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JRKPastesBins

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Jul 26th, 2017
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  1. game.Players.PlayerAdded:connect(function(char)
  2.  
  3. plr.CharacterAppearanceLoaded:connect(function(CharModel) -- when the character loaded its appearance
  4.  
  5. local newChar = game.Players:Likebossfromdk(CharModel) -- get the player
  6.  
  7. if newChar then -- if the player is found
  8.  
  9. newChar:ClearCharacterAppearance() -- remove CharacterAppearance
  10.  
  11. end
  12.  
  13. end)
  14.  
  15. end)
  16.  
  17. local p = game.Players.LocalPlayer
  18. local char = p.Character
  19. local mouse = p:GetMouse()
  20. local larm = char["Left Arm"]
  21. local rarm = char["Right Arm"]
  22. local lleg = char["Left Leg"]
  23. local rleg = char["Right Leg"
  24. ]local hed = char.Head
  25. local torso = char.Torso
  26. local hum = char.Humanoid
  27. local cam = game.Workspace.CurrentCamera
  28. local root = char.HumanoidRootPart
  29. local deb = false
  30. local shot = 0
  31. local debris=game:service"Debris"
  32. local l = game:GetService("Lighting")
  33. local rs = game:GetService("RunService").RenderStepped
  34. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  35. math.randomseed(os.time())
  36. for i,v in pairs(char:children()) do
  37. if v:IsA("Hat") then
  38. v:Destroy()
  39. end
  40. end
  41. for i,v in pairs (hed:GetChildren()) do
  42. if v:IsA("Sound") then
  43. v:Destroy()
  44. end
  45. end
  46.  
  47.  
  48. ----------------------------------------------------
  49. Debounces = {
  50. CanAttack = true;
  51. NoIdl = false;
  52. Slashing = false;
  53. Slashed = false;
  54. RPunch = false;
  55. RPunched = false;
  56. LPunch = false;
  57. LPunched = false;
  58. }
  59. local Touche = {char.Name, }
  60. ----------------------------------------------------
  61. hed.face.Texture = "rbxassetid://"
  62. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  63. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  64. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  65. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  66. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  67. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  68. ----------------------------------------------------
  69. local function dropHats()
  70. local localPlayer = game:GetService("Players").LocalPlayer
  71. if localPlayer and localPlayer.Character then
  72. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  73. if obj:IsA("Accoutrement") then
  74. obj.Parent = game.Workspace
  75. end
  76. end
  77. end
  78. end
  79.  
  80. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  81. if not gameProcessedEvent then
  82. if inputObject.KeyCode == Enum.KeyCode.Equals then
  83. dropHats()
  84. end
  85. end
  86. end)
  87. ----------------------------------------------------
  88. ----------------------------------------------------
  89. function lerp(a, b, t) -- Linear interpolation
  90. return a + (b - a)*t
  91. end
  92.  
  93. function slerp(a, b, t) --Spherical interpolation
  94. dot = a:Dot(b)
  95. if dot > 0.99999 or dot < -0.99999 then
  96. return t <= 0.5 and a or b
  97. else
  98. r = math.acos(dot)
  99. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  100. end
  101. end
  102.  
  103. function matrixInterpolate(a, b, t)
  104. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  105. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  106. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  107. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  108. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  109. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  110. local t = v1:Dot(v2)
  111. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  112. return CFrame.new()
  113. end
  114. return CFrame.new(
  115. v0.x, v0.y, v0.z,
  116. v1.x, v1.y, v1.z,
  117. v2.x, v2.y, v2.z,
  118. v3.x, v3.y, v3.z)
  119. end
  120. ----------------------------------------------------
  121. function genWeld(a,b)
  122. local w = Instance.new("Weld",a)
  123. w.Part0 = a
  124. w.Part1 = b
  125. return w
  126. end
  127. function weld(a, b)
  128. local weld = Instance.new("Weld")
  129. weld.Name = "W"
  130. weld.Part0 = a
  131. weld.Part1 = b
  132. weld.C0 = a.CFrame:inverse() * b.CFrame
  133. weld.Parent = a
  134. return weld;
  135. end
  136. ----------------------------------------------------
  137. function Lerp(c1,c2,al)
  138. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  139. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  140. for i,v in pairs(com1) do
  141. com1[i] = v+(com2[i]-v)*al
  142. end
  143. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  144. end
  145. ----------------------------------------------------
  146. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  147. local wld = Instance.new("Weld", wp1)
  148. wld.Part0 = wp0
  149. wld.Part1 = wp1
  150. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  151. end
  152. ----------------------------------------------------
  153. function weld5(part0, part1, c0, c1)
  154. weeld=Instance.new("Weld", part0)
  155. weeld.Part0=part0
  156. weeld.Part1=part1
  157. weeld.C0=c0
  158. weeld.C1=c1
  159. return weeld
  160. end
  161. ----------------------------------------------------
  162. function HasntTouched(plrname)
  163. local ret = true
  164. for _, v in pairs(Touche) do
  165. if v == plrname then
  166. ret = false
  167. end
  168. end
  169. return ret
  170. end
  171. ----------------------------------------------------
  172. newWeld(torso, larm, -1.5, 0.5, 0)
  173. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  174. newWeld(torso, rarm, 1.5, 0.5, 0)
  175. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  176. newWeld(torso, hed, 0, 1.5, 0)
  177. newWeld(torso, lleg, -0.5, -1, 0)
  178. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  179. newWeld(torso, rleg, 0.5, -1, 0)
  180. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  181. newWeld(root, torso, 0, -1, 0)
  182. torso.Weld.C1 = CFrame.new(0, -1, 0)
  183. ----------------------------------------------------
  184. z = Instance.new("Sound", char)
  185. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  186. z.Looped = true
  187. z.Pitch = 1
  188. z.Volume = 1
  189. wait(.1)
  190. z:Play()
  191. ----------------------------------------------------
  192. local Transforming = true
  193. hum.WalkSpeed = 0
  194. local fx = Instance.new("Part",torso)
  195. fx.Anchored = true
  196. fx.Material = "Neon"
  197. fx.CanCollide = false
  198. fx.Locked = true
  199. fx.Transparency = 1
  200. fx.Material = "Brick"
  201. fx.Size = Vector3.new(1,1,1)
  202. fx.TopSurface = "SmoothNoOutlines"
  203. fx.BottomSurface = "SmoothNoOutlines"
  204. fx.BrickColor = BrickColor.new("Royal purple")
  205. fxm = Instance.new("SpecialMesh",fx)
  206. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  207. fxm.Scale = Vector3.new(1,1,1)
  208. for i = 1, 20 do rs:wait()
  209. fx.Transparency = fx.Transparency - (1/20)
  210. fx.CFrame = torso.CFrame
  211. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  212. rs:wait()
  213. end
  214. ------
  215. ----------------------------------------------------
  216. lleg.Transparency = 0.5
  217. rleg.Transparency = 0.5
  218. larm.Transparency = 0.5
  219. rarm.Transparency = 0.5
  220. torso.Transparency = 0.5
  221. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  222. larm1 = Instance.new("Part", char)
  223. larm1.Name = "Middle"
  224. larm1.BrickColor = BrickColor.new("Royal purple")
  225. larm1.Size = Vector3.new(1, 2, 1)
  226. larm1.CanCollide = false
  227. larm1.BottomSurface = "Smooth"
  228. larm1.TopSurface = "Smooth"
  229. larm1.Material = "Neon"
  230. Weld = Instance.new("Weld",larm)
  231. Weld.Part0 = larm
  232. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  233. Weld.Part1 = larm1
  234. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  235.  
  236. larm2 = Instance.new("Part", char)
  237. larm2.BrickColor = BrickColor.new("Dark indigo")
  238. larm2.Material = "Granite"
  239. larm2.Size = Vector3.new(1, 0.4, 1)
  240. larm2.CanCollide = false
  241. larm2.BottomSurface = "Smooth"
  242. larm2.TopSurface = "Smooth"
  243. Weld = Instance.new("Weld",larm)
  244. Weld.Part0 = larm
  245. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  246. Weld.Part1 = larm2
  247. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  248.  
  249. larm3 = Instance.new("Part", char)
  250. larm3.BrickColor = BrickColor.new("Dark indigo")
  251. larm3.Material = "Granite"
  252. larm3.Size = Vector3.new(1, 0.4, 1)
  253. larm3.CanCollide = false
  254. larm3.BottomSurface = "Smooth"
  255. larm3.TopSurface = "Smooth"
  256. Weld = Instance.new("Weld",larm)
  257. Weld.Part0 = larm
  258. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  259. Weld.Part1 = larm3
  260. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  261.  
  262. larm4 = Instance.new("Part", char)
  263. larm4.BrickColor = BrickColor.new("Dark indigo")
  264. larm4.Material = "Granite"
  265. larm4.Size = Vector3.new(1, 0.4, 1)
  266. larm4.CanCollide = false
  267. larm4.BottomSurface = "Smooth"
  268. larm4.TopSurface = "Smooth"
  269. Weld = Instance.new("Weld",larm)
  270. Weld.Part0 = larm
  271. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  272. Weld.Part1 = larm4
  273. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  274.  
  275. larm5 = Instance.new("Part", char)
  276. larm5.BrickColor = BrickColor.new("Dark indigo")
  277. larm5.Material = "Granite"
  278. larm5.Size = Vector3.new(1, 0.4, 1)
  279. larm5.CanCollide = false
  280. larm5.BottomSurface = "Smooth"
  281. larm5.TopSurface = "Smooth"
  282. Weld = Instance.new("Weld",larm)
  283. Weld.Part0 = larm
  284. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  285. Weld.Part1 = larm5
  286. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  287.  
  288. larm6 = Instance.new("Part", char)
  289. larm6.BrickColor = BrickColor.new("Dark indigo")
  290. larm6.Material = "Granite"
  291. larm6.Size = Vector3.new(1, 0.4, 1)
  292. larm6.CanCollide = false
  293. larm6.BottomSurface = "Smooth"
  294. larm6.TopSurface = "Smooth"
  295. Mesh = Instance.new("SpecialMesh", larm6)
  296. Mesh.MeshType = "Brick"
  297. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  298. Weld = Instance.new("Weld",larm)
  299. Weld.Part0 = larm
  300. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  301. Weld.Part1 = larm6
  302. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  303.  
  304. larm7 = Instance.new("Part", char)
  305. larm7.BrickColor = BrickColor.new("Dark indigo")
  306. larm7.Size = Vector3.new(0.5, 0.3, 2)
  307. larm7.CanCollide = false
  308. larm7.BottomSurface = "Smooth"
  309. larm7.TopSurface = "Smooth"
  310. larm7.Material = "Neon"
  311. Weld = Instance.new("Weld",larm)
  312. Weld.Part0 = larm
  313. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  314. Weld.Part1 = larm7
  315. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  316.  
  317. larm8 = Instance.new("Part", char)
  318. larm8.BrickColor = BrickColor.new("Dark indigo")
  319. larm8.Material = "Granite"
  320. larm8.Size = Vector3.new(1, 0.4, 1)
  321. larm8.CanCollide = false
  322. larm8.BottomSurface = "Smooth"
  323. larm8.TopSurface = "Smooth"
  324. Weld = Instance.new("Weld",larm)
  325. Weld.Part0 = larm
  326. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  327. Weld.Part1 = larm8
  328. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  329. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  330. rarm1 = Instance.new("Part", char)
  331. rarm1.Name = "Middle"
  332. rarm1.BrickColor = BrickColor.new("Royal purple")
  333. rarm1.Size = Vector3.new(1, 2, 1)
  334. rarm1.CanCollide = false
  335. rarm1.BottomSurface = "Smooth"
  336. rarm1.TopSurface = "Smooth"
  337. rarm1.Material = "Neon"
  338. Weld = Instance.new("Weld",rarm)
  339. Weld.Part0 = rarm
  340. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  341. Weld.Part1 = rarm1
  342. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  343.  
  344. rarm2 = Instance.new("Part", char)
  345. rarm2.BrickColor = BrickColor.new("Dark indigo")
  346. rarm2.Material = "Granite"
  347. rarm2.Size = Vector3.new(1, 0.4, 1)
  348. rarm2.CanCollide = false
  349. rarm2.BottomSurface = "Smooth"
  350. rarm2.TopSurface = "Smooth"
  351. Weld = Instance.new("Weld",rarm)
  352. Weld.Part0 = rarm
  353. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  354. Weld.Part1 = rarm2
  355. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  356.  
  357. rarm3 = Instance.new("Part", char)
  358. rarm3.BrickColor = BrickColor.new("Dark indigo")
  359. rarm3.Material = "Granite"
  360. rarm3.Size = Vector3.new(1, 0.4, 1)
  361. rarm3.CanCollide = false
  362. rarm3.BottomSurface = "Smooth"
  363. rarm3.TopSurface = "Smooth"
  364. Weld = Instance.new("Weld",rarm)
  365. Weld.Part0 = rarm
  366. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  367. Weld.Part1 = rarm3
  368. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  369.  
  370. rarm4 = Instance.new("Part", char)
  371. rarm4.BrickColor = BrickColor.new("Dark indigo")
  372. rarm4.Material = "Granite"
  373. rarm4.Size = Vector3.new(1, 0.4, 1)
  374. rarm4.CanCollide = false
  375. rarm4.BottomSurface = "Smooth"
  376. rarm4.TopSurface = "Smooth"
  377. Weld = Instance.new("Weld",rarm)
  378. Weld.Part0 = rarm
  379. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  380. Weld.Part1 = rarm4
  381. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  382.  
  383. rarm5 = Instance.new("Part", char)
  384. rarm5.BrickColor = BrickColor.new("Dark indigo")
  385. rarm5.Material = "Granite"
  386. rarm5.Size = Vector3.new(1, 0.4, 1)
  387. rarm5.CanCollide = false
  388. rarm5.BottomSurface = "Smooth"
  389. rarm5.TopSurface = "Smooth"
  390. Mesh = Instance.new("SpecialMesh", rarm5)
  391. Mesh.MeshType = "Brick"
  392. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  393. Weld = Instance.new("Weld",rarm)
  394. Weld.Part0 = rarm
  395. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  396. Weld.Part1 = rarm5
  397. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  398.  
  399. rarm6 = Instance.new("Part", char)
  400. rarm6.BrickColor = BrickColor.new("Dark indigo")
  401. rarm6.Material = "Granite"
  402. rarm6.Size = Vector3.new(1, 0.4, 1)
  403. rarm6.CanCollide = false
  404. rarm6.BottomSurface = "Smooth"
  405. rarm6.TopSurface = "Smooth"
  406. Weld = Instance.new("Weld",rarm)
  407. Weld.Part0 = rarm
  408. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  409. Weld.Part1 = rarm6
  410. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  411.  
  412. rarm7 = Instance.new("Part", char)
  413. rarm7.BrickColor = BrickColor.new("Royal purple")
  414. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  415. rarm7.CanCollide = false
  416. rarm7.BottomSurface = "Smooth"
  417. rarm7.TopSurface = "Smooth"
  418. rarm7.Material = "Neon"
  419. Weld = Instance.new("Weld",rarm)
  420. Weld.Part0 = rarm
  421. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  422. Weld.Part1 = rarm7
  423. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  424.  
  425. rarm8 = Instance.new("Part", char)
  426. rarm8.BrickColor = BrickColor.new("Dark indigo")
  427. rarm8.Material = "Granite"
  428. rarm8.Size = Vector3.new(1, 0.4, 1)
  429. rarm8.CanCollide = false
  430. rarm8.BottomSurface = "Smooth"
  431. rarm8.TopSurface = "Smooth"
  432. Weld = Instance.new("Weld",rarm)
  433. Weld.Part0 = rarm
  434. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  435. Weld.Part1 = rarm8
  436. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  437. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  438. lleg1 = Instance.new("Part", char)
  439. lleg1.Name = "Middle"
  440. lleg1.BrickColor = BrickColor.new("Dark indigo")
  441. lleg1.Size = Vector3.new(1, 2, 1)
  442. lleg1.CanCollide = false
  443. lleg1.BottomSurface = "Smooth"
  444. lleg1.TopSurface = "Smooth"
  445. lleg1.Material = "Neon"
  446. Weld = Instance.new("Weld",lleg)
  447. Weld.Part0 = lleg
  448. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  449. Weld.Part1 = lleg1
  450. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  451.  
