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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32. ----------------------------------------------------
  33. local parti = Instance.new("ParticleEmitter", rleg, lleg, rarm, larm, torso)
  34. parti.Texture = "http://www.roblox.com/asset/?id=660994932"
  35. parti.size = NumberSequence.new(5)
  36. parti.color = BrickColor.new("Royal purple")
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://"
  51. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  52. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  53. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  54. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  55. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  56. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  57. ----------------------------------------------------
  58. local function dropHats()
  59. local localPlayer = game:GetService("Players").LocalPlayer
  60. if localPlayer and localPlayer.Character then
  61. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  62. if obj:IsA("Accoutrement") then
  63. obj.Parent = game.Workspace
  64. end
  65. end
  66. end
  67. end
  68.  
  69. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  70. if not gameProcessedEvent then
  71. if inputObject.KeyCode == Enum.KeyCode.Equals then
  72. dropHats()
  73. end
  74. end
  75. end)
  76. ----------------------------------------------------
  77. spawn(function() --_RHas
  78. local ef1=Instance.new('Part',larm)
  79. local am=Instance.new('BlockMesh',ef1)
  80. ef1.Anchored,ef1.CanCollide=false,false
  81. ef1.Transparency=0.3
  82. ef1.Material = "Sand"
  83. am.Scale=Vector3.new(5.5,5.5,5.5)
  84. ef1.Size=Vector3.new(.2,.2,.2)
  85. local ef2=ef1:Clone()
  86. local ef3=ef2:Clone()
  87. local ef4=ef3:Clone()
  88. ef2.Material = "Sand"
  89. ef3.Material = "Sand"
  90. ef4.Material = "Sand"
  91. ef3.Parent,ef4.Parent=larm,rarm
  92. ef2.Parent=lleg
  93. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  94. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  95. wa.Part0,wb.Part0=larm,rarm
  96. wa.Part1,wb.Part1=ef1,ef2
  97. wc.Part0,wd.Part0=larm,rarm
  98. wc.Part1,wd.Part1=ef3,ef4
  99. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  100. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  101. while wait(0) do
  102. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  103. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  104. ef1.BrickColor=BrickColor.new("Royal purple")
  105. ef3.BrickColor=BrickColor.new("Royal purple")
  106. ef4.BrickColor=BrickColor.new("Royal purple")
  107. ef2.BrickColor=BrickColor.new("Royal purple")
  108. end
  109. end)
  110.  
  111. spawn(function() --_RHas
  112. local ef1=Instance.new('Part',lleg)
  113. local am=Instance.new('BlockMesh',ef1)
  114. ef1.Anchored,ef1.CanCollide=false,false
  115. ef1.Transparency=0.3
  116. ef1.Material = "Sand"
  117. am.Scale=Vector3.new(5.5,5.5,5.5)
  118. ef1.Size=Vector3.new(.2,.2,.2)
  119. local ef2=ef1:Clone()
  120. local ef3=ef2:Clone()
  121. local ef4=ef3:Clone()
  122. ef2.Material = "Sand"
  123. ef3.Material = "Sand"
  124. ef4.Material = "Sand"
  125. ef3.Parent,ef4.Parent=lleg,rleg
  126. ef2.Parent=lleg
  127. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  128. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  129. wa.Part0,wb.Part0=lleg,rleg
  130. wa.Part1,wb.Part1=ef1,ef2
  131. wc.Part0,wd.Part0=lleg,rleg
  132. wc.Part1,wd.Part1=ef3,ef4
  133. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  134. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  135. while wait(0) do
  136. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  137. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  138. ef1.BrickColor=BrickColor.new("Royal purple")
  139. ef3.BrickColor=BrickColor.new("Royal purple")
  140. ef4.BrickColor=BrickColor.new("Royal purple")
  141. ef2.BrickColor=BrickColor.new("Royal purple")
  142. end
  143. end)
  144.  
  145. spawn(function() --_RHas
  146. local ef1=Instance.new('Part',hed)
  147. local am=Instance.new('BlockMesh',ef1)
  148. ef1.Anchored,ef1.CanCollide=false,false
  149. ef1.Transparency=0.7
  150. ef1.Material = "Sand"
  151. am.Scale=Vector3.new(40,40,40)
  152. ef1.Size=Vector3.new(.2,.2,.2)
  153. local ef2=ef1:Clone()
  154. local ef3=ef2:Clone()
  155. local ef4=ef3:Clone()
  156. ef2.Material = "Neon"
  157. ef3.Material = "Neon"
  158. ef4.Material = "Neon"
  159. ef3.Parent,ef4.Parent=hed,hed
  160. ef2.Parent=lleg
  161. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  162. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  163. wa.Part0,wb.Part0=hed,hed
  164. wa.Part1,wb.Part1=ef1,ef2
  165. wc.Part0,wd.Part0=hed,hed
  166. wc.Part1,wd.Part1=ef3,ef4
  167. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  168. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  169. while wait(0) do
  170. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  171. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  172. ef1.BrickColor=BrickColor.new("Royal purple")
  173. ef3.BrickColor=BrickColor.new("Royal purple")
  174. ef4.BrickColor=BrickColor.new("Royal purple")
  175. ef2.BrickColor=BrickColor.new("Royal purple")
  176. end
  177. end)
  178. ----------------------------------------------------
  179. function lerp(a, b, t) -- Linear interpolation
  180. return a + (b - a)*t
  181. end
  182.  
  183. function slerp(a, b, t) --Spherical interpolation
  184. dot = a:Dot(b)
  185. if dot > 0.99999 or dot < -0.99999 then
  186. return t <= 0.5 and a or b
  187. else
  188. r = math.acos(dot)
  189. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  190. end
  191. end
  192.  
  193. function matrixInterpolate(a, b, t)
  194. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  195. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  196. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  197. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  198. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  199. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  200. local t = v1:Dot(v2)
  201. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  202. return CFrame.new()
  203. end
  204. return CFrame.new(
  205. v0.x, v0.y, v0.z,
  206. v1.x, v1.y, v1.z,
  207. v2.x, v2.y, v2.z,
  208. v3.x, v3.y, v3.z)
  209. end
  210. ----------------------------------------------------
  211. function genWeld(a,b)
  212. local w = Instance.new("Weld",a)
  213. w.Part0 = a
  214. w.Part1 = b
  215. return w
  216. end
  217. function weld(a, b)
  218. local weld = Instance.new("Weld")
  219. weld.Name = "W"
  220. weld.Part0 = a
  221. weld.Part1 = b
  222. weld.C0 = a.CFrame:inverse() * b.CFrame
  223. weld.Parent = a
  224. return weld;
  225. end
  226. ----------------------------------------------------
  227. function Lerp(c1,c2,al)
  228. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  229. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  230. for i,v in pairs(com1) do
  231. com1[i] = v+(com2[i]-v)*al
  232. end
  233. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  234. end
  235. ----------------------------------------------------
  236. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  237. local wld = Instance.new("Weld", wp1)
  238. wld.Part0 = wp0
  239. wld.Part1 = wp1
  240. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  241. end
  242. ----------------------------------------------------
  243. function weld5(part0, part1, c0, c1)
  244. weeld=Instance.new("Weld", part0)
  245. weeld.Part0=part0
  246. weeld.Part1=part1
  247. weeld.C0=c0
  248. weeld.C1=c1
  249. return weeld
  250. end
  251. ----------------------------------------------------
  252. function HasntTouched(plrname)
  253. local ret = true
  254. for _, v in pairs(Touche) do
  255. if v == plrname then
  256. ret = false
  257. end
  258. end
  259. return ret
  260. end
  261. ----------------------------------------------------
  262. newWeld(torso, larm, -1.5, 0.5, 0)
  263. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  264. newWeld(torso, rarm, 1.5, 0.5, 0)
  265. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  266. newWeld(torso, hed, 0, 1.5, 0)
  267. newWeld(torso, lleg, -0.5, -1, 0)
  268. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  269. newWeld(torso, rleg, 0.5, -1, 0)
  270. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  271. newWeld(root, torso, 0, -1, 0)
  272. torso.Weld.C1 = CFrame.new(0, -1, 0)
  273. ----------------------------------------------------
  274. z = Instance.new("Sound", char)
  275. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  276. z.Looped = true
  277. z.Pitch = 1
  278. z.Volume = 1
  279. wait(.1)
  280. z:Play()
  281. ----------------------------------------------------
  282. local Transforming = true
  283. hum.WalkSpeed = 0
  284. local fx = Instance.new("Part",torso)
  285. fx.Anchored = true
  286. fx.Material = "Neon"
  287. fx.CanCollide = false
  288. fx.Locked = true
  289. fx.Transparency = 1
  290. fx.Material = "Brick"
  291. fx.Size = Vector3.new(1,1,1)
  292. fx.TopSurface = "SmoothNoOutlines"
  293. fx.BottomSurface = "SmoothNoOutlines"
  294. fx.BrickColor = BrickColor.new("Royal purple")
  295. fxm = Instance.new("SpecialMesh",fx)
  296. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  297. fxm.Scale = Vector3.new(1,1,1)
  298. for i = 1, 20 do rs:wait()
  299. fx.Transparency = fx.Transparency - (1/20)
  300. fx.CFrame = torso.CFrame
  301. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  302. rs:wait()
  303. end
  304. ------
  305. ----------------------------------------------------
  306. lleg.Transparency = 0.5
  307. rleg.Transparency = 0.5
  308. larm.Transparency = 0.5
  309. rarm.Transparency = 0.5
  310. torso.Transparency = 0.5
  311. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  312. larm1 = Instance.new("Part", char)
  313. larm1.Name = "Middle"
  314. larm1.BrickColor = BrickColor.new("Royal purple")
  315. larm1.Size = Vector3.new(1, 2, 1)
  316. larm1.CanCollide = false
  317. larm1.BottomSurface = "Smooth"
  318. larm1.TopSurface = "Smooth"
  319. larm1.Material = "Neon"
  320. Weld = Instance.new("Weld",larm)
  321. Weld.Part0 = larm
  322. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  323. Weld.Part1 = larm1
  324. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  325.  
  326. larm2 = Instance.new("Part", char)
  327. larm2.BrickColor = BrickColor.new("Dark indigo")
  328. larm2.Material = "Granite"
  329. larm2.Size = Vector3.new(1, 0.4, 1)
  330. larm2.CanCollide = false
  331. larm2.BottomSurface = "Smooth"
  332. larm2.TopSurface = "Smooth"
  333. Weld = Instance.new("Weld",larm)
  334. Weld.Part0 = larm
  335. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  336. Weld.Part1 = larm2
  337. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  338.  
  339. larm3 = Instance.new("Part", char)
  340. larm3.BrickColor = BrickColor.new("Dark indigo")
  341. larm3.Material = "Granite"
  342. larm3.Size = Vector3.new(1, 0.4, 1)
  343. larm3.CanCollide = false
  344. larm3.BottomSurface = "Smooth"
  345. larm3.TopSurface = "Smooth"
  346. Weld = Instance.new("Weld",larm)
  347. Weld.Part0 = larm
  348. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  349. Weld.Part1 = larm3
  350. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  351.  
  352. larm4 = Instance.new("Part", char)
  353. larm4.BrickColor = BrickColor.new("Dark indigo")
  354. larm4.Material = "Granite"
  355. larm4.Size = Vector3.new(1, 0.4, 1)
  356. larm4.CanCollide = false
  357. larm4.BottomSurface = "Smooth"
  358. larm4.TopSurface = "Smooth"
  359. Weld = Instance.new("Weld",larm)
  360. Weld.Part0 = larm
  361. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  362. Weld.Part1 = larm4
  363. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  364.  
  365. larm5 = Instance.new("Part", char)
  366. larm5.BrickColor = BrickColor.new("Dark indigo")
  367. larm5.Material = "Granite"
  368. larm5.Size = Vector3.new(1, 0.4, 1)
  369. larm5.CanCollide = false
  370. larm5.BottomSurface = "Smooth"
  371. larm5.TopSurface = "Smooth"
  372. Weld = Instance.new("Weld",larm)
  373. Weld.Part0 = larm
  374. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  375. Weld.Part1 = larm5
  376. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  377.  
  378. larm6 = Instance.new("Part", char)
  379. larm6.BrickColor = BrickColor.new("Dark indigo")
  380. larm6.Material = "Granite"
  381. larm6.Size = Vector3.new(1, 0.4, 1)
  382. larm6.CanCollide = false
  383. larm6.BottomSurface = "Smooth"
  384. larm6.TopSurface = "Smooth"
  385. Mesh = Instance.new("SpecialMesh", larm6)
  386. Mesh.MeshType = "Brick"
  387. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  388. Weld = Instance.new("Weld",larm)
  389. Weld.Part0 = larm
  390. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  391. Weld.Part1 = larm6
  392. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  393.  
  394. larm7 = Instance.new("Part", char)
  395. larm7.BrickColor = BrickColor.new("Royal purple")
  396. larm7.Size = Vector3.new(0.5, 0.3, 2)
  397. larm7.CanCollide = false
  398. larm7.BottomSurface = "Smooth"
  399. larm7.TopSurface = "Smooth"
  400. larm7.Material = "Neon"
  401. Weld = Instance.new("Weld",larm)
  402. Weld.Part0 = larm
  403. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  404. Weld.Part1 = larm7
  405. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  406.  
  407. larm8 = Instance.new("Part", char)
  408. larm8.BrickColor = BrickColor.new("Dark indigo")
  409. larm8.Material = "Granite"
  410. larm8.Size = Vector3.new(1, 0.4, 1)
  411. larm8.CanCollide = false
  412. larm8.BottomSurface = "Smooth"
  413. larm8.TopSurface = "Smooth"
  414. Weld = Instance.new("Weld",larm)
  415. Weld.Part0 = larm
  416. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  417. Weld.Part1 = larm8
  418. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  419. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  420. rarm1 = Instance.new("Part", char)
  421. rarm1.Name = "Middle"
  422. rarm1.BrickColor = BrickColor.new("Royal purple")
  423. rarm1.Size = Vector3.new(1, 2, 1)
  424. rarm1.CanCollide = false
  425. rarm1.BottomSurface = "Smooth"
  426. rarm1.TopSurface = "Smooth"
  427. rarm1.Material = "Neon"
  428. Weld = Instance.new("Weld",rarm)
  429. Weld.Part0 = rarm
  430. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  431. Weld.Part1 = rarm1
  432. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  433.  
  434. rarm2 = Instance.new("Part", char)
  435. rarm2.BrickColor = BrickColor.new("Dark indigo")
  436. rarm2.Material = "Granite"
  437. rarm2.Size = Vector3.new(1, 0.4, 1)
  438. rarm2.CanCollide = false
  439. rarm2.BottomSurface = "Smooth"
  440. rarm2.TopSurface = "Smooth"
  441. Weld = Instance.new("Weld",rarm)
  442. Weld.Part0 = rarm
  443. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  444. Weld.Part1 = rarm2
  445. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  446.  
  447. rarm3 = Instance.new("Part", char)
  448. rarm3.BrickColor = BrickColor.new("Dark indigo")
  449. rarm3.Material = "Granite"
  450. rarm3.Size = Vector3.new(1, 0.4, 1)
  451. rarm3.CanCollide = false
  452. rarm3.BottomSurface = "Smooth"
  453. rarm3.TopSurface = "Smooth"
  454. Weld = Instance.new("Weld",rarm)
  455. Weld.Part0 = rarm
  456. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  457. Weld.Part1 = rarm3
  458. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  459.  
  460. rarm4 = Instance.new("Part", char)
  461. rarm4.BrickColor = BrickColor.new("Dark indigo")
  462. rarm4.Material = "Granite"
  463. rarm4.Size = Vector3.new(1, 0.4, 1)
  464. rarm4.CanCollide = false
  465. rarm4.BottomSurface = "Smooth"
  466. rarm4.TopSurface = "Smooth"
  467. Weld = Instance.new("Weld",rarm)
  468. Weld.Part0 = rarm
  469. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  470. Weld.Part1 = rarm4
  471. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  472.  
  473. rarm5 = Instance.new("Part", char)
  474. rarm5.BrickColor = BrickColor.new("Dark indigo")
  475. rarm5.Material = "Granite"
  476. rarm5.Size = Vector3.new(1, 0.4, 1)
  477. rarm5.CanCollide = false
  478. rarm5.BottomSurface = "Smooth"
  479. rarm5.TopSurface = "Smooth"
  480. Mesh = Instance.new("SpecialMesh", rarm5)
  481. Mesh.MeshType = "Brick"
  482. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  483. Weld = Instance.new("Weld",rarm)
  484. Weld.Part0 = rarm
  485. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  486. Weld.Part1 = rarm5
  487. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  488.  
