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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local char = Character
- local plr = Player
- repeat wait() until plr and char
- char.Archivable = true
- local BaseClone = char:Clone()
- local Humanoid = Character.Humanoid
- local Mouse = Player:GetMouse()
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local Torso = Character.Torso
- local Camera = game.Workspace.CurrentCamera
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local Pause = false
- local attack = false
- local LOL = false
- local Anim = 'Idle'
- local attacktype = 1
- local delays = false
- local play = true
- local targetted = nil
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local doe = 0
- local Create = LoadLibrary("RbxUtility").Create
- Humanoid.WalkSpeed = 25
- -- IDK VARIABLES
- local mr = math.rad
- local mra = math.random
- ---------------------
- local CS = function(id, name, parent, volume, md)
- local s = Instance.new("Sound", parent)
- s.Name = name
- s.Volume = volume
- s.MaxDistance = md
- s.SoundId = "rbxassetid://".. id
- return s
- end
- local Theme = CS(0, "NightOfFire", plr.PlayerGui, 1, 90);Theme.Looped = true;Theme:Play()
- local Pulse = CS(779130169, "Pulse", RightArm, 2, 90)
- local FSnap = CS(670796769, "FingerSnap", RightArm, 2, 90)
- local Explosion1 = CS(843182803, "SFX1", RootPart, 1, 90)
- local Mouse = plr:GetMouse()
- Humanoid.Animator.Parent = nil
- Character.Animate.Parent = nil
- local attackDB = false
- local RS = game:GetService("RunService").RenderStepped
- function Damage(dmg, human)
- local ik = Instance.new("Part", char)
- ik.Anchored = true
- ik.CanCollide = false
- ik.Transparency = 1
- local x = mra(-2, 2)
- local y = mra(-2, 2)
- local z = mra(-2, 2)
- ik.Position = human.Parent.Head.Position + Vector3.new(x, y, z)
- human:TakeDamage(dmg)
- local txt2 = Instance.new("BillboardGui", ik)
- txt2.Adornee = ik
- txt2.Name = "Damage"
- txt2.AlwaysOnTop = true
- txt2.Size = UDim2.new(2, 0, 1.2, 0)
- txt2.StudsOffset = Vector3.new(-14, 3, 0)
- local text2 = Instance.new("TextLabel", txt2)
- text2.Size = UDim2.new(15, 0,2, 0)
- text2.FontSize = "Size24"
- text2.TextScaled = true
- text2.TextTransparency = 0
- text2.BackgroundTransparency = 1
- text2.TextTransparency = 0
- text2.TextStrokeTransparency = 0
- text2.Font = Enum.Font.Fantasy
- text2.TextStrokeColor3 = Color3.new(0,0,0)
- text2.TextColor3 = Color3.new(26, 234, 33)
- text2.Text = dmg
- spawn(function()
- for i = 1, 500 do
- RS:wait()
- ik.Position = ik.Position + Vector3.new(0,0.1,0)
- text2.TextTransparency = text2.TextTransparency + 0.01
- text2.TextStrokeTransparency = text2.TextStrokeTransparency + 0.01
- end
- end)
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- SpecialMesh5 = Instance.new("SpecialMesh")
- Part6 = Instance.new("Part")
- SpecialMesh7 = Instance.new("SpecialMesh")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- BlockMesh23 = Instance.new("BlockMesh")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- BlockMesh27 = Instance.new("BlockMesh")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- BlockMesh40 = Instance.new("BlockMesh")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- BlockMesh50 = Instance.new("BlockMesh")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- SpecialMesh53 = Instance.new("SpecialMesh")
- Part54 = Instance.new("Part")
- SpecialMesh55 = Instance.new("SpecialMesh")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- BlockMesh67 = Instance.new("BlockMesh")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Weld71 = Instance.new("Weld")
- Weld72 = Instance.new("Weld")
- Weld73 = Instance.new("Weld")
- Weld74 = Instance.new("Weld")
- Weld75 = Instance.new("Weld")
- Weld76 = Instance.new("Weld")
- Weld77 = Instance.new("Weld")
- Weld78 = Instance.new("Weld")
- Weld79 = Instance.new("Weld")
- Weld80 = Instance.new("Weld")
- Weld81 = Instance.new("Weld")
- Weld82 = Instance.new("Weld")
- Weld83 = Instance.new("Weld")
- Weld84 = Instance.new("Weld")
- Weld85 = Instance.new("Weld")
- Weld86 = Instance.new("Weld")
- Weld87 = Instance.new("Weld")
- Weld88 = Instance.new("Weld")
- Weld89 = Instance.new("Weld")
- Weld90 = Instance.new("Weld")
- Weld91 = Instance.new("Weld")
- Weld92 = Instance.new("Weld")
- Weld93 = Instance.new("Weld")
- Weld94 = Instance.new("Weld")
- Weld95 = Instance.new("Weld")
- Weld96 = Instance.new("Weld")
- Weld97 = Instance.new("Weld")
- Weld98 = Instance.new("Weld")
- Weld99 = Instance.new("Weld")
- Weld100 = Instance.new("Weld")
- Weld101 = Instance.new("Weld")
- Weld102 = Instance.new("Weld")
- Weld103 = Instance.new("Weld")
- Weld104 = Instance.new("Weld")
- Weld105 = Instance.new("Weld")
- Weld106 = Instance.new("Weld")
- Weld107 = Instance.new("Weld")
- Weld108 = Instance.new("Weld")
- Weld109 = Instance.new("Weld")
- Weld110 = Instance.new("Weld")
- Weld111 = Instance.new("Weld")
- Weld112 = Instance.new("Weld")
- Weld113 = Instance.new("Weld")
- Weld114 = Instance.new("Weld")
- Weld115 = Instance.new("Weld")
- Weld116 = Instance.new("Weld")
- Weld117 = Instance.new("Weld")
- Weld118 = Instance.new("Weld")
- Weld119 = Instance.new("Weld")
- Weld120 = Instance.new("Weld")
- Weld121 = Instance.new("Weld")
- Weld122 = Instance.new("Weld")
- Weld123 = Instance.new("Weld")
- Weld124 = Instance.new("Weld")
- Weld125 = Instance.new("Weld")
- Weld126 = Instance.new("Weld")
- Weld127 = Instance.new("Weld")
- Weld128 = Instance.new("Weld")
- Weld129 = Instance.new("Weld")
- Weld130 = Instance.new("Weld")
- Weld131 = Instance.new("Weld")
- Weld132 = Instance.new("Weld")
- Weld133 = Instance.new("Weld")
- Weld134 = Instance.new("Weld")
- Weld135 = Instance.new("Weld")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- SpecialMesh139 = Instance.new("SpecialMesh")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Model144 = Instance.new("Model")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- SpecialMesh148 = Instance.new("SpecialMesh")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- BlockMesh165 = Instance.new("BlockMesh")
- Part166 = Instance.new("Part")
- BlockMesh167 = Instance.new("BlockMesh")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- SpecialMesh172 = Instance.new("SpecialMesh")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- BlockMesh182 = Instance.new("BlockMesh")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Weld188 = Instance.new("Weld")
- Weld189 = Instance.new("Weld")
- Weld190 = Instance.new("Weld")
- Weld191 = Instance.new("Weld")
- Weld192 = Instance.new("Weld")
- Weld193 = Instance.new("Weld")
- Weld194 = Instance.new("Weld")
- Weld195 = Instance.new("Weld")
- Weld196 = Instance.new("Weld")
- Weld197 = Instance.new("Weld")
- Weld198 = Instance.new("Weld")
- Weld199 = Instance.new("Weld")
- Weld200 = Instance.new("Weld")
- Weld201 = Instance.new("Weld")
- Weld202 = Instance.new("Weld")
- Weld203 = Instance.new("Weld")
- Weld204 = Instance.new("Weld")
- Weld205 = Instance.new("Weld")
- Weld206 = Instance.new("Weld")
- Weld207 = Instance.new("Weld")
- Weld208 = Instance.new("Weld")
- Weld209 = Instance.new("Weld")
- Weld210 = Instance.new("Weld")
- Weld211 = Instance.new("Weld")
- Weld212 = Instance.new("Weld")
- Weld213 = Instance.new("Weld")
- Weld214 = Instance.new("Weld")
- Weld215 = Instance.new("Weld")
- Weld216 = Instance.new("Weld")
- Weld217 = Instance.new("Weld")
- Weld218 = Instance.new("Weld")
- Weld219 = Instance.new("Weld")
- Weld220 = Instance.new("Weld")
- Weld221 = Instance.new("Weld")
- Weld222 = Instance.new("Weld")
- Weld223 = Instance.new("Weld")
- Weld224 = Instance.new("Weld")
- Weld225 = Instance.new("Weld")
- Weld226 = Instance.new("Weld")
- Weld227 = Instance.new("Weld")
- Weld228 = Instance.new("Weld")
- Weld229 = Instance.new("Weld")
- Weld230 = Instance.new("Weld")
- Weld231 = Instance.new("Weld")
- Weld232 = Instance.new("Weld")
- Weld233 = Instance.new("Weld")
- Weld234 = Instance.new("Weld")
- Weld235 = Instance.new("Weld")
- Weld236 = Instance.new("Weld")
- Weld237 = Instance.new("Weld")
- Weld238 = Instance.new("Weld")
- Weld239 = Instance.new("Weld")
- Weld240 = Instance.new("Weld")
- Weld241 = Instance.new("Weld")
- Weld242 = Instance.new("Weld")
- Weld243 = Instance.new("Weld")
- Weld244 = Instance.new("Weld")
- Weld245 = Instance.new("Weld")
- Weld246 = Instance.new("Weld")
- Weld247 = Instance.new("Weld")
- Weld248 = Instance.new("Weld")
- Weld249 = Instance.new("Weld")
- Weld250 = Instance.new("Weld")
- Weld251 = Instance.new("Weld")
- Weld252 = Instance.new("Weld")
- Part253 = Instance.new("Part")
- SpecialMesh254 = Instance.new("SpecialMesh")
- Part255 = Instance.new("Part")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Part259 = Instance.new("Part")
- SpecialMesh260 = Instance.new("SpecialMesh")
- Part261 = Instance.new("Part")
- Part262 = Instance.new("Part")
- SpecialMesh263 = Instance.new("SpecialMesh")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- SpecialMesh268 = Instance.new("SpecialMesh")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- SpecialMesh278 = Instance.new("SpecialMesh")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- BlockMesh283 = Instance.new("BlockMesh")
- Part284 = Instance.new("Part")
- Part285 = Instance.new("Part")
- Part286 = Instance.new("Part")
- BlockMesh287 = Instance.new("BlockMesh")
- Model0.Name = "ALeftArm"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.Material = Enum.Material.Metal
- Part1.BrickColor = BrickColor.new("Pearl")
- Part1.Rotation = Vector3.new(0, 0, -20)
- Part1.CanCollide = false
- Part1.Shape = Enum.PartType.Cylinder
- Part1.Size = Vector3.new(0.0585458241, 0.821707308, 1.02462256)
- Part1.CFrame = CFrame.new(-38.8056679, 4.18999386, -69.3819656, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part1.Position = Vector3.new(-38.8056679, 4.18999386, -69.3819656)
- Part1.Orientation = Vector3.new(0, 0, -20)
- Part1.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh2.Parent = Part1
- SpecialMesh2.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh2.MeshType = Enum.MeshType.Cylinder
- SpecialMesh2.Scale = Vector3.new(0.720637798, 1, 1)
- Part3.Parent = Model0
- Part3.Material = Enum.Material.Neon
- Part3.BrickColor = BrickColor.new("New Yeller")
- Part3.CanCollide = false
- Part3.Size = Vector3.new(0.912115455, 0.803625882, 0.0823717415)
- Part3.CFrame = CFrame.new(-38.7048264, 2.97767377, -69.3869705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(1, 1, 0)
- Part3.Position = Vector3.new(-38.7048264, 2.97767377, -69.3869705)
- Part3.Color = Color3.new(1, 1, 0)
- Part4.Parent = Model0
- Part4.Material = Enum.Material.Metal
- Part4.BrickColor = BrickColor.new("Pearl")
- Part4.Rotation = Vector3.new(0, 0, -20)
- Part4.CanCollide = false
- Part4.Shape = Enum.PartType.Cylinder
- Part4.Size = Vector3.new(0.0585458241, 0.879970253, 1.02462256)
- Part4.CFrame = CFrame.new(-38.7052917, 4.21736908, -69.3819656, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part4.Position = Vector3.new(-38.7052917, 4.21736908, -69.3819656)
- Part4.Orientation = Vector3.new(0, 0, -20)
- Part4.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh5.Parent = Part4
- SpecialMesh5.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh5.MeshType = Enum.MeshType.Cylinder
- SpecialMesh5.Scale = Vector3.new(0.720637798, 1, 1)
- Part6.Parent = Model0
- Part6.Material = Enum.Material.Metal
- Part6.BrickColor = BrickColor.new("Pearl")
- Part6.Rotation = Vector3.new(0, 0, -25)
- Part6.CanCollide = false
- Part6.Shape = Enum.PartType.Cylinder
- Part6.Size = Vector3.new(0.0585458241, 0.958324492, 1.02462256)
- Part6.CFrame = CFrame.new(-38.5822372, 4.252882, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part6.Position = Vector3.new(-38.5822372, 4.252882, -69.3819656)
- Part6.Orientation = Vector3.new(0, 0, -25)
- Part6.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh7.Parent = Part6
- SpecialMesh7.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh7.MeshType = Enum.MeshType.Cylinder
- SpecialMesh7.Scale = Vector3.new(0.720637798, 1, 1)
- Part8.Parent = Model0
- Part8.Material = Enum.Material.Neon
- Part8.BrickColor = BrickColor.new("New Yeller")
- Part8.CanCollide = false
- Part8.Size = Vector3.new(0.888006091, 0.803625882, 0.0823717415)
- Part8.CFrame = CFrame.new(-38.7168655, 2.97767377, -69.1097412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(1, 1, 0)
- Part8.Position = Vector3.new(-38.7168655, 2.97767377, -69.1097412)
- Part8.Color = Color3.new(1, 1, 0)
- Part9.Parent = Model0
- Part9.Material = Enum.Material.Neon
- Part9.BrickColor = BrickColor.new("New Yeller")
- Part9.CanCollide = false
- Part9.Size = Vector3.new(0.928188324, 0.803625882, 0.0823717415)
- Part9.CFrame = CFrame.new(-38.6967812, 2.97767377, -69.6722488, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(1, 1, 0)
- Part9.Position = Vector3.new(-38.6967812, 2.97767377, -69.6722488)
- Part9.Color = Color3.new(1, 1, 0)
- Part10.Parent = Model0
- Part10.Material = Enum.Material.Neon
- Part10.BrickColor = BrickColor.new("New Yeller")
- Part10.CanCollide = false
- Part10.Shape = Enum.PartType.Cylinder
- Part10.Size = Vector3.new(0.351586491, 0.79157114, 1.02462256)
- Part10.CFrame = CFrame.new(-38.5170097, 4.14720774, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(1, 1, 0)
- Part10.Position = Vector3.new(-38.5170097, 4.14720774, -69.3819656)
- Part10.Color = Color3.new(1, 1, 0)
- Part11.Parent = Model0
- Part11.Material = Enum.Material.Metal
- Part11.BrickColor = BrickColor.new("Ghost grey")
- Part11.CanCollide = false
- Part11.Shape = Enum.PartType.Cylinder
- Part11.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
- Part11.CFrame = CFrame.new(-39.1307487, 3.32725286, -69.5908966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part11.Position = Vector3.new(-39.1307487, 3.32725286, -69.5908966)
- Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part12.Parent = Model0
- Part12.Material = Enum.Material.Metal
- Part12.BrickColor = BrickColor.new("Ghost grey")
- Part12.CanCollide = false
- Part12.Shape = Enum.PartType.Cylinder
- Part12.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
- Part12.CFrame = CFrame.new(-39.1307487, 3.32725286, -69.1829987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part12.Position = Vector3.new(-39.1307487, 3.32725286, -69.1829987)
- Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part13.Parent = Model0
- Part13.Material = Enum.Material.Metal
- Part13.BrickColor = BrickColor.new("Institutional white")
- Part13.CanCollide = false
- Part13.Shape = Enum.PartType.Cylinder
- Part13.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
- Part13.CFrame = CFrame.new(-39.1227226, 3.11228156, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part13.Position = Vector3.new(-39.1227226, 3.11228156, -69.3819656)
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part14.Parent = Model0
- Part14.Material = Enum.Material.Metal
- Part14.BrickColor = BrickColor.new("Pearl")
- Part14.Rotation = Vector3.new(0, 0, -15)
- Part14.CanCollide = false
- Part14.Shape = Enum.PartType.Cylinder
- Part14.Size = Vector3.new(0.0585458241, 0.63888222, 1.02462256)
- Part14.CFrame = CFrame.new(-39.0101585, 4.10170078, -69.3819656, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part14.Position = Vector3.new(-39.0101585, 4.10170078, -69.3819656)
- Part14.Orientation = Vector3.new(0, 0, -15)
- Part14.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh15.Parent = Part14
- SpecialMesh15.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh15.MeshType = Enum.MeshType.Cylinder
- SpecialMesh15.Scale = Vector3.new(0.720637798, 1, 1)
- Part16.Parent = Model0
- Part16.Material = Enum.Material.Neon
- Part16.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part16.Rotation = Vector3.new(175, 0, -175)
- Part16.CanCollide = false
- Part16.Shape = Enum.PartType.Cylinder
- Part16.Size = Vector3.new(0.184117824, 0.109762669, 0.329287499)
- Part16.CFrame = CFrame.new(-38.5871696, 1.89406002, -68.9739456, -0.99619478, 0.0871556178, -1.0595604e-07, 0.0868239775, 0.992403924, -0.0871556401, -0.00759599824, -0.0868239924, -0.99619478)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.972549, 1, 0.376471)
- Part16.Position = Vector3.new(-38.5871696, 1.89406002, -68.9739456)
- Part16.Orientation = Vector3.new(5, -180, 5)
- Part16.Color = Color3.new(0.972549, 1, 0.376471)
- Part17.Parent = Model0
- Part17.Material = Enum.Material.Metal
- Part17.BrickColor = BrickColor.new("Oyster")
- Part17.Rotation = Vector3.new(85, 85, -90)
- Part17.CanCollide = false
- Part17.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
- Part17.CFrame = CFrame.new(-38.6656876, 1.90878439, -68.975174, 0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part17.Position = Vector3.new(-38.6656876, 1.90878439, -68.975174)
- Part17.Orientation = Vector3.new(4.98000002, 89.5599976, -5.01999998)
- Part17.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part18.Parent = Model0
- Part18.Material = Enum.Material.Metal
- Part18.BrickColor = BrickColor.new("Oyster")
- Part18.Rotation = Vector3.new(85, 75, -90)
- Part18.CanCollide = false
- Part18.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
- Part18.CFrame = CFrame.new(-39.0067482, 1.96354556, -68.9799881, 0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part18.Position = Vector3.new(-39.0067482, 1.96354556, -68.9799881)
- Part18.Orientation = Vector3.new(14.9399996, 88.659996, -5.17999983)
- Part18.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part19.Parent = Model0
- Part19.Material = Enum.Material.Metal
- Part19.BrickColor = BrickColor.new("Oyster")
- Part19.Rotation = Vector3.new(85, 85, -90)
- Part19.CanCollide = false
- Part19.Shape = Enum.PartType.Cylinder
- Part19.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
- Part19.CFrame = CFrame.new(-38.8494797, 1.92127657, -68.976326, 0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part19.Position = Vector3.new(-38.8494797, 1.92127657, -68.976326)
- Part19.Orientation = Vector3.new(4.98000002, 89.5599976, -5.01999998)
- Part19.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part20.Parent = Model0
- Part20.Material = Enum.Material.Metal
- Part20.BrickColor = BrickColor.new("Oyster")
- Part20.Rotation = Vector3.new(85, 75, -90)
- Part20.CanCollide = false
- Part20.Shape = Enum.PartType.Cylinder
- Part20.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
- Part20.CFrame = CFrame.new(-39.1855469, 2.00763535, -68.9839096, 0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part20.Position = Vector3.new(-39.1855469, 2.00763535, -68.9839096)
- Part20.Orientation = Vector3.new(14.9399996, 88.659996, -5.17999983)
- Part20.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part21.Parent = Model0
- Part21.Material = Enum.Material.Metal
- Part21.BrickColor = BrickColor.new("Oyster")
- Part21.Rotation = Vector3.new(85, 75, -90)
- Part21.CanCollide = false
- Part21.Size = Vector3.new(0.189465478, 0.606654346, 0.300594002)
- Part21.CFrame = CFrame.new(-39.0425415, 2.26165748, -69.0060959, 0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part21.Position = Vector3.new(-39.0425415, 2.26165748, -69.0060959)
- Part21.Orientation = Vector3.new(14.9399996, 88.659996, -5.17999983)
- Part21.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part22.Parent = Model0
- Part22.Material = Enum.Material.Metal
- Part22.BrickColor = BrickColor.new("Ghost grey")
- Part22.Rotation = Vector3.new(85, 70, -90)
- Part22.CanCollide = false
- Part22.Size = Vector3.new(0.161103114, 0.589531481, 0.0585457757)
