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Apr 15th, 2020
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  1. local bypass = Instance.new('TextButton',frame)
  2. local db = Instance.new('TextButton',frame)
  3. local floor = Instance.new('TextButton',frame)
  4.  
  5. -- Name object
  6. gui.Name = "Prison Life v2.0 GUI"
  7. frame.Name = "Commands"
  8. open.Name = "Open"
  9. name.Name = "Name"
  10. arrest.Name = "ArrestButton"
  11. btools.Name = "BtoolsButton"
  12. escape.Name = "EscapeButton"
  13. exit.Name = "ExitButton"
  14. killaura.Name = "KillauraButton"
  15. melee.Name = "MeleeButton"
  16. removedoors.Name = "RemoveDoorsButton"
  17. tools.Name = "ToolsButton"
  18. speedplus.Name = "SpeedAdd"
  19. speedminus.Name = "SpeedReduce"
  20. jumpplus.Name = "JumpAdd"
  21. jumpminus.Name = "JumpReduce"
  22. sedan.Name = "SedanCar"
  23. squad.Name = "SquadCar"
  24. bypass.Name = "Bypass"
  25. db.Name = "DisableBypass"
  26. floor.Name = "Floor"
  27.  
  28. -- Object Visible
  29. frame.Visible = true
  30. open.Visible = false
  31. name.Visible = true
  32. arrest.Visible = true
  33. btools.Visible = true
  34. escape.Visible = true
  35. exit.Visible = true
  36. killaura.Visible = true
  37. melee.Visible = true
  38. removedoors.Visible = true
  39. tools.Visible = true
  40. speedplus.Visible = true
  41. speedminus.Visible = true
  42. jumpplus.Visible = true
  43. jumpminus.Visible = true
  44. sedan.Visible = true
  45. squad.Visible = true
  46. bypass.Visible = true
  47. db.Visible = true
  48. floor.Visible = true
  49.  
  50. -- Background Color
  51. frame.BackgroundColor3 = Color3.new(255,255,255)
  52. open.BackgroundColor3 = Color3.new(0,255,255)
  53. name.BackgroundColor3 = Color3.new(255,255,255)
  54. arrest.BackgroundColor3 = Color3.new(0,0,255)
  55. btools.BackgroundColor3 = Color3.new(0,0,255)
  56. escape.BackgroundColor3 = Color3.new(0,0,255)
  57. exit.BackgroundColor3 = Color3.new(255,0,0)
  58. killaura.BackgroundColor3 = Color3.new(0,0,255)
  59. melee.BackgroundColor3 = Color3.new(0,0,255)
  60. removedoors.BackgroundColor3 = Color3.new(0,0,255)
  61. tools.BackgroundColor3 = Color3.new(0,0,255)
  62. speedplus.BackgroundColor3 = Color3.new(0,0,255)
  63. speedminus.BackgroundColor3 = Color3.new(0,0,255)
  64. jumpplus.BackgroundColor3 = Color3.new(0,0,255)
  65. jumpminus.BackgroundColor3 = Color3.new(0,0,255)
  66. sedan.BackgroundColor3 = Color3.new(0,0,255)
  67. squad.BackgroundColor3 = Color3.new(0,0,255)
  68. bypass.BackgroundColor3 = Color3.new(0,0,255)
  69. db.BackgroundColor3 = Color3.new(0,0,255)
  70. floor.BackgroundColor3 = Color3.new(0,0,255)
  71.  
  72. -- Background Transparency
  73. frame.BackgroundTransparency = 0.5
  74. open.BackgroundTransparency = 0
  75. name.BackgroundTransparency = 0.6
  76. arrest.BackgroundTransparency = 0
  77. btools.BackgroundTransparency = 0
  78. escape.BackgroundTransparency = 0
  79. exit.BackgroundTransparency = 0
  80. killaura.BackgroundTransparency = 0
  81. melee.BackgroundTransparency = 0
  82. removedoors.BackgroundTransparency = 0
  83. tools.BackgroundTransparency = 0
  84. speedplus.BackgroundTransparency = 0
  85. speedminus.BackgroundTransparency = 0
  86. jumpplus.BackgroundTransparency = 0
  87. jumpminus.BackgroundTransparency = 0
  88. sedan.BackgroundTransparency = 0
  89. bypass.BackgroundTransparency = 0
  90. db.BackgroundTransparency = 0
  91. floor.BackgroundTransparency = 0
  92.  
  93. -- Objects Size
  94. frame.Size = UDim2.new(0,250,0,300)
  95. open.Size = UDim2.new(0,80,0,30)
  96. name.Size = UDim2.new(0,180,0,40)
  97. arrest.Size = UDim2.new(0.9,12,0,30)
  98. btools.Size = UDim2.new(0.9,12,0,30)
  99. escape.Size = UDim2.new(0.9,12,0,30)
  100. exit.Size = UDim2.new(0,50,0,40)
  101. killaura.Size = UDim2.new(0.9,12,0,30)
  102. melee.Size = UDim2.new(0.9,12,0,30)
  103. removedoors.Size = UDim2.new(0.9,12,0,30)
  104. tools.Size = UDim2.new(0.9,12,0,30)
  105. speedplus.Size = UDim2.new(0.9,12,0,30)
  106. speedminus.Size = UDim2.new(0.9,12,0,30)
  107. jumpplus.Size = UDim2.new(0.9,12,0,30)
  108. jumpminus.Size = UDim2.new(0.9,12,0,30)
  109. sedan.Size = UDim2.new(0.9,12,0,30)
  110. squad.Size = UDim2.new(0.9,12,0,30)
  111. bypass.Size = UDim2.new(0.9,12,0,30)
  112. db.Size = UDim2.new(0.9,12,0,30)
  113. floor.Size = UDim2.new(0.9,12,0,30)
  114.  
