4261. }, .3, false)
  4262. end
  4263. elseif Torsovelocity < 1 and hit ~= nil then
  4264. Anim = "Idle"
  4265. if Pause == false then
  4266. change = 1
  4267. PlayAnimationFromTable({
  4268. CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*20), 0) * CFrame.Angles(0-.05*math.sin(tick()*20), mr(-15), 0), -- Torso,
  4269. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.5*math.sin(tick()*20), mr(15), 0), ----- Head
  4270. CFrame.new(1.5,0,0) * CFrame.new(-0.4, 1, -1) * CFrame.Angles(mr(110), 0, mr(-25)), --- RightArm
  4271. CFrame.new(-1.5,0,0) * CFrame.new(0.2, 1, 0) * CFrame.Angles(mr(170), mr(0), mr(15)),--LeftArm
  4272. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
  4273. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
  4274. }, .3, false)
  4275. end
  4276. elseif Torsovelocity > 2 and hit ~= nil then
  4277. Anim = "Walk"
  4278. if Pause == false then
  4279. PlayAnimationFromTable({
  4280. CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*20), 0) * CFrame.Angles(0-.1*math.sin(tick()*20), mr(-15), 0), -- Torso,
  4281. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.2*math.sin(tick()*20), 0, 0), ----- Head
  4282. CFrame.new(1.5,0,0) * CFrame.new(-0.4, 1, -1) * CFrame.Angles(mr(110), 0, mr(-25)), --- RightArm
  4283. CFrame.new(-1.5,0,0) * CFrame.new(0.4, 1, -1) * CFrame.Angles(mr(115), mr(15), mr(25)),--LeftArm
  4284. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0- 0.6 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 3)), 0, 0), --RightLeg
  4285. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0+ 0.6 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 3)), 0, 0), --LeftLeg
  4286. }, .3, false)
  4287. end
  4288. end
  4289. end
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