- Part22.CFrame = CFrame.new(-39.1819611, 2.31221414, -69.0096512, 0, 0.342019975, 0.939692736, -0.087155968, 0.936116874, -0.340718478, -0.996194661, -0.0818998367, 0.0298090819)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part22.Position = Vector3.new(-39.1819611, 2.31221414, -69.0096512)
- Part22.Orientation = Vector3.new(19.9200001, 88.1800003, -5.31999969)
- Part22.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh23.Parent = Part22
- BlockMesh23.Scale = Vector3.new(1, 1, 0.876931548)
- BlockMesh23.Scale = Vector3.new(1, 1, 0.876931548)
- Part24.Parent = Model0
- Part24.Material = Enum.Material.Metal
- Part24.BrickColor = BrickColor.new("Pearl")
- Part24.Rotation = Vector3.new(85, 65, -90)
- Part24.CanCollide = false
- Part24.Size = Vector3.new(0.122155122, 0.497472882, 0.0672738478)
- Part24.CFrame = CFrame.new(-39.1697426, 2.35743499, -69.0100403, 0, 0.422618091, 0.906307936, -0.087155968, 0.902859211, -0.421009868, -0.996194661, -0.078990154, 0.0368336849)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part24.Position = Vector3.new(-39.1697426, 2.35743499, -69.0100403)
- Part24.Orientation = Vector3.new(24.8999996, 87.6699982, -5.50999975)
- Part24.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part25.Parent = Model0
- Part25.Material = Enum.Material.Metal
- Part25.BrickColor = BrickColor.new("Oyster")
- Part25.Rotation = Vector3.new(15.0499992, -4.82999992, 1.29999995)
- Part25.CanCollide = false
- Part25.Shape = Enum.PartType.Cylinder
- Part25.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
- Part25.CFrame = CFrame.new(-38.4499283, 1.87203217, -69.98172, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part25.Position = Vector3.new(-38.4499283, 1.87203217, -69.98172)
- Part25.Orientation = Vector3.new(15, -5, 0)
- Part25.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part26.Parent = Model0
- Part26.Material = Enum.Material.Metal
- Part26.BrickColor = BrickColor.new("Ghost grey")
- Part26.Rotation = Vector3.new(20.0699997, -4.69999981, 1.70999992)
- Part26.CanCollide = false
- Part26.Size = Vector3.new(0.177664682, 0.650135756, 0.0585457757)
- Part26.CFrame = CFrame.new(-38.4512444, 2.20911837, -69.9778442, 0.996194661, -0.0298092179, -0.0818997845, 0, 0.93969214, -0.342021465, 0.087155968, 0.340719998, 0.936116338)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part26.Position = Vector3.new(-38.4512444, 2.20911837, -69.9778442)
- Part26.Orientation = Vector3.new(20, -5, 0)
- Part26.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh27.Parent = Part26
- BlockMesh27.Scale = Vector3.new(1, 1, 0.967080653)
- BlockMesh27.Scale = Vector3.new(1, 1, 0.967080653)
- Part28.Parent = Model0
- Part28.Material = Enum.Material.Metal
- Part28.BrickColor = BrickColor.new("Oyster")
- Part28.Rotation = Vector3.new(15.0499992, -4.82999992, 1.29999995)
- Part28.CanCollide = false
- Part28.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
- Part28.CFrame = CFrame.new(-38.4671211, 1.82322133, -69.7853622, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part28.Position = Vector3.new(-38.4671211, 1.82322133, -69.7853622)
- Part28.Orientation = Vector3.new(15, -5, 0)
- Part28.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part29.Parent = Model0
- Part29.Material = Enum.Material.Metal
- Part29.BrickColor = BrickColor.new("Oyster")
- Part29.Rotation = Vector3.new(15.0499992, -4.82999992, 1.29999995)
- Part29.CanCollide = false
- Part29.Size = Vector3.new(0.208942682, 0.669018865, 0.331495464)
- Part29.CFrame = CFrame.new(-38.4636955, 2.15323949, -69.824585, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part29.Position = Vector3.new(-38.4636955, 2.15323949, -69.824585)
- Part29.Orientation = Vector3.new(15, -5, 0)
- Part29.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part30.Parent = Model0
- Part30.Material = Enum.Material.Metal
- Part30.BrickColor = BrickColor.new("Oyster")
- Part30.Rotation = Vector3.new(5.01999998, -4.98000002, 0.439999998)
- Part30.CanCollide = false
- Part30.Shape = Enum.PartType.Cylinder
- Part30.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
- Part30.CFrame = CFrame.new(-38.4822464, 1.77642953, -69.6125259, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part30.Position = Vector3.new(-38.4822464, 1.77642953, -69.6125259)
- Part30.Orientation = Vector3.new(5, -5, 0)
- Part30.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part31.Parent = Model0
- Part31.Material = Enum.Material.Neon
- Part31.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part31.Rotation = Vector3.new(0, 85, 5)
- Part31.CanCollide = false
- Part31.Shape = Enum.PartType.Cylinder
- Part31.Size = Vector3.new(0.203045323, 0.121046357, 0.363138705)
- Part31.CFrame = CFrame.new(-38.5074348, 1.74630392, -69.324379, 0.0868239924, -0.00759603037, 0.99619478, 0.0871559903, 0.99619472, -1.0660527e-07, -0.992403865, 0.0868243501, 0.0871556476)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.972549, 1, 0.376471)
- Part31.Position = Vector3.new(-38.5074348, 1.74630392, -69.324379)
- Part31.Orientation = Vector3.new(0, 85, 5)
- Part31.Color = Color3.new(0.972549, 1, 0.376471)
- Part32.Parent = Model0
- Part32.Material = Enum.Material.Metal
- Part32.BrickColor = BrickColor.new("Oyster")
- Part32.Rotation = Vector3.new(5.01999998, -4.98000002, 0.439999998)
- Part32.CanCollide = false
- Part32.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
- Part32.CFrame = CFrame.new(-38.499897, 1.76260531, -69.4106064, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part32.Position = Vector3.new(-38.499897, 1.76260531, -69.4106064)
- Part32.Orientation = Vector3.new(5, -5, 0)
- Part32.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part33.Parent = Model0
- Part33.Material = Enum.Material.Metal
- Part33.BrickColor = BrickColor.new("Pearl")
- Part33.Rotation = Vector3.new(25.0799999, -4.52999973, 2.11999989)
- Part33.CanCollide = false
- Part33.Size = Vector3.new(0.134712741, 0.548613548, 0.0741896555)
- Part33.CFrame = CFrame.new(-38.4563217, 2.25883579, -69.9647751, 0.996194661, -0.0368336178, -0.0789901689, 0, 0.906308234, -0.422617316, 0.087155968, 0.421009123, 0.902859449)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part33.Position = Vector3.new(-38.4563217, 2.25883579, -69.9647751)
- Part33.Orientation = Vector3.new(25, -5, 0)
- Part33.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part34.Parent = Model0
- Part34.Material = Enum.Material.Neon
- Part34.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part34.Rotation = Vector3.new(-180, 0, -175)
- Part34.CanCollide = false
- Part34.Shape = Enum.PartType.Cylinder
- Part34.Size = Vector3.new(0.207303926, 0.123585194, 0.370755196)
- Part34.CFrame = CFrame.new(-38.544281, 1.86258292, -69.4999466, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.972549, 1, 0.376471)
- Part34.Position = Vector3.new(-38.544281, 1.86258292, -69.4999466)
- Part34.Orientation = Vector3.new(0, 180, 5)
- Part34.Color = Color3.new(0.972549, 1, 0.376471)
- Part35.Parent = Model0
- Part35.Material = Enum.Material.Metal
- Part35.BrickColor = BrickColor.new("Oyster")
- Part35.Rotation = Vector3.new(90, 85, -90)
- Part35.CanCollide = false
- Part35.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
- Part35.CFrame = CFrame.new(-38.6327057, 1.87922716, -69.499939, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part35.Position = Vector3.new(-38.6327057, 1.87922716, -69.499939)
- Part35.Orientation = Vector3.new(5, 90, 0)
- Part35.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part36.Parent = Model0
- Part36.Material = Enum.Material.Metal
- Part36.BrickColor = BrickColor.new("Oyster")
- Part36.Rotation = Vector3.new(90, 75, -90)
- Part36.CanCollide = false
- Part36.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
- Part36.CFrame = CFrame.new(-39.0167084, 1.9411211, -69.499939, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part36.Position = Vector3.new(-39.0167084, 1.9411211, -69.499939)
- Part36.Orientation = Vector3.new(15, 90, 0)
- Part36.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part37.Parent = Model0
- Part37.Material = Enum.Material.Metal
- Part37.BrickColor = BrickColor.new("Oyster")
- Part37.Rotation = Vector3.new(90, 85, -90)
- Part37.CanCollide = false
- Part37.Shape = Enum.PartType.Cylinder
- Part37.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
- Part37.CFrame = CFrame.new(-38.8396492, 1.8933444, -69.499939, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part37.Position = Vector3.new(-38.8396492, 1.8933444, -69.499939)
- Part37.Orientation = Vector3.new(5, 90, 0)
- Part37.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part38.Parent = Model0
- Part38.Material = Enum.Material.Metal
- Part38.BrickColor = BrickColor.new("Pearl")
- Part38.Rotation = Vector3.new(90, 65, -90)
- Part38.CanCollide = false
- Part38.Size = Vector3.new(0.13753821, 0.560120106, 0.0757457316)
- Part38.CFrame = CFrame.new(-39.2002068, 2.38586926, -69.4949722, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part38.Position = Vector3.new(-39.2002068, 2.38586926, -69.4949722)
- Part38.Orientation = Vector3.new(25, 90, 0)
- Part38.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part39.Parent = Model0
- Part39.Material = Enum.Material.Metal
- Part39.BrickColor = BrickColor.new("Ghost grey")
- Part39.Rotation = Vector3.new(90, 70, -90)
- Part39.CanCollide = false
- Part39.Size = Vector3.new(0.181390986, 0.663772106, 0.0585457757)
- Part39.CFrame = CFrame.new(-39.2140083, 2.33511019, -69.49897, 0, 0.342020214, 0.939692616, 0, 0.939692557, -0.342020243, -1, 0, 0)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part39.Position = Vector3.new(-39.2140083, 2.33511019, -69.49897)
- Part39.Orientation = Vector3.new(20, 90, 0)
- Part39.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh40.Parent = Part39
- BlockMesh40.Scale = Vector3.new(1, 1, 0.987364352)
- BlockMesh40.Scale = Vector3.new(1, 1, 0.987364352)
- Part41.Parent = Model0
- Part41.Material = Enum.Material.Metal
- Part41.BrickColor = BrickColor.new("Oyster")
- Part41.Rotation = Vector3.new(90, 75, -90)
- Part41.CanCollide = false
- Part41.Shape = Enum.PartType.Cylinder
- Part41.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
- Part41.CFrame = CFrame.new(-39.2180481, 1.99095297, -69.499939, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part41.Position = Vector3.new(-39.2180481, 1.99095297, -69.499939)
- Part41.Orientation = Vector3.new(15, 90, 0)
- Part41.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part42.Parent = Model0
- Part42.Material = Enum.Material.Metal
- Part42.BrickColor = BrickColor.new("Oyster")
- Part42.Rotation = Vector3.new(90, 75, -90)
- Part42.CanCollide = false
- Part42.Size = Vector3.new(0.213324994, 0.68305099, 0.338448107)
- Part42.CFrame = CFrame.new(-39.0570145, 2.2780571, -69.499939, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part42.Position = Vector3.new(-39.0570145, 2.2780571, -69.499939)
- Part42.Orientation = Vector3.new(15, 90, 0)
- Part42.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part43.Parent = Model0
- Part43.Material = Enum.Material.Neon
- Part43.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part43.Rotation = Vector3.new(-180, 0, -175)
- Part43.CanCollide = false
- Part43.Shape = Enum.PartType.Cylinder
- Part43.Size = Vector3.new(0.198313519, 0.118225448, 0.354675889)
- Part43.CFrame = CFrame.new(-38.5609283, 1.89703143, -69.2337952, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.972549, 1, 0.376471)
- Part43.Position = Vector3.new(-38.5609283, 1.89703143, -69.2337952)
- Part43.Orientation = Vector3.new(0, 180, 5)
- Part43.Color = Color3.new(0.972549, 1, 0.376471)
- Part44.Parent = Model0
- Part44.Material = Enum.Material.Metal
- Part44.BrickColor = BrickColor.new("Oyster")
- Part44.Rotation = Vector3.new(90, 85, -90)
- Part44.CanCollide = false
- Part44.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
- Part44.CFrame = CFrame.new(-38.6454887, 1.9129529, -69.2337875, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part44.Position = Vector3.new(-38.6454887, 1.9129529, -69.2337875)
- Part44.Orientation = Vector3.new(5, 90, 0)
- Part44.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part45.Parent = Model0
- Part45.Material = Enum.Material.Metal
- Part45.BrickColor = BrickColor.new("Oyster")
- Part45.Rotation = Vector3.new(90, 75, -90)
- Part45.CanCollide = false
- Part45.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
- Part45.CFrame = CFrame.new(-39.0128593, 1.97215939, -69.2337875, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part45.Position = Vector3.new(-39.0128593, 1.97215939, -69.2337875)
- Part45.Orientation = Vector3.new(15, 90, 0)
- Part45.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part46.Parent = Model0
- Part46.Material = Enum.Material.Metal
- Part46.BrickColor = BrickColor.new("Oyster")
- Part46.Rotation = Vector3.new(90, 85, -90)
- Part46.CanCollide = false
- Part46.Shape = Enum.PartType.Cylinder
- Part46.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
- Part46.CFrame = CFrame.new(-38.8434486, 1.92645657, -69.2337875, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part46.Position = Vector3.new(-38.8434486, 1.92645657, -69.2337875)
- Part46.Orientation = Vector3.new(5, 90, 0)
- Part46.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part47.Parent = Model0
- Part47.Material = Enum.Material.Metal
- Part47.BrickColor = BrickColor.new("Oyster")
- Part47.Rotation = Vector3.new(90, 75, -90)
- Part47.CanCollide = false
- Part47.Shape = Enum.PartType.Cylinder
- Part47.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
- Part47.CFrame = CFrame.new(-39.2054558, 2.01983094, -69.2337875, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part47.Position = Vector3.new(-39.2054558, 2.01983094, -69.2337875)
- Part47.Orientation = Vector3.new(15, 90, 0)
- Part47.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part48.Parent = Model0
- Part48.Material = Enum.Material.Metal
- Part48.BrickColor = BrickColor.new("Oyster")
- Part48.Rotation = Vector3.new(90, 75, -90)
- Part48.CanCollide = false
- Part48.Size = Vector3.new(0.204073399, 0.65342778, 0.323770165)
- Part48.CFrame = CFrame.new(-39.0514145, 2.29448462, -69.2337875, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part48.Position = Vector3.new(-39.0514145, 2.29448462, -69.2337875)
- Part48.Orientation = Vector3.new(15, 90, 0)
- Part48.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part49.Parent = Model0
- Part49.Material = Enum.Material.Metal
- Part49.BrickColor = BrickColor.new("Ghost grey")
- Part49.Rotation = Vector3.new(90, 70, -90)
- Part49.CanCollide = false
- Part49.Size = Vector3.new(0.17352429, 0.63498503, 0.0585457757)
- Part49.CFrame = CFrame.new(-39.2015839, 2.3490634, -69.2329102, 0, 0.342020214, 0.939692616, 0, 0.939692557, -0.342020243, -1, 0, 0)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part49.Position = Vector3.new(-39.2015839, 2.3490634, -69.2329102)
- Part49.Orientation = Vector3.new(20, 90, 0)
- Part49.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh50.Parent = Part49
- BlockMesh50.Scale = Vector3.new(1, 1, 0.94454354)
- BlockMesh50.Scale = Vector3.new(1, 1, 0.94454354)
- Part51.Parent = Model0
- Part51.Material = Enum.Material.Metal
- Part51.BrickColor = BrickColor.new("Pearl")
- Part51.Rotation = Vector3.new(90, 65, -90)
- Part51.CanCollide = false
- Part51.Size = Vector3.new(0.131573364, 0.535828233, 0.0724607483)
- Part51.CFrame = CFrame.new(-39.1883965, 2.39762139, -69.2290268, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part51.Position = Vector3.new(-39.1883965, 2.39762139, -69.2290268)
- Part51.Orientation = Vector3.new(25, 90, 0)
- Part51.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part52.Parent = Model0
- Part52.Material = Enum.Material.Metal
- Part52.BrickColor = BrickColor.new("Pearl")
- Part52.Rotation = Vector3.new(0, 0, -15)
- Part52.CanCollide = false
- Part52.Shape = Enum.PartType.Cylinder
- Part52.Size = Vector3.new(0.0585458241, 0.75540781, 1.02462256)
- Part52.CFrame = CFrame.new(-38.920742, 4.15797377, -69.3819656, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part52.Position = Vector3.new(-38.920742, 4.15797377, -69.3819656)
- Part52.Orientation = Vector3.new(0, 0, -15)
- Part52.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh53.Parent = Part52
- SpecialMesh53.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh53.MeshType = Enum.MeshType.Cylinder
- SpecialMesh53.Scale = Vector3.new(0.720637798, 1, 1)
- Part54.Parent = Model0
- Part54.Material = Enum.Material.Metal
- Part54.BrickColor = BrickColor.new("Pearl")
- Part54.Rotation = Vector3.new(0, 0, -25)
- Part54.CanCollide = false
- Part54.Shape = Enum.PartType.Cylinder
- Part54.Size = Vector3.new(0.0585458241, 1.00855112, 1.02462256)
- Part54.CFrame = CFrame.new(-38.4671745, 4.27564144, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part54.Position = Vector3.new(-38.4671745, 4.27564144, -69.3819656)
- Part54.Orientation = Vector3.new(0, 0, -25)
- Part54.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh55.Parent = Part54
- SpecialMesh55.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh55.MeshType = Enum.MeshType.Cylinder
- SpecialMesh55.Scale = Vector3.new(0.720637798, 1, 1)
- Part56.Parent = Model0
- Part56.Material = Enum.Material.Metal
- Part56.BrickColor = BrickColor.new("Fossil")
- Part56.Rotation = Vector3.new(0, 0, -25)
- Part56.CanCollide = false
- Part56.Shape = Enum.PartType.Cylinder
- Part56.Size = Vector3.new(0.16273427, 0.883988261, 1.02462256)
- Part56.CFrame = CFrame.new(-38.4261284, 4.18777847, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part56.Position = Vector3.new(-38.4261284, 4.18777847, -69.3819656)
- Part56.Orientation = Vector3.new(0, 0, -25)
- Part56.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part57.Parent = Model0
- Part57.Material = Enum.Material.Metal
- Part57.BrickColor = BrickColor.new("Oyster")
- Part57.Rotation = Vector3.new(90, 85, -90)
- Part57.CanCollide = false
- Part57.Shape = Enum.PartType.Cylinder
- Part57.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
- Part57.CFrame = CFrame.new(-38.8444557, 1.93517423, -69.7622452, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part57.Position = Vector3.new(-38.8444557, 1.93517423, -69.7622452)
- Part57.Orientation = Vector3.new(5, 90, 0)
- Part57.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part58.Parent = Model0
- Part58.Material = Enum.Material.Metal
- Part58.BrickColor = BrickColor.new("Oyster")
- Part58.Rotation = Vector3.new(90, 85, -90)
- Part58.CanCollide = false
- Part58.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
- Part58.CFrame = CFrame.new(-38.6488571, 1.92183149, -69.7622452, 0, 0.087155968, 0.996194661, 0, 0.996194661, -0.087155968, -1, 0, 0)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part58.Position = Vector3.new(-38.6488571, 1.92183149, -69.7622452)
- Part58.Orientation = Vector3.new(5, 90, 0)
- Part58.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part59.Parent = Model0
- Part59.Material = Enum.Material.Neon
- Part59.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part59.Rotation = Vector3.new(-180, 0, -175)
- Part59.CanCollide = false
- Part59.Shape = Enum.PartType.Cylinder
- Part59.Size = Vector3.new(0.195947528, 0.116814971, 0.350444436)
- Part59.CFrame = CFrame.new(-38.5652924, 1.90609682, -69.7622528, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.972549, 1, 0.376471)
- Part59.Position = Vector3.new(-38.5652924, 1.90609682, -69.7622528)
- Part59.Orientation = Vector3.new(0, 180, 5)