  489. rarm6 = Instance.new("Part", char)
  490. rarm6.BrickColor = BrickColor.new("Dark indigo")
  491. rarm6.Material = "Granite"
  492. rarm6.Size = Vector3.new(1, 0.4, 1)
  493. rarm6.CanCollide = false
  494. rarm6.BottomSurface = "Smooth"
  495. rarm6.TopSurface = "Smooth"
  496. Weld = Instance.new("Weld",rarm)
  497. Weld.Part0 = rarm
  498. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  499. Weld.Part1 = rarm6
  500. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  501.  
  502. rarm7 = Instance.new("Part", char)
  503. rarm7.BrickColor = BrickColor.new("Royal purple")
  504. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  505. rarm7.CanCollide = false
  506. rarm7.BottomSurface = "Smooth"
  507. rarm7.TopSurface = "Smooth"
  508. rarm7.Material = "Neon"
  509. Weld = Instance.new("Weld",rarm)
  510. Weld.Part0 = rarm
  511. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  512. Weld.Part1 = rarm7
  513. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  514.  
  515. rarm8 = Instance.new("Part", char)
  516. rarm8.BrickColor = BrickColor.new("Dark indigo")
  517. rarm8.Material = "Granite"
  518. rarm8.Size = Vector3.new(1, 0.4, 1)
  519. rarm8.CanCollide = false
  520. rarm8.BottomSurface = "Smooth"
  521. rarm8.TopSurface = "Smooth"
  522. Weld = Instance.new("Weld",rarm)
  523. Weld.Part0 = rarm
  524. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  525. Weld.Part1 = rarm8
  526. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  527. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  528. lleg1 = Instance.new("Part", char)
  529. lleg1.Name = "Middle"
  530. lleg1.BrickColor = BrickColor.new("Royal purple")
  531. lleg1.Size = Vector3.new(1, 2, 1)
  532. lleg1.CanCollide = false
  533. lleg1.BottomSurface = "Smooth"
  534. lleg1.TopSurface = "Smooth"
  535. lleg1.Material = "Neon"
  536. Weld = Instance.new("Weld",lleg)
  537. Weld.Part0 = lleg
  538. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  539. Weld.Part1 = lleg1
  540. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  541.  
  542. lleg2 = Instance.new("Part", char)
  543. lleg2.BrickColor = BrickColor.new("Dark indigo")
  544. lleg2.Material = "Granite"
  545. lleg2.Size = Vector3.new(1, 0.4, 1)
  546. lleg2.CanCollide = false
  547. lleg2.BottomSurface = "Smooth"
  548. lleg2.TopSurface = "Smooth"
  549. Weld = Instance.new("Weld",lleg)
  550. Weld.Part0 = lleg
  551. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  552. Weld.Part1 = lleg2
  553. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  554.  
  555. lleg3 = Instance.new("Part", char)
  556. lleg3.BrickColor = BrickColor.new("Dark indigo")
  557. lleg3.Material = "Granite"
  558. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  559. lleg3.CanCollide = false
  560. lleg3.BottomSurface = "Smooth"
  561. lleg3.TopSurface = "Smooth"
  562. Weld = Instance.new("Weld",lleg)
  563. Weld.Part0 = lleg
  564. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  565. Weld.Part1 = lleg3
  566. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  567.  
  568. lleg4 = Instance.new("Part", char)
  569. lleg4.BrickColor = BrickColor.new("Dark indigo")
  570. lleg4.Material = "Granite"
  571. lleg4.Size = Vector3.new(1, 0.4, 1)
  572. lleg4.CanCollide = false
  573. lleg4.BottomSurface = "Smooth"
  574. lleg4.TopSurface = "Smooth"
  575. Weld = Instance.new("Weld",lleg)
  576. Weld.Part0 = lleg
  577. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  578. Weld.Part1 = lleg4
  579. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  580.  
  581. lleg5 = Instance.new("Part", char)
  582. lleg5.BrickColor = BrickColor.new("Dark indigo")
  583. lleg5.Material = "Granite"
  584. lleg5.Size = Vector3.new(1, 0.4, 1)
  585. lleg5.CanCollide = false
  586. lleg5.BottomSurface = "Smooth"
  587. lleg5.TopSurface = "Smooth"
  588. Weld = Instance.new("Weld",lleg)
  589. Weld.Part0 = lleg
  590. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  591. Weld.Part1 = lleg5
  592. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  593.  
  594. lleg6 = Instance.new("Part", char)
  595. lleg6.BrickColor = BrickColor.new("Dark indigo")
  596. lleg6.Material = "Granite"
  597. lleg6.Size = Vector3.new(1, 0.4, 1)
  598. lleg6.CanCollide = false
  599. lleg6.BottomSurface = "Smooth"
  600. lleg6.TopSurface = "Smooth"
  601. Weld = Instance.new("Weld",lleg)
  602. Weld.Part0 = lleg
  603. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  604. Weld.Part1 = lleg6
  605. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  606.  
  607. lleg7 = Instance.new("Part", char)
  608. lleg7.BrickColor = BrickColor.new("Dark indigo")
  609. lleg7.Material = "Granite"
  610. lleg7.Size = Vector3.new(1, 0.4, 1)
  611. lleg7.CanCollide = false
  612. lleg7.BottomSurface = "Smooth"
  613. lleg7.TopSurface = "Smooth"
  614. Weld = Instance.new("Weld",lleg)
  615. Weld.Part0 = lleg
  616. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  617. Weld.Part1 = lleg7
  618. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  619. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  620. rleg1 = Instance.new("Part", char)
  621. rleg1.Name = "Middle"
  622. rleg1.BrickColor = BrickColor.new("Royal purple")
  623. rleg1.Size = Vector3.new(1, 2, 1)
  624. rleg1.CanCollide = false
  625. rleg1.BottomSurface = "Smooth"
  626. rleg1.TopSurface = "Smooth"
  627. rleg1.Material = "Neon"
  628. Weld = Instance.new("Weld",rleg)
  629. Weld.Part0 = rleg
  630. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  631. Weld.Part1 = rleg1
  632. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  633.  
  634. rleg2 = Instance.new("Part", char)
  635. rleg2.BrickColor = BrickColor.new("Dark indigo")
  636. rleg2.Material = "Granite"
  637. rleg2.Size = Vector3.new(1, 0.4, 1)
  638. rleg2.CanCollide = false
  639. rleg2.BottomSurface = "Smooth"
  640. rleg2.TopSurface = "Smooth"
  641. Weld = Instance.new("Weld",rleg)
  642. Weld.Part0 = rleg
  643. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  644. Weld.Part1 = rleg2
  645. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  646.  
  647. rleg3 = Instance.new("Part", char)
  648. rleg3.BrickColor = BrickColor.new("Dark indigo")
  649. rleg3.Material = "Granite"
  650. rleg3.Size = Vector3.new(1, 0.4, 1)
  651. rleg3.CanCollide = false
  652. rleg3.BottomSurface = "Smooth"
  653. rleg3.TopSurface = "Smooth"
  654. Weld = Instance.new("Weld",rleg)
  655. Weld.Part0 = rleg
  656. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  657. Weld.Part1 = rleg3
  658. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  659.  
  660. rleg4 = Instance.new("Part", char)
  661. rleg4.BrickColor = BrickColor.new("Dark indigo")
  662. rleg4.Material = "Granite"
  663. rleg4.Size = Vector3.new(1, 0.4, 1)
  664. rleg4.CanCollide = false
  665. rleg4.BottomSurface = "Smooth"
  666. rleg4.TopSurface = "Smooth"
  667. Weld = Instance.new("Weld",rleg)
  668. Weld.Part0 = rleg
  669. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  670. Weld.Part1 = rleg4
  671. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  672.  
  673. rleg5 = Instance.new("Part", char)
  674. rleg5.BrickColor = BrickColor.new("Dark indigo")
  675. rleg5.Material = "Granite"
  676. rleg5.Size = Vector3.new(1, 0.4, 1)
  677. rleg5.CanCollide = false
  678. rleg5.BottomSurface = "Smooth"
  679. rleg5.TopSurface = "Smooth"
  680. Weld = Instance.new("Weld",rleg)
  681. Weld.Part0 = rleg
  682. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  683. Weld.Part1 = rleg5
  684. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  685.  
  686. rleg6 = Instance.new("Part", char)
  687. rleg6.BrickColor = BrickColor.new("Dark indigo")
  688. rleg6.Material = "Granite"
  689. rleg6.Size = Vector3.new(1, 0.4, 1)
  690. rleg6.CanCollide = false
  691. rleg6.BottomSurface = "Smooth"
  692. rleg6.TopSurface = "Smooth"
  693. Weld = Instance.new("Weld",rleg)
  694. Weld.Part0 = rleg
  695. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  696. Weld.Part1 = rleg6
  697. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  698.  
  699. rleg7 = Instance.new("Part", char)
  700. rleg7.BrickColor = BrickColor.new("Dark indigo")
  701. rleg7.Material = "Granite"
  702. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  703. rleg7.CanCollide = false
  704. rleg7.BottomSurface = "Smooth"
  705. rleg7.TopSurface = "Smooth"
  706. Weld = Instance.new("Weld",rleg)
  707. Weld.Part0 = rleg
  708. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  709. Weld.Part1 = rleg7
  710. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  711. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  712. Chest1 = Instance.new("Part", char)
  713. Chest1.Name = "Ball"
  714. Chest1.BrickColor = BrickColor.new("Royal purple")
  715. Chest1.Size = Vector3.new(1, 0.4, 1)
  716. Chest1.CanCollide = false
  717. Chest1.BottomSurface = "Smooth"
  718. Chest1.TopSurface = "Smooth"
  719. Chest1.Material = "Neon"
  720. Mesh = Instance.new("SpecialMesh", Chest1)
  721. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  722. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  723. Weld = Instance.new("Weld",torso)
  724. Weld.Part0 = torso
  725. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  726. Weld.Part1 = Chest1
  727. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  728.  
  729. Chest2 = Instance.new("Part", char)
  730. Chest2.BrickColor = BrickColor.new("Royal purple")
  731. Chest2.Name = "Middle"
  732. Chest2.Size = Vector3.new(2, 2, 1)
  733. Chest2.CanCollide = false
  734. Chest2.BottomSurface = "Smooth"
  735. Chest2.TopSurface = "Smooth"
  736. Chest2.Material = "Neon"
  737. Weld = Instance.new("Weld",torso)
  738. Weld.Part0 = torso
  739. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  740. Weld.Part1 = Chest2
  741. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  742.  
  743. Chest3 = Instance.new("Part", char)
  744. Chest3.BrickColor = BrickColor.new("Dark indigo")
  745. Chest3.Material = "Granite"
  746. Chest3.Size = Vector3.new(1, 0.4, 1)
  747. Chest3.CanCollide = false
  748. Chest3.BottomSurface = "Smooth"
  749. Chest3.TopSurface = "Smooth"
  750. Weld = Instance.new("Weld",torso)
  751. Weld.Part0 = torso
  752. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  753. Weld.Part1 = Chest3
  754. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  755.  
  756. Chest4 = Instance.new("Part", char)
  757. Chest4.BrickColor = BrickColor.new("Dark indigo")
  758. Chest4.Material = "Granite"
  759. Chest4.Size = Vector3.new(1, 0.4, 1)
  760. Chest4.CanCollide = false
  761. Chest4.BottomSurface = "Smooth"
  762. Chest4.TopSurface = "Smooth"
  763. Weld = Instance.new("Weld",torso)
  764. Weld.Part0 = torso
  765. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  766. Weld.Part1 = Chest4
  767. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  768.  
  769. Chest5 = Instance.new("Part", char)
  770. Chest5.BrickColor = BrickColor.new("Dark indigo")
  771. Chest5.Material = "Granite"
  772. Chest5.Size = Vector3.new(1, 0.4, 1)
  773. Chest5.CanCollide = false
  774. Chest5.BottomSurface = "Smooth"
  775. Chest5.TopSurface = "Smooth"
  776. Weld = Instance.new("Weld",torso)
  777. Weld.Part0 = torso
  778. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  779. Weld.Part1 = Chest5
  780. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  781.  
  782. Chest6 = Instance.new("Part", char)
  783. Chest6.BrickColor = BrickColor.new("Dark indigo")
  784. Chest6.Material = "Granite"
  785. Chest6.Size = Vector3.new(1, 0.4, 1)
  786. Chest6.CanCollide = false
  787. Chest6.BottomSurface = "Smooth"
  788. Chest6.TopSurface = "Smooth"
  789. Weld = Instance.new("Weld",torso)
  790. Weld.Part0 = torso
  791. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  792. Weld.Part1 = Chest6
  793. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  794.  
  795. Chest7 = Instance.new("Part", char)
  796. Chest7.BrickColor = BrickColor.new("Dark indigo")
  797. Chest7.Material = "Granite"
  798. Chest7.Size = Vector3.new(1, 0.4, 1)
  799. Chest7.CanCollide = false
  800. Chest7.BottomSurface = "Smooth"
  801. Chest7.TopSurface = "Smooth"
  802. Weld = Instance.new("Weld",torso)
  803. Weld.Part0 = torso
  804. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  805. Weld.Part1 = Chest7
  806. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  807.  
  808. Chest8 = Instance.new("Part", char)
  809. Chest8.BrickColor = BrickColor.new("Dark indigo")
  810. Chest8.Material = "Granite"
  811. Chest8.Size = Vector3.new(1, 0.4, 1)
  812. Chest8.CanCollide = false
  813. Chest8.BottomSurface = "Smooth"
  814. Chest8.TopSurface = "Smooth"
  815. Weld = Instance.new("Weld",torso)
  816. Weld.Part0 = torso
  817. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  818. Weld.Part1 = Chest8
  819. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  820.  
  821. Chest9 = Instance.new("Part", char)
  822. Chest9.BrickColor = BrickColor.new("Dark indigo")
  823. Chest9.Material = "Granite"
  824. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  825. Chest9.CanCollide = false
  826. Chest9.BottomSurface = "Smooth"
  827. Chest9.TopSurface = "Smooth"
  828. Weld = Instance.new("Weld",torso)
  829. Weld.Part0 = torso
  830. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  831. Weld.Part1 = Chest9
  832. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  833.  
  834. Chest10 = Instance.new("Part", char)
  835. Chest10.BrickColor = BrickColor.new("Dark indigo")
  836. Chest10.Material = "Granite"
  837. Chest10.Size = Vector3.new(1, 0.4, 1)
  838. Chest10.CanCollide = false
  839. Chest10.BottomSurface = "Smooth"
  840. Chest10.TopSurface = "Smooth"
  841. Mesh = Instance.new("SpecialMesh", Chest10)
  842. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  843. Weld = Instance.new("Weld",torso)
  844. Weld.Part0 = torso
  845. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  846. Weld.Part1 = Chest10
  847. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  848.  
  849. Chest11 = Instance.new("Part", char)
  850. Chest11.BrickColor = BrickColor.new("Dark indigo")
  851. Chest11.Material = "Granite"
  852. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  853. Chest11.CanCollide = false
  854. Chest11.BottomSurface = "Smooth"
  855. Chest11.TopSurface = "Smooth"
  856. Weld = Instance.new("Weld",torso)
  857. Weld.Part0 = torso
  858. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  859. Weld.Part1 = Chest11
  860. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  861.  
  862. Chest12 = Instance.new("Part", char)
  863. Chest12.BrickColor = BrickColor.new("Dark indigo")
  864. Chest12.Material = "Granite"
  865. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  866. Chest12.CanCollide = false
  867. Chest12.BottomSurface = "Smooth"
  868. Chest12.TopSurface = "Smooth"
  869. Weld = Instance.new("Weld",torso)
  870. Weld.Part0 = torso
  871. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  872. Weld.Part1 = Chest12
  873. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  874.  
  875. Chest13 = Instance.new("Part", char)
  876. Chest13.BrickColor = BrickColor.new("Dark indigo")
  877. Chest13.Material = "Granite"
  878. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  879. Chest13.CanCollide = false
  880. Chest13.BottomSurface = "Smooth"
  881. Chest13.TopSurface = "Smooth"
  882. Weld = Instance.new("Weld",torso)
  883. Weld.Part0 = torso
  884. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  885. Weld.Part1 = Chest13
  886. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  887.  