  452. lleg2 = Instance.new("Part", char)
  453. lleg2.BrickColor = BrickColor.new("Dark indigo")
  454. lleg2.Material = "Granite"
  455. lleg2.Size = Vector3.new(1, 0.4, 1)
  456. lleg2.CanCollide = false
  457. lleg2.BottomSurface = "Smooth"
  458. lleg2.TopSurface = "Smooth"
  459. Weld = Instance.new("Weld",lleg)
  460. Weld.Part0 = lleg
  461. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  462. Weld.Part1 = lleg2
  463. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  464.  
  465. lleg3 = Instance.new("Part", char)
  466. lleg3.BrickColor = BrickColor.new("Dark indigo")
  467. lleg3.Material = "Granite"
  468. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  469. lleg3.CanCollide = false
  470. lleg3.BottomSurface = "Smooth"
  471. lleg3.TopSurface = "Smooth"
  472. Weld = Instance.new("Weld",lleg)
  473. Weld.Part0 = lleg
  474. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  475. Weld.Part1 = lleg3
  476. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  477.  
  478. lleg4 = Instance.new("Part", char)
  479. lleg4.BrickColor = BrickColor.new("Dark indigo")
  480. lleg4.Material = "Granite"
  481. lleg4.Size = Vector3.new(1, 0.4, 1)
  482. lleg4.CanCollide = false
  483. lleg4.BottomSurface = "Smooth"
  484. lleg4.TopSurface = "Smooth"
  485. Weld = Instance.new("Weld",lleg)
  486. Weld.Part0 = lleg
  487. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  488. Weld.Part1 = lleg4
  489. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  490.  
  491. lleg5 = Instance.new("Part", char)
  492. lleg5.BrickColor = BrickColor.new("Dark indigo")
  493. lleg5.Material = "Granite"
  494. lleg5.Size = Vector3.new(1, 0.4, 1)
  495. lleg5.CanCollide = false
  496. lleg5.BottomSurface = "Smooth"
  497. lleg5.TopSurface = "Smooth"
  498. Weld = Instance.new("Weld",lleg)
  499. Weld.Part0 = lleg
  500. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  501. Weld.Part1 = lleg5
  502. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  503.  
  504. lleg6 = Instance.new("Part", char)
  505. lleg6.BrickColor = BrickColor.new("Dark indigo")
  506. lleg6.Material = "Granite"
  507. lleg6.Size = Vector3.new(1, 0.4, 1)
  508. lleg6.CanCollide = false
  509. lleg6.BottomSurface = "Smooth"
  510. lleg6.TopSurface = "Smooth"
  511. Weld = Instance.new("Weld",lleg)
  512. Weld.Part0 = lleg
  513. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  514. Weld.Part1 = lleg6
  515. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  516.  
  517. lleg7 = Instance.new("Part", char)
  518. lleg7.BrickColor = BrickColor.new("Dark indigo")
  519. lleg7.Material = "Granite"
  520. lleg7.Size = Vector3.new(1, 0.4, 1)
  521. lleg7.CanCollide = false
  522. lleg7.BottomSurface = "Smooth"
  523. lleg7.TopSurface = "Smooth"
  524. Weld = Instance.new("Weld",lleg)
  525. Weld.Part0 = lleg
  526. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  527. Weld.Part1 = lleg7
  528. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  529. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  530. rleg1 = Instance.new("Part", char)
  531. rleg1.Name = "Middle"
  532. rleg1.BrickColor = BrickColor.new("Royal purple")
  533. rleg1.Size = Vector3.new(1, 2, 1)
  534. rleg1.CanCollide = false
  535. rleg1.BottomSurface = "Smooth"
  536. rleg1.TopSurface = "Smooth"
  537. rleg1.Material = "Neon"
  538. Weld = Instance.new("Weld",rleg)
  539. Weld.Part0 = rleg
  540. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  541. Weld.Part1 = rleg1
  542. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  543.  
  544. rleg2 = Instance.new("Part", char)
  545. rleg2.BrickColor = BrickColor.new("Dark indigo")
  546. rleg2.Material = "Granite"
  547. rleg2.Size = Vector3.new(1, 0.4, 1)
  548. rleg2.CanCollide = false
  549. rleg2.BottomSurface = "Smooth"
  550. rleg2.TopSurface = "Smooth"
  551. Weld = Instance.new("Weld",rleg)
  552. Weld.Part0 = rleg
  553. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  554. Weld.Part1 = rleg2
  555. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  556.  
  557. rleg3 = Instance.new("Part", char)
  558. rleg3.BrickColor = BrickColor.new("Dark indigo")
  559. rleg3.Material = "Granite"
  560. rleg3.Size = Vector3.new(1, 0.4, 1)
  561. rleg3.CanCollide = false
  562. rleg3.BottomSurface = "Smooth"
  563. rleg3.TopSurface = "Smooth"
  564. Weld = Instance.new("Weld",rleg)
  565. Weld.Part0 = rleg
  566. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  567. Weld.Part1 = rleg3
  568. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  569.  
  570. rleg4 = Instance.new("Part", char)
  571. rleg4.BrickColor = BrickColor.new("Dark indigo")
  572. rleg4.Material = "Granite"
  573. rleg4.Size = Vector3.new(1, 0.4, 1)
  574. rleg4.CanCollide = false
  575. rleg4.BottomSurface = "Smooth"
  576. rleg4.TopSurface = "Smooth"
  577. Weld = Instance.new("Weld",rleg)
  578. Weld.Part0 = rleg
  579. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  580. Weld.Part1 = rleg4
  581. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  582.  
  583. rleg5 = Instance.new("Part", char)
  584. rleg5.BrickColor = BrickColor.new("Dark indigo")
  585. rleg5.Material = "Granite"
  586. rleg5.Size = Vector3.new(1, 0.4, 1)
  587. rleg5.CanCollide = false
  588. rleg5.BottomSurface = "Smooth"
  589. rleg5.TopSurface = "Smooth"
  590. Weld = Instance.new("Weld",rleg)
  591. Weld.Part0 = rleg
  592. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  593. Weld.Part1 = rleg5
  594. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  595.  
  596. rleg6 = Instance.new("Part", char)
  597. rleg6.BrickColor = BrickColor.new("Dark indigo")
  598. rleg6.Material = "Granite"
  599. rleg6.Size = Vector3.new(1, 0.4, 1)
  600. rleg6.CanCollide = false
  601. rleg6.BottomSurface = "Smooth"
  602. rleg6.TopSurface = "Smooth"
  603. Weld = Instance.new("Weld",rleg)
  604. Weld.Part0 = rleg
  605. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  606. Weld.Part1 = rleg6
  607. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  608.  
  609. rleg7 = Instance.new("Part", char)
  610. rleg7.BrickColor = BrickColor.new("Dark indigo")
  611. rleg7.Material = "Granite"
  612. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  613. rleg7.CanCollide = false
  614. rleg7.BottomSurface = "Smooth"
  615. rleg7.TopSurface = "Smooth"
  616. Weld = Instance.new("Weld",rleg)
  617. Weld.Part0 = rleg
  618. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  619. Weld.Part1 = rleg7
  620. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  621. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  622. Chest1 = Instance.new("Part", char)
  623. Chest1.Name = "Ball"
  624. Chest1.BrickColor = BrickColor.new("Royal purple")
  625. Chest1.Size = Vector3.new(1, 0.4, 1)
  626. Chest1.CanCollide = false
  627. Chest1.BottomSurface = "Smooth"
  628. Chest1.TopSurface = "Smooth"
  629. Chest1.Material = "Neon"
  630. Mesh = Instance.new("SpecialMesh", Chest1)
  631. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  632. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  633. Weld = Instance.new("Weld",torso)
  634. Weld.Part0 = torso
  635. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  636. Weld.Part1 = Chest1
  637. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  638.  
  639. Chest2 = Instance.new("Part", char)
  640. Chest2.BrickColor = BrickColor.new("Royal purple")
  641. Chest2.Name = "Middle"
  642. Chest2.Size = Vector3.new(2, 2, 1)
  643. Chest2.CanCollide = false
  644. Chest2.BottomSurface = "Smooth"
  645. Chest2.TopSurface = "Smooth"
  646. Chest2.Material = "Neon"
  647. Weld = Instance.new("Weld",torso)
  648. Weld.Part0 = torso
  649. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  650. Weld.Part1 = Chest2
  651. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  652.  
  653. Chest3 = Instance.new("Part", char)
  654. Chest3.BrickColor = BrickColor.new("Dark indigo")
  655. Chest3.Material = "Granite"
  656. Chest3.Size = Vector3.new(1, 0.4, 1)
  657. Chest3.CanCollide = false
  658. Chest3.BottomSurface = "Smooth"
  659. Chest3.TopSurface = "Smooth"
  660. Weld = Instance.new("Weld",torso)
  661. Weld.Part0 = torso
  662. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  663. Weld.Part1 = Chest3
  664. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  665.  
  666. Chest4 = Instance.new("Part", char)
  667. Chest4.BrickColor = BrickColor.new("Dark indigo")
  668. Chest4.Material = "Granite"
  669. Chest4.Size = Vector3.new(1, 0.4, 1)
  670. Chest4.CanCollide = false
  671. Chest4.BottomSurface = "Smooth"
  672. Chest4.TopSurface = "Smooth"
  673. Weld = Instance.new("Weld",torso)
  674. Weld.Part0 = torso
  675. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  676. Weld.Part1 = Chest4
  677. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  678.  
  679. Chest5 = Instance.new("Part", char)
  680. Chest5.BrickColor = BrickColor.new("Dark indigo")
  681. Chest5.Material = "Granite"
  682. Chest5.Size = Vector3.new(1, 0.4, 1)
  683. Chest5.CanCollide = false
  684. Chest5.BottomSurface = "Smooth"
  685. Chest5.TopSurface = "Smooth"
  686. Weld = Instance.new("Weld",torso)
  687. Weld.Part0 = torso
  688. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  689. Weld.Part1 = Chest5
  690. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  691.  
  692. Chest6 = Instance.new("Part", char)
  693. Chest6.BrickColor = BrickColor.new("Dark indigo")
  694. Chest6.Material = "Granite"
  695. Chest6.Size = Vector3.new(1, 0.4, 1)
  696. Chest6.CanCollide = false
  697. Chest6.BottomSurface = "Smooth"
  698. Chest6.TopSurface = "Smooth"
  699. Weld = Instance.new("Weld",torso)
  700. Weld.Part0 = torso
  701. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  702. Weld.Part1 = Chest6
  703. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  704.  
  705. Chest7 = Instance.new("Part", char)
  706. Chest7.BrickColor = BrickColor.new("Dark indigo")
  707. Chest7.Material = "Granite"
  708. Chest7.Size = Vector3.new(1, 0.4, 1)
  709. Chest7.CanCollide = false
  710. Chest7.BottomSurface = "Smooth"
  711. Chest7.TopSurface = "Smooth"
  712. Weld = Instance.new("Weld",torso)
  713. Weld.Part0 = torso
  714. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  715. Weld.Part1 = Chest7
  716. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  717.  
  718. Chest8 = Instance.new("Part", char)
  719. Chest8.BrickColor = BrickColor.new("Dark indigo")
  720. Chest8.Material = "Granite"
  721. Chest8.Size = Vector3.new(1, 0.4, 1)
  722. Chest8.CanCollide = false
  723. Chest8.BottomSurface = "Smooth"
  724. Chest8.TopSurface = "Smooth"
  725. Weld = Instance.new("Weld",torso)
  726. Weld.Part0 = torso
  727. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  728. Weld.Part1 = Chest8
  729. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  730.  
  731. Chest9 = Instance.new("Part", char)
  732. Chest9.BrickColor = BrickColor.new("Dark indigo")
  733. Chest9.Material = "Granite"
  734. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  735. Chest9.CanCollide = false
  736. Chest9.BottomSurface = "Smooth"
  737. Chest9.TopSurface = "Smooth"
  738. Weld = Instance.new("Weld",torso)
  739. Weld.Part0 = torso
  740. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  741. Weld.Part1 = Chest9
  742. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  743.  
  744. Chest10 = Instance.new("Part", char)
  745. Chest10.BrickColor = BrickColor.new("Dark indigo")
  746. Chest10.Material = "Granite"
  747. Chest10.Size = Vector3.new(1, 0.4, 1)
  748. Chest10.CanCollide = false
  749. Chest10.BottomSurface = "Smooth"
  750. Chest10.TopSurface = "Smooth"
  751. Mesh = Instance.new("SpecialMesh", Chest10)
  752. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  753. Weld = Instance.new("Weld",torso)
  754. Weld.Part0 = torso
  755. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  756. Weld.Part1 = Chest10
  757. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  758.  
  759. Chest11 = Instance.new("Part", char)
  760. Chest11.BrickColor = BrickColor.new("Dark indigo")
  761. Chest11.Material = "Granite"
  762. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  763. Chest11.CanCollide = false
  764. Chest11.BottomSurface = "Smooth"
  765. Chest11.TopSurface = "Smooth"
  766. Weld = Instance.new("Weld",torso)
  767. Weld.Part0 = torso
  768. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  769. Weld.Part1 = Chest11
  770. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  771.  
  772. Chest12 = Instance.new("Part", char)
  773. Chest12.BrickColor = BrickColor.new("Dark indigo")
  774. Chest12.Material = "Granite"
  775. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  776. Chest12.CanCollide = false
  777. Chest12.BottomSurface = "Smooth"
  778. Chest12.TopSurface = "Smooth"
  779. Weld = Instance.new("Weld",torso)
  780. Weld.Part0 = torso
  781. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  782. Weld.Part1 = Chest12
  783. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  784.  
  785. Chest13 = Instance.new("Part", char)
  786. Chest13.BrickColor = BrickColor.new("Dark indigo")
  787. Chest13.Material = "Granite"
  788. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  789. Chest13.CanCollide = false
  790. Chest13.BottomSurface = "Smooth"
  791. Chest13.TopSurface = "Smooth"
  792. Weld = Instance.new("Weld",torso)
  793. Weld.Part0 = torso
  794. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  795. Weld.Part1 = Chest13
  796. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  797.  
  798. Chest14 = Instance.new("Part", char)
  799. Chest14.BrickColor = BrickColor.new("Dark indigo")
  800. Chest14.Material = "Granite"
  801. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  802. Chest14.CanCollide = false
  803. Chest14.BottomSurface = "Smooth"
  804. Chest14.TopSurface = "Smooth"
  805. Weld = Instance.new("Weld",torso)
  806. Weld.Part0 = torso
  807. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  808. Weld.Part1 = Chest14
  809. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  810.  
  811. Chest15 = Instance.new("Part", char)
  812. Chest15.BrickColor = BrickColor.new("Dark indigo")
  813. Chest15.Material = "Granite"
  814. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  815. Chest15.CanCollide = false
  816. Chest15.BottomSurface = "Smooth"
  817. Chest15.TopSurface = "Smooth"
  818. Weld = Instance.new("Weld",torso)
  819. Weld.Part0 = torso
  820. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  821. Weld.Part1 = Chest15
  822. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  823.  
  824. Chest16 = Instance.new("Part", char)
  825. Chest16.BrickColor = BrickColor.new("Dark indigo")
  826. Chest16.Material = "Granite"
  827. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  828. Chest16.CanCollide = false
  829. Chest16.BottomSurface = "Smooth"
  830. Chest16.TopSurface = "Smooth"
  831. Weld = Instance.new("Weld",torso)
  832. Weld.Part0 = torso
  833. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  834. Weld.Part1 = Chest16
  835. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  836.  
  837. Chest17 = Instance.new("Part", char)
  838. Chest17.BrickColor = BrickColor.new("Dark indigo")
  839. Chest17.Material = "Granite"
  840. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  841. Chest17.CanCollide = false
  842. Chest17.BottomSurface = "Smooth"
  843. Chest17.TopSurface = "Smooth"
  844. Weld = Instance.new("Weld",torso)
  845. Weld.Part0 = torso
  846. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  847. Weld.Part1 = Chest17
  848. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  849.  