- Part59.Color = Color3.new(0.972549, 1, 0.376471)
- Part60.Parent = Model0
- Part60.Material = Enum.Material.Metal
- Part60.BrickColor = BrickColor.new("Fossil")
- Part60.Rotation = Vector3.new(0, 0, -25)
- Part60.CanCollide = false
- Part60.Shape = Enum.PartType.Cylinder
- Part60.Size = Vector3.new(0.257160395, 0.769471407, 1.02462256)
- Part60.CFrame = CFrame.new(-38.4038887, 4.11423254, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part60.Position = Vector3.new(-38.4038887, 4.11423254, -69.3819656)
- Part60.Orientation = Vector3.new(0, 0, -25)
- Part60.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part61.Parent = Model0
- Part61.Material = Enum.Material.Metal
- Part61.BrickColor = BrickColor.new("Fossil")
- Part61.Rotation = Vector3.new(0, 0, -25)
- Part61.CanCollide = false
- Part61.Shape = Enum.PartType.Cylinder
- Part61.Size = Vector3.new(0.337522894, 0.65495497, 1.02462256)
- Part61.CFrame = CFrame.new(-38.3971291, 4.04790592, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part61.Position = Vector3.new(-38.3971291, 4.04790592, -69.3819656)
- Part61.Orientation = Vector3.new(0, 0, -25)
- Part61.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part62.Parent = Model0
- Part62.Material = Enum.Material.Neon
- Part62.BrickColor = BrickColor.new("New Yeller")
- Part62.CanCollide = false
- Part62.Shape = Enum.PartType.Cylinder
- Part62.Size = Vector3.new(0.727281272, 0.526374698, 1.02462256)
- Part62.CFrame = CFrame.new(-38.7048683, 4.01461172, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(1, 1, 0)
- Part62.Position = Vector3.new(-38.7048683, 4.01461172, -69.3819656)
- Part62.Color = Color3.new(1, 1, 0)
- Part63.Parent = Model0
- Part63.Material = Enum.Material.Metal
- Part63.BrickColor = BrickColor.new("Fossil")
- Part63.Rotation = Vector3.new(0, 0, -25)
- Part63.CanCollide = false
- Part63.Shape = Enum.PartType.Cylinder
- Part63.Size = Vector3.new(0.458066761, 0.604727924, 1.02462256)
- Part63.CFrame = CFrame.new(-38.3549309, 4.00052214, -69.3819656, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part63.Position = Vector3.new(-38.3549309, 4.00052214, -69.3819656)
- Part63.Orientation = Vector3.new(0, 0, -25)
- Part63.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part64.Parent = Model0
- Part64.Material = Enum.Material.Metal
- Part64.BrickColor = BrickColor.new("Oyster")
- Part64.Rotation = Vector3.new(90, 75, -90)
- Part64.CanCollide = false
- Part64.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
- Part64.CFrame = CFrame.new(-39.0118408, 1.98032784, -69.7622452, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part64.Position = Vector3.new(-39.0118408, 1.98032784, -69.7622452)
- Part64.Orientation = Vector3.new(15, 90, 0)
- Part64.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part65.Parent = Model0
- Part65.Material = Enum.Material.Metal
- Part65.BrickColor = BrickColor.new("Oyster")
- Part65.Rotation = Vector3.new(90, 75, -90)
- Part65.CanCollide = false
- Part65.Shape = Enum.PartType.Cylinder
- Part65.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
- Part65.CFrame = CFrame.new(-39.2021484, 2.02743149, -69.7622452, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part65.Position = Vector3.new(-39.2021484, 2.02743149, -69.7622452)
- Part65.Orientation = Vector3.new(15, 90, 0)
- Part65.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part66.Parent = Model0
- Part66.Material = Enum.Material.Metal
- Part66.BrickColor = BrickColor.new("Ghost grey")
- Part66.Rotation = Vector3.new(90, 70, -90)
- Part66.CanCollide = false
- Part66.Size = Vector3.new(0.171454117, 0.627409458, 0.0585457757)
- Part66.CFrame = CFrame.new(-39.1983299, 2.352736, -69.7612534, 0, 0.342020214, 0.939692616, 0, 0.939692557, -0.342020243, -1, 0, 0)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part66.Position = Vector3.new(-39.1983299, 2.352736, -69.7612534)
- Part66.Orientation = Vector3.new(20, 90, 0)
- Part66.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh67.Parent = Part66
- BlockMesh67.Scale = Vector3.new(1, 1, 0.933274686)
- BlockMesh67.Scale = Vector3.new(1, 1, 0.933274686)
- Part68.Parent = Model0
- Part68.Material = Enum.Material.Metal
- Part68.BrickColor = BrickColor.new("Pearl")
- Part68.Rotation = Vector3.new(90, 65, -90)
- Part68.CanCollide = false
- Part68.Size = Vector3.new(0.130003676, 0.529435694, 0.0715962872)
- Part68.CFrame = CFrame.new(-39.1852798, 2.40071321, -69.7575455, 0, 0.422617942, 0.906307876, 0, 0.906307876, -0.422617942, -1, 0, 0)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part68.Position = Vector3.new(-39.1852798, 2.40071321, -69.7575455)
- Part68.Orientation = Vector3.new(25, 90, 0)
- Part68.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part69.Parent = Model0
- Part69.Material = Enum.Material.Metal
- Part69.BrickColor = BrickColor.new("Oyster")
- Part69.Rotation = Vector3.new(90, 75, -90)
- Part69.CanCollide = false
- Part69.Size = Vector3.new(0.201638713, 0.64563185, 0.319907278)
- Part69.CFrame = CFrame.new(-39.0499306, 2.29880953, -69.7622452, 0, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, -1, 0, 0)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part69.Position = Vector3.new(-39.0499306, 2.29880953, -69.7622452)
- Part69.Orientation = Vector3.new(15, 90, 0)
- Part69.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part70.Name = "Base"
- Part70.Parent = Model0
- Part70.Material = Enum.Material.Metal
- Part70.BrickColor = BrickColor.new("Ghost grey")
- Part70.CanCollide = false
- Part70.Size = Vector3.new(1.02462339, 1.3802278, 1.02462256)
- Part70.CFrame = CFrame.new(-38.6405487, 3.3423183, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part70.Position = Vector3.new(-38.6405487, 3.3423183, -69.3819656)
- Part70.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Weld71.Parent = Part70
- Weld71.C0 = CFrame.new(-0.541412354, -1.03010416, 0.372314453, -0, 0.342019975, 0.939692736, -0.087155968, 0.936116874, -0.340718478, -0.996194661, -0.0818998367, 0.0298090819)
- Weld71.Part0 = Part70
- Weld71.Part1 = Part22
- Weld72.Parent = Part70
- Weld72.C0 = CFrame.new(-0.416465759, -1.0642612, -0.117973328, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
- Weld72.Part0 = Part70
- Weld72.Part1 = Part42
- Weld73.Parent = Part70
- Weld73.C0 = CFrame.new(0.00784301758, -1.46309114, -0.117973328, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
- Weld73.Part0 = Part70
- Weld73.Part1 = Part35
- Weld74.Parent = Part70
- Weld74.C0 = CFrame.new(-0.199100494, -1.44897389, -0.117973328, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
- Weld74.Part0 = Part70
- Weld74.Part1 = Part37
- Weld75.Parent = Part70
- Weld75.C0 = CFrame.new(-0.559658051, -0.956449032, -0.113006592, -0, 0.422617942, 0.906307876, -0, 0.906307876, -0.422617942, -1, 0, 0)
- Weld75.Part0 = Part70
- Weld75.Part1 = Part38
- Weld76.Parent = Part70
- Weld76.C0 = CFrame.new(0.133113861, -1.59601438, 0.0575866699, 0.0868239924, -0.00759603037, 0.99619478, 0.0871559903, 0.99619472, -1.0660527e-07, -0.992403865, 0.0868243501, 0.0871556476)
- Weld76.Part0 = Part70
- Weld76.Part1 = Part31
- Weld77.Parent = Part70
- Weld77.C0 = CFrame.new(-0.57749939, -1.35136533, -0.117973328, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
- Weld77.Part0 = Part70
- Weld77.Part1 = Part41
- Weld78.Parent = Part70
- Weld78.C0 = CFrame.new(0.0796203613, -1.44528687, 0.148170471, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
- Weld78.Part0 = Part70
- Weld78.Part1 = Part43
- Weld79.Parent = Part70
- Weld79.C0 = CFrame.new(0.140651703, -1.57971299, -0.0286407471, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
- Weld79.Part0 = Part70
- Weld79.Part1 = Part32
- Weld80.Parent = Part70
- Weld80.C0 = CFrame.new(0.17685318, -1.18907881, -0.442619324, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
- Weld80.Part0 = Part70
- Weld80.Part1 = Part29
- Weld81.Parent = Part70
- Weld81.C0 = CFrame.new(-0.529193878, -0.984883308, 0.371925354, -0, 0.422618091, 0.906307936, -0.087155968, 0.902859211, -0.421009868, -0.996194661, -0.078990154, 0.0368336849)
- Weld81.Part0 = Part70
- Weld81.Part1 = Part24
- Weld82.Parent = Part70
- Weld82.C0 = CFrame.new(0.190620422, -1.47028613, -0.599754333, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
- Weld82.Part0 = Part70
- Weld82.Part1 = Part25
- Weld83.Parent = Part70
- Weld83.C0 = CFrame.new(0.158302307, -1.56588876, -0.230560303, 0.996194661, -0.00759613281, -0.0868243203, 0, 0.99619478, -0.0871556103, 0.087155968, 0.0868239626, 0.992403865)
- Weld83.Part0 = Part70
- Weld83.Part1 = Part30
- Weld84.Parent = Part70
- Weld84.C0 = CFrame.new(0.18422699, -1.0834825, -0.582809448, 0.996194661, -0.0368336178, -0.0789901689, 0, 0.906308234, -0.422617316, 0.087155968, 0.421009123, 0.902859449)
- Weld84.Part0 = Part70
- Weld84.Part1 = Part33
- Weld85.Parent = Part70
- Weld85.C0 = CFrame.new(0.173427582, -1.51909697, -0.403396606, 0.996194661, -0.022557525, -0.0841862261, 0, 0.96592623, -0.258817881, 0.087155968, 0.257833004, 0.962250531)
- Weld85.Part0 = Part70
- Weld85.Part1 = Part28
- Weld86.Parent = Part70
- Weld86.C0 = CFrame.new(0.0962677002, -1.47973537, -0.117980957, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
- Weld86.Part0 = Part70
- Weld86.Part1 = Part34
- Weld87.Parent = Part70
- Weld87.C0 = CFrame.new(-0.376159668, -1.4011972, -0.117973328, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
- Weld87.Part0 = Part70
- Weld87.Part1 = Part36
- Weld88.Parent = Part70
- Weld88.C0 = CFrame.new(0.189304352, -1.13319993, -0.595878601, 0.996194661, -0.0298092179, -0.0818997845, 0, 0.93969214, -0.342021465, 0.087155968, 0.340719998, 0.936116338)
- Weld88.Part0 = Part70
- Weld88.Part1 = Part26
- Weld89.Parent = Part70
- Weld89.C0 = CFrame.new(-0.573459625, -1.00720811, -0.117004395, -0, 0.342020214, 0.939692616, -0, 0.939692557, -0.342020243, -1, 0, 0)
- Weld89.Part0 = Part70
- Weld89.Part1 = Part39
- Weld90.Parent = Part70
- Weld90.C0 = CFrame.new(-0.280193329, 0.81565547, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
- Weld90.Part0 = Part70
- Weld90.Part1 = Part52
- Weld91.Parent = Part70
- Weld91.C0 = CFrame.new(-0.409381866, -1.04350877, -0.380279541, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
- Weld91.Part0 = Part70
- Weld91.Part1 = Part69
- Weld92.Parent = Part70
- Weld92.C0 = CFrame.new(0.0431632996, 0.768726587, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld92.Part0 = Part70
- Weld92.Part1 = Part140
- Weld93.Parent = Part70
- Weld93.C0 = CFrame.new(0.285617828, 0.65820384, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld93.Part0 = Part70
- Weld93.Part1 = Part63
- Weld94.Parent = Part70
- Weld94.C0 = CFrame.new(-0.561035156, -0.9932549, 0.149055481, -0, 0.342020214, 0.939692616, -0, 0.939692557, -0.342020243, -1, 0, 0)
- Weld94.Part0 = Part70
- Weld94.Part1 = Part49
- Weld95.Parent = Part70
- Weld95.C0 = CFrame.new(0.173374176, 0.933323145, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld95.Part0 = Part70
- Weld95.Part1 = Part54
- Weld96.Parent = Part70
- Weld96.C0 = CFrame.new(-0.00706100464, 0.713476896, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld96.Part0 = Part70
- Weld96.Part1 = Part142
- Weld97.Parent = Part70
- Weld97.C0 = CFrame.new(-0.547847748, -0.944696903, 0.152938843, -0, 0.422617942, 0.906307876, -0, 0.906307876, -0.422617942, -1, 0, 0)
- Weld97.Part0 = Part70
- Weld97.Part1 = Part51
- Weld98.Parent = Part70
- Weld98.C0 = CFrame.new(-0.481147766, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld98.Part0 = Part70
- Weld98.Part1 = Part143
- Weld99.Parent = Part70
- Weld99.C0 = CFrame.new(0.186824799, 0.81694293, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld99.Part0 = Part70
- Weld99.Part1 = Part137
- Weld100.Parent = Part70
- Weld100.C0 = CFrame.new(-0.203907013, -1.40714407, -0.380279541, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
- Weld100.Part0 = Part70
- Weld100.Part1 = Part57
- Weld101.Parent = Part70
- Weld101.C0 = CFrame.new(-0.561599731, -1.31488681, -0.380279541, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
- Weld101.Part0 = Part70
- Weld101.Part1 = Part65
- Weld102.Parent = Part70
- Weld102.C0 = CFrame.new(-0.447666168, 0.703988791, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1)
- Weld102.Part0 = Part70
- Weld102.Part1 = Part138
- Weld103.Parent = Part70
- Weld103.C0 = CFrame.new(-0.557781219, -0.9895823, -0.37928772, -0, 0.342020214, 0.939692616, -0, 0.939692557, -0.342020243, -1, 0, 0)
- Weld103.Part0 = Part70
- Weld103.Part1 = Part66
- Weld104.Parent = Part70
- Weld104.C0 = CFrame.new(-0.00830841064, -1.42048681, -0.380279541, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
- Weld104.Part0 = Part70
- Weld104.Part1 = Part58
- Weld105.Parent = Part70
- Weld105.C0 = CFrame.new(-0.371292114, -1.36199045, -0.380279541, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
- Weld105.Part0 = Part70
- Weld105.Part1 = Part64
- Weld106.Parent = Part70
- Weld106.C0 = CFrame.new(-0.410865784, -1.04783368, 0.148178101, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
- Weld106.Part0 = Part70
- Weld106.Part1 = Part48
- Weld107.Parent = Part70
- Weld107.C0 = CFrame.new(0, -1.01357007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld107.Part0 = Part70
- Weld107.Part1 = Part136
- Weld108.Parent = Part70
- Weld108.C0 = CFrame.new(-0.54473114, -0.941605091, -0.375579834, -0, 0.422617942, 0.906307876, -0, 0.906307876, -0.422617942, -1, 0, 0)
- Weld108.Part0 = Part70
- Weld108.Part1 = Part68
- Weld109.Parent = Part70
- Weld109.C0 = CFrame.new(-0.470115662, 0.274234533, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld109.Part0 = Part70
- Weld109.Part1 = Part141
- Weld110.Parent = Part70
- Weld110.C0 = CFrame.new(-0.564907074, -1.32248735, 0.148178101, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
- Weld110.Part0 = Part70
- Weld110.Part1 = Part47
- Weld111.Parent = Part70
- Weld111.C0 = CFrame.new(-0.00494003296, -1.4293654, 0.148178101, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
- Weld111.Part0 = Part70
- Weld111.Part1 = Part44
- Weld112.Parent = Part70
- Weld112.C0 = CFrame.new(0.236660004, 0.771914244, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld112.Part0 = Part70
- Weld112.Part1 = Part60
- Weld113.Parent = Part70
- Weld113.C0 = CFrame.new(0.214420319, 0.845460176, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld113.Part0 = Part70
- Weld113.Part1 = Part56
- Weld114.Parent = Part70
- Weld114.C0 = CFrame.new(0.0752563477, -1.43622148, -0.38028717, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
- Weld114.Part0 = Part70
- Weld114.Part1 = Part59
- Weld115.Parent = Part70
- Weld115.C0 = CFrame.new(-0.202899933, -1.41586173, 0.148178101, -0, 0.087155968, 0.996194661, -0, 0.996194661, -0.087155968, -1, 0, 0)
- Weld115.Part0 = Part70
- Weld115.Part1 = Part46
- Weld116.Parent = Part70
- Weld116.C0 = CFrame.new(0.243419647, 0.705587626, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld116.Part0 = Part70
- Weld116.Part1 = Part61
- Weld117.Parent = Part70
- Weld117.C0 = CFrame.new(-0.0643196106, 0.672293425, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld117.Part0 = Part70
- Weld117.Part1 = Part62
- Weld118.Parent = Part70
- Weld118.C0 = CFrame.new(-0.372310638, -1.37015891, 0.148178101, -0, 0.258818984, 0.965925872, -0, 0.965925872, -0.258818984, -1, 0, 0)
- Weld118.Part0 = Part70
- Weld118.Part1 = Part45
- Weld119.Parent = Part70
- Weld119.C0 = CFrame.new(-0.544998169, -1.33468294, 0.39805603, -0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
- Weld119.Part0 = Part70
- Weld119.Part1 = Part20
- Weld120.Parent = Part70
- Weld120.C0 = CFrame.new(0.0583114624, 0.910563707, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld120.Part0 = Part70
- Weld120.Part1 = Part6
- Weld121.Parent = Part70
- Weld121.C0 = CFrame.new(0.0533790588, -1.44825828, 0.40802002, -0.99619478, 0.0871556178, -1.0595604e-07, 0.0868239775, 0.992403924, -0.0871556401, -0.00759599824, -0.0868239924, -0.99619478)
- Weld121.Part0 = Part70
- Weld121.Part1 = Part16
- Weld122.Parent = Part70
- Weld122.C0 = CFrame.new(-0.165119171, 0.847675562, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
- Weld122.Part0 = Part70
- Weld122.Part1 = Part1
- Weld123.Parent = Part70
- Weld123.C0 = CFrame.new(-0.0562324524, -0.364644527, -0.290283203, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld123.Part0 = Part70
- Weld123.Part1 = Part9
- Weld124.Parent = Part70
- Weld124.C0 = CFrame.new(-0.48217392, -0.230036736, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld124.Part0 = Part70
- Weld124.Part1 = Part13
- Weld125.Parent = Part70
- Weld125.C0 = CFrame.new(-0.025138855, -1.43353391, 0.406791687, -0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
- Weld125.Part0 = Part70
- Weld125.Part1 = Part17
- Weld126.Parent = Part70
- Weld126.C0 = CFrame.new(-0.208930969, -1.42104173, 0.405639648, -0, 0.0871559903, 0.99619472, -0.087155968, 0.992403865, -0.0868243352, -0.996194661, -0.0868243203, 0.00759616494)
- Weld126.Part0 = Part70
- Weld126.Part1 = Part19
- Weld127.Parent = Part70
- Weld127.C0 = CFrame.new(-0.064743042, 0.875050783, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1)
- Weld127.Part0 = Part70
- Weld127.Part1 = Part4
- Weld128.Parent = Part70
- Weld128.C0 = CFrame.new(0.123538971, 0.804889441, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld128.Part0 = Part70
- Weld128.Part1 = Part10
- Weld129.Parent = Part70
- Weld129.C0 = CFrame.new(-0.0642776489, -0.364644527, -0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld129.Part0 = Part70
- Weld129.Part1 = Part3
- Weld130.Parent = Part70
- Weld130.C0 = CFrame.new(-0.369609833, 0.759382486, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1)
- Weld130.Part0 = Part70
- Weld130.Part1 = Part14
- Weld131.Parent = Part70
- Weld131.C0 = CFrame.new(-0.401992798, -1.08066082, 0.375869751, -0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
- Weld131.Part0 = Part70
- Weld131.Part1 = Part21
- Weld132.Parent = Part70
- Weld132.C0 = CFrame.new(-0.0763168335, -0.364644527, 0.272224426, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld132.Part0 = Part70
- Weld132.Part1 = Part8
- Weld133.Parent = Part70
- Weld133.C0 = CFrame.new(-0.490200043, -0.0150654316, -0.208930969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld133.Part0 = Part70
- Weld133.Part1 = Part11
- Weld134.Parent = Part70
- Weld134.C0 = CFrame.new(-0.490200043, -0.0150654316, 0.19896698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld134.Part0 = Part70
- Weld134.Part1 = Part12
- Weld135.Parent = Part70
- Weld135.C0 = CFrame.new(-0.366199493, -1.37877274, 0.401977539, -0, 0.258819073, 0.965925813, -0.087155968, 0.962250233, -0.257834166, -0.996194661, -0.0841862038, 0.0225576237)
- Weld135.Part0 = Part70
- Weld135.Part1 = Part18
- Part136.Parent = Model0
- Part136.Material = Enum.Material.Metal
- Part136.BrickColor = BrickColor.new("Fossil")
- Part136.CanCollide = false
- Part136.Size = Vector3.new(1.04471385, 0.66700983, 1.0447129)
- Part136.CFrame = CFrame.new(-38.6405487, 2.32874823, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part136.Position = Vector3.new(-38.6405487, 2.32874823, -69.3819656)
- Part136.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part137.Parent = Model0
- Part137.Material = Enum.Material.Neon
- Part137.BrickColor = BrickColor.new("New Yeller")
- Part137.CanCollide = false
- Part137.Shape = Enum.PartType.Cylinder
- Part137.Size = Vector3.new(0.225015596, 0.815679789, 1.02462256)
- Part137.CFrame = CFrame.new(-38.4537239, 4.15926123, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Color = Color3.new(1, 1, 0)
