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- player = game.Players["beasrt"]
- char = player.Character
- gui = Instance.new("GuiMain")
- gui.Parent = player.PlayerGui
- gui.Name = "Gui Mainzorz"
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Wood"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,600,0,-20) --[[Make this (0,600,0,-20) at another place without gui's...]]
- function oc()
- p = char:GetChildren()
- for i= 1, #p do
- if p[i].className == "Part" then
- p[i].Material = "Wood"
- end
- end
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Reset"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,500,0,-20) --[[Make this (0,500,0,-20) at another place without gui's...]]
- function oc()
- p = char:GetChildren()
- for i= 1, #p do
- if p[i].className == "Part" then
- p[i]:Remove()
- end
- end
- p = char:GetChildren()
- for i= 1, #p do
- if p[i].className == "Hat" then
- p[i]:Remove()
- end
- end
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Imortal"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,700,0,-20)
- function oc()
- char.Humanoid.MaxHealth = math.huge
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "ForceField On"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,800,0,-20)
- function oc()
- local ff = Instance.new("ForceField")
- ff.Parent = char
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "ForceField Off"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,900,0,-20)
- function oc()
- char.ForceField:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Walkspeed 100"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1000,0,-20)
- function oc()
- char.Humanoid.WalkSpeed = 100
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Sit"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1100,0,-20)
- function oc()
- char.Humanoid.Sit = true
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Sparkles on"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1200,0,-20)
- function oc()
- local sparkles = Instance.new("Sparkles")
- sparkles.Parent = char.Torso
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Sparkles Off"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,500,0,0)
- function oc()
- char.Torso.Sparkles:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Space Station"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,600,0,0)
- function oc()
- m = Game:GetService("InsertService"):loadAsset("19401551")
- m.Parent = Game.Workspace
- m:MakeJoints()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Car"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,700,0,0)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("16495644")
- p.Parent = Game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Park"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,800,0,0)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("3349866")
- p.Parent = Game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Jail"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,900,0,0)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("3747638")
- p.Parent = Game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Masion On A Hill"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1000,0,0)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("4504084")
- p.Parent = Game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Fort"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1100,0,0)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("2888631")
- p.Parent = Game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Morphs"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1200,0,0)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("8493002")
- p.Parent = Game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Bulding"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,500,0,20)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("1662025")
- p.Parent = Game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "WalkSpeed 16"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,600,0,20)
- function oc()
- char.Humanoid.WalkSpeed = 16
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Mansion"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,700,0,20)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("1721207")
- p.Parent = Game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "insert tool"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,800,0,20)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("22192394")
- p.Parent = char
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "banhammer"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,900,0,20)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("10608193")
- p.Parent = char
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "meches"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1000,0,20)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("17508035")
- p.Parent = Game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Remove Gui"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1100,0,20)
- function oc()
- gui:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Sword"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1200,0,20)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("16419291")
- p.Parent = char
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "mlonjr"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,500,0,40)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("11023844")
- p.Parent = char
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "smg"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,600,0,40)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("20393797")
- p.Parent = char
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "flame trower"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,700,0,40)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("19541477")
- p.Parent = char
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "nuke"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,800,0,40)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("16299074")
- p.Parent = char
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "chain radiation"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,900,0,40)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("18900765")
- p.Parent = char
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "staff"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1000,0,40)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("10953021")
- p.Parent = char
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "petmaker"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1100,0,40)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("18135599")
- p.Parent = game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "Cleanup"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,1200,0,40)
- function oc()
- for _,z in pairs(Workspace:children())
- do
- z:remove()
- end
- end
- a.MouseButton1Click:connect(oc)
- a = Instance.new("TextButton")
- a.Parent = gui
- a.Text = "anything"
- a.Size = UDim2.new(0,100,0,20)
- a.Position = UDim2.new(0,500,0,60)
- function oc()
- p = Game:GetService("InsertService"):loadAsset("21521938")
- p.Parent = game.Workspace
- p:MakeJoints()
- M:Remove()
- end
- a.MouseButton1Click:connect(oc)
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