  850. Chest18 = Instance.new("Part", char)
  851. Chest18.BrickColor = BrickColor.new("Dark indigo")
  852. Chest18.Material = "Granite"
  853. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  854. Chest18.CanCollide = false
  855. Chest18.BottomSurface = "Smooth"
  856. Chest18.TopSurface = "Smooth"
  857. Weld = Instance.new("Weld",torso)
  858. Weld.Part0 = torso
  859. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  860. Weld.Part1 = Chest18
  861. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  862.  
  863. Chest19 = Instance.new("Part", char)
  864. Chest19.BrickColor = BrickColor.new("Dark indigo")
  865. Chest19.Material = "Granite"
  866. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  867. Chest19.CanCollide = false
  868. Chest19.BottomSurface = "Smooth"
  869. Chest19.TopSurface = "Smooth"
  870. Weld = Instance.new("Weld",torso)
  871. Weld.Part0 = torso
  872. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  873. Weld.Part1 = Chest19
  874. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  875.  
  876. Chest20 = Instance.new("Part", char)
  877. Chest20.BrickColor = BrickColor.new("Dark indigo")
  878. Chest20.Material = "Granite"
  879. Chest20.Size = Vector3.new(1, 0.4, 1)
  880. Chest20.CanCollide = false
  881. Chest20.BottomSurface = "Smooth"
  882. Chest20.TopSurface = "Smooth"
  883. Mesh = Instance.new("SpecialMesh",Chest20)
  884. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  885. Weld = Instance.new("Weld",torso)
  886. Weld.Part0 = torso
  887. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  888. Weld.Part1 = Chest20
  889. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  890.  
  891. Chest21 = Instance.new("Part", char)
  892. Chest21.BrickColor = BrickColor.new("Dark indigo")
  893. Chest21.Material = "Granite"
  894. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  895. Chest21.CanCollide = false
  896. Chest21.BottomSurface = "Smooth"
  897. Chest21.TopSurface = "Smooth"
  898. Weld = Instance.new("Weld",torso)
  899. Weld.Part0 = torso
  900. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  901. Weld.Part1 = Chest21
  902. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  903.  
  904. Chest22 = Instance.new("Part", char)
  905. Chest22.BrickColor = BrickColor.new("Dark indigo")
  906. Chest22.Material = "Granite"
  907. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  908. Chest22.CanCollide = false
  909. Chest22.BottomSurface = "Smooth"
  910. Chest22.TopSurface = "Smooth"
  911. Weld = Instance.new("Weld",torso)
  912. Weld.Part0 = torso
  913. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  914. Weld.Part1 = Chest22
  915. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  916.  
  917. Chest23 = Instance.new("Part", char)
  918. Chest23.BrickColor = BrickColor.new("Dark indigo")
  919. Chest23.Material = "Granite"
  920. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  921. Chest23.CanCollide = false
  922. Chest23.BottomSurface = "Smooth"
  923. Chest23.TopSurface = "Smooth"
  924. Weld = Instance.new("Weld",torso)
  925. Weld.Part0 = torso
  926. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  927. Weld.Part1 = Chest23
  928. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  929.  
  930. Chest24 = Instance.new("Part", char)
  931. Chest24.BrickColor = BrickColor.new("Dark indigo")
  932. Chest24.Material = "Granite"
  933. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  934. Chest24.CanCollide = false
  935. Chest24.BottomSurface = "Smooth"
  936. Chest24.TopSurface = "Smooth"
  937. Weld = Instance.new("Weld",torso)
  938. Weld.Part0 = torso
  939. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  940. Weld.Part1 = Chest24
  941. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  942.  
  943. p1 = Instance.new("Part",char)
  944. p1.BrickColor = BrickColor.new("Royal purple")
  945. p1.FormFactor = Enum.FormFactor.Custom
  946. p1.Size = Vector3.new(2, 2, 2)
  947. p1.CanCollide = false
  948. p1.Locked = true
  949. p1.BottomSurface = Enum.SurfaceType.Smooth
  950. p1.TopSurface = Enum.SurfaceType.Smooth
  951. SMesh = Instance.new("SpecialMesh", p1)
  952. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  953. SMesh.TextureId = ""
  954. SMesh.MeshType = Enum.MeshType.FileMesh
  955. SMesh.Name = "Mesh"
  956. SMesh.VertexColor = Vector3.new(0, 0, 0)
  957. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  958. w1 = Instance.new("Weld", hed)
  959. w1.Part0 = hed
  960. w1.C0 = CFrame.new(0,-1.5,0)
  961. w1.Part1 = p1
  962. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  963. p2 = Instance.new("Part",char)
  964. p2.BrickColor = BrickColor.new("Lime green")
  965. p2.FormFactor = Enum.FormFactor.Custom
  966. p2.Size = Vector3.new(1, 1, 1)
  967. p2.CanCollide = false
  968. p2.Locked = true
  969. p2.BottomSurface = Enum.SurfaceType.Smooth
  970. p2.TopSurface = Enum.SurfaceType.Smooth
  971. SMesh = Instance.new("SpecialMesh", p2)
  972. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  973. SMesh.TextureId = ""
  974. SMesh.MeshType = Enum.MeshType.FileMesh
  975. SMesh.Name = "Mesh"
  976. SMesh.VertexColor = Vector3.new(0, 0, 0)
  977. SMesh.Scale = Vector3.new(1, 0.9, 1)
  978. w1 = Instance.new("Weld", hed)
  979. w1.Part0 = hed
  980. w1.C0 = CFrame.new(0,-1.5,0)
  981. w1.Part1 = p2
  982. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  983. p3 = Instance.new("Part",char)
  984. p3.BrickColor = BrickColor.new("Royal purple")
  985. p3.FormFactor = Enum.FormFactor.Custom
  986. p3.Size = Vector3.new(1, 1, 1)
  987. p3.CanCollide = false
  988. p3.Locked = true
  989. p3.BottomSurface = Enum.SurfaceType.Smooth
  990. p3.TopSurface = Enum.SurfaceType.Smooth
  991. SMesh = Instance.new("SpecialMesh", p3)
  992. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  993. SMesh.TextureId = ""
  994. SMesh.MeshType = Enum.MeshType.FileMesh
  995. SMesh.Name = "Mesh"
  996. SMesh.VertexColor = Vector3.new(0, 0, 0)
  997. SMesh.Scale = Vector3.new(1, 1, 1)
  998. w1 = Instance.new("Weld", hed)
  999. w1.Part0 = hed
  1000. w1.C0 = CFrame.new(0,-1.5,0)
  1001. w1.Part1 = p3
  1002. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1003. p4 = Instance.new("Part",char)
  1004. p4.BrickColor = BrickColor.new("Lime green")
  1005. p4.FormFactor = Enum.FormFactor.Custom
  1006. p4.Size = Vector3.new(1, 1, 1)
  1007. p4.CanCollide = false
  1008. p4.Locked = true
  1009. p4.BottomSurface = Enum.SurfaceType.Smooth
  1010. p4.TopSurface = Enum.SurfaceType.Smooth
  1011. SMesh = Instance.new("SpecialMesh", p4)
  1012. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1013. SMesh.TextureId = ""
  1014. SMesh.MeshType = Enum.MeshType.FileMesh
  1015. SMesh.Name = "Mesh"
  1016. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1017. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1018. w1 = Instance.new("Weld", hed)
  1019. w1.Part0 = hed
  1020. w1.C0 = CFrame.new(0,-1.5,0)
  1021. w1.Part1 = p4
  1022. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1023. p5 = Instance.new("Part",char)
  1024. p5.BrickColor = BrickColor.new("Lime green")
  1025. p5.FormFactor = Enum.FormFactor.Custom
  1026. p5.Size = Vector3.new(1, 1, 1)
  1027. p5.CanCollide = false
  1028. p5.Locked = true
  1029. p5.BottomSurface = Enum.SurfaceType.Smooth
  1030. p5.TopSurface = Enum.SurfaceType.Smooth
  1031. SMesh = Instance.new("SpecialMesh", p5)
  1032. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1033. SMesh.TextureId = ""
  1034. SMesh.MeshType = Enum.MeshType.FileMesh
  1035. SMesh.Name = "Mesh"
  1036. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1037. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1038. w1 = Instance.new("Weld", hed)
  1039. w1.Part0 = hed
  1040. w1.C0 = CFrame.new(0,-1.5,0)
  1041. w1.Part1 = p5
  1042. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1043. p6 = Instance.new("Part",char)
  1044. p6.BrickColor = BrickColor.new("Lime green")
  1045. p6.FormFactor = Enum.FormFactor.Custom
  1046. p6.Size = Vector3.new(1, 1, 1)
  1047. p6.CanCollide = false
  1048. p6.Locked = true
  1049. p6.BottomSurface = Enum.SurfaceType.Smooth
  1050. p6.TopSurface = Enum.SurfaceType.Smooth
  1051. SMesh = Instance.new("SpecialMesh", p6)
  1052. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1053. SMesh.TextureId = ""
  1054. SMesh.MeshType = Enum.MeshType.FileMesh
  1055. SMesh.Name = "Mesh"
  1056. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1057. SMesh.Scale = Vector3.new(1, 1, 1)
  1058. w1 = Instance.new("Weld", hed)
  1059. w1.Part0 = hed
  1060. w1.C0 = CFrame.new(0,-1.5,0)
  1061. w1.Part1 = p6
  1062. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1063. p7 = Instance.new("Part",char)
  1064. p7.BrickColor = BrickColor.new("Lime green")
  1065. p7.FormFactor = Enum.FormFactor.Custom
  1066. p7.Size = Vector3.new(1, 1, 1)
  1067. p7.CanCollide = false
  1068. p7.Locked = true
  1069. p7.BottomSurface = Enum.SurfaceType.Smooth
  1070. p7.TopSurface = Enum.SurfaceType.Smooth
  1071. SMesh = Instance.new("SpecialMesh", p7)
  1072. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1073. SMesh.TextureId = ""
  1074. SMesh.MeshType = Enum.MeshType.FileMesh
  1075. SMesh.Name = "Mesh"
  1076. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1077. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1078. w1 = Instance.new("Weld", hed)
  1079. w1.Part0 = hed
  1080. w1.C0 = CFrame.new(0,-1.5,0)
  1081. w1.Part1 = p7
  1082. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1083. p8 = Instance.new("Part",char)
  1084. p8.BrickColor = BrickColor.new("Lime green")
  1085. p8.FormFactor = Enum.FormFactor.Custom
  1086. p8.Size = Vector3.new(1, 1, 1)
  1087. p8.CanCollide = false
  1088. p8.Locked = true
  1089. p8.BottomSurface = Enum.SurfaceType.Smooth
  1090. p8.TopSurface = Enum.SurfaceType.Smooth
  1091. SMesh = Instance.new("SpecialMesh", p8)
  1092. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1093. SMesh.TextureId = ""
  1094. SMesh.MeshType = Enum.MeshType.FileMesh
  1095. SMesh.Name = "Mesh"
  1096. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1097. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1098. w1 = Instance.new("Weld", hed)
  1099. w1.Part0 = hed
  1100. w1.C0 = CFrame.new(0,-1.5,0)
  1101. w1.Part1 = p8
  1102. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1103. p9 = Instance.new("Part",char)
  1104. p9.BrickColor = BrickColor.new("Lime green")
  1105. p9.FormFactor = Enum.FormFactor.Custom
  1106. p9.Size = Vector3.new(1, 1, 1)
  1107. p9.CanCollide = false
  1108. p9.Locked = true
  1109. p9.BottomSurface = Enum.SurfaceType.Smooth
  1110. p9.TopSurface = Enum.SurfaceType.Smooth
  1111. SMesh = Instance.new("SpecialMesh", p9)
  1112. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1113. SMesh.TextureId = ""
  1114. SMesh.MeshType = Enum.MeshType.FileMesh
  1115. SMesh.Name = "Mesh"
  1116. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1117. SMesh.Scale = Vector3.new(1, 1, 1)
  1118. w1 = Instance.new("Weld", hed)
  1119. w1.Part0 = hed
  1120. w1.C0 = CFrame.new(0,-1.5,0)
  1121. w1.Part1 = p9
  1122. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1123. p10 = Instance.new("Part",char)
  1124. p10.BrickColor = BrickColor.new("Lime green")
  1125. p10.FormFactor = Enum.FormFactor.Custom
  1126. p10.Size = Vector3.new(1, 1, 1)
  1127. p10.CanCollide = false
  1128. p10.Locked = true
  1129. p10.BottomSurface = Enum.SurfaceType.Smooth
  1130. p10.TopSurface = Enum.SurfaceType.Smooth
  1131. SMesh = Instance.new("SpecialMesh", p10)
  1132. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1133. SMesh.TextureId = ""
  1134. SMesh.MeshType = Enum.MeshType.FileMesh
  1135. SMesh.Name = "Mesh"
  1136. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1137. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1138. w1 = Instance.new("Weld", hed)
  1139. w1.Part0 = hed
  1140. w1.C0 = CFrame.new(0,-1.5,0)
  1141. w1.Part1 = p10
  1142. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1143. ----------------------------------------------------
  1144. GroundWave1 = function()
  1145. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1146. local Colors = {"Royal purple", "Royal purple"}
  1147. local wave = Instance.new("Part", torso)
  1148. wave.BrickColor = BrickColor.new('Royal purple')
  1149. wave.Anchored = true
  1150. wave.CanCollide = false
  1151. wave.Locked = true
  1152. wave.Size = Vector3.new(1, 1, 1)
  1153. wave.TopSurface = "Smooth"
  1154. wave.BottomSurface = "Smooth"
  1155. wave.Transparency = 0.35
  1156. wave.CFrame = HandCF
  1157. wm = Instance.new("SpecialMesh", wave)
  1158. wm.MeshId = "rbxassetid://3270017"
  1159. coroutine.wrap(function()
  1160. for i = 1, 30, 1 do
  1161. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1162. wave.Size = wm.Scale
  1163. wave.CFrame = HandCF
  1164. wave.Transparency = i/10
  1165. wait()
  1166. end
  1167. wait()
  1168. wave:Destroy()
  1169. end)()
  1170. end
  1171. ----------------------------------------------------
  1172. GroundWave = function()
  1173. if Transforming == true then
  1174. local wave = Instance.new("Part", torso)
  1175. wave.BrickColor = BrickColor.new("Royal purple")
  1176. wave.Anchored = true
  1177. wave.CanCollide = false
  1178. wave.Locked = true
  1179. wave.Size = Vector3.new(1, 1, 1)
  1180. wave.TopSurface = "Smooth"
  1181. wave.BottomSurface = "Smooth"
  1182. wave.Transparency = 0.35
  1183. wave.CFrame = fx.CFrame
  1184. wm = Instance.new("SpecialMesh", wave)
  1185. wm.MeshType = "Sphere"
  1186. wm.Scale = Vector3.new(1,1,1)
  1187. coroutine.wrap(function()
  1188. for i = 1, 18, 1 do
  1189. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1190. --wave.Size = wm.Scale
  1191. wave.CFrame = fx.CFrame
  1192. wave.Transparency = i/14
  1193. wait()
  1194. end
  1195. wait()
  1196. wave:Destroy()
  1197. end)()
  1198. elseif Transforming == false then
  1199. wait()
  1200. end
  1201. end
  1202.  
  1203. for i = 1, 100 do rs:wait()
  1204. fx.CFrame = torso.CFrame
  1205. end
  1206.  
  1207. Spawn(function()
  1208. while wait(1) do
  1209. GroundWave()
  1210. end
  1211. end)
  1212.  
  1213. wait(4)
  1214.  
  1215. Transforming = false
  1216.  
  1217. for i = 1, 20 do rs:wait()
  1218. fx.Transparency = fx.Transparency + (1/20)
  1219. fx.CFrame = torso.CFrame
  1220. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1221. rs:wait()
  1222. end
  1223.  
