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- Admins = {"reset4852258","ZaBlazy_y","YOURFRIENDSNAMEHERE","YOURFRIENDSNAMEHERE","YOURFRIENDSNAMEHERE","YOURFRIENDSNAMEHERE","YOURFRIENDSNAMEHERE","YOURFRIENDSNAMEHERE","YOURFRIENDSNAMEHERE","YOURFRIENDSNAMEHERE"}
- Basez = nil
- function GBase(P)
- if Basez == nil then
- Basez = Instance.new("Part")
- Basez.Anchored = true
- Basez.Locked = true
- Basez.CanCollide = true
- Basez.Size = Vector3.new(512,1,512)
- Basez.BrickColor = BrickColor.new("Dark green")
- Basez.Name = "Basez"
- Basez.Parent = P
- Basez.CFrame = CFrame.new(10000,3000,10000)
- end
- end
- function BaseCheck(p)
- for i = 1,#Admins do
- if p.Name == Admins[i] then return true end
- end
- return false
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- if v:IsA("Player") then
- d = BaseCheck(v)
- if d == true then
- --print(v)
- if v.Character:findFirstChild("Torso") ~= nil then
- GBase(v.Character)
- if Basez.CFrame.y < v.Character.Torso.CFrame.y then
- else
- pcall(function() v.Character.Torso.CFrame = Basez.CFrame + Vector3.new(0,10,0) end)
- end
- end
- end
- end
- end
- --Meidafire
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