  115. -- Objects Position
  116. frame.Position = UDim2.new(0,5,0.4,0)
  117. open.Position = UDim2.new(0,0,0,0)
  118. name.Position = UDim2.new(0,0,0,0)
  119. arrest.Position = UDim2.new(0,0,0,320)
  120. btools.Position = UDim2.new(0,0,0,185)
  121. escape.Position = UDim2.new(0,0,0,230)
  122. exit.Position = UDim2.new(0,184,0,0)
  123. killaura.Position = UDim2.new(0,0,0,275)
  124. melee.Position = UDim2.new(0,0,0,140)
  125. removedoors.Position = UDim2.new(0,0,0,50)
  126. tools.Position = UDim2.new(0,0,0,95)
  127. speedplus.Position = UDim2.new(0,0,0,365)
  128. speedminus.Position = UDim2.new(0,0,0,410)
  129. jumpplus.Position = UDim2.new(0,0,0,455)
  130. jumpminus.Position = UDim2.new(0,0,0,500)
  131. sedan.Position = UDim2.new(0,0,0,545)
  132. squad.Position = UDim2.new(0,0,0,590)
  133. bypass.Position = UDim2.new(0,0,0,635)
  134. db.Position = UDim2.new(0,0,0,680)
  135. floor.Position = UDim2.new(0,0,0,725)
  136.  
  137. -- Objects Text Color
  138. open.TextColor3 = Color3.new(0,0,0)
  139. name.TextColor3 = Color3.new(0,255,255)
  140. arrest.TextColor3 = Color3.new(0,0,0)
  141. btools.TextColor3 = Color3.new(0,0,0)
  142. escape.TextColor3 = Color3.new(0,0,0)
  143. exit.TextColor3 = Color3.new(0,0,0)
  144. killaura.TextColor3 = Color3.new(0,0,0)
  145. melee.TextColor3 = Color3.new(0,0,0)
  146. removedoors.TextColor3 = Color3.new(0,0,0)
  147. tools.TextColor3 = Color3.new(0,0,0)
  148. speedplus.TextColor3 = Color3.new(0,0,0)
  149. speedminus.TextColor3 = Color3.new(0,0,0)
  150. jumpplus.TextColor3 = Color3.new(0,0,0)
  151. jumpminus.TextColor3 = Color3.new(0,0,0)
  152. sedan.TextColor3 = Color3.new(0,0,0)
  153. squad.TextColor3 = Color3.new(0,0,0)
  154. bypass.TextColor3 = Color3.new(0,0,0)
  155. db.TextColor3 = Color3.new(0,0,0)
  156. floor.TextColor3 = Color3.new(0,0,0)
  157.  
  158. -- Object Font
  159. name.Font = 'Fantasy'
  160.  
  161. -- Object Text
  162. open.Text = 'Open'
  163. name.Text = 'Prison Life v2.0 Commands'
  164. arrest.Text = 'Arrest [Cops Only]'
  165. btools.Text = 'Give Btools'
  166. escape.Text = 'Escape The Prison'
  167. exit.Text = 'Exit'
  168. killaura.Text = 'Kill Aura [Danger]'
  169. melee.Text = 'Give Melee'
  170. removedoors.Text = 'Remove Doors'
  171. tools.Text = 'Give Guns'
  172. speedplus.Text = 'WalkSpeed + 10'
  173. speedminus.Text = 'WalkSpeed - 10'
  174. jumpplus.Text = 'JumpPower + 10'
  175. jumpminus.Text = 'JumpPower - 10'
  176. sedan.Text = 'Teleport Seden [If got]'
  177. squad.Text = 'Teleport Squad [If got]'
  178. bypass.Text = 'Bypass Taser, Arrest [Cannot Punch]'
  179. db.Text = 'Disable Bypass Taser, Arrest'
  180. floor.Text = 'Get Tools on the floor'
  181.  
  182. -- Object Text Scaled
  183. open.TextScaled = true
  184. name.TextScaled = true
  185. arrest.TextScaled = true
  186. btools.TextScaled = true
  187. escape.TextScaled = true
  188. exit.TextScaled = true
  189. killaura.TextScaled = true
  190. melee.TextScaled = true
  191. removedoors.TextScaled = true
  192. tools.TextScaled = true
  193. speedplus.TextScaled = true
  194. speedminus.TextScaled = true
  195. jumpplus.TextScaled = true
  196. jumpminus.TextScaled = true
  197. sedan.TextScaled = true
  198. squad.TextScaled = true
  199. bypass.TextScaled = true
  200. db.TextScaled = true
  201. floor.TextScaled = true
  202.  
  203. -- Frame Moveable
  204. frame.Active = true
  205. frame.Draggable = true
  206.  
  207. -- Open Function
  208. open.MouseButton1Down:connect(function()
  209. frame.Visible = true
  210. frame:TweenPosition(UDim2.new(0,5,0.4,0), "Out", "Bounce",1 ,true)
  211. open.Visible = false
  212. open.Position = UDim2.new(0,0,0,0)
  213. end)
  214.  
  215. -- Close/Exit Function
  216. exit.MouseButton1Down:connect(function()
  217. frame:TweenPosition(UDim2.new(0.1,-400,0.4,0) , "Out", "Quad", 1, true)
  218. wait(1)
  219. frame.Visible = false
  220. wait(.1)
  221. open.Visible = true
  222. open:TweenPosition(UDim2.new(0,2,0.8,15), "Out", "Bounce",1 ,true)
  223. end)
  224.  
  225. -- Remove Doors Function
  226. removedoors.MouseButton1Down:connect(function()
  227. game.Workspace.Doors:Destroy()
  228. end)
  229.  
  230. -- Guns Function
  231. tools.MouseButton1Down:connect(function()
  232. local weapons = {"Remington 870", "M9", "AK-47", "M4A1", "Riot Shield"}
  233. for i, v in pairs(game.Workspace["Prison_ITEMS"].giver:GetChildren()) do
  234. for j, k in pairs(weapons) do
  235. if v.Name == k then
  236. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  237. end
  238. end
  239. end
  240. end)
  241.  
  242. -- Melee Function
  243. melee.MouseButton1Down:connect(function()
  244. local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"}
  245. for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do
  246. for j, k in pairs(weapons) do
  247. if v.Name == k then
  248. v:Clone().Parent = game.Players.LocalPlayer.Backpack
  249. end
  250. end
  251. end
  252. end)
  253.  