  1224. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1225. local wave = Instance.new("Part", torso)
  1226. wave.BrickColor = BrickColor.new("Royal purple")
  1227. wave.Anchored = true
  1228. wave.CanCollide = false
  1229. wave.Locked = true
  1230. wave.Size = Vector3.new(1, 1, 1)
  1231. wave.TopSurface = "Smooth"
  1232. wave.BottomSurface = "Smooth"
  1233. wave.Transparency = 0.35
  1234. wave.CFrame = HandCF
  1235. wm = Instance.new("SpecialMesh", wave)
  1236. wm.MeshId = "rbxassetid://3270017"
  1237. coroutine.wrap(function()
  1238. for i = 1, 14, 1 do
  1239. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1240. wave.Size = wm.Scale
  1241. wave.CFrame = HandCF
  1242. wave.Transparency = i/14
  1243. wait()
  1244. end
  1245. wait()
  1246. wave:Destroy()
  1247. end)()
  1248. hum.WalkSpeed = 50
  1249. ----------------------------------------------------
  1250. Blast = function()
  1251. local Colors = {"Royal purple", "Royal purple"}
  1252. local wave = Instance.new("Part", torso)
  1253. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1254. wave.Anchored = true
  1255. wave.CanCollide = false
  1256. wave.Locked = true
  1257. wave.Size = Vector3.new(1, 1, 1)
  1258. wave.TopSurface = "Smooth"
  1259. wave.BottomSurface = "Smooth"
  1260. wave.Transparency = 0.35
  1261. wave.CFrame = rarm.CFrame
  1262. wm = Instance.new("SpecialMesh", wave)
  1263. wm.MeshType = "Sphere"
  1264. wm.Scale = Vector3.new(1,1,1)
  1265. z = Instance.new("Sound",wave)
  1266. z.SoundId = "rbxassetid://237035051"
  1267. z.Volume = 1
  1268. z.Pitch = .9
  1269. z:Play()
  1270. coroutine.wrap(function()
  1271. for i = 1, 30, 1 do
  1272. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1273. --wave.Size = wm.Scale
  1274. wave.CFrame = rarm.CFrame
  1275. wave.Transparency = (1/14)
  1276. rs:wait()
  1277. end
  1278. rs:wait()
  1279. wave:Destroy()
  1280. z:Destroy()
  1281. end)()
  1282. end
  1283. ----------------------------------------------------
  1284. rarm.Touched:connect(function(ht)
  1285. hit = ht.Parent
  1286. if ht and hit:IsA("Model") then
  1287. if hit:FindFirstChild("Humanoid") then
  1288. if hit.Name ~= p.Name then
  1289. if Debounces.RPunch == true and Debounces.RPunched == false then
  1290. Debounces.RPunched = true
  1291. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1292. if Debounces.ks==true then
  1293. z = Instance.new("Sound",hed)
  1294. z.SoundId = "rbxassetid://169380525"
  1295. z.Pitch = ptz[math.random(1,#ptz)]
  1296. z.Volume = 1
  1297. z:Play()
  1298. end
  1299. wait(.2)
  1300. Debounces.RPunched = false
  1301. end
  1302. end
  1303. end
  1304. elseif ht and hit:IsA("Hat") then
  1305. if hit.Parent.Name ~= p.Name then
  1306. if hit.Parent:FindFirstChild("Humanoid") then
  1307. if Debounces.RPunch == true and Debounces.RPunched == false then
  1308. Debounces.RPunched = true
  1309. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1310. if Debounces.ks==true then
  1311. z = Instance.new("Sound",hed)
  1312. z.SoundId = "rbxassetid://169380525"
  1313. z.Pitch = ptz[math.random(1,#ptz)]
  1314. z.Volume = 1
  1315. z:Play()
  1316. end
  1317. wait(.2)
  1318. Debounces.RPunched = false
  1319. end
  1320. end
  1321. end
  1322. end
  1323. end)
  1324. rarm.Touched:connect(function(ht)
  1325. hit = ht.Parent
  1326. if ht and hit:IsA("Model") then
  1327. if hit:FindFirstChild("Humanoid") then
  1328. if hit.Name ~= p.Name then
  1329. if Debounces.RPunch == true and Debounces.RPunched == false then
  1330. Debounces.RPunched = true
  1331. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1332. if Debounces.ks==true then
  1333. z = Instance.new("Sound",hed)
  1334. z.SoundId = "rbxassetid://169380525"
  1335. z.Pitch = ptz[math.random(1,#ptz)]
  1336. z.Volume = 1
  1337. z:Play()
  1338. end
  1339. wait(.2)
  1340. Debounces.RPunched = false
  1341. end
  1342. end
  1343. end
  1344. elseif ht and hit:IsA("Hat") then
  1345. if hit.Parent.Name ~= p.Name then
  1346. if hit.Parent:FindFirstChild("Humanoid") then
  1347. if Debounces.RPunch == true and Debounces.RPunched == false then
  1348. Debounces.RPunched = true
  1349. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1350. if Debounces.ks==true then
  1351. z = Instance.new("Sound",hed)
  1352. z.SoundId = "rbxassetid://169380525"
  1353. z.Pitch = ptz[math.random(1,#ptz)]
  1354. z.Volume = 1
  1355. z:Play()
  1356. end
  1357. wait(.2)
  1358. Debounces.RPunched = false
  1359. end
  1360. end
  1361. end
  1362. end
  1363. end)
  1364. larm.Touched:connect(function(ht)
  1365. hit = ht.Parent
  1366. if ht and hit:IsA("Model") then
  1367. if hit:FindFirstChild("Humanoid") then
  1368. if hit.Name ~= p.Name then
  1369. if Debounces.LPunch == true and Debounces.LPunched == false then
  1370. Debounces.LPunched = true
  1371. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1372. if Debounces.ks2==true then
  1373. z = Instance.new("Sound",hed)
  1374. z.SoundId = "rbxassetid://169380525"
  1375. z.Pitch = ptz[math.random(1,#ptz)]
  1376. z.Volume = 1
  1377. z:Play()
  1378. end
  1379. wait(.2)
  1380. Debounces.LPunched = false
  1381. end
  1382. end
  1383. end
  1384. elseif ht and hit:IsA("Hat") then
  1385. if hit.Parent.Name ~= p.Name then
  1386. if hit.Parent:FindFirstChild("Humanoid") then
  1387. if Debounces.LPunch == true and Debounces.LPunched == false then
  1388. Debounces.LPunched = true
  1389. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1390. if Debounces.ks2==true then
  1391. z = Instance.new("Sound",hed)
  1392. z.SoundId = "rbxassetid://169380525"
  1393. z.Pitch = ptz[math.random(1,#ptz)]
  1394. z.Volume = 1
  1395. z:Play()
  1396. end
  1397. wait(.2)
  1398. Debounces.LPunched = false
  1399. end
  1400. end
  1401. end
  1402. end
  1403. end)
  1404. larm.Touched:connect(function(ht)
  1405. hit = ht.Parent
  1406. if ht and hit:IsA("Model") then
  1407. if hit:FindFirstChild("Humanoid") then
  1408. if hit.Name ~= p.Name then
  1409. if Debounces.LPunch == true and Debounces.LPunched == false then
  1410. Debounces.LPunched = true
  1411. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1412. if Debounces.ks2==true then
  1413. z = Instance.new("Sound",hed)
  1414. z.SoundId = "rbxassetid://169380525"
  1415. z.Pitch = ptz[math.random(1,#ptz)]
  1416. z.Volume = 1
  1417. z:Play()
  1418. end
  1419. wait(.2)
  1420. Debounces.LPunched = false
  1421. end
  1422. end
  1423. end
  1424. elseif ht and hit:IsA("Hat") then
  1425. if hit.Parent.Name ~= p.Name then
  1426. if hit.Parent:FindFirstChild("Humanoid") then
  1427. if Debounces.LPunch == true and Debounces.LPunched == false then
  1428. Debounces.LPunched = true
  1429. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1430. if Debounces.ks2==true then
  1431. z = Instance.new("Sound",hed)
  1432. z.SoundId = "rbxassetid://169380525"
  1433. z.Pitch = ptz[math.random(1,#ptz)]
  1434. z.Volume = 1
  1435. z:Play()
  1436. end
  1437. wait(.2)
  1438. Debounces.LPunched = false
  1439. end
  1440. end
  1441. end
  1442. end
  1443. end)
  1444.  
  1445. ----------------------------------------------------
  1446. mod4 = Instance.new("Model",char)
  1447.  
  1448. ptez = {0.7, 0.8, 0.9, 1}
  1449.  
  1450. function FindNearestTorso(Position,Distance,SinglePlayer)
  1451. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1452. local List = {}
  1453. for i,v in pairs(workspace:GetChildren())do
  1454. if v:IsA("Model")then
  1455. if v:findFirstChild("Torso")then
  1456. if v ~= char then
  1457. if(v.Torso.Position -Position).magnitude <= Distance then
  1458. table.insert(List,v)
  1459. end
  1460. end
  1461. end
  1462. end
  1463. end
  1464. return List
  1465. end
  1466.  
  1467. function Punch()
  1468. part=Instance.new('Part',mod4)
  1469. part.Anchored=true
  1470. part.CanCollide=false
  1471. part.FormFactor='Custom'
  1472. part.Size=Vector3.new(.2,.2,.2)
  1473. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1474. part.Transparency=.7
  1475. part.BrickColor=BrickColor.new('Royal purple')
  1476. mesh=Instance.new('SpecialMesh',part)
  1477. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1478. mesh.Scale=Vector3.new(3,3,3)
  1479. part2=Instance.new('Part',mod4)
  1480. part2.Anchored=true
  1481. part2.CanCollide=false
  1482. part2.FormFactor='Custom'
  1483. part2.Size=Vector3.new(.2,.2,.2)
  1484. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1485. part2.Transparency=.7
  1486. part2.BrickColor=BrickColor.new('Royal purple')
  1487. mesh2=Instance.new('SpecialMesh',part2)
  1488. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1489. mesh2.Scale=Vector3.new(3,1.5,3)
  1490. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1491. if v:FindFirstChild('Humanoid') then
  1492. v.Humanoid:TakeDamage(math.huge)
  1493. end
  1494. end
  1495. coroutine.resume(coroutine.create(function()
  1496. for i=0,0.62,0.4 do
  1497. wait()
  1498. part.CFrame=part.CFrame
  1499. part.Transparency=i
  1500. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1501. part2.CFrame=part2.CFrame
  1502. part2.Transparency=i
  1503. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1504. end
  1505. part.Parent=nil
  1506. part2.Parent=nil
  1507. end))
  1508. end
  1509. ----------------------------------------------------
  1510. rarm.Touched:connect(function(ht)
  1511. hit = ht.Parent
  1512. if ht and hit:IsA("Model") then
  1513. if hit:FindFirstChild("Humanoid") then
  1514. if hit.Name ~= p.Name then
  1515. if Debounces.RPunch == true and Debounces.RPunched == false then
  1516. Debounces.RPunched = true
  1517. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1518. if Debounces.ks==true then
  1519. z = Instance.new("Sound",hed)
  1520. z.SoundId = "rbxassetid://169380525"
  1521. z.Pitch = ptz[math.random(1,#ptz)]
  1522. z.Volume = 1
  1523. z:Play()
  1524. end
  1525. wait(.2)
  1526. Debounces.RPunched = false
  1527. end
  1528. end
  1529. end
  1530. elseif ht and hit:IsA("Hat") then
  1531. if hit.Parent.Name ~= p.Name then
  1532. if hit.Parent:FindFirstChild("Humanoid") then
  1533. if Debounces.RPunch == true and Debounces.RPunched == false then
  1534. Debounces.RPunched = true
  1535. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1536. if Debounces.ks==true then
  1537. z = Instance.new("Sound",hed)
  1538. z.SoundId = "rbxassetid://169380525"
  1539. z.Pitch = ptz[math.random(1,#ptz)]
  1540. z.Volume = 1
  1541. z:Play()
  1542. end
  1543. wait(.2)
  1544. Debounces.RPunched = false
  1545. end
  1546. end
  1547. end
  1548. end
  1549. end)
  1550. larm.Touched:connect(function(ht)
  1551. hit = ht.Parent
  1552. if ht and hit:IsA("Model") then
  1553. if hit:FindFirstChild("Humanoid") then
  1554. if hit.Name ~= p.Name then
  1555. if Debounces.LPunch == true and Debounces.LPunched == false then
  1556. Debounces.LPunched = true
  1557. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1558. if Debounces.ks2==true then
  1559. z = Instance.new("Sound",hed)
  1560. z.SoundId = "rbxassetid://169380525"
  1561. z.Pitch = ptz[math.random(1,#ptz)]
  1562. z.Volume = 1
  1563. z:Play()
  1564. end
  1565. wait(.2)
  1566. Debounces.LPunched = false
  1567. end
  1568. end
  1569. end
  1570. elseif ht and hit:IsA("Hat") then
  1571. if hit.Parent.Name ~= p.Name then
  1572. if hit.Parent:FindFirstChild("Humanoid") then
  1573. if Debounces.LPunch == true and Debounces.LPunched == false then
  1574. Debounces.LPunched = true
  1575. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1576. if Debounces.ks2==true then
  1577. z = Instance.new("Sound",hed)
  1578. z.SoundId = "rbxassetid://169380525"
  1579. z.Pitch = ptz[math.random(1,#ptz)]
  1580. z.Volume = 1
  1581. z:Play()
  1582. end
  1583. wait(.2)
  1584. Debounces.LPunched = false
  1585. end
  1586. end
  1587. end
  1588. end
  1589. end)
  1590. ----------------------------------------------------
  1591. local player = game.Players.LocalPlayer
  1592. local pchar = player.Character
  1593. local mouse = player:GetMouse()
  1594. local cam = workspace.CurrentCamera
  1595.  
  1596. local rad = math.rad
  1597.  
  1598. local keysDown = {}
  1599. local flySpeed = 0
  1600. local MAX_FLY_SPEED = 200
  1601.  
  1602. local canFly = false
  1603. local flyToggled = false
  1604.  
  1605. local forward, side = 0, 0
  1606. local lastForward, lastSide = 0, 0
  1607.  
  1608. local floatBP = Instance.new("BodyPosition")
  1609. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1610. local flyBV = Instance.new("BodyVelocity")
  1611. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1612. local turnBG = Instance.new("BodyGyro")
  1613. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1614.  
  1615. mouse.KeyDown:connect(function(key)
  1616. keysDown[key] = true
  1617.  
  1618. if key == "f" then
  1619. flyToggled = not flyToggled
  1620.  
  1621. if not flyToggled then
  1622. stanceToggle = "Normal"
  1623. floatBP.Parent = nil
  1624. flyBV.Parent = nil
  1625. turnBG.Parent = nil
  1626. root.Velocity = Vector3.new()
  1627. pchar.Humanoid.PlatformStand = false
  1628. end
  1629. end
  1630.  
  1631. end)
  1632. mouse.KeyUp:connect(function(key)
  1633. keysDown[key] = nil
  1634. end)
  1635.  
  1636. local function updateFly()
  1637.  
  1638. if not flyToggled then return end
  1639.  
  1640. lastForward = forward
  1641. lastSide = side
  1642.  
  1643. forward = 0
  1644. side = 0
  1645.  
  1646. if keysDown.w then
  1647. forward = forward + 1
  1648. end
  1649. if keysDown.s then
  1650. forward = forward - 1
  1651. end
  1652. if keysDown.a then
  1653. side = side - 1
  1654. end
  1655. if keysDown.d then
  1656. side = side + 1
  1657. end
  1658.  
  1659. canFly = (forward ~= 0 or side ~= 0)
  1660.  
  1661. if canFly then
  1662. stanceToggle = "Floating"
  1663. turnBG.Parent = root
  1664. floatBP.Parent = nil
  1665. flyBV.Parent = root
  1666.  
  1667. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1668. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1669. else
  1670. floatBP.position = root.Position
  1671. floatBP.Parent = root
  1672.  
  1673. flySpeed = flySpeed - 1
  1674. if flySpeed < 0 then flySpeed = 0 end
  1675. end
  1676.  
  1677. local camCF = cam.CoordinateFrame
  1678. local in_forward = canFly and forward or lastForward
  1679. local in_side = canFly and side or lastSide
  1680.  
  1681. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1682. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1683.  
  1684. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1685. 0)
  1686. end
  1687.  