  888. Chest14 = Instance.new("Part", char)
  889. Chest14.BrickColor = BrickColor.new("Dark indigo")
  890. Chest14.Material = "Granite"
  891. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  892. Chest14.CanCollide = false
  893. Chest14.BottomSurface = "Smooth"
  894. Chest14.TopSurface = "Smooth"
  895. Weld = Instance.new("Weld",torso)
  896. Weld.Part0 = torso
  897. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  898. Weld.Part1 = Chest14
  899. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  900.  
  901. Chest15 = Instance.new("Part", char)
  902. Chest15.BrickColor = BrickColor.new("Dark indigo")
  903. Chest15.Material = "Granite"
  904. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  905. Chest15.CanCollide = false
  906. Chest15.BottomSurface = "Smooth"
  907. Chest15.TopSurface = "Smooth"
  908. Weld = Instance.new("Weld",torso)
  909. Weld.Part0 = torso
  910. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  911. Weld.Part1 = Chest15
  912. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  913.  
  914. Chest16 = Instance.new("Part", char)
  915. Chest16.BrickColor = BrickColor.new("Dark indigo")
  916. Chest16.Material = "Granite"
  917. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  918. Chest16.CanCollide = false
  919. Chest16.BottomSurface = "Smooth"
  920. Chest16.TopSurface = "Smooth"
  921. Weld = Instance.new("Weld",torso)
  922. Weld.Part0 = torso
  923. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  924. Weld.Part1 = Chest16
  925. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  926.  
  927. Chest17 = Instance.new("Part", char)
  928. Chest17.BrickColor = BrickColor.new("Dark indigo")
  929. Chest17.Material = "Granite"
  930. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  931. Chest17.CanCollide = false
  932. Chest17.BottomSurface = "Smooth"
  933. Chest17.TopSurface = "Smooth"
  934. Weld = Instance.new("Weld",torso)
  935. Weld.Part0 = torso
  936. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  937. Weld.Part1 = Chest17
  938. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  939.  
  940. Chest18 = Instance.new("Part", char)
  941. Chest18.BrickColor = BrickColor.new("Dark indigo")
  942. Chest18.Material = "Granite"
  943. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  944. Chest18.CanCollide = false
  945. Chest18.BottomSurface = "Smooth"
  946. Chest18.TopSurface = "Smooth"
  947. Weld = Instance.new("Weld",torso)
  948. Weld.Part0 = torso
  949. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  950. Weld.Part1 = Chest18
  951. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  952.  
  953. Chest19 = Instance.new("Part", char)
  954. Chest19.BrickColor = BrickColor.new("Dark indigo")
  955. Chest19.Material = "Granite"
  956. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  957. Chest19.CanCollide = false
  958. Chest19.BottomSurface = "Smooth"
  959. Chest19.TopSurface = "Smooth"
  960. Weld = Instance.new("Weld",torso)
  961. Weld.Part0 = torso
  962. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  963. Weld.Part1 = Chest19
  964. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  965.  
  966. Chest20 = Instance.new("Part", char)
  967. Chest20.BrickColor = BrickColor.new("Dark indigo")
  968. Chest20.Material = "Granite"
  969. Chest20.Size = Vector3.new(1, 0.4, 1)
  970. Chest20.CanCollide = false
  971. Chest20.BottomSurface = "Smooth"
  972. Chest20.TopSurface = "Smooth"
  973. Mesh = Instance.new("SpecialMesh",Chest20)
  974. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  975. Weld = Instance.new("Weld",torso)
  976. Weld.Part0 = torso
  977. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  978. Weld.Part1 = Chest20
  979. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  980.  
  981. Chest21 = Instance.new("Part", char)
  982. Chest21.BrickColor = BrickColor.new("Dark indigo")
  983. Chest21.Material = "Granite"
  984. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  985. Chest21.CanCollide = false
  986. Chest21.BottomSurface = "Smooth"
  987. Chest21.TopSurface = "Smooth"
  988. Weld = Instance.new("Weld",torso)
  989. Weld.Part0 = torso
  990. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  991. Weld.Part1 = Chest21
  992. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  993.  
  994. Chest22 = Instance.new("Part", char)
  995. Chest22.BrickColor = BrickColor.new("Dark indigo")
  996. Chest22.Material = "Granite"
  997. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  998. Chest22.CanCollide = false
  999. Chest22.BottomSurface = "Smooth"
  1000. Chest22.TopSurface = "Smooth"
  1001. Weld = Instance.new("Weld",torso)
  1002. Weld.Part0 = torso
  1003. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1004. Weld.Part1 = Chest22
  1005. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1006.  
  1007. Chest23 = Instance.new("Part", char)
  1008. Chest23.BrickColor = BrickColor.new("Dark indigo")
  1009. Chest23.Material = "Granite"
  1010. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1011. Chest23.CanCollide = false
  1012. Chest23.BottomSurface = "Smooth"
  1013. Chest23.TopSurface = "Smooth"
  1014. Weld = Instance.new("Weld",torso)
  1015. Weld.Part0 = torso
  1016. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1017. Weld.Part1 = Chest23
  1018. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1019.  
  1020. Chest24 = Instance.new("Part", char)
  1021. Chest24.BrickColor = BrickColor.new("Dark indigo")
  1022. Chest24.Material = "Granite"
  1023. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1024. Chest24.CanCollide = false
  1025. Chest24.BottomSurface = "Smooth"
  1026. Chest24.TopSurface = "Smooth"
  1027. Weld = Instance.new("Weld",torso)
  1028. Weld.Part0 = torso
  1029. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1030. Weld.Part1 = Chest24
  1031. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1032.  
  1033. p1 = Instance.new("Part",char)
  1034. p1.BrickColor = BrickColor.new("Royal purple")
  1035. p1.FormFactor = Enum.FormFactor.Custom
  1036. p1.Size = Vector3.new(2, 2, 2)
  1037. p1.CanCollide = false
  1038. p1.Locked = true
  1039. p1.BottomSurface = Enum.SurfaceType.Smooth
  1040. p1.TopSurface = Enum.SurfaceType.Smooth
  1041. SMesh = Instance.new("SpecialMesh", p1)
  1042. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1043. SMesh.TextureId = ""
  1044. SMesh.MeshType = Enum.MeshType.FileMesh
  1045. SMesh.Name = "Mesh"
  1046. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1047. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1048. w1 = Instance.new("Weld", hed)
  1049. w1.Part0 = hed
  1050. w1.C0 = CFrame.new(0,-1.5,0)
  1051. w1.Part1 = p1
  1052. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1053. p2 = Instance.new("Part",char)
  1054. p2.BrickColor = BrickColor.new("Lime green")
  1055. p2.FormFactor = Enum.FormFactor.Custom
  1056. p2.Size = Vector3.new(1, 1, 1)
  1057. p2.CanCollide = false
  1058. p2.Locked = true
  1059. p2.BottomSurface = Enum.SurfaceType.Smooth
  1060. p2.TopSurface = Enum.SurfaceType.Smooth
  1061. SMesh = Instance.new("SpecialMesh", p2)
  1062. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1063. SMesh.TextureId = ""
  1064. SMesh.MeshType = Enum.MeshType.FileMesh
  1065. SMesh.Name = "Mesh"
  1066. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1067. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1068. w1 = Instance.new("Weld", hed)
  1069. w1.Part0 = hed
  1070. w1.C0 = CFrame.new(0,-1.5,0)
  1071. w1.Part1 = p2
  1072. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1073. p3 = Instance.new("Part",char)
  1074. p3.BrickColor = BrickColor.new("Royal purple")
  1075. p3.FormFactor = Enum.FormFactor.Custom
  1076. p3.Size = Vector3.new(1, 1, 1)
  1077. p3.CanCollide = false
  1078. p3.Locked = true
  1079. p3.BottomSurface = Enum.SurfaceType.Smooth
  1080. p3.TopSurface = Enum.SurfaceType.Smooth
  1081. SMesh = Instance.new("SpecialMesh", p3)
  1082. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1083. SMesh.TextureId = ""
  1084. SMesh.MeshType = Enum.MeshType.FileMesh
  1085. SMesh.Name = "Mesh"
  1086. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1087. SMesh.Scale = Vector3.new(1, 1, 1)
  1088. w1 = Instance.new("Weld", hed)
  1089. w1.Part0 = hed
  1090. w1.C0 = CFrame.new(0,-1.5,0)
  1091. w1.Part1 = p3
  1092. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1093. p4 = Instance.new("Part",char)
  1094. p4.BrickColor = BrickColor.new("Lime green")
  1095. p4.FormFactor = Enum.FormFactor.Custom
  1096. p4.Size = Vector3.new(1, 1, 1)
  1097. p4.CanCollide = false
  1098. p4.Locked = true
  1099. p4.BottomSurface = Enum.SurfaceType.Smooth
  1100. p4.TopSurface = Enum.SurfaceType.Smooth
  1101. SMesh = Instance.new("SpecialMesh", p4)
  1102. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1103. SMesh.TextureId = ""
  1104. SMesh.MeshType = Enum.MeshType.FileMesh
  1105. SMesh.Name = "Mesh"
  1106. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1107. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1108. w1 = Instance.new("Weld", hed)
  1109. w1.Part0 = hed
  1110. w1.C0 = CFrame.new(0,-1.5,0)
  1111. w1.Part1 = p4
  1112. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1113. p5 = Instance.new("Part",char)
  1114. p5.BrickColor = BrickColor.new("Lime green")
  1115. p5.FormFactor = Enum.FormFactor.Custom
  1116. p5.Size = Vector3.new(1, 1, 1)
  1117. p5.CanCollide = false
  1118. p5.Locked = true
  1119. p5.BottomSurface = Enum.SurfaceType.Smooth
  1120. p5.TopSurface = Enum.SurfaceType.Smooth
  1121. SMesh = Instance.new("SpecialMesh", p5)
  1122. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1123. SMesh.TextureId = ""
  1124. SMesh.MeshType = Enum.MeshType.FileMesh
  1125. SMesh.Name = "Mesh"
  1126. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1127. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1128. w1 = Instance.new("Weld", hed)
  1129. w1.Part0 = hed
  1130. w1.C0 = CFrame.new(0,-1.5,0)
  1131. w1.Part1 = p5
  1132. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1133. p6 = Instance.new("Part",char)
  1134. p6.BrickColor = BrickColor.new("Lime green")
  1135. p6.FormFactor = Enum.FormFactor.Custom
  1136. p6.Size = Vector3.new(1, 1, 1)
  1137. p6.CanCollide = false
  1138. p6.Locked = true
  1139. p6.BottomSurface = Enum.SurfaceType.Smooth
  1140. p6.TopSurface = Enum.SurfaceType.Smooth
  1141. SMesh = Instance.new("SpecialMesh", p6)
  1142. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1143. SMesh.TextureId = ""
  1144. SMesh.MeshType = Enum.MeshType.FileMesh
  1145. SMesh.Name = "Mesh"
  1146. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1147. SMesh.Scale = Vector3.new(1, 1, 1)
  1148. w1 = Instance.new("Weld", hed)
  1149. w1.Part0 = hed
  1150. w1.C0 = CFrame.new(0,-1.5,0)
  1151. w1.Part1 = p6
  1152. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1153. p7 = Instance.new("Part",char)
  1154. p7.BrickColor = BrickColor.new("Lime green")
  1155. p7.FormFactor = Enum.FormFactor.Custom
  1156. p7.Size = Vector3.new(1, 1, 1)
  1157. p7.CanCollide = false
  1158. p7.Locked = true
  1159. p7.BottomSurface = Enum.SurfaceType.Smooth
  1160. p7.TopSurface = Enum.SurfaceType.Smooth
  1161. SMesh = Instance.new("SpecialMesh", p7)
  1162. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1163. SMesh.TextureId = ""
  1164. SMesh.MeshType = Enum.MeshType.FileMesh
  1165. SMesh.Name = "Mesh"
  1166. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1167. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1168. w1 = Instance.new("Weld", hed)
  1169. w1.Part0 = hed
  1170. w1.C0 = CFrame.new(0,-1.5,0)
  1171. w1.Part1 = p7
  1172. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1173. p8 = Instance.new("Part",char)
  1174. p8.BrickColor = BrickColor.new("Lime green")
  1175. p8.FormFactor = Enum.FormFactor.Custom
  1176. p8.Size = Vector3.new(1, 1, 1)
  1177. p8.CanCollide = false
  1178. p8.Locked = true
  1179. p8.BottomSurface = Enum.SurfaceType.Smooth
  1180. p8.TopSurface = Enum.SurfaceType.Smooth
  1181. SMesh = Instance.new("SpecialMesh", p8)
  1182. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1183. SMesh.TextureId = ""
  1184. SMesh.MeshType = Enum.MeshType.FileMesh
  1185. SMesh.Name = "Mesh"
  1186. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1187. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1188. w1 = Instance.new("Weld", hed)
  1189. w1.Part0 = hed
  1190. w1.C0 = CFrame.new(0,-1.5,0)
  1191. w1.Part1 = p8
  1192. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1193. p9 = Instance.new("Part",char)
  1194. p9.BrickColor = BrickColor.new("Lime green")
  1195. p9.FormFactor = Enum.FormFactor.Custom
  1196. p9.Size = Vector3.new(1, 1, 1)
  1197. p9.CanCollide = false
  1198. p9.Locked = true
  1199. p9.BottomSurface = Enum.SurfaceType.Smooth
  1200. p9.TopSurface = Enum.SurfaceType.Smooth
  1201. SMesh = Instance.new("SpecialMesh", p9)
  1202. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1203. SMesh.TextureId = ""
  1204. SMesh.MeshType = Enum.MeshType.FileMesh
  1205. SMesh.Name = "Mesh"
  1206. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1207. SMesh.Scale = Vector3.new(1, 1, 1)
  1208. w1 = Instance.new("Weld", hed)
  1209. w1.Part0 = hed
  1210. w1.C0 = CFrame.new(0,-1.5,0)
  1211. w1.Part1 = p9
  1212. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1213. p10 = Instance.new("Part",char)
  1214. p10.BrickColor = BrickColor.new("Lime green")
  1215. p10.FormFactor = Enum.FormFactor.Custom
  1216. p10.Size = Vector3.new(1, 1, 1)
  1217. p10.CanCollide = false
  1218. p10.Locked = true
  1219. p10.BottomSurface = Enum.SurfaceType.Smooth
  1220. p10.TopSurface = Enum.SurfaceType.Smooth
  1221. SMesh = Instance.new("SpecialMesh", p10)
  1222. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1223. SMesh.TextureId = ""
  1224. SMesh.MeshType = Enum.MeshType.FileMesh
  1225. SMesh.Name = "Mesh"
  1226. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1227. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1228. w1 = Instance.new("Weld", hed)
  1229. w1.Part0 = hed
  1230. w1.C0 = CFrame.new(0,-1.5,0)
  1231. w1.Part1 = p10
  1232. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1233. ----------------------------------------------------
  1234. game.Players.LocalPlayer:ClearCharacterAppearance()
  1235. ----------------------------------------------------
  1236. GroundWave1 = function()
  1237. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1238. local Colors = {"Royal purple", "Royal purple"}
  1239. local wave = Instance.new("Part", torso)
  1240. wave.BrickColor = BrickColor.new('Royal purple')
  1241. wave.Anchored = true
  1242. wave.CanCollide = false
  1243. wave.Locked = true
  1244. wave.Size = Vector3.new(1, 1, 1)
  1245. wave.TopSurface = "Smooth"
  1246. wave.BottomSurface = "Smooth"
  1247. wave.Transparency = 0.35
  1248. wave.CFrame = HandCF
  1249. wm = Instance.new("SpecialMesh", wave)
  1250. wm.MeshId = "rbxassetid://3270017"
  1251. coroutine.wrap(function()
  1252. for i = 1, 30, 1 do
  1253. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1254. wave.Size = wm.Scale
  1255. wave.CFrame = HandCF
  1256. wave.Transparency = i/10
  1257. wait()
  1258. end
  1259. wait()
  1260. wave:Destroy()
  1261. end)()
  1262. end
  1263. ----------------------------------------------------
  1264. GroundWave = function()
  1265. if Transforming == true then
  1266. local wave = Instance.new("Part", torso)
  1267. wave.BrickColor = BrickColor.new("Royal purple")
  1268. wave.Anchored = true
  1269. wave.CanCollide = false
  1270. wave.Locked = true
  1271. wave.Size = Vector3.new(1, 1, 1)
  1272. wave.TopSurface = "Smooth"
  1273. wave.BottomSurface = "Smooth"
  1274. wave.Transparency = 0.35
  1275. wave.CFrame = fx.CFrame
  1276. wm = Instance.new("SpecialMesh", wave)
  1277. wm.MeshType = "Sphere"
  1278. wm.Scale = Vector3.new(1,1,1)
  1279. coroutine.wrap(function()
  1280. for i = 1, 18, 1 do
  1281. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1282. --wave.Size = wm.Scale
  1283. wave.CFrame = fx.CFrame
  1284. wave.Transparency = i/14
  1285. wait()
  1286. end
  1287. wait()
  1288. wave:Destroy()
  1289. end)()
  1290. elseif Transforming == false then
  1291. wait()
  1292. end
  1293. end
  1294.  