- Part137.Position = Vector3.new(-38.4537239, 4.15926123, -69.3819656)
- Part137.Color = Color3.new(1, 1, 0)
- Part138.Parent = Model0
- Part138.Material = Enum.Material.Metal
- Part138.BrickColor = BrickColor.new("Pearl")
- Part138.Rotation = Vector3.new(0, 0, -10)
- Part138.CanCollide = false
- Part138.Shape = Enum.PartType.Cylinder
- Part138.Size = Vector3.new(0.0585458241, 0.526374698, 1.02462256)
- Part138.CFrame = CFrame.new(-39.0882149, 4.04630709, -69.3819656, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part138.Position = Vector3.new(-39.0882149, 4.04630709, -69.3819656)
- Part138.Orientation = Vector3.new(0, 0, -10)
- Part138.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh139.Parent = Part138
- SpecialMesh139.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh139.MeshType = Enum.MeshType.Cylinder
- SpecialMesh139.Scale = Vector3.new(0.720637798, 1, 1)
- Part140.Parent = Model0
- Part140.Material = Enum.Material.Neon
- Part140.BrickColor = BrickColor.new("New Yeller")
- Part140.CanCollide = false
- Part140.Shape = Enum.PartType.Cylinder
- Part140.Size = Vector3.new(0.512311697, 0.719244838, 1.02462256)
- Part140.CFrame = CFrame.new(-38.5973854, 4.11104488, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Color = Color3.new(1, 1, 0)
- Part140.Position = Vector3.new(-38.5973854, 4.11104488, -69.3819656)
- Part140.Color = Color3.new(1, 1, 0)
- Part141.Parent = Model0
- Part141.Material = Enum.Material.Metal
- Part141.BrickColor = BrickColor.new("Fossil")
- Part141.CanCollide = false
- Part141.Shape = Enum.PartType.Cylinder
- Part141.Size = Vector3.new(0.116525784, 0.831751645, 1.02462256)
- Part141.CFrame = CFrame.new(-39.1106644, 3.61655283, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part141.Position = Vector3.new(-39.1106644, 3.61655283, -69.3819656)
- Part141.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part142.Parent = Model0
- Part142.Material = Enum.Material.Neon
- Part142.BrickColor = BrickColor.new("New Yeller")
- Part142.CanCollide = false
- Part142.Shape = Enum.PartType.Cylinder
- Part142.Size = Vector3.new(0.612764835, 0.608746409, 1.02462256)
- Part142.CFrame = CFrame.new(-38.6476097, 4.05579519, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(1, 1, 0)
- Part142.Position = Vector3.new(-38.6476097, 4.05579519, -69.3819656)
- Part142.Color = Color3.new(1, 1, 0)
- Part143.Parent = Model0
- Part143.Material = Enum.Material.Metal
- Part143.BrickColor = BrickColor.new("Pearl")
- Part143.CanCollide = false
- Part143.Shape = Enum.PartType.Cylinder
- Part143.Size = Vector3.new(0.138625503, 1.3802278, 1.02462256)
- Part143.CFrame = CFrame.new(-39.1216965, 3.3423183, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part143.Position = Vector3.new(-39.1216965, 3.3423183, -69.3819656)
- Part143.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Model144.Name = "ARightArm"
- Model144.Parent = mas
- Part145.Parent = Model144
- Part145.Material = Enum.Material.Metal
- Part145.BrickColor = BrickColor.new("Pearl")
- Part145.Rotation = Vector3.new(90, -65, 90)
- Part145.CanCollide = false
- Part145.Size = Vector3.new(0.131573364, 0.535828233, 0.0724607483)
- Part145.CFrame = CFrame.new(-35.0981178, 2.39762139, -69.2290268, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part145.Position = Vector3.new(-35.0981178, 2.39762139, -69.2290268)
- Part145.Orientation = Vector3.new(25, -90, 0)
- Part145.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part146.Parent = Model144
- Part146.Material = Enum.Material.Metal
- Part146.BrickColor = BrickColor.new("Oyster")
- Part146.Rotation = Vector3.new(90, -75, 90)
- Part146.CanCollide = false
- Part146.Size = Vector3.new(0.204073399, 0.65342778, 0.323770165)
- Part146.CFrame = CFrame.new(-35.2350998, 2.29448462, -69.2337875, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part146.Position = Vector3.new(-35.2350998, 2.29448462, -69.2337875)
- Part146.Orientation = Vector3.new(15, -90, 0)
- Part146.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part147.Parent = Model144
- Part147.Material = Enum.Material.Metal
- Part147.BrickColor = BrickColor.new("Pearl")
- Part147.Rotation = Vector3.new(0, 0, 15)
- Part147.CanCollide = false
- Part147.Shape = Enum.PartType.Cylinder
- Part147.Size = Vector3.new(0.0585458241, 0.75540781, 1.02462256)
- Part147.CFrame = CFrame.new(-35.3657722, 4.15797377, -69.3819656, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part147.Position = Vector3.new(-35.3657722, 4.15797377, -69.3819656)
- Part147.Orientation = Vector3.new(0, 0, 15)
- Part147.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh148.Parent = Part147
- SpecialMesh148.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh148.MeshType = Enum.MeshType.Cylinder
- SpecialMesh148.Scale = Vector3.new(0.720637798, 1, 1)
- Part149.Parent = Model144
- Part149.Material = Enum.Material.Metal
- Part149.BrickColor = BrickColor.new("Oyster")
- Part149.Rotation = Vector3.new(90, -75, 90)
- Part149.CanCollide = false
- Part149.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
- Part149.CFrame = CFrame.new(-35.2698059, 1.9411211, -69.499939, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part149.Position = Vector3.new(-35.2698059, 1.9411211, -69.499939)
- Part149.Orientation = Vector3.new(15, -90, 0)
- Part149.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part150.Parent = Model144
- Part150.Material = Enum.Material.Neon
- Part150.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part150.Rotation = Vector3.new(0, -85, -5)
- Part150.CanCollide = false
- Part150.Shape = Enum.PartType.Cylinder
- Part150.Size = Vector3.new(0.203045323, 0.121046357, 0.363138705)
- Part150.CFrame = CFrame.new(-35.7790794, 1.74630392, -69.324379, 0.0868239924, 0.00759603037, -0.99619478, -0.0871559903, 0.99619472, -1.0660527e-07, 0.992403865, 0.0868243501, 0.0871556476)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.972549, 1, 0.376471)
- Part150.Position = Vector3.new(-35.7790794, 1.74630392, -69.324379)
- Part150.Orientation = Vector3.new(0, -85, -5)
- Part150.Color = Color3.new(0.972549, 1, 0.376471)
- Part151.Parent = Model144
- Part151.Material = Enum.Material.Metal
- Part151.BrickColor = BrickColor.new("Oyster")
- Part151.Rotation = Vector3.new(5.01999998, 4.98000002, -0.439999998)
- Part151.CanCollide = false
- Part151.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
- Part151.CFrame = CFrame.new(-35.7866173, 1.76260531, -69.4106064, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part151.Position = Vector3.new(-35.7866173, 1.76260531, -69.4106064)
- Part151.Orientation = Vector3.new(5, 5, 0)
- Part151.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part152.Parent = Model144
- Part152.Material = Enum.Material.Metal
- Part152.BrickColor = BrickColor.new("Pearl")
- Part152.Rotation = Vector3.new(90, -65, 90)
- Part152.CanCollide = false
- Part152.Size = Vector3.new(0.13753821, 0.560120106, 0.0757457316)
- Part152.CFrame = CFrame.new(-35.0863075, 2.38586926, -69.4949722, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part152.Position = Vector3.new(-35.0863075, 2.38586926, -69.4949722)
- Part152.Orientation = Vector3.new(25, -90, 0)
- Part152.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part153.Parent = Model144
- Part153.Material = Enum.Material.Metal
- Part153.BrickColor = BrickColor.new("Oyster")
- Part153.Rotation = Vector3.new(90, -75, 90)
- Part153.CanCollide = false
- Part153.Size = Vector3.new(0.213324994, 0.68305099, 0.338448107)
- Part153.CFrame = CFrame.new(-35.2294998, 2.2780571, -69.499939, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part153.Position = Vector3.new(-35.2294998, 2.2780571, -69.499939)
- Part153.Orientation = Vector3.new(15, -90, 0)
- Part153.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part154.Parent = Model144
- Part154.Material = Enum.Material.Neon
- Part154.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part154.Rotation = Vector3.new(-180, 0, 175)
- Part154.CanCollide = false
- Part154.Shape = Enum.PartType.Cylinder
- Part154.Size = Vector3.new(0.207303926, 0.123585194, 0.370755196)
- Part154.CFrame = CFrame.new(-35.7422333, 1.86258292, -69.4999466, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, -1)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.972549, 1, 0.376471)
- Part154.Position = Vector3.new(-35.7422333, 1.86258292, -69.4999466)
- Part154.Orientation = Vector3.new(0, 180, -5)
- Part154.Color = Color3.new(0.972549, 1, 0.376471)
- Part155.Parent = Model144
- Part155.Material = Enum.Material.Metal
- Part155.BrickColor = BrickColor.new("Oyster")
- Part155.Rotation = Vector3.new(5.01999998, 4.98000002, -0.439999998)
- Part155.CanCollide = false
- Part155.Shape = Enum.PartType.Cylinder
- Part155.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
- Part155.CFrame = CFrame.new(-35.8042679, 1.77642953, -69.6125259, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part155.Position = Vector3.new(-35.8042679, 1.77642953, -69.6125259)
- Part155.Orientation = Vector3.new(5, 5, 0)
- Part155.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part156.Parent = Model144
- Part156.Material = Enum.Material.Metal
- Part156.BrickColor = BrickColor.new("Oyster")
- Part156.Rotation = Vector3.new(90, -85, 90)
- Part156.CanCollide = false
- Part156.Shape = Enum.PartType.Cylinder
- Part156.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
- Part156.CFrame = CFrame.new(-35.4468651, 1.8933444, -69.499939, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part156.Position = Vector3.new(-35.4468651, 1.8933444, -69.499939)
- Part156.Orientation = Vector3.new(5, -90, 0)
- Part156.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part157.Parent = Model144
- Part157.Material = Enum.Material.Metal
- Part157.BrickColor = BrickColor.new("Oyster")
- Part157.Rotation = Vector3.new(90, -85, 90)
- Part157.CanCollide = false
- Part157.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
- Part157.CFrame = CFrame.new(-35.6538086, 1.87922716, -69.499939, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part157.Position = Vector3.new(-35.6538086, 1.87922716, -69.499939)
- Part157.Orientation = Vector3.new(5, -90, 0)
- Part157.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part158.Parent = Model144
- Part158.Material = Enum.Material.Metal
- Part158.BrickColor = BrickColor.new("Oyster")
- Part158.Rotation = Vector3.new(90, -85, 90)
- Part158.CanCollide = false
- Part158.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
- Part158.CFrame = CFrame.new(-35.6410255, 1.9129529, -69.2337875, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part158.Position = Vector3.new(-35.6410255, 1.9129529, -69.2337875)
- Part158.Orientation = Vector3.new(5, -90, 0)
- Part158.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part159.Parent = Model144
- Part159.Material = Enum.Material.Metal
- Part159.BrickColor = BrickColor.new("Oyster")
- Part159.Rotation = Vector3.new(90, -75, 90)
- Part159.CanCollide = false
- Part159.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
- Part159.CFrame = CFrame.new(-35.2736549, 1.97215939, -69.2337875, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part159.Position = Vector3.new(-35.2736549, 1.97215939, -69.2337875)
- Part159.Orientation = Vector3.new(15, -90, 0)
- Part159.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part160.Parent = Model144
- Part160.Material = Enum.Material.Metal
- Part160.BrickColor = BrickColor.new("Oyster")
- Part160.Rotation = Vector3.new(90, -85, 90)
- Part160.CanCollide = false
- Part160.Shape = Enum.PartType.Cylinder
- Part160.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
- Part160.CFrame = CFrame.new(-35.4430656, 1.92645657, -69.2337875, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part160.Position = Vector3.new(-35.4430656, 1.92645657, -69.2337875)
- Part160.Orientation = Vector3.new(5, -90, 0)
- Part160.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part161.Parent = Model144
- Part161.Material = Enum.Material.Metal
- Part161.BrickColor = BrickColor.new("Oyster")
- Part161.Rotation = Vector3.new(90, -75, 90)
- Part161.CanCollide = false
- Part161.Shape = Enum.PartType.Cylinder
- Part161.Size = Vector3.new(0.198313519, 0.165896922, 0.354675889)
- Part161.CFrame = CFrame.new(-35.0810585, 2.01983094, -69.2337875, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part161.Position = Vector3.new(-35.0810585, 2.01983094, -69.2337875)
- Part161.Orientation = Vector3.new(15, -90, 0)
- Part161.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part162.Parent = Model144
- Part162.Material = Enum.Material.Neon
- Part162.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part162.Rotation = Vector3.new(-180, 0, 175)
- Part162.CanCollide = false
- Part162.Shape = Enum.PartType.Cylinder
- Part162.Size = Vector3.new(0.198313519, 0.118225448, 0.354675889)
- Part162.CFrame = CFrame.new(-35.7255859, 1.89703143, -69.2337952, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, -1)
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.Color = Color3.new(0.972549, 1, 0.376471)
- Part162.Position = Vector3.new(-35.7255859, 1.89703143, -69.2337952)
- Part162.Orientation = Vector3.new(0, 180, -5)
- Part162.Color = Color3.new(0.972549, 1, 0.376471)
- Part163.Parent = Model144
- Part163.Material = Enum.Material.Metal
- Part163.BrickColor = BrickColor.new("Oyster")
- Part163.Rotation = Vector3.new(90, -75, 90)
- Part163.CanCollide = false
- Part163.Shape = Enum.PartType.Cylinder
- Part163.Size = Vector3.new(0.207303926, 0.173417926, 0.370755196)
- Part163.CFrame = CFrame.new(-35.0684662, 1.99095297, -69.499939, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part163.Position = Vector3.new(-35.0684662, 1.99095297, -69.499939)
- Part163.Orientation = Vector3.new(15, -90, 0)
- Part163.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part164.Parent = Model144
- Part164.Material = Enum.Material.Metal
- Part164.BrickColor = BrickColor.new("Ghost grey")
- Part164.Rotation = Vector3.new(90, -70, 90)
- Part164.CanCollide = false
- Part164.Size = Vector3.new(0.17352429, 0.63498503, 0.0585457757)
- Part164.CFrame = CFrame.new(-35.0849304, 2.3490634, -69.2329102, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part164.Position = Vector3.new(-35.0849304, 2.3490634, -69.2329102)
- Part164.Orientation = Vector3.new(20, -90, 0)
- Part164.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh165.Parent = Part164
- BlockMesh165.Scale = Vector3.new(1, 1, 0.94454354)
- BlockMesh165.Scale = Vector3.new(1, 1, 0.94454354)
- Part166.Parent = Model144
- Part166.Material = Enum.Material.Metal
- Part166.BrickColor = BrickColor.new("Ghost grey")
- Part166.Rotation = Vector3.new(90, -70, 90)
- Part166.CanCollide = false
- Part166.Size = Vector3.new(0.181390986, 0.663772106, 0.0585457757)
- Part166.CFrame = CFrame.new(-35.072506, 2.33511019, -69.49897, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part166.Position = Vector3.new(-35.072506, 2.33511019, -69.49897)
- Part166.Orientation = Vector3.new(20, -90, 0)
- Part166.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh167.Parent = Part166
- BlockMesh167.Scale = Vector3.new(1, 1, 0.987364352)
- BlockMesh167.Scale = Vector3.new(1, 1, 0.987364352)
- Part168.Parent = Model144
- Part168.Material = Enum.Material.Metal
- Part168.BrickColor = BrickColor.new("Pearl")
- Part168.Rotation = Vector3.new(25.0799999, 4.52999973, -2.11999989)
- Part168.CanCollide = false
- Part168.Size = Vector3.new(0.134712741, 0.548613548, 0.0741896555)
- Part168.CFrame = CFrame.new(-35.8301926, 2.25883579, -69.9647751, 0.996194661, 0.0368336178, 0.0789901689, 0, 0.906308234, -0.422617316, -0.087155968, 0.421009123, 0.902859449)
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part168.Position = Vector3.new(-35.8301926, 2.25883579, -69.9647751)
- Part168.Orientation = Vector3.new(25, 5, 0)
- Part168.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part169.Parent = Model144
- Part169.Material = Enum.Material.Neon
- Part169.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part169.Rotation = Vector3.new(-180, 0, 175)
- Part169.CanCollide = false
- Part169.Shape = Enum.PartType.Cylinder
- Part169.Size = Vector3.new(0.195947528, 0.116814971, 0.350444436)
- Part169.CFrame = CFrame.new(-35.7212219, 1.90609682, -69.7622528, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, -1)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.972549, 1, 0.376471)
- Part169.Position = Vector3.new(-35.7212219, 1.90609682, -69.7622528)
- Part169.Orientation = Vector3.new(0, 180, -5)
- Part169.Color = Color3.new(0.972549, 1, 0.376471)
- Part170.Parent = Model144
- Part170.Material = Enum.Material.Metal
- Part170.BrickColor = BrickColor.new("Fossil")
- Part170.Rotation = Vector3.new(0, 0, 25)
- Part170.CanCollide = false
- Part170.Shape = Enum.PartType.Cylinder
- Part170.Size = Vector3.new(0.337522894, 0.65495497, 1.02462256)
- Part170.CFrame = CFrame.new(-35.8893852, 4.04790592, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part170.Position = Vector3.new(-35.8893852, 4.04790592, -69.3819656)
- Part170.Orientation = Vector3.new(0, 0, 25)
- Part170.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part171.Parent = Model144
- Part171.Material = Enum.Material.Metal
- Part171.BrickColor = BrickColor.new("Pearl")
- Part171.Rotation = Vector3.new(0, 0, 25)
- Part171.CanCollide = false
- Part171.Shape = Enum.PartType.Cylinder
- Part171.Size = Vector3.new(0.0585458241, 1.00855112, 1.02462256)
- Part171.CFrame = CFrame.new(-35.8193398, 4.27564144, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part171.Position = Vector3.new(-35.8193398, 4.27564144, -69.3819656)
- Part171.Orientation = Vector3.new(0, 0, 25)
- Part171.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh172.Parent = Part171
- SpecialMesh172.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh172.MeshType = Enum.MeshType.Cylinder
- SpecialMesh172.Scale = Vector3.new(0.720637798, 1, 1)
- Part173.Parent = Model144
- Part173.Material = Enum.Material.Metal
- Part173.BrickColor = BrickColor.new("Fossil")
- Part173.Rotation = Vector3.new(0, 0, 25)
- Part173.CanCollide = false
- Part173.Shape = Enum.PartType.Cylinder
- Part173.Size = Vector3.new(0.458066761, 0.604727924, 1.02462256)
- Part173.CFrame = CFrame.new(-35.9315834, 4.00052214, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part173.Position = Vector3.new(-35.9315834, 4.00052214, -69.3819656)
- Part173.Orientation = Vector3.new(0, 0, 25)
- Part173.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part174.Parent = Model144
- Part174.Material = Enum.Material.Metal
- Part174.BrickColor = BrickColor.new("Fossil")
- Part174.Rotation = Vector3.new(0, 0, 25)
- Part174.CanCollide = false
- Part174.Shape = Enum.PartType.Cylinder
- Part174.Size = Vector3.new(0.16273427, 0.883988261, 1.02462256)
- Part174.CFrame = CFrame.new(-35.8603859, 4.18777847, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part174.Position = Vector3.new(-35.8603859, 4.18777847, -69.3819656)
- Part174.Orientation = Vector3.new(0, 0, 25)
- Part174.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part175.Parent = Model144
- Part175.Material = Enum.Material.Metal
- Part175.BrickColor = BrickColor.new("Oyster")
- Part175.Rotation = Vector3.new(90, -85, 90)
- Part175.CanCollide = false
- Part175.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
- Part175.CFrame = CFrame.new(-35.6376572, 1.92183149, -69.7622452, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part175.Position = Vector3.new(-35.6376572, 1.92183149, -69.7622452)