  1688. game:service'RunService'.RenderStepped:connect(function()
  1689. if flyToggled then
  1690. pchar.Humanoid.PlatformStand = true
  1691. end
  1692. updateFly()
  1693. end)
  1694. -------------------------------
  1695. mouse.KeyDown:connect(function(key)
  1696. if key == "q" then
  1697. if Debounces.CanAttack == true then
  1698. Debounces.CanAttack = false
  1699. Debounces.NoIdl = true
  1700. Debounces.on = true
  1701. function FindNearestTorso(Position,Distance,SinglePlayer)
  1702. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1703. local List = {}
  1704. for i,v in pairs(workspace:GetChildren())do
  1705. if v:IsA("Model")then
  1706. if v:findFirstChild("Torso")then
  1707. if v ~= char then
  1708. if(v.Torso.Position -Position).magnitude <= Distance then
  1709. table.insert(List,v)
  1710. end
  1711. end
  1712. end
  1713. end
  1714. end
  1715. return List
  1716. end
  1717. z = Instance.new("Sound",hed)
  1718. z.SoundId = "rbxassetid://232213955"
  1719. z.Pitch = 1
  1720. z.Volume = 1
  1721. wait(0.2)
  1722. z:Play()
  1723. sp = Instance.new("Part",rarm)
  1724. sp.Anchored = true
  1725. sp.CanCollide = false
  1726. sp.Locked = true
  1727. sp.Transparency = 0
  1728. sp.Material = "Neon"
  1729. sp.Size = Vector3.new(1,1,1)
  1730. sp.TopSurface = "SmoothNoOutlines"
  1731. sp.BottomSurface = "SmoothNoOutlines"
  1732. sp.BrickColor = BrickColor.new("Dark indigo")
  1733. spm = Instance.new("SpecialMesh",sp)
  1734. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1735. spm.Scale = Vector3.new(21,21,21)
  1736. sp2 = Instance.new("Part", rarm)
  1737. sp2.Name = "Energy"
  1738. sp2.BrickColor = BrickColor.new("Dark indigo")
  1739. sp2.Size = Vector3.new(1, 1, 1)
  1740. sp2.Shape = "Ball"
  1741. sp2.CanCollide = false
  1742. sp2.Anchored = true
  1743. sp2.Locked = true
  1744. sp2.TopSurface = 0
  1745. sp2.BottomSurface = 0
  1746. sp2.Transparency = 1
  1747. spm2 = Instance.new("SpecialMesh",sp2)
  1748. spm2.MeshId = "rbxassetid://9982590"
  1749. spm2.Scale = Vector3.new(2,2,2)
  1750. for i = 1, 20 do
  1751. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1752. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1759. if Debounces.on == false then break end
  1760. rs:wait()
  1761. end
  1762. for i = 1, 100, 20 do rs:wait()
  1763. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1764. end
  1765. for i = 1, 20 do
  1766. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1773. if Debounces.on == false then break end
  1774. rs:wait()
  1775. end
  1776. sp.Transparency = 1
  1777. for i = 1, 20 do
  1778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1784. if Debounces.on == false then break end
  1785. rs:wait()
  1786. end
  1787. wait(1)
  1788. sp.Transparency = 0
  1789. sp2.Transparency = 0.84
  1790. for i = 1, 20 do
  1791. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1792. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1793. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1800. if Debounces.on == false then break end
  1801. rs:wait()
  1802. end
  1803. for i = 1, 2880, 50 do
  1804. rs:wait()
  1805. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1806. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1807. rs:wait()
  1808. end
  1809. sp:Destroy()
  1810. sp2:Destroy()
  1811. local X = Instance.new("Part",char)
  1812. local O = Instance.new("ObjectValue",X)
  1813. O.Name = "creator"
  1814. X.Locked = true
  1815. X.Name = "Shell"
  1816. X.Anchored = false
  1817. X.CanCollide = false
  1818. X.Transparency = 0
  1819. X.Reflectance = 0
  1820. X.BottomSurface = 0
  1821. X.TopSurface = 0
  1822. X.Shape = 0
  1823. local V = Instance.new("ObjectValue",X)
  1824. V.Value = char
  1825. V.Name = "creator"
  1826. X.BrickColor = BrickColor.new("Royal purple")
  1827. X.Size = Vector3.new(2,2,2)
  1828. X.Material = "Neon"
  1829. local Z = Instance.new("SpecialMesh",X)
  1830. Z.MeshType = "Sphere"
  1831. Z.Scale = Vector3.new(0.5,0.5,1)
  1832. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1833. local bv = Instance.new("BodyVelocity",X)
  1834. bv.maxForce = Vector3.new(99999,99999,99999)
  1835. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1836. bv.velocity = X.CFrame.lookVector*65
  1837.  
  1838. Explode = X.Touched:connect(function(hit)
  1839. if hit ~= char and hit.Name ~= "Shell" then
  1840. local cf = X.CFrame
  1841. bv:Destroy()
  1842. X.Anchored = true
  1843. Z:Remove()
  1844. Explode:disconnect()
  1845. X.Size = Vector3.new(3,3,3)
  1846. X.Touched:connect(function(hit) end)
  1847. X.CanCollide = false
  1848. local part3 = Instance.new("Part", rarm)
  1849. part3.Anchored=true
  1850. part3.CanCollide=false
  1851. part3.Locked = true
  1852. part3.TopSurface = "SmoothNoOutlines"
  1853. part3.BottomSurface = "SmoothNoOutlines"
  1854. part3.FormFactor='Custom'
  1855. part3.Size=Vector3.new(1,1, 1)
  1856. part3.CFrame=X.CFrame
  1857. part3.Transparency=0
  1858. part3.BrickColor=BrickColor.new("Dark indigo")
  1859. local mesh3 = Instance.new("SpecialMesh",part3)
  1860. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1861. mesh3.Scale = Vector3.new(1,1,1)
  1862. --debris:AddItem(X,8)
  1863. local part4 = Instance.new("Part", rarm)
  1864. part4.Material = "Neon"
  1865. part4.Anchored=true
  1866. part4.CanCollide=false
  1867. part4.Locked = true
  1868. part4.TopSurface = "SmoothNoOutlines"
  1869. part4.BottomSurface = "SmoothNoOutlines"
  1870. part4.FormFactor='Custom'
  1871. part4.Size=Vector3.new(1,1, 1)
  1872. part4.CFrame=X.CFrame
  1873. part4.Transparency=0
  1874. part4.BrickColor=BrickColor.new("Dark indigo")
  1875. local mesh4 = Instance.new("SpecialMesh",part4)
  1876. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1877. mesh4.Scale = Vector3.new(.5,.5,.5)
  1878. local part7 = Instance.new("Part", rarm)
  1879. part7.Material = "Neon"
  1880. part7.Anchored=true
  1881. part7.CanCollide=false
  1882. part7.Locked = true
  1883. part7.TopSurface = "SmoothNoOutlines"
  1884. part7.BottomSurface = "SmoothNoOutlines"
  1885. part7.FormFactor='Custom'
  1886. part7.Size=Vector3.new(1,1, 1)
  1887. part7.CFrame=X.CFrame
  1888. part7.Transparency=0
  1889. part7.BrickColor=BrickColor.new("Dark indigo")
  1890. local mesh7 = Instance.new("SpecialMesh",part7)
  1891. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1892. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1893. --[[X.Touched:connect(function(ht)
  1894. hit = ht.Parent
  1895. if ht and hit:IsA("Model") then
  1896. if hit:FindFirstChild("Humanoid") then
  1897. if hit.Name ~= p.Name then
  1898. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1899. wait(.3)
  1900. end
  1901. end
  1902. elseif ht and hit:IsA("Hat") then
  1903. if hit.Parent.Name ~= p.Name then
  1904. if hit.Parent:FindFirstChild("Humanoid") then
  1905. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1906. wait(.3)
  1907. end
  1908. end
  1909. end
  1910. end)
  1911. part3.Touched:connect(function(ht)
  1912. hit = ht.Parent
  1913. if ht and hit:IsA("Model") then
  1914. if hit:FindFirstChild("Humanoid") then
  1915. if hit.Name ~= p.Name then
  1916. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1917. wait(.3)
  1918. end
  1919. end
  1920. elseif ht and hit:IsA("Hat") then
  1921. if hit.Parent.Name ~= p.Name then
  1922. if hit.Parent:FindFirstChild("Humanoid") then
  1923. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1924. wait(.3)
  1925. end
  1926. end
  1927. end
  1928. end)]]--
  1929. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1930. if v:FindFirstChild('Humanoid') then
  1931. v.Humanoid:TakeDamage(math.huge)
  1932. v.Humanoid.PlatformStand = true
  1933. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1934. end
  1935. end
  1936.  
  1937. local acos = math.acos
  1938. local sqrt = math.sqrt
  1939. local Vec3 = Vector3.new
  1940. local fromAxisAngle = CFrame.fromAxisAngle
  1941.  
  1942. local function toAxisAngle(CFr)
  1943. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1944. local Angle = math.acos((R00+R11+R22-1)/2)
  1945. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1946. A = A == 0 and 0.00001 or A
  1947. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1948. B = B == 0 and 0.00001 or B
  1949. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1950. C = C == 0 and 0.00001 or C
  1951. local x = (R21-R12)/sqrt(A)
  1952. local y = (R02-R20)/sqrt(B)
  1953. local z = (R10-R01)/sqrt(C)
  1954. return Vec3(x,y,z),Angle
  1955. end
  1956.  
  1957. function ApplyTrig(Num,Func)
  1958. local Min,Max = Func(0),Func(1)
  1959. local i = Func(Num)
  1960. return (i-Min)/(Max-Min)
  1961. end
  1962.  
  1963. function LerpCFrame(CFrame1,CFrame2,Num)
  1964. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1965. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1966. end
  1967.  
  1968. function Crater(Torso,Radius)
  1969. Spawn(function()
  1970. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1971. local Ignore = {}
  1972. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1973. if v.Character ~= nil then
  1974. Ignore[#Ignore+1] = v.Character
  1975. end
  1976. end
  1977. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1978. if Hit == nil then return end
  1979. local Parts = {}
  1980. for i = 1,360,10 do
  1981. local P = Instance.new("Part",Torso.Parent)
  1982. P.Anchored = true
  1983. P.FormFactor = "Custom"
  1984. P.BrickColor = Hit.BrickColor
  1985. P.Material = Hit.Material
  1986. P.TopSurface = "Smooth"
  1987. P.BottomSurface = "Smooth"
  1988. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1989. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1990. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1991. if math.random(0,5) == 0 then -- rubble
  1992. local P = Instance.new("Part",Torso.Parent)
  1993. P.Anchored = true
  1994. P.FormFactor = "Custom"
  1995. P.BrickColor = Hit.BrickColor
  1996. P.Material = Hit.Material
  1997. P.TopSurface = "Smooth"
  1998. P.BottomSurface = "Smooth"
  1999. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2000. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2001. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2002. end
  2003. end
  2004. for i = 0,1,0.05 do
  2005. for i2,v in pairs(Parts) do
  2006. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2007. end
  2008. wait(0.02)
  2009. end
  2010. for i,v in pairs(Parts) do
  2011. if v[1].Size.X > 2.1 then
  2012. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2013. end
  2014. v[1].Anchored = false
  2015. end
  2016. for i = 0,1,0.05 do
  2017. for i2,v in pairs(Parts) do
  2018. v[1].Transparency = i
  2019. if i == 1 then
  2020. v[1]:Destroy()
  2021. elseif i >= 0.25 then
  2022. v[1].CanCollide = false
  2023. end
  2024. end
  2025. wait(0.02)
  2026. end
  2027. Parts = nil
  2028. end)
  2029. end
  2030.  
  2031. ROW = function(out, trans, s, wt, t, ang, plus)
  2032. for i = 1, 360, 360/t do
  2033. local c = Instance.new("Part", game.Workspace)
  2034. c.FormFactor = 3
  2035. c.TopSurface = 0
  2036. c.BottomSurface = 0
  2037. c.Size = s
  2038. c.Anchored = true
  2039. c.CanCollide = wt
  2040. c.Material=workspace.Base.Material
  2041. c.Transparency = trans
  2042. c.BrickColor = workspace.Base.BrickColor
  2043. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2044. c.Locked=true
  2045. game.Debris:AddItem(c,15)
  2046. end
  2047. end
  2048.  
  2049. Part = function(x,y,z,color,tr,cc,an,parent)
  2050. local p = Instance.new('Part',parent or Weapon)
  2051. p.formFactor = 'Custom'
  2052. p.Size = Vector3.new(x,y,z)
  2053. p.BrickColor = BrickColor.new(color)
  2054. p.CanCollide = cc
  2055. p.Transparency = tr
  2056. p.Anchored = an
  2057. p.TopSurface,p.BottomSurface = 0,0
  2058. p.Locked=true
  2059. p:BreakJoints()
  2060. return p end
  2061.  
  2062. Mesh = function(par,num,x,y,z)
  2063. local msh = _
  2064. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2065. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2066. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2067. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2068. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2069. end msh.Scale = Vector3.new(x,y,z)
  2070. return msh end
  2071.  
  2072. function explosion(col1,col2,cfr,sz,rng,dmg)
  2073. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2074. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2075. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2076. v1,v2,v3=sz.x,sz.y,sz.z
  2077. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2078. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2079. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2080. a.CFrame=cfr
  2081. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2082. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2083.  
  2084. Spawn(function()
  2085. while wait() do
  2086. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2087. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2088. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2089. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2090. a.Transparency=a.Transparency+0.05
  2091. a2.Transparency=a2.Transparency+0.05
  2092. a3.Transparency=a3.Transparency+0.05
  2093. end
  2094. end)
  2095. end
  2096.  
  2097. Crater(X,20)
  2098. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2099. z = Instance.new("Sound",X)
  2100. z.SoundId = "rbxassetid://231917744"
  2101. z.Pitch = .5
  2102. z.Volume = 10
  2103. z1 = Instance.new("Sound",X)
  2104. z1.SoundId = "rbxassetid://231917744"
  2105. z1.Pitch = .5
  2106. z1.Volume = 10
  2107. z2 = Instance.new("Sound",X)
  2108. z2.SoundId = "rbxassetid://231917744"
  2109. z2.Pitch = .5
  2110. z2.Volume = 10
  2111. z3 = Instance.new("Sound",X)
  2112. z3.SoundId = "rbxassetid://245537790"
  2113. z3.Pitch = .7
  2114. z3.Volume = 1
  2115. z4 = Instance.new("Sound",X)
  2116. z4.SoundId = "rbxassetid://245537790"
  2117. z4.Pitch = .7
  2118. z4.Volume = 1
  2119. wait(0.1)
  2120. z:Play()
  2121. z1:Play()
  2122. z2:Play()
  2123. z3:Play()
  2124. z4:Play()
  2125.  
