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TheLowSpecGamer

Mass Effect 2 System Settings

Feb 19th, 2017
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  1. [SystemSettings]
  2. Resolution=_800x600
  3. ResX=1280
  4. ResY=720
  5. ScreenPercentage=50.000000
  6. FullScreen=True
  7. QualityBloom=False
  8. FilmGrain=False
  9. MotionBlur=False
  10. DynamicShadows=False
  11. LightEnvironmentShadows=False
  12. MaxCharacterCinematicLightingPasses=1
  13. EnableLightEnvSHLights=False
  14. MaxAnisotropy=0
  15. BorderlessWindow=False
  16. DepthOfField=False
  17. StaticDecals=False
  18. DynamicDecals=False
  19. DynamicLights=True
  20. DynamicShadows=False
  21. LightEnvironmentShadows=False
  22. CompositeDynamicLights=False
  23. DirectionalLightmaps=False
  24. MotionBlur=False
  25. DepthOfField=False
  26. Bloom=False
  27. QualityBloom=False
  28. Distortion=False
  29. DropParticleDistortion=False
  30. SpeedTreeLeaves=False
  31. SpeedTreeFronds=False
  32. OnlyStreamInTextures=False
  33. DecalCullDistanceScale=0.500000
  34. LensFlares=True
  35. FogVolumes=False
  36. FloatingPointRenderTargets=False
  37. SHSecondaryLighting=False
  38. Trilinear=False
  39. OneFrameThreadLag=False
  40. UseVsync=False
  41. UpscaleScreenPercentage=True
  42. Fullscreen=True
  43. AllowD3D10=False
  44. bAllowLightShafts=False
  45. EnableHighPolyChars=False
  46. SkeletalMeshLODBias=0
  47. ParticleLODBias=0
  48. AllowSubsurfaceScattering=False
  49. AllowImageReflections=False
  50. AllowImageReflectionShadowing=False
  51. bAllowSeparateTranslucency=False
  52. bAllowPostprocessMLAA=False
  53. bAllowHighQualityMaterials=False
  54. bEnableForegroundSelfShadowing=False
  55. bAllowWholeSceneDominantShadows=False
  56. bUseConservativeShadowBounds=False
  57. bAllowFracturedDamage=False
  58. MaxDrawDistanceScale=0
  59. DetailMode=0
  60. AllowPerFrameSleep=False
  61. AllowPerFrameYield=False
  62. MinShadowResolution=16
  63. MaxShadowResolution=32
  64. MaxAnisotropy=0
  65. MaxMultisamples=0
  66. MaxCharacterCinematicLightingPasses=1
  67. EnableLightEnvSHLights=False
  68. TEXTUREGROUP_World=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  69. TEXTUREGROUP_WorldNormalMap=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  70. TEXTUREGROUP_LightAndShadowMap=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  71. TEXTUREGROUP_RenderTarget=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  72. FilmGrain=False
  73. MaxSamplerFilter=0
  74. DisableAudio=False
  75. HighQualityAudio=False
  76. SmoothFrameRate=False
  77. MaxSmoothedFrameRate=62
  78. MinSmoothedFrameRate=22
  79. TEXTUREGROUP_AmbientLightMap=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  80. TEXTUREGROUP_Character_Diff=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  81. TEXTUREGROUP_Character_Norm=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  82. TEXTUREGROUP_Character_Spec=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  83. TEXTUREGROUP_Environment_512=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  84. TEXTUREGROUP_Environment_256=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  85. TEXTUREGROUP_Environment_128=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  86. TEXTUREGROUP_Environment_64=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  87. TEXTUREGROUP_VFX_512=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  88. TEXTUREGROUP_VFX_256=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  89. TEXTUREGROUP_VFX_128=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  90. TEXTUREGROUP_VFX_64=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  91. TEXTUREGROUP_UI=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  92. TEXTUREGROUP_Environment_1024=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  93. TEXTUREGROUP_VFX_1024=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  94. TEXTUREGROUP_APL_128=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  95. TEXTUREGROUP_APL_256=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  96. TEXTUREGROUP_APL_512=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  97. TEXTUREGROUP_APL_1024=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  98. TEXTUREGROUP_Character_1024=(MinLODSize=0,MaxLODSize=0,LODBias=0)
  99. TEXTUREGROUP_Promotional=(MinLODSize=0,MaxLODSize=0,LODBias=0)
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