  254. -- Btools Function
  255. btools.MouseButton1Down:connect(function()
  256. Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
  257. Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
  258. Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
  259. loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
  260. end)
  261.  
  262. -- Escape Function
  263. escape.MouseButton1Down:connect(function()
  264. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(283, 72, 2213)
  265. end)
  266.  
  267. -- Kill Aura Function
  268. killaura.MouseButton1Down:connect(function()
  269. while wait(0.1) do
  270. for i, plr in pairs(game.Players:GetChildren()) do
  271. if plr.Name ~= game.Players.LocalPlayer.Name then
  272. for i = 1, 10 do
  273. game.ReplicatedStorage.meleeEvent:FireServer(plr)
  274. end
  275. end
  276. end
  277. end
  278. end)
  279.  
  280. -- Arrest Function
  281. local mouse = game.Players.LocalPlayer:GetMouse()
  282. local arrestEvent = game.Workspace.Remote.arrest
  283. mouse.Button1Down:connect(function()
  284. local obj = mouse.Target
  285. local response = arrestEvent:InvokeServer(obj)
  286. end)
  287.  
  288. -- WalkSpeed Increase
  289. speedplus.MouseButton1Down:connect(function()
  290. p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed + 10
  291. end)
  292.  
  293. -- WalkSpeed Decrease
  294. speedminus.MouseButton1Down:connect(function()
  295. p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed - 10
  296. end)
  297.  
  298. -- JumpPower Increase
  299. jumpplus.MouseButton1Down:connect(function()
  300. p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower + 10
  301. end)
  302.  
  303. -- JumpPower Decrease
  304. jumpminus.MouseButton1Down:connect(function()
  305. p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower - 10
  306. end)
  307.  
  308. -- Seden
  309. sedan.MouseButton1Down:connect(function()
  310. local Cars = {"Sedan"}
  311. for i, v in pairs(game.Workspace["CarContainer"]:GetChildren()) do
  312. for j, k in pairs(Cars) do
  313. if v.Name == k then
  314. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  315. wait(.1)
  316. v.Parent = game.Workspace
  317. elseif not v.Name == k then
  318. sedan.Text = 'No Sedan Founded yet !'
  319. wait(2)
  320. sedan.Text = 'Teleport Seden [If got]'
  321. end
  322. end
  323. end
  324. end)
  325.  
  326. -- Squad
  327. squad.MouseButton1Down:connect(function()
  328. local Cars = {"Squad"}
  329. for i, v in pairs(game.Workspace["CarContainer"]:GetChildren()) do
  330. for j, k in pairs(Cars) do
  331. if v.Name == k then
  332. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  333. wait(.1)
  334. v.Parent = game.Workspace
  335. elseif not v.Name == k then
  336. squad.Text = 'No Squad Founded yet !'
  337. wait(2)
  338. squad.Text = 'Teleport Squad [If got]'
  339. end
  340. end
  341. end
  342. end)
  343.  
  344. -- Bypass Taser , Arrest
  345. bypass.MouseButton1Down:connect(function()
  346. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
  347. game.Players.LocalPlayer.CharacterAdded:connect(function()
  348. game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
  349. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
  350. end)
  351. local message = Instance.new("Message",game.Workspace)
  352. message.Text = 'Thanks for brack1472 release this script !'
  353. wait(5)
  354. message:Destroy()
  355. end)
  356.  
  357. -- Disable Bypass Taser , Arrest
  358. db.MouseButton1Down:connect(function()
  359. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false
  360. game.Players.LocalPlayer.CharacterAdded:connect(function()
  361. game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
  362. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false
  363. end)
  364. end)
  365.  
  366. -- Get Tools On the Floor
  367. floor.MouseButton1Down:connect(function()
  368. for i, v in pairs(game.Workspace["Prison_ITEMS"].single:GetChildren()) do
  369. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  370. end
  371. end)local bypass = Instance.new('TextButton',frame)
  372. local db = Instance.new('TextButton',frame)
  373. local floor = Instance.new('TextButton',frame)
  374.  
  375. -- Name object
  376. gui.Name = "Prison Life v2.0 GUI"
  377. frame.Name = "Commands"
  378. open.Name = "Open"
  379. name.Name = "Name"
  380. arrest.Name = "ArrestButton"
  381. btools.Name = "BtoolsButton"
  382. escape.Name = "EscapeButton"
  383. exit.Name = "ExitButton"
  384. killaura.Name = "KillauraButton"
  385. melee.Name = "MeleeButton"
  386. removedoors.Name = "RemoveDoorsButton"
  387. tools.Name = "ToolsButton"
  388. speedplus.Name = "SpeedAdd"
  389. speedminus.Name = "SpeedReduce"
  390. jumpplus.Name = "JumpAdd"
  391. jumpminus.Name = "JumpReduce"
  392. sedan.Name = "SedanCar"
  393. squad.Name = "SquadCar"
  394. bypass.Name = "Bypass"
  395. db.Name = "DisableBypass"
  396. floor.Name = "Floor"
  397.  
  398. -- Object Visible
  399. frame.Visible = true
  400. open.Visible = false
  401. name.Visible = true
  402. arrest.Visible = true
  403. btools.Visible = true
  404. escape.Visible = true
  405. exit.Visible = true
  406. killaura.Visible = true
  407. melee.Visible = true
  408. removedoors.Visible = true
  409. tools.Visible = true
  410. speedplus.Visible = true
  411. speedminus.Visible = true
  412. jumpplus.Visible = true
  413. jumpminus.Visible = true
  414. sedan.Visible = true
  415. squad.Visible = true
  416. bypass.Visible = true
  417. db.Visible = true
  418. floor.Visible = true
  419.  