  1295. for i = 1, 100 do rs:wait()
  1296. fx.CFrame = torso.CFrame
  1297. end
  1298.  
  1299. spawn(function()
  1300. while wait(1) do
  1301. GroundWave()
  1302. end
  1303. end)
  1304.  
  1305. wait(4)
  1306.  
  1307. Transforming = false
  1308.  
  1309. for i = 1, 20 do rs:wait()
  1310. fx.Transparency = fx.Transparency + (1/20)
  1311. fx.CFrame = torso.CFrame
  1312. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1313. rs:wait()
  1314. end
  1315.  
  1316. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1317. local wave = Instance.new("Part", torso)
  1318. wave.BrickColor = BrickColor.new("Royal purple")
  1319. wave.Anchored = true
  1320. wave.CanCollide = false
  1321. wave.Locked = true
  1322. wave.Size = Vector3.new(1, 1, 1)
  1323. wave.TopSurface = "Smooth"
  1324. wave.BottomSurface = "Smooth"
  1325. wave.Transparency = 0.35
  1326. wave.CFrame = HandCF
  1327. wm = Instance.new("SpecialMesh", wave)
  1328. wm.MeshId = "rbxassetid://3270017"
  1329. coroutine.wrap(function()
  1330. for i = 1, 14, 1 do
  1331. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1332. wave.Size = wm.Scale
  1333. wave.CFrame = HandCF
  1334. wave.Transparency = i/14
  1335. wait()
  1336. end
  1337. wait()
  1338. wave:Destroy()
  1339. end)()
  1340. hum.WalkSpeed = 50
  1341. ----------------------------------------------------
  1342. Blast = function()
  1343. local Colors = {"Royal purple", "Royal purple"}
  1344. local wave = Instance.new("Part", torso)
  1345. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1346. wave.Anchored = true
  1347. wave.CanCollide = false
  1348. wave.Locked = true
  1349. wave.Size = Vector3.new(1, 1, 1)
  1350. wave.TopSurface = "Smooth"
  1351. wave.BottomSurface = "Smooth"
  1352. wave.Transparency = 0.35
  1353. wave.CFrame = rarm.CFrame
  1354. wm = Instance.new("SpecialMesh", wave)
  1355. wm.MeshType = "Sphere"
  1356. wm.Scale = Vector3.new(1,1,1)
  1357. z = Instance.new("Sound",wave)
  1358. z.SoundId = "rbxassetid://237035051"
  1359. z.Volume = 1
  1360. z.Pitch = .9
  1361. z:Play()
  1362. coroutine.wrap(function()
  1363. for i = 1, 30, 1 do
  1364. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1365. --wave.Size = wm.Scale
  1366. wave.CFrame = rarm.CFrame
  1367. wave.Transparency = (1/14)
  1368. rs:wait()
  1369. end
  1370. rs:wait()
  1371. wave:Destroy()
  1372. z:Destroy()
  1373. end)()
  1374. end
  1375. ----------------------------------------------------
  1376. rarm.Touched:connect(function(ht)
  1377. hit = ht.Parent
  1378. if ht and hit:IsA("Model") then
  1379. if hit:FindFirstChild("Humanoid") then
  1380. if hit.Name ~= p.Name then
  1381. if Debounces.RPunch == true and Debounces.RPunched == false then
  1382. Debounces.RPunched = true
  1383. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1384. if Debounces.ks==true then
  1385. z = Instance.new("Sound",hed)
  1386. z.SoundId = "rbxassetid://169380525"
  1387. z.Pitch = ptz[math.random(1,#ptz)]
  1388. z.Volume = 1
  1389. z:Play()
  1390. end
  1391. wait(.2)
  1392. Debounces.RPunched = false
  1393. end
  1394. end
  1395. end
  1396. elseif ht and hit:IsA("Hat") then
  1397. if hit.Parent.Name ~= p.Name then
  1398. if hit.Parent:FindFirstChild("Humanoid") then
  1399. if Debounces.RPunch == true and Debounces.RPunched == false then
  1400. Debounces.RPunched = true
  1401. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1402. if Debounces.ks==true then
  1403. z = Instance.new("Sound",hed)
  1404. z.SoundId = "rbxassetid://169380525"
  1405. z.Pitch = ptz[math.random(1,#ptz)]
  1406. z.Volume = 1
  1407. z:Play()
  1408. end
  1409. wait(.2)
  1410. Debounces.RPunched = false
  1411. end
  1412. end
  1413. end
  1414. end
  1415. end)
  1416. rarm.Touched:connect(function(ht)
  1417. hit = ht.Parent
  1418. if ht and hit:IsA("Model") then
  1419. if hit:FindFirstChild("Humanoid") then
  1420. if hit.Name ~= p.Name then
  1421. if Debounces.RPunch == true and Debounces.RPunched == false then
  1422. Debounces.RPunched = true
  1423. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1424. if Debounces.ks==true then
  1425. z = Instance.new("Sound",hed)
  1426. z.SoundId = "rbxassetid://169380525"
  1427. z.Pitch = ptz[math.random(1,#ptz)]
  1428. z.Volume = 1
  1429. z:Play()
  1430. end
  1431. wait(.2)
  1432. Debounces.RPunched = false
  1433. end
  1434. end
  1435. end
  1436. elseif ht and hit:IsA("Hat") then
  1437. if hit.Parent.Name ~= p.Name then
  1438. if hit.Parent:FindFirstChild("Humanoid") then
  1439. if Debounces.RPunch == true and Debounces.RPunched == false then
  1440. Debounces.RPunched = true
  1441. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1442. if Debounces.ks==true then
  1443. z = Instance.new("Sound",hed)
  1444. z.SoundId = "rbxassetid://169380525"
  1445. z.Pitch = ptz[math.random(1,#ptz)]
  1446. z.Volume = 1
  1447. z:Play()
  1448. end
  1449. wait(.2)
  1450. Debounces.RPunched = false
  1451. end
  1452. end
  1453. end
  1454. end
  1455. end)
  1456. larm.Touched:connect(function(ht)
  1457. hit = ht.Parent
  1458. if ht and hit:IsA("Model") then
  1459. if hit:FindFirstChild("Humanoid") then
  1460. if hit.Name ~= p.Name then
  1461. if Debounces.LPunch == true and Debounces.LPunched == false then
  1462. Debounces.LPunched = true
  1463. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1464. if Debounces.ks2==true then
  1465. z = Instance.new("Sound",hed)
  1466. z.SoundId = "rbxassetid://169380525"
  1467. z.Pitch = ptz[math.random(1,#ptz)]
  1468. z.Volume = 1
  1469. z:Play()
  1470. end
  1471. wait(.2)
  1472. Debounces.LPunched = false
  1473. end
  1474. end
  1475. end
  1476. elseif ht and hit:IsA("Hat") then
  1477. if hit.Parent.Name ~= p.Name then
  1478. if hit.Parent:FindFirstChild("Humanoid") then
  1479. if Debounces.LPunch == true and Debounces.LPunched == false then
  1480. Debounces.LPunched = true
  1481. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1482. if Debounces.ks2==true then
  1483. z = Instance.new("Sound",hed)
  1484. z.SoundId = "rbxassetid://169380525"
  1485. z.Pitch = ptz[math.random(1,#ptz)]
  1486. z.Volume = 1
  1487. z:Play()
  1488. end
  1489. wait(.2)
  1490. Debounces.LPunched = false
  1491. end
  1492. end
  1493. end
  1494. end
  1495. end)
  1496. larm.Touched:connect(function(ht)
  1497. hit = ht.Parent
  1498. if ht and hit:IsA("Model") then
  1499. if hit:FindFirstChild("Humanoid") then
  1500. if hit.Name ~= p.Name then
  1501. if Debounces.LPunch == true and Debounces.LPunched == false then
  1502. Debounces.LPunched = true
  1503. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1504. if Debounces.ks2==true then
  1505. z = Instance.new("Sound",hed)
  1506. z.SoundId = "rbxassetid://169380525"
  1507. z.Pitch = ptz[math.random(1,#ptz)]
  1508. z.Volume = 1
  1509. z:Play()
  1510. end
  1511. wait(.2)
  1512. Debounces.LPunched = false
  1513. end
  1514. end
  1515. end
  1516. elseif ht and hit:IsA("Hat") then
  1517. if hit.Parent.Name ~= p.Name then
  1518. if hit.Parent:FindFirstChild("Humanoid") then
  1519. if Debounces.LPunch == true and Debounces.LPunched == false then
  1520. Debounces.LPunched = true
  1521. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1522. if Debounces.ks2==true then
  1523. z = Instance.new("Sound",hed)
  1524. z.SoundId = "rbxassetid://169380525"
  1525. z.Pitch = ptz[math.random(1,#ptz)]
  1526. z.Volume = 1
  1527. z:Play()
  1528. end
  1529. wait(.2)
  1530. Debounces.LPunched = false
  1531. end
  1532. end
  1533. end
  1534. end
  1535. end)
  1536.  
  1537. ----------------------------------------------------
  1538. mod4 = Instance.new("Model",char)
  1539.  
  1540. ptez = {0.7, 0.8, 0.9, 1}
  1541.  
  1542. function FindNearestTorso(Position,Distance,SinglePlayer)
  1543. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1544. local List = {}
  1545. for i,v in pairs(workspace:GetChildren())do
  1546. if v:IsA("Model")then
  1547. if v:findFirstChild("Torso")then
  1548. if v ~= char then
  1549. if(v.Torso.Position -Position).magnitude <= Distance then
  1550. table.insert(List,v)
  1551. end
  1552. end
  1553. end
  1554. end
  1555. end
  1556. return List
  1557. end
  1558.  
  1559. function Punch()
  1560. part=Instance.new('Part',mod4)
  1561. part.Anchored=true
  1562. part.CanCollide=false
  1563. part.FormFactor='Custom'
  1564. part.Size=Vector3.new(.2,.2,.2)
  1565. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1566. part.Transparency=.7
  1567. part.BrickColor=BrickColor.new('Royal purple')
  1568. mesh=Instance.new('SpecialMesh',part)
  1569. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1570. mesh.Scale=Vector3.new(3,3,3)
  1571. part2=Instance.new('Part',mod4)
  1572. part2.Anchored=true
  1573. part2.CanCollide=false
  1574. part2.FormFactor='Custom'
  1575. part2.Size=Vector3.new(.2,.2,.2)
  1576. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1577. part2.Transparency=.7
  1578. part2.BrickColor=BrickColor.new('Royal purple')
  1579. mesh2=Instance.new('SpecialMesh',part2)
  1580. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1581. mesh2.Scale=Vector3.new(3,1.5,3)
  1582. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1583. if v:FindFirstChild('Humanoid') then
  1584. v.Humanoid:TakeDamage(math.huge)
  1585. end
  1586. end
  1587. coroutine.resume(coroutine.create(function()
  1588. for i=0,0.62,0.4 do
  1589. wait()
  1590. part.CFrame=part.CFrame
  1591. part.Transparency=i
  1592. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1593. part2.CFrame=part2.CFrame
  1594. part2.Transparency=i
  1595. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1596. end
  1597. part.Parent=nil
  1598. part2.Parent=nil
  1599. end))
  1600. end
  1601. ----------------------------------------------------
  1602. rarm.Touched:connect(function(ht)
  1603. hit = ht.Parent
  1604. if ht and hit:IsA("Model") then
  1605. if hit:FindFirstChild("Humanoid") then
  1606. if hit.Name ~= p.Name then
  1607. if Debounces.RPunch == true and Debounces.RPunched == false then
  1608. Debounces.RPunched = true
  1609. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1610. if Debounces.ks==true then
  1611. z = Instance.new("Sound",hed)
  1612. z.SoundId = "rbxassetid://169380525"
  1613. z.Pitch = ptz[math.random(1,#ptz)]
  1614. z.Volume = 1
  1615. z:Play()
  1616. end
  1617. wait(.2)
  1618. Debounces.RPunched = false
  1619. end
  1620. end
  1621. end
  1622. elseif ht and hit:IsA("Hat") then
  1623. if hit.Parent.Name ~= p.Name then
  1624. if hit.Parent:FindFirstChild("Humanoid") then
  1625. if Debounces.RPunch == true and Debounces.RPunched == false then
  1626. Debounces.RPunched = true
  1627. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1628. if Debounces.ks==true then
  1629. z = Instance.new("Sound",hed)
  1630. z.SoundId = "rbxassetid://169380525"
  1631. z.Pitch = ptz[math.random(1,#ptz)]
  1632. z.Volume = 1
  1633. z:Play()
  1634. end
  1635. wait(.2)
  1636. Debounces.RPunched = false
  1637. end
  1638. end
  1639. end
  1640. end
  1641. end)
  1642. larm.Touched:connect(function(ht)
  1643. hit = ht.Parent
  1644. if ht and hit:IsA("Model") then
  1645. if hit:FindFirstChild("Humanoid") then
  1646. if hit.Name ~= p.Name then
  1647. if Debounces.LPunch == true and Debounces.LPunched == false then
  1648. Debounces.LPunched = true
  1649. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1650. if Debounces.ks2==true then
  1651. z = Instance.new("Sound",hed)
  1652. z.SoundId = "rbxassetid://169380525"
  1653. z.Pitch = ptz[math.random(1,#ptz)]
  1654. z.Volume = 1
  1655. z:Play()
  1656. end
  1657. wait(.2)
  1658. Debounces.LPunched = false
  1659. end
  1660. end
  1661. end
  1662. elseif ht and hit:IsA("Hat") then
  1663. if hit.Parent.Name ~= p.Name then
  1664. if hit.Parent:FindFirstChild("Humanoid") then
  1665. if Debounces.LPunch == true and Debounces.LPunched == false then
  1666. Debounces.LPunched = true
  1667. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1668. if Debounces.ks2==true then
  1669. z = Instance.new("Sound",hed)
  1670. z.SoundId = "rbxassetid://169380525"
  1671. z.Pitch = ptz[math.random(1,#ptz)]
  1672. z.Volume = 1
  1673. z:Play()
  1674. end
  1675. wait(.2)
  1676. Debounces.LPunched = false
  1677. end
  1678. end
  1679. end
  1680. end
  1681. end)
  1682. ----------------------------------------------------
  1683. local player = game.Players.LocalPlayer
  1684. local pchar = player.Character
  1685. local mouse = player:GetMouse()
  1686. local cam = workspace.CurrentCamera
  1687.  
  1688. local rad = math.rad
  1689.  
  1690. local keysDown = {}
  1691. local flySpeed = 0
  1692. local MAX_FLY_SPEED = 200
  1693.  
  1694. local canFly = false
  1695. local flyToggled = false
  1696.  
  1697. local forward, side = 0, 0
  1698. local lastForward, lastSide = 0, 0
  1699.  
  1700. local floatBP = Instance.new("BodyPosition")
  1701. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1702. local flyBV = Instance.new("BodyVelocity")
  1703. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1704. local turnBG = Instance.new("BodyGyro")
  1705. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1706.  
  1707. mouse.KeyDown:connect(function(key)
  1708. keysDown[key] = true
  1709.  
  1710. if key == "f" then
  1711. flyToggled = not flyToggled
  1712.  
  1713. if not flyToggled then
  1714. stanceToggle = "Normal"
  1715. floatBP.Parent = nil
  1716. flyBV.Parent = nil
  1717. turnBG.Parent = nil
  1718. root.Velocity = Vector3.new()
  1719. pchar.Humanoid.PlatformStand = false
  1720. end
  1721. end
  1722.  
  1723. end)
  1724. mouse.KeyUp:connect(function(key)
  1725. keysDown[key] = nil
  1726. end)
  1727.  
  1728. local function updateFly()
  1729.  
  1730. if not flyToggled then return end
  1731.  
  1732. lastForward = forward
  1733. lastSide = side
  1734.  