- Part175.Orientation = Vector3.new(5, -90, 0)
- Part175.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part176.Parent = Model144
- Part176.Material = Enum.Material.Metal
- Part176.BrickColor = BrickColor.new("Fossil")
- Part176.Rotation = Vector3.new(0, 0, 25)
- Part176.CanCollide = false
- Part176.Shape = Enum.PartType.Cylinder
- Part176.Size = Vector3.new(0.257160395, 0.769471407, 1.02462256)
- Part176.CFrame = CFrame.new(-35.8826256, 4.11423254, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part176.Position = Vector3.new(-35.8826256, 4.11423254, -69.3819656)
- Part176.Orientation = Vector3.new(0, 0, 25)
- Part176.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part177.Parent = Model144
- Part177.Material = Enum.Material.Neon
- Part177.BrickColor = BrickColor.new("New Yeller")
- Part177.CanCollide = false
- Part177.Shape = Enum.PartType.Cylinder
- Part177.Size = Vector3.new(0.727281272, 0.526374698, 1.02462256)
- Part177.CFrame = CFrame.new(-35.581646, 4.01461172, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(1, 1, 0)
- Part177.Position = Vector3.new(-35.581646, 4.01461172, -69.3819656)
- Part177.Color = Color3.new(1, 1, 0)
- Part178.Parent = Model144
- Part178.Material = Enum.Material.Metal
- Part178.BrickColor = BrickColor.new("Oyster")
- Part178.Rotation = Vector3.new(90, -75, 90)
- Part178.CanCollide = false
- Part178.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
- Part178.CFrame = CFrame.new(-35.2746735, 1.98032784, -69.7622452, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part178.Position = Vector3.new(-35.2746735, 1.98032784, -69.7622452)
- Part178.Orientation = Vector3.new(15, -90, 0)
- Part178.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part179.Parent = Model144
- Part179.Material = Enum.Material.Metal
- Part179.BrickColor = BrickColor.new("Oyster")
- Part179.Rotation = Vector3.new(90, -85, 90)
- Part179.CanCollide = false
- Part179.Shape = Enum.PartType.Cylinder
- Part179.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
- Part179.CFrame = CFrame.new(-35.4420586, 1.93517423, -69.7622452, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part179.Position = Vector3.new(-35.4420586, 1.93517423, -69.7622452)
- Part179.Orientation = Vector3.new(5, -90, 0)
- Part179.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part180.Parent = Model144
- Part180.Material = Enum.Material.Metal
- Part180.BrickColor = BrickColor.new("Oyster")
- Part180.Rotation = Vector3.new(90, -75, 90)
- Part180.CanCollide = false
- Part180.Shape = Enum.PartType.Cylinder
- Part180.Size = Vector3.new(0.195947528, 0.163917795, 0.350444436)
- Part180.CFrame = CFrame.new(-35.0843658, 2.02743149, -69.7622452, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part180.Position = Vector3.new(-35.0843658, 2.02743149, -69.7622452)
- Part180.Orientation = Vector3.new(15, -90, 0)
- Part180.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part181.Parent = Model144
- Part181.Material = Enum.Material.Metal
- Part181.BrickColor = BrickColor.new("Ghost grey")
- Part181.Rotation = Vector3.new(90, -70, 90)
- Part181.CanCollide = false
- Part181.Size = Vector3.new(0.171454117, 0.627409458, 0.0585457757)
- Part181.CFrame = CFrame.new(-35.0881844, 2.352736, -69.7612534, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part181.Position = Vector3.new(-35.0881844, 2.352736, -69.7612534)
- Part181.Orientation = Vector3.new(20, -90, 0)
- Part181.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh182.Parent = Part181
- BlockMesh182.Scale = Vector3.new(1, 1, 0.933274686)
- BlockMesh182.Scale = Vector3.new(1, 1, 0.933274686)
- Part183.Parent = Model144
- Part183.Material = Enum.Material.Metal
- Part183.BrickColor = BrickColor.new("Pearl")
- Part183.Rotation = Vector3.new(90, -65, 90)
- Part183.CanCollide = false
- Part183.Size = Vector3.new(0.130003676, 0.529435694, 0.0715962872)
- Part183.CFrame = CFrame.new(-35.1012344, 2.40071321, -69.7575455, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part183.Position = Vector3.new(-35.1012344, 2.40071321, -69.7575455)
- Part183.Orientation = Vector3.new(25, -90, 0)
- Part183.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part184.Parent = Model144
- Part184.Material = Enum.Material.Metal
- Part184.BrickColor = BrickColor.new("Oyster")
- Part184.Rotation = Vector3.new(90, -75, 90)
- Part184.CanCollide = false
- Part184.Size = Vector3.new(0.201638713, 0.64563185, 0.319907278)
- Part184.CFrame = CFrame.new(-35.2365837, 2.29880953, -69.7622452, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part184.Position = Vector3.new(-35.2365837, 2.29880953, -69.7622452)
- Part184.Orientation = Vector3.new(15, -90, 0)
- Part184.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part185.Parent = Model144
- Part185.Material = Enum.Material.Metal
- Part185.BrickColor = BrickColor.new("Fossil")
- Part185.CanCollide = false
- Part185.Size = Vector3.new(1.04471385, 0.66700983, 1.0447129)
- Part185.CFrame = CFrame.new(-35.6459656, 2.32874823, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part185.Position = Vector3.new(-35.6459656, 2.32874823, -69.3819656)
- Part185.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part186.Parent = Model144
- Part186.Material = Enum.Material.Neon
- Part186.BrickColor = BrickColor.new("New Yeller")
- Part186.CanCollide = false
- Part186.Shape = Enum.PartType.Cylinder
- Part186.Size = Vector3.new(0.225015596, 0.815679789, 1.02462256)
- Part186.CFrame = CFrame.new(-35.8327904, 4.15926123, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Color = Color3.new(1, 1, 0)
- Part186.Position = Vector3.new(-35.8327904, 4.15926123, -69.3819656)
- Part186.Color = Color3.new(1, 1, 0)
- Part187.Name = "Base"
- Part187.Parent = Model144
- Part187.Material = Enum.Material.Metal
- Part187.BrickColor = BrickColor.new("Ghost grey")
- Part187.CanCollide = false
- Part187.Size = Vector3.new(1.02462339, 1.3802278, 1.02462256)
- Part187.CFrame = CFrame.new(-35.6459656, 3.3423183, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part187.Position = Vector3.new(-35.6459656, 3.3423183, -69.3819656)
- Part187.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Weld188.Parent = Part187
- Weld188.C0 = CFrame.new(0.547847748, -0.944696903, 0.152938843, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
- Weld188.Part0 = Part187
- Weld188.Part1 = Part145
- Weld189.Parent = Part187
- Weld189.C0 = CFrame.new(0.410865784, -1.04783368, 0.148178101, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Weld189.Part0 = Part187
- Weld189.Part1 = Part146
- Weld190.Parent = Part187
- Weld190.C0 = CFrame.new(0.280193329, 0.81565547, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
- Weld190.Part0 = Part187
- Weld190.Part1 = Part147
- Weld191.Parent = Part187
- Weld191.C0 = CFrame.new(0.376159668, -1.4011972, -0.117973328, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Weld191.Part0 = Part187
- Weld191.Part1 = Part149
- Weld192.Parent = Part187
- Weld192.C0 = CFrame.new(-0.133113861, -1.59601438, 0.0575866699, 0.0868239924, 0.00759603037, -0.99619478, -0.0871559903, 0.99619472, -1.0660527e-07, 0.992403865, 0.0868243501, 0.0871556476)
- Weld192.Part0 = Part187
- Weld192.Part1 = Part150
- Weld193.Parent = Part187
- Weld193.C0 = CFrame.new(-0.140651703, -1.57971299, -0.0286407471, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
- Weld193.Part0 = Part187
- Weld193.Part1 = Part151
- Weld194.Parent = Part187
- Weld194.C0 = CFrame.new(0.559658051, -0.956449032, -0.113006592, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
- Weld194.Part0 = Part187
- Weld194.Part1 = Part152
- Weld195.Parent = Part187
- Weld195.C0 = CFrame.new(0.416465759, -1.0642612, -0.117973328, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Weld195.Part0 = Part187
- Weld195.Part1 = Part153
- Weld196.Parent = Part187
- Weld196.C0 = CFrame.new(-0.0962677002, -1.47973537, -0.117980957, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, -1)
- Weld196.Part0 = Part187
- Weld196.Part1 = Part154
- Weld197.Parent = Part187
- Weld197.C0 = CFrame.new(-0.158302307, -1.56588876, -0.230560303, 0.996194661, 0.00759613281, 0.0868243203, 0, 0.99619478, -0.0871556103, -0.087155968, 0.0868239626, 0.992403865)
- Weld197.Part0 = Part187
- Weld197.Part1 = Part155
- Weld198.Parent = Part187
- Weld198.C0 = CFrame.new(0.199100494, -1.44897389, -0.117973328, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Weld198.Part0 = Part187
- Weld198.Part1 = Part156
- Weld199.Parent = Part187
- Weld199.C0 = CFrame.new(-0.00784301758, -1.46309114, -0.117973328, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Weld199.Part0 = Part187
- Weld199.Part1 = Part157
- Weld200.Parent = Part187
- Weld200.C0 = CFrame.new(0.00494003296, -1.4293654, 0.148178101, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Weld200.Part0 = Part187
- Weld200.Part1 = Part158
- Weld201.Parent = Part187
- Weld201.C0 = CFrame.new(0.372310638, -1.37015891, 0.148178101, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Weld201.Part0 = Part187
- Weld201.Part1 = Part159
- Weld202.Parent = Part187
- Weld202.C0 = CFrame.new(0.202899933, -1.41586173, 0.148178101, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Weld202.Part0 = Part187
- Weld202.Part1 = Part160
- Weld203.Parent = Part187
- Weld203.C0 = CFrame.new(0.564907074, -1.32248735, 0.148178101, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Weld203.Part0 = Part187
- Weld203.Part1 = Part161
- Weld204.Parent = Part187
- Weld204.C0 = CFrame.new(-0.0796203613, -1.44528687, 0.148170471, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, -1)
- Weld204.Part0 = Part187
- Weld204.Part1 = Part162
- Weld205.Parent = Part187
- Weld205.C0 = CFrame.new(0.57749939, -1.35136533, -0.117973328, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Weld205.Part0 = Part187
- Weld205.Part1 = Part163
- Weld206.Parent = Part187
- Weld206.C0 = CFrame.new(0.561035156, -0.9932549, 0.149055481, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
- Weld206.Part0 = Part187
- Weld206.Part1 = Part164
- Weld207.Parent = Part187
- Weld207.C0 = CFrame.new(0.573459625, -1.00720811, -0.117004395, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
- Weld207.Part0 = Part187
- Weld207.Part1 = Part166
- Weld208.Parent = Part187
- Weld208.C0 = CFrame.new(-0.18422699, -1.0834825, -0.582809448, 0.996194661, 0.0368336178, 0.0789901689, 0, 0.906308234, -0.422617316, -0.087155968, 0.421009123, 0.902859449)
- Weld208.Part0 = Part187
- Weld208.Part1 = Part168
- Weld209.Parent = Part187
- Weld209.C0 = CFrame.new(-0.0752563477, -1.43622148, -0.38028717, -0.996194661, -0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, -1)
- Weld209.Part0 = Part187
- Weld209.Part1 = Part169
- Weld210.Parent = Part187
- Weld210.C0 = CFrame.new(-0.243419647, 0.705587626, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld210.Part0 = Part187
- Weld210.Part1 = Part170
- Weld211.Parent = Part187
- Weld211.C0 = CFrame.new(-0.173374176, 0.933323145, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld211.Part0 = Part187
- Weld211.Part1 = Part171
- Weld212.Parent = Part187
- Weld212.C0 = CFrame.new(-0.285617828, 0.65820384, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld212.Part0 = Part187
- Weld212.Part1 = Part173
- Weld213.Parent = Part187
- Weld213.C0 = CFrame.new(-0.214420319, 0.845460176, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld213.Part0 = Part187
- Weld213.Part1 = Part174
- Weld214.Parent = Part187
- Weld214.C0 = CFrame.new(0.00830841064, -1.42048681, -0.380279541, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Weld214.Part0 = Part187
- Weld214.Part1 = Part175
- Weld215.Parent = Part187
- Weld215.C0 = CFrame.new(-0.236660004, 0.771914244, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld215.Part0 = Part187
- Weld215.Part1 = Part176
- Weld216.Parent = Part187
- Weld216.C0 = CFrame.new(0.0643196106, 0.672293425, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld216.Part0 = Part187
- Weld216.Part1 = Part177
- Weld217.Parent = Part187
- Weld217.C0 = CFrame.new(0.371292114, -1.36199045, -0.380279541, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Weld217.Part0 = Part187
- Weld217.Part1 = Part178
- Weld218.Parent = Part187
- Weld218.C0 = CFrame.new(0.203907013, -1.40714407, -0.380279541, 0, -0.087155968, -0.996194661, 0, 0.996194661, -0.087155968, 1, 0, 0)
- Weld218.Part0 = Part187
- Weld218.Part1 = Part179
- Weld219.Parent = Part187
- Weld219.C0 = CFrame.new(0.561599731, -1.31488681, -0.380279541, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Weld219.Part0 = Part187
- Weld219.Part1 = Part180
- Weld220.Parent = Part187
- Weld220.C0 = CFrame.new(0.557781219, -0.9895823, -0.37928772, 0, -0.342020214, -0.939692616, 0, 0.939692557, -0.342020243, 1, 0, 0)
- Weld220.Part0 = Part187
- Weld220.Part1 = Part181
- Weld221.Parent = Part187
- Weld221.C0 = CFrame.new(0.54473114, -0.941605091, -0.375579834, 0, -0.422617942, -0.906307876, 0, 0.906307876, -0.422617942, 1, 0, 0)
- Weld221.Part0 = Part187
- Weld221.Part1 = Part183
- Weld222.Parent = Part187
- Weld222.C0 = CFrame.new(0.409381866, -1.04350877, -0.380279541, 0, -0.258818984, -0.965925872, 0, 0.965925872, -0.258818984, 1, 0, 0)
- Weld222.Part0 = Part187
- Weld222.Part1 = Part184
- Weld223.Parent = Part187
- Weld223.C0 = CFrame.new(0, -1.01357007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld223.Part0 = Part187
- Weld223.Part1 = Part185
- Weld224.Parent = Part187
- Weld224.C0 = CFrame.new(-0.186824799, 0.81694293, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld224.Part0 = Part187
- Weld224.Part1 = Part186
- Weld225.Parent = Part187
- Weld225.C0 = CFrame.new(0.447666168, 0.703988791, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1)
- Weld225.Part0 = Part187
- Weld225.Part1 = Part253
- Weld226.Parent = Part187
- Weld226.C0 = CFrame.new(-0.0431632996, 0.768726587, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld226.Part0 = Part187
- Weld226.Part1 = Part255
- Weld227.Parent = Part187
- Weld227.C0 = CFrame.new(0.470115662, 0.274234533, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld227.Part0 = Part187
- Weld227.Part1 = Part256
- Weld228.Parent = Part187
- Weld228.C0 = CFrame.new(0.481147766, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld228.Part0 = Part187
- Weld228.Part1 = Part257
- Weld229.Parent = Part187
- Weld229.C0 = CFrame.new(0.00706100464, 0.713476896, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld229.Part0 = Part187
- Weld229.Part1 = Part258
- Weld230.Parent = Part187
- Weld230.C0 = CFrame.new(0.165119171, 0.847675562, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
- Weld230.Part0 = Part187
- Weld230.Part1 = Part259
- Weld231.Parent = Part187
- Weld231.C0 = CFrame.new(0.0642776489, -0.364644527, -0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld231.Part0 = Part187
- Weld231.Part1 = Part261
- Weld232.Parent = Part187
- Weld232.C0 = CFrame.new(0.064743042, 0.875050783, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
- Weld232.Part0 = Part187
- Weld232.Part1 = Part262
- Weld233.Parent = Part187
- Weld233.C0 = CFrame.new(0.0763168335, -0.364644527, 0.272224426, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld233.Part0 = Part187
- Weld233.Part1 = Part264
- Weld234.Parent = Part187
- Weld234.C0 = CFrame.new(0.0562324524, -0.364644527, -0.290283203, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld234.Part0 = Part187
- Weld234.Part1 = Part265
- Weld235.Parent = Part187
- Weld235.C0 = CFrame.new(-0.123538971, 0.804889441, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld235.Part0 = Part187
- Weld235.Part1 = Part266
- Weld236.Parent = Part187
- Weld236.C0 = CFrame.new(-0.0583114624, 0.910563707, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Weld236.Part0 = Part187
- Weld236.Part1 = Part267
- Weld237.Parent = Part187
- Weld237.C0 = CFrame.new(-0.0533790588, -1.44825828, 0.40802002, -0.99619478, -0.0871556178, 1.0595604e-07, -0.0868239775, 0.992403924, -0.0871556401, 0.00759599824, -0.0868239924, -0.99619478)
- Weld237.Part0 = Part187
- Weld237.Part1 = Part269
- Weld238.Parent = Part187
- Weld238.C0 = CFrame.new(0.490200043, -0.0150654316, 0.19896698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld238.Part0 = Part187
- Weld238.Part1 = Part270
- Weld239.Parent = Part187
- Weld239.C0 = CFrame.new(-0.173427582, -1.51909697, -0.403396606, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
- Weld239.Part0 = Part187
- Weld239.Part1 = Part271
- Weld240.Parent = Part187
- Weld240.C0 = CFrame.new(-0.17685318, -1.18907881, -0.442619324, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
- Weld240.Part0 = Part187
- Weld240.Part1 = Part272
- Weld241.Parent = Part187
- Weld241.C0 = CFrame.new(0.490200043, -0.0150654316, -0.208930969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld241.Part0 = Part187
- Weld241.Part1 = Part273
- Weld242.Parent = Part187
- Weld242.C0 = CFrame.new(0.544998169, -1.33468294, 0.39805603, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
- Weld242.Part0 = Part187
- Weld242.Part1 = Part274
- Weld243.Parent = Part187
- Weld243.C0 = CFrame.new(0.025138855, -1.43353391, 0.406791687, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
- Weld243.Part0 = Part187
- Weld243.Part1 = Part275
- Weld244.Parent = Part187
- Weld244.C0 = CFrame.new(0.48217392, -0.230036736, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld244.Part0 = Part187
- Weld244.Part1 = Part276
- Weld245.Parent = Part187
- Weld245.C0 = CFrame.new(0.369609833, 0.759382486, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
- Weld245.Part0 = Part187
- Weld245.Part1 = Part277
- Weld246.Parent = Part187
- Weld246.C0 = CFrame.new(0.208930969, -1.42104173, 0.405639648, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
- Weld246.Part0 = Part187
- Weld246.Part1 = Part279
- Weld247.Parent = Part187
- Weld247.C0 = CFrame.new(0.529193878, -0.984883308, 0.371925354, 0, -0.422618091, -0.906307936, 0.087155968, 0.902859211, -0.421009868, 0.996194661, -0.078990154, 0.0368336849)
- Weld247.Part0 = Part187
- Weld247.Part1 = Part280
- Weld248.Parent = Part187
- Weld248.C0 = CFrame.new(0.366199493, -1.37877274, 0.401977539, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
- Weld248.Part0 = Part187
- Weld248.Part1 = Part281
- Weld249.Parent = Part187
- Weld249.C0 = CFrame.new(0.541412354, -1.03010416, 0.372314453, 0, -0.342019975, -0.939692736, 0.087155968, 0.936116874, -0.340718478, 0.996194661, -0.0818998367, 0.0298090819)
- Weld249.Part0 = Part187
- Weld249.Part1 = Part282
- Weld250.Parent = Part187
- Weld250.C0 = CFrame.new(0.401992798, -1.08066082, 0.375869751, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
- Weld250.Part0 = Part187
- Weld250.Part1 = Part284
- Weld251.Parent = Part187
- Weld251.C0 = CFrame.new(-0.190620422, -1.47028613, -0.599754333, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
- Weld251.Part0 = Part187
- Weld251.Part1 = Part285
- Weld252.Parent = Part187
- Weld252.C0 = CFrame.new(-0.189304352, -1.13319993, -0.595878601, 0.996194661, 0.0298092179, 0.0818997845, 0, 0.93969214, -0.342021465, -0.087155968, 0.340719998, 0.936116338)
- Weld252.Part0 = Part187
- Weld252.Part1 = Part286
- Part253.Parent = Model144
- Part253.Material = Enum.Material.Metal
- Part253.BrickColor = BrickColor.new("Pearl")
- Part253.Rotation = Vector3.new(0, 0, 10)
- Part253.CanCollide = false
- Part253.Shape = Enum.PartType.Cylinder
- Part253.Size = Vector3.new(0.0585458241, 0.526374698, 1.02462256)
- Part253.CFrame = CFrame.new(-35.1982994, 4.04630709, -69.3819656, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849, 0, 0, 0, 1)