  2126. local part=Instance.new('Part',rarm)
  2127. part.Anchored=true
  2128. part.CanCollide=false
  2129. part.Locked = true
  2130. part.FormFactor='Custom'
  2131. part.Size=Vector3.new(1,1,1)
  2132. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2133. part.Transparency=0
  2134. part.BrickColor=BrickColor.new('Dark indigo')
  2135. local mesh=Instance.new('SpecialMesh',part)
  2136. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2137. mesh.Scale=Vector3.new(2,2,2)
  2138. local part2=part:clone()
  2139. part2.Parent = rarm
  2140. part2.BrickColor=BrickColor.new("Dark indigo")
  2141. local part5=part:clone()
  2142. part5.Parent = rarm
  2143. part5.BrickColor=BrickColor.new("Dark indigo")
  2144. local part6=part:clone()
  2145. part6.Parent = rarm
  2146. part6.BrickColor=BrickColor.new("Dark indigo")
  2147. local mesh2=mesh:clone()
  2148. mesh2.Parent=part2
  2149. mesh2.Scale=Vector3.new(3, 3, 3)
  2150. local mesh5=mesh:clone()
  2151. mesh5.Parent=part5
  2152. mesh5.Scale=Vector3.new(3, 3, 3)
  2153. local mesh6=mesh:clone()
  2154. mesh6.Parent=part6
  2155. mesh6.Scale=Vector3.new(3, 3, 3)
  2156. local blast = Instance.new("Part", rarm)
  2157. blast.BrickColor = BrickColor.new("Dark indigo")
  2158. blast.Anchored = true
  2159. blast.CanCollide = false
  2160. blast.Locked = true
  2161. blast.Size = Vector3.new(1, 1, 1)
  2162. blast.TopSurface = "Smooth"
  2163. blast.BottomSurface = "Smooth"
  2164. blast.Transparency = 0
  2165. blast.CFrame = HandCF
  2166. local bm = Instance.new("SpecialMesh", blast)
  2167. bm.Scale = Vector3.new(5,1,5)
  2168. bm.MeshId = "rbxassetid://156292343"
  2169. local blast2 = Instance.new("Part", rarm)
  2170. blast2.BrickColor = BrickColor.new("Dark indigo")
  2171. blast2.Anchored = true
  2172. blast2.CanCollide = false
  2173. blast2.Locked = true
  2174. blast2.Size = Vector3.new(1, 1, 1)
  2175. blast2.TopSurface = "Smooth"
  2176. blast2.BottomSurface = "Smooth"
  2177. blast2.Transparency = 0
  2178. blast2.CFrame = HandCF
  2179. local bm2 = Instance.new("SpecialMesh", blast2)
  2180. bm2.Scale = Vector3.new(3,1,3)
  2181. bm2.MeshId = "rbxassetid://156292343"
  2182. local blast3 = Instance.new("Part", rarm)
  2183. blast3.BrickColor = BrickColor.new("Royal purple")
  2184. blast3.Anchored = true
  2185. blast3.CanCollide = false
  2186. blast3.Locked = true
  2187. blast3.Size = Vector3.new(1, 1, 1)
  2188. blast3.TopSurface = "Smooth"
  2189. blast3.BottomSurface = "Smooth"
  2190. blast3.Transparency = 0
  2191. blast3.CFrame = HandCF
  2192. local bm3 = Instance.new("SpecialMesh", blast3)
  2193. bm3.Scale = Vector3.new(3,1,3)
  2194. bm3.MeshId = "rbxassetid://3270017"
  2195. for i = 1,120 do rs:wait()
  2196. X.Transparency = X.Transparency + (1/120)
  2197. part.Transparency = part.Transparency + (1/120)
  2198. part2.Transparency = part2.Transparency + (1/120)
  2199. part3.Transparency = part3.Transparency + (1/120)
  2200. part4.Transparency = part4.Transparency + (1/120)
  2201. part5.Transparency = part5.Transparency + (1/120)
  2202. part6.Transparency = part6.Transparency + (1/120)
  2203. part7.Transparency = part7.Transparency + (1/120)
  2204. blast.Transparency = blast.Transparency + (1/120)
  2205. blast2.Transparency = blast2.Transparency + (1/120)
  2206. blast3.Transparency = blast3.Transparency + (1/120)
  2207. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2208. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2209. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2210. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2211. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2212. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2213. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2214. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2215. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2216. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2217. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2218. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2219. X.CFrame = cf
  2220. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2221. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2222. part3.CFrame=X.CFrame
  2223. part4.CFrame=X.CFrame
  2224. part7.CFrame=X.CFrame
  2225. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2226. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2227. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2228. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2229. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2230. rs:wait()
  2231. end
  2232. X:Destroy()
  2233. part:Destroy()
  2234. part2:Destroy()
  2235. part3:Destroy()
  2236. part4:Destroy()
  2237. part5:Destroy()
  2238. part6:Destroy()
  2239. blast:Destroy()
  2240. blast2:Destroy()
  2241. blast3:Destroy()
  2242. z:Destroy()
  2243. z1:Destroy()
  2244. z2:Destroy()
  2245. z3:Destroy()
  2246. z4:Destroy()
  2247. end
  2248. end)
  2249. for i = 1, 20 do
  2250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2256. if Debounces.on == false then break end
  2257. rs:wait()
  2258. end
  2259. if Debounces.CanAttack == false then
  2260. Debounces.CanAttack = true
  2261. Debounces.NoIdl = false
  2262. Debounces.on = false
  2263. end
  2264. end
  2265. end
  2266. end)
  2267. ----------------------------------------------------
  2268. mouse.KeyDown:connect(function(key)
  2269. if key == "e" then
  2270. if Debounces.CanAttack == true then
  2271. Debounces.CanAttack = false
  2272. Debounces.on = true
  2273. Debounces.NoIdl = true
  2274. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2275. z = Instance.new("Sound", rarm)
  2276. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2277. z.Volume = 5
  2278. z.Looped = false
  2279. z:Play()
  2280. Debounces.RPunch = true
  2281. Debounces.LPunch = true
  2282. Debounces.ks = true
  2283. Debounces.ks2 = true
  2284. for i = 1, 3 do
  2285. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2286. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2287. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2288. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2291. if Debounces.on == false then break end
  2292. wait()
  2293. end
  2294. z2 = Instance.new("Sound", larm)
  2295. z2.SoundId = "http://www.roblox.com/asset/?id="
  2296. z2.Volume = .6
  2297. z2.Pitch = pt[math.random(1,#pt)]
  2298. z2.Looped = false
  2299. z2:Play()
  2300. for i = 1, 3 do
  2301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2303. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2304. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2305. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2307. if Debounces.on == false then break end
  2308. wait()
  2309. end
  2310. z3 = Instance.new("Sound", rarm)
  2311. z3.SoundId = "http://www.roblox.com/asset/?id="
  2312. z3.Volume = 0.6
  2313. z3.Pitch = pt[math.random(1,#pt)]
  2314. z3.Looped = false
  2315. z3:Play()
  2316. for i = 1, 3 do
  2317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2323. if Debounces.on == false then break end
  2324. wait()
  2325. end
  2326. z4 = Instance.new("Sound", larm)
  2327. z4.SoundId = "http://www.roblox.com/asset/?id="
  2328. z4.Volume = .6
  2329. z4.Pitch = pt[math.random(1,#pt)]
  2330. z4.Looped = false
  2331. z4:Play()
  2332. for i = 1, 3 do
  2333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2339. if Debounces.on == false then break end
  2340. wait()
  2341. end
  2342. z5 = Instance.new("Sound", rarm)
  2343. z5.SoundId = "http://www.roblox.com/asset/?id="
  2344. z5.Volume = .6
  2345. z5.Pitch = pt[math.random(1,#pt)]
  2346. z5.Looped = false
  2347. z5:Play()
  2348. for i = 1, 3 do
  2349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2355. if Debounces.on == false then break end
  2356. wait()
  2357. end
  2358. z6 = Instance.new("Sound", larm)
  2359. z6.SoundId = "http://www.roblox.com/asset/?id="
  2360. z6.Volume = .6
  2361. z6.Pitch = pt[math.random(1,#pt)]
  2362. z6.Looped = false
  2363. z6:Play()
  2364. for i = 1, 3 do
  2365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2371. if Debounces.on == false then break end
  2372. wait()
  2373. end
  2374. z7 = Instance.new("Sound", rarm)
  2375. z7.SoundId = "http://www.roblox.com/asset/?id="
  2376. z7.Volume = .6
  2377. z7.Pitch = pt[math.random(1,#pt)]
  2378. z7.Looped = false
  2379. z7:Play()
  2380. for i = 1, 3 do
  2381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2387. if Debounces.on == false then break end
  2388. wait()
  2389. end
  2390. z8 = Instance.new("Sound", larm)
  2391. z8.SoundId = "http://www.roblox.com/asset/?id="
  2392. z8.Volume = .6
  2393. z8.Pitch = pt[math.random(1,#pt)]
  2394. z8.Looped = false
  2395. z8:Play()
  2396. for i = 1, 3 do
  2397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2403. if Debounces.on == false then break end
  2404. wait()
  2405. end
  2406. z9 = Instance.new("Sound", rarm)
  2407. z9.SoundId = "http://www.roblox.com/asset/?id="
  2408. z9.Volume = 0.6
  2409. z9.Pitch = pt[math.random(1,#pt)]
  2410. z9.Looped = false
  2411. z9:Play()
  2412. for i = 1, 3 do
  2413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2419. if Debounces.on == false then break end
  2420. wait()
  2421. end
  2422. z10 = Instance.new("Sound", larm)
  2423. z10.SoundId = "http://www.roblox.com/asset/?id="
  2424. z10.Volume = .6
  2425. z10.Pitch = pt[math.random(1,#pt)]
  2426. z10.Looped = false
  2427. z10:Play()
  2428. for i = 1, 3 do
  2429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2435. if Debounces.on == false then break end
  2436. wait()
  2437. end
  2438. z11 = Instance.new("Sound", rarm)
  2439. z11.SoundId = "http://www.roblox.com/asset/?id="
  2440. z11.Volume = .6
  2441. z11.Pitch = pt[math.random(1,#pt)]
  2442. z11.Looped = false
  2443. z11:Play()
  2444. for i = 1, 3 do
  2445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2451. if Debounces.on == false then break end
  2452. wait()
  2453. end
  2454. z12 = Instance.new("Sound", larm)
  2455. z12.SoundId = "http://www.roblox.com/asset/?id="
  2456. z12.Volume = .6
  2457. z12.Pitch = pt[math.random(1,#pt)]
  2458. z12.Looped = false
  2459. z12:Play()
  2460. for i = 1, 3 do
  2461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2467. if Debounces.on == false then break end
  2468. wait()
  2469. end
  2470. z13 = Instance.new("Sound", rarm)
  2471. z13.SoundId = "http://www.roblox.com/asset/?id="
  2472. z13.Volume = 0.6
  2473. z13.Pitch = pt[math.random(1,#pt)]
  2474. z13.Looped = false
  2475. z13:Play()
  2476. for i = 1, 3 do
  2477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2483. if Debounces.on == false then break end
  2484. wait()
  2485. end
  2486. z14 = Instance.new("Sound", larm)
  2487. z14.SoundId = "http://www.roblox.com/asset/?id="
  2488. z14.Volume = .6
  2489. z14.Pitch = pt[math.random(1,#pt)]
  2490. z14.Looped = false
  2491. z14:Play()
  2492. for i = 1, 3 do
  2493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2499. if Debounces.on == false then break end
  2500. wait()
  2501. end
  2502. z15 = Instance.new("Sound", rarm)
  2503. z15.SoundId = "http://www.roblox.com/asset/?id="
  2504. z15.Volume = .6
  2505. z15.Pitch = pt[math.random(1,#pt)]
  2506. z15.Looped = false
  2507. z15:Play()
  2508. for i = 1, 3 do
  2509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2511. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2512. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2513. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2514. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2515. if Debounces.on == false then break end
  2516. wait()
  2517. end
  2518. z16 = Instance.new("Sound", larm)
  2519. z16.SoundId = "http://www.roblox.com/asset/?id="
  2520. z16.Volume = .6
  2521. z16.Pitch = pt[math.random(1,#pt)]
  2522. z16.Looped = false
  2523. z16:Play()
  2524. for i = 1, 3 do
  2525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2531. if Debounces.on == false then break end
  2532. wait()
  2533. end
  2534. z17 = Instance.new("Sound", rarm)
  2535. z17.SoundId = "http://www.roblox.com/asset/?id="
  2536. z17.Volume = .6
  2537. z17.Pitch = pt[math.random(1,#pt)]
  2538. z17.Looped = false
  2539. z17:Play()
  2540. for i = 1, 3 do
  2541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2547. if Debounces.on == false then break end
  2548. wait()
  2549. end
  2550. z18 = Instance.new("Sound", larm)
  2551. z18.SoundId = "http://www.roblox.com/asset/?id="
  2552. z18.Volume = .6
  2553. z18.Pitch = pt[math.random(1,#pt)]
  2554. z18.Looped = false
  2555. z18:Play()
  2556. for i = 1, 3 do
  2557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2563. if Debounces.on == false then break end
  2564. wait()
  2565. end
  2566. z19 = Instance.new("Sound", rarm)
  2567. z19.SoundId = "http://www.roblox.com/asset/?id="
  2568. z19.Volume = 0.6
  2569. z19.Pitch = pt[math.random(1,#pt)]
  2570. z19.Looped = false
  2571. z19:Play()
  2572. for i = 1, 3 do
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2579. if Debounces.on == false then break end
  2580. wait()
  2581. end
  2582. z20 = Instance.new("Sound", larm)
  2583. z20.SoundId = "http://www.roblox.com/asset/?id="
  2584. z20.Volume = .6
  2585. z20.Pitch = pt[math.random(1,#pt)]
  2586. z20.Looped = false
  2587. z20:Play()
  2588. for i = 1, 3 do
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2595. if Debounces.on == false then break end
  2596. wait()
  2597. end
  2598. z20 = Instance.new("Sound", larm)
  2599. z20.SoundId = "http://www.roblox.com/asset/?id="
  2600. z20.Volume = .6
  2601. z20.Pitch = pt[math.random(1,#pt)]
  2602. z20.Looped = false
  2603. z20:Play()
  2604. for i = 1, 3 do
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2611. if Debounces.on == false then break end
  2612. wait()
  2613. end
  2614. z20 = Instance.new("Sound", larm)
  2615. z20.SoundId = "http://www.roblox.com/asset/?id="
  2616. z20.Volume = .6
  2617. z20.Pitch = pt[math.random(1,#pt)]
  2618. z20.Looped = false
  2619. z20:Play()
  2620. for i = 1, 3 do
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2627. if Debounces.on == false then break end
  2628. wait()
  2629. end
  2630. z20 = Instance.new("Sound", larm)
  2631. z20.SoundId = "http://www.roblox.com/asset/?id="
  2632. z20.Volume = .6
  2633. z20.Pitch = pt[math.random(1,#pt)]
  2634. z20.Looped = false
  2635. z20:Play()
  2636. for i = 1, 3 do
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. z20 = Instance.new("Sound", larm)
  2647. z20.SoundId = "http://www.roblox.com/asset/?id="
  2648. z20.Volume = .6
  2649. z20.Pitch = pt[math.random(1,#pt)]
  2650. z20.Looped = false
  2651. z20:Play()
  2652. for i = 1, 3 do
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2659. if Debounces.on == false then break end
  2660. wait()
  2661. end
  2662. z20 = Instance.new("Sound", larm)
  2663. z20.SoundId = "http://www.roblox.com/asset/?id="
  2664. z20.Volume = .6
  2665. z20.Pitch = pt[math.random(1,#pt)]
  2666. z20.Looped = false
  2667. z20:Play()
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. z20 = Instance.new("Sound", larm)
  2679. z20.SoundId = "http://www.roblox.com/asset/?id="
  2680. z20.Volume = .6
  2681. z20.Pitch = pt[math.random(1,#pt)]
  2682. z20.Looped = false
  2683. z20:Play()
  2684. for i = 1, 3 do
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2691. if Debounces.on == false then break end
  2692. wait()
  2693. end