  1735. forward = 0
  1736. side = 0
  1737.  
  1738. if keysDown.w then
  1739. forward = forward + 1
  1740. end
  1741. if keysDown.s then
  1742. forward = forward - 1
  1743. end
  1744. if keysDown.a then
  1745. side = side - 1
  1746. end
  1747. if keysDown.d then
  1748. side = side + 1
  1749. end
  1750.  
  1751. canFly = (forward ~= 0 or side ~= 0)
  1752.  
  1753. if canFly then
  1754. stanceToggle = "Floating"
  1755. turnBG.Parent = root
  1756. floatBP.Parent = nil
  1757. flyBV.Parent = root
  1758.  
  1759. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1760. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1761. else
  1762. floatBP.position = root.Position
  1763. floatBP.Parent = root
  1764.  
  1765. flySpeed = flySpeed - 1
  1766. if flySpeed < 0 then flySpeed = 0 end
  1767. end
  1768.  
  1769. local camCF = cam.CoordinateFrame
  1770. local in_forward = canFly and forward or lastForward
  1771. local in_side = canFly and side or lastSide
  1772.  
  1773. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1774. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1775.  
  1776. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1777. 0)
  1778. end
  1779.  
  1780. game:service'RunService'.RenderStepped:connect(function()
  1781. if flyToggled then
  1782. pchar.Humanoid.PlatformStand = true
  1783. end
  1784. updateFly()
  1785. end)
  1786. -------------------------------
  1787. mouse.KeyDown:connect(function(key)
  1788. if key == "q" then
  1789. if Debounces.CanAttack == true then
  1790. Debounces.CanAttack = false
  1791. Debounces.NoIdl = true
  1792. Debounces.on = true
  1793. function FindNearestTorso(Position,Distance,SinglePlayer)
  1794. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1795. local List = {}
  1796. for i,v in pairs(workspace:GetChildren())do
  1797. if v:IsA("Model")then
  1798. if v:findFirstChild("Torso")then
  1799. if v ~= char then
  1800. if(v.Torso.Position -Position).magnitude <= Distance then
  1801. table.insert(List,v)
  1802. end
  1803. end
  1804. end
  1805. end
  1806. end
  1807. return List
  1808. end
  1809. z = Instance.new("Sound",hed)
  1810. z.SoundId = "rbxassetid://232213955"
  1811. z.Pitch = 1
  1812. z.Volume = 1
  1813. wait(0.2)
  1814. z:Play()
  1815. sp = Instance.new("Part",rarm)
  1816. sp.Anchored = true
  1817. sp.CanCollide = false
  1818. sp.Locked = true
  1819. sp.Transparency = 0
  1820. sp.Material = "Neon"
  1821. sp.Size = Vector3.new(1,1,1)
  1822. sp.TopSurface = "SmoothNoOutlines"
  1823. sp.BottomSurface = "SmoothNoOutlines"
  1824. sp.BrickColor = BrickColor.new("Dark indigo")
  1825. spm = Instance.new("SpecialMesh",sp)
  1826. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1827. spm.Scale = Vector3.new(21,21,21)
  1828. sp2 = Instance.new("Part", rarm)
  1829. sp2.Name = "Energy"
  1830. sp2.BrickColor = BrickColor.new("Dark indigo")
  1831. sp2.Size = Vector3.new(1, 1, 1)
  1832. sp2.Shape = "Ball"
  1833. sp2.CanCollide = false
  1834. sp2.Anchored = true
  1835. sp2.Locked = true
  1836. sp2.TopSurface = 0
  1837. sp2.BottomSurface = 0
  1838. sp2.Transparency = 1
  1839. spm2 = Instance.new("SpecialMesh",sp2)
  1840. spm2.MeshId = "rbxassetid://9982590"
  1841. spm2.Scale = Vector3.new(2,2,2)
  1842. for i = 1, 20 do
  1843. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1844. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1851. if Debounces.on == false then break end
  1852. rs:wait()
  1853. end
  1854. for i = 1, 100, 20 do rs:wait()
  1855. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1856. end
  1857. for i = 1, 20 do
  1858. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1865. if Debounces.on == false then break end
  1866. rs:wait()
  1867. end
  1868. sp.Transparency = 1
  1869. for i = 1, 20 do
  1870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1876. if Debounces.on == false then break end
  1877. rs:wait()
  1878. end
  1879. wait(1)
  1880. sp.Transparency = 0
  1881. sp2.Transparency = 0.84
  1882. for i = 1, 20 do
  1883. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1884. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1885. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1890. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1891. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1892. if Debounces.on == false then break end
  1893. rs:wait()
  1894. end
  1895. for i = 1, 2880, 50 do
  1896. rs:wait()
  1897. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1898. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1899. rs:wait()
  1900. end
  1901. sp:Destroy()
  1902. sp2:Destroy()
  1903. local X = Instance.new("Part",char)
  1904. local O = Instance.new("ObjectValue",X)
  1905. O.Name = "creator"
  1906. X.Locked = true
  1907. X.Name = "Shell"
  1908. X.Anchored = false
  1909. X.CanCollide = false
  1910. X.Transparency = 0
  1911. X.Reflectance = 0
  1912. X.BottomSurface = 0
  1913. X.TopSurface = 0
  1914. X.Shape = 0
  1915. local V = Instance.new("ObjectValue",X)
  1916. V.Value = char
  1917. V.Name = "creator"
  1918. X.BrickColor = BrickColor.new("Royal purple")
  1919. X.Size = Vector3.new(2,2,2)
  1920. X.Material = "Neon"
  1921. local Z = Instance.new("SpecialMesh",X)
  1922. Z.MeshType = "Sphere"
  1923. Z.Scale = Vector3.new(0.5,0.5,1)
  1924. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1925. local bv = Instance.new("BodyVelocity",X)
  1926. bv.maxForce = Vector3.new(99999,99999,99999)
  1927. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1928. bv.velocity = X.CFrame.lookVector*65
  1929.  
  1930. Explode = X.Touched:connect(function(hit)
  1931. if hit ~= char and hit.Name ~= "Shell" then
  1932. local cf = X.CFrame
  1933. bv:Destroy()
  1934. X.Anchored = true
  1935. Z:Remove()
  1936. Explode:disconnect()
  1937. X.Size = Vector3.new(3,3,3)
  1938. X.Touched:connect(function(hit) end)
  1939. X.CanCollide = false
  1940. local part3 = Instance.new("Part", rarm)
  1941. part3.Anchored=true
  1942. part3.CanCollide=false
  1943. part3.Locked = true
  1944. part3.TopSurface = "SmoothNoOutlines"
  1945. part3.BottomSurface = "SmoothNoOutlines"
  1946. part3.FormFactor='Custom'
  1947. part3.Size=Vector3.new(1,1, 1)
  1948. part3.CFrame=X.CFrame
  1949. part3.Transparency=0
  1950. part3.BrickColor=BrickColor.new("Dark indigo")
  1951. local mesh3 = Instance.new("SpecialMesh",part3)
  1952. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1953. mesh3.Scale = Vector3.new(1,1,1)
  1954. --debris:AddItem(X,8)
  1955. local part4 = Instance.new("Part", rarm)
  1956. part4.Material = "Neon"
  1957. part4.Anchored=true
  1958. part4.CanCollide=false
  1959. part4.Locked = true
  1960. part4.TopSurface = "SmoothNoOutlines"
  1961. part4.BottomSurface = "SmoothNoOutlines"
  1962. part4.FormFactor='Custom'
  1963. part4.Size=Vector3.new(1,1, 1)
  1964. part4.CFrame=X.CFrame
  1965. part4.Transparency=0
  1966. part4.BrickColor=BrickColor.new("Dark indigo")
  1967. local mesh4 = Instance.new("SpecialMesh",part4)
  1968. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1969. mesh4.Scale = Vector3.new(.5,.5,.5)
  1970. local part7 = Instance.new("Part", rarm)
  1971. part7.Material = "Neon"
  1972. part7.Anchored=true
  1973. part7.CanCollide=false
  1974. part7.Locked = true
  1975. part7.TopSurface = "SmoothNoOutlines"
  1976. part7.BottomSurface = "SmoothNoOutlines"
  1977. part7.FormFactor='Custom'
  1978. part7.Size=Vector3.new(1,1, 1)
  1979. part7.CFrame=X.CFrame
  1980. part7.Transparency=0
  1981. part7.BrickColor=BrickColor.new("Dark indigo")
  1982. local mesh7 = Instance.new("SpecialMesh",part7)
  1983. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1984. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1985. --[[X.Touched:connect(function(ht)
  1986. hit = ht.Parent
  1987. if ht and hit:IsA("Model") then
  1988. if hit:FindFirstChild("Humanoid") then
  1989. if hit.Name ~= p.Name then
  1990. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1991. wait(.3)
  1992. end
  1993. end
  1994. elseif ht and hit:IsA("Hat") then
  1995. if hit.Parent.Name ~= p.Name then
  1996. if hit.Parent:FindFirstChild("Humanoid") then
  1997. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1998. wait(.3)
  1999. end
  2000. end
  2001. end
  2002. end)
  2003. part3.Touched:connect(function(ht)
  2004. hit = ht.Parent
  2005. if ht and hit:IsA("Model") then
  2006. if hit:FindFirstChild("Humanoid") then
  2007. if hit.Name ~= p.Name then
  2008. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2009. wait(.3)
  2010. end
  2011. end
  2012. elseif ht and hit:IsA("Hat") then
  2013. if hit.Parent.Name ~= p.Name then
  2014. if hit.Parent:FindFirstChild("Humanoid") then
  2015. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2016. wait(.3)
  2017. end
  2018. end
  2019. end
  2020. end)]]--
  2021. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2022. if v:FindFirstChild('Humanoid') then
  2023. v.Humanoid:TakeDamage(math.huge)
  2024. v.Humanoid.PlatformStand = true
  2025. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2026. end
  2027. end
  2028.  
  2029. local acos = math.acos
  2030. local sqrt = math.sqrt
  2031. local Vec3 = Vector3.new
  2032. local fromAxisAngle = CFrame.fromAxisAngle
  2033.  
  2034. local function toAxisAngle(CFr)
  2035. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2036. local Angle = math.acos((R00+R11+R22-1)/2)
  2037. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2038. A = A == 0 and 0.00001 or A
  2039. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2040. B = B == 0 and 0.00001 or B
  2041. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2042. C = C == 0 and 0.00001 or C
  2043. local x = (R21-R12)/sqrt(A)
  2044. local y = (R02-R20)/sqrt(B)
  2045. local z = (R10-R01)/sqrt(C)
  2046. return Vec3(x,y,z),Angle
  2047. end
  2048.  
  2049. function ApplyTrig(Num,Func)
  2050. local Min,Max = Func(0),Func(1)
  2051. local i = Func(Num)
  2052. return (i-Min)/(Max-Min)
  2053. end
  2054.  
  2055. function LerpCFrame(CFrame1,CFrame2,Num)
  2056. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2057. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2058. end
  2059.  
  2060. function Crater(Torso,Radius)
  2061. Spawn(function()
  2062. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2063. local Ignore = {}
  2064. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2065. if v.Character ~= nil then
  2066. Ignore[#Ignore+1] = v.Character
  2067. end
  2068. end
  2069. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2070. if Hit == nil then return end
  2071. local Parts = {}
  2072. for i = 1,360,10 do
  2073. local P = Instance.new("Part",Torso.Parent)
  2074. P.Anchored = true
  2075. P.FormFactor = "Custom"
  2076. P.BrickColor = Hit.BrickColor
  2077. P.Material = Hit.Material
  2078. P.TopSurface = "Smooth"
  2079. P.BottomSurface = "Smooth"
  2080. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2081. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2082. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2083. if math.random(0,5) == 0 then -- rubble
  2084. local P = Instance.new("Part",Torso.Parent)
  2085. P.Anchored = true
  2086. P.FormFactor = "Custom"
  2087. P.BrickColor = Hit.BrickColor
  2088. P.Material = Hit.Material
  2089. P.TopSurface = "Smooth"
  2090. P.BottomSurface = "Smooth"
  2091. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2092. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2093. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2094. end
  2095. end
  2096. for i = 0,1,0.05 do
  2097. for i2,v in pairs(Parts) do
  2098. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2099. end
  2100. wait(0.02)
  2101. end
  2102. for i,v in pairs(Parts) do
  2103. if v[1].Size.X > 2.1 then
  2104. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2105. end
  2106. v[1].Anchored = false
  2107. end
  2108. for i = 0,1,0.05 do
  2109. for i2,v in pairs(Parts) do
  2110. v[1].Transparency = i
  2111. if i == 1 then
  2112. v[1]:Destroy()
  2113. elseif i >= 0.25 then
  2114. v[1].CanCollide = false
  2115. end
  2116. end
  2117. wait(0.02)
  2118. end
  2119. Parts = nil
  2120. end)
  2121. end
  2122.  
  2123. ROW = function(out, trans, s, wt, t, ang, plus)
  2124. for i = 1, 360, 360/t do
  2125. local c = Instance.new("Part", game.Workspace)
  2126. c.FormFactor = 3
  2127. c.TopSurface = 0
  2128. c.BottomSurface = 0
  2129. c.Size = s
  2130. c.Anchored = true
  2131. c.CanCollide = wt
  2132. c.Material=workspace.Base.Material
  2133. c.Transparency = trans
  2134. c.BrickColor = workspace.Base.BrickColor
  2135. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2136. c.Locked=true
  2137. game.Debris:AddItem(c,15)
  2138. end
  2139. end
  2140.  
  2141. Part = function(x,y,z,color,tr,cc,an,parent)
  2142. local p = Instance.new('Part',parent or Weapon)
  2143. p.formFactor = 'Custom'
  2144. p.Size = Vector3.new(x,y,z)
  2145. p.BrickColor = BrickColor.new(color)
  2146. p.CanCollide = cc
  2147. p.Transparency = tr
  2148. p.Anchored = an
  2149. p.TopSurface,p.BottomSurface = 0,0
  2150. p.Locked=true
  2151. p:BreakJoints()
  2152. return p end
  2153.  
  2154. Mesh = function(par,num,x,y,z)
  2155. local msh = _
  2156. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2157. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2158. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2159. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2160. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2161. end msh.Scale = Vector3.new(x,y,z)
  2162. return msh end
  2163.  
  2164. function explosion(col1,col2,cfr,sz,rng,dmg)
  2165. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2166. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2167. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2168. v1,v2,v3=sz.x,sz.y,sz.z
  2169. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2170. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2171. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2172. a.CFrame=cfr
  2173. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2174. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2175.  
  2176. Spawn(function()
  2177. while wait() do
  2178. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2179. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2180. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2181. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2182. a.Transparency=a.Transparency+0.05
  2183. a2.Transparency=a2.Transparency+0.05
  2184. a3.Transparency=a3.Transparency+0.05
  2185. end
  2186. end)
  2187. end
  2188.  
  2189. Crater(X,20)
  2190. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2191. z = Instance.new("Sound",X)
  2192. z.SoundId = "rbxassetid://231917744"
  2193. z.Pitch = .5
  2194. z.Volume = 10
  2195. z1 = Instance.new("Sound",X)
  2196. z1.SoundId = "rbxassetid://231917744"
  2197. z1.Pitch = .5
  2198. z1.Volume = 10
  2199. z2 = Instance.new("Sound",X)
  2200. z2.SoundId = "rbxassetid://231917744"
  2201. z2.Pitch = .5
  2202. z2.Volume = 10
  2203. z3 = Instance.new("Sound",X)
  2204. z3.SoundId = "rbxassetid://245537790"
  2205. z3.Pitch = .7
  2206. z3.Volume = 1
  2207. z4 = Instance.new("Sound",X)
  2208. z4.SoundId = "rbxassetid://245537790"
  2209. z4.Pitch = .7
  2210. z4.Volume = 1
  2211. wait(0.1)
  2212. z:Play()
  2213. z1:Play()
  2214. z2:Play()
  2215. z3:Play()
  2216. z4:Play()
  2217.  