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part253.Position = Vector3.new(-35.1982994, 4.04630709, -69.3819656)
- Part253.Orientation = Vector3.new(0, 0, 10)
- Part253.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh254.Parent = Part253
- SpecialMesh254.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh254.MeshType = Enum.MeshType.Cylinder
- SpecialMesh254.Scale = Vector3.new(0.720637798, 1, 1)
- Part255.Parent = Model144
- Part255.Material = Enum.Material.Neon
- Part255.BrickColor = BrickColor.new("New Yeller")
- Part255.CanCollide = false
- Part255.Shape = Enum.PartType.Cylinder
- Part255.Size = Vector3.new(0.512311697, 0.719244838, 1.02462256)
- Part255.CFrame = CFrame.new(-35.6891289, 4.11104488, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.Color = Color3.new(1, 1, 0)
- Part255.Position = Vector3.new(-35.6891289, 4.11104488, -69.3819656)
- Part255.Color = Color3.new(1, 1, 0)
- Part256.Parent = Model144
- Part256.Material = Enum.Material.Metal
- Part256.BrickColor = BrickColor.new("Fossil")
- Part256.CanCollide = false
- Part256.Shape = Enum.PartType.Cylinder
- Part256.Size = Vector3.new(0.116525784, 0.831751645, 1.02462256)
- Part256.CFrame = CFrame.new(-35.1758499, 3.61655283, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part256.BottomSurface = Enum.SurfaceType.Smooth
- Part256.TopSurface = Enum.SurfaceType.Smooth
- Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part256.Position = Vector3.new(-35.1758499, 3.61655283, -69.3819656)
- Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part257.Parent = Model144
- Part257.Material = Enum.Material.Metal
- Part257.BrickColor = BrickColor.new("Pearl")
- Part257.CanCollide = false
- Part257.Shape = Enum.PartType.Cylinder
- Part257.Size = Vector3.new(0.138625503, 1.3802278, 1.02462256)
- Part257.CFrame = CFrame.new(-35.1648178, 3.3423183, -69.3819656, 1, 0, 0, -0, 1, 0, -0, 0, 1)
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part257.Position = Vector3.new(-35.1648178, 3.3423183, -69.3819656)
- Part257.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part258.Parent = Model144
- Part258.Material = Enum.Material.Neon
- Part258.BrickColor = BrickColor.new("New Yeller")
- Part258.CanCollide = false
- Part258.Shape = Enum.PartType.Cylinder
- Part258.Size = Vector3.new(0.612764835, 0.608746409, 1.02462256)
- Part258.CFrame = CFrame.new(-35.6389046, 4.05579519, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.Color = Color3.new(1, 1, 0)
- Part258.Position = Vector3.new(-35.6389046, 4.05579519, -69.3819656)
- Part258.Color = Color3.new(1, 1, 0)
- Part259.Parent = Model144
- Part259.Material = Enum.Material.Metal
- Part259.BrickColor = BrickColor.new("Pearl")
- Part259.Rotation = Vector3.new(0, 0, 20)
- Part259.CanCollide = false
- Part259.Shape = Enum.PartType.Cylinder
- Part259.Size = Vector3.new(0.0585458241, 0.821707308, 1.02462256)
- Part259.CFrame = CFrame.new(-35.4808464, 4.18999386, -69.3819656, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
- Part259.BottomSurface = Enum.SurfaceType.Smooth
- Part259.TopSurface = Enum.SurfaceType.Smooth
- Part259.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part259.Position = Vector3.new(-35.4808464, 4.18999386, -69.3819656)
- Part259.Orientation = Vector3.new(0, 0, 20)
- Part259.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh260.Parent = Part259
- SpecialMesh260.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh260.MeshType = Enum.MeshType.Cylinder
- SpecialMesh260.Scale = Vector3.new(0.720637798, 1, 1)
- Part261.Parent = Model144
- Part261.Material = Enum.Material.Neon
- Part261.BrickColor = BrickColor.new("New Yeller")
- Part261.CanCollide = false
- Part261.Size = Vector3.new(0.912115455, 0.803625882, 0.0823717415)
- Part261.CFrame = CFrame.new(-35.5816879, 2.97767377, -69.3869705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.Color = Color3.new(1, 1, 0)
- Part261.Position = Vector3.new(-35.5816879, 2.97767377, -69.3869705)
- Part261.Color = Color3.new(1, 1, 0)
- Part262.Parent = Model144
- Part262.Material = Enum.Material.Metal
- Part262.BrickColor = BrickColor.new("Pearl")
- Part262.Rotation = Vector3.new(0, 0, 20)
- Part262.CanCollide = false
- Part262.Shape = Enum.PartType.Cylinder
- Part262.Size = Vector3.new(0.0585458241, 0.879970253, 1.02462256)
- Part262.CFrame = CFrame.new(-35.5812225, 4.21736908, -69.3819656, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1)
- Part262.BottomSurface = Enum.SurfaceType.Smooth
- Part262.TopSurface = Enum.SurfaceType.Smooth
- Part262.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part262.Position = Vector3.new(-35.5812225, 4.21736908, -69.3819656)
- Part262.Orientation = Vector3.new(0, 0, 20)
- Part262.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh263.Parent = Part262
- SpecialMesh263.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh263.MeshType = Enum.MeshType.Cylinder
- SpecialMesh263.Scale = Vector3.new(0.720637798, 1, 1)
- Part264.Parent = Model144
- Part264.Material = Enum.Material.Neon
- Part264.BrickColor = BrickColor.new("New Yeller")
- Part264.CanCollide = false
- Part264.Size = Vector3.new(0.888006091, 0.803625882, 0.0823717415)
- Part264.CFrame = CFrame.new(-35.5696487, 2.97767377, -69.1097412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part264.Color = Color3.new(1, 1, 0)
- Part264.Position = Vector3.new(-35.5696487, 2.97767377, -69.1097412)
- Part264.Color = Color3.new(1, 1, 0)
- Part265.Parent = Model144
- Part265.Material = Enum.Material.Neon
- Part265.BrickColor = BrickColor.new("New Yeller")
- Part265.CanCollide = false
- Part265.Size = Vector3.new(0.928188324, 0.803625882, 0.0823717415)
- Part265.CFrame = CFrame.new(-35.5897331, 2.97767377, -69.6722488, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part265.BottomSurface = Enum.SurfaceType.Smooth
- Part265.TopSurface = Enum.SurfaceType.Smooth
- Part265.Color = Color3.new(1, 1, 0)
- Part265.Position = Vector3.new(-35.5897331, 2.97767377, -69.6722488)
- Part265.Color = Color3.new(1, 1, 0)
- Part266.Parent = Model144
- Part266.Material = Enum.Material.Neon
- Part266.BrickColor = BrickColor.new("New Yeller")
- Part266.CanCollide = false
- Part266.Shape = Enum.PartType.Cylinder
- Part266.Size = Vector3.new(0.351586491, 0.79157114, 1.02462256)
- Part266.CFrame = CFrame.new(-35.7695045, 4.14720774, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part266.BottomSurface = Enum.SurfaceType.Smooth
- Part266.TopSurface = Enum.SurfaceType.Smooth
- Part266.Color = Color3.new(1, 1, 0)
- Part266.Position = Vector3.new(-35.7695045, 4.14720774, -69.3819656)
- Part266.Color = Color3.new(1, 1, 0)
- Part267.Parent = Model144
- Part267.Material = Enum.Material.Metal
- Part267.BrickColor = BrickColor.new("Pearl")
- Part267.Rotation = Vector3.new(0, 0, 25)
- Part267.CanCollide = false
- Part267.Shape = Enum.PartType.Cylinder
- Part267.Size = Vector3.new(0.0585458241, 0.958324492, 1.02462256)
- Part267.CFrame = CFrame.new(-35.704277, 4.252882, -69.3819656, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876, 0, 0, 0, 1)
- Part267.BottomSurface = Enum.SurfaceType.Smooth
- Part267.TopSurface = Enum.SurfaceType.Smooth
- Part267.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part267.Position = Vector3.new(-35.704277, 4.252882, -69.3819656)
- Part267.Orientation = Vector3.new(0, 0, 25)
- Part267.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh268.Parent = Part267
- SpecialMesh268.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh268.MeshType = Enum.MeshType.Cylinder
- SpecialMesh268.Scale = Vector3.new(0.720637798, 1, 1)
- Part269.Parent = Model144
- Part269.Material = Enum.Material.Neon
- Part269.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part269.Rotation = Vector3.new(175, 0, 175)
- Part269.CanCollide = false
- Part269.Shape = Enum.PartType.Cylinder
- Part269.Size = Vector3.new(0.184117824, 0.109762669, 0.329287499)
- Part269.CFrame = CFrame.new(-35.6993446, 1.89406002, -68.9739456, -0.99619478, -0.0871556178, 1.0595604e-07, -0.0868239775, 0.992403924, -0.0871556401, 0.00759599824, -0.0868239924, -0.99619478)
- Part269.BottomSurface = Enum.SurfaceType.Smooth
- Part269.TopSurface = Enum.SurfaceType.Smooth
- Part269.Color = Color3.new(0.972549, 1, 0.376471)
- Part269.Position = Vector3.new(-35.6993446, 1.89406002, -68.9739456)
- Part269.Orientation = Vector3.new(5, 180, -5)
- Part269.Color = Color3.new(0.972549, 1, 0.376471)
- Part270.Parent = Model144
- Part270.Material = Enum.Material.Metal
- Part270.BrickColor = BrickColor.new("Ghost grey")
- Part270.CanCollide = false
- Part270.Shape = Enum.PartType.Cylinder
- Part270.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
- Part270.CFrame = CFrame.new(-35.1557655, 3.32725286, -69.1829987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part270.Position = Vector3.new(-35.1557655, 3.32725286, -69.1829987)
- Part270.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part271.Parent = Model144
- Part271.Material = Enum.Material.Metal
- Part271.BrickColor = BrickColor.new("Oyster")
- Part271.Rotation = Vector3.new(15.0499992, 4.82999992, -1.29999995)
- Part271.CanCollide = false
- Part271.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
- Part271.CFrame = CFrame.new(-35.8193932, 1.82322133, -69.7853622, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
- Part271.BottomSurface = Enum.SurfaceType.Smooth
- Part271.TopSurface = Enum.SurfaceType.Smooth
- Part271.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part271.Position = Vector3.new(-35.8193932, 1.82322133, -69.7853622)
- Part271.Orientation = Vector3.new(15, 5, 0)
- Part271.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part272.Parent = Model144
- Part272.Material = Enum.Material.Metal
- Part272.BrickColor = BrickColor.new("Oyster")
- Part272.Rotation = Vector3.new(15.0499992, 4.82999992, -1.29999995)
- Part272.CanCollide = false
- Part272.Size = Vector3.new(0.208942682, 0.669018865, 0.331495464)
- Part272.CFrame = CFrame.new(-35.8228188, 2.15323949, -69.824585, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part272.Position = Vector3.new(-35.8228188, 2.15323949, -69.824585)
- Part272.Orientation = Vector3.new(15, 5, 0)
- Part272.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part273.Parent = Model144
- Part273.Material = Enum.Material.Metal
- Part273.BrickColor = BrickColor.new("Ghost grey")
- Part273.CanCollide = false
- Part273.Shape = Enum.PartType.Cylinder
- Part273.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
- Part273.CFrame = CFrame.new(-35.1557655, 3.32725286, -69.5908966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part273.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part273.Position = Vector3.new(-35.1557655, 3.32725286, -69.5908966)
- Part273.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part274.Parent = Model144
- Part274.Material = Enum.Material.Metal
- Part274.BrickColor = BrickColor.new("Oyster")
- Part274.Rotation = Vector3.new(85, -75, 90)
- Part274.CanCollide = false
- Part274.Shape = Enum.PartType.Cylinder
- Part274.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
- Part274.CFrame = CFrame.new(-35.1009674, 2.00763535, -68.9839096, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
- Part274.BottomSurface = Enum.SurfaceType.Smooth
- Part274.TopSurface = Enum.SurfaceType.Smooth
- Part274.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part274.Position = Vector3.new(-35.1009674, 2.00763535, -68.9839096)
- Part274.Orientation = Vector3.new(14.9399996, -88.659996, 5.17999983)
- Part274.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part275.Parent = Model144
- Part275.Material = Enum.Material.Metal
- Part275.BrickColor = BrickColor.new("Oyster")
- Part275.Rotation = Vector3.new(85, -85, 90)
- Part275.CanCollide = false
- Part275.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
- Part275.CFrame = CFrame.new(-35.6208267, 1.90878439, -68.975174, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part275.Position = Vector3.new(-35.6208267, 1.90878439, -68.975174)
- Part275.Orientation = Vector3.new(4.98000002, -89.5599976, 5.01999998)
- Part275.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part276.Parent = Model144
- Part276.Material = Enum.Material.Metal
- Part276.BrickColor = BrickColor.new("Institutional white")
- Part276.CanCollide = false
- Part276.Shape = Enum.PartType.Cylinder
- Part276.Size = Vector3.new(0.140634596, 0.4419927, 1.02462256)
- Part276.CFrame = CFrame.new(-35.1637917, 3.11228156, -69.3819656, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part276.Position = Vector3.new(-35.1637917, 3.11228156, -69.3819656)
- Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part277.Parent = Model144
- Part277.Material = Enum.Material.Metal
- Part277.BrickColor = BrickColor.new("Pearl")
- Part277.Rotation = Vector3.new(0, 0, 15)
- Part277.CanCollide = false
- Part277.Shape = Enum.PartType.Cylinder
- Part277.Size = Vector3.new(0.0585458241, 0.63888222, 1.02462256)
- Part277.CFrame = CFrame.new(-35.2763557, 4.10170078, -69.3819656, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
- Part277.BottomSurface = Enum.SurfaceType.Smooth
- Part277.TopSurface = Enum.SurfaceType.Smooth
- Part277.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part277.Position = Vector3.new(-35.2763557, 4.10170078, -69.3819656)
- Part277.Orientation = Vector3.new(0, 0, 15)
- Part277.Color = Color3.new(0.905882, 0.905882, 0.92549)
- SpecialMesh278.Parent = Part277
- SpecialMesh278.Scale = Vector3.new(0.720637798, 1, 1)
- SpecialMesh278.MeshType = Enum.MeshType.Cylinder
- SpecialMesh278.Scale = Vector3.new(0.720637798, 1, 1)
- Part279.Parent = Model144
- Part279.Material = Enum.Material.Metal
- Part279.BrickColor = BrickColor.new("Oyster")
- Part279.Rotation = Vector3.new(85, -85, 90)
- Part279.CanCollide = false
- Part279.Shape = Enum.PartType.Cylinder
- Part279.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
- Part279.CFrame = CFrame.new(-35.4370346, 1.92127657, -68.976326, 0, -0.0871559903, -0.99619472, 0.087155968, 0.992403865, -0.0868243352, 0.996194661, -0.0868243203, 0.00759616494)
- Part279.BottomSurface = Enum.SurfaceType.Smooth
- Part279.TopSurface = Enum.SurfaceType.Smooth
- Part279.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part279.Position = Vector3.new(-35.4370346, 1.92127657, -68.976326)
- Part279.Orientation = Vector3.new(4.98000002, -89.5599976, 5.01999998)
- Part279.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part280.Parent = Model144
- Part280.Material = Enum.Material.Metal
- Part280.BrickColor = BrickColor.new("Pearl")
- Part280.Rotation = Vector3.new(85, -65, 90)
- Part280.CanCollide = false
- Part280.Size = Vector3.new(0.122155122, 0.497472882, 0.0672738478)
- Part280.CFrame = CFrame.new(-35.1167717, 2.35743499, -69.0100403, 0, -0.422618091, -0.906307936, 0.087155968, 0.902859211, -0.421009868, 0.996194661, -0.078990154, 0.0368336849)
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part280.Position = Vector3.new(-35.1167717, 2.35743499, -69.0100403)
- Part280.Orientation = Vector3.new(24.8999996, -87.6699982, 5.50999975)
- Part280.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part281.Parent = Model144
- Part281.Material = Enum.Material.Metal
- Part281.BrickColor = BrickColor.new("Oyster")
- Part281.Rotation = Vector3.new(85, -75, 90)
- Part281.CanCollide = false
- Part281.Size = Vector3.new(0.184117824, 0.154021695, 0.329287499)
- Part281.CFrame = CFrame.new(-35.2797661, 1.96354556, -68.9799881, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part281.Position = Vector3.new(-35.2797661, 1.96354556, -68.9799881)
- Part281.Orientation = Vector3.new(14.9399996, -88.659996, 5.17999983)
- Part281.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part282.Parent = Model144
- Part282.Material = Enum.Material.Metal
- Part282.BrickColor = BrickColor.new("Ghost grey")
- Part282.Rotation = Vector3.new(85, -70, 90)
- Part282.CanCollide = false
- Part282.Size = Vector3.new(0.161103114, 0.589531481, 0.0585457757)
- Part282.CFrame = CFrame.new(-35.1045532, 2.31221414, -69.0096512, 0, -0.342019975, -0.939692736, 0.087155968, 0.936116874, -0.340718478, 0.996194661, -0.0818998367, 0.0298090819)
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part282.Position = Vector3.new(-35.1045532, 2.31221414, -69.0096512)
- Part282.Orientation = Vector3.new(19.9200001, -88.1800003, 5.31999969)
- Part282.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh283.Parent = Part282
- BlockMesh283.Scale = Vector3.new(1, 1, 0.876931548)
- BlockMesh283.Scale = Vector3.new(1, 1, 0.876931548)
- Part284.Parent = Model144
- Part284.Material = Enum.Material.Metal
- Part284.BrickColor = BrickColor.new("Oyster")
- Part284.Rotation = Vector3.new(85, -75, 90)
- Part284.CanCollide = false
- Part284.Size = Vector3.new(0.189465478, 0.606654346, 0.300594002)
- Part284.CFrame = CFrame.new(-35.2439728, 2.26165748, -69.0060959, 0, -0.258819073, -0.965925813, 0.087155968, 0.962250233, -0.257834166, 0.996194661, -0.0841862038, 0.0225576237)
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part284.Position = Vector3.new(-35.2439728, 2.26165748, -69.0060959)
- Part284.Orientation = Vector3.new(14.9399996, -88.659996, 5.17999983)
- Part284.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part285.Parent = Model144
- Part285.Material = Enum.Material.Metal
- Part285.BrickColor = BrickColor.new("Oyster")
- Part285.Rotation = Vector3.new(15.0499992, 4.82999992, -1.29999995)
- Part285.CanCollide = false
- Part285.Shape = Enum.PartType.Cylinder
- Part285.Size = Vector3.new(0.203045323, 0.169855386, 0.363138705)
- Part285.CFrame = CFrame.new(-35.836586, 1.87203217, -69.98172, 0.996194661, 0.022557525, 0.0841862261, 0, 0.96592623, -0.258817881, -0.087155968, 0.257833004, 0.962250531)
- Part285.BottomSurface = Enum.SurfaceType.Smooth
- Part285.TopSurface = Enum.SurfaceType.Smooth
- Part285.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part285.Position = Vector3.new(-35.836586, 1.87203217, -69.98172)
- Part285.Orientation = Vector3.new(15, 5, 0)
- Part285.Color = Color3.new(0.690196, 0.694118, 0.713726)
- Part286.Parent = Model144
- Part286.Material = Enum.Material.Metal
- Part286.BrickColor = BrickColor.new("Ghost grey")
- Part286.Rotation = Vector3.new(20.0699997, 4.69999981, -1.70999992)
- Part286.CanCollide = false
- Part286.Size = Vector3.new(0.177664682, 0.650135756, 0.0585457757)
- Part286.CFrame = CFrame.new(-35.8352699, 2.20911837, -69.9778442, 0.996194661, 0.0298092179, 0.0818997845, 0, 0.93969214, -0.342021465, -0.087155968, 0.340719998, 0.936116338)
- Part286.BottomSurface = Enum.SurfaceType.Smooth
- Part286.TopSurface = Enum.SurfaceType.Smooth
- Part286.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part286.Position = Vector3.new(-35.8352699, 2.20911837, -69.9778442)
- Part286.Orientation = Vector3.new(20, 5, 0)
- Part286.Color = Color3.new(0.792157, 0.796079, 0.819608)
- BlockMesh287.Parent = Part286
- BlockMesh287.Scale = Vector3.new(1, 1, 0.967080653)
- BlockMesh287.Scale = Vector3.new(1, 1, 0.967080653)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = char
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- local RAArmWeld = Instance.new("Weld", Part187)
- RAArmWeld.Part0 = Part187
- RAArmWeld.Part1 = RightArm
- RAArmWeld.C0 = CFrame.new(0,-0.32,0)
- local LAArmWeld = Instance.new("Weld", Part70)
- LAArmWeld.Part0 = Part70
- LAArmWeld.Part1 = LeftArm
- LAArmWeld.C0 = CFrame.new(0,-0.32,0)
- function ThrowBomb()
- if attackDB == false then
- attackDB = true
- Pause = true
- -- Lean Back Anim.