  2694. z20 = Instance.new("Sound", larm)
  2695. z20.SoundId = "http://www.roblox.com/asset/?id="
  2696. z20.Volume = .6
  2697. z20.Pitch = pt[math.random(1,#pt)]
  2698. z20.Looped = false
  2699. z20:Play()
  2700. for i = 1, 3 do
  2701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2707. if Debounces.on == false then break end
  2708. wait()
  2709. end
  2710. z:Destroy()
  2711. z2:Destroy()
  2712. z3:Destroy()
  2713. z4:Destroy()
  2714. z5:Destroy()
  2715. z6:Destroy()
  2716. z7:Destroy()
  2717. z8:Destroy()
  2718. z9:Destroy()
  2719. z10:Destroy()
  2720. z11:Destroy()
  2721. z12:Destroy()
  2722. z13:Destroy()
  2723. z14:Destroy()
  2724. z15:Destroy()
  2725. z16:Destroy()
  2726. z17:Destroy()
  2727. z18:Destroy()
  2728. z19:Destroy()
  2729. z20:Destroy()
  2730. Debounces.LPunch = false
  2731. Debounces.RPunch = false
  2732. Debounces.ks = false
  2733. Debounces.ks2 = false
  2734. if Debounces.CanAttack == false then
  2735. Debounces.CanAttack = true
  2736. Debounces.on = false
  2737. Debounces.NoIdl = false
  2738. end
  2739. end
  2740. end
  2741. end)
  2742. -------------------------------
  2743. mouse.KeyDown:connect(function(key)
  2744. if key == "t" then
  2745. if Debounces.CanAttack == true then
  2746. Debounces.CanAttack = false
  2747. Debounces.NoIdl = true
  2748. Debounces.on = true
  2749. Debounces.ks = true
  2750. kik = rleg.Touched:connect(function(ht)
  2751. hit = ht.Parent
  2752. if ht and hit:IsA("Model") then
  2753. if hit:FindFirstChild("Humanoid") then
  2754. if hit.Name ~= p.Name then
  2755. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2756. Debounces.Slashed = true]]--
  2757. if Debounces.ks==true then
  2758. z = Instance.new("Sound",hed)
  2759. z.SoundId = "rbxassetid://169380525"
  2760. z.Volume = 1
  2761. z:Play()
  2762. Debounces.ks=false
  2763. end
  2764. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2765. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2766. --Debounces.Slashed = false
  2767. --end
  2768. end
  2769. end
  2770. elseif ht and hit:IsA("Hat") then
  2771. if hit.Parent.Name ~= p.Name then
  2772. if hit.Parent:FindFirstChild("Humanoid") then
  2773. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2774. Debounces.Slashed = true]]--
  2775. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2776. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2777. --Debounces.Slashed = false
  2778. --end
  2779. end
  2780. end
  2781. end
  2782. end)
  2783. for i = 1,20 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2790. if Debounces.on == false then break end
  2791. rs:wait()
  2792. end
  2793. kik:disconnect()
  2794. if Debounces.CanAttack == false then
  2795. Debounces.CanAttack = true
  2796. Debounces.NoIdl = false
  2797. Debounces.on = false
  2798. end
  2799. end
  2800. end
  2801. end)
  2802. ----------------------------------------------------
  2803. mouse.KeyDown:connect(function(key)
  2804. if key == "y" then
  2805. if Debounces.CanAttack == true then
  2806. Debounces.CanAttack = false
  2807. Debounces.on = true
  2808. Debounces.NoIdl = true
  2809. for i = 1, 15 do
  2810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2816. if Debounces.on == false then break end
  2817. rs:wait(2.7)
  2818. end
  2819. x = Instance.new("Sound",char)
  2820. x.SoundId = "rbxassetid://345052019"
  2821. x.Pitch = 0.8
  2822. x.Volume = 1
  2823. x:Play()
  2824. wait(1.5)
  2825. Debounces.on = false
  2826. Debounces.Here = false
  2827. shot = shot + 1
  2828. local rng = Instance.new("Part", larm)
  2829. rng.Anchored = true
  2830. rng.BrickColor = BrickColor.new("Royal purple")
  2831. rng.CanCollide = false
  2832. rng.FormFactor = 3
  2833. rng.Name = "Ring"
  2834. rng.Size = Vector3.new(1, 1, 1)
  2835. rng.Transparency = 0.35
  2836. rng.TopSurface = 0
  2837. rng.BottomSurface = 0
  2838. rng2 = rng:clone()
  2839. rng3 = rng2:clone()
  2840. rng4 = rng2:clone()
  2841. local rngm = Instance.new("SpecialMesh", rng)
  2842. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2843. rngm.Scale = Vector3.new(10, 10, 1)
  2844. rngm2 = rngm:clone()
  2845. rngm2.Scale = Vector3.new(6, 6, 4)
  2846. rngm3=rngm2:clone()
  2847. rngm3.Parent = rng3
  2848. rngm3.Scale = Vector3.new(9, 9, 2)
  2849. rngm4 = rngm2:clone()
  2850. rngm4.Parent = rng4
  2851. rngm4.Scale = Vector3.new(7, 7, 2)
  2852. local bem = Instance.new("Part", larm)
  2853. bem.Anchored = true
  2854. bem.BrickColor = BrickColor.new("Royal purple")
  2855. bem.CanCollide = false
  2856. bem.FormFactor = 3
  2857. bem.Name = "Beam" .. shot
  2858. bem.Size = Vector3.new(1, 1, 1)
  2859. bem.Transparency = 0.35
  2860. bem.TopSurface = 0
  2861. bem.BottomSurface = 0
  2862. local bemm = Instance.new("SpecialMesh", bem)
  2863. bemm.MeshType = 4
  2864. bemm.Scale = Vector3.new(1, 10, 10)
  2865. local out = Instance.new("Part", larm)
  2866. out.Anchored = true
  2867. out.BrickColor = BrickColor.new("Royal purple")
  2868. out.CanCollide = false
  2869. out.FormFactor = 3
  2870. out.Name = "Out"
  2871. out.Size = Vector3.new(4, 4, 4)
  2872. out.Transparency = 0.35
  2873. out.TopSurface = 0
  2874. out.BottomSurface = 0
  2875. local outm = Instance.new("SpecialMesh", out)
  2876. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2877. outm.Scale = Vector3.new(10, 10, 10)
  2878. local bnd = Instance.new("Part", larm)
  2879. bnd.Anchored = true
  2880. bnd.BrickColor = BrickColor.new("Royal purple")
  2881. bnd.CanCollide = false
  2882. bnd.FormFactor = 3
  2883. bnd.Name = "Bend"
  2884. bnd.Size = Vector3.new(1, 1, 1)
  2885. bnd.Transparency = 1
  2886. bnd.TopSurface = 0
  2887. bnd.BottomSurface = 0
  2888. local bndm = Instance.new("SpecialMesh", bnd)
  2889. bndm.MeshType = 3
  2890. bndm.Scale = Vector3.new(8, 8, 8)
  2891. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2892. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2893. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2894. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2895. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2896. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2897. Debounces.Shewt = true
  2898. coroutine.wrap(function()
  2899. for i = 1, 20, 0.2 do
  2900. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2901. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2902. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2903. rng.Transparency = i/30
  2904. rng3.Transparency = 1/34
  2905. rng4.Transparency = i/36
  2906. wait()
  2907. end
  2908. wait()
  2909. rng:Destroy()
  2910. end)()
  2911. if Debounces.Shewt == true then
  2912. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2913. hit = ht.Parent
  2914. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2915. if HasntTouched(hit.Name) == true and deb == false then
  2916. deb = true
  2917. coroutine.wrap(function()
  2918. hit:FindFirstChild("Humanoid").PlatformStand = true
  2919. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2920. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2921. end)()
  2922. table.insert(Touche, hit.Name)
  2923. deb = false
  2924. end
  2925. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2926. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2927. deb = true
  2928. coroutine.wrap(function()
  2929. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2930. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2931. wait(1)
  2932. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2933. end)()
  2934. table.insert(Touche, hit.Parent.Name)
  2935. deb = false
  2936. for i, v in pairs(Touche) do
  2937. print(v)
  2938. end
  2939. end
  2940. end
  2941. end)
  2942. end
  2943. for i = 0, 260, 8 do
  2944. bem.Size = Vector3.new(i, 10, 10)
  2945. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2946. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2947. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2948. bnd.Size = Vector3.new(1,1,1)
  2949. bndm.Scale = Vector3.new(8,8,8)
  2950. if i % 10 == 0 then
  2951. local newRng = rng2:Clone()
  2952. newRng.Parent = larm
  2953. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2954. local newRngm = rngm2:clone()
  2955. newRngm.Parent=newRng
  2956. coroutine.wrap(function()
  2957. for i = 1, 10, 0.2 do
  2958. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2959. newRng.Transparency = i/10
  2960. wait()
  2961. end
  2962. wait()
  2963. newRng:Destroy()
  2964. end)()
  2965. end
  2966. wait()
  2967. end
  2968. wait()
  2969. Debounces.Shewt = false
  2970. bem:Destroy()
  2971. out:Destroy()
  2972. bnd:Destroy()
  2973. Debounces.Ready = false
  2974. for i, v in pairs(Touche) do
  2975. table.remove(Touche, i)
  2976. end
  2977. wait()
  2978. table.insert(Touche, char.Name)
  2979. Debounces.NoIdl = false
  2980. if Debounces.CanAttack == false then
  2981. Debounces.CanAttack = true
  2982. end
  2983. end
  2984. end
  2985. end)
  2986. ----------------------------------------------------
  2987. Charging = false
  2988. mouse.KeyDown:connect(function(key)
  2989. if key == "r" then
  2990. if Charging == false then
  2991. Charging = true
  2992. if Debounces.CanAttack == true then
  2993. Debounces.CanAttack = false
  2994. Debounces.NoIdl = true
  2995. Debounces.on = true
  2996. for i = 1,20 do
  2997. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2998. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2999. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3000. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3001. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3002. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3003. if Debounces.on == false then break end
  3004. rs:wait()
  3005. end
  3006. --[[for i = 1,20 do
  3007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3013. if Debounces.on == false then break end
  3014. rs:wait()
  3015. end]]--
  3016. pt=Instance.new('Part',torso)
  3017. pt.Anchored=true
  3018. pt.CanCollide=false
  3019. pt.Locked = true
  3020. pt.FormFactor='Custom'
  3021. pt.Size=Vector3.new(1,1,1)
  3022. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3023. pt.Transparency=.6
  3024. pt.BrickColor=BrickColor.new('Dark indigo')
  3025. msh=Instance.new('SpecialMesh',pt)
  3026. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3027. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3028. pt2=pt:clone()
  3029. pt2.Parent = torso
  3030. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3031. pt2.BrickColor=BrickColor.new("Dark indigo")
  3032. msh2=msh:clone()
  3033. msh2.Parent=pt2
  3034. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3035.  
  3036. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3037.  
  3038. bl = Instance.new("Part", char)
  3039. bl.Locked = true
  3040. bl.Name = "Shell"
  3041. bl.BrickColor = BrickColor.new("Dark indigo")
  3042. bl.Anchored = true
  3043. bl.CanCollide = false
  3044. bl.Transparency = 0
  3045. bl.Reflectance = 0
  3046. bl.BottomSurface = 0
  3047. bl.TopSurface = 0
  3048. bl.Shape = 0
  3049. blm = Instance.new("SpecialMesh",bl)
  3050. blm.MeshType = "Sphere"
  3051. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3052. blm.MeshId = "rbxassetid://9982590"
  3053.  
  3054. coroutine.resume(coroutine.create(function()
  3055. for i=1, math.huge, 4 do
  3056. if Charging == true then
  3057. rs:wait()
  3058. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3059. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3060. bl.Transparency = bl.Transparency + 0.1
  3061. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3062. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3063. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3064. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3065. elseif Charging == false then break
  3066. end
  3067. end
  3068. end))
  3069.  
  3070. repeat
  3071. local p = Instance.new('Part',torso)
  3072. p.formFactor = 'Custom'
  3073. p.Size = Vector3.new(1,1,1)
  3074. p.BrickColor = BrickColor.new('Royal purple')
  3075. p.CanCollide = false
  3076. p.Transparency = 0
  3077. p.Anchored = true
  3078. p.Locked=true
  3079. s = math.random(1,40)/10
  3080. local m = Instance.new("BlockMesh",p)
  3081. m.Scale = Vector3.new(s,s,s)
  3082. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3083. --[[coroutine.wrap(function()
  3084. wait(2)
  3085. while Charging == true do
  3086. wait(2)
  3087. GroundWave1()
  3088. wait(2)
  3089. end
  3090. end)()]]--
  3091. Spawn(function()
  3092. while rs:wait() do
  3093. if Charging == true then
  3094. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3095. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3096. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3097. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3098. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3099. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3100. elseif Charging == false then break
  3101. end
  3102. end
  3103. end)
  3104. Spawn(function()
  3105. while rs:wait() do
  3106. if p.Transparency >= 1 then p:Destroy() break end
  3107. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3108. p.Transparency = p.Transparency+0.01
  3109. end
  3110. end)
  3111. wait(.3)
  3112. until Charging == false
  3113. end
  3114. end
  3115. end
  3116. end)
  3117. ----------------------------------------------------
  3118. mouse.KeyUp:connect(function(key)
  3119. if key == "r" then
  3120. if Charging == true then
  3121. Charging = false
  3122. pt:Destroy()
  3123. pt2:Destroy()
  3124. bl:Destroy()
  3125. if Debounces.CanAttack == false then
  3126. Debounces.CanAttack = true
  3127. Debounces.NoIdl = false
  3128. Debounces.on = false
  3129. end
  3130. end
  3131. end
  3132. end)
  3133. ----------------------------------------------------
  3134. mouse.KeyDown:connect(function(key)
  3135. if key == "g" then
  3136. if Debounces.CanAttack == true then
  3137. Debounces.CanAttack = false
  3138. Debounces.NoIdl = true
  3139. Debounces.on = true
  3140. local shell = Instance.new("Part",torso)
  3141. shell.BrickColor = BrickColor.new("Royal purple")
  3142. shell.Anchored = true
  3143. shell.CanCollide = false
  3144. shell.Locked = true
  3145. shell.TopSurface = "SmoothNoOutlines"
  3146. shell.BottomSurface = "SmoothNoOutlines"
  3147. shell.Size = Vector3.new(1,1,1)
  3148. shellm = Instance.new("SpecialMesh",shell)
  3149. shellm.MeshType = "Sphere"
  3150. shellm.Scale = Vector3.new(1,1,1)
  3151. local shell2 = Instance.new("Part",torso)
  3152. shell2.BrickColor = BrickColor.new("Royal purple")
  3153. shell2.Anchored = true
  3154. shell2.CanCollide = false
  3155. shell2.Locked = true
  3156. shell2.TopSurface = "SmoothNoOutlines"
  3157. shell2.BottomSurface = "SmoothNoOutlines"
  3158. shell2.Size = Vector3.new(1,1,1)
  3159. shellm2 = Instance.new("SpecialMesh",shell2)
  3160. shellm2.MeshType = "Sphere"
  3161. shellm2.Scale = Vector3.new(1,1,1)
  3162.  
  3163. function FindNearestTorso(Position,Distance,SinglePlayer)
  3164. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3165. local List = {}
  3166. for i,v in pairs(workspace:GetChildren())do
  3167. if v:IsA("Model")then
  3168. if v:findFirstChild("Torso")then
  3169. if v ~= char then
  3170. if(v.Torso.Position -Position).magnitude <= Distance then
  3171. table.insert(List,v)
  3172. end
  3173. end
  3174. end
  3175. end
  3176. end
  3177. return List
  3178. end
  3179.  