  2218. local part=Instance.new('Part',rarm)
  2219. part.Anchored=true
  2220. part.CanCollide=false
  2221. part.Locked = true
  2222. part.FormFactor='Custom'
  2223. part.Size=Vector3.new(1,1,1)
  2224. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2225. part.Transparency=0
  2226. part.BrickColor=BrickColor.new('Dark indigo')
  2227. local mesh=Instance.new('SpecialMesh',part)
  2228. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2229. mesh.Scale=Vector3.new(2,2,2)
  2230. local part2=part:clone()
  2231. part2.Parent = rarm
  2232. part2.BrickColor=BrickColor.new("Dark indigo")
  2233. local part5=part:clone()
  2234. part5.Parent = rarm
  2235. part5.BrickColor=BrickColor.new("Dark indigo")
  2236. local part6=part:clone()
  2237. part6.Parent = rarm
  2238. part6.BrickColor=BrickColor.new("Dark indigo")
  2239. local mesh2=mesh:clone()
  2240. mesh2.Parent=part2
  2241. mesh2.Scale=Vector3.new(3, 3, 3)
  2242. local mesh5=mesh:clone()
  2243. mesh5.Parent=part5
  2244. mesh5.Scale=Vector3.new(3, 3, 3)
  2245. local mesh6=mesh:clone()
  2246. mesh6.Parent=part6
  2247. mesh6.Scale=Vector3.new(3, 3, 3)
  2248. local blast = Instance.new("Part", rarm)
  2249. blast.BrickColor = BrickColor.new("Dark indigo")
  2250. blast.Anchored = true
  2251. blast.CanCollide = false
  2252. blast.Locked = true
  2253. blast.Size = Vector3.new(1, 1, 1)
  2254. blast.TopSurface = "Smooth"
  2255. blast.BottomSurface = "Smooth"
  2256. blast.Transparency = 0
  2257. blast.CFrame = HandCF
  2258. local bm = Instance.new("SpecialMesh", blast)
  2259. bm.Scale = Vector3.new(5,1,5)
  2260. bm.MeshId = "rbxassetid://156292343"
  2261. local blast2 = Instance.new("Part", rarm)
  2262. blast2.BrickColor = BrickColor.new("Dark indigo")
  2263. blast2.Anchored = true
  2264. blast2.CanCollide = false
  2265. blast2.Locked = true
  2266. blast2.Size = Vector3.new(1, 1, 1)
  2267. blast2.TopSurface = "Smooth"
  2268. blast2.BottomSurface = "Smooth"
  2269. blast2.Transparency = 0
  2270. blast2.CFrame = HandCF
  2271. local bm2 = Instance.new("SpecialMesh", blast2)
  2272. bm2.Scale = Vector3.new(3,1,3)
  2273. bm2.MeshId = "rbxassetid://156292343"
  2274. local blast3 = Instance.new("Part", rarm)
  2275. blast3.BrickColor = BrickColor.new("Royal purple")
  2276. blast3.Anchored = true
  2277. blast3.CanCollide = false
  2278. blast3.Locked = true
  2279. blast3.Size = Vector3.new(1, 1, 1)
  2280. blast3.TopSurface = "Smooth"
  2281. blast3.BottomSurface = "Smooth"
  2282. blast3.Transparency = 0
  2283. blast3.CFrame = HandCF
  2284. local bm3 = Instance.new("SpecialMesh", blast3)
  2285. bm3.Scale = Vector3.new(3,1,3)
  2286. bm3.MeshId = "rbxassetid://3270017"
  2287. for i = 1,120 do rs:wait()
  2288. X.Transparency = X.Transparency + (1/120)
  2289. part.Transparency = part.Transparency + (1/120)
  2290. part2.Transparency = part2.Transparency + (1/120)
  2291. part3.Transparency = part3.Transparency + (1/120)
  2292. part4.Transparency = part4.Transparency + (1/120)
  2293. part5.Transparency = part5.Transparency + (1/120)
  2294. part6.Transparency = part6.Transparency + (1/120)
  2295. part7.Transparency = part7.Transparency + (1/120)
  2296. blast.Transparency = blast.Transparency + (1/120)
  2297. blast2.Transparency = blast2.Transparency + (1/120)
  2298. blast3.Transparency = blast3.Transparency + (1/120)
  2299. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2300. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2301. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2302. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2303. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2304. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2305. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2306. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2307. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2308. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2309. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2310. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2311. X.CFrame = cf
  2312. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2313. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2314. part3.CFrame=X.CFrame
  2315. part4.CFrame=X.CFrame
  2316. part7.CFrame=X.CFrame
  2317. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2318. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2319. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2320. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2321. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2322. rs:wait()
  2323. end
  2324. X:Destroy()
  2325. part:Destroy()
  2326. part2:Destroy()
  2327. part3:Destroy()
  2328. part4:Destroy()
  2329. part5:Destroy()
  2330. part6:Destroy()
  2331. blast:Destroy()
  2332. blast2:Destroy()
  2333. blast3:Destroy()
  2334. z:Destroy()
  2335. z1:Destroy()
  2336. z2:Destroy()
  2337. z3:Destroy()
  2338. z4:Destroy()
  2339. end
  2340. end)
  2341. for i = 1, 20 do
  2342. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2343. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2346. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2347. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2348. if Debounces.on == false then break end
  2349. rs:wait()
  2350. end
  2351. if Debounces.CanAttack == false then
  2352. Debounces.CanAttack = true
  2353. Debounces.NoIdl = false
  2354. Debounces.on = false
  2355. end
  2356. end
  2357. end
  2358. end)
  2359. ----------------------------------------------------
  2360. mouse.KeyDown:connect(function(key)
  2361. if key == "e" then
  2362. if Debounces.CanAttack == true then
  2363. Debounces.CanAttack = false
  2364. Debounces.on = true
  2365. Debounces.NoIdl = true
  2366. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2367. z = Instance.new("Sound", rarm)
  2368. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2369. z.Volume = 5
  2370. z.Looped = false
  2371. z:Play()
  2372. Debounces.RPunch = true
  2373. Debounces.LPunch = true
  2374. Debounces.ks = true
  2375. Debounces.ks2 = true
  2376. for i = 1, 3 do
  2377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2383. if Debounces.on == false then break end
  2384. wait()
  2385. end
  2386. z2 = Instance.new("Sound", larm)
  2387. z2.SoundId = "http://www.roblox.com/asset/?id="
  2388. z2.Volume = .6
  2389. z2.Pitch = pt[math.random(1,#pt)]
  2390. z2.Looped = false
  2391. z2:Play()
  2392. for i = 1, 3 do
  2393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2399. if Debounces.on == false then break end
  2400. wait()
  2401. end
  2402. z3 = Instance.new("Sound", rarm)
  2403. z3.SoundId = "http://www.roblox.com/asset/?id="
  2404. z3.Volume = 0.6
  2405. z3.Pitch = pt[math.random(1,#pt)]
  2406. z3.Looped = false
  2407. z3:Play()
  2408. for i = 1, 3 do
  2409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2415. if Debounces.on == false then break end
  2416. wait()
  2417. end
  2418. z4 = Instance.new("Sound", larm)
  2419. z4.SoundId = "http://www.roblox.com/asset/?id="
  2420. z4.Volume = .6
  2421. z4.Pitch = pt[math.random(1,#pt)]
  2422. z4.Looped = false
  2423. z4:Play()
  2424. for i = 1, 3 do
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2431. if Debounces.on == false then break end
  2432. wait()
  2433. end
  2434. z5 = Instance.new("Sound", rarm)
  2435. z5.SoundId = "http://www.roblox.com/asset/?id="
  2436. z5.Volume = .6
  2437. z5.Pitch = pt[math.random(1,#pt)]
  2438. z5.Looped = false
  2439. z5:Play()
  2440. for i = 1, 3 do
  2441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2447. if Debounces.on == false then break end
  2448. wait()
  2449. end
  2450. z6 = Instance.new("Sound", larm)
  2451. z6.SoundId = "http://www.roblox.com/asset/?id="
  2452. z6.Volume = .6
  2453. z6.Pitch = pt[math.random(1,#pt)]
  2454. z6.Looped = false
  2455. z6:Play()
  2456. for i = 1, 3 do
  2457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2463. if Debounces.on == false then break end
  2464. wait()
  2465. end
  2466. z7 = Instance.new("Sound", rarm)
  2467. z7.SoundId = "http://www.roblox.com/asset/?id="
  2468. z7.Volume = .6
  2469. z7.Pitch = pt[math.random(1,#pt)]
  2470. z7.Looped = false
  2471. z7:Play()
  2472. for i = 1, 3 do
  2473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2479. if Debounces.on == false then break end
  2480. wait()
  2481. end
  2482. z8 = Instance.new("Sound", larm)
  2483. z8.SoundId = "http://www.roblox.com/asset/?id="
  2484. z8.Volume = .6
  2485. z8.Pitch = pt[math.random(1,#pt)]
  2486. z8.Looped = false
  2487. z8:Play()
  2488. for i = 1, 3 do
  2489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2495. if Debounces.on == false then break end
  2496. wait()
  2497. end
  2498. z9 = Instance.new("Sound", rarm)
  2499. z9.SoundId = "http://www.roblox.com/asset/?id="
  2500. z9.Volume = 0.6
  2501. z9.Pitch = pt[math.random(1,#pt)]
  2502. z9.Looped = false
  2503. z9:Play()
  2504. for i = 1, 3 do
  2505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. z10 = Instance.new("Sound", larm)
  2515. z10.SoundId = "http://www.roblox.com/asset/?id="
  2516. z10.Volume = .6
  2517. z10.Pitch = pt[math.random(1,#pt)]
  2518. z10.Looped = false
  2519. z10:Play()
  2520. for i = 1, 3 do
  2521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2527. if Debounces.on == false then break end
  2528. wait()
  2529. end
  2530. z11 = Instance.new("Sound", rarm)
  2531. z11.SoundId = "http://www.roblox.com/asset/?id="
  2532. z11.Volume = .6
  2533. z11.Pitch = pt[math.random(1,#pt)]
  2534. z11.Looped = false
  2535. z11:Play()
  2536. for i = 1, 3 do
  2537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2543. if Debounces.on == false then break end
  2544. wait()
  2545. end
  2546. z12 = Instance.new("Sound", larm)
  2547. z12.SoundId = "http://www.roblox.com/asset/?id="
  2548. z12.Volume = .6
  2549. z12.Pitch = pt[math.random(1,#pt)]
  2550. z12.Looped = false
  2551. z12:Play()
  2552. for i = 1, 3 do
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2559. if Debounces.on == false then break end
  2560. wait()
  2561. end
  2562. z13 = Instance.new("Sound", rarm)
  2563. z13.SoundId = "http://www.roblox.com/asset/?id="
  2564. z13.Volume = 0.6
  2565. z13.Pitch = pt[math.random(1,#pt)]
  2566. z13.Looped = false
  2567. z13:Play()
  2568. for i = 1, 3 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2575. if Debounces.on == false then break end
  2576. wait()
  2577. end
  2578. z14 = Instance.new("Sound", larm)
  2579. z14.SoundId = "http://www.roblox.com/asset/?id="
  2580. z14.Volume = .6
  2581. z14.Pitch = pt[math.random(1,#pt)]
  2582. z14.Looped = false
  2583. z14:Play()
  2584. for i = 1, 3 do
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2591. if Debounces.on == false then break end
  2592. wait()
  2593. end
  2594. z15 = Instance.new("Sound", rarm)
  2595. z15.SoundId = "http://www.roblox.com/asset/?id="
  2596. z15.Volume = .6
  2597. z15.Pitch = pt[math.random(1,#pt)]
  2598. z15.Looped = false
  2599. z15:Play()
  2600. for i = 1, 3 do
  2601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2607. if Debounces.on == false then break end
  2608. wait()
  2609. end
  2610. z16 = Instance.new("Sound", larm)
  2611. z16.SoundId = "http://www.roblox.com/asset/?id="
  2612. z16.Volume = .6
  2613. z16.Pitch = pt[math.random(1,#pt)]
  2614. z16.Looped = false
  2615. z16:Play()
  2616. for i = 1, 3 do
  2617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2623. if Debounces.on == false then break end
  2624. wait()
  2625. end
  2626. z17 = Instance.new("Sound", rarm)
  2627. z17.SoundId = "http://www.roblox.com/asset/?id="
  2628. z17.Volume = .6
  2629. z17.Pitch = pt[math.random(1,#pt)]
  2630. z17.Looped = false
  2631. z17:Play()
  2632. for i = 1, 3 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2639. if Debounces.on == false then break end
  2640. wait()
  2641. end
  2642. z18 = Instance.new("Sound", larm)
  2643. z18.SoundId = "http://www.roblox.com/asset/?id="
  2644. z18.Volume = .6
  2645. z18.Pitch = pt[math.random(1,#pt)]
  2646. z18.Looped = false
  2647. z18:Play()
  2648. for i = 1, 3 do
  2649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2655. if Debounces.on == false then break end
  2656. wait()
  2657. end
  2658. z19 = Instance.new("Sound", rarm)
  2659. z19.SoundId = "http://www.roblox.com/asset/?id="
  2660. z19.Volume = 0.6
  2661. z19.Pitch = pt[math.random(1,#pt)]
  2662. z19.Looped = false
  2663. z19:Play()
  2664. for i = 1, 3 do
  2665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2671. if Debounces.on == false then break end
  2672. wait()
  2673. end
  2674. z20 = Instance.new("Sound", larm)
  2675. z20.SoundId = "http://www.roblox.com/asset/?id="
  2676. z20.Volume = .6
  2677. z20.Pitch = pt[math.random(1,#pt)]
  2678. z20.Looped = false
  2679. z20:Play()
  2680. for i = 1, 3 do
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2687. if Debounces.on == false then break end
  2688. wait()
  2689. end
  2690. z20 = Instance.new("Sound", larm)
  2691. z20.SoundId = "http://www.roblox.com/asset/?id="
  2692. z20.Volume = .6
  2693. z20.Pitch = pt[math.random(1,#pt)]
  2694. z20.Looped = false
  2695. z20:Play()
  2696. for i = 1, 3 do
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2703. if Debounces.on == false then break end
  2704. wait()
  2705. end
  2706. z20 = Instance.new("Sound", larm)
  2707. z20.SoundId = "http://www.roblox.com/asset/?id="
  2708. z20.Volume = .6
  2709. z20.Pitch = pt[math.random(1,#pt)]
  2710. z20.Looped = false
  2711. z20:Play()
  2712. for i = 1, 3 do
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2719. if Debounces.on == false then break end
  2720. wait()
  2721. end
  2722. z20 = Instance.new("Sound", larm)
  2723. z20.SoundId = "http://www.roblox.com/asset/?id="
  2724. z20.Volume = .6
  2725. z20.Pitch = pt[math.random(1,#pt)]
  2726. z20.Looped = false
  2727. z20:Play()
  2728. for i = 1, 3 do
  2729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2735. if Debounces.on == false then break end
  2736. wait()
  2737. end
  2738. z20 = Instance.new("Sound", larm)
  2739. z20.SoundId = "http://www.roblox.com/asset/?id="
  2740. z20.Volume = .6
  2741. z20.Pitch = pt[math.random(1,#pt)]
  2742. z20.Looped = false
  2743. z20:Play()
  2744. for i = 1, 3 do
  2745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2751. if Debounces.on == false then break end
  2752. wait()
  2753. end
  2754. z20 = Instance.new("Sound", larm)
  2755. z20.SoundId = "http://www.roblox.com/asset/?id="
  2756. z20.Volume = .6
  2757. z20.Pitch = pt[math.random(1,#pt)]
  2758. z20.Looped = false
  2759. z20:Play()
  2760. for i = 1, 3 do
  2761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2767. if Debounces.on == false then break end
  2768. wait()
  2769. end
  2770. z20 = Instance.new("Sound", larm)
  2771. z20.SoundId = "http://www.roblox.com/asset/?id="
  2772. z20.Volume = .6
  2773. z20.Pitch = pt[math.random(1,#pt)]
  2774. z20.Looped = false
  2775. z20:Play()
  2776. for i = 1, 3 do
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2783. if Debounces.on == false then break end
  2784. wait()
  2785. end
  2786. z20 = Instance.new("Sound", larm)