- for i = 1, 50 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, -0.3, 0.5) * CFrame.Angles(mr(25), mr(-15), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-25), mr(15), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 1, 0) * CFrame.Angles(mr(-200), mr(-15), mr(15)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(-15)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(5)), --LeftLeg
- }, .3, false)
- end
- -- Bomb Spawns And Grows.
- local Bomb = Instance.new("Part")
- Bomb.Parent = char
- Bomb.Anchored = true
- Bomb.Locked = true
- Bomb.Material = "Neon"
- Bomb.Color = Color3.fromRGB(255, 145, 67)
- Bomb.Shape = "Ball"
- Bomb.Size = Vector3.new(0.1,0.1,0.1)
- Bomb.CanCollide = false
- Bomb.CFrame = RightArm.CFrame * CFrame.new(0,-2,0)
- local grow = 1
- for i = 1, 5 do
- wait(1)
- grow = grow + 5
- Pulse:Play()
- spawn(function()
- for i = 1, 50 do
- RS:wait()
- Bomb.CFrame = Bomb.CFrame:lerp(Bomb.CFrame * CFrame.new(0,-0.07,0), 0.9)
- Bomb.Size = Bomb.Size:lerp(Vector3.new(grow,grow,grow), 0.5)
- end
- end)
- end
- -- Throw Anim.
- wait(1)
- spawn(function()
- for i = 1, 30 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, -0.3, -0.6) * CFrame.Angles(mr(-25), mr(15), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(25), mr(-15), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(80), mr(15), mr(15)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(15)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(20), 0, mr(5)), --LeftLeg
- }, .3, false)
- end
- end)
- Bomb.Anchored = false
- local Fly = Instance.new("BodyVelocity", Bomb)
- Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- Fly.Velocity = RootPart.CFrame.lookVector * 190
- -- Bomb Explosion.
- Bomb.Touched:Connect(function(h)
- if not h:IsDescendantOf(char) then
- local Spawn = Bomb.CFrame
- Bomb:Destroy()
- local Eff = Instance.new("Part")
- Eff.Parent = char
- Eff.Anchored = true
- Eff.Locked = true
- Eff.Material = "Neon"
- Eff.Color = Color3.fromRGB(255, 145, 67)
- Eff.Shape = "Ball"
- Eff.Size = Vector3.new(0.1,0.1,0.1)
- Eff.CanCollide = false
- Eff.CFrame = Spawn
- spawn(function()
- for i = 1, 500 do
- RS:wait()
- Eff.Size = Eff.Size + Vector3.new(1,1,1)
- Eff.Transparency = Eff.Transparency + 0.003
- if Eff.Transparency >= 1 then
- Eff:Destroy()
- end
- end
- end)
- spawn(function()
- for i = 1, 10 do
- wait()
- local ring = Instance.new("Part", char)
- ring.CanCollide = false
- ring.Anchored = true
- ring.Locked = true
- ring.Material = "Neon"
- ring.Size = Vector3.new(0, 0, 0)
- ring.Shape = "Block"
- ring.Color = Color3.fromRGB(163, 162, 165)
- ring.CFrame = Spawn * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
- local m = Instance.new("SpecialMesh", ring)
- m.Scale = Vector3.new(0,0,0)
- m.MeshId = "rbxassetid://471124075"
- spawn(function()
- for i = 1, 500 do
- RS:wait()
- m.Scale = m.Scale + Vector3.new(0.1,0,0.1)
- ring.Transparency = ring.Transparency + 0.005
- if ring.Transparency >= 1 then
- ring:Destroy()
- end
- end
- end)
- end
- end)
- Eff.Touched:Connect(function(hit)
- if hit.Name ~= "Base" and not hit:IsDescendantOf(char) then
- local clo = hit:Clone()
- clo.CFrame = hit.CFrame
- clo.Name = "BUURRRN"
- hit:Destroy()
- clo.Parent = char
- clo.Anchored = true
- clo.BrickColor = BrickColor.Black()
- spawn(function()
- wait(2)
- for i = 1, 500 do
- RS:wait()
- clo.Transparency = clo.Transparency + 0.01
- end
- clo:Destroy()
- end)
- end
- end)
- end
- end)
- spawn(function()
- wait(1)
- Pause = false
- end)
- wait(1)
- attackDB = false
- end
- end
- local PlantedHuman = nil
- function PlantBomb()
- if attackDB == false then
- attackDB = true
- Pause = true
- -- Lean Back Anim.
- for i = 1, 30 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, -0.3, 0.5) * CFrame.Angles(mr(25), mr(-15), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-25), mr(15), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 1, 0) * CFrame.Angles(mr(-200), mr(-15), mr(15)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(-15)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(5)), --LeftLeg
- }, .3, false)
- end
- -- Bomb Spawns And Grows.
- local Bomb = Instance.new("Part")
- Bomb.Parent = char
- Bomb.Anchored = false
- Bomb.Locked = true
- Bomb.Material = "Neon"
- Bomb.Color = Color3.fromRGB(255, 52, 52)
- Bomb.Shape = "Ball"
- Bomb.Size = Vector3.new(0.4,0.4,0.4)
- Bomb.CanCollide = false
- Bomb.CFrame = RightArm.CFrame * CFrame.new(0,-2,0)
- local BW = Instance.new("Weld", Bomb)
- BW.Part0 = RightArm
- BW.Part1 = Bomb
- BW.C0 = CFrame.new(0,-1,0)
- Pulse:Play()
- -- Throw Anim.
- wait(0.3)
- spawn(function()
- for i = 1, 30 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, -0.3, -0.6) * CFrame.Angles(mr(-25), mr(15), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(25), mr(-15), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(80), mr(15), mr(15)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(15)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(20), 0, mr(5)), --LeftLeg
- }, .6, false)
- end
- end)
- -- Bomb Explosion.
- Bomb.Touched:Connect(function(h)
- if not h:IsDescendantOf(char) and h.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
- local Spawn = Bomb.CFrame
- Bomb:Destroy()
- PlantedHuman = h.Parent
- end
- end)
- spawn(function()
- wait(1)
- Pause = false
- Bomb:Destroy()
- end)
- wait(1)
- attackDB = false
- end
- end
- function ExplodePlantedBomb()
- if PlantedHuman ~= nil and workspace:FindFirstChild(PlantedHuman.Name) ~= nil then
- Pause = true
- local hu = PlantedHuman
- for i = 1, 50 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(-1, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(-70)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
- }, .3, false)
- end
- FSnap:Play()
- for i = 1, 20 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(70)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
- }, .7, false)
- end
- wait(0.5)
- Pause = false
- local Eff = Instance.new("Part")
- Eff.Parent = char
- Eff.Anchored = true
- Eff.Locked = true
- Eff.Material = "SmoothPlastic"
- Eff.Shape = "Ball"
- Eff.Size = Vector3.new(0.4,0.4,0.4)
- Eff.CanCollide = false
- Eff.CFrame = hu.HumanoidRootPart.CFrame
- local Sound = Instance.new("Part")
- Sound.Parent = char
- Sound.Transparency = 1
- Sound.Anchored = true
- Sound.Locked = true
- Sound.CanCollide = false
- Sound.CFrame = hu.HumanoidRootPart.CFrame
- CS(249329549, "Explode", Sound, 2, 130):Play()
- Damage("inf", hu:FindFirstChildOfClass("Humanoid"))
- if hu:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
- Eff.Color = hu.Torso.Color
- hu.Torso:Destroy()
- elseif hu:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
- Eff.Color = hu.UpperTorso.Color
- hu.UpperTorso:Destroy()
- end
- hu:BreakJoints()
- for _, o in pairs(hu:children()) do
- if o:IsA("Part") or o:IsA("MeshPart") or o:IsA("UnionOperation") then
- o.Anchored = false
- local Blood = Instance.new("ParticleEmitter")
- Blood.Parent = o
- Blood.Rotation = NumberRange.new(-500, 500)
- Blood.Size = NumberSequence.new(2,2)
- Blood.Texture = "http://www.roblox.com/asset/?id=176677966"
- Blood.Acceleration = Vector3.new(0, -10, 0)
- Blood.Lifetime = NumberRange.new(1, 2)
- Blood.Rate = 500
- Blood.RotSpeed = NumberRange.new(260, 260)
- Blood.Speed = NumberRange.new(10, 10)
- Blood.VelocitySpread = 360
- local Fly = Instance.new("BodyVelocity", o)
- Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- Fly.Velocity = Vector3.new(mra(-100, 100), mra(-100, 100), mra(-100, 100))
- spawn(function()
- wait()
- Fly:Destroy()
- wait(7)
- Blood.Enabled = false
- wait(2)
- for i = 1, 50 do
- RS:wait()
- o.Transparency = o.Transparency + 0.05
- end
- o:Destroy()
- end)
- end
- end
- for i = 1, 10 do
- RS:wait()
- Eff.Size = Eff.Size + Vector3.new(2,2,2)
- end
- Eff:Destroy()
- PlantedHuman = nil
- spawn(function()
- wait(5)
- Sound:Destroy()
- end)
- else
- PlantedHuman = nil
- end
- end
- local XPlanted = false
- function PlantUltraXBomb()
- if attackDB == false then
- attackDB = true
- Pause = true
- -- Lean Back Anim.
- for i = 1, 50 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, -0.3, 0.5) * CFrame.Angles(mr(25), mr(-15), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-25), mr(15), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 1, 0) * CFrame.Angles(mr(-200), mr(-15), mr(15)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(-15)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0.5) * CFrame.Angles(mr(-35), 0, mr(5)), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), 0, mr(5)), --LeftLeg
- }, .3, false)
- end
- -- Bomb Spawns And Grows.
- local Bomb = Instance.new("Part")
- Bomb.Parent = char
- Bomb.Anchored = true
- Bomb.Name = "UltraXBomb"
- Bomb.Locked = true
- Bomb.Material = "Neon"
- Bomb.Color = Color3.fromRGB(120, 253, 255)
- Bomb.Shape = "Ball"
- Bomb.Size = Vector3.new(0.1,0.1,0.1)
- Bomb.CanCollide = false
- Bomb.CFrame = RightArm.CFrame * CFrame.new(0,-2,0)
- local grow = 20
- Pulse:Play()
- spawn(function()
- for i = 1, 150 do
- RS:wait()
- Bomb.Size = Bomb.Size + Vector3.new(0.3,0.3,0.3)
- Bomb.CFrame = Bomb.CFrame * CFrame.new(0,-0.15,0)
- end
- end)
- spawn(function()
- wait(3)
- XPlanted = true
- Pause = false
- end)
- wait(1)
- attackDB = false
- end
- end
- function ExplodeUltraX()
- if XPlanted == true and char:FindFirstChild("UltraXBomb") then
- Pause = true
- for i = 1, 50 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(-1, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(-70)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
- }, .3, false)
- end
- FSnap:Play()
- for i = 1, 20 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0.7, -0.3) * CFrame.Angles(mr(90),0,mr(70)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
- }, .7, false)
- end
- wait(0.5)
- Pause = false
- for _, o in pairs(char:children()) do
- if o:IsA("Part") and o.Name == "UltraXBomb" then
- o.Anchored = true
- local Eff = Instance.new("Part")
- Eff.Parent = char
- Eff.Anchored = true
- Eff.Locked = true
- Eff.Material = "Neon"
- Eff.Shape = "Ball"
- Eff.Size = Vector3.new(0.4,0.4,0.4)
- Eff.CanCollide = false
- Eff.CFrame = o.CFrame
- Eff.Color = o.Color
- local Eff2 = Instance.new("Part")
- Eff2.Parent = char
- Eff2.Anchored = true
- Eff2.Locked = true
- Eff2.Material = "Neon"
- Eff2.Shape = "Cylinder"
- Eff2.Size = Vector3.new(0.4,0.4,0.4)
- Eff2.CanCollide = false
- Eff2.Position = o.Position
- Eff2.CFrame = Eff2.CFrame * CFrame.Angles(mr(0),mr(0),mr(90))
- Eff2.Color = o.Color
- spawn(function()
- for i = 1, 10 do
- local Eff3 = Instance.new("Part")
- Eff3.Parent = char
- Eff3.Anchored = true
- Eff3.Locked = true
- Eff3.Material = "Neon"
- Eff3.Shape = "Cylinder"
- Eff3.Size = Vector3.new(0.4,0.4,0.4)
- Eff3.CanCollide = false
- Eff3.CFrame = o.CFrame * CFrame.Angles(mra(-360, 360), mra(-360, 360), mra(-360, 360))
- Eff3.Color = o.Color
- local tx = mra(-5, 5)
- local ty = mra(-5, 5)
- local tz = mra(-5, 5)
- spawn(function()
- for i = 1, 50 do
- RS:wait()
- Eff3.Size = Eff3.Size + Vector3.new(9, 0.1, 0.1)
- end
- end)
- spawn(function()
- for i = 1, 500 do
- RS:wait()
- Eff3.Transparency = Eff3.Transparency + 0.005
- Eff3.CFrame = Eff3.CFrame * CFrame.Angles(mr(tx), mr(ty), mr(tz))
- if Eff3.Transparency >= 1 then
- Eff3:Destroy()
- end
- end
- end)
- end
- end)
- spawn(function()
- for i = 1, 150 do
- RS:wait()
- Eff.Size = Eff.Size + Vector3.new(1.8,1.8,1.8)
- Eff2.Size = Eff2.Size + Vector3.new(10,0.5,0.5)
- end
- end)
- local Sound = Instance.new("Part")
- Sound.Parent = char
- Sound.Transparency = 1
- Sound.Anchored = true
- Sound.Locked = true
- Sound.CanCollide = false
- Sound.CFrame = o.CFrame
- CS(249329549, "Explode", Sound, 1, 400):Play()
- o:Destroy()
- spawn(function()
- wait(5)
- for i = 1, 500 do
- RS:wait()
- Eff.Size = Eff.Size - Vector3.new(1,1,1)
- Eff.Transparency = Eff.Transparency + 0.01
- if Eff.Transparency >= 1 then
- Eff:Destroy()
- end
- Eff2.Size = Eff2.Size - Vector3.new(1,1,1)
- Eff2.Transparency = Eff2.Transparency + 0.01
- if Eff2.Transparency >= 1 then
- Eff2:Destroy()
- end
- end
- end)
- Eff.Touched:Connect(function(h)
- if h.Parent ~= nil and not h:IsDescendantOf(char) and h.Parent:FindFirstChild("Humanoid") and h.Parent:FindFirstChild("Hitto1") == nil then
- local val = Instance.new("IntValue", h.Parent)
- val.Name = "Hitto1"
- Damage("inf", h.Parent:FindFirstChildOfClass("Humanoid"))
- h.Parent:BreakJoints()
- for _, i in pairs(h.Parent:children()) do
- if i:IsA("Part") then
- i.Anchored = false
- local Blood = Instance.new("ParticleEmitter")
- Blood.Parent = i
- Blood.Rotation = NumberRange.new(-500, 500)
- Blood.Size = NumberSequence.new(2,2)
- Blood.Texture = "http://www.roblox.com/asset/?id=176677966"
- Blood.Acceleration = Vector3.new(0, -10, 0)
- Blood.Lifetime = NumberRange.new(1, 2)
- Blood.Rate = 500
- Blood.RotSpeed = NumberRange.new(260, 260)
- Blood.Speed = NumberRange.new(10, 10)
- Blood.VelocitySpread = 360
- local Fly = Instance.new("BodyVelocity", i)
- Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- Fly.Velocity = Vector3.new(mra(-100, 100), mra(-100, 100), mra(-100, 100))
- spawn(function()
- wait()
- Fly:Destroy()
- wait(7)
- Blood.Enabled = false
- wait(2)
- for p = 1, 50 do
- RS:wait()
- i.Transparency = i.Transparency + 0.05
- end
- i:Destroy()
- end)
- end
- end
- end
- end)
- end
- end
- XPlanted = false
- else
- XPlanted = false
- end
- end
- function findNearestTorso(pos, oof)
- local list = game.Workspace:children()
- local torso = nil
- local dist = 50
- local temp = nil
- local human = nil
- local temp2 = nil
- for x = 1, #list do
- temp2 = list[x]
- if (temp2.className == "Model") and (temp2 ~= char) then
- if temp2.Name ~= plr.Name.."'s Clone" then
- temp = temp2:FindFirstChild("Head")
- h = temp2:FindFirstChildOfClass("Humanoid")
- if (temp ~= nil) and (h ~= nil) and (h.Health > 0) then
- if (temp.Position - pos).magnitude < dist then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- end
- return torso
- end
- function findNearestTorso2(pos, oof)
- local list = game.Workspace:children()
- local torso = nil
- local dist = 10
- local temp = nil
- local human = nil
- local temp2 = nil
- for x = 1, #list do
- temp2 = list[x]
- if (temp2.className == "Model") and (temp2 ~= char) then
- if temp2.Name ~= plr.Name.."'s Clone" then
- temp = temp2:FindFirstChild("Head")
- h = temp2:FindFirstChildOfClass("Humanoid")
- if (temp ~= nil) and (h ~= nil) and (h.Health > 0) then
- if (temp.Position - pos).magnitude < dist then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- end
- return torso
- end
- function Clone()
- local Clone = BaseClone:Clone()
- Clone.Name = plr.Name.."'s Clone"
- Clone.Humanoid.MaxHealth = 999999
- Clone.Humanoid.Health = 999999
- Clone.HumanoidRootPart.CFrame = RootPart.CFrame * CFrame.new(0,0,-2)
- spawn(function()
- for i = 1, 10 do
- wait()
- local Eff = Instance.new("Part")
- Eff.Parent = Clone
- Eff.Anchored = true
- Eff.Locked = true
- Eff.Material = "Neon"
- Eff.Color = Color3.fromRGB(255, 52, 52)
- Eff.Shape = "Block"
- Eff.Size = Vector3.new(5,5,5)
- Eff.CanCollide = false
- Eff.CFrame = Clone.HumanoidRootPart.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
- spawn(function()
- for i = 1, 500 do
- RS:wait()
- Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
- Eff.Transparency = Eff.Transparency + 0.05
- if Eff.Transparency >= 1 then
- Eff:Destroy()
- end
- end
- end)
- end
- end)
- local Bomb = Instance.new("Part")
- Bomb.Parent = Clone
- Bomb.Anchored = false
- Bomb.Locked = true
- Bomb.Material = "Neon"
- Bomb.Color = Color3.fromRGB(255, 52, 52)
- Bomb.Shape = "Ball"
- Bomb.Size = Vector3.new(1,1,1)
- Bomb.CanCollide = false
- local BWeld = Instance.new("Weld", Bomb)
- BWeld.Part0 = Bomb
- BWeld.Part1 = Clone.HumanoidRootPart
- BWeld.C0 = CFrame.new(0,0,0.3)
- local Bomb = Instance.new("Part")
- Bomb.Parent = Clone
- Bomb.Anchored = false
- Bomb.Locked = true
- Bomb.Material = "Neon"
- Bomb.Color = Color3.fromRGB(255, 52, 52)
- Bomb.Shape = "Ball"
- Bomb.Size = Vector3.new(1,1,1)
- Bomb.CanCollide = false
- local BWeld = Instance.new("Weld", Bomb)
- BWeld.Part0 = Bomb
- BWeld.Part1 = Clone.HumanoidRootPart
- BWeld.C0 = CFrame.new(0,0,0.3)
- Clone.Parent = workspace
- local CHum = Clone.Humanoid
- -- NPC Handler
- -------------------------------
- spawn(function()
- -- Clone's Lifetime Before They Explode.