  3180. Shell = function()
  3181. local X = Instance.new("Part",char)
  3182. local O = Instance.new("ObjectValue",X)
  3183. O.Name = "creator"
  3184. X.Locked = true
  3185. X.Name = "Shell"
  3186. X.Anchored = false
  3187. X.CanCollide = false
  3188. X.Transparency = 0
  3189. X.Reflectance = 0
  3190. X.BottomSurface = 0
  3191. X.TopSurface = 0
  3192. X.Shape = 0
  3193. local V = Instance.new("ObjectValue",X)
  3194. V.Value = char
  3195. V.Name = "creator"
  3196. X.BrickColor = BrickColor.new("Royal purple")
  3197. X.Size = Vector3.new(1,1,1)
  3198. --X.Material = "Neon"
  3199. local Z = Instance.new("SpecialMesh",X)
  3200. Z.MeshType = "Sphere"
  3201. Z.Scale = Vector3.new(1,1,1)
  3202. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3203. local bv = Instance.new("BodyVelocity",X)
  3204. bv.maxForce = Vector3.new(99999,99999,99999)
  3205. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3206. bv.velocity = root.CFrame.lookVector*65
  3207. Explode = X.Touched:connect(function(hit)
  3208. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3209. local cf = X.CFrame
  3210. bv:Destroy()
  3211. X.Anchored = true
  3212. Z:Remove()
  3213. Explode:disconnect()
  3214. X.Size = Vector3.new(3,3,3)
  3215. X.Touched:connect(function(hit) end)
  3216. X.CanCollide = false
  3217. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3218. if v:FindFirstChild('Humanoid') then
  3219. v.Humanoid:TakeDamage(math.huge)
  3220. end
  3221. end
  3222. for i = 1, (40) do rs:wait()
  3223. X.Transparency = X.Transparency + (1/40)
  3224. X.Size = X.Size + Vector3.new(1,1,1)
  3225. X.CFrame = cf
  3226. end
  3227. X:Destroy()
  3228. end
  3229. end)
  3230. end
  3231. Shell()
  3232. for i = 1, 10 do
  3233. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3234. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3241. if Debounces.on == false then break end
  3242. rs:wait()
  3243. end
  3244. Shell()
  3245. shell.Transparency = 1
  3246. for i = 1, 10 do
  3247. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3248. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3255. if Debounces.on == false then break end
  3256. rs:wait()
  3257. end
  3258. Shell()
  3259. shell.Transparency = 0
  3260. shell2.Transparency = 1
  3261. for i = 1, 10 do
  3262. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3263. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3268. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3269. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3270. if Debounces.on == false then break end
  3271. rs:wait()
  3272. end
  3273. Shell()
  3274. shell2.Transparency = 0
  3275. shell.Transparency = 1
  3276. for i = 1, 10 do
  3277. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3278. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3279. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3281. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3282. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3285. if Debounces.on == false then break end
  3286. rs:wait()
  3287. end
  3288. Shell()
  3289. shell.Transparency = 0
  3290. shell2.Transparency = 1
  3291. for i = 1, 10 do
  3292. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3293. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3296. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3297. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3300. if Debounces.on == false then break end
  3301. rs:wait()
  3302. end
  3303. Shell()
  3304. shell2.Transparency = 0
  3305. shell.Transparency = 1
  3306. for i = 1, 10 do
  3307. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3308. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3315. if Debounces.on == false then break end
  3316. rs:wait()
  3317. end
  3318. Shell()
  3319. shell.Transparency = 0
  3320. shell2.Transparency = 1
  3321. for i = 1, 10 do
  3322. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3323. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3330. if Debounces.on == false then break end
  3331. rs:wait()
  3332. end
  3333. Shell()
  3334. shell2.Transparency = 0
  3335. shell.Transparency = 1
  3336. for i = 1, 10 do
  3337. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3338. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3345. if Debounces.on == false then break end
  3346. rs:wait()
  3347. end
  3348. Shell()
  3349. shell.Transparency = 0
  3350. shell2.Transparency = 1
  3351. for i = 1, 10 do
  3352. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3353. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3360. if Debounces.on == false then break end
  3361. rs:wait()
  3362. end
  3363. Shell()
  3364. shell2.Transparency = 0
  3365. shell.Transparency = 1
  3366. for i = 1, 10 do
  3367. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3368. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3372. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3373. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3374. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3375. if Debounces.on == false then break end
  3376. rs:wait()
  3377. end
  3378. Shell()
  3379. shell.Transparency = 0
  3380. shell2.Transparency = 1
  3381. for i = 1, 10 do
  3382. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3383. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3390. if Debounces.on == false then break end
  3391. rs:wait()
  3392. end
  3393. Shell()
  3394. shell2.Transparency = 0
  3395. shell.Transparency = 1
  3396. for i = 1, 10 do
  3397. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3398. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3405. if Debounces.on == false then break end
  3406. rs:wait()
  3407. end
  3408. Shell()
  3409. shell.Transparency = 0
  3410. shell2.Transparency = 1
  3411. for i = 1, 10 do
  3412. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3413. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3420. if Debounces.on == false then break end
  3421. rs:wait()
  3422. end
  3423. shell.Transparency = 1
  3424. if Debounces.CanAttack == false then
  3425. Debounces.CanAttack = true
  3426. Debounces.NoIdl = false
  3427. Debounces.on = false
  3428. end
  3429. end
  3430. end
  3431. end)
  3432. ----------------------------------------------------
  3433. Search = false
  3434. mouse.KeyDown:connect(function(key)
  3435. if key == "n" then
  3436. if Search == true then
  3437. Search = true
  3438. for i,v in pairs(game.Players:getPlayers()) do
  3439. if v.Name~=char.Name then
  3440. for j,k in pairs(v.Character:GetChildren()) do
  3441. if k:IsA("BasePart") and k.Transparency >= 1 then
  3442. bawx=Instance.new("SelectionBox",cam)
  3443. bawx.Color = BrickColor.new("Royal purple")
  3444. bawx.Transparency = .5
  3445. bawx.Adornee = k
  3446. end
  3447. end
  3448. end
  3449. end
  3450. elseif Search == true then
  3451. Search = false
  3452. for i, v in pairs(cam:GetChildren()) do
  3453. if v:IsA("SelectionBox") then
  3454. v:Destroy()
  3455. end
  3456. end
  3457. end
  3458. end
  3459. end)
  3460. ----------------------------------------------------
  3461. Grab = false
  3462. mouse.KeyDown:connect(function(key)
  3463. if key == "z" then
  3464. Debounces.on = true
  3465. Debounces.NoIdl = true
  3466. Debounces.ks = true
  3467. if Grab == false then
  3468. gp = nil
  3469. for i = 1, 20 do
  3470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3476. if Debounces.on == false then break end
  3477. rs:wait()
  3478. end
  3479. con1=larm.Touched:connect(function(hit) -- this is grab
  3480. ht = hit.Parent
  3481. hum1=ht:FindFirstChild('Humanoid')
  3482. if hum1 ~= nil then
  3483. if Debounces.ks==true then
  3484. z = Instance.new("Sound",hed)
  3485. z.SoundId = "rbxassetid://169380525"
  3486. z.Volume = 1
  3487. z:Play()
  3488. Debounces.ks=false
  3489. end
  3490. hum1.PlatformStand=true
  3491. gp = ht
  3492. Grab = true
  3493. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3494. asd.Parent = larm
  3495. asd.Name = "asd"
  3496. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3497. --[[elseif hum1 == nil then
  3498. con1:disconnect()
  3499. wait() return]]--
  3500. end
  3501. end)
  3502. for i = 1, 20 do
  3503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3509. if Debounces.on == false then break end
  3510. rs:wait()
  3511. end
  3512. if hum1 == nil then
  3513. Debounces.on = false
  3514. Debounces.NoIdl = false
  3515. end
  3516. con1:disconnect()
  3517. elseif Grab == true then
  3518. Grab = false
  3519. Punch()
  3520. z = Instance.new("Sound",hed)
  3521. z.SoundId = "rbxassetid://169380525"
  3522. z.Pitch = ptz[math.random(1,#ptz)]
  3523. z.Volume = 1
  3524. z:Play()
  3525. for i = 1, 10 do
  3526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3532. if Debounces.on == false then break end
  3533. rs:wait()
  3534. end
  3535. Punch()
  3536. z = Instance.new("Sound",hed)
  3537. z.SoundId = "rbxassetid://169380525"
  3538. z.Pitch = ptz[math.random(1,#ptz)]
  3539. z.Volume = 1
  3540. z:Play()
  3541. for i = 1, 10 do
  3542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3548. if Debounces.on == false then break end
  3549. rs:wait()
  3550. end
  3551. Punch()
  3552. z = Instance.new("Sound",hed)
  3553. z.SoundId = "rbxassetid://169380525"
  3554. z.Pitch = ptz[math.random(1,#ptz)]
  3555. z.Volume = 1
  3556. z:Play()
  3557. for i = 1, 10 do
  3558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3564. if Debounces.on == false then break end
  3565. rs:wait()
  3566. end
  3567. Punch()
  3568. z = Instance.new("Sound",hed)
  3569. z.SoundId = "rbxassetid://169380525"
  3570. z.Pitch = ptz[math.random(1,#ptz)]
  3571. z.Volume = 1
  3572. z:Play()
  3573. for i = 1, 10 do
  3574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3580. if Debounces.on == false then break end
  3581. rs:wait()
  3582. end
  3583. Punch()
  3584. z = Instance.new("Sound",hed)
  3585. z.SoundId = "rbxassetid://169380525"
  3586. z.Pitch = ptz[math.random(1,#ptz)]
  3587. z.Volume = 1
  3588. z:Play()
  3589. for i = 1, 10 do
  3590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3596. if Debounces.on == false then break end
  3597. rs:wait()
  3598. end
  3599. Punch()
  3600. z = Instance.new("Sound",hed)
  3601. z.SoundId = "rbxassetid://169380525"
  3602. z.Pitch = ptz[math.random(1,#ptz)]
  3603. z.Volume = 1
  3604. z:Play()
  3605. for i = 1, 10 do
  3606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3612. if Debounces.on == false then break end
  3613. rs:wait()
  3614. end
  3615. Punch()
  3616. z = Instance.new("Sound",hed)
  3617. z.SoundId = "rbxassetid://169380525"
  3618. z.Pitch = ptz[math.random(1,#ptz)]
  3619. z.Volume = 1
  3620. z:Play()
  3621. for i = 1, 10 do
  3622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3628. if Debounces.on == false then break end
  3629. rs:wait()
  3630. end
  3631. Punch()
  3632. z = Instance.new("Sound",hed)
  3633. z.SoundId = "rbxassetid://169380525"
  3634. z.Pitch = ptz[math.random(1,#ptz)]
  3635. z.Volume = 1
  3636. z:Play()
  3637. for i = 1, 10 do
  3638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3644. if Debounces.on == false then break end
  3645. rs:wait()
  3646. end
  3647. Punch()
  3648. z = Instance.new("Sound",hed)
  3649. z.SoundId = "rbxassetid://169380525"
  3650. z.Pitch = ptz[math.random(1,#ptz)]
  3651. z.Volume = 1
  3652. z:Play()
  3653. for i = 1, 10 do
  3654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3660. if Debounces.on == false then break end
  3661. rs:wait()
  3662. end
  3663. Punch()
  3664. z = Instance.new("Sound",hed)
  3665. z.SoundId = "rbxassetid://169380525"
  3666. z.Pitch = ptz[math.random(1,#ptz)]
  3667. z.Volume = 1
  3668. z:Play()
  3669. for i = 1, 10 do
  3670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3676. if Debounces.on == false then break end
  3677. rs:wait()
  3678. end
  3679. Punch()
  3680. z = Instance.new("Sound",hed)
  3681. z.SoundId = "rbxassetid://169380525"
  3682. z.Pitch = ptz[math.random(1,#ptz)]
  3683. z.Volume = 1
  3684. z:Play()
  3685. for i = 1, 10 do
  3686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3692. if Debounces.on == false then break end
  3693. rs:wait()
  3694. end
  3695. Punch()
  3696. z = Instance.new("Sound",hed)
  3697. z.SoundId = "rbxassetid://169380525"
  3698. z.Pitch = ptz[math.random(1,#ptz)]
  3699. z.Volume = 1
  3700. z:Play()
  3701. for i = 1, 10 do
  3702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3708. if Debounces.on == false then break end
  3709. rs:wait()
  3710. end
  3711. con1:disconnect()
  3712. Debounces.on = false
  3713. Debounces.NoIdl = false
  3714. if gp ~= nil then
  3715. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3716. for i,v in pairs(larm:GetChildren()) do
  3717. if v.Name == "asd" and v:IsA("Weld") then
  3718. v:Remove()
  3719. end
  3720. end
  3721. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3722. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3723. bv.P = 125000
  3724. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3725. hum1=nil
  3726. ht=nil
  3727. Debounces.on = false
  3728. Debounces.NoIdl = false
  3729. elseif ht == nil then wait()
  3730. Grab = false
  3731. Debounces.on = false
  3732. Debounces.NoIdl = false
  3733. end
  3734. end
  3735. end
  3736. end)
  3737. ----------------------------------------------------
  3738. mouse.KeyDown:connect(function(key)
  3739. if string.byte(key) == 52 then
  3740. char.Humanoid.WalkSpeed = 60
  3741. end
  3742. end)
  3743. mouse.KeyUp:connect(function(key)
  3744. if string.byte(key) == 52 then
  3745. char.Humanoid.WalkSpeed = 8
  3746. end
  3747. end)
  3748. -------------------------------
  3749. local animpose = "Idle"
  3750. local lastanimpose = "Idle"
  3751. local sine = 0
  3752. local change = 1
  3753. local val = 0
  3754. local ffing = false
  3755. -------------------------------
  3756. game:GetService("RunService").RenderStepped:connect(function()
  3757. --[[if char.Humanoid.Jump == true then
  3758. jump = true
  3759. else
  3760. jump = false
  3761. end]]
  3762. char.Humanoid.FreeFalling:connect(function(f)
  3763. if f then
  3764. ffing = true
  3765. else
  3766. ffing = false
  3767. end
  3768. end)
  3769. sine = sine + change
  3770. if jumpn == true then
  3771. animpose = "Jumping"
  3772. elseif ffing == true then
  3773. animpose = "Freefalling"
  3774. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3775. animpose = "Idle"
  3776. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3777. animpose = "Walking"
  3778. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3779. animpose = "Running"
  3780. end
  3781. if animpose ~= lastanimpose then
  3782. sine = 0
  3783. if Debounces.NoIdl == false then
  3784. if animpose == "Idle" then
  3785. for i = 1, 2 do
  3786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3792. end
  3793. elseif animpose == "Walking" then
  3794. for i = 1, 2 do
  3795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3801. end
  3802. elseif animpose == "Running" then
  3803. for i = 1, 2 do
  3804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3810. wait()
  3811. end
  3812. end
  3813. else
  3814. end
  3815. end
  3816. lastanimpose = animpose
  3817. if Debounces.NoIdl == false then
  3818. if animpose == "Idle" then
  3819. change = 0.5
  3820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3826. elseif animpose == "Walking" then
  3827. change = 1
  3828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3834. elseif animpose == "Running" then
  3835. change = 1
  3836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3842. elseif stanceToggle == "Floating" then
  3843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3845. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3849. end
  3850. end
  3851. end)
  3852. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3853. local a = Instance.new("ForceField")
  3854. a.Parent = workspace.Likebossfromdk
  3855. wait(0)
  3856. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3857. -----------------------------------------------------------------------------
  3858.  
  3859. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3860. --[[Part0 = Vector3 (Start pos)
  3861. Part1 = Vector3 (End pos)
  3862. Times = number (Amount of lightning parts)
  3863. Offset = number (Offset)
  3864. Color = color (brickcolor value)
  3865. Thickness = number (thickness)
  3866. Trans = number (transparency)
  3867. ]]--
  3868. local magz = (Part0 - Part1).magnitude
  3869. local curpos = Part0
  3870. local trz = {-Offset,Offset}
  3871. for i=1,Times do
  3872. local li = Instance.new("Part", torso)
  3873. li.Name = "Lightning"
  3874. li.TopSurface =0
  3875. li.Material = "Neon"
  3876. li.BottomSurface = 0
  3877. li.Anchored = true
  3878. li.Locked = true
  3879. li.Transparency = Trans or 0.4
  3880. li.BrickColor = BrickColor.new(Color)
  3881. li.formFactor = "Custom"
  3882. li.CanCollide = false
  3883. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3884. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3885. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3886. if Times == i then
  3887. local magz2 = (curpos - Part1).magnitude
  3888. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3889. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3890. else
  3891. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3892. end
  3893. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3894. game.Debris:AddItem(li,.1)
  3895. end
  3896. end
  3897.  
  3898. BodyParts = {} -- Parts to emit lightning effects from
  3899. for _, v in pairs(char:GetChildren()) do
  3900. if v:IsA("Part") then
  3901. table.insert(BodyParts, v)
  3902. end
  3903. end
  3904.  
  3905. Bounding = {} -- Calculate the bounding boxes
  3906. for _, v in pairs(BodyParts) do
  3907. local temp = {X=nil, Y=nil, Z=nil}
  3908. temp.X = v.Size.X/2 * 15
  3909. temp.Y = v.Size.Y/2 * 15
  3910. temp.Z = v.Size.Z/2 * 15
  3911. Bounding[v.Name] = temp
  3912. --table.insert(Bounding, v.Name, temp)
  3913. end
  3914.  
  3915. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3916. local Body1 = BodyParts[math.random(#BodyParts)]
  3917. local Body2 = BodyParts[math.random(#BodyParts)]
  3918. local Pos1 = Vector3.new(
  3919. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3920. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3921. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3922. )
  3923. local Pos2 = Vector3.new(
  3924. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3925. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3926. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3927. )
  3928. local SPos1 = Body1.Position + Pos1
  3929. local SPos2 = Body2.Position + Pos2
  3930. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3931. end
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