  2787. z20.SoundId = "http://www.roblox.com/asset/?id="
  2788. z20.Volume = .6
  2789. z20.Pitch = pt[math.random(1,#pt)]
  2790. z20.Looped = false
  2791. z20:Play()
  2792. for i = 1, 3 do
  2793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2799. if Debounces.on == false then break end
  2800. wait()
  2801. end
  2802. z:Destroy()
  2803. z2:Destroy()
  2804. z3:Destroy()
  2805. z4:Destroy()
  2806. z5:Destroy()
  2807. z6:Destroy()
  2808. z7:Destroy()
  2809. z8:Destroy()
  2810. z9:Destroy()
  2811. z10:Destroy()
  2812. z11:Destroy()
  2813. z12:Destroy()
  2814. z13:Destroy()
  2815. z14:Destroy()
  2816. z15:Destroy()
  2817. z16:Destroy()
  2818. z17:Destroy()
  2819. z18:Destroy()
  2820. z19:Destroy()
  2821. z20:Destroy()
  2822. Debounces.LPunch = false
  2823. Debounces.RPunch = false
  2824. Debounces.ks = false
  2825. Debounces.ks2 = false
  2826. if Debounces.CanAttack == false then
  2827. Debounces.CanAttack = true
  2828. Debounces.on = false
  2829. Debounces.NoIdl = false
  2830. end
  2831. end
  2832. end
  2833. end)
  2834. -------------------------------
  2835. mouse.KeyDown:connect(function(key)
  2836. if key == "t" then
  2837. if Debounces.CanAttack == true then
  2838. Debounces.CanAttack = false
  2839. Debounces.NoIdl = true
  2840. Debounces.on = true
  2841. Debounces.ks = true
  2842. kik = rleg.Touched:connect(function(ht)
  2843. hit = ht.Parent
  2844. if ht and hit:IsA("Model") then
  2845. if hit:FindFirstChild("Humanoid") then
  2846. if hit.Name ~= p.Name then
  2847. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2848. Debounces.Slashed = true]]--
  2849. if Debounces.ks==true then
  2850. z = Instance.new("Sound",hed)
  2851. z.SoundId = "rbxassetid://169380525"
  2852. z.Volume = 1
  2853. z:Play()
  2854. Debounces.ks=false
  2855. end
  2856. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2857. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2858. --Debounces.Slashed = false
  2859. --end
  2860. end
  2861. end
  2862. elseif ht and hit:IsA("Hat") then
  2863. if hit.Parent.Name ~= p.Name then
  2864. if hit.Parent:FindFirstChild("Humanoid") then
  2865. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2866. Debounces.Slashed = true]]--
  2867. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2868. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2869. --Debounces.Slashed = false
  2870. --end
  2871. end
  2872. end
  2873. end
  2874. end)
  2875. for i = 1,20 do
  2876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2882. if Debounces.on == false then break end
  2883. rs:wait()
  2884. end
  2885. kik:disconnect()
  2886. if Debounces.CanAttack == false then
  2887. Debounces.CanAttack = true
  2888. Debounces.NoIdl = false
  2889. Debounces.on = false
  2890. end
  2891. end
  2892. end
  2893. end)
  2894. ----------------------------------------------------
  2895. mouse.KeyDown:connect(function(key)
  2896. if key == "y" then
  2897. if Debounces.CanAttack == true then
  2898. Debounces.CanAttack = false
  2899. Debounces.on = true
  2900. Debounces.NoIdl = true
  2901. for i = 1, 15 do
  2902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2907. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2908. if Debounces.on == false then break end
  2909. rs:wait(2.7)
  2910. end
  2911. x = Instance.new("Sound",char)
  2912. x.SoundId = "rbxassetid://345052019"
  2913. x.Pitch = 0.8
  2914. x.Volume = 1
  2915. x:Play()
  2916. wait(1.5)
  2917. Debounces.on = false
  2918. Debounces.Here = false
  2919. shot = shot + 1
  2920. local rng = Instance.new("Part", larm)
  2921. rng.Anchored = true
  2922. rng.BrickColor = BrickColor.new("Royal purple")
  2923. rng.CanCollide = false
  2924. rng.FormFactor = 3
  2925. rng.Name = "Ring"
  2926. rng.Size = Vector3.new(1, 1, 1)
  2927. rng.Transparency = 0.35
  2928. rng.TopSurface = 0
  2929. rng.BottomSurface = 0
  2930. rng2 = rng:clone()
  2931. rng3 = rng2:clone()
  2932. rng4 = rng2:clone()
  2933. local rngm = Instance.new("SpecialMesh", rng)
  2934. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2935. rngm.Scale = Vector3.new(10, 10, 1)
  2936. rngm2 = rngm:clone()
  2937. rngm2.Scale = Vector3.new(6, 6, 4)
  2938. rngm3=rngm2:clone()
  2939. rngm3.Parent = rng3
  2940. rngm3.Scale = Vector3.new(9, 9, 2)
  2941. rngm4 = rngm2:clone()
  2942. rngm4.Parent = rng4
  2943. rngm4.Scale = Vector3.new(7, 7, 2)
  2944. local bem = Instance.new("Part", larm)
  2945. bem.Anchored = true
  2946. bem.BrickColor = BrickColor.new("Royal purple")
  2947. bem.CanCollide = false
  2948. bem.FormFactor = 3
  2949. bem.Name = "Beam" .. shot
  2950. bem.Size = Vector3.new(1, 1, 1)
  2951. bem.Transparency = 0.35
  2952. bem.TopSurface = 0
  2953. bem.BottomSurface = 0
  2954. local bemm = Instance.new("SpecialMesh", bem)
  2955. bemm.MeshType = 4
  2956. bemm.Scale = Vector3.new(1, 10, 10)
  2957. local out = Instance.new("Part", larm)
  2958. out.Anchored = true
  2959. out.BrickColor = BrickColor.new("Royal purple")
  2960. out.CanCollide = false
  2961. out.FormFactor = 3
  2962. out.Name = "Out"
  2963. out.Size = Vector3.new(4, 4, 4)
  2964. out.Transparency = 0.35
  2965. out.TopSurface = 0
  2966. out.BottomSurface = 0
  2967. local outm = Instance.new("SpecialMesh", out)
  2968. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2969. outm.Scale = Vector3.new(10, 10, 10)
  2970. local bnd = Instance.new("Part", larm)
  2971. bnd.Anchored = true
  2972. bnd.BrickColor = BrickColor.new("Royal purple")
  2973. bnd.CanCollide = false
  2974. bnd.FormFactor = 3
  2975. bnd.Name = "Bend"
  2976. bnd.Size = Vector3.new(1, 1, 1)
  2977. bnd.Transparency = 1
  2978. bnd.TopSurface = 0
  2979. bnd.BottomSurface = 0
  2980. local bndm = Instance.new("SpecialMesh", bnd)
  2981. bndm.MeshType = 3
  2982. bndm.Scale = Vector3.new(8, 8, 8)
  2983. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2984. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2985. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2986. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2987. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2988. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2989. Debounces.Shewt = true
  2990. coroutine.wrap(function()
  2991. for i = 1, 20, 0.2 do
  2992. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2993. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2994. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2995. rng.Transparency = i/30
  2996. rng3.Transparency = 1/34
  2997. rng4.Transparency = i/36
  2998. wait()
  2999. end
  3000. wait()
  3001. rng:Destroy()
  3002. end)()
  3003. if Debounces.Shewt == true then
  3004. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3005. hit = ht.Parent
  3006. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3007. if HasntTouched(hit.Name) == true and deb == false then
  3008. deb = true
  3009. coroutine.wrap(function()
  3010. hit:FindFirstChild("Humanoid").PlatformStand = true
  3011. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3012. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  3013. end)()
  3014. table.insert(Touche, hit.Name)
  3015. deb = false
  3016. end
  3017. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3018. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3019. deb = true
  3020. coroutine.wrap(function()
  3021. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3022. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3023. wait(1)
  3024. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3025. end)()
  3026. table.insert(Touche, hit.Parent.Name)
  3027. deb = false
  3028. for i, v in pairs(Touche) do
  3029. print(v)
  3030. end
  3031. end
  3032. end
  3033. end)
  3034. end
  3035. for i = 0, 260, 8 do
  3036. bem.Size = Vector3.new(i, 10, 10)
  3037. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3038. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3039. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3040. bnd.Size = Vector3.new(1,1,1)
  3041. bndm.Scale = Vector3.new(8,8,8)
  3042. if i % 10 == 0 then
  3043. local newRng = rng2:Clone()
  3044. newRng.Parent = larm
  3045. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3046. local newRngm = rngm2:clone()
  3047. newRngm.Parent=newRng
  3048. coroutine.wrap(function()
  3049. for i = 1, 10, 0.2 do
  3050. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  3051. newRng.Transparency = i/10
  3052. wait()
  3053. end
  3054. wait()
  3055. newRng:Destroy()
  3056. end)()
  3057. end
  3058. wait()
  3059. end
  3060. wait()
  3061. Debounces.Shewt = false
  3062. bem:Destroy()
  3063. out:Destroy()
  3064. bnd:Destroy()
  3065. Debounces.Ready = false
  3066. for i, v in pairs(Touche) do
  3067. table.remove(Touche, i)
  3068. end
  3069. wait()
  3070. table.insert(Touche, char.Name)
  3071. Debounces.NoIdl = false
  3072. if Debounces.CanAttack == false then
  3073. Debounces.CanAttack = true
  3074. end
  3075. end
  3076. end
  3077. end)
  3078. ----------------------------------------------------
  3079. Charging = false
  3080. mouse.KeyDown:connect(function(key)
  3081. if key == "r" then
  3082. if Charging == false then
  3083. Charging = true
  3084. if Debounces.CanAttack == true then
  3085. Debounces.CanAttack = false
  3086. Debounces.NoIdl = true
  3087. Debounces.on = true
  3088. for i = 1,20 do
  3089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3095. if Debounces.on == false then break end
  3096. rs:wait()
  3097. end
  3098. --[[for i = 1,20 do
  3099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3105. if Debounces.on == false then break end
  3106. rs:wait()
  3107. end]]--
  3108. pt=Instance.new('Part',torso)
  3109. pt.Anchored=true
  3110. pt.CanCollide=false
  3111. pt.Locked = true
  3112. pt.FormFactor='Custom'
  3113. pt.Size=Vector3.new(1,1,1)
  3114. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3115. pt.Transparency=.6
  3116. pt.BrickColor=BrickColor.new('Dark indigo')
  3117. msh=Instance.new('SpecialMesh',pt)
  3118. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3119. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3120. pt2=pt:clone()
  3121. pt2.Parent = torso
  3122. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3123. pt2.BrickColor=BrickColor.new("Dark indigo")
  3124. msh2=msh:clone()
  3125. msh2.Parent=pt2
  3126. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3127.  
  3128. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3129.  
  3130. bl = Instance.new("Part", char)
  3131. bl.Locked = true
  3132. bl.Name = "Shell"
  3133. bl.BrickColor = BrickColor.new("Dark indigo")
  3134. bl.Anchored = true
  3135. bl.CanCollide = false
  3136. bl.Transparency = 0
  3137. bl.Reflectance = 0
  3138. bl.BottomSurface = 0
  3139. bl.TopSurface = 0
  3140. bl.Shape = 0
  3141. blm = Instance.new("SpecialMesh",bl)
  3142. blm.MeshType = "Sphere"
  3143. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3144. blm.MeshId = "rbxassetid://9982590"
  3145.  
  3146. coroutine.resume(coroutine.create(function()
  3147. for i=1, math.huge, 4 do
  3148. if Charging == true then
  3149. rs:wait()
  3150. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3151. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3152. bl.Transparency = bl.Transparency + 0.1
  3153. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3154. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3155. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3156. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3157. elseif Charging == false then break
  3158. end
  3159. end
  3160. end))
  3161.  
  3162. repeat
  3163. local p = Instance.new('Part',torso)
  3164. p.formFactor = 'Custom'
  3165. p.Size = Vector3.new(1,1,1)
  3166. p.BrickColor = BrickColor.new('Royal purple')
  3167. p.CanCollide = false
  3168. p.Transparency = 0
  3169. p.Anchored = true
  3170. p.Locked=true
  3171. s = math.random(1,40)/10
  3172. local m = Instance.new("BlockMesh",p)
  3173. m.Scale = Vector3.new(s,s,s)
  3174. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3175. --[[coroutine.wrap(function()
  3176. wait(2)
  3177. while Charging == true do
  3178. wait(2)
  3179. GroundWave1()
  3180. wait(2)
  3181. end
  3182. end)()]]--
  3183. Spawn(function()
  3184. while rs:wait() do
  3185. if Charging == true then
  3186. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3187. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3188. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3189. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3190. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3191. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3192. elseif Charging == false then break
  3193. end
  3194. end
  3195. end)
  3196. Spawn(function()
  3197. while rs:wait() do
  3198. if p.Transparency >= 1 then p:Destroy() break end
  3199. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3200. p.Transparency = p.Transparency+0.01
  3201. end
  3202. end)
  3203. wait(.3)
  3204. until Charging == false
  3205. end
  3206. end
  3207. end
  3208. end)
  3209. ----------------------------------------------------
  3210. mouse.KeyUp:connect(function(key)
  3211. if key == "r" then
  3212. if Charging == true then
  3213. Charging = false
  3214. pt:Destroy()
  3215. pt2:Destroy()
  3216. bl:Destroy()
  3217. if Debounces.CanAttack == false then
  3218. Debounces.CanAttack = true
  3219. Debounces.NoIdl = false
  3220. Debounces.on = false
  3221. end
  3222. end
  3223. end
  3224. end)
  3225. ----------------------------------------------------
  3226. mouse.KeyDown:connect(function(key)
  3227. if key == "g" then
  3228. if Debounces.CanAttack == true then
  3229. Debounces.CanAttack = false
  3230. Debounces.NoIdl = true
  3231. Debounces.on = true
  3232. local shell = Instance.new("Part",torso)
  3233. shell.BrickColor = BrickColor.new("Royal purple")
  3234. shell.Anchored = true
  3235. shell.CanCollide = false
  3236. shell.Locked = true
  3237. shell.TopSurface = "SmoothNoOutlines"
  3238. shell.BottomSurface = "SmoothNoOutlines"
  3239. shell.Size = Vector3.new(1,1,1)
  3240. shellm = Instance.new("SpecialMesh",shell)
  3241. shellm.MeshType = "Sphere"
  3242. shellm.Scale = Vector3.new(1,1,1)
  3243. local shell2 = Instance.new("Part",torso)
  3244. shell2.BrickColor = BrickColor.new("Royal purple")
  3245. shell2.Anchored = true
  3246. shell2.CanCollide = false
  3247. shell2.Locked = true
  3248. shell2.TopSurface = "SmoothNoOutlines"
  3249. shell2.BottomSurface = "SmoothNoOutlines"
  3250. shell2.Size = Vector3.new(1,1,1)
  3251. shellm2 = Instance.new("SpecialMesh",shell2)
  3252. shellm2.MeshType = "Sphere"
  3253. shellm2.Scale = Vector3.new(1,1,1)
  3254.  
  3255. function FindNearestTorso(Position,Distance,SinglePlayer)
  3256. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3257. local List = {}
  3258. for i,v in pairs(workspace:GetChildren())do
  3259. if v:IsA("Model")then
  3260. if v:findFirstChild("Torso")then
  3261. if v ~= char then
  3262. if(v.Torso.Position -Position).magnitude <= Distance then
  3263. table.insert(List,v)
  3264. end
  3265. end
  3266. end
  3267. end
  3268. end
  3269. return List
  3270. end
  3271.  