  420. -- Background Color
  421. frame.BackgroundColor3 = Color3.new(255,255,255)
  422. open.BackgroundColor3 = Color3.new(0,255,255)
  423. name.BackgroundColor3 = Color3.new(255,255,255)
  424. arrest.BackgroundColor3 = Color3.new(0,0,255)
  425. btools.BackgroundColor3 = Color3.new(0,0,255)
  426. escape.BackgroundColor3 = Color3.new(0,0,255)
  427. exit.BackgroundColor3 = Color3.new(255,0,0)
  428. killaura.BackgroundColor3 = Color3.new(0,0,255)
  429. melee.BackgroundColor3 = Color3.new(0,0,255)
  430. removedoors.BackgroundColor3 = Color3.new(0,0,255)
  431. tools.BackgroundColor3 = Color3.new(0,0,255)
  432. speedplus.BackgroundColor3 = Color3.new(0,0,255)
  433. speedminus.BackgroundColor3 = Color3.new(0,0,255)
  434. jumpplus.BackgroundColor3 = Color3.new(0,0,255)
  435. jumpminus.BackgroundColor3 = Color3.new(0,0,255)
  436. sedan.BackgroundColor3 = Color3.new(0,0,255)
  437. squad.BackgroundColor3 = Color3.new(0,0,255)
  438. bypass.BackgroundColor3 = Color3.new(0,0,255)
  439. db.BackgroundColor3 = Color3.new(0,0,255)
  440. floor.BackgroundColor3 = Color3.new(0,0,255)
  441.  
  442. -- Background Transparency
  443. frame.BackgroundTransparency = 0.5
  444. open.BackgroundTransparency = 0
  445. name.BackgroundTransparency = 0.6
  446. arrest.BackgroundTransparency = 0
  447. btools.BackgroundTransparency = 0
  448. escape.BackgroundTransparency = 0
  449. exit.BackgroundTransparency = 0
  450. killaura.BackgroundTransparency = 0
  451. melee.BackgroundTransparency = 0
  452. removedoors.BackgroundTransparency = 0
  453. tools.BackgroundTransparency = 0
  454. speedplus.BackgroundTransparency = 0
  455. speedminus.BackgroundTransparency = 0
  456. jumpplus.BackgroundTransparency = 0
  457. jumpminus.BackgroundTransparency = 0
  458. sedan.BackgroundTransparency = 0
  459. bypass.BackgroundTransparency = 0
  460. db.BackgroundTransparency = 0
  461. floor.BackgroundTransparency = 0
  462.  
  463. -- Objects Size
  464. frame.Size = UDim2.new(0,250,0,300)
  465. open.Size = UDim2.new(0,80,0,30)
  466. name.Size = UDim2.new(0,180,0,40)
  467. arrest.Size = UDim2.new(0.9,12,0,30)
  468. btools.Size = UDim2.new(0.9,12,0,30)
  469. escape.Size = UDim2.new(0.9,12,0,30)
  470. exit.Size = UDim2.new(0,50,0,40)
  471. killaura.Size = UDim2.new(0.9,12,0,30)
  472. melee.Size = UDim2.new(0.9,12,0,30)
  473. removedoors.Size = UDim2.new(0.9,12,0,30)
  474. tools.Size = UDim2.new(0.9,12,0,30)
  475. speedplus.Size = UDim2.new(0.9,12,0,30)
  476. speedminus.Size = UDim2.new(0.9,12,0,30)
  477. jumpplus.Size = UDim2.new(0.9,12,0,30)
  478. jumpminus.Size = UDim2.new(0.9,12,0,30)
  479. sedan.Size = UDim2.new(0.9,12,0,30)
  480. squad.Size = UDim2.new(0.9,12,0,30)
  481. bypass.Size = UDim2.new(0.9,12,0,30)
  482. db.Size = UDim2.new(0.9,12,0,30)
  483. floor.Size = UDim2.new(0.9,12,0,30)
  484.  
  485. -- Objects Position
  486. frame.Position = UDim2.new(0,5,0.4,0)
  487. open.Position = UDim2.new(0,0,0,0)
  488. name.Position = UDim2.new(0,0,0,0)
  489. arrest.Position = UDim2.new(0,0,0,320)
  490. btools.Position = UDim2.new(0,0,0,185)
  491. escape.Position = UDim2.new(0,0,0,230)
  492. exit.Position = UDim2.new(0,184,0,0)
  493. killaura.Position = UDim2.new(0,0,0,275)
  494. melee.Position = UDim2.new(0,0,0,140)
  495. removedoors.Position = UDim2.new(0,0,0,50)
  496. tools.Position = UDim2.new(0,0,0,95)
  497. speedplus.Position = UDim2.new(0,0,0,365)
  498. speedminus.Position = UDim2.new(0,0,0,410)
  499. jumpplus.Position = UDim2.new(0,0,0,455)
  500. jumpminus.Position = UDim2.new(0,0,0,500)
  501. sedan.Position = UDim2.new(0,0,0,545)
  502. squad.Position = UDim2.new(0,0,0,590)
  503. bypass.Position = UDim2.new(0,0,0,635)
  504. db.Position = UDim2.new(0,0,0,680)
  505. floor.Position = UDim2.new(0,0,0,725)
  506.  
  507. -- Objects Text Color
  508. open.TextColor3 = Color3.new(0,0,0)
  509. name.TextColor3 = Color3.new(0,255,255)
  510. arrest.TextColor3 = Color3.new(0,0,0)
  511. btools.TextColor3 = Color3.new(0,0,0)
  512. escape.TextColor3 = Color3.new(0,0,0)
  513. exit.TextColor3 = Color3.new(0,0,0)
  514. killaura.TextColor3 = Color3.new(0,0,0)
  515. melee.TextColor3 = Color3.new(0,0,0)
  516. removedoors.TextColor3 = Color3.new(0,0,0)
  517. tools.TextColor3 = Color3.new(0,0,0)
  518. speedplus.TextColor3 = Color3.new(0,0,0)
  519. speedminus.TextColor3 = Color3.new(0,0,0)
  520. jumpplus.TextColor3 = Color3.new(0,0,0)
  521. jumpminus.TextColor3 = Color3.new(0,0,0)
  522. sedan.TextColor3 = Color3.new(0,0,0)
  523. squad.TextColor3 = Color3.new(0,0,0)
  524. bypass.TextColor3 = Color3.new(0,0,0)
  525. db.TextColor3 = Color3.new(0,0,0)
  526. floor.TextColor3 = Color3.new(0,0,0)
  527.  