- wait(5)
- local Eff = Instance.new("Part")
- Eff.Parent = Clone
- Eff.Anchored = true
- Eff.Locked = true
- Eff.Material = "SmoothPlastic"
- Eff.Shape = "Ball"
- Eff.Size = Vector3.new(0.4,0.4,0.4)
- Eff.CanCollide = false
- Eff.CFrame = Clone.HumanoidRootPart.CFrame
- local Sound = Instance.new("Part")
- Sound.Parent = Clone
- Sound.Transparency = 1
- Sound.Anchored = true
- Sound.Locked = true
- Sound.CanCollide = false
- Sound.CFrame = Clone.HumanoidRootPart.CFrame
- CS(249329549, "Explode", Sound, 0.5, 130):Play()
- if findNearestTorso2(Clone.Torso.Position, Clone) ~= nil then
- Damage(50, findNearestTorso2(Clone.Torso.Position, Clone).Parent:FindFirstChildOfClass("Humanoid"))
- end
- Eff.Color = Clone.Torso.Color
- Clone.Torso:Destroy()
- Clone:BreakJoints()
- for _, o in pairs(Clone:children()) do
- if o:IsA("Part") or o:IsA("MeshPart") or o:IsA("UnionOperation") then
- o.Anchored = false
- local Blood = Instance.new("ParticleEmitter")
- Blood.Parent = o
- Blood.Rotation = NumberRange.new(-500, 500)
- Blood.Size = NumberSequence.new(2,2)
- Blood.Texture = "rbxassetid://304113188"
- Blood.Acceleration = Vector3.new(0, -10, 0)
- Blood.Lifetime = NumberRange.new(1, 2)
- Blood.Rate = 500
- Blood.RotSpeed = NumberRange.new(260, 260)
- Blood.Speed = NumberRange.new(10, 10)
- Blood.Color = ColorSequence.new(Color3.fromRGB(255, 79, 247))
- Blood.VelocitySpread = 360
- local Fly = Instance.new("BodyVelocity", o)
- Fly.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- Fly.Velocity = Vector3.new(mra(-100, 100), mra(-100, 100), mra(-100, 100))
- spawn(function()
- wait()
- Fly:Destroy()
- wait(7)
- Blood.Enabled = false
- wait(2)
- for i = 1, 50 do
- RS:wait()
- o.Transparency = o.Transparency + 0.05
- end
- o:Destroy()
- end)
- end
- end
- for i = 1, 10 do
- RS:wait()
- Eff.Size = Eff.Size + Vector3.new(2,2,2)
- end
- Eff:Destroy()
- spawn(function()
- wait(5)
- Sound:Destroy()
- end)
- end)
- spawn(function()
- while wait() do
- if findNearestTorso(Clone.Torso.Position, Clone) ~= nil then
- local target = findNearestTorso(Clone.Torso.Position, Clone).Parent
- CHum.WalkToPoint = findNearestTorso(Clone.Torso.Position, Clone).Position
- end
- end
- end)
- end
- local Combo = 1
- function Combo1()
- Pause = true
- local Punched = false
- spawn(function()
- for i = 1, 10 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), mr(-60), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(90),mr(40),mr(0)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
- }, .6, false)
- end
- end)
- spawn(function()
- for i = 1, 20 do
- wait()
- local Eff = Instance.new("Part")
- Eff.Parent = char
- Eff.Anchored = true
- Eff.Locked = true
- Eff.Material = "Neon"
- Eff.Color = Color3.fromRGB(248, 255, 96)
- Eff.Shape = "Block"
- Eff.Size = Vector3.new(1,1,1)
- Eff.CanCollide = false
- Eff.CFrame = RightArm.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
- spawn(function()
- for i = 1, 500 do
- RS:wait()
- Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
- Eff.Transparency = Eff.Transparency + 0.05
- if Eff.Transparency >= 1 then
- Eff:Destroy()
- end
- end
- end)
- end
- end)
- wait(0.3)
- Punched = true
- spawn(function()
- for i = 1, 10 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(60), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(-60), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0.4, -1) * CFrame.Angles(mr(130), mr(90),mr(-60)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
- }, .6, false)
- end
- end)
- RightArm.Touched:Connect(function(h)
- if Punched == true and not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto4") == nil then
- local val = Instance.new("IntValue", h.Parent)
- val.Name = "Hitto4"
- spawn(function()
- wait(0.3)
- val:Destroy()
- end)
- Damage(10, h.Parent:FindFirstChildOfClass("Humanoid"))
- end
- end)
- wait(0.2)
- Punched = false
- Pause = false
- end
- function Combo2()
- Pause = true
- local Punched = false
- spawn(function()
- for i = 1, 10 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), mr(60), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(-60), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),mr(0),mr(0)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(90), mr(-40), 0),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
- }, .6, false)
- end
- end)
- spawn(function()
- for i = 1, 20 do
- wait()
- local Eff = Instance.new("Part")
- Eff.Parent = char
- Eff.Anchored = true
- Eff.Locked = true
- Eff.Material = "Neon"
- Eff.Color = Color3.fromRGB(248, 255, 96)
- Eff.Shape = "Block"
- Eff.Size = Vector3.new(1,1,1)
- Eff.CanCollide = false
- Eff.CFrame = LeftArm.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
- spawn(function()
- for i = 1, 500 do
- RS:wait()
- Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
- Eff.Transparency = Eff.Transparency + 0.05
- if Eff.Transparency >= 1 then
- Eff:Destroy()
- end
- end
- end)
- end
- end)
- wait(0.3)
- Punched = true
- spawn(function()
- for i = 1, 10 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(-60), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(60), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0),mr(0)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0.4, -1) * CFrame.Angles(mr(130), mr(-90), mr(60)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), mr(60), 0), --LeftLeg
- }, .6, false)
- end
- end)
- LeftArm.Touched:Connect(function(h)
- if Punched == true and not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto4") == nil then
- local val = Instance.new("IntValue", h.Parent)
- val.Name = "Hitto4"
- spawn(function()
- wait(0.3)
- val:Destroy()
- end)
- Damage(10, h.Parent:FindFirstChildOfClass("Humanoid"))
- end
- end)
- wait(0.2)
- Punched = false
- Pause = false
- end
- function Combo3()
- Pause = true
- spawn(function()
- for i = 1, 20 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),mr(90),0), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), mr(-90), 0),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
- }, .5, false)
- end
- end)
- wait(0.1)
- Explosion1:Play()
- spawn(function()
- for i = 1, 20 do
- wait()
- local Eff = Instance.new("Part")
- Eff.Parent = char
- Eff.Anchored = true
- Eff.Locked = true
- Eff.Material = "Neon"
- Eff.Color = Color3.fromRGB(248, 255, 96)
- Eff.Shape = "Block"
- Eff.Size = Vector3.new(math.random(5, 20),math.random(5, 20),math.random(5, 20))
- Eff.CanCollide = false
- Eff.CFrame = RootPart.CFrame * CFrame.new(0,0,-i*3) * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
- Eff.Touched:Connect(function(h)
- if not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto3") == nil then
- local val = Instance.new("IntValue", h.Parent)
- val.Name = "Hitto3"
- spawn(function()
- wait(0.1)
- val:Destroy()
- end)
- Damage(15, h.Parent:FindFirstChildOfClass("Humanoid"))
- end
- end)
- spawn(function()
- for i = 1, 500 do
- RS:wait()
- Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
- Eff.Transparency = Eff.Transparency + 0.05
- if Eff.Transparency >= 1 then
- Eff:Destroy()
- end
- end
- end)
- end
- end)
- wait(0.2)
- Pause = false
- end
- function Combo4()
- Pause = true
- local Jum = Instance.new("BodyPosition", RootPart)
- Jum.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- Jum.D = 600
- Jum.P = 10000
- Jum.Position = RootPart.CFrame.p + Vector3.new(0,50,0)
- spawn(function()
- for i = 1, 20 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), 0, 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(10), 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),mr(0),mr(-20)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), mr(0), mr(20)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), --LeftLeg
- }, .5, false)
- end
- end)
- wait(0.2)
- Jum:Destroy()
- local Jum2 = Instance.new("BodyPosition", RootPart)
- Jum2.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- Jum2.D = 600
- Jum2.P = 10000
- Jum2.Position = RootPart.CFrame.p + Vector3.new(0,-50,0)
- wait(0.1)
- Jum2:Destroy()
- Explosion1:Play()
- spawn(function()
- for i = 1, 20 do
- RS:wait()
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, -1, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(-0.4, -0.2, -0.5) * CFrame.Angles(mr(30),mr(0),mr(-20)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0.4, -0.2, -0.5) * CFrame.Angles(mr(30), mr(0), mr(20)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(-80), 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0.4, 0) * CFrame.Angles(mr(-80), 0, 0), --LeftLeg
- }, .5, false)
- end
- end)
- spawn(function()
- for i = 1, 3 do
- wait()
- local Eff = Instance.new("Part")
- Eff.Parent = char
- Eff.Anchored = true
- Eff.Locked = true
- Eff.Material = "Neon"
- Eff.Color = Color3.fromRGB(248, 255, 96)
- Eff.Shape = "Block"
- Eff.Size = Vector3.new(math.random(5, 20),math.random(5, 20),math.random(5, 20))
- Eff.CanCollide = false
- Eff.CFrame = RootPart.CFrame * CFrame.Angles(mr(math.random(-360, 360)), mr(math.random(-360, 360)), mr(math.random(-360, 360)))
- Eff.Touched:Connect(function(h)
- if not h:IsDescendantOf(char) and h.Parent ~= nil and h.Parent:FindFirstChildOfClass("Humanoid") and h.Parent.Name ~= plr.Name.."'s Clone" and h.Parent:FindFirstChild("Hitto3") == nil then
- local val = Instance.new("IntValue", h.Parent)
- val.Name = "Hitto3"
- spawn(function()
- wait(0.1)
- val:Destroy()
- end)
- Damage(50, h.Parent:FindFirstChildOfClass("Humanoid"))
- end
- end)
- spawn(function()
- for i = 1, 500 do
- RS:wait()
- Eff.CFrame = Eff.CFrame * CFrame.Angles(mr(math.random(-5, 5)), mr(math.random(-5, 5)), mr(math.random(-5, 5)))
- Eff.Transparency = Eff.Transparency + 0.07
- Eff.Size = Eff.Size + Vector3.new(4,4,4)
- if Eff.Transparency >= 1 then
- Eff:Destroy()
- end
- end
- end)
- end
- end)
- wait(1)
- Pause = false
- end
- local ComDb = false
- Mouse.Button1Down:Connect(function()
- if Combo == 1 and ComDb == false then
- ComDb = true
- Combo = 2
- Combo1()
- wait(0.3)
- ComDb = false
- elseif Combo == 2 and ComDb == false then
- ComDb = true
- Combo = 3
- Combo2()
- wait(0.3)
- ComDb = false
- elseif Combo == 3 and ComDb == false then
- ComDb = true
- Combo = 4
- Combo3()
- wait(0.3)
- ComDb = false
- elseif Combo == 4 and ComDb == false then
- ComDb = true
- Combo = 1
- Combo4()
- wait(0.3)
- ComDb = false
- end
- end)
- Mouse.KeyDown:Connect(function(k)
- if k == "e" then
- ThrowBomb()
- end
- if k == "r" then
- PlantBomb()
- end
- if k == "q" then
- ExplodePlantedBomb()
- end
- if k == "f" then
- PlantUltraXBomb()
- end
- if k == "t" then
- ExplodeUltraX()
- end
- if k == "x" then
- Clone()
- end
- end)
- --for i = 1, 50 do
- -- RS:wait()
- --
- -- PlayAnimationFromTable({
- -- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
- -- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
- -- CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
- -- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
- -- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
- -- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
- -- }, .3, false)
- --end
- local newMotor = function(part0, part1, c0, c1)
- local w = Create('Motor'){
- Parent = part0,
- Part0 = part0,
- Part1 = part1,
- C0 = c0,
- C1 = c1,
- }
- return w
- end
- function clerp(a, b, t)
- return a:lerp(b, t)
- end
- RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
- local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
- local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
- local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
- RootJoint.C1 = CFrame.new(0, 0, 0)
- RootJoint.C0 = CFrame.new(0, 0, 0)
- Torso.Neck.C1 = CFrame.new(0, 0, 0)
- Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
- local rarmc1 = RW.C1
- local larmc1 = LW.C1
- local rlegc1 = RH.C1
- local llegc1 = LH.C1
- local resetc1 = false
- function PlayAnimationFromTable(table, speed, bool)
- RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
- RW.C0 = clerp(RW.C0, table[3], speed)
- LW.C0 = clerp(LW.C0, table[4], speed)
- RH.C0 = clerp(RH.C0, table[5], speed)
- LH.C0 = clerp(LH.C0, table[6], speed)
- if bool == true then
- if resetc1 == false then
- resetc1 = true
- RootJoint.C1 = RootJoint.C1
- Torso.Neck.C1 = Torso.Neck.C1
- RW.C1 = rarmc1
- LW.C1 = larmc1
- RH.C1 = rlegc1
- LH.C1 = llegc1
- end
- end
- end
- ArtificialHB = Create("BindableEvent", script){
- Parent = script,
- Name = "Heartbeat",
- }
- script:WaitForChild("Heartbeat")
- frame = 1 / 30
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- coroutine.wrap(function()
- while 1 do
- swait()
- if doe <= 360 then
- doe = doe + 2
- else
- doe = 0
- end
- end
- end)()
- while true do
- swait()
- Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- velocity = RootPart.Velocity.y
- sine = sine + change
- local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
- if RootPart.Velocity.y > 1 and hit == nil then
- Anim = "Jump"
- if Pause == false then
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(mr(120),0,mr(10)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(mr(120), 0, mr(-10)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
- }, .3, false)
- end
- elseif RootPart.Velocity.y < -1 and hit == nil then
- Anim = "Fall"
- if Pause == false then
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
- }, .3, false)
- end
- elseif Torsovelocity < 1 and hit ~= nil then
- Anim = "Idle"
- if Pause == false then
- change = 1
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*20), 0) * CFrame.Angles(0-.05*math.sin(tick()*20), mr(-15), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.5*math.sin(tick()*20), mr(15), 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(-0.4, 1, -1) * CFrame.Angles(mr(110), 0, mr(-25)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0.2, 1, 0) * CFrame.Angles(mr(170), mr(0), mr(15)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
- }, .3, false)
- end
- elseif Torsovelocity > 2 and hit ~= nil then
- Anim = "Walk"
- if Pause == false then
- PlayAnimationFromTable({
- CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*20), 0) * CFrame.Angles(0-.1*math.sin(tick()*20), mr(-15), 0), -- Torso,
- CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.2*math.sin(tick()*20), 0, 0), ----- Head
- CFrame.new(1.5,0,0) * CFrame.new(-0.4, 1, -1) * CFrame.Angles(mr(110), 0, mr(-25)), --- RightArm
- CFrame.new(-1.5,0,0) * CFrame.new(0.4, 1, -1) * CFrame.Angles(mr(115), mr(15), mr(25)),--LeftArm
- CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0- 0.6 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 3)), 0, 0), --RightLeg
- CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0+ 0.6 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 3)), 0, 0), --LeftLeg
- }, .3, false)
- end
- end
- end
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