  3272. Shell = function()
  3273. local X = Instance.new("Part",char)
  3274. local O = Instance.new("ObjectValue",X)
  3275. O.Name = "creator"
  3276. X.Locked = true
  3277. X.Name = "Shell"
  3278. X.Anchored = false
  3279. X.CanCollide = false
  3280. X.Transparency = 0
  3281. X.Reflectance = 0
  3282. X.BottomSurface = 0
  3283. X.TopSurface = 0
  3284. X.Shape = 0
  3285. local V = Instance.new("ObjectValue",X)
  3286. V.Value = char
  3287. V.Name = "creator"
  3288. X.BrickColor = BrickColor.new("Royal purple")
  3289. X.Size = Vector3.new(1,1,1)
  3290. --X.Material = "Neon"
  3291. local Z = Instance.new("SpecialMesh",X)
  3292. Z.MeshType = "Sphere"
  3293. Z.Scale = Vector3.new(1,1,1)
  3294. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3295. local bv = Instance.new("BodyVelocity",X)
  3296. bv.maxForce = Vector3.new(99999,99999,99999)
  3297. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3298. bv.velocity = root.CFrame.lookVector*65
  3299. Explode = X.Touched:connect(function(hit)
  3300. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3301. local cf = X.CFrame
  3302. bv:Destroy()
  3303. X.Anchored = true
  3304. Z:Remove()
  3305. Explode:disconnect()
  3306. X.Size = Vector3.new(3,3,3)
  3307. X.Touched:connect(function(hit) end)
  3308. X.CanCollide = false
  3309. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3310. if v:FindFirstChild('Humanoid') then
  3311. v.Humanoid:TakeDamage(math.huge)
  3312. end
  3313. end
  3314. for i = 1, (40) do rs:wait()
  3315. X.Transparency = X.Transparency + (1/40)
  3316. X.Size = X.Size + Vector3.new(1,1,1)
  3317. X.CFrame = cf
  3318. end
  3319. X:Destroy()
  3320. end
  3321. end)
  3322. end
  3323. Shell()
  3324. for i = 1, 10 do
  3325. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3326. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3333. if Debounces.on == false then break end
  3334. rs:wait()
  3335. end
  3336. Shell()
  3337. shell.Transparency = 1
  3338. for i = 1, 10 do
  3339. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3340. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3347. if Debounces.on == false then break end
  3348. rs:wait()
  3349. end
  3350. Shell()
  3351. shell.Transparency = 0
  3352. shell2.Transparency = 1
  3353. for i = 1, 10 do
  3354. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3355. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3358. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3359. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3362. if Debounces.on == false then break end
  3363. rs:wait()
  3364. end
  3365. Shell()
  3366. shell2.Transparency = 0
  3367. shell.Transparency = 1
  3368. for i = 1, 10 do
  3369. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3370. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3377. if Debounces.on == false then break end
  3378. rs:wait()
  3379. end
  3380. Shell()
  3381. shell.Transparency = 0
  3382. shell2.Transparency = 1
  3383. for i = 1, 10 do
  3384. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3385. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3392. if Debounces.on == false then break end
  3393. rs:wait()
  3394. end
  3395. Shell()
  3396. shell2.Transparency = 0
  3397. shell.Transparency = 1
  3398. for i = 1, 10 do
  3399. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3400. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3407. if Debounces.on == false then break end
  3408. rs:wait()
  3409. end
  3410. Shell()
  3411. shell.Transparency = 0
  3412. shell2.Transparency = 1
  3413. for i = 1, 10 do
  3414. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3415. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3416. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3419. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3420. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3421. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3422. if Debounces.on == false then break end
  3423. rs:wait()
  3424. end
  3425. Shell()
  3426. shell2.Transparency = 0
  3427. shell.Transparency = 1
  3428. for i = 1, 10 do
  3429. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3430. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3437. if Debounces.on == false then break end
  3438. rs:wait()
  3439. end
  3440. Shell()
  3441. shell.Transparency = 0
  3442. shell2.Transparency = 1
  3443. for i = 1, 10 do
  3444. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3445. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3446. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3447. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3448. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3449. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3452. if Debounces.on == false then break end
  3453. rs:wait()
  3454. end
  3455. Shell()
  3456. shell2.Transparency = 0
  3457. shell.Transparency = 1
  3458. for i = 1, 10 do
  3459. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3460. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3467. if Debounces.on == false then break end
  3468. rs:wait()
  3469. end
  3470. Shell()
  3471. shell.Transparency = 0
  3472. shell2.Transparency = 1
  3473. for i = 1, 10 do
  3474. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3475. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3482. if Debounces.on == false then break end
  3483. rs:wait()
  3484. end
  3485. Shell()
  3486. shell2.Transparency = 0
  3487. shell.Transparency = 1
  3488. for i = 1, 10 do
  3489. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3490. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3497. if Debounces.on == false then break end
  3498. rs:wait()
  3499. end
  3500. Shell()
  3501. shell.Transparency = 0
  3502. shell2.Transparency = 1
  3503. for i = 1, 10 do
  3504. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3505. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3512. if Debounces.on == false then break end
  3513. rs:wait()
  3514. end
  3515. shell.Transparency = 1
  3516. if Debounces.CanAttack == false then
  3517. Debounces.CanAttack = true
  3518. Debounces.NoIdl = false
  3519. Debounces.on = false
  3520. end
  3521. end
  3522. end
  3523. end)
  3524. ----------------------------------------------------
  3525. Search = false
  3526. mouse.KeyDown:connect(function(key)
  3527. if key == "n" then
  3528. if Search == true then
  3529. Search = true
  3530. for i,v in pairs(game.Players:getPlayers()) do
  3531. if v.Name~=char.Name then
  3532. for j,k in pairs(v.Character:GetChildren()) do
  3533. if k:IsA("BasePart") and k.Transparency >= 1 then
  3534. bawx=Instance.new("SelectionBox",cam)
  3535. bawx.Color = BrickColor.new("Royal purple")
  3536. bawx.Transparency = .5
  3537. bawx.Adornee = k
  3538. end
  3539. end
  3540. end
  3541. end
  3542. elseif Search == true then
  3543. Search = false
  3544. for i, v in pairs(cam:GetChildren()) do
  3545. if v:IsA("SelectionBox") then
  3546. v:Destroy()
  3547. end
  3548. end
  3549. end
  3550. end
  3551. end)
  3552. ----------------------------------------------------
  3553. Grab = false
  3554. mouse.KeyDown:connect(function(key)
  3555. if key == "z" then
  3556. Debounces.on = true
  3557. Debounces.NoIdl = true
  3558. Debounces.ks = true
  3559. if Grab == false then
  3560. gp = nil
  3561. for i = 1, 20 do
  3562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3568. if Debounces.on == false then break end
  3569. rs:wait()
  3570. end
  3571. con1=larm.Touched:connect(function(hit) -- this is grab
  3572. ht = hit.Parent
  3573. hum1=ht:FindFirstChild('Humanoid')
  3574. if hum1 ~= nil then
  3575. if Debounces.ks==true then
  3576. z = Instance.new("Sound",hed)
  3577. z.SoundId = "rbxassetid://169380525"
  3578. z.Volume = 1
  3579. z:Play()
  3580. Debounces.ks=false
  3581. end
  3582. hum1.PlatformStand=true
  3583. gp = ht
  3584. Grab = true
  3585. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3586. asd.Parent = larm
  3587. asd.Name = "asd"
  3588. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3589. --[[elseif hum1 == nil then
  3590. con1:disconnect()
  3591. wait() return]]--
  3592. end
  3593. end)
  3594. for i = 1, 20 do
  3595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3601. if Debounces.on == false then break end
  3602. rs:wait()
  3603. end
  3604. if hum1 == nil then
  3605. Debounces.on = false
  3606. Debounces.NoIdl = false
  3607. end
  3608. con1:disconnect()
  3609. elseif Grab == true then
  3610. Grab = false
  3611. Punch()
  3612. z = Instance.new("Sound",hed)
  3613. z.SoundId = "rbxassetid://169380525"
  3614. z.Pitch = ptz[math.random(1,#ptz)]
  3615. z.Volume = 1
  3616. z:Play()
  3617. for i = 1, 10 do
  3618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3624. if Debounces.on == false then break end
  3625. rs:wait()
  3626. end
  3627. Punch()
  3628. z = Instance.new("Sound",hed)
  3629. z.SoundId = "rbxassetid://169380525"
  3630. z.Pitch = ptz[math.random(1,#ptz)]
  3631. z.Volume = 1
  3632. z:Play()
  3633. for i = 1, 10 do
  3634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3640. if Debounces.on == false then break end
  3641. rs:wait()
  3642. end
  3643. Punch()
  3644. z = Instance.new("Sound",hed)
  3645. z.SoundId = "rbxassetid://169380525"
  3646. z.Pitch = ptz[math.random(1,#ptz)]
  3647. z.Volume = 1
  3648. z:Play()
  3649. for i = 1, 10 do
  3650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3654. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3655. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3656. if Debounces.on == false then break end
  3657. rs:wait()
  3658. end
  3659. Punch()
  3660. z = Instance.new("Sound",hed)
  3661. z.SoundId = "rbxassetid://169380525"
  3662. z.Pitch = ptz[math.random(1,#ptz)]
  3663. z.Volume = 1
  3664. z:Play()
  3665. for i = 1, 10 do
  3666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3672. if Debounces.on == false then break end
  3673. rs:wait()
  3674. end
  3675. Punch()
  3676. z = Instance.new("Sound",hed)
  3677. z.SoundId = "rbxassetid://169380525"
  3678. z.Pitch = ptz[math.random(1,#ptz)]
  3679. z.Volume = 1
  3680. z:Play()
  3681. for i = 1, 10 do
  3682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3688. if Debounces.on == false then break end
  3689. rs:wait()
  3690. end
  3691. Punch()
  3692. z = Instance.new("Sound",hed)
  3693. z.SoundId = "rbxassetid://169380525"
  3694. z.Pitch = ptz[math.random(1,#ptz)]
  3695. z.Volume = 1
  3696. z:Play()
  3697. for i = 1, 10 do
  3698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3704. if Debounces.on == false then break end
  3705. rs:wait()
  3706. end
  3707. Punch()
  3708. z = Instance.new("Sound",hed)
  3709. z.SoundId = "rbxassetid://169380525"
  3710. z.Pitch = ptz[math.random(1,#ptz)]
  3711. z.Volume = 1
  3712. z:Play()
  3713. for i = 1, 10 do
  3714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3720. if Debounces.on == false then break end
  3721. rs:wait()
  3722. end
  3723. Punch()
  3724. z = Instance.new("Sound",hed)
  3725. z.SoundId = "rbxassetid://169380525"
  3726. z.Pitch = ptz[math.random(1,#ptz)]
  3727. z.Volume = 1
  3728. z:Play()
  3729. for i = 1, 10 do
  3730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3736. if Debounces.on == false then break end
  3737. rs:wait()
  3738. end
  3739. Punch()
  3740. z = Instance.new("Sound",hed)
  3741. z.SoundId = "rbxassetid://169380525"
  3742. z.Pitch = ptz[math.random(1,#ptz)]
  3743. z.Volume = 1
  3744. z:Play()
  3745. for i = 1, 10 do
  3746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3752. if Debounces.on == false then break end
  3753. rs:wait()
  3754. end
  3755. Punch()
  3756. z = Instance.new("Sound",hed)
  3757. z.SoundId = "rbxassetid://169380525"
  3758. z.Pitch = ptz[math.random(1,#ptz)]
  3759. z.Volume = 1
  3760. z:Play()
  3761. for i = 1, 10 do
  3762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3768. if Debounces.on == false then break end
  3769. rs:wait()
  3770. end
  3771. Punch()
  3772. z = Instance.new("Sound",hed)
  3773. z.SoundId = "rbxassetid://169380525"
  3774. z.Pitch = ptz[math.random(1,#ptz)]
  3775. z.Volume = 1
  3776. z:Play()
  3777. for i = 1, 10 do
  3778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3784. if Debounces.on == false then break end
  3785. rs:wait()
  3786. end
  3787. Punch()
  3788. z = Instance.new("Sound",hed)
  3789. z.SoundId = "rbxassetid://169380525"
  3790. z.Pitch = ptz[math.random(1,#ptz)]
  3791. z.Volume = 1
  3792. z:Play()
  3793. for i = 1, 10 do
  3794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3800. if Debounces.on == false then break end
  3801. rs:wait()
  3802. end
  3803. con1:disconnect()
  3804. Debounces.on = false
  3805. Debounces.NoIdl = false
  3806. if gp ~= nil then
  3807. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3808. for i,v in pairs(larm:GetChildren()) do
  3809. if v.Name == "asd" and v:IsA("Weld") then
  3810. v:Remove()
  3811. end
  3812. end
  3813. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3814. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3815. bv.P = 125000
  3816. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3817. hum1=nil
  3818. ht=nil
  3819. Debounces.on = false
  3820. Debounces.NoIdl = false
  3821. elseif ht == nil then wait()
  3822. Grab = false
  3823. Debounces.on = false
  3824. Debounces.NoIdl = false
  3825. end
  3826. end
  3827. end
  3828. end)
  3829. ----------------------------------------------------
  3830. mouse.KeyDown:connect(function(key)
  3831. if string.byte(key) == 52 then
  3832. char.Humanoid.WalkSpeed = 60
  3833. end
  3834. end)
  3835. mouse.KeyUp:connect(function(key)
  3836. if string.byte(key) == 52 then
  3837. char.Humanoid.WalkSpeed = 8
  3838. end
  3839. end)
  3840. -------------------------------
  3841. local animpose = "Idle"
  3842. local lastanimpose = "Idle"
  3843. local sine = 0
  3844. local change = 1
  3845. local val = 0
  3846. local ffing = false
  3847. -------------------------------
  3848. game:GetService("RunService").RenderStepped:connect(function()
  3849. --[[if char.Humanoid.Jump == true then
  3850. jump = true
  3851. else
  3852. jump = false
  3853. end]]
  3854. char.Humanoid.FreeFalling:connect(function(f)
  3855. if f then
  3856. ffing = true
  3857. else
  3858. ffing = false
  3859. end
  3860. end)
  3861. sine = sine + change
  3862. if jumpn == true then
  3863. animpose = "Jumping"
  3864. elseif ffing == true then
  3865. animpose = "Freefalling"
  3866. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3867. animpose = "Idle"
  3868. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3869. animpose = "Walking"
  3870. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3871. animpose = "Running"
  3872. end
  3873. if animpose ~= lastanimpose then
  3874. sine = 0
  3875. if Debounces.NoIdl == false then
  3876. if animpose == "Idle" then
  3877. for i = 1, 2 do
  3878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3884. end
  3885. elseif animpose == "Walking" then
  3886. for i = 1, 2 do
  3887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3893. end
  3894. elseif animpose == "Running" then
  3895. for i = 1, 2 do
  3896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3902. wait()
  3903. end
  3904. end
  3905. else
  3906. end
  3907. end
  3908. lastanimpose = animpose
  3909. if Debounces.NoIdl == false then
  3910. if animpose == "Idle" then
  3911. change = 0.5
  3912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3918. elseif animpose == "Walking" then
  3919. change = 1
  3920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3926. elseif animpose == "Running" then
  3927. change = 1
  3928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3932. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3934. elseif stanceToggle == "Floating" then
  3935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3937. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3938. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3939. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3941. end
  3942. end
  3943. end)
  3944. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3945. local a = Instance.new("ForceField")
  3946. a.Parent = workspace.Likebossfromdk
  3947. wait(0)
  3948. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3949. -----------------------------------------------------------------------------
  3950.  
  3951. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3952. --[[Part0 = Vector3 (Start pos)
  3953. Part1 = Vector3 (End pos)
  3954. Times = number (Amount of lightning parts)
  3955. Offset = number (Offset)
  3956. Color = color (brickcolor value)
  3957. Thickness = number (thickness)
  3958. Trans = number (transparency)
  3959. ]]--
  3960. local magz = (Part0 - Part1).magnitude
  3961. local curpos = Part0
  3962. local trz = {-Offset,Offset}
  3963. for i=1,Times do
  3964. local li = Instance.new("Part", torso)
  3965. li.Name = "Lightning"
  3966. li.TopSurface =0
  3967. li.Material = "Neon"
  3968. li.BottomSurface = 0
  3969. li.Anchored = true
  3970. li.Locked = true
  3971. li.Transparency = Trans or 0.4
  3972. li.BrickColor = BrickColor.new(Color)
  3973. li.formFactor = "Custom"
  3974. li.CanCollide = false
  3975. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3976. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3977. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3978. if Times == i then
  3979. local magz2 = (curpos - Part1).magnitude
  3980. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3981. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3982. else
  3983. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3984. end
  3985. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3986. game.Debris:AddItem(li,.1)
  3987. end
  3988. end
  3989.  
  3990. BodyParts = {} -- Parts to emit lightning effects from
  3991. for _, v in pairs(char:GetChildren()) do
  3992. if v:IsA("Part") then
  3993. table.insert(BodyParts, v)
  3994. end
  3995. end
  3996.  
  3997. Bounding = {} -- Calculate the bounding boxes
  3998. for _, v in pairs(BodyParts) do
  3999. local temp = {X=nil, Y=nil, Z=nil}
  4000. temp.X = v.Size.X/2 * 15
  4001. temp.Y = v.Size.Y/2 * 15
  4002. temp.Z = v.Size.Z/2 * 15
  4003. Bounding[v.Name] = temp
  4004. --table.insert(Bounding, v.Name, temp)
  4005. end
  4006.  
  4007. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  4008. local Body1 = BodyParts[math.random(#BodyParts)]
  4009. local Body2 = BodyParts[math.random(#BodyParts)]
  4010. local Pos1 = Vector3.new(
  4011. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4012. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4013. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4014. )
  4015. local Pos2 = Vector3.new(
  4016. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4017. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4018. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4019. )
  4020. local SPos1 = Body1.Position + Pos1
  4021. local SPos2 = Body2.Position + Pos2
  4022. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  4023. end
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