  528. -- Object Font
  529. name.Font = 'Fantasy'
  530.  
  531. -- Object Text
  532. open.Text = 'Open'
  533. name.Text = 'Prison Life v2.0 Commands'
  534. arrest.Text = 'Arrest [Cops Only]'
  535. btools.Text = 'Give Btools'
  536. escape.Text = 'Escape The Prison'
  537. exit.Text = 'Exit'
  538. killaura.Text = 'Kill Aura [Danger]'
  539. melee.Text = 'Give Melee'
  540. removedoors.Text = 'Remove Doors'
  541. tools.Text = 'Give Guns'
  542. speedplus.Text = 'WalkSpeed + 10'
  543. speedminus.Text = 'WalkSpeed - 10'
  544. jumpplus.Text = 'JumpPower + 10'
  545. jumpminus.Text = 'JumpPower - 10'
  546. sedan.Text = 'Teleport Seden [If got]'
  547. squad.Text = 'Teleport Squad [If got]'
  548. bypass.Text = 'Bypass Taser, Arrest [Cannot Punch]'
  549. db.Text = 'Disable Bypass Taser, Arrest'
  550. floor.Text = 'Get Tools on the floor'
  551.  
  552. -- Object Text Scaled
  553. open.TextScaled = true
  554. name.TextScaled = true
  555. arrest.TextScaled = true
  556. btools.TextScaled = true
  557. escape.TextScaled = true
  558. exit.TextScaled = true
  559. killaura.TextScaled = true
  560. melee.TextScaled = true
  561. removedoors.TextScaled = true
  562. tools.TextScaled = true
  563. speedplus.TextScaled = true
  564. speedminus.TextScaled = true
  565. jumpplus.TextScaled = true
  566. jumpminus.TextScaled = true
  567. sedan.TextScaled = true
  568. squad.TextScaled = true
  569. bypass.TextScaled = true
  570. db.TextScaled = true
  571. floor.TextScaled = true
  572.  
  573. -- Frame Moveable
  574. frame.Active = true
  575. frame.Draggable = true
  576.  
  577. -- Open Function
  578. open.MouseButton1Down:connect(function()
  579. frame.Visible = true
  580. frame:TweenPosition(UDim2.new(0,5,0.4,0), "Out", "Bounce",1 ,true)
  581. open.Visible = false
  582. open.Position = UDim2.new(0,0,0,0)
  583. end)
  584.  
  585. -- Close/Exit Function
  586. exit.MouseButton1Down:connect(function()
  587. frame:TweenPosition(UDim2.new(0.1,-400,0.4,0) , "Out", "Quad", 1, true)
  588. wait(1)
  589. frame.Visible = false
  590. wait(.1)
  591. open.Visible = true
  592. open:TweenPosition(UDim2.new(0,2,0.8,15), "Out", "Bounce",1 ,true)
  593. end)
  594.  
  595. -- Remove Doors Function
  596. removedoors.MouseButton1Down:connect(function()
  597. game.Workspace.Doors:Destroy()
  598. end)
  599.  
  600. -- Guns Function
  601. tools.MouseButton1Down:connect(function()
  602. local weapons = {"Remington 870", "M9", "AK-47", "M4A1", "Riot Shield"}
  603. for i, v in pairs(game.Workspace["Prison_ITEMS"].giver:GetChildren()) do
  604. for j, k in pairs(weapons) do
  605. if v.Name == k then
  606. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  607. end
  608. end
  609. end
  610. end)
  611.  
  612. -- Melee Function
  613. melee.MouseButton1Down:connect(function()
  614. local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"}
  615. for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do
  616. for j, k in pairs(weapons) do
  617. if v.Name == k then
  618. v:Clone().Parent = game.Players.LocalPlayer.Backpack
  619. end
  620. end
  621. end
  622. end)
  623.  
  624. -- Btools Function
  625. btools.MouseButton1Down:connect(function()
  626. Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
  627. Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
  628. Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
  629. loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
  630. end)
  631.  
  632. -- Escape Function
  633. escape.MouseButton1Down:connect(function()
  634. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(283, 72, 2213)
  635. end)
  636.  
  637. -- Kill Aura Function
  638. killaura.MouseButton1Down:connect(function()
  639. while wait(0.1) do
  640. for i, plr in pairs(game.Players:GetChildren()) do
  641. if plr.Name ~= game.Players.LocalPlayer.Name then
  642. for i = 1, 10 do
  643. game.ReplicatedStorage.meleeEvent:FireServer(plr)
  644. end
  645. end
  646. end
  647. end
  648. end)
  649.  
  650. -- Arrest Function
  651. local mouse = game.Players.LocalPlayer:GetMouse()
  652. local arrestEvent = game.Workspace.Remote.arrest
  653. mouse.Button1Down:connect(function()
  654. local obj = mouse.Target
  655. local response = arrestEvent:InvokeServer(obj)
  656. end)
  657.  
  658. -- WalkSpeed Increase
  659. speedplus.MouseButton1Down:connect(function()
  660. p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed + 10
  661. end)
  662.  
  663. -- WalkSpeed Decrease
  664. speedminus.MouseButton1Down:connect(function()
  665. p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed - 10
  666. end)
  667.  
  668. -- JumpPower Increase
  669. jumpplus.MouseButton1Down:connect(function()
  670. p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower + 10
  671. end)
  672.  
  673. -- JumpPower Decrease
  674. jumpminus.MouseButton1Down:connect(function()
  675. p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower - 10
  676. end)
  677.  
  678. -- Seden
  679. sedan.MouseButton1Down:connect(function()
  680. local Cars = {"Sedan"}
  681. for i, v in pairs(game.Workspace["CarContainer"]:GetChildren()) do
  682. for j, k in pairs(Cars) do
  683. if v.Name == k then
  684. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  685. wait(.1)
  686. v.Parent = game.Workspace
  687. elseif not v.Name == k then
  688. sedan.Text = 'No Sedan Founded yet !'
  689. wait(2)
  690. sedan.Text = 'Teleport Seden [If got]'
  691. end
  692. end
  693. end
  694. end)
  695.  
  696. -- Squad
  697. squad.MouseButton1Down:connect(function()
  698. local Cars = {"Squad"}
  699. for i, v in pairs(game.Workspace["CarContainer"]:GetChildren()) do
  700. for j, k in pairs(Cars) do
  701. if v.Name == k then
  702. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  703. wait(.1)
  704. v.Parent = game.Workspace
  705. elseif not v.Name == k then
  706. squad.Text = 'No Squad Founded yet !'
  707. wait(2)
  708. squad.Text = 'Teleport Squad [If got]'
  709. end
  710. end
  711. end
  712. end)
  713.  
  714. -- Bypass Taser , Arrest
  715. bypass.MouseButton1Down:connect(function()
  716. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
  717. game.Players.LocalPlayer.CharacterAdded:connect(function()
  718. game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
  719. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
  720. end)
  721. local message = Instance.new("Message",game.Workspace)
  722. message.Text = 'Thanks for brack1472 release this script !'
  723. wait(5)
  724. message:Destroy()
  725. end)
  726.  
  727. -- Disable Bypass Taser , Arrest
  728. db.MouseButton1Down:connect(function()
  729. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false
  730. game.Players.LocalPlayer.CharacterAdded:connect(function()
  731. game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
  732. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false
  733. end)
  734. end)
  735.  
  736. -- Get Tools On the Floor
  737. floor.MouseButton1Down:connect(function()
  738. for i, v in pairs(game.Workspace["Prison_ITEMS"].single:GetChildren()) do
  739. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  740. end
  741. end)local bypass = Instance.new('TextButton',frame)
  742. local db = Instance.new('TextButton',frame)
  743. local floor = Instance.new('TextButton',frame)
  744.  
  745. -- Name object
  746. gui.Name = "Prison Life v2.0 GUI"
  747. frame.Name = "Commands"
  748. open.Name = "Open"
  749. name.Name = "Name"
  750. arrest.Name = "ArrestButton"
  751. btools.Name = "BtoolsButton"
  752. escape.Name = "EscapeButton"
  753. exit.Name = "ExitButton"
  754. killaura.Name = "KillauraButton"
  755. melee.Name = "MeleeButton"
  756. removedoors.Name = "RemoveDoorsButton"
  757. tools.Name = "ToolsButton"
  758. speedplus.Name = "SpeedAdd"
  759. speedminus.Name = "SpeedReduce"
  760. jumpplus.Name = "JumpAdd"
  761. jumpminus.Name = "JumpReduce"
  762. sedan.Name = "SedanCar"
  763. squad.Name = "SquadCar"
  764. bypass.Name = "Bypass"
  765. db.Name = "DisableBypass"
  766. floor.Name = "Floor"
  767.  
  768. -- Object Visible
  769. frame.Visible = true
  770. open.Visible = false
  771. name.Visible = true
  772. arrest.Visible = true
  773. btools.Visible = true
  774. escape.Visible = true
  775. exit.Visible = true
  776. killaura.Visible = true
  777. melee.Visible = true
  778. removedoors.Visible = true
  779. tools.Visible = true
  780. speedplus.Visible = true
  781. speedminus.Visible = true
  782. jumpplus.Visible = true
  783. jumpminus.Visible = true
  784. sedan.Visible = true
  785. squad.Visible = true
  786. bypass.Visible = true
  787. db.Visible = true
  788. floor.Visible = true
  789.  
  790. -- Background Color
  791. frame.BackgroundColor3 = Color3.new(255,255,255)
  792. open.BackgroundColor3 = Color3.new(0,255,255)
  793. name.BackgroundColor3 = Color3.new(255,255,255)
  794. arrest.BackgroundColor3 = Color3.new(0,0,255)
  795. btools.BackgroundColor3 = Color3.new(0,0,255)
  796. escape.BackgroundColor3 = Color3.new(0,0,255)
  797. exit.BackgroundColor3 = Color3.new(255,0,0)
  798. killaura.BackgroundColor3 = Color3.new(0,0,255)
  799. melee.BackgroundColor3 = Color3.new(0,0,255)
  800. removedoors.BackgroundColor3 = Color3.new(0,0,255)
  801. tools.BackgroundColor3 = Color3.new(0,0,255)
  802. speedplus.BackgroundColor3 = Color3.new(0,0,255)
  803. speedminus.BackgroundColor3 = Color3.new(0,0,255)
  804. jumpplus.BackgroundColor3 = Color3.new(0,0,255)
  805. jumpminus.BackgroundColor3 = Color3.new(0,0,255)
  806. sedan.BackgroundColor3 = Color3.new(0,0,255)
  807. squad.BackgroundColor3 = Color3.new(0,0,255)
  808. bypass.BackgroundColor3 = Color3.new(0,0,255)
  809. db.BackgroundColor3 = Color3.new(0,0,255)
  810. floor.BackgroundColor3 = Color3.new(0,0,255)
  811.  
  812. -- Background Transparency
  813. frame.BackgroundTransparency = 0.5
  814. open.BackgroundTransparency = 0
  815. name.BackgroundTransparency = 0.6
  816. arrest.BackgroundTransparency = 0
  817. btools.BackgroundTransparency = 0
  818. escape.BackgroundTransparency = 0
  819. exit.BackgroundTransparency = 0
  820. killaura.BackgroundTransparency = 0
  821. melee.BackgroundTransparency = 0
  822. removedoors.BackgroundTransparency = 0
  823. tools.BackgroundTransparency = 0
  824. speedplus.BackgroundTransparency = 0
  825. speedminus.BackgroundTransparency = 0
  826. jumpplus.BackgroundTransparency = 0
  827. jumpminus.BackgroundTransparency = 0
  828. sedan.BackgroundTransparency = 0
  829. bypass.BackgroundTransparency = 0
  830. db.BackgroundTransparency = 0
  831. floor.BackgroundTransparency = 0
  832.  
  833. -- Objects Size
  834. frame.Size = UDim2.new(0,250,0,300)
  835. open.Size = UDim2.new(0,80,0,30)
  836. name.Size = UDim2.new(0,180,0,40)
  837. arrest.Size = UDim2.new(0.9,12,0,30)
  838. btools.Size = UDim2.new(0.9,12,0,30)
  839. escape.Size = UDim2.new(0.9,12,0,30)
  840. exit.Size = UDim2.new(0,50,0,40)
  841. killaura.Size = UDim2.new(0.9,12,0,30)
  842. melee.Size = UDim2.new(0.9,12,0,30)
  843. removedoors.Size = UDim2.new(0.9,12,0,30)
  844. tools.Size = UDim2.new(0.9,12,0,30)
  845. speedplus.Size = UDim2.new(0.9,12,0,30)
  846. speedminus.Size = UDim2.new(0.9,12,0,30)
  847. jumpplus.Size = UDim2.new(0.9,12,0,30)
  848. jumpminus.Size = UDim2.new(0.9,12,0,30)
  849. sedan.Size = UDim2.new(0.9,12,0,30)
  850. squad.Size = UDim2.new(0.9,12,0,30)
  851. bypass.Size = UDim2.new(0.9,12,0,30)
  852. db.Size = UDim2.new(0.9,12,0,30)
  853. floor.Size = UDim2.new(0.9,12,0,30)
  854.  
  855. -- Objects Position
  856. frame.Position = UDim2.new(0,5,0.4,0)
  857. open.Position = UDim2.new(0,0,0,0)
  858. name.Position = UDim2.new(0,0,0,0)
  859. arrest.Position = UDim2.new(0,0,0,320)
  860. btools.Position = UDim2.new(0,0,0,185)
  861. escape.Position = UDim2.new(0,0,0,230)
  862. exit.Position = UDim2.new(0,184,0,0)
  863. killaura.Position = UDim2.new(0,0,0,275)
  864. melee.Position = UDim2.new(0,0,0,140)
  865. removedoors.Position = UDim2.new(0,0,0,50)
  866. tools.Position = UDim2.new(0,0,0,95)
  867. speedplus.Position = UDim2.new(0,0,0,365)
  868. speedminus.Position = UDim2.new(0,0,0,410)
  869. jumpplus.Position = UDim2.new(0,0,0,455)
  870. jumpminus.Position = UDim2.new(0,0,0,500)
  871. sedan.Position = UDim2.new(0,0,0,545)
  872. squad.Position = UDim2.new(0,0,0,590)
  873. bypass.Position = UDim2.new(0,0,0,635)
  874. db.Position = UDim2.new(0,0,0,680)
  875. floor.Position = UDim2.new(0,0,0,725)
  876.  
  877. -- Objects Text Color
  878. open.TextColor3 = Color3.new(0,0,0)
  879. name.TextColor3 = Color3.new(0,255,255)
  880. arrest.TextColor3 = Color3.new(0,0,0)
  881. btools.TextColor3 = Color3.new(0,0,0)
  882. escape.TextColor3 = Color3.new(0,0,0)
  883. exit.TextColor3 = Color3.new(0,0,0)
  884. killaura.TextColor3 = Color3.new(0,0,0)
  885. melee.TextColor3 = Color3.new(0,0,0)
  886. removedoors.TextColor3 = Color3.new(0,0,0)
  887. tools.TextColor3 = Color3.new(0,0,0)
  888. speedplus.TextColor3 = Color3.new(0,0,0)
  889. speedminus.TextColor3 = Color3.new(0,0,0)
  890. jumpplus.TextColor3 = Color3.new(0,0,0)
  891. jumpminus.TextColor3 = Color3.new(0,0,0)
  892. sedan.TextColor3 = Color3.new(0,0,0)
  893. squad.TextColor3 = Color3.new(0,0,0)
  894. bypass.TextColor3 = Color3.new(0,0,0)
  895. db.TextColor3 = Color3.new(0,0,0)
  896. floor.TextColor3 = Color3.new(0,0,0)
  897.  
  898. -- Object Font
  899. name.Font = 'Fantasy'
  900.  
  901. -- Object Text
  902. open.Text = 'Open'
  903. name.Text = 'Prison Life v2.0 Commands'
  904. arrest.Text = 'Arrest [Cops Only]'
  905. btools.Text = 'Give Btools'
  906. escape.Text = 'Escape The Prison'
  907. exit.Text = 'Exit'
  908. killaura.Text = 'Kill Aura [Danger]'
  909. melee.Text = 'Give Melee'
  910. removedoors.Text = 'Remove Doors'
  911. tools.Text = 'Give Guns'
  912. speedplus.Text = 'WalkSpeed + 10'
  913. speedminus.Text = 'WalkSpeed - 10'
  914. jumpplus.Text = 'JumpPower + 10'
  915. jumpminus.Text = 'JumpPower - 10'
  916. sedan.Text = 'Teleport Seden [If got]'
  917. squad.Text = 'Teleport Squad [If got]'
  918. bypass.Text = 'Bypass Taser, Arrest [Cannot Punch]'
  919. db.Text = 'Disable Bypass Taser, Arrest'
  920. floor.Text = 'Get Tools on the floor'
  921.  
  922. -- Object Text Scaled
  923. open.TextScaled = true
  924. name.TextScaled = true
  925. arrest.TextScaled = true
  926. btools.TextScaled = true
  927. escape.TextScaled = true
  928. exit.TextScaled = true
  929. killaura.TextScaled = true
  930. melee.TextScaled = true
  931. removedoors.TextScaled = true
  932. tools.TextScaled = true
  933. speedplus.TextScaled = true
  934. speedminus.TextScaled = true
  935. jumpplus.TextScaled = true
  936. jumpminus.TextScaled = true
  937. sedan.TextScaled = true
  938. squad.TextScaled = true
  939. bypass.TextScaled = true
  940. db.TextScaled = true
  941. floor.TextScaled = true
  942.  
  943. -- Frame Moveable
  944. frame.Active = true
  945. frame.Draggable = true
  946.  
  947. -- Open Function
  948. open.MouseButton1Down:connect(function()
  949. frame.Visible = true
  950. frame:TweenPosition(UDim2.new(0,5,0.4,0), "Out", "Bounce",1 ,true)
  951. open.Visible = false
  952. open.Position = UDim2.new(0,0,0,0)
  953. end)
  954.  
  955. -- Close/Exit Function
  956. exit.MouseButton1Down:connect(function()
  957. frame:TweenPosition(UDim2.new(0.1,-400,0.4,0) , "Out", "Quad", 1, true)
  958. wait(1)
  959. frame.Visible = false
  960. wait(.1)
  961. open.Visible = true
  962. open:TweenPosition(UDim2.new(0,2,0.8,15), "Out", "Bounce",1 ,true)
  963. end)
  964.  
  965. -- Remove Doors Function
  966. removedoors.MouseButton1Down:connect(function()
  967. game.Workspace.Doors:Destroy()
  968. end)
  969.  
  970. -- Guns Function
  971. tools.MouseButton1Down:connect(function()
  972. local weapons = {"Remington 870", "M9", "AK-47", "M4A1", "Riot Shield"}
  973. for i, v in pairs(game.Workspace["Prison_ITEMS"].giver:GetChildren()) do
  974. for j, k in pairs(weapons) do
  975. if v.Name == k then
  976. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  977. end
  978. end
  979. end
  980. end)
  981.  
  982. -- Melee Function
  983. melee.MouseButton1Down:connect(function()
  984. local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"}
  985. for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do
  986. for j, k in pairs(weapons) do
  987. if v.Name == k then
  988. v:Clone().Parent = game.Players.LocalPlayer.Backpack
  989. end
  990. end
  991. end
  992. end)
  993.  
  994. -- Btools Function
  995. btools.MouseButton1Down:connect(function()
  996. Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
  997. Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
  998. Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
  999. loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
  1000. end)
  1001.  
  1002. -- Escape Function
  1003. escape.MouseButton1Down:connect(function()
  1004. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(283, 72, 2213)
  1005. end)
  1006.  
  1007. -- Kill Aura Function
  1008. killaura.MouseButton1Down:connect(function()
  1009. while wait(0.1) do
  1010. for i, plr in pairs(game.Players:GetChildren()) do
  1011. if plr.Name ~= game.Players.LocalPlayer.Name then
  1012. for i = 1, 10 do
  1013. game.ReplicatedStorage.meleeEvent:FireServer(plr)
  1014. end
  1015. end
  1016. end
  1017. end
  1018. end)
  1019.  
  1020. -- Arrest Function
  1021. local mouse = game.Players.LocalPlayer:GetMouse()
  1022. local arrestEvent = game.Workspace.Remote.arrest
  1023. mouse.Button1Down:connect(function()
  1024. local obj = mouse.Target
  1025. local response = arrestEvent:InvokeServer(obj)
  1026. end)
  1027.  
  1028. -- WalkSpeed Increase
  1029. speedplus.MouseButton1Down:connect(function()
  1030. p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed + 10
  1031. end)
  1032.  
  1033. -- WalkSpeed Decrease
  1034. speedminus.MouseButton1Down:connect(function()
  1035. p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed - 10
  1036. end)
  1037.  
  1038. -- JumpPower Increase
  1039. jumpplus.MouseButton1Down:connect(function()
  1040. p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower + 10
  1041. end)
  1042.  
  1043. -- JumpPower Decrease
  1044. jumpminus.MouseButton1Down:connect(function()
  1045. p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower - 10
  1046. end)
  1047.  
  1048. -- Seden
  1049. sedan.MouseButton1Down:connect(function()
  1050. local Cars = {"Sedan"}
  1051. for i, v in pairs(game.Workspace["CarContainer"]:GetChildren()) do
  1052. for j, k in pairs(Cars) do
  1053. if v.Name == k then
  1054. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  1055. wait(.1)
  1056. v.Parent = game.Workspace
  1057. elseif not v.Name == k then
  1058. sedan.Text = 'No Sedan Founded yet !'
  1059. wait(2)
  1060. sedan.Text = 'Teleport Seden [If got]'
  1061. end
  1062. end
  1063. end
  1064. end)
  1065.  
  1066. -- Squad
  1067. squad.MouseButton1Down:connect(function()
  1068. local Cars = {"Squad"}
  1069. for i, v in pairs(game.Workspace["CarContainer"]:GetChildren()) do
  1070. for j, k in pairs(Cars) do
  1071. if v.Name == k then
  1072. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  1073. wait(.1)
  1074. v.Parent = game.Workspace
  1075. elseif not v.Name == k then
  1076. squad.Text = 'No Squad Founded yet !'
  1077. wait(2)
  1078. squad.Text = 'Teleport Squad [If got]'
  1079. end
  1080. end
  1081. end
  1082. end)
  1083.  
  1084. -- Bypass Taser , Arrest
  1085. bypass.MouseButton1Down:connect(function()
  1086. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
  1087. game.Players.LocalPlayer.CharacterAdded:connect(function()
  1088. game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
  1089. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
  1090. end)
  1091. local message = Instance.new("Message",game.Workspace)
  1092. message.Text = 'Thanks for brack1472 release this script !'
  1093. wait(5)
  1094. message:Destroy()
  1095. end)
  1096.  
  1097. -- Disable Bypass Taser , Arrest
  1098. db.MouseButton1Down:connect(function()
  1099. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false
  1100. game.Players.LocalPlayer.CharacterAdded:connect(function()
  1101. game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
  1102. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false
  1103. end)
  1104. end)
  1105.  
  1106. -- Get Tools On the Floor
  1107. floor.MouseButton1Down:connect(function()
  1108. for i, v in pairs(game.Workspace["Prison_ITEMS"].single:GetChildren()) do
  1109. v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
  1110. end
  1111. end)
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